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PPL Asg

PPL NOTES

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0% found this document useful (0 votes)
20 views16 pages

PPL Asg

PPL NOTES

Uploaded by

anirudhappu45
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Assignment 1

The evolution of programming languages is a fascinating journey that spans over several decades, driven
by the need to create more efficient, readable, and powerful tools for software development.
Programming languages have evolved in response to changing technological needs, computational
capabilities, and conceptual breakthroughs. Here's a detailed note on the evolution of programming
languages:

1. The Early Days (1940s-1950s)

Assembly Language

In the 1940s, the earliest forms of programming were done using machine code or assembly language.
These languages directly corresponded to the instructions understood by the hardware of a computer.
Assembly language required programmers to manage memory and hardware details manually, making it
extremely challenging and error-prone.

First High-Level Languages

The need for higher-level languages emerged, which abstracted away the complexities of machine code.
One of the first high-level programming languages was Fortran (short for Formula Translation), created in
the late 1950s by IBM. Fortran was designed for scientific computing, enabling faster computation
without needing to program directly in machine language.

Another early high-level language was Lisp, developed in 1958 by John McCarthy, primarily for artificial
intelligence research. Lisp was one of the first programming languages to feature automatic garbage
collection and dynamic typing.

2. The 1960s: Structured Programming and Early Innovations

During the 1960s, there was a shift towards structured programming, where programmers began to
design programs with clear, logical structures. This approach helped avoid "spaghetti code" and made
programs easier to maintain and debug.

COBOL

In 1959, COBOL (Common Business-Oriented Language) was developed for business applications. COBOL
was designed to be readable by humans, with syntax resembling natural language. It became widely
used in business, finance, and government systems.

ALGOL

ALGOL (Algorithmic Language) emerged in the 1960s as one of the most influential programming
languages, especially in academic circles. ALGOL's introduction of structured programming concepts, like
block structures and recursive function calls, influenced many later languages, including C, Pascal, and
Java.

3. The 1970s: The Rise of C and Object-Oriented Programming


C Language

The C language, developed by Dennis Ritchie at Bell Labs in 1972, was a breakthrough because it
provided a high degree of control over hardware while still being more abstract than assembly language.
C became the foundation for many later programming languages and was widely used in system
programming (like operating systems) and embedded systems.

Object-Oriented Programming (OOP)

The 1970s also saw the rise of object-oriented programming. Simula, developed in the 1960s, was the
first language to fully implement OOP concepts, such as classes and objects. The 1970s witnessed the
development of Smalltalk, which became one of the most significant OOP languages and had a profound
impact on the design of modern programming languages like Java and Python.

4. The 1980s: Expansion and Personal Computing

C++

In the early 1980s, C++ was created by Bjarne Stroustrup as an extension of C. It added object-oriented
features like classes and inheritance to C while retaining C's efficiency and control over hardware. C++
became widely used for developing applications, including games and system software.

The Growth of Personal Computing

The 1980s saw the rise of personal computing, and with it, the demand for more user-friendly and
higher-level programming languages. The Pascal language, which emphasized simplicity and structure,
became popular in academic settings for teaching programming concepts.

Introduction of UNIX

The UNIX operating system, which was originally written in C, became widely adopted in the 1980s. Its
success led to further interest in C and similar languages for system-level programming.

5. The 1990s: Java, Internet and Web Development

Java

In the mid-1990s, Java was introduced by Sun Microsystems (later acquired by Oracle). Java’s "Write
Once, Run Anywhere" philosophy, based on the use of bytecode and the Java Virtual Machine (JVM),
made it a key language for web development and enterprise applications. Java brought object-oriented
programming to the masses and became one of the most widely used programming languages of all
time.

Scripting Languages and Web Development

The rise of the internet in the 1990s led to the development of several scripting languages designed to
make web development more accessible.

• JavaScript, developed by Netscape, became the language of the web, allowing for dynamic and
interactive web pages.

