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2. Part Modeling Bascs | Learn Autodesk Inventor 2018 Basics: 3D Modeling, 2D Graphics, and Assembly Design
©. Kishore 2017
T. Kishore, Learn Autodesk Inventor 2018 Basics, https://doi.org/10.1007/978-1-4842-3225-5_ 2
2. Part Modeling Basics
T. Kishore?
(1) Hyderabad, India
‘This chapter takes you through the creation of your first Inventor model.
You will create simple parts.
In this chapter, you will do the following
* Create sketches
* Create a base feature
* Add another feature to it
* Create revolved features
* Create cylindrical features
* Create box features
* Apply draft
Tutorial 1
This tutorial takes you through the creation of your first Inventor model.
You will create the disc of an Oldham coupling
Creating a New Project
Follow these steps:
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1, Start Autodesk Inventor 2018 by double-clicking the Autodesk
Inventor 2018 icon on your desktop.
2, To create a new project, click Get Started > Launch > Projects on
the ribbon.
EE &s..0 ay
De)
New Open|Projects| Open
os Samples
Launch
3. Click the New button in the Projects dialog.
4, In the Inventor project wizard dialog, select New Single User
Project and click the Next button .
5, Enter Oldham Coupling in the Name field.
6. Enter C:\Users\Username\Documents\Inventor\Oldham
Coupling\ in the Project (Workspace) Folder box and click Next.
7. Click Finish.
8. Click OK in the Inventor Project Editor dialog.
9. Click Done.
Starting a New Part File
Follow these steps:
1. To start a new part file, click Get Started > Launch > New on the
ribbon.
2. In the Create New File dialog, click the Templates folder located in
the top-right corner.
3. Click the standard. ipt icon located in the Part - Create 2D and 3D
Objects section.
4. Click the Create button in the Create New File dialog.
Anew model window appears.
Starting a Sketch
Follow these steps:
1, To start a new sketch , click 3D Model > Sketch > Start 2D Sketch
on the ribbon.
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hata
pe
Pree
2, Click the XY plane. The sketch starts.
|
The first feature is an extruded feature from a sketched circular
profile. You will begin by sketching the circle.
3. On the ribbon, click Sketch > Create > Circle > Circle Center
Point.
icreate ~
= Tangent
4. Move the cursor to the sketch origin located at the center of the
graphics window and then click it.
5. Drag the cursor up to a random location and then click to create a
circle.
6. Press Esc to deactivate the tool.
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Adding Dimensions
In this section, you will specify the size of the sketched circle by adding
dimensions . As you add dimensions, the sketch can attain any one of the
following states:
* Fully constrained sketch: In a fully constrained sketch, the positions of
all the entities are fully described by dimensions, constraints, or both.
Ina fully constrained sketch, all the entities are dark blue color.
© Under-constrained sketch: Additional dimensions, constraints, or both
are needed to completely specify the geometry. In this state, you can
drag under-constrained sketch entities to modify the sketch. An under-
constrained sketch entity is displayed in black.
If you add any more dimensions to a fully constrained sketch, a
message box will appear showing that dimension over constrains the
sketch. In addition, it prompts you to convert the dimension into a driven
dimension. Click Accept to convert the unwanted dimension into a
driven dimension.
‘AutecescInventer-Create 3 Point Angular Dimension
[Bl Addicg ths cisension wil ever-constain the sketch, Choose Accept to create a
1. On the ribbon, click Sketch > Constrain > Dimension.
"Or Soe | = if
ce
2, Select the circle and click; the Edit Dimension box appears
3. Enter 4 in the Edit Dimension box and click the green check.
4, Press Esc to deactivate the Dimension tool.
You can also create dimensions while creating the sketch objects.
To do this, enter the dimension values in the boxes displayed while
sketching.
5, To display the entire circle at full size and to center it in the graph-
ics area, use one of the following methods :
1. Click Zoom All © on the Navigation Bar.
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2. Click View » Navigate >» Zoom All on the ribbon.
6. Click Finish Sketch on the Exit panel
7. Again, click Zoom Al @) on the Navigation Bar.
Creating the Base Feature
The first feature in any part is called a base feature. You now create this
feature by extruding the sketched circle.
1. On the ribbon, click 3D Model > Create > Extrude.
2, Type 0.4 in the Distance box available in the Extrude dialog.
3. Click the Direction 1 | § icon in the Extrude dialog.
4, Click OK in the Extrude dialog to create the extrusion.
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2. Part Modeling Bases | Learn Autodesk Inventor 2018 Basies: 30 Modeling, 2D Graphics, and Assembly Design
Notice the new feature, Extrusion 1, in the Browser window.
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To magnify a model in the graphics area, you can use the zoom tools
available in the Zoom drop-down in the Navigate panel of the View tab .
Click Zoom All to display the part full-size in the current window.
