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AI Notes

Artificial intelligence (AI) refers to machines that can think and act intelligently like humans. AI uses techniques like machine learning, natural language processing, computer vision, and robotics to perform tasks typically requiring human intelligence. Knowledge-based systems are a type of AI that uses a knowledge base, inference engine, and rules to solve problems like a human expert would. Classic problems in AI research like the farmer problem and water jug problem demonstrate how different techniques can be used to reach a goal state. Inference rules are logical principles that allow conclusions to be derived from existing statements or propositions.

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0% found this document useful (0 votes)
21 views16 pages

AI Notes

Artificial intelligence (AI) refers to machines that can think and act intelligently like humans. AI uses techniques like machine learning, natural language processing, computer vision, and robotics to perform tasks typically requiring human intelligence. Knowledge-based systems are a type of AI that uses a knowledge base, inference engine, and rules to solve problems like a human expert would. Classic problems in AI research like the farmer problem and water jug problem demonstrate how different techniques can be used to reach a goal state. Inference rules are logical principles that allow conclusions to be derived from existing statements or propositions.

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AI : Artificial Intelligence (AI) refers to the simulation of human intelligence in

machines that are programmed to think and learn like humans. The goal of AI is to
develop systems that can perform tasks that typically require human intelligence,
such as visual perception, speech recognition, decision-making, and language
translation.AI encompasses a broad range of technologies and techniques, including
machine learning, natural language processing, computer vision, and robotics.
Machine learning, a subset of AI, involves the use of algorithms and statistical
models to enable computers to improve their performance on a task over time
without being explicitly programmed.

Artificial Intelligence (AI) Here are some key reasons why important:

Automation of Tasks: AI can automate repetitive and mundane tasks, freeing up


human resources to focus on more creative and complex activities. This leads to
increased efficiency and productivity in various industries.
Data Analysis and Insights: AI excels at processing and analyzing vast amounts of
data quickly. This capability enables organizations to extract valuable insights, make
data-driven decisions, and identify patterns that might be challenging for humans to
discern.
Problem Solving: AI systems can be designed to solve complex problems and
optimize processes. They excel in scenarios where there are numerous variables and
intricate relationships that may be difficult for humans to comprehend in a timely
manner.
Personalization: AI plays a crucial role in delivering personalized experiences,
whether in the form of content recommendations, targeted advertising, or
customized product suggestions. This enhances user satisfaction and engagement.
Enhanced User Experiences: AI technologies such as natural language processing
(NLP) and computer vision contribute to improved user interfaces and experiences.
Virtual assistants, chatbots, and facial recognition systems are examples of AI-driven
technologies that enhance interactions between humans and machines.
Innovation in Healthcare: AI is revolutionizing healthcare by improving diagnostics,
drug discovery, and treatment planning. Machine learning algorithms can analyze
medical data, identify patterns, and assist medical professionals in making more
accurate and timely decisions.
Early works and applications in AI :The concept of Artificial Intelligence (AI) dates
back to ancient times, with myths and stories featuring mechanical beings capable of
human-like actions. However, the formal development of AI as a field of study and
the creation of machines designed to mimic human intelligence began in the mid-
20th century. Here are some early works and applications in the history of AI: *
Turing Test (1950): Alan Turing proposed the Turing Test as a way to determine a
machine's ability to exhibit intelligent behavior indistinguishable from that of a
human. This laid the foundation for the study of machine intelligence.*Logic
Theorist (1956): Developed by Allen Newell, J.C. Shaw, and Herbert A. Simon, the
Logic Theorist was one of the earliest AI programs. It could prove mathematical
theorems using formal logic.*Dartmouth Conference (1956): Considered the birth
of AI as a field, the Dartmouth Conference brought together researchers, including
John McCarthy, Marvin Minsky, Nathaniel Rochester, and Claude Shannon, who
coined the term "artificial intelligence.*ELIZA (1966): Created by Joseph
Weizenbaum, ELIZA was an early natural language processing program that
simulated conversation. *Shakey the Robot (1969): Developed at the Stanford
Research Institute, Shakey was an early mobile robot equipped with sensors for
perception and the ability to plan its actions. *Expert Systems (1970s-1980s): The
development of expert systems, which emulated the decision-making ability of a
human expert in a specific domain, gained prominence.

