Chapter 10
Chapter 10
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■ Speed with which data can be accessed ■ Cache – fastest and most costly form of storage; volatile; managed
■ Cost per unit of data by the computer system hardware.
■ Reliability ■ Main memory:
● data loss on power failure or system crash ● fast access (10s to 100s of nanoseconds; 1 nanosecond = 10–9
seconds)
● physical failure of the storage device
● generally too small (or too expensive) to store the entire
■ Can differentiate storage into:
database
● volatile storage: loses contents when power is switched off
4 capacities of up to a few Gigabytes widely used currently
● non-volatile storage:
4 Capacities have gone up and per-byte costs have
4 Contents persist even when power is switched off. decreased steadily and rapidly (roughly factor of 2 every 2
4 Includes secondary and tertiary storage, as well as batter- to 3 years)
backed up main-memory. ● Volatile — contents of main memory are usually lost if a power
failure or system crash occurs.
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Physical Storage Media (Cont.) Physical Storage Media (Cont.)
■ Flash memory
■ Magnetic-disk
● Data survives power failure ● Data is stored on spinning disk, and read/written magnetically
● Data can be written at a location only once, but location can be ● Primary medium for the long-term storage of data; typically stores entire
erased and written to again database.
4 Can support only a limited number (10K – 1M) of write/erase ● Data must be moved from disk to main memory for access, and written
cycles. back for storage
4 Erasing of memory has to be done to an entire bank of 4 Much slower access than main memory (more on this later)
memory ● direct-access – possible to read data on disk in any order, unlike
magnetic tape
● Reads are roughly as fast as main memory
● Capacities range up to roughly 1.5 TB as of 2009
● But writes are slow (few microseconds), erase is slower
4 Much larger capacity and cost/byte than main memory/flash memory
● Widely used in embedded devices such as digital cameras, 4 Growing constantly and rapidly with technology improvements (factor
phones, and USB keys of 2 to 3 every 2 years)
● Survives power failures and system crashes
4 disk failure can destroy data, but is rare
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Storage Hierarchy Storage Hierarchy (Cont.)
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NOTE: Diagram is schematic, and simplifies the structure of actual disk drives ■ Cylinder i consists of ith track of all the platters
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Magnetic Disks (Cont.) Disk Subsystem
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Performance Measures (Cont.) Optimization of Disk-Block Access
R6 R3 R1 R5 R2 R4
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Optimization of Disk Block Access (Cont.) Optimization of Disk Block Access (Cont.)
■ File organization – optimize block access time by organizing the ■ Nonvolatile write buffers speed up disk writes by writing blocks to a non-volatile
blocks to correspond to how data will be accessed RAM buffer immediately
● E.g. Store related information on the same or nearby cylinders. ● Non-volatile RAM: battery backed up RAM or flash memory
Even if power fails, the data is safe and will be written to disk when power
● Files may get fragmented over time 4
returns
4 E.g. if data is inserted to/deleted from the file ● Controller then writes to disk whenever the disk has no other requests or
4 Or free blocks on disk are scattered, and newly created file request has been pending for some time
has its blocks scattered over the disk ● Database operations that require data to be safely stored before continuing can
4 Sequential access to a fragmented file results in increased continue without waiting for data to be written to disk
disk arm movement ● Writes can be reordered to minimize disk arm movement
● Some systems have utilities to defragment the file system, in ■ Log disk – a disk devoted to writing a sequential log of block updates
order to speed up file access ● Used exactly like nonvolatile RAM
4 Write to log disk is very fast since no seeks are required
4 No need for special hardware (NV-RAM)
■ File systems typically reorder writes to disk to improve performance
● Journaling file systems write data in safe order to NV-RAM or log disk
● Reordering without journaling: risk of corruption of file system data
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Flash Storage RAID
■ NOR flash vs NAND flash
■ RAID: Redundant Arrays of Independent Disks
■ NAND flash
● disk organization techniques that manage a large numbers of disks,
● used widely for storage, since it is much cheaper than NOR flash providing a view of a single disk of
● requires page-at-a-time read (page: 512 bytes to 4 KB)
4 high capacity and high speed by using multiple disks in parallel,
● transfer rate around 20 MB/sec
4 high reliability by storing data redundantly, so that data can be
● solid state disks: use multiple flash storage devices to provide recovered even if a disk fails
higher transfer rate of 100 to 200 MB/sec
■ The chance that some disk out of a set of N disks will fail is much higher than
● erase is very slow (1 to 2 millisecs)
the chance that a specific single disk will fail.
