[00:00:00]:
System Memory:
Memory Load: 32%
Available Physical Memory: 22218m/32690m
Available Page File: 22450m/34738m
Available Virtual Memory: 134213452m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 37m
Working Set Size: 37m
Quota Peak Page Pool Usage: 262k
Quota Page Pool Usage: 259k
Quota Peak Non Paged Pool Usage:19k
Quota Non Paged Pool Usage: 18k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 639083
[00:00:00]: Current time: Mon Dec 16 18:24:38 2024
[00:00:00]: Don't Starve Together: 639083 WIN32_STEAM
[00:00:00]: Build Date: 2939
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 16244386
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1145853942/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (20228)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:0.45
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: THREAD - started 'IC' (19120)
[00:00:01]: Texture Streaming: ENABLED
[00:00:01]: Texture Streaming: DISABLED
[00:00:01]: Threaded Renderer: ENABLED
[00:00:01]: THREAD - started 'SimUpdateThread' (10252)
[00:00:01]: THREAD - started 'RenderThread' (4912)
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\
Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: could not load ping_cache
[00:00:01]: THREAD - started 'StreamInput' (18000)
[00:00:01]: Offline user ID: OU_76561199106119670
[00:00:01]: Cached userid loaded:
[00:00:01]: SteamID: 76561199106119670
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (16628)
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (19176)
[00:00:01]: HardwareStats:
OS
name Microsoft Windows 11 Pro
version 10.0.26100
platformSpecific SP 0.0
architecture 64 bits
CPU
clockSpeed 3401
name AMD Ryzen 7 5700X 8-Core Processor
manufacturer AuthenticAMD
numCores 8
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 32768
GPU
megsOfRam 4095
videoModeDescription 1920 x 1080 x 4294967296 cores
name NVIDIA GeForce RTX 4060
driverVersion 32.0.15.6109
driverDate 20240905000000.000000-000
refreshRate 60
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1920,1009 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 12 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]: Saved Client Pos (0 x 23)
[00:00:01]: Adjusted Window Pos (-8 x -8)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]: All good.
[00:00:01]: SetCommonDefaultControlMapping
[00:00:01]: X-pos and Y-pos available (Left Stick)
[00:00:01]: X-rot and Y-rot available (Right Stick)
[00:00:01]: SetCommonDefaultControlMapping
[00:00:01]: X-pos and Y-pos available (Left Stick)
[00:00:01]: X-rot and Y-rot available (Right Stick)
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce RTX 4060)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: THREAD - started 'WindowsInputManager' (18844)
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: AppVersion::GetArchitecture() x64
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: taskgrouplist: default Together
[00:00:02]: taskgrouplist: classic Classic
[00:00:02]: taskgrouplist: cave_default Underground
[00:00:02]: taskgrouplist: lavaarena_taskset The Forge
[00:00:02]: taskgrouplist: quagmire_taskset The Gorge
[00:00:02]: Running main.lua
[00:00:02]: loaded modindex
[00:00:02]: ModIndex: Beginning normal load sequence.
[00:00:02]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: Failed to load skilltree file itself!
[00:00:02]: Trying to apply online cache of skilltree data..
[00:00:02]: Which also failed. This error is unrecoverable. Skill tree will be
cleared.
[00:00:04]: LOADING LUA SUCCESS
[00:00:04]: PlayerDeaths could not load morgue
[00:00:04]: PlayerHistory could not load player_history
[00:00:04]: ServerPreferences could not load server_preferences
[00:00:04]: ConsoleScreenSettings could not load consolescreen
[00:00:04]: bloom_enabled true
[00:00:04]: EnableShadeRenderer: true
[00:00:04]: loaded shardsaveindex
[00:00:04]: OnFilesLoaded()
[00:00:04]: OnUpdatePurchaseStateComplete
[00:00:04]: Klump load on boot started.
