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RPG Encounter and Terrain Guide

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Clebinho do pneu
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0% found this document useful (0 votes)
70 views2 pages

RPG Encounter and Terrain Guide

Uploaded by

Clebinho do pneu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Player Characters Explore Die Terrain New Terrain Water Weather Discoveries

1) Nothing 1) Grasslands 1) 1) 1) Unnatural Natural Ruin


2) Nothing 2) Woods 2) 2) 2) None 1) Portal 1) Cave 1) Abbey
3) Nothing 3) Hills 3) Same 3) None 3) 2) Glowing 2) Landmark 2) Tower
4) Omen 4) Mountains 4) 4) 4) 3) Residue 3) Nest 3) Estate
5) Discovery 5) Swamp 5) 5) River 5) Light Precipitation
New 4) Cursed 4) Water 4) Lair
6) Danger 6) Wasteland 6) 6) Lake 6) Heavy Precipitation 5) Burn 5) Resource 5) Burial
6) Mutation 6) Ravine 6) Dungeon

Settlement Evidence Passive


1) 1) Tracks 1) Wounded
2) Village 2) Camp 2) Traveler
3) 3) Bones 3) Merchant
4) Town 4) Tools 4) Camp
5) Outpost 5) Supplies 5) Cleric
6) City 6) Violence 6) Animal
Dangers
Unnatural Hazard Hostile
1) Ghoul 1) Bog
2) Zombie 2) Landslide Encounter
3) Skeleton 3) Sinkhole by Terrain
4) Demon 4) Poison
5) Elemental 5) Resources
6) Wraith 6) Ambush
2d6 & d6 Traveling Enounters
2) A large tree: [1-2] hung with something [3-4]
radiating light or sound [5-6] opens when
Locations approached
3) A mystical glade: [1-2] radiates calm [3-4] causes
1) ___________________________________ sleep [5-6] induces forgetfulness
4) A field of mushrooms: [1-2] that are poisonous
2) ___________________________________ [3-4] that satiate hunger [5-6] that give strength
3) ___________________________________ 5) A man locked in a cage: [1-2] that promises to
help if let out [3-4] that promises treasure if let out
4) ___________________________________ [5-6] that speaks of revenge
6) A procession: [1-2] of refugees [3-4] of soldiers
5) ___________________________________ [5-6] of performers
6)____________________________________ 7) A soldier: [1-2] loots the corpse of another soldier
[3-4] tries to make his donkey proceed [5-6] is
7)____________________________________ fending off hostile monsters
8) A small camp of hunters: [1-2] welcomes you [3-
8)____________________________________ 4] stands and threatens you [5-6] asks for your help
with a problem
9)____________________________________ 9) A patrol of d8 creatures: [1-2] escorts captives [3-
4] argues over an abandoned cart [5-6] harrasses a
10)___________________________________ group of travelers
11)___________________________________ 10) A raucous crowd is gathered: [1-2] shouting for
death [3-4] shouting for forgiveness [5-6] shouting in
12)___________________________________ disbelief
11) A pilgrim tells tale of: [1-2] giants in the east
NPCs [3-4] war in the south [5-6] a discovered ruin in the
north
1) ___________________________________ 12) A scarred woman: [1-2] offers to trade food for a
weapon [3-4] speaks of a wizard in a tower [5-6]
2) ___________________________________ roasts a monster over a fire
3) ___________________________________
Settlements
4) ___________________________________ Quality
Omen Discovery Danger Reaction Oracle Degree Available Concerns
5) ___________________________________ 1) Worn 1) Accomodation 1) Cult
1) Sky 1) Unnatural Feature 1) Unnatural Entity 1) Helpful 1) No, and 1) Bad/ 2) Poor
2) Weather 2) Natural Feature 2) 2) Curious 2) No 2) 2) Gear 2) Monster
6)____________________________________ Small 3) Quiet 3) Healing 3) Sorceror
3) Animal 3) Ruin 3) Hazard 3) Indifferent 3) No, but 3) 4) Desperate
7)____________________________________ 4) Fire 4) Settlement 4) 4) Wary 4) Yes, but 4) 4) Magic 4) Bandits
Good/ 5) Wealthy 5) Goods 5) Soldiers
5) Voice 5) Evidence 5) Hostile 5) Rude 5) Yes 5) Large 6) Fearful
8)____________________________________ 6) NPC 6) Passive 6) 6) Hostile 6) Yes, and 6) 6) Guild 6) Blight
Encounter by Terrain (S) = small (L) = large Descriptions
Notes / Threads / Quests
1) High 1) Shadowy 1) Wide
Grasslands Woods Hills 2) Remote 2) Grim 2) Empty
1) Human 1) Human 1) Human 3) Small 3) Blocked 3) Narrow
2) Human 2) Animal 2) Animal 4) Exposed 4) Ancient 4) Foul
3) Animal 3) Humnd. 3) Humnd. 5) Dark 5) Perilous 5) Dead
4) Animal 4) Humnd. 4) Monster (S) 6) Rough 6) Big 6) Barren
5) Humnd. 5) Monster (S) 5) Monster (L)
6) Monster (S) 6) Monster (L) 6) Monster (L)
Characters
Mountains Swamps Wastelands Race Type Financial
1) Human 1) Human 1) Human 1) Human 1) Magic User 1) Very Poor
2) Animal 2) Animal 2) Humnd. 2) Elf 2) Adventurer 2) Poor
3) Humnd. 3) Humnd. 3) Humnd. 3) Dwarf 3) Merchant 3) Modest
4) Humnd. 4) Unnatural 4) Unnatural 4) Halfling 4) Soldier 4) Modest
5) Monster (L) 5) Unnatural 5) Monster (S) 5) Gnome 5) Noble 5) Rich
6) Monster (L) 6) Monster (S) 6) Monster (L) 6) Human 6) Commoner 6) Very Rich
1) NPC Traits 1 Traits 2 Traits 3
2) Common: HD(1)|AC/ATK(10)|Dmg(1) 1) Scarred 1) Cruel 1) Plain
Human 2) Stutters 2) Humble 2) Stubborn
3) Bandit: HD(1)|AC/ATK(11)|Dmg(d6) 3) Tattooed 3) Heroic 3) Sarcastic
4) Soldier: HD(2)|AC/ATK(12)|Dmg(d6) 4) Dirty 4) Daring 4) Scared
5) Berserker: HD(3)|AC/ATK(13)|Dmg(d8) Quests - roll d6 to determine which direction & d4 to determine how far away 5) Florid 5) Friendly 5) Shy
6) Haughty 6) Greedy 6) Paranoid
6) Mage: HD(2)|AC/ATK(12)|Dmg(d4) Spell(d6) 1. Attack, Kill, Destroy 2. Find, Recover 3. Steal, Capture
1) Powerful person 1) A way to another world 1) Enemy Motivation Interests Methods
1) Beetle: HD(2)|AC/ATK(12)|Dmg(d4) 2) Organization 2) Individual 2) Magical energy 1) Crime 1) Treasure 1) Wit
2) Centipede: HD(2)|AC/ATK(12)|Dmg(d6) 3) Culture 3) Hidden location 3) Knowledge 2) Revenge 2) Art 2) Charm
3) Bear: HD(4)|AC/ATK(14)|Dmg(d6,d6) 4) Artifact 4) Artifact 4) Powerful creature
Animal

