model small.
stack 100h.
data.
'$!prompt db 'Use left/right arrow keys to move, avoid the bombs
score db 0
bomb_count db 5
bombs db 5 dup(0) ; Array to hold bomb positions
player_pos db 10 ; Initial player position
code.
main proc
Setting up segments ;
mov ax, @data
mov ds, ax
call initialize_game
:game_loop
call update_game
call draw_screen
call check_collision
Simple delay for game loop ;
call delay
jmp game_loop
initialize_game proc
Initialize game parameters ;
mov score, 0
mov bomb_count, 5
(Initialize bomb positions randomly (implementation needed ;
ret
initialize_game endp
update_game proc
Update bomb positions and player movement ;
(Implementation for bomb movements and player controls needed) ;
ret
update_game endp
check_collision proc
Check if player has collided with any bomb ;
(Implementation needed for collision detection) ;
ret
check_collision endp
draw_screen proc
Draw the game elements on the screen ;
(Implementation needed for drawing the player and bombs) ;
ret
draw_screen endp
delay proc
Simple delay function ;
(Implementation of delay needed) ;
ret
delay endp
main endp
end main