ANCESTRY CLASS / LEVEL
NAME CULTURE BACKGROUND
DEATH SAVE HIT DICE
SAVING THROWS
STRENGTH
HIT POINTS TEMP HP ARMOR CLASS INITIATIVE SPEED
PROCIFICENCY
PROFICIENCY
POWER NAME / LEVEL / CASTING TIME / RANGE / DURATION / DAMAGE BONUS
SAVING THROWS
CONSTITUTION
SAVING THROWS
DEXTERITY
ACROBATICS
SLIGHT OF HAND
STEALTH
SAVING THROWS
INTELLIGENCE
HISTORY
INVESTIGATION
MYSTICISIM
SCIENCE
TECHNOLOGY
SAVING THROWS
ANIMAL HANDLING
WISDOM
INSIGHT
PERCEPTION
SURVIVAL
SAVING THROWS
CHARISMA
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION
FEATURES / TRAITS
CORNERSTONE
VULNERABILITY EQUIPMENT / RESOURCES
CONNECTIONS
TENSIONS
INSPIRATION TEAM MORALE