Week 4
Chapter 4: Data Transfers, Addressing,
and Arithmetic
Class 10
Chapter Overview
• Data Transfer Instructions
• Addition and Subtraction
• Data-Related Operators and Directives
• Indirect Addressing
• JMP and LOOP Instructions
• 64-Bit Programming
Book's Page 96 to 111
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Data Transfer Instructions
• Operand Types
• Instruction Operand Notation
• Direct Memory Operands
• MOV Instruction
• Zero & Sign Extension
• XCHG Instruction
• Direct-Offset Instructions
3
Operand Types
• Immediate – a constant integer (8, 16, or 32 bits)
• value is encoded within the instruction
• Register – the name of a register
• register name is converted to a number and encoded
within the instruction
• Memory – reference to a location in memory
• memory address is encoded within the instruction, or a
register holds the address of a memory location
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Instruction Operand Notation
5
Direct Memory Operands
• A direct memory operand is a named reference to
storage in memory
• The named reference (label) is automatically
dereferenced by the assembler
.data
var1 BYTE 10h
.code
mov al,var1 ; AL = 10h
mov al,[var1] ; AL = 10h
alternate format
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MOV Instruction
• Move from source to destination. Syntax:
MOV destination,source
• No more than one memory operand permitted
• CS, EIP, and IP cannot be the destination
• No immediate to segment moves
.data
count BYTE 100
wVal WORD 2
.code
mov bl,count
mov ax,wVal
mov count,al
mov al,wVal ; error
mov ax,count ; error
mov eax,count ; error
7
Explain why each of the following MOV statements are invalid:
.data
bVal BYTE 100
bVal2 BYTE ?
wVal WORD 2
dVal DWORD 5
.code
mov ds,45 immediate move to DS not permitted
mov esi,wVal size mismatch
mov eip,dVal EIP cannot be the destination
mov 25,bVal immediate value cannot be destination
mov bVal2,bVal memory-to-memory move not permitted
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Zero Extension
When you copy a smaller value into a larger destination, the
MOVZX instruction fills (extends) the upper half of the destination
with zeros.
0 10001111 Source
00000000 10001111 Destination
mov bl,10001111b
movzx ax,bl ; zero-extension
The destination must be a register.
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Sign Extension
The MOVSX instruction fills the upper half of the destination
with a copy of the source operand's sign bit.
10001111 Source
11111111 10001111 Destination
mov bl,10001111b
movsx ax,bl ; sign extension
The destination must be a register.
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XCHG Instruction
XCHG exchanges the values of two operands. At least one
operand must be a register. No immediate operands are
permitted.
.data
var1 WORD 1000h
var2 WORD 2000h
.code
xchg ax,bx ; exchange 16-bit regs
xchg ah,al ; exchange 8-bit regs
xchg var1,bx ; exchange mem, reg
xchg eax,ebx ; exchange 32-bit regs
xchg var1,var2 ; error: two memory operands
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Direct-Offset Operands
A constant offset is added to a data label to produce an
effective address (EA). The address is dereferenced to get the
value inside its memory location.
.data
arrayB BYTE 10h,20h,30h,40h
.code
mov al,arrayB+1 ; AL = 20h
mov al,[arrayB+1] ; alternative notation
Q: Why doesn't arrayB+1 produce 11h?
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Direct-Offset Operands (cont)
A constant offset is added to a data label to produce an
effective address (EA). The address is dereferenced to get the
value inside its memory location.
.data
arrayW WORD 1000h,2000h,3000h
arrayD DWORD 1,2,3,4
.code
mov ax,[arrayW+2] ; AX = 2000h
mov ax,[arrayW+4] ; AX = 3000h
mov eax,[arrayD+4] ; EAX = 00000002h
; Will the following statements assemble?
mov ax,[arrayW-2] ; ??
mov eax,[arrayD+16] ; ??
What will happen when they run?
13
Write a program that rearranges the values of three doubleword
values in the following array as: 3, 1, 2.
.data
arrayD DWORD 1,2,3
• Step1: copy the first value into EAX and exchange it with the
value in the second position.
mov eax,arrayD
xchg eax,[arrayD+4]
• Step 2: Exchange EAX with the third array value and copy the
value in EAX to the first array position.
xchg eax,[arrayD+8]
mov arrayD,eax
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Evaluate this . . .