3) Adventure 3) Music 3) Violence


5) Old god 5) Treasure 5) Document 4) Wealth 4) Politics 4) Money
4) Rat: HD(1)|AC/ATK(11)|Dmg(d4) 6) Location 6) Magical location 6) Message/Messenger 5) Power 5) Archaeology 5) Blackmail
5) Lizard: HD(2)|AC/ATK(12)|Dmg(d6) 6) Escape 6) Gambling 6) Sabotage
6) Hawk: HD(1)|AC/ATK(11)|Dmg(d6) 4. Deliver 5. Explore, Discover 6. Survive, Escape
1) NPC 1) Item 1) Enemy weakness 1) Cruel tyrant Female Names Female Names Female Names
2) Prisoner 2) Rare resource 2) Prison 1) Fiona 1) Jean 1) Vornith
2) Gnoll: HD(2)|AC/ATK(12)|Dmg(d6) 3) Message 3) A new path 3) Hunters 2) Isolde 2) Samantha 2) Trilt
Humanoid

3) Kobold: HD(2)|AC/ATK(12)|Dmg(d6) 4) Artifact 4) Temple 4) Cult 3) Kate 3) Tera 3) Ristal


4) Giant: HD(5)|AC/ATK(15)|Dmg(d10) 5) Merchant 5) Truth about a plot 5) Large creature 4) Evelyn 4) Olivia 4) Wirth
6) Creature 6) New region 6) A battle 5) Ronda 5) Elke 5) Nus
5) Troll: HD(4)|AC/ATK(14)|Dmg(d8) 6) Rebecca 6) Francis 6) Zeena
6) Orc: HD(4)|AC/ATK(14)|Dmg(d6) Mundane Items

