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Message 3

kk

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0% found this document useful (0 votes)
39 views8 pages

Message 3

kk

Uploaded by

jakubspanik56
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 8

# !!THIS FILE IS WRITTEN IN THE HOCON FORMAT!!

# The hocon format is very similar to JSON, but it has some extra features.
# You can find more information about the format on the sponge wiki:
# https://docs.spongepowered.org/stable/en/server/getting-started/configuration/
hocon.html
#
-----------------------------------------------------------------------------------
-----
# LibreLogin Messages
#
-----------------------------------------------------------------------------------
-----
# This file contains all of the messages used by the plugin, you are welcome to fit
it to your needs.
# The messages can be written both in the legacy format and in the MiniMessage
format. For example, the following message is completely valid: <bold>&aReloaded!
</bold>
# You can find more information about LibreLogin on the github page:
# https://github.com/kyngs/LibreLogin

# This actionbar is displayed when the player is prompted to login. Make sure that
you have use-action-bar set to true in the configuration.
action-bar-login="&e/login &b<password>"
# This actionbar is displayed when the player is prompted to register. Make sure
that you have use-action-bar set to true in the configuration.
action-bar-register="&e/register &b<password> <password>"
# This section contains autocompletes for commands. It is pretty large, so most
people leave the defaults.
# !!DO NOT TRANSLATE @players!! It is used to hint out all players online.
autocomplete {
# This hint is displayed when the player starts typing the /2fa-confirm
command.
"2fa-confirm"=code
# This hint is displayed when the player starts typing the /changepassword
command.
change-password="oldPassword newPassword"
# This hint is displayed when the player starts typing the
/confirmpasswordreset command.
confirm-password-reset="code newPassword newPassword"
# This hint is displayed when the player starts typing the /librelogin email
test command.
email-test=address
# This hint is displayed when the player starts typing the /login command.
login=password
# This hint is displayed when the player starts typing the /premium command.
premium=password
# This hint is displayed when the player starts typing the /register command.
register="password password"
# This hint is displayed when the player starts typing the /resetpassword
command.
reset-password=""
# This hint is displayed when the player starts typing the /setemail command.
set-email="address password"
# This hint is displayed when the player starts typing the /librelogin user
2fa-off command.
user-2fa-off="@players"
# This hint is displayed when the player starts typing the /librelogin user
alts command.
user-alts="@players"
# This hint is displayed when the player starts typing the /librelogin user
cracked command.
user-cracked="@players"
# This hint is displayed when the player starts typing the /librelogin user
delete command.
user-delete="@players"
# This hint is displayed when the player starts typing the /librelogin user
emailoff command.
user-email-off="@players"
# This hint is displayed when the player starts typing the /librelogin user
info command.
user-info="@players"
# This hint is displayed when the player starts typing the /librelogin user
login command.
user-login="@players"
# This hint is displayed when the player starts typing the /librelogin user
migrate command.
user-migrate="@players newName"
# This hint is displayed when the player starts typing the /librelogin user
pass-change command.
user-pass-change="@players newPassword"
# This hint is displayed when the player starts typing the /librelogin user
premium command.
user-premium="@players"
# This hint is displayed when the player starts typing the /librelogin user
register command.
user-register="@players password"
# This hint is displayed when the player starts typing the /librelogin user
setemail command.
user-set-email="@players email"
# This hint is displayed when the player starts typing the /librelogin user
unregister command.
user-unregister="@players"
# This hint is displayed when the player starts typing the /verifyemail
command.
verify-email=code
}
# This email is sent to the player when they request to reset their password. You
can insert any HTML code into this message.
email-password-reset-content="Hello %name%!<br>\nYou (from IP %ip%) have requested
to reset your password on %server%.<br>\nIf you did not request this, please ignore
this email.<br>\nTo confirm this action, please <b>run the following command in-
game: </b><br>\n<b><code><h1>/confirmpasswordreset %code%</h1></code></b><br>\n"
# This is the subject of the email sent to the player when they request to reset
their password.
email-password-reset-subject="Reset your password on %server%"
