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Clark Creative Math User Guide

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jero.rodbec
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© © All Rights Reserved
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Available Formats
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0% found this document useful (0 votes)
481 views48 pages

Clark Creative Math User Guide

Uploaded by

jero.rodbec
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Target identified...

Ready to engage...

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80,000+ users
35,000+ pages THE UNIVERSE
3,000+ resources EXPANDS
+++ rigor
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∞ smiles (CLICK TO VISIT)


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Table of Contents
To advance ahead to a specific section click on the links below.

Entire Curriculum Bundles


- Pre-Algebra
- Algebra
- Geometry
- Algebra 2 & Pre-Calculus

Resource Types Introduction

Icons You’ll See

Specific Resource Type Overviews


- 21st Century Math Projects
- STEMersion
- Mathlete Sports Tasks
- CSI
- TableTop Math
- Adventure Math
- Boot Camp
- Escape Math
- Person Puzzles
- Whodunnits
- Herowork
- Drive Instruction
Skills Map (for Pre-Algebra, Algebra, Geometry, Algebra 2 & Pre-Calculus)
Unit Planning Ideas
Curriculum Bundles
all curriculum bundles include free lifetime downloads of new content that belong in the included units.

Each Elementary Curriculum


contains content across all strands.
---
Numbers and Base-10
Fractions
Measurement & Data
Geometry
Algebraic Thinking & Operations

includes includes includes includes


10 units 11 units 10 units 13 units
308+ items 296+ items 214+ items 238+ items
3,200+ pages 3,100+ pages 2,300+ pages 2,500+ pages

These curriculum bundles contain instructional materials (Drive Instruction warm-ups,


slides, notes, digital interactive notebooks & tests), skill practice worksheets and
activities (Boot Camps, Person Puzzles, Escapes, Herowork &Whodunnits), application
content (STEMersions, Mathletes, Choose Your Own Adventures), unit review content
(CSIs & TableTops) and project-based learning content (21st Century Math Projects).
Pre-Algebra
Algebra 1
Geometry
Algebra 2 & Pre-Calc
Resource Types
Each resource type is designed to hit different instructional targets.
Whether it be foundational, increasing conceptual understanding,
skill practice, application, advanced critical thinking and beyond,
there is a Clark Creative Math resource for that!

synthesis

evaluation

Mathlete
sports tasks
analysis csi

application
math

comprehension WHODUNNIT
skill builders

instruction

knowledge HEROWORK

To learn more about a specific resource type,


you can click on the logo to skip ahead.
Icons you’ll see
Throughout the guide you will see tree icons that represent how
complete a specific resource type is within a curriculum set.
Eventually, all resource types will reach full coverage status.

getting about 50% most topics/ a little more full


started complete skills are hit content coming coverage

GROUP COMPOSITION IDEAL ENVIRONMENT POINT IN THE UNIT


ideal for the
best if done start of a unit
best if done with a teacher because it focuses
on their own present due to on conceptual
complexity or understanding
independent Classwork need for groups Instruction and basic
& Discovery
skill practice
intended to
can be done can be done refine skills
independently as homework through practice
or as a station as skill practice that increases
individual in elementary Homework Skill
or station Practice in difficulty

ideally done will work includes an active


in groups of 2-4 flexibly with element and often
because of or without a group aspect that
complexity or a teacher focuses on refining
Small team benefits homework/ Activity skills or deepening
Group classwork understandings

it is optimal best if used at


for students to the end of a unit
be grouped after all content
ability with those of Unit has been taught
Groups similar ability Review
can be used as
a summative
measure of how
well a student
Assessment understands
the content
“Oh, My Goodness!
These are seriously amazing!
The kids are so engaged with
these projects. The discussions
that take place are phenomenal!”

real world contexts / rigorous critical thinking / culminating experiences

21st Century Math Projects are immersive real world


experiences where students build toward a final
product or real world simulation. Each 21st Century
Math Project is a little different, but are designed to
captivate and enrich all learners.

3 - 10 course coverage
days* 3rd
*Varies with each project. Grade
All projects can be shortened.
4th
Grade
1-2
students 5th
Grade

pre-
best use: algebra

where? what? when?


algebra

geometry

Classwork Activity Assessment algebra 2 &


pre-Calulus
overview
Note: these images come from a variety of projects.

best practice:
Choosing a project for each unit
of teaching can work well. As
you teach through the unit, you
can use different parts of the
projects and end the unit with
the culminating experience. 120 more to be precise!
how one works
Note: these images come one project and they are all a little different.