Click Zoom Window and then drag the pointer to create a rectangle;
the area in the rectangle zooms to fill the window .
Click Zoom and then drag the pointer. Dragging up zooms out;
dragging down zooms in.
Click a vertex, an edge, or a feature and then click Zoom Selected; the
selected item zooms to fill the window.
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2. Par Modelng Bass | Lean Aodes Inventor 2018 Basis 30 Moding, 20 Graphics, and Assembly Design
To display the part in different rendering modes, select the options in
the Visual Style drop-down on the Appearance panel of the View tab.
The default display mode for parts and assemblies is Shaded with Edges.
You may change the display mode whenever you want.
Realistic
Shaded
BD shadows + DPormogrepric QT
ByReltetions ~ Q, Ground Pane +
“He Srey Roow ~
Realistic
Realistically tetured model with high quay sheding
Shaded
B seocth chaded mode!
Shaded with fdges
Smooth shaded model with visible edges
‘Shaded with Hidden Edges
Smocth sheded model with hidden edges
Wiretrame
Medel edges only
Wireframe with Hidden Edges
Medel edges with hidden edges shown
Wireframe with Viible Edges Only
Medel edges with hidden edges removed
Monochrome
Simplified monochromatic sheded meds!
Watercolor
Hand painted watercolor appearance
‘Sketch tstration
Hand drawn appearance
Technical Ilustration
Technical shaded appearence
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Shaded with Edges
Shaded with Hidden Edges
Wireframe
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Wireframe with Visible Edges Only
One
a
Monochrome
Watercolor
Sketch Illustration
Technical Illustration
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Adding an Extruded Feature
To create additional features on the part, you need to draw sketches on
the model faces or planes and then extrude them.
1. Onthe ribbon, click View > Appearance > Visual Style >
Wireframe.
On the ribbon, click 3D Model > Sketch > Start 2D Sketch.
Click the front face of the part.
Click Line on the Create panel.
5. Click the circular edge to specify the first point of the line.
6. Move the cursor toward the right.
7, Click the other side of the circular edge; a line is drawn.
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8. Draw another line below the previous line
9. On the ribbon, click Sketch > Constrain > Horizontal
Constraint =
10. Select the two lines to make them horizontal.
11. On the ribbon, click Sketch > Constrain > Equal = .
12. Select the two horizontal lines to make them equal.
13. Click Dimension on the Constrain panel of the Sketch ribbon tab.
14, Select the two horizontal lines.
15. Move the cursor toward the right and click to locate the dimen-
sion; the Edit Dimension box appears.
16, Enter 0.472 in the Edit Dimension box and click the green check.
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mn
17. Click Finish Sketch on the Exit panel .
18. Click the sketch and then click Create Extrude on the mini-tool-
bar; the Extrude dialog appears.
19, Click in the region bounded by the two horizontal lines .
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20. Enter 0.4 in the Distance! box in the Extrude dialog
21, In the Extrude dialog, click the Direction 1 icon and then click OK
to create the extrusion.
By default, the ambient shadows are displayed on the model .
However, you can turn off the ambient shadows by clicking the View tab,
going to the Appearance panel, selecting the Shadows drop-down, and
then deselecting the Ambient Shadows option. The Shadows drop-down
has two more options, which you use based on your requirements.
[2 sracows |
—
‘Groune Stacows
OdjectStadons
ambiont Shadows
seis
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fy You can reuse the sketch of an already existing feature. To do this,
lexpand the feature in the Browser window, right-click the sketch, and
lselect Share Sketch from the shortcut menu. You will notice that the
Isketch is visible in the graphics window. You can also unshare the sketch
lby right-clicking it and selecting Unshare.
Adding Another Extruded Feature
Follow these steps:
1. Click Start 2D Sketch on the Sketch panel of the 3D Model ribbon
tab.
2. Use the Free Orbit ,( button on the Navigation Bar to rotate the
model so that the back face of the part is visible.
Right-click and select OK.
Click the back face of the part .
Click Line // on the Create panel.
Draw two lines, as shown next (refer to the “Adding an Extruded
Feature” section for how to draw lines). Make sure that the end-
a id
points of the lines are coincident with the circular edge. Follow the
next two steps, if they are not coincident.
7, On the ribbon, click Sketch » Constrain > Coincident
Constraint |. Next, select the endpoint of the line and the circu-
lar edge.
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J)
8, Likewise, make the other endpoints of the lines coincident with
the circular edge .
Skip the previous two steps if the endpoints of the lines are co-
incident with the circular edge .
#4, You can specify a point using various point snap options. To
ldo this, activate a sketching tool, right-click, and select Point
naps; a list of point snaps appears. Now, you can select only the
ecified point snap
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9. On the ribbon, click Sketch > Constrain > Vertical Constraint
al -
10. Select the two lines to make them vertical.
11. On the ribbon, click Sketch > Constrain > Equal = .
12. Select the two vertical lines to make them equal.
13. Create a dimension of 0.472 between the vertical lines .
. Click Finish Sketch .