• PHP was created for server-side scripting, facilitating the development of dynamic websites.
• Python, developed by Guido van Rossum in 1989, gained popularity in the 1990s due to its
simplicity and versatility.

6. The 2000s: Dynamic Languages, Frameworks, and Agile Development

The 2000s saw the rise of dynamic and interpreted languages, such as Ruby and Python, which
emphasized developer productivity and ease of use.

Python and Ruby

Python gained popularity due to its clean, readable syntax and wide range of applications in web
development, data analysis, artificial intelligence, and more. The Django framework further propelled
Python’s use for web development.

Ruby, with its elegant syntax and the introduction of the Ruby on Rails web framework, became popular
among startups and web developers seeking rapid development.

Functional Programming

Functional programming also saw a resurgence in the 2000s with languages like Haskell and Scala. These
languages emphasized immutability and first-class functions, which helped avoid many pitfalls associated
with mutable state in large systems.

Agile Methodology and DevOps

With the rise of agile development methodologies and DevOps in the 2000s, there was an increased
focus on languages that could support rapid iteration and deployment. Languages like Ruby, Python, and
JavaScript were favored for their flexibility and developer-friendly nature.

7. The 2010s to Present: AI, Cloud Computing, and Multi-Paradigm Languages

The 2010s witnessed continued innovation, with languages adapting to new fields such as cloud
computing, artificial intelligence, and big data.

AI and Machine Learning

Languages like Python became dominant in the machine learning and AI community, due to libraries like
TensorFlow, PyTorch, and scikit-learn. These libraries made it easier to develop complex AI models using
high-level abstractions.

Go, Rust, and Kotlin

The 2010s also saw the emergence of new languages designed for modern computing needs:

• Go (or Golang), developed by Google, was designed to be efficient, simple, and scalable for
cloud computing and distributed systems.

• Rust emerged as a systems programming language that prioritized memory safety without
sacrificing performance, attracting developers who needed to write low-level code with fewer
risks of bugs.
• Kotlin, developed by JetBrains, became a preferred language for Android app development due
to its simplicity and interoperability with Java.

The Rise of Multi-Paradigm Languages

Many modern programming languages, such as JavaScript, Python, Scala, and Swift, are multi-
paradigm, meaning they support a variety of programming styles, including object-oriented, functional,
and procedural programming. This flexibility allows developers to choose the most appropriate paradigm
for each task.

8. The Future: Quantum Computing, WebAssembly, and More

As the demand for new computing paradigms continues to grow, the future of programming languages
looks promising.

• Quantum programming languages like Qiskit and Quipper are being developed to work with
quantum computers, which are expected to revolutionize fields like cryptography and
optimization.

• WebAssembly is gaining traction for running high-performance code in web browsers, allowing
developers to use languages like C++ and Rust to build web applications with near-native speed.
Assignment 2

Arithmetic Operations in Programming

Arithmetic operations are fundamental building blocks in programming. They involve basic mathematical
computations that are widely used in almost every software application. Understanding arithmetic
operations is crucial for tasks ranging from simple calculations to complex algorithms.

Basic Arithmetic Operations

Programming languages generally support the following arithmetic operations:

1. Addition (+):

o Combines two numbers to produce their sum.

result = 5 + 3 # Output: 8

2. Subtraction (-):

o Subtracts one number from another.

result = 5 - 3 # Output: 2

3. Multiplication (*):

o Multiplies two numbers.

result = 5 * 3 # Output: 15

4. Division (/):

o Divides one number by another, producing a floating-point result.

result = 5 / 2 # Output: 2.5

5. Floor Division (//):

o Divides one number by another, producing an integer result by discarding the fractional
part.

result = 5 // 2 # Output: 2

6. Modulus (%):

o Returns the remainder of a division operation.

result = 5 % 2 # Output: 1

7. Exponentiation ( or ^)**:

o Raises a number to the power of another.

result = 5 ** 2 # Output: 25
Operator Precedence and Associativity

Operator precedence determines the order in which operations are performed in an expression.
Associativity resolves conflicts when operators have the same precedence.

