In this section you start to define the shape of the car body.
1) First you set where Inventor will look for files and where files will be saved. Set the active project by clicking
the Projects command either on the Welcome screen or on the Get Started tab > Launch panel.
a) Click the Browse button at the bottom of the Project dialog box.
b) Navigate to the location where the exercise file were saved (the default location is C:\F1 in Schools)
and double click on F1 in Schools.ipj.
c) In the Projects dialog box, a check mark should be to the left of the F1 in Schools project name,
verifying that this is the active project file.
2) The first step is to create a new part file, click the New command on the Welcome dialog box or on the
Quick Access toolbar.
a) In the Create New File dialog box click the Metric folder under Templates, labeled (1).
b) Double-click on Standard (mm).ipt, labeled (2).
3) First you define where you will sketch the profile of the car. Create a new sketch by right-clicking on a blank
area in the graphics window and click New Sketch on the marking menu.
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4) In the graphics window select the XY origin plane.
5) Sketch the profile (outline) of the side view of the car body by right-clicking on a blank area in the graphics
window and click Create Line on the marking menu, or press the L key or click Sketch tab > Draw panel >
Line.
a) Click on the Origin point (0,0) in the middle of the screen, a green circle will appear when on the origin
point.
b) Enter a value of 200 mm in distance value cell.
c) Press the TAB key to lock in this value.
d) Move the cursor to the right and when the horizontal symbol appears, click in the graphics window.
e) Enter a value of 20 mm in distance value cell.
f) Press the TAB key to lock in this value.
g) Move the cursor to up and when the perpendicular symbol appears, click in the graphics window.
h) Enter a value of 90 mm in the distance value cell.
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i) Press the TAB key to lock in this value.
j) Move the cursor to the left and when the parallel symbol appears, click in the graphics window.
k) Next you sketch an arc while in the line command. While still in line command, click on the left endpoint
of a top horizontal line and a small gray circle will appear.
l) Click on the small circle, and with the left mouse button pressed down, move the cursor down and to
the left until it is directly above the origin point and click. When done, there should be a gap between
the endpoint of the arc and the origin point.
m) Close the profile by clicking on the origin point.
n) Finish the Line command by right-clicking on a blank area in the graphics window and click OK on the
marking menu.
6) When sketching, you want to fully constrain sketches by adding constraints and dimensions. Notice on the
fully constrain the sketch.
7) Next you add the missing dimension. Start the dimension command by right-clicking on a blank area in the
graphics window and click General Dimension on the marking menu, or press the D key or click Sketch tab
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> Constrain panel > Dimension.
a) In the graphics window, select the left vertical line, and then move the cursor to the left and then click to
place the dimension.
b) Change the length of the line by entering 8 in the Edit Dimension dialog box and then press ENTER or
click the green check mark in the dialog box. Since no unit was entered, the default unit of the
document will be used, in this case is millimeters.
8) Next you move the 200 mm dimension, as it is goes through the geometry.
a) Press the Esc key to exit the Dimension command.
b) Move the cursor over the 200 mm dimension until the four arrows appear, and then click and drag the
dimension below the bottom horizontal line.
9) The sketch dimensions are parametric, meaning that the value of the dimension controls the size of the
geometry. Change the size of the 200 mm by double-clicking on it and enter 250 in the Edit Dimension
dialog box and then press Enter or click the green check mark in the dialog box.
10) Change the 250 mm dimension back to 200 mm by double-clicking on the 250 mm dimension and enter 200
in the Edit Dimension dialog box and then press Enter.
11) Exit the sketch environment by right-clicking on a blank area in the graphics window and click Finish 2D
Sketch on the marking menu or click Sketch tab > Exit panel > Finish Sketch.
12) If needed, scroll the wheel on the mouse to zoom in and out. Hold down the wheel on the mouse to pan the
screen.
