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Medical Image Processing Techniques

The document discusses medical image processing and compression techniques. It covers topics like morphological transformations, image reconstruction from projections using tomography, and computed tomography using filtered backprojection and algebraic reconstruction techniques. It also discusses concepts of image coding and compression like redundancy reduction, lossy vs lossless techniques, and basic encoding principles.

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Beatriz Pedro
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0% found this document useful (0 votes)
9 views16 pages

Medical Image Processing Techniques

The document discusses medical image processing and compression techniques. It covers topics like morphological transformations, image reconstruction from projections using tomography, and computed tomography using filtered backprojection and algebraic reconstruction techniques. It also discusses concepts of image coding and compression like redundancy reduction, lossy vs lossless techniques, and basic encoding principles.

Uploaded by

Beatriz Pedro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 16

5/15/24

DEPARTMENT OF PHYSICS

MEDICAL IMAGE PROCESSING


MASTERS DEGREE IN BIOMEDICAL ENGINEERING

Ricardo Vigário
([email protected])

QUICK RECAP
2 Morph and tomography

q Morphological transformations
q Basic operations
q convex hull
q thinning and thickening original

q A couple of applications
q Image reconstruction from projections dilated

q Tomography
q Radon transform eroded

q From projection to tomographic reconstruction


q (filtered) Backprojection

1
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CONVEX HULL
11 Find a convex shape that holds the image

q A is convex if the straight line segment joining any two points in


A lies entirely within A

q Convex hull, H, is the smallest convex


set containing A

q Iterative on Hit-and-Miss:

q With limiting growth

11

THINNING
12

q Still through hit-or-miss transformation

12

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EXPECTED FLOW
3 Image coding / compression

q Image coding and data compression


q Basic considerations
q redundancies and the degree of information loss
q measures of distortion and fidelity
q key concepts
q Direct source coding
q Huffman coding
q Run-length coding
q Arithmetic coding
q Lempel-Ziv-Welch coding
q contour coding
q Transform coding
q Principal Component Analysis (PCA) and Karhunen-Loeve transform
q encoding of transform coefficient
q Interpolative coding
q Predictive coding

GETTING THE IMAGE


4 Reversing the process

q ”Inverse Radon Transform” or the Fourier Slice Theorem


1. Compute 1D FFT of the projection
2. Place them in polar orientation
3. Cartesian regridding
q uniformizes the spatial sampling

4. Perform inverse 2D FFT

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PROBLEM… OVERSAMPLED LOW FREQUENCY


6

q No matter how many projections you make — blurr!

Gonzalez & W oods. “Digital Im age Processing”, Prentice Hall, 2010

Thorsten M . Buzug, Computed Tomography, 2008

FILTERED BACKPROJECTION
7 Filters… always filters

q Remove the centre


q Low frequencies
q Projection artefact

q Remove surrounding
q High frequencies
q Often associated
with noise

Thorsten M . Buzug, Computed Tomography, 2008

3
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NUMBER OF PROJECTIONS AND FILTERING


8 Are they really relevant?

Thorsten M . Buzug, Computed Tomography, 2008

A SET OF LINEAR EQUATIONS


9 Projections as equations

q Each projection may be considered as a linear combination of the


attenuation caused along the ray
q !! are the attenuations
q "" are the projections
or image intensities

Thorsten M . Buzug, Computed Tomography, 2008

q The attenuations are solutions to the linear set of equations

4
5/15/24

ALGEBRAIC RECONSTRUCTION TECHNIQUE


10 No analytic… allows to add prior information

q FBP still the most widespread reconstruction approach


q Some considerations preclude analytic approaches (such as FBP)
q If you have just a few projections
q If projections are not equispaced
q If the X-Ray beam is polychromatic (ie., contains different energies)

q Algebraic methods solve some of those concerns


q May compensate energy heterogeneity
q Solve partial volume issues

q In addition… algebraic methods may be pedagogic J

10

JOINING BOTH
11 … projections as weighted sums of the attenuations

q Taking into consideration partial volume, heterogeneities and


other prior information
q Projections become weighted sums, within the system of equations
q Weights may be given as

q Projections can be related to the Radon

q Where the weight matrix is

Thorsten M . Buzug, Computed Tomography, 2008

11

5
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THE KACSMARZ METHOD


12 Taking a simple example

q If we take a 2 pixel and two projections case

q The iterative method:


q Initialize randomly or with prior
q Project into the first hyperplane
q Then to the other one
q Convergence found by
q maximum number of iterations
Thorsten M . Buzug, Computed Tomography, 2008
q update smaller than a given threshold

q There are other algebraic methods… ART one is just one example

12

ART / KACZMARZ — A COUPLE OF EXAMPLES


13 Phantoms

q Comparing (filtered) Backprojection and ART

13

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AND NOW FOR SOMETHING COMPLETELY DIFFERENT


IMAGE COMPRESSION / ENCODING

14

WHY?
15 Do we really need to do it?

q Moore’s law on computing power and data storage…


q But, how heavy are medical images?

q Many such recordings per day in a hospital


q MRI often collected with multiple sequences
q And various multi-modal studies also performed
q Telemedicine and remote work

15

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ENCODING — BASIC PRINCIPLES


16 Setting some keywords

q Compression quality
q Lossy — visually similar to the original image, but not absolutely the same
q Lossless — exactly the same as the original
q Typically medical image avoids the former… but higher compression
q Possible if there is any form of redundancy, such as
q code — different probabilities of occurrence of all code words
q spatial — neighbouring pixels/voxels tend to be related (high correlation)
q Psychovisual (perceptual, diagnostics,…)

q Measures of similarity and fidelity


q Least-squares single-letter fidelity criterion:

q Or over complete images:

16

BASIC CONCEPTS II
17 … and

q Alphabet
q Predefined set of symbols
q binary → 0, 1
q decimal → 0, … , 9
q Word
q Finite sequence of symbols from alphabet
q Code
q Mapping of words from source alphabet to words of the code alphabet
q Distinct: codes are distinguishable from other
q Uniquely decodable: every word is identifiable when immersed in a sequence
q Optimal: a word is instantaneously decodable and has minimum average length
for a given PDF

17

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5/15/24

DIRECT SOURCE CODING


18 A class of coding strategies

q Real-life sources of images bear


q limitations in dynamic range
q variability within small spatial neighbourhood
q not generate equally likely random, uncorrelated values
q Typically, grey level PDFs are nonuniform
q Efficient image representations may be based on coding
systems tuned to specific properties of the source image
q Direct source coding
q the method is applied directly to pixel values generated by the source
q without processing them by an algorithm to generate different series of
values

18

HUFFMAN CODING
19 First exmple

q Idea: use
q short code words for highly probable values
q longer codes to represent values with lower probabilities of occurrence
q Average code-word length ! that is limited by the zeroth-order
entropy of the source "' and "' + 1
q Flow:
1. Prepare table listing the symbols (grey levels) in the source image, sorted in decreasing
order of the probabilities of their occurrence
2. Combine the last two probabilities — reduce the list of probabilities by one
3. Rearrange, if necessary, the newly generated list
4. Repeat until the list has been reduced to two entries
5. Assign code digits 0 and 1 to the two entries in the final column of probabilities
6. Work backwardly, assigning additional bits of 0 and 1 to the last splits made
7. Repeat until the first column of probabilities is reached & all symbols have code words
assigned

19

9
5/15/24

HOFFMAN — ONE EXAMPLE


22 An eye for an eye

q Rangayyan’s eye example, coded with 3 bits (0 to 7)

16 x 16

distribution

as a loooooong string of values

22

HOFFMAN CODING 1ST STEP


23 Forward…

q "' is 2.65 (

23

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5/15/24

HOFFMAN CODING 2ND STEP


24 Backward…

q Average code-word length is 2.69 (/*+,-., very close to the


optimal limit, given by "'

24

RUN-LENGTH CODING
25 Explore repetitions

q If we need to code the two rows:


q 11111111122222300
q 11112222222222211
q Acknowledge that you have many repetitions of symbols and
represent as
q (1, 8); (2, 5); (3, 1); (0, 2)
q (1, 4); (2, 10); (1, 2)
q Works well with highly correlated images, or when one has
large areas in the image with uniform values
q May encode each value with Huffman as well

25

11
5/15/24

ARITHMETIC CODING
26 Another coding

q Symbols treated as magnitudes


q Shannon — string of symbols as the sum of scaled probabilities
q Unlike Hoffman — each symbol does not have a unique code word with,
at least one bit of length
q Arithmetic coding
q symbols of the source string
given by individual prob., "#
and the cumulative prob., /#
q coding starts from a certain
source string, represented by
a code point 0$ and an
interval 1$
q new symbol is a scaling of
the current symbol, 1$%& = 1$ "# , and the new code point is given as
0$%& = 0$ + /#

26

ARITHMETIC EXAMPLE
29 Back to the eye

q How does string 4 6 5 gets codded?


q Notice the intervals, given from the table

q Initializing with '! = 0 and .! = 1


q '" = '! + .! 1# = 0.66
q ." = .! 4# = 0.13
q 4 = '" , '" + ." = [0.66, 0.79)
q 4, 6 = '" + ." 1$ , '" + ." 1$ + ." 4$ = [0.7783, 0.7887)
!

29

12
5/15/24

ARITHMETIC EXAMPLE
30 Back to the eye

q Compression — encode long strings of symbols

30

LEMPEL-ZIV(-WELCH) CODING
31 Yet another one…

q Universal coding scheme for discrete source


q Even when their probabilities are not known a priori
q May also be used to assess complexity level of a signal / image
q From variable length words to fixed length code words
q Can be seen as a search
q Through a fixed-size
q Variable-content dictionary
q For words that match current string
q (-Welch) is a variation, where new strings are added to the
dictionary whenever they are found from the text

31

13
5/15/24

LEMPEL-ZIV — AN EXAMPLE
33 Back to the eye

q Build a dictionary with symbols 0 to 7


q Add new symbol for a combination
that is has not been seen
q Ex: if we consider string {2, 2} as 8,
the new string {2, 2, 3} can be viewed
as 9, or 83, ie., “3” with prefix “8”

q Idea:
q Start scanning,
q Do not repeat a
“basic” symbol
q Add new symbols
to the dictionary
as they appear

33

CONTOUR CODING
34

q Assumption: contours within an image probably consists of pixels


which have same grey-values
q The complete contour may be represented as
q Starting point of contour
q Sequence of steps — eg., Freeman code
q 0 = right; 1 = up; 2 = left; 3 = down
q The contour’s grey value
q Consistent rule for finding contours is required:
q Left-most-looking rule is a possibility
q Check left pixel, relative to the direction of entry
q If same grey-value, add to contour and proceed
q If not, check pixel ahead, ... etc

34

14
5/15/24

THE EXAMPLE FOR CONTOUR CODING


35 The eye

q Contour starting in [1, 1]


q Grey level: 1
q Freeman code:
0000000003030303022221212233201122122212
q Contour coding:
q 4 + 4 + 3 + 40 ∗ 2 = 91?
q 4 per coordinate; 3 for grey level
q With [5, 8]
q Grey level: 2
q Freeman code:
0330221201

q With [9, 1]
q Grey level: 1
q Freeman code:
03303233121111

35

15

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