Knowledge based system : A Knowledge-Based System (KBS) is an artificial


intelligence system that utilizes a knowledge base, an inference engine, and a set of
rules to reason and solve problems in a specific domain. These systems are designed
to mimic human problem-solving and decision-making capabilities by incorporating
expert knowledge.Here are the key components of a Knowledge-Based
System:*Knowledge Base: This is the central repository of information in the
system. It contains factual knowledge about a specific domain, including rules, facts,
and heuristics. Knowledge can be represented in various forms, such as production
rules, frames, semantic networks, or ontologies.*Inference Engine: The inference
engine is responsible for manipulating the knowledge within the knowledge base to
derive conclusions or solutions. It applies logical reasoning and inference rules to
make decisions based on the available information.*Rule-Based System: Many
knowledge-based systems use a rule-based approach, where rules define
relationships and dependencies between various elements in the knowledge base.
These rules are typically "if-then" statements that guide the system's reasoning
process.*Knowledge Acquisition: The process of acquiring expert knowledge and
transferring it into a format suitable for the knowledge base is known as knowledge
acquisition. This is a critical step in developing a knowledge-based system, as it
involves capturing the expertise of human experts in a particular field.
Farmer problem : The "Farmer Problem" is a classic problem often used as an
introductory example in the study of Artificial Intelligence and problem-solving
methods. It is a simple illustration of a real-world problem that can be solved using
various techniques, including search algorithms. The problem is sometimes called
the "Fox, Goose, and Bag of Beans" problem or variations thereof.Here is an example
solution (F represents the farmer, G represents the goose, Fx represents the fox, and
B represents the bag of beans):

Farmer takes the goose across the river and leaves it on the other bank.
 Initial State: FGFBx
 Goal State: B
Farmer goes back alone.
 Initial State: B
 Goal State: FGFBx
Farmer takes the fox across the river.
 Initial State: FGFBx
 Goal State: Bx
Farmer leaves the goose on the other bank and takes the goose back.
 Initial State: Bx
 Goal State: FGFB
Farmer takes the bag of beans across the river.
 Initial State: FGFB
 Goal State: B
Farmer goes back alone.
 Initial State: B
 Goal State: FGFB
Farmer takes the goose across the river.
 Initial State: FGFB
 Goal State: Bx
Farmer goes back alone.
 Initial State: Bx
 Goal State: FGFB
Farmer takes the fox across the river.
 Initial State: FGFB
 Goal State: B
Farmer goes back alone.
 Initial State: B
 Goal State: FGFBx
Water jug problem :The Water Jug Problem is another classic problem often used in
the study of Artificial Intelligence and problem-solving. It's a simple yet illustrative
problem that involves figuring out how to measure a specific amount of water using
two jugs of different capacities. The problem can be stated as follows. Problem
Description: You are given two jugs with capacities x and y liters, where x and y
are positive integers. The jugs do not have markings to indicate the volume of water
they contain. You are also given a target amount of water that you need to measure
precisely, using these two jugs.The allowed operations are:

Fill: Fill a jug to its maximum capacity.


Empty: Empty the contents of a jug.
Pour: Pour water from one jug into another until the pouring jug is empty or the
receiving jug is full.

Example:Suppose you have jugs with capacities of 3 and 5 liters and you need to
measure exactly 4 liters of water. The problem is to determine a sequence of
operations (fills, empties, and pours) to achieve this goal.

Solution: *Fill the 3-liter jug. (3, 0) *Pour water from the 3-liter jug into the 5-liter
jug. (0, 3) *Fill the 3-liter jug again. (3, 3) *Pour water from the 3-liter jug into the 5-
liter jug until the 5-liter jug is full. (1, 5) *Empty the 5-liter jug. (1, 0) *Pour the water
from the 3-liter jug into the 5-liter jug. (0, 1) *Fill the 3-liter jug again. (3, 1) *Pour
water from the 3-liter jug into the 5-liter jug until the 5-liter jug is full. (0, 4

Now you have precisely 4 liters of water in the 5-liter jug, which is the desired
amount.