[00:00:04]: Klump files loaded: 0
[00:00:06]: Load FE
[00:00:07]: Load FE: done
[00:00:07]: THREAD - started 'FilesExistAsyncThread' (19328)
[00:00:07]: FilesExistAsyncThread started (25695 files)...
[00:00:07]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1145853942/client_save/blocklist.txt (Failure)
[00:00:07]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1145853942/client_save/adminlist.txt (Failure)
[00:00:07]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/1145853942/client_save/whitelist.txt (Failure)
[00:00:07]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?
game=dst&platform=STEAM&locale=BR&lang=brazilian&version=639083
[00:00:07]: Check for write access: TRUE
[00:00:07]: Check for read access: TRUE
[00:00:07]: Available disk space for save files: 234363 MB
[00:00:07]: ModIndex: Load sequence finished successfully.
[00:00:07]: Reset() returning
[00:00:07]: FMOD detected a new audio device and set audio to the current default
device.
[00:00:07]: Do AutoLogin
[00:00:07]: [Steam] Auth Session Ticket requested...
[00:00:07]: [Steam] Got Auth Session Ticket
[00:00:08]: [MOTD] Done Loading.
[00:00:08]: [200] Account Communication Success (3)
[00:00:08]: Logging in as KU_QFsp3yH2
[00:00:09]: ... FilesExistAsyncThread complete
[00:00:10]: There is no active event to get the status of.
[00:00:10]: could not load pending_keyvalues_prod
[00:00:11]: loaded inventory_cache_prod
[00:00:11]: using inventory state token from cached file
[00:00:11]: saved
APP:Klei//DoNotStarveTogether/1145853942/client_save/inventory_cache_prod
[00:00:11]: saved
APP:Klei//DoNotStarveTogether/1145853942/client_save/inventory_cache_prod_sig
[00:00:11]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:11]: [Workshop] ModQuery got 0 results
[00:00:11]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:11]: [Workshop] ItemQuery finished downloading everything
[00:00:24]: Getting display mode: Querying display 1 [of 1]
[00:00:24]: \: 1920, 1080, 60
[00:01:11]: Small Textures: DISABLED
[00:01:11]: EnableShadeRenderer: true
[00:01:11]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:11]: [Workshop] ModQuery got 0 results
[00:01:11]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:11]: [Workshop] ItemQuery finished downloading everything
[00:01:19]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:19]: [Workshop] ModQuery got 0 results
[00:01:19]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:19]: [Workshop] ItemQuery finished downloading everything
[00:01:20]: Getting display mode: Querying display 1 [of 1]
[00:01:20]: \: 1920, 1080, 60
[00:01:37]: Small Textures: DISABLED
[00:01:37]: EnableShadeRenderer: true
[00:01:37]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:37]: [Workshop] ModQuery got 0 results
[00:01:37]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:37]: [Workshop] ItemQuery finished downloading everything
[00:01:45]: Getting top mod details...
[00:01:45]: Frontend-Unloading mod 'all'.
[00:01:45]: GOT top mod details...50
[00:01:45]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:45]: [Workshop] ModQuery got 0 results
[00:01:45]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:45]: [Workshop] ItemQuery finished downloading everything
[00:01:45]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:45]: [Workshop] ModQuery got 0 results
[00:01:45]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:45]: [Workshop] ItemQuery finished downloading everything
[00:02:11]: [IPC] Signal 'DST_Master_Starting' created #0000000000000440
[00:02:11]: [IPC] Clearing pending signals #0000000000000440...
[00:02:11]: [IPC] Registering handler for signal #0000000000000440
[00:02:11]: [IPC] Handle #0000000000000440 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_WorldGen' created #0000000000000444
[00:02:11]: [IPC] Clearing pending signals #0000000000000444...
[00:02:11]: [IPC] Registering handler for signal #0000000000000444
[00:02:11]: [IPC] Handle #0000000000000444 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_Ready' created #0000000000000D40
[00:02:11]: [IPC] Clearing pending signals #0000000000000D40...