# This email is sent to the player when they request to add a recovery email. You
can insert any HTML code into this message.
email-verification-content="Hello %name%!<br>\nYou have requested to add a recovery
email on %server%.<br>\nIf you did not request this, please ignore this email.<br>\
nTo confirm this action, please <b>run the following command in-game: </b><br>\
n<b><code><h1>/verifyemail %code%</h1></code></b><br>\n"
# This is the subject of the email sent to the player when they request to add a
recovery email.
email-verification-subject="Verify your email on %server%"
# This message is displayed when the player tries to authorize again.
error-already-authorized="You are already authorized!"
# This message is displayed when the player tries to register again.
error-already-registered="You are already registered!"
# This message is displayed when the configuration file is corrupted.
error-corrupted-configuration="Configuration is corrupted, old one is going to be
kept. Cause: %cause%"
# This message is displayed when the messages.conf file is corrupted.
error-corrupted-messages="Messages are corrupted, old ones are going to be kept.
Cause: %cause%"
# This message is displayed when the player tries to register with a password that
is too short or forbidden.
error-forbidden-password="The password is too short and/or is not allowed!"
# This message is displayed when the player is executing a command, but they are
coming from Floodgate.
error-from-floodgate="You can't use this command from Floodgate!"
# This message is displayed when the player uses a command with invalid syntax.
error-invalid-syntax="Usage: <c2>{command}</c2> <c3>{syntax}</c3>"
# This message is displayed when the player tries to send a mail, but it fails to
send.
error-mail-not-sent="Failed to send email, perhaps you typed your address wrong? If
you are sure that you typed it correctly, please contact an administrator."
# This message is displayed when the player tries to send mail too fast.
error-mail-throttle="You are sending emails too fast! Please wait a bit."
# This message is displayed when the player tries to run /premiumconfirm, before
running /premium.
error-no-confirm="Please use /premium <password> first!"
# This message is displayed when the player tries to recover their password, but
they don't have a recovery email set.
error-no-email="You don't have a recovery email set!"
# This message is displayed when the player tries to run /mailconfirm, before
running /mail.
error-no-mail-confirm="Please use /setemail <email> <password> first!"
# This message is displayed when the player tries to change password without having
one.
error-no-password="You don't have a password. You can try using /cracked to disable
autologin, and then register."
# This message is displayed when the player tries to run /resetpasswordconfirm,
before running /resetpassword.
error-no-password-reset="Please use /resetpassword first!"
# This message is displayed when the player does not have permission to use a
command.
error-no-permission="You do not have permission to use this command!"
# This message is displayed when the player tries to use a command that requires
authorization.
error-not-authorized="Please authorize first!"
# This message is displayed when someone attempts to use a feature that is not
available on MultiProxy.
error-not-available-on-multi-proxy="This feature is not available on MultiProxy!"
# This message is displayed when the player tries to enable autologin, but they
already have it enabled.
error-not-cracked="You have autologin enabled, disable it using /cracked!"
# This message is displayed when the player tries to enable autologin, but their
account does not exist in the Mojang database.
error-not-paid="This account does not exist in the Mojang database!"
# This message is displayed when the player tries to disable autologin, but they do
not have it enabled.
error-not-premium="You do not have autologin enabled, enable it using /premium
<password>!"
# This message is displayed when the player tries to login, when they are not
registered.
error-not-registered="Please register first!"
# This message is displayed when someone tries to move account to an occupied
username.
error-occupied-user="This username is already occupied!"
# This message is displayed when the player tries to login with corrupted password.
error-password-corrupted="Your password is corrupted, please contact an
administrator!"
# This message is displayed when the player tries to register with different
passwords.
error-password-not-match="Passwords do not match!"
# This message is displayed when someone attempts to reset password while it is
disabled.
error-password-resetting-disabled="Password resetting is disabled!"
# This message is displayed when the player tries to register with a password that
is too long.
error-password-too-long="The password is too long!"
# This message is displayed when the player tries to authorize with wrong password.
error-password-wrong="Wrong password!"