Pl/fopl : It looks like there might be a typo or an incomplete request. If you are
referring to "PL" and "FOPL," these terms typically relate to logic and formal
languages in the context of Artificial Intelligence and computer science:PL:
Propositional Logic - This is a branch of logic that deals with propositions or
statements that can be either true or false. It doesn't involve the use of variables.
Propositional logic is often used in AI for representing knowledge and making
logical inference.FOPL: First-Order Predicate Logic - Also known as first-order logic,
this is an extension of propositional logic that includes variables, quantifiers (like "for
all" and "there exists"), and predicates. FOPL is more expressive and allows for the
representation of more complex relationships and structures. It is widely used in AI
for knowledge representation and reasoning.
Inference rule : In logic and reasoning, inference rules are used to derive logical
conclusions or new information from existing statements or propositions. These
rules guide the process of making logical inferences, which is a fundamental aspect
of deductive reasoning. Here are some common inference rules:
Modus Ponens (MP): If P→Q (If P, then Q) is true. And if P is true.Then Q must be
true.
Modus Tollens (MT):If P→Q is true. And if Q (not Q) is true. Then P (not P) must be
true. Hypothetical
Syllogism (HS):If P→Q is true. And if Q→R is true. Then P→R must be true.
Disjunctive Syllogism (DS):If P∨Q (P or Q) is true. And if P is true. Then Q must be
true.
Conjunction (CONJ): If P is true. And if Q is true. Then P∧Q (P and Q) is true.

Semantic net : A semantic network, in the context of Artificial Intelligence (AI), is a


graphical representation of knowledge or concepts and the relationships between
them. It is a form of knowledge representation that helps capture and organize
information in a way that reflects the meaning and relationships among various
entities. Semantic networks are commonly used in AI for tasks such as natural
language processing, knowledge representation, and knowledge-based systems.
Here are some key features and components of semantic networks:*Nodes
(Concepts): Nodes represent concepts or entities, and they are used to denote
objects, events, or ideas. Each node in a semantic network represents a unique
concept.*Links (Relationships): Links connect nodes and represent relationships
between concepts. These relationships can be hierarchical, associative, or any other
type that reflects the connections between different entities.*Attributes: Nodes and
links can have attributes that provide additional information about them. Attributes
are properties or characteristics associated with nodes or links.*Hierarchy: Semantic
networks often exhibit a hierarchical structure, where nodes are organized in levels
or layers based on their generalization or specialization. This hierarchy helps in
organizing information in a structured manner.*Directed or Undirected Edges: The
links or edges between nodes can be either directed or undirected. In a directed
edge, there is a clear direction from one node to another, indicating the nature of
the relationship. In an undirected edge, the relationship is mutual.

Chain rule : The "chain rule" in the context of Artificial Intelligence (AI) is often
associated with probability theory and Bayesian networks. It is a fundamental
concept used in probabilistic reasoning to compute the joint probability of multiple
variables. Chain Rule in Probability: In probability theory, the chain rule expresses the
joint probability of multiple events as the product of conditional probabilities. For
two events, A and B, the chain rule is expressed as:P(A∩B)=P(A)⋅P(B∣A)This formula
can be extended to more than two events. For three events, A, B, and
C:P(A∩B∩C)=P(A)⋅P(B∣A)⋅P(C∣A∩B)And so on for more events.

Problem on sementic net : Sure, let's consider a simple problem to illustrate the use of
a semantic network in AI. Suppose we want to represent information about animals
and their characteristics using a semantic network. Problem:Create a semantic
network to represent information about three animals: Dog, Cat, and Bird. Include
the following information: 1.Each animal has a specific habitat.2.Dogs and cats are
mammals. 3.Dogs and cats can be pets. 4.Birds can fly.

Solution:Let's represent this information using a semantic network:


+----------------+
| Mammals |
+--------|-------+
|
+----------------+
| Pets |
+--------|-------+
|
+----+ +----+ +----+
|Dog | |Cat | |Bird|
+----+ +----+ +----+
| | |
+------------+ +---+
| Habitat | |Fly|
+------------+ +---+