[00:02:11]: [IPC] Registering handler for signal #0000000000000D40
[00:02:11]: [IPC] Handle #0000000000000D40 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_ErrPort' created #0000000000000AE8
[00:02:11]: [IPC] Clearing pending signals #0000000000000AE8...
[00:02:11]: [IPC] Registering handler for signal #0000000000000AE8
[00:02:11]: [IPC] Handle #0000000000000AE8 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_ErrStartup' created #0000000000000CC4
[00:02:11]: [IPC] Clearing pending signals #0000000000000CC4...
[00:02:11]: [IPC] Registering handler for signal #0000000000000CC4
[00:02:11]: [IPC] Handle #0000000000000CC4 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_Kill' created #0000000000000D78
[00:02:11]: [IPC] Clearing pending signals #0000000000000D78...
[00:02:11]: [IPC] Signal 'DST_Master_ShutdownNoSave' created #0000000000000D90
[00:02:11]: [IPC] Clearing pending signals #0000000000000D90...
[00:02:12]: [IPC] Signal 'DST_Secondary_Starting' created #0000000000000D60
[00:02:12]: [IPC] Clearing pending signals #0000000000000D60...
[00:02:12]: [IPC] Registering handler for signal #0000000000000D60
[00:02:12]: [IPC] Handle #0000000000000D60 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_WorldGen' created #0000000000000C4C
[00:02:12]: [IPC] Clearing pending signals #0000000000000C4C...
[00:02:12]: [IPC] Registering handler for signal #0000000000000C4C
[00:02:12]: [IPC] Handle #0000000000000C4C added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_Ready' created #0000000000000D80
[00:02:12]: [IPC] Clearing pending signals #0000000000000D80...
[00:02:12]: [IPC] Registering handler for signal #0000000000000D80
[00:02:12]: [IPC] Handle #0000000000000D80 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_ErrPort' created #0000000000000C74
[00:02:12]: [IPC] Clearing pending signals #0000000000000C74...
[00:02:12]: [IPC] Registering handler for signal #0000000000000C74
[00:02:12]: [IPC] Handle #0000000000000C74 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_ErrStartup' created #0000000000000D94
[00:02:12]: [IPC] Clearing pending signals #0000000000000D94...
[00:02:12]: [IPC] Registering handler for signal #0000000000000D94
[00:02:12]: [IPC] Handle #0000000000000D94 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_Kill' created #0000000000000B7C
[00:02:12]: [IPC] Clearing pending signals #0000000000000B7C...
[00:02:12]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created #0000000000000B78
[00:02:12]: [IPC] Clearing pending signals #0000000000000B78...
[00:02:17]: [IPC] Received DST_Secondary Starting signal !
[00:02:17]: [IPC] Received DST_Master Starting signal !
[00:02:19]: [IPC] Received DST_Master WorldGen signal !
[00:02:19]: [IPC] Received DST_Secondary WorldGen signal !
[00:02:35]: [IPC] Received DST_Master WorldGen signal !
[00:02:55]: [IPC] Received DST_Master Ready signal !
[00:02:59]: [IPC] Received DST_Secondary Ready signal !
[00:02:59]: [Connect] Init client connection to 127.0.0.1|10999
[00:02:59]: [Connect] PendingConnection::Reset(true)
[00:02:59]: [Workshop] CancelDownloads for all pending downloads
[00:02:59]: [Connect] InternalInitClient <3389270452816414515>
[00:02:59]: [Shard] Starting shard mode as player
[00:02:59]: [Connect] No server listing found for <UNASSIGNED_RAKNET_GUID>
[00:02:59]: [Connect] Sending ping(s)...
[00:02:59]: [Connect] DirectConnect Ping 127.0.0.1|10999
[00:02:59]: [Connect] Ping response from 127.0.0.1|10999
[00:02:59]: [Connect] Joining server from ping response...