4 after 100,000 to 1,000,000 erases, erase block becomes
unreliable and cannot be used ● E.g., a system with 100 disks, each with MTTF of 100,000 hours (approx.
11 years), will have a system MTTF of 1000 hours (approx. 41 days)
– wear leveling
● Techniques for using redundancy to avoid data loss are critical with large
numbers of disks
■ Originally a cost-effective alternative to large, expensive disks
● I in RAID originally stood for ``inexpensive’’
● Today RAIDs are used for their higher reliability and bandwidth.
4 The “I” is interpreted as independent
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■ Redundancy – store extra information that can be used to rebuild ■ Two main goals of parallelism in a disk system:
information lost in a disk failure
1. Load balance multiple small accesses to increase throughput
■ E.g., Mirroring (or shadowing)
2. Parallelize large accesses to reduce response time.
● Duplicate every disk. Logical disk consists of two physical disks.
■ Improve transfer rate by striping data across multiple disks.
● Every write is carried out on both disks
4 Reads can take place from either disk ■ Bit-level striping – split the bits of each byte across multiple disks
● If one disk in a pair fails, data still available in the other ● In an array of eight disks, write bit i of each byte to disk i.
4 Data loss would occur only if a disk fails, and its mirror disk ● Each access can read data at eight times the rate of a single disk.
also fails before the system is repaired ● But seek/access time worse than for a single disk
– Probability of combined event is very small
4 Bit level striping is not used much any more
» Except for dependent failure modes such as fire or
building collapse or electrical power surges ■ Block-level striping – with n disks, block i of a file goes to disk (i
mod n) + 1
■ Mean time to data loss depends on mean time to failure,
and mean time to repair ● Requests for different blocks can run in parallel if the blocks
reside on different disks
● E.g. MTTF of 100,000 hours, mean time to repair of 10 hours
gives mean time to data loss of 500*106 hours (or 57,000 years) ● A request for a long sequence of blocks can utilize all disks in
for a mirrored pair of disks (ignoring dependent failure modes) parallel
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RAID Levels RAID Levels (Cont.)
■ Schemes to provide redundancy at lower cost by using disk ■ RAID Level 2: Memory-Style Error-Correcting-Codes (ECC) with bit
striping combined with parity bits striping.
● Different RAID organizations, or RAID levels, have differing ■ RAID Level 3: Bit-Interleaved Parity
cost, performance and reliability characteristics ● a single parity bit is enough for error correction, not just
■ RAID Level 0: Block striping; non-redundant. detection, since we know which disk has failed
● Used in high-performance applications where data loss is not critical. 4 When writing data, corresponding parity bits must also be
■ RAID Level 1: Mirrored disks with block striping
computed and written to a parity bit disk
● Offers best write performance. 4 To recover data in a damaged disk, compute XOR of bits
from other disks (including parity bit disk)
● Popular for applications such as storing log files in a database system.
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RAID Levels (Cont.) RAID Levels (Cont.)
■ RAID Level 5: Block-Interleaved Distributed Parity; partitions data and ■ RAID Level 5 (Cont.)
parity among all N + 1 disks, rather than storing data in N disks and ● Higher I/O rates than Level 4.
parity in 1 disk.
4 Block writes occur in parallel if the blocks and their parity
● E.g., with 5 disks, parity block for nth set of blocks is stored on disk blocks are on different disks.
(n mod 5) + 1, with the data blocks stored on the other 4 disks.
● Subsumes Level 4: provides same benefits, but avoids bottleneck
of parity disk.
■ RAID Level 6: P+Q Redundancy scheme; similar to Level 5, but
stores extra redundant information to guard against multiple disk
failures.
● Better reliability than Level 5 at a higher cost; not used as widely.