Explanation:*Mammals: This is a general category representing animals that are


mammals. Both dogs and cats fall into this category.*Pets: This represents animals
that can be kept as pets. Both dogs and cats fall into this category.*Dog, Cat, Bird:
These are specific animal nodes.*Habitat: This node represents the habitat of
animals. Each animal node has a connection to this node indicating its habitat.*Fly:
This node represents the ability to fly. Only the Bird node has a connection to this
node, indicating that birds can fly.
Search technique - uninformed and informed search : Uninformed Search (Blind
Search): Uninformed search algorithms explore the solution space without any
knowledge of the problem other than the information provided in the problem
definition. These algorithms make decisions based solely on the current state and
the available actions without considering the goal state until it is reached*Breadth-
First Search (BFS): Expands nodes level by level, considering all nodes at a given
depth before moving on to the next depth. *Depth-First Search (DFS): Explores as
far as possible along each branch before backtracking. *Uniform-Cost Search:
Expands nodes with the lowest path cost first. *Depth-Limited Search: A variant of
DFS that limits the depth of exploration.Informed Search (Heuristic Search):
Informed search algorithms leverage additional information about the problem to
guide the search more effectively. This additional information is provided by
heuristics, which estimate the cost from the current state to the goal. Informed
search algorithms make use of this heuristic information to make more informed
decisions about which paths to explore. Common informed search algorithms
include: *Best-First Search: Expands the node that is estimated to be closest to the
goal based on a heuristic function. *A Search: Combines the advantages of both
uniform-cost search and best-first search. It uses both the cost to reach the current
node and the heuristic estimate of the cost to reach the goal. *Greedy Best-First
Search: Expands the node that is estimated to be closest to the goal, but it only
considers the cost to reach the current node and ignores the cost to reach the goal.

A* search :A* (pronounced "A-star") is a popular informed search algorithm used for
pathfinding and graph traversal. It is widely used in artificial intelligence, robotics,
and computer science. A* combines the advantages of both uniform-cost search and
best-first search by considering both the cost to reach a node and an estimate of the
cost to reach the goal. The algorithm uses a heuristic function to guide the search
efficiently. Here's an overview of the A* search algorithm: Algorithm Steps:
Initialize: *Start from the initial state. *Create an open list containing the initial state.
While Open List is Not Empty: *Select the node from the open list with the lowest
f(n)=g(n)+h(n) value, where: *g(n) is the cost to reach the current node.* h(n) is the
heuristic estimate of the cost from the current node to the goal.
Expand the Selected Node: *Generate successor nodes of the selected node.
Termination: Terminate the search when the goal is reached or when the open list
is empty (no solution).
Bidirectional search,advantage and disadvantage : Bidirectional Search is an algorithm
that explores the search space from both the start state and the goal state
simultaneously. It aims to meet in the middle, searching for a solution by combining
the exploration efforts from both directions. Algorithm: Initialize: *Start from the
initial state and the goal state. *Create two frontiers, one for the forward search and
one for the backward search. Expand: Alternately expand nodes from the frontiers
of the forward and backward searches.

Advantages:*Reduces Search Space: Bidirectional search can significantly reduce


the effective search space compared to unidirectional searches.
*Faster Convergence: By exploring from both ends, bidirectional search converges
faster toward the middle of the search space.
*Pruning Effect: Bidirectional search inherently prunes the search space by
exploring from both directions.
Disadvantages:*Complexity of Implementation: Implementing bidirectional
search can be more complex than unidirectional search algorithms. Coordinating the
search from both ends requires careful synchronization.
*Memory Requirements: Bidirectional search may require more memory as it
needs to store both the forward and backward frontiers. This can be a concern in
memory-constrained environments.
*Difficulty in Heuristic Use: The use of heuristics in bidirectional search can be
challenging. Designing heuristics that are consistent with both the forward and
backward searches is not always straightforward.
*Sensitivity to the Intersection Point: The effectiveness of bidirectional search is
sensitive to the location of the intersection point.

