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Archer ARC-2S

The document contains an armor diagram and record sheet for an Archer ARC-2S battlemech. It lists the 'mech's weapons, equipment, movement stats, and internal structure. It provides details on the mech, its pilot, and damage tracking.

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Martín Fierro
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0% found this document useful (0 votes)
108 views1 page

Archer ARC-2S

The document contains an armor diagram and record sheet for an Archer ARC-2S battlemech. It lists the 'mech's weapons, equipment, movement stats, and internal structure. It provides details on the mech, its pilot, and damage tracking.

Uploaded by

Martín Fierro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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ARMOR DIAGRAM

He ad ( 9 )
Le ft Tors o Right Tors o
( 24 ) ( 24 )

BATTLEMECH RECORD SHEET


'MECH DATA WARRIOR DATA
Type: Archer ARC-2S Name:
Movement Points: Tonnage: 70
Gunnery Skill: Piloting Skill:
Walking: 4 Tech Base: Inner Sphere
Running: 6 Rules Level: Introductory Hits Taken 1 2 3 4 5 6
Jumping: 0 Role: Missile Boat Consciousness # 3 5 7 10 11 Dead

Weapons & Equipment Inventory (hexes)


Qty Type Loc Ht Dmg Min Sht Med Lng
1 Medium Laser LA 3 5 [DE] — 3 6 9
1 Medium Laser RA 3 5 [DE] — 3 6 9 Ce nte r
Le ft Arm Tors o Right Arm
1 LRM 15 LT 5 1/Msl [M,C,S] 6 7 14 21 ( 22 ) ( 22 )
( 33 )
1 SRM 4 LT 3 2/Msl [M,C,S] — 3 6 9
1 LRM 15 RT 5 1/Msl [M,C,S] 6 7 14 21
1 SRM 4 RT 3 2/Msl [M,C,S] — 3 6 9
2 Medium Laser (R) CT 3 5 [DE] — 3 6 9 Le ft Right
Le g Ce nte r Le g
( 26 ) Tors o ( 26 )
( 10 )

Ammo: (LRM 15) 32, (SRM 4) 50


Quirks: Battle Fists (LA), Battle Fists (RA), Command 'Mech, Stable,
Le ft Right
Ubiquitous (Inner Sphere) Tors o Re ar Tors o Re ar
(6) (6)

BV: 1,393

INTERNAL STRUCTURE DIAGRAM Heat


CRITICAL TABLE He ad Scale
Head Le ft Tors o ( 15 ) Right Tors o ( 15 ) Overflow
Left Arm 1. Life Support Right Arm
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator 30*
3. Lower Arm Actuator 4. Roll Again 3. Lower Arm Actuator
1-3 4. Hand Actuator 5. Sensors 1-3 4. Hand Actuator
29
5. Medium Laser 6. Life Support 5. Medium Laser 28*
6. Roll Again 6. Roll Again Le ft Right 27
Arm Arm 26*
1. Roll Again Center Torso 1. Roll Again
( 11 ) ( 11 )
2. Roll Again 1. Fusion Engine 2. Roll Again 25*
3. Roll Again 2. Fusion Engine 3. Roll Again Ce nte r 24*
4-6 4. Roll Again 3. Fusion Engine
4-6 4. Roll Again Tors o
23*
5. Roll Again 1-3 4. Gyro 5. Roll Again ( 22 )
6. Roll Again 6. Roll Again 22*
5. Gyro Le ft Right
6. Gyro 21
Le g Le g
( 15 ) ( 15 ) 20*
1. Gyro
Left Torso 2. Fusion Engine Right Torso 19*
1. LRM 15 3. Fusion Engine 1. LRM 15 18*
2. LRM 15 4-6 4. Fusion Engine 2. LRM 15 17*
3. LRM 15 3. LRM 15
1-3 4. SRM 4
5.
6.
Medium Laser (R)
Medium Laser (R)
1-3 4. SRM 4
HEAT DATA 16
Heat Sinks: 15*
5. Ammo (LRM 15) 8 5. Ammo (LRM 15) 8 Heat
10
6. Ammo (LRM 15) 8 Engine Hits 6. Ammo (LRM 15) 8 Level* Effects 14*
Gyro Hits 30 Shutdown 13*
1. Ammo (SRM 4) 25 1. Ammo (SRM 4) 25
Sensor Hits 28 Ammo Exp, avoid on 8+
2. Roll Again 2. Roll Again
26 Shutdown, avoid on 10+ 12
3. Roll Again Life Support 3. Roll Again 11
4-6 4-6 25 -5 Movement Points
4. Roll Again 4. Roll Again
24 +4 Modifier to Fire 10*
5. Roll Again 5. Roll Again
23 Ammo Exp, avoid on 6+
6. Roll Again 6. Roll Again 9
22 Shutdown, avoid on 8+
20 -4 Movement Points 8*
19 Ammo Exp, avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire
5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 -3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator
5. Roll Again 5. Roll Again 10 -2 Movement Points 2
Damage Transfer
6. Roll Again 6. Roll Again 8 +1 Modifier to Fire
Diagram 1
5 -1 Movement Points
0

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