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Optical Disks Magnetic Tapes
■ Compact disk-read only memory (CD-ROM) ■ Hold large volumes of data and provide high transfer rates
● Removable disks, 640 MB per disk ● Few GB for DAT (Digital Audio Tape) format, 10-40 GB with DLT
Seek time about 100 msec (optical read head is heavier and slower)
● (Digital Linear Tape) format, 100 GB+ with Ultrium format, and
● Higher latency (3000 RPM) and lower data-transfer rates (3-6 MB/s) 330 GB with Ampex helical scan format
compared to magnetic disks ● Transfer rates from few to 10s of MB/s
■ Digital Video Disk (DVD) ■ Tapes are cheap, but cost of drives is very high
● DVD-5 holds 4.7 GB , and DVD-9 holds 8.5 GB ■ Very slow access time in comparison to magnetic and optical disks
● DVD-10 and DVD-18 are double sided formats with capacities of 9.4
● limited to sequential access.
GB and 17 GB
● Blu-ray DVD: 27 GB (54 GB for double sided disk) ● Some formats (Accelis) provide faster seek (10s of seconds) at
cost of lower capacity
● Slow seek time, for same reasons as CD-ROM
■ Used mainly for backup, for storage of infrequently used information,
■ Record once versions (CD-R and DVD-R) are popular
and as an off-line medium for transferring information from one
● data can only be written once, and cannot be erased. system to another.
● high capacity and long lifetime; used for archival storage ■ Tape jukeboxes used for very large capacity storage
● Multi-write versions (CD-RW, DVD-RW, DVD+RW and DVD-RAM)
also available ● Multiple petabyes (1015 bytes)
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File Organization
and Storage Access ●different files are used for different relations
This case is easiest to implement; will consider variable length
records later.
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Fixed-Length Records Deleting record 3 and compacting
■ Simple approach:
● Store record i starting from byte n * (i – 1), where n is the size of
each record.
● Record access is simple but records may cross blocks
4 Modification: do not allow records to cross block boundaries
■ Deletion of record i:
alternatives:
● move records i + 1, . . ., n
to i, . . . , n – 1
● move record n to i
● do not move records, but
link all free records on a
free list
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■ Store the address of the first deleted record in the file header.
■ Use this first record to store the address of the second deleted record,
and so on
■ Can think of these stored addresses as pointers since they “point” to
the location of a record.
■ More space efficient representation: reuse space for normal attributes
of free records to store pointers. (No pointers stored in in-use records.)
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Variable-Length Records Variable-Length Records: Slotted Page Structure
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■ Heap – a record can be placed anywhere in the file where there ■ Suitable for applications that require sequential processing of
is space the entire file
■ Sequential – store records in sequential order, based on the ■ The records in the file are ordered by a search-key
value of the search key of each record
■ Hashing – a hash function computed on some attribute of each
record; the result specifies in which block of the file the record
should be placed
■ Records of each relation may be stored in a separate file. In a
multitable clustering file organization records of several
different relations can be stored in the same file
● Motivation: store related records on the same block to
minimize I/O
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Sequential File Organization (Cont.) Multitable Clustering File Organization
multitable clustering
of department and
instructor
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Relational Representation of System Metadata Storage Access
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■ Programs call on the buffer manager when they need a block ■ Most operating systems replace the block least recently used
from disk. (LRU strategy)
1. If the block is already in the buffer, buffer manager returns ■ Idea behind LRU – use past pattern of block references as a
the address of the block in main memory predictor of future references
2. If the block is not in the buffer, the buffer manager ■ Queries have well-defined access patterns (such as sequential
1. Allocates space in the buffer for the block scans), and a database system can use the information in a user’s
query to predict future references
1. Replacing (throwing out) some other block, if required,
to make space for the new block. ● LRU can be a bad strategy for certain access patterns involving
repeated scans of data
2. Replaced block written back to disk only if it was
modified since the most recent time that it was written 4 For example: when computing the join of 2 relations r and s
to/fetched from the disk. by a nested loops
for each tuple tr of r do
2. Reads the block from the disk to the buffer, and returns for each tuple ts of s do
the address of the block in main memory to requester. if the tuples tr and ts match …
● Mixed strategy with hints on replacement strategy provided
by the query optimizer is preferable
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Buffer-Replacement Policies (Cont.)
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Figure in-10.1
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