Midterm Review
Midterm Review
1. WHAT IS MARKETING
Marketing is the process of planning and managing goods, services, ideas to meet
consumers’ needs AND organizational objectives. It includes the development of
products and the pricing, distribution, and promotion designed to make a profit
and generate revenue (or support) for an organization.
Demand creation
2. THE ROLE OF MARKETING
- Ultimate objectives are to drive profit for company, or to generate revenue
and support fund program if working in the nonprofit sector.
- Elements: promotion, product, price and place
- Intertwined with both external and internal stakeholders.
- Principle: meeting customer needs and provide customer value
Focusing on Consumer Needs and Wants
A need occurs when a person feels deprived of necessities such as food, clothing,
and shelter.
A want is a need that is shaped by a person's knowledge, culture, and
personality.
- Research its customers to understand what they need and want, and the
force that shaped it.
- They sometimes do not know what they want or be able to describe it →
marketers might ask the wrong questions
- Target market: the specific group (or segment) of existing and potential
consumers to which marketers direct their marketing efforts.
- Marketers ensure marketing mix appeals to characteristics or the target
market.
Coordinating the Marketing Mix
- Digital technology has changed consumer behaviour, with most people use
smartphones and tablets
- Wireless services have become an integral part of Canadians’ lives with ⅓ Canadian
households rely on wireless services.
- Digital technology changed the path-to-purchase and drives consumers with info,
connection and purchases
Content Marketing
- publish blogs, investing in resources to produce unique content and paying for
content-related ads.
Mobile Marketing
-
In 2016, Canada has 36.2 million people with the population over the age of 65 (5.9
million) outnumbers children under 14 (5.8 million)
- Marketers take note of demographic changes and determine the needs of aging
market.=> hospital, health care, medicines, etc.
Diverse Generations: Main generational groups: baby boomers, generation X, generation
Y (millennials), generation Z
🧓Baby boomers (1946 - 1965):
+ The concept of aging but still interested in health and active self- image (act and feel
younger), well educated and culturally diverse. Known to be brand loyal customers
+ Lifestyle: have more leisure time, have to deal with health issues over time,
increasingly use digital tech to communicate and research (slower pace)
🧔♂️Generation X (1966 - 1980):
+ Most have children, employed, and are highly educated
+ Knowledgeable consumers, experimental with technology, like to use the same brand
rather than try new ones.
+ Remain royal once relationship is bonded → becoming a key influence in the market.
👩🏻🦰Generation Y or millennials (1981 - 2000):
+ Mostly children of baby boomers, is expected to become as influential as their baby
boom parents.
+ Are highly influenced by internet technology with technical products are key.
👧🏻Generation Z (2001 and above):
+ Frugal and do not buy premium brand, comparison-shop and actively critique online.
+ Less patience and expecting immediate gratification (used to social media and
technology)
For each generation, marketers need to develop distinct marketing programs,
products, and services.
Big-City Growth
Boosted by immigration, big cities continue to grow faster that rural areas (western canada
growing more rapidly)
Concentrate in Ontario and Quebec, ⅔ close to the border, 35.5% in Toronto, Vancouver,
Montreal
Ethnic Diversity
Create an interesting array of opportunities for marketers → potential impact of
multicultural marketing strategies
World Markets
-In Canada, dominant household structure is the one-person household, not couples
with children
SOCIO-CULTURAL FORCES
- Cultural values, ideas, and attitudes, as well as society’s morals and beliefs
- Tend to be gradual, sometimes very subtle.
- Marketers monitor changes in order to capitalize on new opportunities with their
marketing program.
Device Connectivity
Social Media
- Allow consumers to express their opinions about products, conduct research, and
contact directly with companies
- Build relationships with customers TV and Video Viewing
TV and Video Viewing:
- Cord cutters are people who decide to cancel cable or satellite TV and focus on
online viewing.
- The ability of streaming services to provide entire seasons for viewing on demand is
promoting a new form of viewing, binge watching
Attitude and Roles of Men and Women
-
There are changes in terms of attitudes and roles of men and women in the
marketplace
Large aging environment → consumer interest in maintaining and improving health
including healthy eating, exercise, holistic lifestyle. Usually influential for baby boomers.
