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Unit 1 Mobile

Mobile computing involves mobile devices like smartphones, tablets, and laptops that connect to wireless networks like WiFi and cellular networks. It allows untethered access to data and network resources on the go. Mobile computing is used in business for traveling and remote workers to stay connected, and by consumers for internet, communication, entertainment and applications. It enables technologies like wearables and the internet of things. Mobile computing consists of infrastructure like networks, hardware like devices, and software like operating systems and applications.

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0% found this document useful (0 votes)
46 views2 pages

Unit 1 Mobile

Mobile computing involves mobile devices like smartphones, tablets, and laptops that connect to wireless networks like WiFi and cellular networks. It allows untethered access to data and network resources on the go. Mobile computing is used in business for traveling and remote workers to stay connected, and by consumers for internet, communication, entertainment and applications. It enables technologies like wearables and the internet of things. Mobile computing consists of infrastructure like networks, hardware like devices, and software like operating systems and applications.

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ximew62147
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How does mobile computing work?

Generally, a mobile computing system involves a mobile device, such as a laptop


computer, tablet or smartphone, and a wireless network connection based on Wi-
Fi or cellular wireless technology, such as 5G. Mobile devices typically can store
data locally, and access to that data doesn't require a network connection.

Mobile computers typically accommodate access to both wireless and wired


technology. Access to shared network resources, including Mobile cloud-based
resources, is essential given the collaborative nature of work today. Integrated,
rechargeable batteries power mobile devices, and most can run on an alternating
current (AC) power source when used from a fixed location.

In addition to laptops, tablets and smartphones, there are many mobile computing
devices for vertical and specialized applications. These include devices for
medical, surveillance, security, and telemetry and control uses.

Device selection is based on the application. For example, laptops are better suited
for content creation, and tablets are often preferred for content consumption.
Smartphones function as pocket-size computers and communication devices, but
they have small screen sizes and screen-based keyboards.

Why is mobile computing used?


Mobile computing is used in most facets of life both in business and by consumers.
It enables users to be untethered from a power source for periods of time. This is
advantageous for traveling workers who want to stay connected to their work while
on the move. It's also useful for remote workers who may not have all the
connectivity and power options they have in an office setting.

Consumers use mobile computing in several ways, including the following:

 internet access

 mobile communications

 web browsing
 mobile applications

 entertainment streaming media

Mobile devices and apps can collect user data in various environments and
contexts. Fitbits and smartwatches are examples of wearable technology that
collect user data in novel contexts, including fitness and health settings.

Mobile computing also makes the internet of things (IoT) possible. The
nontraditional computers, sensors and other devices that make up IoT are able to
connect and communicate without direct human intervention.

What are the types of mobile computing?


Mobile computing is a combination of infrastructure, hardware and software
technology. The various parts of mobile computing are as follows:

 Mobile infrastructure. Infrastructure refers to the technical pieces that


allow devices to communicate. Mobile infrastructure includes the
wireless networks, wireless protocols and data formats.

 Mobile hardware. The physical mobile device and supporting hardware


that users interact with make up the mobile hardware. This may include
cell phones, laptops, tablets, wearable computers and accompanying
chargers and accessories.

 Mobile software. This refers to the applications that run on mobile


devices, including mobile operating systems (OSes) and user-facing
applications, such as mobile browsers and e-commerce applications.

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