. On the ribbon, click 3D Model » Create >» Extrude.
. Click inside the region enclosed by two lines, if they are not al-
ready selected.
17. Type 0.4 in the Distance! box in the Extrude dialog and click OK.
To move the part view, click Pan "y on the Navigation Bar
and then drag the part to move it in the graphics area .
ta An tha rihhnn rlicl: Vine & Anmaarancn t Wiewal Chula &
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18, UI UIE LvwUL, LHL View = Appearance = visuar sure
Shaded with Edges.
19. On the ribbon, click View > Navigate > Home View Gj.
Saving the Part
Follow these steps:
1. Click Save B on the Quick Access Toolbar .
2, In the Save As dialog, type Dise in the File name box.
3, Click Save to save the file.
4, Click File > Close.
Note that *. ipt is the file extension for all the files you create in the
Part environment of Autodesk Inventor .
Tutorial 2
In this tutorial, you will create a flange by performing the following:
* Creating a revolved feature
* Creating a cut features
* Adding fillets
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Starting a New Part File
Follow these steps:
1. To start a new part file, click the Part icon on the Home screen.
q a) Part
Sketching a Revolve Profile
You create the base feature of the flange by revolving a profile around a
centerline.
1. Click 3D Model » Sketch > Start 2D Sketch on the ribbon.
2. Select the YZ plane.
eee a CREE
3. Click Line J ‘on the Create panel.
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4, Create a sketch similar to the one shown here:
2
5. On the ribbon, click Sketch > Format > Centerline <&|.
6. Click Line ee on the Create panel .
7. Create a centerline, as shown here:
8. Click Fix @ on the Constrain panel .
9, Select Line 1
10. Click Dimension on the Constrain panel.
11. Select the centerline and Line 2; a dimension appears.
12. Move the pointer horizontally toward the right and click to place
the dimension.
13. Place the dimension and enter 4 in the Edit Dimension box.
14. Click the green check y in the Edit Dimension dialog.
18 Select the centerline and Line 4: a dimension appears.
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16. Move the pointer horizontally toward the left and click to place
the dimension .
17. Enter 2.4 in the Edit Dimension box.
18, Click the green check | yin the Edit Dimension dialog.
19. Select the centerline and Line 6; a dimension appears.
20. Move the pointer horizontally toward the left and click to place
the dimension.
21. Enter 1.2 in the Edit Dimension box .
22. Click the green check w in the Edit Dimension dialog.
23. Create a dimension between the Line 1 and Line 3.
24, Set the dimension value to 0.8 inches.
25. Create a dimension between Line 1 and Line 5.
26. Set the dimension value to 2 inches .
92.400
You can display all the constraints by right-clicking and se-
lecting the Show All Constraints option. You can hide all the con-
straints by right-clicking and selecting the Hide Al Constraints
loption.
27, Right-click and select Finish 2D Sketch .
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200382. Part Modeling Bases | Learn Autodesk Inventor 2018 Basies: 30 Modeling, 2D Graphics, and Assembly Design
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Creating the Revolved Feature
Follow these steps :
1. On the ribbon, click 3D Model > Create > Revolve or right-click
and select Revolve from the marking menu.
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2. Set Extents to Full in the Revolve dialo;
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3, Click OK to create the revolved feature
21138
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Creating the Cut Feature
Follow these steps:
1. On the Navigation Bar, click the Orbit icon
@
#y
ey
2. Press and hold the left mouse button and drag the mouse; the
model is rotated.
3. Rotate the model so that its back face is visible.
4, Right-click and select OK.
On the 3D Model tab of the ribbon, click the Show Panels icon lo-
cated in the right corner and then select the Primitives option
from the drop-down.
ue > [Oe
B |v seeten
[Peimitives
Pennie
i Modify
Work Features
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The Primitives panel is added to the ribbon .
6. On the ribbon, click 3D Model, go to the Primitives panel, click
the primitive drop-down, and select Box.
2D Mode!
Start |
20 Sketch
sketch
Model~
7. Click the back face of the part; the sketch starts.
8. Select the origin to define the center point.
9. Move the cursor diagonally toward the right.
10. Enter 4.1 in the horizontal dimension box.
11. Press the Tab key and enter 0.472 in the vertical dimension box.
12, Press the Enter key; the Extrude dialog appears.
13. Expand the Extrude dialog by clicking the down arrow W_
button.
14, Click the Cut (8) button in the Extrude dialog.
15. Enter 0.4 in the Distance box .
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Click OK to create the cut feature.
16.
Creating Another Cut Feature
Follow these steps:
1. Click the Home icon located at the top-left corner of the ViewCube .
-0%
bs
2, Create a sketch on the front face of the base feature .
