[21:14:29.941] ------- Init Cemu 2.
0-36 (experimental) -------
[21:14:29.942] Init Wii U memory space (base: 0x00000258a2cb0000)
[21:14:29.942] mlc01 path: D:/Emuladosss/WiiU/Emulador/Cemu 2.0/mlc01
[21:14:29.942] CPU: AMD Ryzen 5 3600 6-Core Processor
[21:14:29.942] RAM: 16333MB
[21:14:29.942] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2,
AES-NI, INVARIANT-TSC
[21:14:29.942] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[21:14:29.943] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[21:14:39.392] Mounting title 0005000010101d00
[21:14:39.392] Base: D:/Emuladosss/WiiU/Games/DATA/EMULATORS/Cemu/GAMES/New SUPER
MARIO BROS. U [ARPE] [Folder]
[21:14:39.392] Update: Not present
[21:14:39.392] DLC:
D:/Emuladosss/WiiU/Games/DATA/EMULATORS/Cemu/BIN/mlc01/usr/title/0005000c/10101d00
[Folder]
[21:14:40.027] COS: System fonts found. Generated shareddata (26609KB)
[21:14:40.086] ------- Init Vulkan graphics backend -------
[21:14:40.290] Vulkan instance version: 1.3
[21:14:40.390] Using GPU: NVIDIA GeForce GTX 1660
[21:14:40.390] Driver version: 536.23
[21:14:40.390] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
[21:14:40.552] Using available debug function: vkCreateDebugUtilsMessengerEXT()
[21:14:40.552] Vulkan device memory info:
[21:14:40.552] Heap 0 - Size 5980MB Flags 0x00000001
[21:14:40.552] Heap 1 - Size 8166MB Flags 0x00000000
[21:14:40.552] Heap 2 - Size 214MB Flags 0x00000001
[21:14:40.552] Memory 0 - HeapIndex 1 Flags 0x00000000
[21:14:40.552] Memory 1 - HeapIndex 0 Flags 0x00000001
[21:14:40.552] Memory 2 - HeapIndex 1 Flags 0x00000006
[21:14:40.552] Memory 3 - HeapIndex 1 Flags 0x0000000e
[21:14:40.552] Memory 4 - HeapIndex 2 Flags 0x00000007
[21:14:40.716] ------- Loaded title -------
[21:14:40.716] TitleId: 00050000-10101d00
[21:14:40.716] TitleVersion: v0
[21:14:40.716] TitleRegion: US
[21:14:40.716] Save path: D:/Emuladosss/WiiU/Emulador/Cemu
2.0/mlc01/usr/save/00050000/10101D00/user/
[21:14:40.716] Shader cache file: shaderCache/transferable/0005000010101d00.bin
[21:14:40.716] gameprofile path: (not present)
[21:14:40.716] RPX hash (updated): 80c3dfdc
[21:14:40.716] RPX hash (base): 80c3dfdc
[21:14:40.837] Loaded module 'red-pro2' with checksum 0xa7a5ecf1
[21:14:40.837] RPL link time: 94ms
[21:14:40.900] HLE scan time: 62ms
[21:14:40.900] ------- Active settings -------
[21:14:40.900] CPU-Mode: Multi-core recompiler
[21:14:40.900] Load shared libraries: true
[21:14:40.900] Use precompiled shaders: auto
[21:14:40.900] Full sync at GX2DrawDone: true
[21:14:40.900] Strict shader mul: true
[21:14:40.900] Async compile: true
[21:14:40.900] Console language: Spanish
[21:14:41.312] ------- Activate graphic packs -------
[21:14:41.323] Applying patch group 'NSMBU_CrashFix_V0USV0EU'
[21:14:41.324] Activate graphic pack: New Super Mario Bros. U/Workarounds/Title
Screen Crash Fix
[21:14:41.324] ------- Init Audio backend -------
[21:14:41.324] DirectSound: available
[21:14:41.324] XAudio 2.8: available
[21:14:41.324] Cubeb: available
[21:14:41.324] ------- Init Audio input backend -------
[21:14:41.324] Cubeb: available
[21:14:41.324] ------- Run title -------
[21:14:41.488] Shader cache loaded with 15 shaders. Commited mem 12MB. Took 162ms
[21:14:41.954] Recompiler initialized
[21:14:41.979] IOSU_ACT: using account Mat in first slot