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Readme

This document summarizes a Mugen character file for Vega from the Street Fighter series. It includes all of Vega's moves from various games organized by normal moves, special moves, super moves, and other techniques. Details are provided on input commands and animations for each move. The character file aims to faithfully recreate Vega's moves and abilities while also including some original content.

Uploaded by

Lisandro Spiazzi
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
38 views3 pages

Readme

This document summarizes a Mugen character file for Vega from the Street Fighter series. It includes all of Vega's moves from various games organized by normal moves, special moves, super moves, and other techniques. Details are provided on input commands and animations for each move. The character file aims to faithfully recreate Vega's moves and abilities while also including some original content.

Uploaded by

Lisandro Spiazzi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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_______________________________

===============================| Vega by Phantom.of.the.Server |


===============================
������������������������������� [v.0.9]

- contact: [email protected]
- customized version of Capcom's Vega from the Street Fighter series
- for Linux and Windows Mugen only

=====<Features>=====

- All the essential stuff


- Details taken from his various video-game appearances
- CvS-like movement
- Cancels and Super Cancels
- Zero Counter, from SFZ3
- Parry from SF3
- Excel Combo, from SFEX2
- Dodge, Roll and Power Charge, from CvS2
- Original and edited effects from various games
- Sounds from various games, including CvS2, and SFEX3
- CFE voice samples
- Various intros and win poses
- Midnight Bliss special animation
- Special intro vs my Shin Gouki

=====<What's Missing>=====

- Remaking the char

=====<Movelist>=====

U - up x - weak punch a - weak kick


D - down y - medium punch b - medium kick
F - forward z - strong punch c - strong kick
B - back p - any punch k - any kick
s - start 2p- two punches 2k- two kicks

(Air)- Move must be performed in the air.

<<<<<NORMAL>>>>>

.Hell Attack: y (during air medium punch)


.Deadly Throw: F/B + 2p (near opponent)
.Death Tower: F/B + 2k (near opponent)

<<<<<SPECIAL>>>>>

.Psycho Crusher: (charge)B, F, p


.Double Knee Press: (charge)B, F, k
.Head Press: (charge)D, U, k
.Somersault Skull Diver: p (after Head Press)
.Devil Reverse: (charge)D, U, p
.Vega Warp Forward: F, D, DF, 2p/2k
.Vega Warp Backward: B, D, DB, 2p/2k
.Reversal Warp: Perform Vega Warp while hit back or lying down
.Psycho Field: F, D, B, p
.Psycho Impact: B, D, F, p
.Psycho Banish: F, D, DF, p

<<<<<Lv1 SUPERS>>>>>

.Heartbreak Despair: D, DF, F, D, DF, F, p


.Knee Press Nightmare: D, DF, F, D, DF, F, k

<<<<<Lv2 SUPERS>>>>>

.Psycho Break Smasher: (charge)B, F, B, F, p

<<<<<Lv3 SUPERS>>>>>

.Final Psycho Crusher: (charge)B, F, B, F, 2p

<<<<<MISCELANEOUS>>>>>

.Backward Dash: B, B
.Run: F, F (hold)
.Dodge: a + x
.Dodge Attack: p/k (during Dodge)
.Forward Roll: F + a + x
.Backward Roll: B + a + x
.Parry High: (tap) F
.Parry Low: (tap) D
.Air Parry: (tap) F (Air)
.Power Charge: b+y (hold)
.Excel Combo: c+z (can also be done in the air)
.Zero Counter (Psycho Impact): B, DB, D, p (during standing or crouching guard)
.Zero Counter (Vega Warp): B, DB, D, k (during standing or crouching guard)
.Fall Recovery: 2p (while falling when hit)
.Low Jump: U (tap)
.High Jump: D, U
.Chouhatsu: s

=====<Move Details>=====

- Head Press can be used as a pursuit attack, to hit downed opponents

- Psycho Banish can destroy normal and special projectiles

- Strenth of Vega Warp determines how far from his starting position he will end
up. However,
Reversal Warp's target location depends on the opponent's position;

- You may delay Vega Warp for a bit if you keep holding two punch/kick buttons, but
if you
delay it for too long Vega will cancel the move;
- If you fire a Psycho Field, and then get hit before it explodes, Vega loses
control over it
and the projectile dissipates without harming the opponent;

- Psycho Crusher and Heartbreak Despair destroy normal projectiles. Psycho Break
Smasher
destroys normal and special projectiles. Final Psycho Crusher destroys any
projectile

=====<Changes since v.0.75>=====

- A lot of fixes and balance changes


- Psycho Crusher moves now destroy specific types of projectiles (see Gameplay
Notes)
- Added Psycho Break Smasher
- No longer needs to charge Super moves during Excel Combo
- Added (sloppy) A.I.
- Added some palettes

=====<Special Thanks>=====

- Edward_The_Great, Messatsu, Snake, The Dreamslayer, Warusaki3 and XDIeTryiNG, for


useful
feedback
- The Dreamslayer, for ripping Vega's sprites, among other stuff from CvS2
- H" and Warusaki3 for their CvS2 effects
- Black_Dahlia_Isis, for his tips on editing effects via layers
- The Mugen Fighters Guild people for the support
- www.GameFAQs.com, for... the game FAQs =P
- You, for downloading my char ;)

=====<Disclaimer>=====

- Vega, Capcom Fighting Evolution, Capcom vs Snk and Street Fighter are property of
Capcom
- No part of this char can be used for any commercial purposes

.If you find any bugs or would like to make any suggestion/comment, feel free to
contact me.

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