Chapter Three
Part-2
AASTU,SOFTWARE ENGINEERING DEPARTMENT
TAMERU H.
Interrupts
Mechanism by which other modules (e.g. I/O) may
interrupt normal sequence of processing
Program
e.g. overflow, division by zero
Timer
Generated by internal processor timer
Used in pre-emptive multi-tasking
I/O
from I/O controller
Hardware failure
e.g. memory parity error
Program Flow Control
Interrupt Cycle
Added to instruction cycle
Processor checks for interrupt
Indicated by an interrupt signal
If no interrupt, fetch next instruction
If interrupt pending:
Suspend execution of current program
Save context
Set PC to start address of interrupt handler routine
Process interrupt
Restore context and continue interrupted program
Transfer of Control via Interrupts
Instruction Cycle with Interrupts
Program Flow Control
Program Timing Short I/O Wait
Program Flow Control
Program Timing
Long I/O Wait
Instruction Cycle (with Interrupts) - State
Diagram
Multiple Interrupts
Disable interrupts
Processor will ignore further interrupts whilst processing one
interrupt
Interrupts remain pending and are checked after first interrupt
has been processed
Interrupts handled in sequence as they occur
Define priorities
Low priority interrupts can be interrupted by higher priority
interrupts
When higher priority interrupt has been processed, processor
returns to previous interrupt
Multiple Interrupts - Sequential
Multiple Interrupts – Nested
Time Sequence of Multiple Interrupts
(Interrupt
service
routine)
Connecting
All the units must be connected
Different type of connection for different type of unit
Memory
Input/Output
CPU
PCI Express bus card slots (from top to bottom: x4, x16, x1 and x16), compared
to a traditional 32-bit PCI bus card slot (bottom). (PCI = Peripheral Component
Interconnect)
Computer Modules
Memory Connection
Receives and sends data
Receives addresses (of locations)
Receives control signals
Read
Write
Timing
Computer Modules
Input/Output Connection(1)
Similar to memory from computer’s viewpoint
Output
Receive data from computer
Send data to peripheral
Input
Receive data from peripheral
Send data to computer
Input/Output Connection(2)
Receive control signals from computer
Send control signals to peripherals
e.g. spin disk
Receive addresses from computer
e.g. port number to identify peripheral
Send interrupt signals (control)
Computer Modules
CPU Connection
Reads instruction and data
Writes out data (after processing)
Sends control signals to other units
Receives (& acts on) interrupts
Buses
There are a number of possible interconnection
systems
Single and multiple BUS structures are most
common
e.g. Control/Address/Data bus (PC)
e.g. Unibus (DEC-PDP)
What is a Bus?
A communication pathway connecting two or more
devices
Usually broadcast
Often grouped
A number of channels in one bus
e.g. 32 bit data bus is 32 separate single bit channels
Power lines may not be shown
Bus Interconnection Scheme
Data Bus
Carries data
Remember that there is no difference between “data” and
“instruction” at this level
Width is a key determinant of performance
8, 16, 32, 64 bit
Address bus
Identify the source or destination of data
e.g. CPU needs to read an instruction (data) from a
given location in memory
Bus width determines maximum memory capacity of
system
e.g. 8080 has 16 bit address bus giving 64k address space
2 16 = 2 10 X 2 6
= 2 6 X 2 10
= 64 k
Control Bus
Control and timing information
Memory read/write signal
Interrupt request
Clock signals
Bus Interconnection Scheme
Big and Yellow?
What do buses look like?
Parallel lines on circuit boards
Ribbon cables
Strip connectors on mother boards
e.g. PCI
Sets of wires
Bus
Physical Realization of Bus Architecture
Single Bus Problems
Lots of devices on one bus leads to:
Propagation delays
Long data paths mean that co-ordination of bus use can adversely
affect performance
If aggregate data transfer approaches bus capacity
Most systems use multiple buses to overcome these
problems
Traditional (ISA – Industry Standard Architecture )
(with cache)
High Performance Bus
Bus Types
Dedicated
Separate data & address lines
Multiplexed
Shared lines
Address valid or data valid control line
Advantage - fewer lines
Disadvantages
More complex control
Ultimate performance
Reading Assignment
Bus Arbitration
Quiz
Define A system Bus and discuss types
of Buses? (10%)
Timing
Co-ordination of events on bus
Synchronous
Events determined by clock signals
Control Bus includes clock line
A single 1-0 is a bus cycle
All devices can read clock line
Usually sync on leading edge
Usually a single cycle for an event
Synchronous Timing Diagram
Asynchronous Timing – Read Diagram
Asynchronous Timing – Write Diagram
NEXT LECTURE
Chapter Four: Cache Memory