Understanding equals() and hashCode() in Java Java Interfaces and Overriding Methods
Purpose of equals(): To compare objects for An interface in Java is a blueprint for a class that
equality. only includes method declarations without
implementations.
Definition: equals() checks if two objects are Interfaces allow classes to implement methods
meaningfully equivalent. consistently.
Default Behavior: Uses reference equality Interfaces ensure flexibility by enabling multiple
(compares memory locations). classes to follow a common structure.
Overriding equals(): Customize to compare public interface belek {
object content rather than references. String getDescription();
}
Purpose of hashCode(): Returns an integer `toString()` - Provides a string representation of
representation for hashing. an object.
Definition: Returns an integer as the hash code `equals()` - Compares two objects for equality
for the object. based on their properties.
Role in Hashing: Used in hashing algorithms (e.g., `hashCode()` - Returns a unique integer that
for HashMap keys). represents the memory address.
Importance: Ensures that equal objects have the Java interfaces allow classes to follow a common
same hash code. structure without inheriting directly.
Why Consistency Matters `toString()`, `equals()`, and `hashCode()` are
• Hash-Based Collections: Collections like crucial methods for representing, comparing, and
HashMap and HashSet use hash codes to store hashing objects.
objects.
• Consistent equals() and hashCode(): Essential to Overriding these methods ensures meaningful
prevent data inconsistency in collections. and functional behavior in Java programs.
• Example: Without consistency, equal objects
could be stored in different buckets.
• Override Guidelines:
- equals(): Ensure symmetry, reflexivity,
transitivity, and consistency.
- hashCode(): Return the same value for equal
objects.
• Example Code:
@Override
public boolean equals(Object obj) { ... }
@Override
public int hashCode() { ... }
equals() and hashCode() are fundamental
methods for managing object equality.
Proper implementation ensures correct behavior
in hash-based collections.
Consistency between equals() and hashCode() is
essential for data integrity.
ClassCastException and Improper Casting Introduction to Virtual Method
Invocation in Java
ClassCastException occurs when trying to Virtual Method Invocation refers to the
cast an object to a subclass it doesn't belong mechanism by which the method that is
to. called is determined at runtime rather than
compile-time.
It is a runtime exception, indicating that the
actual object is not compatible with the In Java, this is achieved through method
type cast. overriding, where a subclass provides a
specific implementation of a method
Can cause abrupt program termination if already defined in its superclass.
not handled.
KEY CHARACTERISTICS:
Casting between unrelated types can lead to - Method overriding allows a subclass to provide
ClassCastException. a specific implementation of a method in the
superclass.
The program may compile without errors,
but fail at runtime. - Java uses dynamic dispatch to determine which
method to invoke at runtime.
Improper casting is a common issue when
working with polymorphic types. - Virtual methods enable runtime polymorphism,
a core concept of Object-Oriented Programming.
When casting, using 'instanceof' ensures
that the object belongs to the target class. class Animal {
void sound() {
Example: casting a Dog object to a Cat class System.out.println("Animal makes a sound");
without checking. }
}
This would lead to a ClassCastException at
runtime. class Dog extends Animal {
void sound() {
Dog dog = new Dog(); System.out.println("Dog barks");
Cat cat = (Cat) dog; // Throws ClassCastException }
at runtime }
// Solution with instanceof: public class Main {
if (dog instanceof Cat) { public static void main(String[] args) {
Cat cat = (Cat) dog; Animal a = new Dog();
} a.sound(); // Dog barks
}
}
Benefits of Virtual Method Invocation
- Promotes code reusability by allowing
subclasses to customize methods.
- Supports polymorphism, which helps in building
flexible and maintainable code.
- Decouples the implementation from the
interface, allowing the behavior of objects to vary
at runtime.
+ Virtual Method Invocation is a powerful feature
in Java that enables runtime method resolution.
+ It plays a critical role in polymorphism and
allows developers to write more flexible,
extensible, and reusable code.
Overview of Timer and TimerTask in Java import java.util.Timer;
import java.util.TimerTask;
Overview of Timer Class
• Timer is a utility class in java.util used to public class TimerExample {
schedule tasks for future execution. public static void main(String[] args) {
• It enables scheduling tasks with fixed delays or Timer timer = new Timer();
at fixed intervals. TimerTask task = new TimerTask() {
• Commonly used for automated, periodic tasks. public void run() {
System.out.println("Task executed");
Overview of TimerTask Class }
• TimerTask is an abstract class representing a };
task that can be scheduled by a Timer. timer.schedule(task, 1000, 2000);
• It contains the run() method which is }
overridden to define the task to be executed. }
• Complements the Timer class for performing
repetitive or delayed tasks. • Timer and TimerTask provide robust ways to
handle delayed and repeated tasks.
schedule() Method • schedule() and scheduleAtFixedRate() offer
• Schedules a task to run once after a specified flexibility for task execution timing.
delay or repeatedly at a fixed delay. • Use schedule() for tasks with fixed delays; use
• Syntax: schedule(TimerTask task, long delay, scheduleAtFixedRate() for constant rate tasks.
long period)
• Example Usage: Running a task after a delay or
repeatedly at intervals.
scheduleAtFixedRate() Method
• Schedules a task to run repeatedly at a fixed
rate.