13) Next you extrude the profile to create one half of the car body. Start the extrude command by clicking on any
geometry in the sketch and click Create Extrude from the mini-toolbar, or press the E key or click 3D Model
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tab > Create panel > Extrude.
a) Next you extrude the profile one half of its overall width, which will be 70 mm. In the value area in the
mini-toolbar you can enter 35 or 70/2 and then press ENTER or click the green check mark in the mini-
toolbar.
14) Next you remove material to refine the shape the car body.
a) Rotate the viewpoint so you can see the bottom of the car by pressing down the F4 key and click and
drag inside the circle that appears in the middle of the screen and then release the F4 key.
TIP: to change the viewpoint you can also use the Free Orbit command on the Navigation bar,
which is on the right side of the screen.
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b) Create new sketch by clicking on the bottom plane and click the Create Sketch on the mini-toolbar.
15) Sketch for the area that will be removed, right-click on a blank area in the graphics window and click Create
Line on the marking menu and select on the left-vertical line about a quarter of the way up and create a 50
mm line.
a) While still in the line command, click on the right endpoint of the line and a small gray circle will appear.
Click on the small circle, and with the left mouse button pressed down, move the cursor up and to the
right until it is touches the top horizontal line and click.
b) Start the dimension command and add a 10 mm linear and 120 mm radius dimension as shown.
16) Next draw a rectangle by right-clicking on a blank area in the graphics window and click Two Point
Rectangle on the marking menu, or click Sketch tab > Draw panel > Rectangle.
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a) Place the first point of the rectangle by clicking on the upper-right corner of the sketch. When the cursor
is over the corner, a green circle appears, indicating a coincident constraint will be applied (the points
are tied to each other).
b) Move the cursor down and to the left and enter 40 and press the Tab key to lock in the dimension.
c) Enter 16 and press the Tab key to lock in the dimension and then press Enter to create the fully
constrained rectangle.
d) Exit the sketch environment by right-clicking on a blank area in the graphics window and click Finish 2D
Sketch on the marking menu or click Sketch tab > Exit panel > Finish Sketch.
e) Next you extrude the profile to remove material from the car body. Start the extrude command by
clicking on any geometry in the sketch and click Create Extrude from the mini-toolbar, or press the E
key or click 3D Model tab > Create panel > Extrude.
f) Since there are multiple closed profiles select in the top two areas that you sketched to remove material
from, labeled (1).
g) In the mini-toolbar or Extrude dialog box change the Extents to All, labeled (2).
h) In the mini-toolbar or Extrude dialog box change the Operation to Cut, labeled (3).
i) Complete the command by clicking the green check mark in the mini-toolbar or click OK in the Extrude
dialog box.
17) Save the file by clicking the Save command on the Quick Access toolbar and enter F1 Car Body for the file
name.
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In this section you create a wheel extension that will extend the wheel away from the body.
Continue working on the same file or if you were not able to complete the previous section, open the file Ex1
Sec2 F1 Car Body.ipt.
1) Create new sketch by clicking on the back planar face and click Create Sketch on the mini-toolbar.
2) Next draw a circle by right-clicking on a blank area in the graphics window and click Center Point Circle on
the marking menu, or press the C key or click Sketch tab > Draw panel > Circle.
a) Locate the circle by clicking a point on the right side of the planar face.
b) Enter 8 for the diameter.
c) Create the circle by pressing the Enter key.
3) Start the dimension command and add an 8 mm and 40 mm dimension as shown.
4) Finish the sketch and extrude the circle 20 mm, click inside the circle to define the profile to extrude.
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5) If needed you can edit the sketch by selecting on the face of the feature. In this step you edit the sketch of
the extruded circle. Select the circular face of the extruded circle and click Edit Sketch on the mini-toolbar.
a) Double-click on the 8 mm diameter dimension and change its value to 6 mm.
b) Click the green check mark in the Edit Dimension dialog box and the sketch should resemble the
following image.
c) Exit the sketch environment by right-clicking on a blank area in the graphics window and click Finish 2D
Sketch on the marking menu or click Finish Sketch on the Sketch tab > Exit panel.