ECONOMIC FORCES
TECHNOLOGICAL FORCES
COMPETITIVE FORCES
- Alternate products that can satisfied a specific marker’s need → determine product’s
main competitor
- Large organization → purchase data from other companies; small organization →
reduce expenditure, info obtained from salesperson, suppliers, customers, retailers
- Direct competitor → any changes will be noted and detailed analyze
- Indirect competitor → same buying dollar but in slightly different category → should
not ignore
- Should have a clear understanding of the competitive nature in the industry and
factor into the environmental scan.
- Perfect competition: many sellers with nearly identical products but little
differentiation (vegetables, grains,...)
REGULATORY FORCES
- Set objectives
- Analyze external trends
Step 3: Brainstorm, evaluate, and implement ideas to meet objectives
- Brainstorm
- Evaluate and implement alternatives
Chapter 3
3. CONSUMER PURCHASE DECISION PROCESS
- Five stages: problem recognition, information search, evaluation of alternatives,
purchase decision, post-purchase behaviour
- Process based on the complexity of the decision
Problem recognition: perceiving a need
- Initial step, occurs when people realize the difference between purchasing
something is big enough to do sthg abt it (a problem could be solve by buying, etc…)
Information search: seeking value
- Internal search (frequently purchased product): recall experiences with previous
products, brands
- External search: gathering info from outside (other acquaintances, internet, etc…)
Evaluation of alternatives: assessing value
- Information-search stage: clarifies problem by suggest criteria, points to consider,
- Evaluation criteria: objective attributes of the brand, subjective ones to compare
differences
- Evoke set: group of brands that consumer consider acceptable
Purchase decision: buying value
- Three choices: chosen brand, whom to buy, when to buy
- Consumer considers different factors such as environment, benefits, persuasiveness,
sale, etc…
- Technology: accelerate the process in gathering info, evaluating alternatives, etc…
Effects of Mobile Technology on Purchase Behaviour
- Allow purchase decision to evolve by making info-search and decision stage easier
- Helps empower consumers
Post-purchase behaviour: value in consumption or use
- Company’s sensitivity to customer’s experience → affects value of customer
perceives after purchase
- Satisfaction and dissatisfaction → affects consumer communication and re- purchase
behave
- Mobile tech → spread complaints wider
- Consumer normally faced with >2 attractive alternative → important to address
consumer feeling as it impacts satisfaction and loyalty → firms use ads or follow-up to
assure buyers
Involvement and problem-solving variations
- Level of involvement of the consumer in a purchase depends on the personal, social,
economic consequences of that purchase → might skip, minimize or do more if the product
is high-involvement (computer, etc…)
-High-involvement product: expensive, bought infrequently, could reflect one’s social image
→ consumers engage extensive research, consider other choices,..
- Marketers must understand info gathering and evaluation process of consumer
Routine Problem-Solving
-Low priced, frequently purchased → spend little time to seek external into and evaluate
alternatives
- Marketers create brand relationship with the consumer → maintain habitual buying
habit
Limited Problem-Solving
- Low consumer involvement but significant perceived differences among brands
- Not because of dissatisfaction, but a desire to try sthg new → moderate amount of
time evaluating, rely on past experience rather than external info
- Marketers should focus on getting customer to shift to “routine” by running ads and
dominating shelf space of the benefits
Extended Problem-Solving
-All 5 stages of decision process is used + effort on external info + identifying and
evaluating alternatives
-High-involvement purchase: houses, automobiles, financial investments
Consumer purchase decision process influencers
- Marketing mix influences consumer purchase decision process
Situational influences on consumer decisions
- 5 situational influences have impact in decision process: purchase task, social
surroundings, physical surroundings, temporal effects, antecedent states
1. Purchase task: Reason engaging in the decision. Info searching and evaluation
alternatives might be differ depend on purpose
2. Social surroundings: People presenting around when purchase deciding→ affect what is
purchased
3. Physical surroundings: Decor, music, crowding in retail store may alter how decisions
are made
4. Temporal effects: time of day, amount of time available, etc… influence.
5. Antecedent states: mood or amount cash on hand → influence purchase behaviour and
choice
When hungry (a drive), a customer sees a cue (a billboard), takes action (buys a hamburger),
and receives a reward (it tastes great!).