Projects are made of multiple components that can


be interspersed throughout a unit or all together.

As the difficulty of the math content increases, the critical thinking does too.
Thus, both the math content and real world context are scaffolded.

Culminating experiences are either


traditional final products or a role
playing simulations where the
student takes on a role authentic to
the context. Rubrics are included.

best practice:
Each project is modular, meaning
you can use some or all of the
parts. You can do the practice
activities without doing the final
product or attempt the final
product without the practice.
“Not only am I in love with
these resources,
so are my students.”

problem-based / real world / higher-order critical thinking


STEMersions are rich problem-based tasks that
integrate a real life occupation with a math skill.
Students are required to make a recommendation and
use the evidence and analysis from their calculations
to support their decision. Answers will vary!

10 - 20 course coverage
minutes 3rd
Grade

4th
Grade
2-3
students 5th
Grade

pre-
best use: algebra

where? how? when?


algebra

geometry

Classwork Small Skill algebra 2 &


Group Practice pre-Calulus
Framed in the
context of an
dissection
actual career.

Each begins with an


authentic situation
within the career.

Students use the


focus skill to
uncover evidence.

Interpret the meaning


of the evidence in the Students make a
context of the problem. data-driven decision
based on the
information they have.
best practice:
After groups complete their Just like in
recommendations, lead a class the
discussion. Ask groups to share REAL WORLD!
their decision and rationale.
Encourage debate and applaud
thoughtful uses of data.
M athlete
sports tasks
“My students LOVE
the sports tie in!”

problem-based / real world / higher-order critical thinking


Mathlete Sports Tasks are problem-based tasks that
focus on a specific math skill in an authentic situation
in sports where a decision must be made. Students
compute with provided data, develop multiple
arguments and make the decision they believe is best.

10 - 20 course coverage
minutes 3rd
Grade

4th
Grade
2-3
students 5th
Grade

pre-
best use: algebra

where? how? when?


algebra

geometry

Classwork Small Skill algebra 2 &


Group Practice pre-Calulus
Framed
within a
strategy
real sports
context.

Each begins with an


authentic situation
within the sport.

Students use the


focus skill to compute
with the data.

Students outline
arguments for two or Students make a
three options. data-driven decision
based on the
information they have.
best practice:
After groups make their choice, Just like it
happens in
lead a class discussion. Ask real sports!
groups to share their decision,
and other arguments they
considered. Encourage debate
and strong use of data.
“My students have NEVER
been more ENGAGED!
SO FUN! Perfect Review!”

unit review / critical thinking / rigor


CSI activities are captivating review assignments
where investigators encounter six crime scenes,
uncover clues and apprehend a criminal. While
students solve each crime scene, they answer
challenging math questions around a given topic.

45 - 60 course coverage
minutes 3rd
Grade

4th
Grade
2-3
students 5th
Grade

pre-
best use: algebra

where? what? when?


algebra

geometry

Classwork Activity Unit algebra 2 &


Review pre-Calulus
forensics
note: these images come from a variety of csi activities

A thief is
terrorizing a world
region and there
are 6 suspects.

Six crime scenes range


from rigorous skill
practice to application.

At the end of each crime


scene, students earn
part of a secret code

best practice:
Cut the six crime scenes out and
scatter them around the room. Once students have all
Since the activity is self checking, parts of the code, they
you can focus on groups with can crack the secret
more needs. Detective music text message
always adds nice ambiance.
TableTop
“My kids beg to play”

game-based learning / flexible usage /next-gen task cards


TableTop Math are skill practice activities that can be
played in multiple game formats including card games
and board games. Each game has a different twist,
play one or let the students choose! Designed to be an
upgrade to task cards.

40 - 60 course coverage
minutes* 3rd
*each game has end game Grade
trigger guidance to stop early.
4th
Grade
2-4
students 5th
Grade

pre-
best use: algebra

where? what? when?


algebra

geometry

Classwork Activity Unit algebra 2 &


Review pre-Calulus
how to play
Partners or groups
work for different
game types.

Game cards have


three levels of
questions and
tiered values.
Without the games,
these can be used
as task cards.

Although student may want


to play different games, they
practice the same skills.