1) Ooze: HD(1)|AC/ATK(19)|Dmg(d4)
11) Candle 21) Waterskin 31) Deck of cards 41) Necklace 51) Comb 61) Dried fruit Male Names Male Names Male Names
12) Tin of wax 22) Marbles 32) Playing dice 42) Rabbit foot 52) Torch 62) Healing herbs
Monster (S)

1) Francis 1) Storn 1) Razz


2) Ogre: HD(3)|AC/ATK(13)|Dmg(d8) 13) Hammer 23) Fine cloak 33) Handsaw 43) Red ribbon 53) Belt 63) Antidote vial 2) Drake 2) Rildor 2) Drint
3) Harpy: HD(3)|AC/ATK(13)|Dmg(d6) 14) Lockpicks 24) Poetry 34) Earring 44) Ring 54) Warm Hat 64) Quiver/arrows 3) Morton 3) Duncan 3) Rusk
15) Pocketknife 25) Ink pot 35) Needle 45) Spear tip 55) Fishing rod 65) Flint & steel 4) Garth 4) Grindor 4) Greeteg
4) Wererat: HD(2)|AC/ATK(12)|Dmg(d4) 16) Ball of yarn 26) Pot of grease 36) Sack of nails 46) Fruit bread 56) Parchment 66) Magni-Glass 5) Richard 5) Rudolph 5) Vlesk
5) Stirge: HD(2)|AC/ATK(12)|Dmg(d6) 6) Aldred 6) Bainard 6) Zabian
Special Items
6) Werewolf: HD(4)|AC/ATK(14)|Dmg(d6)
11) Orb 21) Dart 31) Elixir 41) Staff 51) Ink 61) Book Settlements
1) Gargoyle: HD(4)|AC/ATK(14)|Dmg(d8)
Monster (L)

12) Ring 22) Leather 32) Shard 42) Compass 52) Bracelet 62) Dagger
2) Manticore: HD(4)|AC/ATK(14)|Dmg(d6) 13) Carpet 23) Playing cards 33) Bag 43) Pouch 53) Earrings 63) Dust
Prefix - Prefix - Prefix -
1) Storm 1) Bright 1) Grey
3) Hydra: HD(5)|AC/ATK(15)|Dmg(d4, d4, d4) 14) Boots 24) Twine 34) Lute 44) Ring 54) Feather 64) Gloves 2) Rock 2) Thorn 2) Great
4) Construct: HD(4)|AC/ATK(14)|Dmg(d6) 15) Sword 25) Cloak 35) Flute 45) Cup 55) Amulet 65) Gem 3) Clouded 3) Hill 3) Little
16) Helmet 26) Shield 36) Wand 46) Arrow 56) Mask 66) Animal 4) Mourn 4) Frost 4) Black
5) Death Knight: HD(3)|AC/ATK(13)|Dmg(d6) 5) New 5) Fort 5) White
6) Dragon: HD(6)|AC/ATK(16)|Dmg(d8,d8) Magical Item Effects 6) High 6) Low 6) Stone
1) Ghoul: HD(2)|AC/ATK(12)|Dmg(d6) 11) +1 21) Speed 31) Locating 41) Opening 51) Shrinking 61) Hole - Suffix - Suffix - Suffix
2) Zombie: HD(1)|AC/ATK(11)|Dmg(d6) 12) +1 22) Light 32) Holding 42) Fire 52) Appearance 62) Life 1) ville 1) bridge 1) mount
Unnatural

13) +2 23) Levitation 33) Eating 43) Ice 53) Endless 63) Power 2) moor 2) brook 2) plane
3) Skeleton: HD(1)|AC/ATK(11)|Dmg(d6) 14) +0 24) Perception 34) Devouring 44) Piercing 54) Water 64) Weight 3) haven 3) stead 3) mire
4) Demon: HD(3)|AC/ATK(13)|Dmg(d6) 15) -1 25) Strength 35) Charming 45) Sleep 55) Wisdom 65) Gravity 4) fall(s) 4) wick 4) wood(s)
5) Elemental: HD(4)|AC/ATK(14)|Dmg(d6) 16) -1 26) Shielding 36) Poison 46) Blending 56) Health 66) Animal 5) field 5) valley 5) ridge
6) ton 6) river 6) mound
6) Wraith: HD(4)|AC/ATK(14)|Dmg(d4,d4) Created by Perplexing Ruins. 2022. Quest template and words borrowed from Diogo Nogueira.

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