# This message is displayed when someone attempts to refer an authenticated player.
error-player-authorized="This player is already authenticated!"
# This message is displayed when someone attempts to refer an unregistered player.
error-player-not-registered="This player is not registered!"
# This message is displayed when someone attempts to refer an offline player.
error-player-offline="This player is offline!"
# This message is displayed when someone attempts to refer an online player.
error-player-online="This player is online!"
# This message is displayed when the Mojang API is rate limiting us, therefore we
cannot verify whether there is an account with the given username.
error-premium-throttled="The Mojang API is rate limiting our server, please try the
command again in a while!"
# This message is displayed when there was an unknown issue while communicating
with Mojang, therefore we cannot verify whether there is an account with the given
username.
# The error will be printed to the console
error-premium-unknown="There was an unknown error while communicating with the
mojang API, please check console for further details!"
# This message is displayed when the player tries to send commands too fast.
error-throttle="You are sending commands too fast! Please wait a bit."
# This message is displayed when an unknown error occurs.
error-unknown="An unknown error occurred! Check console for further information."
# This message is displayed when the player uses an unknown command.
error-unknown-command="Unknown command!"
# This message is displayed when someone attempts to refer an unknown user.
error-unknown-user="This user does not exist!"
# This message is displayed when the player tries to verify their email with a
wrong verification code.
error-wrong-mail-verify="Wrong verification code!"
# This message is displayed when the player tries to reset their password with a
wrong password reset code.
error-wrong-password-reset="Wrong password reset code!"
# This message is displayed when the player executes /librelogin about.
# !! Clearing this message, or somehow making the command unexecutable is not only
cringe, but also considered a violation of the license. !!
info-about="This server is running FOSS authentication plugin, LibreLogin.\
nVersion: %version%\nAuthors: kyngs, and other contributors\nSource:
https://github.com/kyngs/LibreLogin\nLicense: Mozilla Public License 2.0"
# This message is displayed when the player has alts.
info-alts="There are %count% players with the same IP address:"
# This message is displayed when the player has alts.
info-alts-entry="- %name% (last seen: %last_seen%)"
# This message is displayed when something has been deleted.
info-deleted="Deleted!"
# This message is displayed when something is being deleted.
info-deleting="Deleting..."
# This message is displayed when something is disabling.
info-disabling="Disabling..."
# This message is displayed when a user executes /librelogin dump.
info-dumped="Dump saved to %file%!"
# This message is displayed when a user executes /librelogin dump.
info-dumping="Creating dump..."
# This message is displayed when something has been edited.
info-edited="Edited!"
# This message is displayed when something is being edited.
info-editing="Editing..."
# This message is displayed when something is enabling.
info-enabling="Enabling..."
# This message is displayed when the player is kicked from a server.
info-kick="You have been kicked from the server for the following reason: %reason%"
# This message is displayed when the player logs in.
info-logged-in="Logged in!"
# This message is displayed when the player attempts to log in.
info-logging-in="Logging in..."
# This message is displayed when the user executes a command that sends an email.
info-mail-sending="Sending email..."
# This message is displayed when the user verifies their email.
info-mail-verified="Email verified! You can now reset your password if you forget
it."
# This message is displayed when the player has no alts.
info-no-alts="There are no other players with the same IP address."
# This message is displayed when the player resets their password.
info-password-reset="Password reset! You can now log in with your new password."
# This message is displayed when the player logs in automatically because they have
enabled /premium.
info-premium-logged-in="You have been logged in automatically!"
# This message is displayed when the player registers.
info-registered="Registered!"
# This message is displayed when the player attempts to register.
info-registering="Registering..."
# This message is displayed when something has been reloaded.
info-reloaded="Reloaded!"
# This message is displayed when something is being reloaded.
info-reloading="Reloading..."
# This message is displayed when the user executes a command that sends a reset
email.
info-reset-password-mail-sent="Password reset email sent! If you don't see anything