A “Key Card” is passed each


turn and allows student to
best practice: check the answers.
Since there are multiple fun play
styles, it works best to introduce For quarter, semester
them one at a time so everyone or final exam review,
can learn it. Once they learn the decks can be shuffled
games, they can choose which together and played!
they would like to play.
math
“This was perfect.
They almost forgot
they were working.”

scaffolded / student choice / international mystery


Adventures are skill practice assignments that
incorporate international data, sites and culture. As
students choose problems to solve, they uncover
clues about the mystery country they are in. Can they
guess the country?

20 - 40 course coverage
minutes 3rd
Grade

4th
Grade
1-2
students 5th
Grade

pre-
best use: algebra

where? how? when?


algebra

geometry

homework/ individual Skill algebra 2 &


classwork or station Practice pre-Calulus
direction
In upper grades,
students can try to
solve the mystery.
See “Best Practice”
for lower grades.

Facts about a
mystery country
are revealed
through answers

For an element of choice,


students pick a group of
skill practice questions and
Student answers
which two applications
correspond to clues in
problems to try.
the Decoder. This also
allows students to
best practice: self-check their work.
In early grades, it works best to
reveal the country at the outset.
This makes it a fact finding
exploration, but does not require
additional tools or knowledge to
figure out the country at the end.
“This was the first year I
used a Boot Camp.
It was a game changer.”

differentiated / mastery learning / gamified skill practice


Boot Camps are differentiated, leveled skill practice
assignments that require students show mastery on
one problem difficulty before moving on to the next.
As students pass mastery tests, they are promoted in
rank. Ideal as homework or an in-class workshop.
as workshop
3-5 used separately
course coverage
Days as homework
3rd
10 - 20 Grade
minutes
as workshop 4th
Grade
3-5
students 1
5th
Grade
student pre-
best use: algebra

where? how? when?


algebra

geometry

homework/ ability Skill algebra 2 &


classwork Groups Practice pre-Calulus
Give the placement test
to get students started
at the right difficulty.

Practice assignments
lead to brief mastery
tests (two versions).

After passing mastery Students grow at their


tests, they earn the own pace. “Leveling
next military rank. up” brings more gusto
to their efforts.
If a student reaches
General, they become
best practice: a teaching assistant!
When using as homework,
sending students home with
practice and using a mastery test
as a warm-up the next day can
work well. When in a workshop
format, ability grouping is ideal.
escape math
“Not only am I in love with
these resources,
so are my students.”

conceptual / critical thinking / high-energy


Escape Math is a pulse-pumping activity in the style of
an escape-the-room experience. Students must piece
together clues, compute as necessary and unlock
codes to receive the next envelope. Optional apps
provide a blended experience to up the thrill.

30 - 45 course coverage
minutes 3rd
Grade

4th
Grade
3-5
students 5th
Grade

pre-
best use: algebra

where? WHen? what?


algebra

geometry

Classwork Instruction Skill algebra 2 &


& Discovery Practice pre-Calulus
3
2
4
Each game includes
four clue sets that
go in envelopes. plan
Vocab & conceptual
understanding is a
focus in each game.

Puzzles often, must


Once a puzzle is be pieced together
solved, students before solving.
will get a code
to move on.

best practice:
Labeling the back of clues by
envelope (1-4) and with a colored Tablet, phone and
dot (to correspond with one set desktop apps can be
of clues) will help you (or the used to allow students
students) reset the envelopes to enter the codes
before the next class period. electronically.
“I am obsessed.
These are amazing!”

integrated / inspirational / focused skill practice


Person Puzzles are quick skill practice assignments
that integrate biographies of humanitarians, leaders
and inspirational people. As students solve math
problems, they learn facts about the person's life.
Designed to hook the reluctant math student.

10 - 15 course coverage
minutes 3rd
Grade

4th
Grade
1
student 5th
Grade

pre-
best use: algebra

where? how? when?


algebra

geometry

homework/ individual Skill algebra 2 &


classwork or station Practice pre-Calulus
The biographies include
early life facts, major events
and unique successes.
outline

Students complete 8
skill practice problems
on a focused topic that
increase in difficulty.

Solutions to problems complete


fill-in-the-blanks with correct
Students are curious about
facts via multiple choice format.
people. Person Puzzles are
created with diversity in
mind. Diversity in race,
best practice: nationality, gender &
As you review answers or work thought. This aims to reflect
in a station you can chip in the diversity of our students
mentions about careers, colleges and encourage perspective
and commentary on the person taking. Moreso, it shows the
to infuse positive energy into impact a single person can
make on the world.
“going over the answers” time.
WHODUNNIT
skill builders
“They are begging
me for more!”

active / focused skill practice / murder-mystery


Whodunnits are active skill practice activities in the
style of Clue. As students solve math problems, they
eliminate a suspect, method or location in hopes. If they
solve the problems correctly they can learn the identity
of the criminal and the circumstances of the crime.