Precedence Rules:

1. Parentheses ()

2. Exponentiation **

3. Multiplication *, Division /, Floor Division //, Modulus %

4. Addition +, Subtraction -

Example:

result = 5 + 3 * 2 # Output: 11 (multiplication before addition)

result = (5 + 3) * 2 # Output: 16 (parentheses change precedence)

Associativity:

• Most operators are left-associative, meaning they are evaluated from left to right.

• Exponentiation is right-associative, evaluated from right to left.

Example:

result = 2 ** 3 ** 2 # Output: 512 (evaluates as 2 ** (3 ** 2))

Advanced Arithmetic Operations

Some programming languages provide additional mathematical functions and operators for more
complex computations.

1. Absolute Value:

o Returns the non-negative value of a number.

result = abs(-5) # Output: 5

2. Square Root:

o Computes the square root of a number.

import math

result = math.sqrt(25) # Output: 5.0

3. Trigonometric Functions:

o Includes sine, cosine, tangent, etc.


import math

result = math.sin(math.pi / 2) # Output: 1.0

4. Logarithms:

Computes the logarithm of a number to a specified base.

import math

result = math.log(100, 10) # Output: 2.0

5. Random Number Generation:

o Generates random numbers for various applications.

import random

result = random.randint(1, 10) # Output: Random integer between 1 and 10

Handling Arithmetic Errors

Arithmetic operations can sometimes result in errors, which need to be handled to ensure program
robustness.

1. Division by Zero:

o Occurs when a number is divided by zero.

try:

result = 5 / 0

except ZeroDivisionError:

print("Cannot divide by zero.")

2. Overflow Errors:

o Occur when a number exceeds the representable range.

import math

try:

result = math.exp(1000)

except OverflowError:

print("Number too large.")

3. Invalid Operations:

o Such as performing arithmetic on incompatible types.


try:

result = "5" + 3

except TypeError:

print("Invalid operation between string and integer.")

Applications of Arithmetic Operations

Arithmetic operations are used in various domains:

1. Data Analysis:

o Summing, averaging, and aggregating data.

2. Graphics and Game Development:

o Calculating object positions, scaling, and rotations.

3. Finance:

o Interest calculations, budgeting, and financial modeling.


Assignment 3

Stack and Dynamic Local Variables in Programming

The Stack in Programming

The stack is a fundamental data structure used in programming to manage the execution of function calls
and local variables. It operates on a Last-In-First-Out (LIFO) principle, where the most recently added
item is the first to be removed.

Memory Organization:

o The stack is a region of memory allocated for each program thread.

o It grows and shrinks dynamically as functions are called and return.

Function Call Management:

o When a function is called, a stack frame (or activation record) is pushed onto the stack.

o This frame contains:

▪ Function parameters.

▪ Local variables.

▪ Return address (the point in the program to resume after the function returns).

Automatic Deallocation:

o When a function exits, its stack frame is popped off the stack, and the memory is
automatically reclaimed.

Limited Size:

o The stack has a fixed size, defined at the start of the program or thread. Exceeding this
size causes a stack overflow.

Advantages of the Stack:

• Efficiency: Fast allocation and deallocation of memory.

• Scope Management: Ensures variables are confined to their function’s scope.

Limitations:

• Limited memory size.

• Inefficient for managing large data or data that needs to persist beyond a function’s execution.
Dynamic Local Variables

Dynamic local variables are variables that are created at runtime within the scope of a function. They are
allocated on the stack and are automatically destroyed when the function exits.

Characteristics of Dynamic Local Variables:

Automatic Allocation:

o Memory for dynamic local variables is allocated on the stack when the function is
invoked.

Limited Scope:

o These variables are accessible only within the function where they are defined.

o They cannot retain their values between function calls (unlike static variables).