1. On the ribbon, click 3D Model > Sketch > Start 2D Sketch.
2. Select the front face of the model.
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3. Draw three lines and the circle, as shown here:
4, Apply the Horizontal constraint to the horizontal lines, if not
applied already.
5. Apply the Equal constraint between the horizontal lines.
6. Ensure that the endpoints of the horizontal line coincide with
the circle.
7. Apply a dimension of 0.236 to the vertical line.
8. Apply a dimension of 0.118 to the horizontal line.
9, Apply a dimension with a 1.2 diameter to the circle.
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10. On the ribbon, click Sketch > Modify > Trim > .
11. Click the circle to trim it.
3, Finish the sketch .
‘4, You can hide or display the sketch dimensions. To do this, go
lto View > Visibility > Object Visibility and check the Sketch
jimensions option.
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QB censerot ear
Analysis:
© inate Gyons
IA Workeatures
Origin Planes
Origin Axes
| Origin Points
©) User Work Planes
|) User Work Axes
(7) User Work Points
Construction Surfaces
7/20 sketches
17130 Sketches
i] Sketch Dimensions
13D Annotations
iucs triad
lucs Planes
Ziucs Axes
(luts Points
4, Click Extrude [ij] on the Create panel of the 3D model .
5, Click in the region enclosed by the three lines and the arc.
6. Select All from the Extents drop-down.
extents
es
Distance
ToNext
To
tween
7. Click the Cut a button in the Extrude dialog.
8. Click OK to create the cut feature .
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Adding a Fillet
Follow these steps:
1, On the ribbon, click 3D Model > Modify > Fillet (or right-click
and select Fillet from the marking menu .
2. Click the inner circular edge and set Radius as 0.2.
3. Click OK (v_ to add the fillet.
Saving the Part
Follow these steps:
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1. Click Save i on the Quick Access Toolbar .
2. In the Save As dialog, type-in Flange in the File name box.
3. Click Save to save the file.
4. Click File > Close.
Tutorial 3
In this tutorial, you will create a shaft by performing the following:
* Creating a cylindrical feature
* Creating a cut feature
Starting a New Part File
Follow these steps:
1. On the ribbon, click Get Started > Launch > New [/5.
2, In the Create New File dialog, select standard. ipt.
Tempites
© Engish
BE, aw
Sheet_Shrerin
“cet oe 98 3 compet |
a a
3. Click Create.
Creating the Cylindrical Feature
Follow these steps:
On the ribbon, click Primitives, click the primitive drop-down, and
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1, select Cylinder.
2. Click the XY plane to select it; the sketch starts.
3. Click at the origin and move the cursor outward.
4, Enter 1.2 in the box attached to the circle.
5, Press the Enter key; the Extrude dialog appears.
6. Enter 4 in the Distance box .
Drei eo)
loa)
7. Click OK to create the cylinder .
Creating Cut Feature
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Follow these steps:
1. Create a sketch on the front face of the base feature .
1. On the ribbon, click 3D Model » Sketch » Start 2D Sketch.
2. Select the front face of the cylinder.
3. On the ribbon, click Sketch > Create > Line.
4, Draw three
es, as shown here:
5. Apply the Coincident constraint between the endpoints of the
vertical lines and the circular edge.
6. Add dimensions to the sketch .
Finish the sketch.
Click Extrude in the Create panel.
Click in the region enclosed by the sketch .
Click the Cut button in the Extrude dialog.
Set Distance to 2.165.
Click OK to create the cut feature.
NPoeenr
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Saving the Part
Follow these steps:
1. Click Save fj on the Quick Access Toolbar; the Save As dialog
appears
2. Type Shaft in the File name box .
3. Click Save to save the file.
4, Click File > Close.
Tutorial 4
In this tutorial, you will create a key by performing the following:
* Creating an extruded feature
* Applying draft
Starting an Extruded Feature
Follow these steps:
1. Start a new part file using the Standard.ipt template.
2, On the ribbon, select Primitives, click the primitive drop-down,
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and select Box.
3. Select the XY plane.
4, Create the sketch, as shown here:
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5. Press Enter.
6. Enter 2 in the Distance box .
7. Click OK to create the extrusion.
Applying Draft
Follow these steps:
1. On the ribbon, click 3D Model > Modify > Draft.
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2, Select the Fixed Plane option .
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Face Draft
3. Select the front face as the fixed face.
4, Select the top face as the face to be draft
5, Set Draft Angle to 1.
6, Click the Flip Pull Direction button in the Face Draft dialog .
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7. Click OK to create the draft .
Saving the Part
Follow these steps:
1. Click Save on the Quick Access Toolbar; the Save As dialog
appears.
2. Type Key in the File name box.
3. Click Save to save the file .
4. Click File > Close.
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