What is hill climbing algorithm in AI : Hill climbing is a local search algorithm


used in artificial intelligence and optimization problems. The basic idea behind hill
climbing is to iteratively move towards the direction of increasing elevation or value
in the solution space, metaphorically climbing a hill to reach the peak. The algorithm
starts with an arbitrary solution and makes incremental changes to it, choosing the
neighboring solution with the highest improvement in the evaluation function.Here's
a simplified overview of how the hill climbing algorithm works:Initialization: Start
with an initial solution.Evaluation: Evaluate the current solution using an objective
function or evaluation metric. This function determines the quality or fitness of the
solution.Neighbor Generation: Generate neighboring solutions by making small
changes to the current solution.Selection: Select the neighbor with the highest
improvement in the evaluation function.
Discuss the problem of hill climbing : Hill climbing, while a simple and intuitive
optimization algorithm, has several limitations and challenges. Some of the main
problems associated with hill climbing include:

1. Local Optima:*Issue: Hill climbing is susceptible to getting trapped in local optima.


If the algorithm starts from an initial solution that is not in the proximity of the
global optimum, it may converge to a suboptimal solution.*Solution: Various
extensions of hill climbing, such as simulated annealing or genetic algorithms,
introduce randomness or global exploration mechanisms to overcome local optima.
2. Plateau Problem:*Issue: Hill climbing can face difficulties when the solution space
contains plateaus—regions where the value of the objective function remains
constant. In such cases, it becomes challenging for the algorithm to make
progress.*Solution: Some variants of hill climbing use adaptive step sizes or other
strategies to handle plateaus more effectively.
3. Sensitivity to Initial Solution:*Issue: The performance of hill climbing is highly
dependent on the choice of the initial solution. Starting from a poor initial solution
may lead the algorithm to converge to a suboptimal solution.*Solution: Multiple
runs with different initial solutions or hybrid approaches that combine multiple
optimization techniques can mitigate this problem.
4. No Memory of Past States:*Issue: Hill climbing has no memory of past states,
meaning it does not keep track of the solutions it has already explored. This can lead
to revisiting the same solutions multiple times.*Solution: Memory-enhanced
algorithms, such as tabu search, store information about past solutions to avoid
revisiting them in subsequent iterations.
5. Discrete Solution Spaces:*Issue: Hill climbing is often designed for continuous
solution spaces. In discrete spaces, where solutions can only take on specific values,
the algorithm may face challenges in finding an optimal solution.*Solution: Genetic
algorithms or other metaheuristic approaches are often more suitable for discrete
solution spaces.
6. Lack of Global Exploration: *Issue: Hill climbing focuses on local exploration,
moving towards solutions with better immediate improvements. This can result in
insufficient exploration of the entire solution space.*Solution: Metaheuristic
algorithms, like genetic algorithms or particle swarm optimization, are designed to
perform more global exploration by considering a broader set of solutions.
Meaning of the “Heuristic”: A heuristic is a practical problem-solving approach or
a rule of thumb that is not guaranteed to be optimal or perfect but is nevertheless
effective for solving a particular problem or making a decision. Heuristics are used
when an exhaustive search or analysis is impractical or too time-consuming, and
they provide a quick and practical solution that is "good enough" for the given
context.In the context of artificial intelligence, optimization, and problem-solving,
heuristics are often employed to guide algorithms in finding approximate solutions
or making decisions based on incomplete information. Heuristics are especially
valuable in situations where finding an exact solution is computationally infeasible or
when real-time decisions need to be made.Key characteristics of heuristics
include:Approximation: Heuristics provide approximate solutions rather than
guaranteed optimal solutions.Simplicity: Heuristics are usually simple and easy to
understand, making them practical for quick decision-making.Efficiency: Heuristics
are designed to be computationally efficient, allowing for quick problem-solving.

Differentiate between Top Down and Bottom up parsing :Top-down parsing and
bottom-up parsing are two approaches used in the process of syntactic analysis
(parsing) in compiler design and natural language processing. These approaches
differ in the direction in which they build the parse tree or abstract syntax tree.

1. Top-Down Parsing:Definition: Top-down parsing starts with the root of the parse
tree and applies grammar rules to construct the tree from the top (the start symbol)
to the bottom (the leaves).Process: It begins with the start symbol and recursively
expands non-terminals using production rules until it reaches the terminals.Method:
Recursive descent parsing is a common technique used for top-down parsing.
E -> E + T | T
T -> T * F | F
F -> ( E ) | id
Bottom-Up Parsing:Definition: Bottom-up parsing starts with the input symbols
and applies production rules in reverse to construct the parse tree from the leaves to
the root.Process: It begins with the input symbols and applies reduction rules to
group symbols into larger, more abstract constructs until it reaches the start
symbol.Method: LR parsing is a common technique used for bottom-up parsing.
E -> E + T | T
T -> T * F | F
F -> ( E ) | id
What are types of grammar as classified by Chomsky Hierarchy –
Describe:Noam Chomsky proposed a classification of grammars known as the
Chomsky Hierarchy, which categorizes formal grammars into four types based on
their generative power. These types are often referred to as Chomsky's four
hierarchy levels. The hierarchy is organized in such a way that each level can
generate a broader class of languages than the one below it. The four types of
grammars in the Chomsky Hierarchy are:

1. Type 3: Regular Grammars (Regular Languages):Description: Regular grammars


are the simplest and least powerful in the Chomsky Hierarchy. They are characterized
by regular expressions and finite-state automata.Generative Mechanism: Regular
grammars can generate regular languages, which include languages that can be
recognized by regular expressions and can be accepted by finite-state automata.
2. Type 2: Context-Free Grammars (Context-Free Languages):Description:
Context-free grammars are more powerful than regular grammars and are widely
used in programming language syntax and natural language processing.Generative
Mechanism: Context-free grammars can generate context-free languages, which are
recognized by pushdown automata. They allow for the use of context-free rules
where the left-hand side is a single non-terminal symbol.
3. Type 1: Context-Sensitive Grammars (Context-Sensitive
Languages):Description: Context-sensitive grammars are more expressive than
context-free grammars and allow rules where the left-hand side and right-hand side
have varying lengths.Generative Mechanism: Context-sensitive grammars can
generate context-sensitive languages, which are recognized by linear-bounded
automata. These grammars allow rules that take into account the surrounding
context of the symbols.
4. Type 0: Unrestricted Grammars (Recursively Enumerable
Languages):Description: Unrestricted grammars have the most generative power
among the four types in the Chomsky Hierarchy. They allow rules without any
restrictions on the form of the left-hand or right-hand sides.Generative
Mechanism: Unrestricted grammars can generate recursively enumerable
languages, which are recognized by Turing machines. These grammars have the
ability to describe any recursively enumerable language.
Bidirectional search algorithm : Bidirectional search is an algorithmic technique used
in graph search and pathfinding problems, aiming to find the shortest path between
two nodes. The key idea behind bidirectional search is to explore the search space
simultaneously from both the start and goal nodes, meeting in the middle when
their frontiers intersect. Here's a general overview of how the bidirectional search
algorithm works:

1. Initialization:
 Start with the initial node (start state) and the goal node (target state).
 Initialize two separate frontiers: one for the forward search from the start node
and another for the backward search from the goal node.
2. Expansion:
 In each iteration, expand one level of nodes from both the forward and
backward frontiers.
 Generate successor nodes from the current nodes in both frontiers.
3. Check for Intersection:
 Check if the nodes generated by the forward and backward searches intersect.
This can be done by checking if any node in the forward frontier is the same as
a node in the backward frontier.
4. Path Reconstruction:
 If an intersection is found, reconstruct the path from the start node to the
intersection node and from the goal node to the intersection node. This gives
the complete path from the start to the goal.
5. Termination:
 If there is no intersection and both frontiers are empty, then there is no path
between the start and goal nodes.

1. NLP (Natural Language Processing):Definition: Natural Language Processing is


a subfield of artificial intelligence that focuses on the interaction between computers
and human language. It involves the development of algorithms and computational
models that enable machines to understand, interpret, and generate human
language in a way that is both meaningful and contextually relevant.Applications:
NLP is applied in various domains, including machine translation, speech
recognition, sentiment analysis, text summarization, chatbots, and information
retrieval. It plays a crucial role in enabling communication between humans and
machines.
Best First Search Algorithm :Best-First Search is a graph search algorithm that
explores a graph by expanding the most promising node based on an evaluation
function, which estimates the cost to reach the goal. Unlike other algorithms that
consider the cost of the path from the start node to the current node, Best-First
Search selects nodes based on a heuristic evaluation function that estimates the cost
from the current node to the goal. Here are the key components and steps of the
Best-First Search algorithm:

1. Initialization: Start with the initial node (start state) and calculate its heuristic value
using the evaluation function.
2. Priority Queue: Maintain a priority queue to store nodes based on their heuristic
values. The node with the lowest heuristic value is considered the most promising
and is selected for expansion first.
3. Expansion:*Pop the node with the lowest heuristic value from the priority
queue.*Generate successor nodes from the current node.*Calculate the heuristic
values for the successor nodes and add them to the priority queue.
4. Goal Test: Check if the current node is a goal node. If it is, the algorithm terminates,
and the solution is found.
5. Repeat: Repeat the expansion process until a goal node is reached or the priority
queue is empty.
Parsing : *Definition: Parsing refers to the process of analyzing a sequence of
symbols or tokens to determine their grammatical structure according to a given
formal grammar. In the context of natural language processing, parsing is often used
to analyze sentences and understand their syntactic structure. The output of parsing
is typically a parse tree or a syntactic structure that represents the grammatical
relationships between the components of the input.Types of Parsing: Parsing can
be categorized into different types, including top-down parsing, bottom-up parsing,
and probabilistic parsing. Each type employs specific algorithms and techniques to
analyze and structure the input.

3. AND-OR Graph: Definition: An AND-OR graph is a graphical representation


used in artificial intelligence and knowledge representation to model complex
relationships and dependencies between events or conditions. It is a directed graph
that consists of two types of nodes: AND nodes and OR nodes. AND Nodes:
Represent situations where all child nodes must be satisfied simultaneously (logical
AND). OR Nodes: Represent situations where only one of the child nodes needs to
be satisfied (logical OR). Applications: AND-OR graphs are commonly used in
problem-solving, planning, and decision-making systems. They provide a way to
model complex systems with multiple possible paths and outcomes, allowing for
more flexible and expressive representations

Here are the key differences between BFS and DFS:

1. Order of Expansion: BFS: Expands nodes level by level, exploring all nodes at the
current depth before moving on to the next level.
 DFS: Expands as far as possible along one branch before backtracking.
2. Data Structure: BFS: Uses a queue data structure to maintain the order of
expansion, ensuring that nodes are explored in the order they are discovered.
 DFS: Uses a stack data structure or recursion for traversal. The call stack
implicitly serves as the data structure.
3. Memory Usage: BFS: Generally requires more memory as it needs to store all nodes
at the current level before moving on to the next level.
 DFS: Tends to use less memory compared to BFS, especially in scenarios with a
large branching factor.
4. Completeness: BFS: Guarantees finding the shortest path in an unweighted graph.
 DFS: Does not guarantee finding the shortest path; the first solution found
may not be the shortest.
5. Optimality: BFS: Finds the optimal solution in terms of the number of edges in an
unweighted graph.
 DFS: May find a solution faster but does not guarantee optimality.
6. Application: BFS: Suitable for scenarios where the goal is to find the shortest path,
or when all solutions at a given depth need to be explored before moving deeper.
 DFS: Suitable for tasks such as topological sorting, maze solving, and
searching deeper paths. It is often used when the goal is to find any solution
quickly.
7. Time Complexity: BFS: Generally has a higher time complexity compared to DFS
due to the need to explore all nodes at each level.
 DFS: Tends to have a lower time complexity in certain scenarios but may get
stuck in deep branches if the solution is not found early.
8. Search Strategy: BFS: Uses a systematic, level-by-level approach, exploring the
shallowest nodes first.
 DFS: Uses a more flexible, depth-first strategy, exploring as far as possible
before backtracking.
Wap to find factorial using prolog in ai : Sure, here's a simple Prolog program to find
the factorial of a given number:

% Base case: Factorial of 0 is 1.

factorial(0, 1).

% Recursive case: Factorial of N is N multiplied by the factorial of N-1.

factorial(N, Result) :-

N > 0,

Prev is N - 1,

factorial(Prev, PrevFactorial),

Result is N * PrevFactorial. OUTPUT :

?- factorial(5, X).

Wap to find Fibonacci series using prolog in al :

% Base cases:

fibonacci(0, 0).

fibonacci(1, 1).

% Recursive case: Fibonacci of N is the sum of the Fibonacci of N-1 and N-2.

fibonacci(N, Result) :-

N > 1,

N1 is N - 1,

N2 is N - 2,

fibonacci(N1, FibN1),

fibonacci(N2, FibN2),

Result is FibN1 + FibN2. OUTPUT :

?- fibonacci(10, X).

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