20 - 40 course coverage
minutes 3rd
Grade

4th
Grade
1-2
students 5th
Grade

pre-
best use: algebra

where? what? when?


algebra

geometry

Classwork Activity Skill algebra 2 &


Practice pre-Calulus
examination
A contestant on a murder-mystery
reality TV show is “murdered” and the
others must figure out what happened.

x x
x
x
Students will be up
and active during
the investigation.

As students answer
questions, they
receive evidence.

best practice:
Cut all 10 scenes apart and spread When students answer
them around the room/school. all the questions, there
should only be one
Limit to partners or individuals option left. If not, they
to insure everyone practices. If need to retrace their
students are at the same clue steps and double
they’ll naturally help each other. check their work.
EROWORK

“These are fantastic!


I look forward to others!”

focused skill practice / engaging / funny


Herowork is a pair of skill practice tasks with double
the trouble. In the Riddlers, students must solve
problems to assemble a mystery picture. In the Jokers,
students must solve problems to earn letters to piece
together a very, very epic, groan-inducing Dad Joke!

15 - 20 course coverage
minutes 3rd
Grade

4th
Grade
1
student 5th
Grade

pre-
best use: algebra

where? how? when?


algebra

geometry

homework/ individual Skill algebra 2 &


classwork or station Practice pre-Calulus
Heroes have to practice if
they are going to be able to
save the world! mission
Students can sketch in
the corresponding
boxes or can cut &
paste since the images
are on the outer edge
of the page.

Each answer corresponds to a


letter string from the bank.
These strings may be put
together to create words.
The image is the
answer to the
riddle.

To acheive full groan-inducing


best practice: effect -- after students finish,
Each skill practice topic comes read the bit, pause three
with both types of assignments: moments and slam the
Riddlers & Jokers. Both have 12 answer. Then say, “Get it? You
problems that get more difficult. get it?” Then proceed to
You can assign one, both or let explain the very obvious joke
students choose. as everyone cringes.
instruction
“Not only am I in love with
these resources,
so are my students.”

cloud-based / intructional / interactive / editable


Drive Instruction is a collection of 21st century
teaching materials. Each Drive Instruction resource
includes warm-ups, exit tickets, notes, slides, digital
interactive notebooks, and assessments all hosted in
editable format in the cloud or usable as PDFs.
Equipped with top-of-the-line instructional materials,
teachers can Drive learning for their students.

1 * each assignment type has different


specificationand are listed separately.
unit*
course coverage
1 pre-
student algebra

algebra
best use:
where? when? what? geometry

algebra 2 &
pre-Calulus

Classwork Instruction Skill


& Discovery Practice
warmups
pump

As an option, each Drive


Instruction document is also
provided in Google Drive

Pump Warm-Ups
3-8 span 5 days are
minutes increase in difficulty
as you’d naturally
teach the topics.

exit tickets The last question of

flex
each warm-up focuses
on critical thinking and
many of the exit
tickets do too.

1-3
minutes Exit tickets either have
critical thinking focus or
targets deepening a
conceptual understanding.
notes
hustle Editable notes, are provided
with in the familiar Cornell,
2-column style.

You can use the completed


teacher edition notes for
students who are absent or
1-2 need differentiation.
days

slides
Vocabulary, Concepts, Skills hustle
Practice and Applications that
correspond with the notes

1- 2
days Presentations are all intuitively
animated on clicks, but of
course can be edited.
digital interactive
notebook hustle

1-2
days Instead of a slides/note
versions, students can
build their own digital
notebook to make learning
more memorable.

assessment
test

Vocabulary, conceptual
understanding, skill
35 - 50 practice, applications
minutes and a 21st Century
Math Challenge!
Unit Planning Ideas
All of the resources are designed to allow a teacher to flexibly infuse them
however they see fit. The teacher is best able to make plans for the specific needs
of their classes. We in education know, that district-to-district, site-to-site and even
class period-to-class period can vary in terms of pace. Below is an example outline
to use 21st Century Math Projects everyday across a theoretical 10+ day unit.