• We want to write a program that adds the following three bytes:
.data
myBytes BYTE 80h,66h,0A5h
• What is your evaluation of the following code?
mov al,myBytes
add al,[myBytes+1]
add al,[myBytes+2]
• What is your evaluation of the following code?
mov ax,myBytes
add ax,[myBytes+1]
add ax,[myBytes+2]
• Any other possibilities?
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Evaluate this . . . (cont)
.data
myBytes BYTE 80h,66h,0A5h
• How about the following code. Is anything missing?
movzx ax,myBytes
mov bl,[myBytes+1]
add ax,bx
mov bl,[myBytes+2]
add ax,bx ; AX = sum
Yes: Move zero to BX before the MOVZX instruction.
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What's Next
• Data Transfer Instructions
• Addition and Subtraction
• Data-Related Operators and Directives
• Indirect Addressing
• JMP and LOOP Instructions
• 64-Bit Programming
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Addition and Subtraction
• INC and DEC Instructions
• ADD and SUB Instructions
• NEG Instruction
• Implementing Arithmetic Expressions
• Flags Affected by Arithmetic
• Zero
• Sign
• Carry
• Overflow
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INC and DEC Instructions
• Add 1, subtract 1 from destination operand
• operand may be register or memory
• INC destination
• Logic: destination ← destination + 1
• DEC destination
• Logic: destination ← destination – 1
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INC and DEC Examples
.data
myWord WORD 1000h
myDword DWORD 10000000h
.code
inc myWord ; 1001h
dec myWord ; 1000h
inc myDword ; 10000001h
mov ax,00FFh
inc ax ; AX = 0100h
mov ax,00FFh
inc al ; AX = 0000h
20
Show the value of the destination operand after each of the
following instructions executes:
.data
myByte BYTE 0FFh, 0
.code
mov al,myByte ; AL = FFh
mov ah,[myByte+1] ; AH = 00h
dec ah ; AH = FFh
inc al ; AL = 00h
dec ax ; AX = FEFF
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ADD and SUB Instructions
• ADD destination, source
• Logic: destination ← destination + source
• SUB destination, source
• Logic: destination ← destination – source
• Same operand rules as for the MOV
instruction
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ADD and SUB Examples
.data
var1 DWORD 10000h
var2 DWORD 20000h
.code ; ---EAX---
mov eax,var1 ; 00010000h
add eax,var2 ; 00030000h
add ax,0FFFFh ; 0003FFFFh
add eax,1 ; 00040000h
sub ax,1 ; 0004FFFFh
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NEG (negate) Instruction
Reverses the sign of an operand. Operand can be a register or
memory operand.
.data
valB BYTE -1
valW WORD +32767
.code
mov al,valB ; AL = -1
neg al ; AL = +1
neg valW ; valW = -32767
Suppose AX contains –32,768 and we apply NEG to it. Will
the result be valid?
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NEG Instruction and the Flags
The processor implements NEG using the following internal
operation:
SUB 0,operand
Any nonzero operand causes the Carry flag to be set.
.data
valB BYTE 1,0
valC SBYTE -128
.code
neg valB ; CF = 1, OF = 0
neg [valB + 1] ; CF = 0, OF = 0
neg valC ; CF = 1, OF = 1
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Implementing Arithmetic Expressions
HLL compilers translate mathematical expressions into
assembly language. You can do it also. For example:
Rval = -Xval + (Yval – Zval)
Rval DWORD ?
Xval DWORD 26
Yval DWORD 30
Zval DWORD 40
.code
mov eax,Xval
neg eax ; EAX = -26
mov ebx,Yval
sub ebx,Zval ; EBX = -10
add eax,ebx
mov Rval,eax ; -36
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Translate the following expression into assembly language.
Do not permit Xval, Yval, or Zval to be modified:
Rval = Xval - (-Yval + Zval)
Assume that all values are signed doublewords.
mov ebx,Yval
neg ebx
add ebx,Zval
mov eax,Xval
sub eax,ebx
mov Rval,eax
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Flags Affected by Arithmetic
• The ALU has a number of status flags that reflect the
outcome of arithmetic (and bitwise) operations
• based on the contents of the destination operand
• Essential flags:
• Zero flag – set when destination equals zero
• Sign flag – set when destination is negative
• Carry flag – set when unsigned value is out of range
• Overflow flag – set when signed value is out of range
• The MOV instruction never affects the flags.
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Concept Map
CPU
part of executes
executes
ALU
conditional jumps
arithmetic & bitwise
operations attached to used by provide
affect
status flags
branching logic
You can use diagrams such as these to express the relationships between assembly
language concepts.
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