AMPLISOFT TECHNOLOGY
COURSE OUTLINE FOR MOBILE APP DEVELOPMENT USING DART AND FLUTTER:
Course Title: Mobile App Development with Dart and Flutter
Module 1: Introduction to Mobile App Development
1.1 Overview of Mobile Development
- Native vs. Cross-Platform
- Introduction to Flutter
1.2 Setting Up the Development Environment
- Installing Dart SDK
- Installing Flutter SDK
- Setting up an IDE (Visual Studio Code/Android Studio)
Module 2: Dart Programming Language
-2.1 Basics of Dart
- Variables and Data Types
- Control Structures (if, switch, loops)
- 2.2 Functions and Collections
- Defining Functions
- Lists, Sets, and Maps
- 2.3 Object-Oriented Programming in Dart
- Classes and Objects
- Inheritance and Mixins
- Interfaces and Abstract Classes
Module 3: Flutter Fundamentals
- 3.1 Understanding Flutter Architecture
- Widgets, BuildContext, and the Widget Tree
- 3.2 Flutter Layouts
- Using Common Layout Widgets (Container, Row, Column, Stack)
- Responsive Design with MediaQuery
- 3.3 State Management Basics
- Stateful vs Stateless Widgets
- Managing State with setState()
Module 4: Building User Interfaces
- 4.1 Material Design and Cupertino Widgets
- Implementing Material Design Widgets
- Using Cupertino Widgets for iOS
- 4.2 Navigation and Routing
- Setting up Routes
- Passing Data Between Screens
- 4.3 Forms and User Input
- Text Fields, Checkboxes, and Radio Buttons
- Validating Forms
Module 5: Advanced Flutter Concepts
- 5.1 State Management Techniques
- Provider Package
- Riverpod and BLoC Pattern
- 5.2 Working with APIs
- Making HTTP Requests
- Parsing JSON Data
- 5.3 Local Storage Options
- Shared Preferences
- Using SQLite with sqflite
Module 6: Flutter Animations and Graphics
- 6.1 Introduction to Animations
- Implicit vs Explicit Animations
- 6.2 Building Custom Animations
- AnimationController and Tween
- 6.3 Using Flutter’s Painting and Graphics
- Custom Painters and Drawing
Module 7: Testing and Debugging
- 7.1 Unit Testing and Widget Testing
- Writing Tests with Flutter Test Framework
- 7.2 Debugging Techniques
- Using DevTools
- Common Debugging Practices
Module 8: Deploying and Publishing Your App
- 8.1 Preparing for Release
- Building APKs and App Bundles
- Configuring App Icons and Splash Screens
- 8.2 Publishing to App Stores
- Google Play Store
- Apple App Store
Module 9: Final Project
- 9.1 Project Planning and Design
- Choosing a Project Idea
- Designing the UI/UX
- 9.2 Development and Presentation
- Developing the App
- Presenting the App to the Class