Day 1 Day 2 Day 3 Day 4 Day 5

warm-up

activities

Practice
/or Hw

Day 6 Day 7 Day 8 Day 9 Day 10+

warm-up or

activities

or

Practice
/or Hw
overview
Warm-ups, Notes, slides,
Interactive Notebooks,
Exit Tickets & Tests

To see more (or dance)

Watch the video


Skills Map
- Multiplying & Dividing
- Divisibility Rules
- Mixed Operations - Elapsed Time
- One-Step Equations - Money
- Shape Patterns - Bar Graphs
- Number Patterns - Pictographs
- Prime & Composite - Estimating Angle Measures
Numbers - Line Plots
- Prime Factorization - Convert Units
- Input & Output Tables - Perimeter
- Properties - Area
- Order of Operations (w/o - Volume
Exponents or Parenthesis)
- Ordinal Numbers
- Rounding Numbers
- Place Value
- Adding & Subtracting
- 2-D & 3-D Shapes Numbers of Any Length
- Classifying Quadrilaterals - Ordering Numbers
- Sides & Vertices - Rounding Decimals
- Vertices, Edges & Faces - Decimal Word Names
- Types of Angles & Lines - Comparing Decimals
- Types of Triangles - Graphing Decimals on a
- Plotting in Quadrant I Number Line
- Converting Between
Decimals and Fractions
- Operations with Decimals
- Fraction Models
- Equivalent Fractions
- Fractions on a Number Line
- Comparing Fractions
- Converting Between
Fractions and Decimals - Classification of Numbers
- Adding & Subtracting - Properties of Real Numbers
Fractions & Mixed Numbers - Distribution
with Like Denominators - Irrational Numbers
- Adding & Subtracting
Fractions & Mixed Numbers
- Multiplying Fraction and
Whole Numbers

- Ordering Integers - Ordering Rational Numbers


- Adding & Subtracting - Adding & Subtracting
- Multiplying & Dividing - Multiplying & Dividing
- Mixed Operations - Mixed Operations
- Absolute Value
Skills Map
- Writing Repeated
Multiplication as Exponents
- Order of Operations - Evaluating Exponents
- With Parenthesis - Perfect Squares & Cubes
- With Nested Parenthesis - Simplifying Square Roots
- Square Root Approximation

- Greatest Common Factor - Write Variable Expressions


- Least Common Multiple - Combining Like Terms
- Evaluating Expressions

- Writing Ratios - Percent/Fraction/Decimal


- Unit Rate - Percent of a Number
- Recognizing Proportions - Percent Change
- Solving Proportions - Taxes & Discounts
- Interest

- Identifying Quadrants
- Plotting Points - Midpoint Formula
- Identifying Coordinates of - Distance Formula
Points
Skills Map
- Reflections, Rotations & - Converting Between
Translations Scientific & Standard Form
- Dilations - Operations in Scientific
- Identifying Tranformations Notation
- Symmetry

- Mean, Median, Mode &


- Histograms Range
- Line Plots - Standard Deviation
- Stem and Leaf Plots - Variance
- Box and Whisker Plots - Margin of Error

- Simple Probability - One-Step Equations


- Sample Space - Two-Step Equations
- Combinations - Multi-Step Equations
- Permutations - Variables on Both Sides
- Probability of Compound - Equations with Fractions &
Events Decimals
- Expected Value

- Solving Inequalities - Absolute Value Equations


- Graphing Inequalities - Graphing Absolute Value
- Compound Inequalities Inequalities
Skills Map
- Relations
- Domain & Range of Graphs,
Relations & Functions - Adding & Subtracting
- Evaluating Functions Functions,
- Inverse Functions - Multiplying & Dividing
- Creating Functions from Functions
Patterns - Composition of Functions
- Arithmetic Sequences
- Geometric Sequences

- Calculating Slope
- Graphing Linear Functions
- Linear Equations with Two
Points
- Direct Variation - Linear Equations with Point
- Inverse Variation & Slope
- Rewriting Equations with
Slope-Intercept Form
- Linear Regression

- Graphing Systems of - Multiplying Monomials


Equations - Power of a Power
- Solving Systems with - Dividing Monomials &
Substitution Negative Exponents
- Solving Systems with - Multiplying Polynomials
Elimination - Adding & Subtracting
- Solving Systems (Mixed) Polynomials
- Graphing Systems of - Polynomial Regression
Inequalities