Efficient Memory Usage:

o Since memory is reused when the function exits, dynamic local variables contribute to
efficient memory management.

Common Issues and Considerations

Uninitialized Variables:

o Using a dynamic local variable without initialization leads to undefined behavior.

Stack Overflow:

o Recursive function calls or excessive allocation of local variables can exhaust stack
memory.

Passing References:

o Returning a reference or pointer to a dynamic local variable is dangerous, as the variable


ceases to exist after the function returns.

Optimization:

• Compilers often optimize the use of stack memory for dynamic local variables, ensuring minimal
memory usage.

Practical Use Cases

Temporary Calculations:

o Dynamic local variables are ideal for intermediate computations in functions.

Function Parameters:

o Parameters passed to functions are treated as dynamic local variables.


Assignment 4

Design Issues in Object-Oriented Programming (OOP)

Object-Oriented Programming (OOP) is a paradigm that organizes software design around data (objects)
and operations (methods) on those objects. While OOP offers numerous advantages, such as modularity,
reusability, and scalability, it is not without its challenges. Design issues in OOP arise when principles and
best practices are not properly adhered to, leading to problems in code maintainability, performance,
and scalability.

Common Design Issues in OOP are:

Improper Use of Inheritance

• Problem: Inheritance is often overused or misused, leading to tightly coupled and fragile
hierarchies.

• Symptoms:

o Deep inheritance chains.

o Subclasses overriding too many methods of the parent class.

o Violation of the Liskov Substitution Principle (LSP).

• Solution:

o Favor composition over inheritance.

o Use inheritance only for "is-a" relationships, not "has-a" or "uses-a" relationships.

o Adhere to the LSP by ensuring subclasses can replace their parent classes without
altering the behavior of the program.

Violation of Encapsulation

• Problem: Exposing too many internal details of a class.

• Symptoms:

o Public data members.

o Excessive use of getters and setters that expose implementation details.

• Solution:

o Keep data members private and expose only what is necessary through methods.

o Use abstractions to hide implementation details.

Poor Abstraction

• Problem: Designing classes with insufficient or excessive abstraction.


• Symptoms:

o Classes with too many responsibilities (God classes).

o Classes with unclear or overly broad purposes.

• Solution:

o Follow the Single Responsibility Principle (SRP).

o Ensure that each class has a well-defined purpose.

Tight Coupling

• Problem: Classes are highly dependent on each other, making changes difficult.

• Symptoms:

o Changes in one class ripple through the system.

o Difficulty in unit testing due to dependencies.

• Solution:

o Use dependency injection to decouple classes.

o Follow the Dependency Inversion Principle (DIP).

o Introduce interfaces or abstract classes to reduce direct dependencies.

Lack of Cohesion

• Problem: A class contains methods and properties that do not relate to each other.

• Symptoms:

o Unclear purpose of the class.

o Methods that do not operate on the class’s core data.

• Solution:

o Group related functionality together in the same class.

o Split classes that handle multiple responsibilities into smaller, more cohesive classes.

Improper Exception Handling

• Problem: Ignoring or mismanaging exceptions.

• Symptoms:

o Empty catch blocks.

o Catching generic exceptions instead of specific ones.

• Solution:
o Handle exceptions at the appropriate level.

o Use specific exception types to improve clarity and maintainability.

Overuse of Static Members

• Problem: Over-reliance on static methods and variables.

• Symptoms:

o Difficulty in unit testing.

o Loss of polymorphism and flexibility.

• Solution:

o Limit the use of static members to utility functions or constants.

o Use instance methods and objects to encapsulate behavior.

Poorly Designed Interfaces

• Problem: Interfaces that are too broad or too narrow.

• Symptoms:

o Interfaces with too many methods.

o Frequent changes to interfaces.

• Solution:

o Follow the Interface Segregation Principle (ISP) by creating smaller, more focused
interfaces.

o Design interfaces to capture only the required behaviors.