6) You can also edit a feature selecting on the face of the feature. In this step you edit the extruded distance of
the circle. Select the circular face of the extruded circle and click Edit Extrude on the mini-toolbar.
a) Change distance to 10 mm.
b) Complete the edit by clicking the green check mark on the mini-toolbar.
7) Next place a hole for the axle. Start the Hole command by right-clicking on a blank area in the graphics
window and click Hole on the marking menu, or press the H key, or click 3D Model tab > Modify panel >
Hole.
a) In the Hole dialog box change the Placement option to Concentric labeled (1)
i) Define the plane the hole will be placed on by selecting the top planar face of the extruded circle.
b) Define what the hole will be concentric to by selecting the outside circular edge or the circular face of
the extruded circle.
c) In the Hole dialog box change the diameter to 3 mm, labeled (2).
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d) In the Hole dialog box change the Termination to Through All, labeled (3).
e) In the Hole dialog box, click OK.
8) Next you pattern the wheel extension. Click the Rectangular command on the 3D Model tab > Pattern panel.
a) First select the features to pattern, in the graphics window or in the browser select the circular extrusion
and the hole you created in the last steps, labeled (1).
b) Next you define the direction of the pattern. In the Rectangular Pattern dialog box select the Direction 1
arrow, labeled (2) and then select the bottom edge on the car body, labeled (3).
c) Change the spacing distance to 140 mm, labeled (4).
d) Click OK.
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9) Next you add a few fillets to the body. Start the Fillet command by selecting the vertical edge on the body
and click Create Fillet from the mini-toolbar.
a) Select the two additional edges, labeled (1)
b) In the mini-toolbar change the radius to 8 mm, labeled (2).
c) To create the fillets, click the green check mark in the mini-toolbar.
10) Next you mirror the body to create the other half of the car. Start the Mirror command on the 3D Model tab >
Pattern panel.
a) In the Mirror dialog box, select the Mirror a solid option.
b) Next you select the plane to mirror the body about, move the cursor over the front vertical plane and let
the cursor stay still for two seconds and the Select Other toolbar appears, click the drop down arrow
and click the second face option (the bottom plane).
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c) After the preview of the mirror appears, click OK to create the feature.
11) Save the file.
In this section you create the features that will contain the CO2 cartridge and the wings.
Continue working on the same file or if you were not able to complete the previous section, open the file Ex1
Sec3 F1 Car Body.ipt.
1) Next you create the feature that will contain the CO2 cartridge. Start by creating a new sketch by clicking on
the front-side planar face and click Create Sketch on the mini-toolbar.
2) Sketch the profile that defines the shape that will be extruded, right-click on a blank area in the graphics
window and click Create Line on the marking menu.
a) Place the first point of the line on the left side sketch and then click a point above to create a
perpendicular line, no dimension will be created at this point (the length of the line is not important as it
will be defined later).
b) While still in the line command, click on the top endpoint of the line and a small gray circle will appear.
Click on the small circle, and with the left mouse button pressed down, move the cursor up and to the
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right until it is touches the horizontal centerline line and click.
c) Complete the profile by clicking a point on the top horizontal edge so the line is tangent to the arc and
perpendicular to the top edge of the sketch.
d) Finish the line command by right-clicking and click OK in the marking menu.
3) The sketch should require three dimensions or constraints to be fully constrained. First you center the profile
by applying a Vertical sketch constraint, click the Sketch tab > Constrain panel > Vertical Constraint.
a) Align two points vertically by clicking the center point of the arc and the midpoint of the top-horizontal
edge on the sketch.
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b) Start the dimension command and add a 30 mm vertical dimension and a 14 mm radial dimension as
shown.
c) Finish the sketch.
4) Change the viewpoint by clicking the corner of the ViewCube as shown.