[00:02:59]: Friends are currently playing in 0 games(s)!
[00:02:59]: You belong to 0 clan(s)!
[00:02:59]: [Connect] Got join server response from lua
[00:02:59]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:02:59]: [Workshop] ModQuery got 0 results
[00:02:59]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:02:59]: [Workshop] ItemQuery finished downloading everything
[00:03:00]: [200] Account Communication Success (13)
[00:03:00]: [Connect] PendingConnectionDoConnect to 127.0.0.1|10999
[00:03:00]: [Connect] DirectConnect to 127.0.0.1|10999
[00:03:00]: Connection accepted to 127.0.0.1|10999 <1442088040283718380>
[00:03:00]: Network external address discovered: 127.0.0.1|51090
[00:03:00]: SendClientHandShakePacket to <1442088040283718380>
[00:03:00]: DeserializeHandShakeServerListing
[00:03:00]: Network tick rate: U=10(3), D=15
[00:03:00]: Platform: 1
[00:03:00]: Version: 639083
[00:03:00]: [Steam] Game Connection initiated
[00:03:00]: SendClientInventoryHandShakePacket to <1442088040283718380>
[00:03:01]: Begin Session: 142E2C11B2983224
[00:03:01]: Done Downloading Client Object Data
[00:03:01]: DownloadMods and temp disable
[00:03:01]: Downloading [0] From: server_temp
[00:03:01]: 0 (42%) 1/1 server_temp/server_save 114000b / 264803b
[00:03:01]: 0 (85%) 1/1 server_temp/server_save 228000b / 264803b
[00:03:01]: 0 (100%) 1/1 server_temp/server_save 264803b / 264803b
[00:03:01]: Download complete[0] Files: 1 Size: 264803
[00:03:02]: Collecting garbage...
[00:03:02]: lua_gc took 0.09 seconds
[00:03:02]: ~ShardLuaProxy()
[00:03:02]: ~cEventLeaderboardProxy()
[00:03:02]: ~ItemServerLuaProxy()
[00:03:02]: ~InventoryLuaProxy()
[00:03:02]: ~NetworkLuaProxy()
[00:03:02]: ~SimLuaProxy()
[00:03:02]: Cancelling LuaQueryCallback handle [7]
[00:03:02]: [Workshop] CancelDownloads for all pending downloads
[00:03:02]: lua_close took 0.09 seconds
[00:03:02]: ReleaseAll
[00:03:02]: ReleaseAll Finished
[00:03:02]: cGame::StartPlaying
[00:03:02]: AppVersion::GetArchitecture() x64
[00:03:02]: LOADING LUA
[00:03:02]: DoLuaFile scripts/main.lua
[00:03:02]: DoLuaFile loading buffer scripts/main.lua
[00:03:02]: taskgrouplist: default Together
[00:03:02]: taskgrouplist: classic Classic
[00:03:02]: taskgrouplist: cave_default Underground
[00:03:02]: taskgrouplist: lavaarena_taskset The Forge
[00:03:02]: taskgrouplist: quagmire_taskset The Gorge
[00:03:02]: Running main.lua
[00:03:02]: loaded modindex
[00:03:02]: ModIndex: Beginning normal load sequence.
[00:03:02]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:03:02]: Failed to load skilltree file itself!
[00:03:02]: Trying to apply online cache of skilltree data..
[00:03:02]: Was a success, using old stored XP values of:
[00:03:02]: (empty)
[00:03:02]: Also using old stored skill selection values of:
[00:03:02]: (empty)
[00:03:02]: Saving skilltree file as a fixup.