Insufficient Use of Design Patterns

• Problem: Failure to use established design patterns where applicable.

• Symptoms:

o Repeated code and boilerplate.

o Difficulty in extending or modifying code.

• Solution:

o Identify common scenarios where design patterns (e.g., Singleton, Factory, Observer)
can simplify the design.

o Apply design patterns judiciously to improve code structure and flexibility.


Memory Management Issues

• Problem: Improper handling of object creation and destruction.

• Symptoms:

o Memory leaks due to circular references.

o Excessive object creation leading to performance issues.

• Solution:

o Use smart pointers in languages like C++.

o Employ garbage collection or manual memory management appropriately.

Principles to Address Design Issues

1. SOLID Principles:

o S: Single Responsibility Principle (SRP)

o O: Open/Closed Principle (OCP)

o L: Liskov Substitution Principle (LSP)

o I: Interface Segregation Principle (ISP)

o D: Dependency Inversion Principle (DIP)

2. DRY Principle (Don’t Repeat Yourself):

o Avoid duplication of code by abstracting common functionality.

3. YAGNI Principle (You Aren’t Gonna Need It):

o Avoid adding features or code until they are necessary.

4. KISS Principle (Keep It Simple, Stupid):

o Design systems to be as simple as possible without sacrificing functionality.


Assignment 5

Exception Handling in Programming

Exception handling is a mechanism in programming that allows developers to manage and respond to
runtime errors or exceptional conditions gracefully. It ensures that a program can continue to operate or
terminate cleanly, even when unexpected issues arise.

What is an Exception?

An exception is an event that disrupts the normal flow of a program's execution. Exceptions are typically
caused by errors such as invalid input, unavailable resources, or logical bugs.

Common Types of Exceptions:

1. Arithmetic Exceptions:

o Examples: Division by zero, overflow.

o Language-specific example (Python): ZeroDivisionError

2. Input/Output Exceptions:

o Examples: File not found, disk full.

o Language-specific example (Java): IOException

3. Indexing Exceptions:

o Examples: Accessing an array or list out of bounds.

o Language-specific example (Python): IndexError

4. Type and Value Exceptions:

o Examples: Type mismatch, invalid values.

o Language-specific examples: TypeError, ValueError

5. Null or Undefined References:

o Examples: Accessing a null pointer or undefined variable.

o Language-specific example (Java): NullPointerException

Exception handling is crucial for developing robust, error-tolerant applications. Here are some key
reasons why exception handling is important:

1. Improved User Experience:


o Proper exception handling ensures that users are presented with clear and actionable
error messages instead of abrupt program crashes.

2. Error Localization:

o By catching exceptions at specific points, developers can localize errors and prevent
them from propagating through the application.

3. Program Continuity:

o In many cases, exception handling allows programs to recover from errors and continue
execution instead of terminating abruptly.

4. Resource Management:

o Proper handling ensures that resources like files, network connections, and memory are
released appropriately, even in the presence of errors.

5. Debugging and Logging:

o Exception handling enables detailed logging of errors, which aids in diagnosing and fixing
issues during development and production.

Error Codes vs Exceptions:

Traditional programming often relied on error codes to signal issues. However, exceptions provide a
more structured and readable way to handle errors. They separate error-handling logic from regular
code flow, making programs easier to understand and maintain.

Performance Considerations:

While exceptions provide powerful error-handling capabilities, they can be expensive in terms of
performance if overused. Developers should aim to avoid using exceptions for regular control flow and
ensure that exceptions are reserved for truly exceptional situations.

Exception handling is a crucial part of robust and reliable software development. By properly
understanding and applying exception handling mechanisms, developers can create applications that
gracefully handle errors and maintain a positive user experience. Following best practices and avoiding
common pitfalls ensures that exception handling is both effective and maintainable. With thoughtful
implementation, exception handling becomes a powerful tool for creating resilient and user-friendly
software systems.

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