_______________________________
===============================| Vega by Phantom.of.the.Server |
===============================
������������������������������� [v.0.9]
- contact: [email protected]
- customized version of Capcom's Vega from the Street Fighter series
- for Linux and Windows Mugen only
=====<Features>=====
- All the essential stuff
- Details taken from his various video-game appearances
- CvS-like movement
- Cancels and Super Cancels
- Zero Counter, from SFZ3
- Parry from SF3
- Excel Combo, from SFEX2
- Dodge, Roll and Power Charge, from CvS2
- Original and edited effects from various games
- Sounds from various games, including CvS2, and SFEX3
- CFE voice samples
- Various intros and win poses
- Midnight Bliss special animation
- Special intro vs my Shin Gouki
=====<What's Missing>=====
- Remaking the char
=====<Movelist>=====
U - up x - weak punch a - weak kick
D - down y - medium punch b - medium kick
F - forward z - strong punch c - strong kick
B - back p - any punch k - any kick
s - start 2p- two punches 2k- two kicks
(Air)- Move must be performed in the air.
<<<<<NORMAL>>>>>
.Hell Attack: y (during air medium punch)
.Deadly Throw: F/B + 2p (near opponent)
.Death Tower: F/B + 2k (near opponent)
<<<<<SPECIAL>>>>>
.Psycho Crusher: (charge)B, F, p
.Double Knee Press: (charge)B, F, k
.Head Press: (charge)D, U, k
.Somersault Skull Diver: p (after Head Press)
.Devil Reverse: (charge)D, U, p
.Vega Warp Forward: F, D, DF, 2p/2k
.Vega Warp Backward: B, D, DB, 2p/2k
.Reversal Warp: Perform Vega Warp while hit back or lying down
.Psycho Field: F, D, B, p
.Psycho Impact: B, D, F, p
.Psycho Banish: F, D, DF, p
<<<<<Lv1 SUPERS>>>>>
.Heartbreak Despair: D, DF, F, D, DF, F, p
.Knee Press Nightmare: D, DF, F, D, DF, F, k
<<<<<Lv2 SUPERS>>>>>
.Psycho Break Smasher: (charge)B, F, B, F, p
<<<<<Lv3 SUPERS>>>>>
.Final Psycho Crusher: (charge)B, F, B, F, 2p
<<<<<MISCELANEOUS>>>>>
.Backward Dash: B, B
.Run: F, F (hold)
.Dodge: a + x
.Dodge Attack: p/k (during Dodge)
.Forward Roll: F + a + x
.Backward Roll: B + a + x
.Parry High: (tap) F
.Parry Low: (tap) D
.Air Parry: (tap) F (Air)
.Power Charge: b+y (hold)
.Excel Combo: c+z (can also be done in the air)
.Zero Counter (Psycho Impact): B, DB, D, p (during standing or crouching guard)
.Zero Counter (Vega Warp): B, DB, D, k (during standing or crouching guard)
.Fall Recovery: 2p (while falling when hit)
.Low Jump: U (tap)
.High Jump: D, U
.Chouhatsu: s
=====<Move Details>=====
- Head Press can be used as a pursuit attack, to hit downed opponents
- Psycho Banish can destroy normal and special projectiles
- Strenth of Vega Warp determines how far from his starting position he will end
up. However,
Reversal Warp's target location depends on the opponent's position;
- You may delay Vega Warp for a bit if you keep holding two punch/kick buttons, but
if you
delay it for too long Vega will cancel the move;
- If you fire a Psycho Field, and then get hit before it explodes, Vega loses
control over it
and the projectile dissipates without harming the opponent;
- Psycho Crusher and Heartbreak Despair destroy normal projectiles. Psycho Break
Smasher
destroys normal and special projectiles. Final Psycho Crusher destroys any
projectile
=====<Changes since v.0.75>=====
- A lot of fixes and balance changes
- Psycho Crusher moves now destroy specific types of projectiles (see Gameplay
Notes)
- Added Psycho Break Smasher
- No longer needs to charge Super moves during Excel Combo
- Added (sloppy) A.I.
- Added some palettes
=====<Special Thanks>=====
- Edward_The_Great, Messatsu, Snake, The Dreamslayer, Warusaki3 and XDIeTryiNG, for
useful
feedback
- The Dreamslayer, for ripping Vega's sprites, among other stuff from CvS2
- H" and Warusaki3 for their CvS2 effects
- Black_Dahlia_Isis, for his tips on editing effects via layers
- The Mugen Fighters Guild people for the support
- www.GameFAQs.com, for... the game FAQs =P
- You, for downloading my char ;)
=====<Disclaimer>=====
- Vega, Capcom Fighting Evolution, Capcom vs Snk and Street Fighter are property of
Capcom
- No part of this char can be used for any commercial purposes
.If you find any bugs or would like to make any suggestion/comment, feel free to
contact me.