Stimulus generalization occurs when a response that has been associated with one stimulus
occurs for another stimulus that is similar is some way. (Customers familiar with one product
will often transfer their feelings to others that seem similar)
Stimulus discrimination refers to the ability to perceive differences among similar products.
Customers may do this easily with some groups of products, such as automobiles.
Cognitive Learning
Customers also learn without direct experience—through thinking, reasoning, and mental
problem solving.
Brand Loyalty
which is a favourable attitude toward and consistent purchase of a single brand over
time.
Values, Beliefs, and Attitudes
Attitude formation
An attitude is a “learned predisposition to respond to an object or class of objects
in a consistently favourable or unfavourable way, which we develop in the process
of growing up.
Beliefs are perceptions about how different attributes of a product or brand
perform. Beliefs are based on personal experience, advertising, and discussions
with other people.
Attitude change
1, Changing beliefs about the extent to which a brand has certain attributes.
2, Changing the perceived importance of attributes.
3, Adding new attributes to the product.
Lifestyle:
how people spend their time and resources (activities), what they consider
important in their environment (interests), and how they think of themselves and
the world around them (opinions).
The analysis of customer lifestyles, called psychographics, has produced many
insights into customer behaviour.
Socio-cultural Influences on Customer Behaviour
Personal Influence
Opinion Leadership: Individual who have social influence over others
Word of Mouth: People influencing each other during conversations
Reference group: a group of people who influence a person’s attitudes, values,
and behaviours.
Membership group: A group to which a person actually belongs, easily
identifiable, targeted by firm
Aspirational group: One that a person wishes to be a member of or wishes
to be identified with.
Dissociative group: One that person wishes to maintain a distance from
because of differences in values or bahaviours.
Family Influence:
Consumer Socialization: The process by which people acquire the skills,
knowledge, and attitudes necessary to function as customer
Family Life Cycle: describes the distinct phases that a family progresses
through from formation to retirement, each phase bringing with it
identifiable purchasing behaviours.
Family Decision-Making: Spouse dominant: One spouse has more
influence on the purchase decision. Joint decision-making is common for
cars, house,..
Five roles exist: information gatherer, influencer, decision maker, purchaser,
and user.
Culture and Subculture
Culture: A set of values, ideas, and attitudes that are learned and shared among
the members of a group.
Subcultures: Subgroups within a larger culture that have unique values, ideas,
and attitudes.
Global Cultural Diversity
cross-cultural analysis: Study of similarities and differences among consumers in
two or more societies.
Value: A society’s values represent socially preferable modes of conduct or states
of existence that tend to persist over time.
Custom: Norms and expectations about the way people do things in a specific
country or culture.
Cultural Symbols: Objects, ideas, or processes that represent a particular group
of people or society.
Language: know not only the basics of the native tongues of countries in which
they market their products and services but also the subtleties and unique
expressions of the language.
Back translation: Retranslating a word or phrase back into the original language
by a different interpreter to catch errors.
Chapter 15;
- Limited Resources available, develop strategies to focus and direct the resources it has to
achieve its goals.
- Strategy: Long-term course of action designed to deliver a unique customer experience
while achieving to goal. After that, develop a marketing plan
The Business
What business are we in? Who are our customers? What offerings should we provide to
give these customers value?
One guideline in defining the company’s business is to try to understand the people
served by the organization and the value they receive.
The Mission:
Goals
Goals or objectives take an organization’s mission and translate it into targeted levels of
performance to be achieved within a specific time frame.
Determining which products will be directed toward which customers based on maket
segmentation, considering prospective buyers in terms of group, segments which have
common needs and will respond similarly to a marketing program,
- Set market and product goals: listening to what is important to customers
- select target markets:
- determine competitive advantages: those characteristics of a product or service that
make it superior to competing substitutes.
- position the product: attractive in-store setting, staff, delivery service.
Implementation Phase:
Implementing the marketing program that emerge from the planning phases
Obtaining Resources:
Growth require investment, should determine best option fro growth and how they
should be funded
Designing the Marketing Organization
Developing Schedule:
Effective implementation requires developing appropriate schedules and determining
specific deadlines for the creation and execution of marketing activities.
Executing the Marketing Program
A marketing strategy is how a marketing goal is to be achie
characterized by a specified target market and a marketing program to reach it.