[00:03:02]: LOADING LUA SUCCESS
[00:03:02]: PlayerDeaths could not load morgue
[00:03:02]: PlayerHistory could not load player_history
[00:03:02]: ServerPreferences could not load server_preferences
[00:03:02]: ConsoleScreenSettings could not load consolescreen
[00:03:02]: bloom_enabled true
[00:03:02]: EnableShadeRenderer: true
[00:03:02]: OnFilesLoaded()
[00:03:02]: OnUpdatePurchaseStateComplete
[00:03:02]: Loading world: client_temp/server_save
[00:03:02]: Save file is at version 5.151
[00:03:02]: Klump load on boot started.
[00:03:02]: Klump files loaded: 0
[00:03:03]: Unload FE
[00:03:03]: Unload FE done
[00:03:04]: LOAD BE
[00:03:14]: LOAD BE: done
[00:03:14]: OVERRIDE: setting healthpenalty to always
[00:03:14]: OVERRIDE: setting lessdamagetaken to none
[00:03:14]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:03:14]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:03:14]: Loading 19 new character(s)
[00:03:15]: Total 19 character(s) loaded
[00:03:15]: World generated on build 639083 with save version: 5.151, using seed:
[00:03:15]: OVERRIDE: setting ghostenabled to always
[00:03:15]: OVERRIDE: setting basicresource_regrowth to none
[00:03:15]: OVERRIDE: setting portalresurection to none
[00:03:15]: OVERRIDE: setting spawnmode to fixed
[00:03:15]: OVERRIDE: setting ghostsanitydrain to always
[00:03:15]: Reconstructing topology
[00:03:15]: ...Sorting points
[00:03:15]: ...Sorting edges
[00:03:15]: ...Connecting nodes
[00:03:15]: ...Validating connections
[00:03:15]: ...Housekeeping
[00:03:15]: ...Done!
[00:03:15]: Check for write access: TRUE
[00:03:15]: Check for read access: TRUE
[00:03:15]: Available disk space for save files: 234360 MB
[00:03:15]: ModIndex: Load sequence finished successfully.
[00:03:15]: Reset() returning
[00:03:25]: Attempting to send resume request
[00:03:26]: ReceiveResumeNotification
[00:03:26]: Deleting user: session/142E2C11B2983224/A7J8VMPGVH22/0000000001
[00:05:31]: Movement prediction enabled
[00:05:31]: Deserializing tile data (425 x 425)
[00:05:31]: Serializing user: session/142E2C11B2983224/A7J8VMPGVH22/0000000001
[00:06:33]: Server Autopaused
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:12]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:15]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:17]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:58]: Server Unpaused
[00:10:54]: SAVING Morgue 1
[00:10:54]: Start world reset countdown... 120 seconds...
[00:11:08]: [IPC] Sending signal... #0000000000000D78
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000440
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000444
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000D40
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000AE8
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000CC4
[00:11:10]: [IPC] Sending signal... #0000000000000B7C
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000D60
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000C4C
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000D80
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000C74
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000D94
[00:11:11]: [Steam] Game Connection terminated (2130706433|10999)
[00:11:11]: [Shard] Stopping shard mode
[00:11:11]: [Workshop] CancelDownloads for all pending downloads
[00:11:11]: Collecting garbage...
[00:11:11]: lua_gc took 0.11 seconds
[00:11:11]: ~ShardLuaProxy()
[00:11:11]: ~cEventLeaderboardProxy()
[00:11:11]: ~ItemServerLuaProxy()
[00:11:11]: ~InventoryLuaProxy()
[00:11:11]: ~NetworkLuaProxy()
[00:11:11]: ~SimLuaProxy()
[00:11:11]: [Workshop] CancelDownloads for all pending downloads
[00:11:11]: lua_close took 0.09 seconds
[00:11:12]: [Workshop] CancelDownloads for all pending downloads
[00:11:12]: [Steam] Auth ticket cancelled
[00:11:12]: CurlRequestManager::ClientThread::Main() complete
[00:11:12]: HttpClient2 discarded 0 callbacks.
[00:11:12]: Shutting down