5) Extrude the profile 80 mm. You will need to change the direction of the extrusion by either selecting the
Direction 2 option or click and drag on the direction arrow so it point inward.
6) Next you create the front and rear wings. The profiles of the wings will be sketched in the middle of the car
and then extruded the profiles symmetrically.
a) In the browser, expand the Origin folder and right-click on XY Plane and click New Sketch from the
menu.
b) The problem is that the sketch is in the middle of the part and you cannot see the sketch. Remove the
front section in front of the sketch by clicking the Slice Graphics command on the Status Bar or by
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pressing the F7 key.
c) The front wing will consist of an arc that is centered on the hole of the axle and will use the left vertical
edge and bottom horizontal edge to close the profile. To copy this geometry onto the active sketch click
the Project Cut Edges command on the Sketch tab > Draw panel > select the down arrow next to
Project Geometry > Project Cut Edges. The edges that touch the active sketch will automatically be
copied onto the sketch.
d) Start to sketch the front wing using the Arc Center Point command, click the Sketch tab > Draw panel >
select the down arrow below Arc > click Arc Center Point.
e) Select the center point of the hole
f) Enter 17.5 for the radius and press the Tab key.
g) Select the bottom horizontal edge as shown.
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h) For the last point, click a point above the second point as shown. Do not enter a value for the angle.
i) Start the line command and select the top endpoint of the left vertical edge and the top point of the arc.
j) Add a 20 degree dimension between the angled line and the bottom horizontal line.
7) Next you sketch the profile for the rear wing. To avoid repeating steps you will use the existing sketch.
a) Sketch and dimension the profile for the rear wing as shown. For clarity, draw the sketch above and to
the right of the sketch. If needed add a Tangent constraint between the arcs and lines. When done the
sketch should require two dimensions or constraints to be fully constrained.
b) Click and drag the sketch so the horizontal line is within the part.
c) Add a tangent constraint between the right vertical edge and the right arc, labeled (1).
d) Add a 3 mm vertical dimension between the top edge and the horizontal line you just drew.
8) Change to an isometric view by click on the upper right corner of the ViewCube as shown.
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9) Next you extrude the front wing, while still in the sketch environment which keeps the graphics sliced.
a) Press the E key to start the Extrude command.
b) Define the profile by selecting inside the sketch of the front wing, labeled (1).
c) In the mini-toolbar change the direction to Symmetric, labeled (2).
d) Change the distance to 70 mm, labeled (3).
e) Click the green check mark to create the extrusion.
Note: both the front and rear wings could have been extruded to create a single feature, but by
keeping them separate, you can later edit each extrusion independently.
10) Next you create the rear wing, using the sketch geometry you created in a previous step. To use an existing
sketch, you share it. In the browser expand the last Extrusion by clicking the + and then right-click on the
sketch entry and click Share Sketch from the menu.
11) Start the Extrude command by clicking on any geometry in the sketch and click Create Extrude from the
mini-toolbar, or press the E key or click 3D Model tab > Create panel > Extrude and extrude the rear wing
sketch 70 mm with the symmetric direction like you did in the previous step.
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12) You know longer need to see the shared sketch, in the browser, right-click on the shared sketch and click
Visibility from the menu.
13) Next place a hole for the CO2 canister.
a) Start the Hole command
b) Change Placement to Concentric, labeled (1).
c) Select the back plane and circular edge on the car body.
d) In the Hole dialog box change the diameter to 19.5 mm, labeled (2).
e) Change the Termination to Distance, labeled (3).
f) Change the distance to 55 mm, labeled (4).
14) Save the file.
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In this section you finish modeling the car body.
Continue working on the same file or if you were not able to complete the previous section, open the file Ex1
Sec4 F1 Car Body.ipt.