• Syntax: scheduleAtFixedRate(TimerTask task,
long delay, long period)
• Unlike schedule(), it maintains a constant rate
by compensating for delays.
Comparison of schedule() and
scheduleAtFixedRate()
• schedule(): Executes tasks with a fixed delay
between each execution.
• scheduleAtFixedRate(): Executes tasks at a fixed
rate, adjusting for any delay in execution.
• Suitable use cases:
- schedule() for delayed repeated tasks.
- scheduleAtFixedRate() for tasks needing precise
timing.
Practical Use Cases
• Periodic data backups
• Automatic logout due to inactivity
• Sending periodic notifications
• Timed game events
### 1. **java.lang** (Automatically imported) ### 6. **java.time** (Date and Time API)
- `Object` — Base class for all Java objects. - `LocalDate`, `LocalTime`, `LocalDateTime` —
- `String` — Used for handling text. Represent date and time without timezone.
- `System` — For standard input/output. - `ZonedDateTime` — Date and time with
- `Math` — Provides methods for mathematical timezone.
operations. - `Duration`, `Period` — For time intervals.
- `Integer`, `Double`, `Boolean`, etc. — Wrapper - `Instant` — For a timestamp.
classes for primitive types. - `DateTimeFormatter` — For parsing and
- `Exception` — Base class for exceptions. formatting dates.
- `Thread` — For multithreading.
### 7. **javax.swing** (GUI components)
### 2. **java.util** (Utility classes) - `JFrame` — Main window.
- `Array List`, `LinkedList`, `HashMap`, - `JButton`, `JLabel`, `JTextField` — Basic GUI
`HashSet`, `TreeSet` — Collection framework components.
classes. - `JPanel` — Container for organizing
- `Collections` — Utility class for collection components.
manipulation. - `JTable` — For displaying tables.
- `Scanner` — For reading input. - `JMenu`, `JMenuBar`, `JMenuItem` — For
- `Date`, `Calendar` — For date and time menus.
manipulation.
- `Random` — For generating random numbers. ### 8. **java.awt** (Abstract Window Toolkit for
- `Optional` — To represent optional values. GUI and graphics)
- `Graphics` — For drawing.
### 3. **java.io** (Input/Output) - `Color`, `Font` — For colors and fonts.
- `File` — Represents a file or directory path. - `Image` — For images.
- `FileInputStream`, `FileOutputStream` — For - `Dimension` — Represents dimensions of
reading and writing byte streams. components.
- `BufferedReader`, `BufferedWriter` — For - `Toolkit` — For accessing platform-specific
efficient reading and writing. resources.
- `InputStreamReader`, `OutputStreamWriter`
— Bridges from byte streams to character ### 9. **java.net** (Networking)
streams. - `URL` — Represents a Uniform Resource
- `PrintWriter` — For convenient text output. Locator.
- `Serializable` — Interface for making objects - `URLConnection` — Manages connections.
serializable. - `Socket`, `ServerSocket` — For TCP
networking.
### 4. **java.nio** (New I/O for file handling and - `InetAddress` — For IP addresses.
network)
- `Path`, `Paths` — For file paths. ### 10. **java.sql** (SQL database access)
- `Files` — For file and directory operations. - `Connection` — Represents a connection to a
- `ByteBuffer`, `CharBuffer` — For buffer database.
management. - `DriverManager` — For managing database
- `FileChannel` — For file I/O using channels. drivers.
- `ResultSet` — Represents database query
### 5. **java.math** (Mathematical functions) results.
- `BigDecimal` — For high-precision calculations - `Statement`, `PreparedStatement` — For
with floating-point numbers. executing SQL statements.
- `BigInteger` — For high-precision calculations
with integers.
- `MathContext` — For controlling rounding
behavior with `BigDecimal`.
### 11. **javax.json** (JSON processing in Java)
- `JsonObject`, `JsonArray` — JSON structures.
- `JsonReader`, `JsonWriter` — For reading and
writing JSON data.
- `JsonParser` — For parsing JSON content.
### 12. **java.security** (Security-related
classes)
- `MessageDigest` — For generating
cryptographic hash functions.
- `Key`, `KeyPair`, `KeyFactory` — For encryption
keys.
- `Signature` — For digital signatures.
### 13. **java.util.concurrent** (Concurrency
utilities)
- `Executor`, `ExecutorService`,
`ScheduledExecutorService` — For managing
thread execution.
- `Callable`, `Future` — For asynchronous
computation.
- `ConcurrentHashMap`,
`CopyOnWriteArrayList` — Thread-safe
collections.
### 14. **javafx.application** (JavaFX
applications)
- `Application` — Base class for JavaFX
applications.
- `Stage`, `Scene` — Represents the main
window and its contents.
- `Button`, `Label`, `TextField` — Basic UI
components in JavaFX.
- `Canvas` — For custom drawing in JavaFX.