in your inbox, check your spam folder. You have 10 minutes to reset your password."
# This message is displayed when the player attempts to reset their password.
info-resetting-password="Resetting password..."
# This message is displayed when the user executes a command that sends an email.
info-sending-email="Sending email..."
# This message is displayed when the user executes a command that sends an email.
info-sent-email="Email sent!"
# This message is displayed when the player logs in automatically because of a
valid session.
info-session-logged-in="You have been logged in automatically!"
# This message is displayed when the player's information is requested.
info-user="UUID: %uuid%\nPremium UUID: %premium_uuid%\nLast Seen: %last_seen%\
nJoined: %joined%\n2FA: %2fa%\nEMail: %email%\nIP: %ip%\nLast Authenticated:
%last_authenticated%"
# This message is displayed when the user executes a command that sends a
verification email.
info-verification-mail-sent="Verification email sent! If you don't see anything in
your inbox, check your spam folder. You have 10 minutes to verify your email."
# This message is displayed when the player enables 2FA.
kick-2fa-enabled="Two-factor has been enabled! Please reconnect."
# This message is displayed when the player is kicked because they authorize with
wrong password.
kick-error-password-wrong="Wrong password!"
# This message is displayed when the player's username is not allowed.
# See https://github.com/kyngs/LibreLogin/wiki/Name-Validation for more
information.
kick-illegal-username="You have illegal characters in your username or/and your
username is longer than 16 characters!"
# This message is displayed when the player's username is not in the correct case.
# See https://github.com/kyngs/LibreLogin/wiki/Name-Validation for more
information.
kick-invalid-case-username="Please, change your username to &c%username%"
# This message is displayed when the player's IP has reached the maximum amount of
accounts.
# See the configuration key "ip-limit" for more information.
kick-ip-limit="You have reached the maximum amount of accounts per IP!"
# This occurs, when there is a profile conflict.
# See https://github.com/kyngs/LibreLogin/wiki/Profile-Conflicts for more
information.
kick-name-mismatch="Oh no! It looks like an premium user with activated auto login
changed their nickname to %nickname%, therefore there are 2 colliding accounts.
Please contact support immediately."
# This message is displayed when the player is kicked because there is not any
limbo available.
kick-no-limbo="There's no available limbo to connect you to. Please try again
later. If you're the server administrator, please install NanoLimboPlugin."
# This message is displayed when the player is kicked because there is not any
server available.
kick-no-lobby="There's no available lobby to connect you to. Please try again
later."
# This message is displayed when the player's username is already taken.
kick-occupied-username="Please, change your username to &c%username%"
# This message is displayed when the Mojang API is rate limiting us, therefore we
cannot verify whether there is an account with the given username.
kick-premium-error-throttled="The Mojang API is rate limiting our server, please
try joining again in a while!"
# This message is displayed when there was an unknown issue while communicating
with Mojang, therefore we cannot verify whether there is an account with the given
username.
# The error will be printed to the console
kick-premium-error-undefined="There was some issue while communicating with Mojang,
if the problem persists, contact the server administrators!"
# This message is displayed when the player disables autologin, they need to be
kicked.
kick-premium-info-disabled="Autologin disabled!"
# This message is displayed when the player enables autologin, they need to be
kicked.
kick-premium-info-enabled="Autologin enabled!"
# This message is displayed when the player's username is too short.
# See the configuration key "minimum-username-length" for more information.
kick-short-username="Your username is too short! The minimum length is %length%
letters."
# This message is displayed when the player takes too long to authorize. (You can
specify this time limit in the config file)
kick-time-limit="You took too long to authorize!"
# This message is displayed when the player is prompted to confirm autologin.
prompt-confirm="You are about to enable premium autologin, please take note, that
you &4WILL NOT&r be able to connect to your account from cracked client. You can
turn this off later by using /cracked. To confirm this action, you have 5 minutes
to run /confirmpremium"
# This message is displayed when the player is prompted to login.
prompt-login="Please login using: &e/login &b<password> [2fa_code]"
# This message is displayed when the player is prompted to register.
prompt-register="Please register using: &e/register &b<password> <password>"