- Multiplying Binomials - Multiplying Binomials


- Solving Quadratics by - Solving Quadratics by
Square Roots Square Roots
- Factoring with GCF - Factoring with GCF
- Factoring - Factoring
- Factoring by Grouping - Factoring by Grouping
- Factoring ax²+bx+c - Factoring ax²+bx+c
- Completing the Square - Completing the Square
- Sum or Difference of Cubes - Sum or Difference of Cubes
- Quadratic Formula - Quadratic Formula
- Graphing Quadratic - Graphing Quadratic
Functions Functions
Skills Map
- Segment Addition Postulate
- Angle Addition Postulate
- Estimating Angle Measures - Shape Classification
- Exterior Angle Theorem - Concave and Convex Shapes
- Parallel, Perpendicular & - Types of Quadrilaterals
Skew - Properties of Shapes
- Transversals
- Angle Relationships

- Cuboids
- Quadrilaterals - Cylinders
- Triangles - Prisms
- Circles - Cones
- Regular Polygons - Pyramids
- Complex Figures - Spheres
- Area Dissection - Composite Solids

- Deductive Reasoning - Similar Figures


- Postulates & Theorems - Congruent Figures
- Completing Proofs - Scale

- Triangle Classification
- Angle Sum Theorem - Pythagorean Theorem
- Triangle Inequality Theorem - Finding Side Lengths
- Centers of Triangles - Finding Angles
- Angle Bisectors - Law of Sines
- Medians - Law of Cosines
- Perpendicular Bisectors - Multi-Step Trigonometry
- Triangle Congruency
Skills Map
- Radius, Diameter & - Circle Properties
Scatterplots
Circumference - Ellipse Properties
Correlation Coefficients
- Arc Length & Central Angle - Parabola
Margin ofProperties
Error
- Circle Properties - Hyperbola Properties
Normal Distribution
- Tangents to Circles - Classifying
T-Test Conic Sections

- Matrix Dimensions - Simplifying Radical


- Adding & Subtracting Expressions
- Scalar Multiplication - Multiplying Radicals
- Matrix Multiplication - Radical Equations
- Determinants - Rationalizing Denominators
- Matrix Inverses

- Intro to i
- Graphing Complex - Identifying Function
Numbers Families
- Operations with Complex - Translating and Reflecting
Numbers - Dilating
- Absolute Value of Complex - Defining Piecewise
Numbers Functions
- Rationalizing Imaginary - Graphing Piecewise
Denominators Functions

- Graphing Exponential
- Graphing, Evaluating, Functions
Solving and Modeling with - Exponential Regression
Polynomial Functions - Exponential Equations
- Graphing, Evaluating, - Exponential Equations with
Solving and Modeling with Logarithms
Power Functions - Converting Between
- Graphing, Evaluating, Exponential Forms and Logs
Solving and Modeling with - Simplifying Logarithms
Radical Functions - Logarithmic Equations
- Logistic Functions
Skills Map
- Simplifying Rational
Expressions
- Graphing Rational Functions - Scatterplots
- Adding & Subtracting - Correlation Coefficients
Rational Expressions - Margin of Error
- Multiplying & Dividing - Normal Distribution
Rational Expressions - T-Test
- Solving Rational Equations

- Amplitude, Period &


Frequency
- Graphing Trig Functions - Sequences & Series
- Inverse Trig Functions - Convergent & Divergent
- Sum & Difference Identities Sequences
- Double & Half Angle - Arithmetic Sequences &
Identities Series
- Radians & Degrees - Geometric Sequences &
- Sketching an Angle Series
- Finding Exact Values

- Vector Addition &


Subtraction
- Sketching Vectors - Limits from Graphs
- Magnitude of Vectors - Limits from Functions
- Unit Vectors - Continuity
- Dot Products of Vectors - Types of Discontinuity
- Angles Between Vectors
- Velocity Vectors

- Relative Extrema - Riemann Sums


- Intervals of Concavity - Indefinite Integrals
- Tangent Lines - Definite Integrals
- Power Rule - Area Under Curve
- Product Rule - Area Between Curves
- Quotient Rule - Integration with
- Chain Rule Substitution
- Trig Functions - Integration of Exponential
- Exponential & Logarithms and Logarithms
- Related Rates - Integration by Parts
- Implicit Differentiation - Volume
- Higher Order Derivatives
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Licenses are non-transferable, meaning they can not be
passed from one teacher to another. No part of this
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entire grade level, school, or district without purchasing
the proper number of licenses. If you are a coach,
principal, or district interested in transferable licenses to
accommodate yearly staff changes, please contact me
for a quote at [email protected]

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uploaded to the internet where it is publicly available in
any form including classroom/personal websites,
network drives or student Prezis (which can be made
private), unless the site is password protected and can
only be accessed by students.

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