1) In this step you angle the front face of the CO2 cartridge holder. Change the viewpoint so it resembles the
following image.
a) Next you create another sketch in the middle of the car where a profile of the cut will be placed. In the
browser, expand the Origin folder and right-click on XY Plane and click New Sketch from the menu.
b) The sketch again is in the middle of the part and you cannot see the sketch. Remove the front section in
front of the sketch by clicking the Slice Graphics command on the Status Bar or by pressing the F7 key.
c) The profile of the cut will utilize the existing left vertical and top horizontal edge of the feature that will
hold the CO2 cartridge. To copy this geometry onto the active sketch click the Project Cut Edges
command on the Sketch tab > Draw panel > select the down arrow next to Project Geometry > Project
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Cut Edges. The edges that touch the active sketch will automatically be copied onto the sketch.
d) Draw a line that starts at the lower left corner of the left vertical edge on the CO2 cartridge holder,
labeled (1).
e) Click a point on the top horizontal edge of the CO2 cartridge. Labeled (2). Do not place a dimension.
f) Add a 30 deg dimension to the left vertical edge and the angled line, labeled (3).
2) Next you cut away material to create the angle. While still in the sketch environment press the E key to start
the Extrude command.
a) Define the profile by selecting inside the sketch of the triangle, labeled (1).
b) In the mini-toolbar change the Extents option to Through All (2).
c) Change the Operation option to Cut (3).
d) Change the direction to Symmetric, labeled (4).
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e) Click the green check mark to create the extrusion.
3) Next you create a side plate on the rear wing. Create a sketch on the side plane on the rear wing.
a) Instead of sketching geometry, you can offset geometry. Click the Sketch tab > Modify panel > Offset.
b) Select the angle line on the sketch and move the cursor out away from the line and click to create the
offset geometry.
c) Start the Dimension command and select the two angled lines and place a 2 mm aligned dimension.
4) If needed change the viewpoint so it resembles the following image.
5) Use the Extrude command to create the side plate.
a) For the profile, select between the offset geometry and the original sketch geometry.
b) Change the direction so it point into the car.
c) Change the extrusion thickness to 1 mm.
d) Change the operation to Join.
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e) Create the feature.
6) Next mirror the side plate to the other side by using the Mirror command on the 3D Model tab > Pattern
panel.
a) For the feature to mirror select the feature you just created.
b) In the Mirror dialog box click the Mirror Plane button.
c) In the browser, under the Origin folder, select XY Plane.
d) Complete the command by clicking the OK button in the Mirror dialog box.
7) Next you round off the front wing. It is a best practice to apply fillets near the end of the modeling process as
the edges will be consumed. Press the F key or from the 3D Model tab > Modify panel > click Fillet.
a) On the min-toolbar click the Full Round Fillet option.
b) Select the faces that the fillet will be tangent to, in order select the top angled face, the front vertical
face and the bottom horizontal face.
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c) In the Fillet dialog box or on the mini-toolbar, click OK to create the fillet.
8) Use the Fillet command to place 2 mm fillets to the edges as shown.
9) Use the Fillet command to place 7 mm fillets to the four edges as shown.
10) Practice changing the size of the fillets by selecting a fillet in the graphics window and click Edit Feature
from the mini-toolbar.
11) Next you create a cutout for the tether line.
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a) Create a sketch on the back face of the car body.
b) Use the Rectangle command to draw a 6 mm square below the car body. It is placed below the car
body for clarity.
c) Next you constrain the sketch by applying a coincident constraint that will lock two points together.
Apply a Coincident sketch constraint by clicking the Sketch tab > Constrain panel > Coincident
Constraint.
d) Select the two midpoints on the bottom horizontal line of the square and the midpoint of the bottom
horizontal edge of the car body.
e) Extrude the square profile with the cut operation and the Extents option set to Through All.
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12) Next you change the appearance / color of the car by selecting an appearance override from the Quick
Access toolbar, to the right of the list of Materials. Select an appearance / color of your choice.
Note: the appearance override does not affect the mass properties of the part.
13) Save the file.
14) If desired open the completed car, F1 Car Body Completed.ipt.
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