# The config revision number. !!DO NOT TOUCH THIS!!
revision=3
# This subtitle is displayed when the player is prompted to login. Make sure that
you have use-titles set to true in the configuration.
sub-title-login="&e/login &b<password>"
# This subtitle is displayed when the player is prompted to register. Make sure
that you have use-titles set to true in the configuration.
sub-title-register="&e/register &b<password> <password>"
# This section contains syntax for commands. It is pretty large, so most people
leave the defaults.
syntax {
# This message is displayed when the player attempts to confirm 2FA with wrong
syntax.
"2fa-confirm"="<code>"
# This message is displayed when the player attempts to change password with
wrong syntax.
change-password="<oldPassword> <newPassword>"
# This message is displayed when the player attempts to confirm password reset
with wrong syntax.
confirm-password-reset="<code> <password> <passwordRepeat>"
# This message is displayed when the player attempts to test email with wrong
syntax.
email-test="<address>"
# This message is displayed when the player attempts to login with wrong
syntax.
login="<password> [2fa_code]"
# This message is displayed when the player attempts to enable premium
autologin with wrong syntax.
premium="<password>"
# This message is displayed when the player attempts to register with wrong
syntax.
register="<password> <passwordRepeat>"
# This message is displayed when the player attempts to reset password with
wrong syntax.
reset-password=""
# This message is displayed when the player attempts to set email with wrong
syntax.
set-email="<address> <password>"
# This message is displayed when the player attempts to disable 2FA for other
user with wrong syntax.
user-2fa-off="<name>"
# This message is displayed when the player attempts to get alts of other user
with wrong syntax.
user-alts="<name>"
# This message is displayed when the player attempts to disable premium
autologin for other user with wrong syntax.
user-cracked="<name>"
# This message is displayed when the player attempts to delete user with wrong
syntax.
user-delete="<name>"
# This message is displayed when the player attempts to disable EMail for other
user with wrong syntax.
user-email-off="<name>"
# This message is displayed when the player attempts to get user info with
wrong syntax.
user-info="<name>"
# This message is displayed when the player attempts to login other user with
wrong syntax.
user-login="<name>"
# This message is displayed when the player attempts to migrate user with wrong
syntax.
user-migrate="<name> <newName>"
# This message is displayed when the player attempts to change password for
other user with wrong syntax.
user-pass-change="<name> <newPassword>"
# This message is displayed when the player attempts to enable premium
autologin for other user with wrong syntax.
user-premium="<name>"
# This message is displayed when the player attempts to register other user
with wrong syntax.
user-register="<name> <password>"
# This message is displayed when the player attempts to set EMail for other
user with wrong syntax.
user-set-email="<name> <email>"
# This message is displayed when the player attempts to unregister user with
wrong syntax.
user-unregister="<name>"
# This message is displayed when the player attempts to verify email with wrong
syntax.
verify-email="<code>"
}
# This title is displayed when the player is prompted to login. Make sure that you
have use-titles set to true in the configuration.
title-login="&6&lLogin"
# This title is displayed when the player is prompted to register. Make sure that
you have use-titles set to true in the configuration.
title-register="&6&lRegister"
# This message is displayed when player has begun the 2FA enable procedure.
totp-generating="Generating 2FA code..."
# This message is displayed when the player attempts to finish the 2FA process, but
they are not in the process of enabling 2FA.
totp-not-awaiting="You are currently not in the process of enabling 2FA! Please
type /2fa to begin the process."
# This message is displayed when the player tries to authorize without providing a
2FA code.
totp-not-provided="You must provide a 2FA code! Use /login <password> <2FA code>,
if you lost your code, contact the admins."
# This message is displayed when the player is prompted to scan the 2FA QR code.
totp-show-info="Please scan the QR code on the map into your 2FA app. For example,
Google Authenticator or Authy.\nWhen you are complete, please execute the
/2faconfirm <code> command to finish the process.\nDisconnect to abort."
# This message is displayed when the player tries to authorize, or finish the 2FA
enablement, with a wrong 2FA code.
totp-wrong="Wrong 2FA code!"
# This message is displayed when the player attempts to enable 2FA with an old
client.
totp-wrong-version="You must connect with client version %low% - %high%, in order
to enable 2FA. You can then connect back with old version again."

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