Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
7 views1 page

Tigris & Euphrates: Reiner Knizia

Tigris & Euphrates, designed by Reiner Knizia, is a tile placement game set in the ancient fertile crescent where players build civilizations and collect victory points through four leader categories. The game's unique scoring system emphasizes balance, as the final score is determined by the weakest category. The 2008 Mayfair edition introduced an advanced version with a ziggurat expansion, and the game has received multiple awards and honors, including induction into the BoardGameGeek Hall of Fame in 2025.

Uploaded by

solorol34
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
7 views1 page

Tigris & Euphrates: Reiner Knizia

Tigris & Euphrates, designed by Reiner Knizia, is a tile placement game set in the ancient fertile crescent where players build civilizations and collect victory points through four leader categories. The game's unique scoring system emphasizes balance, as the final score is determined by the weakest category. The 2008 Mayfair edition introduced an advanced version with a ziggurat expansion, and the game has received multiple awards and honors, including induction into the BoardGameGeek Hall of Fame in 2025.

Uploaded by

solorol34
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

Regarded by many as Reiner Knizia's masterpiece, Tigris & Euphrates is set in the ancient fertile crescent

with players building civilizations through tile placement. Players are given four different leaders: farming,
trading, religion, and government. The leaders are used to collect victory points in these same categories.
However, your score at the end of the game is the number of points in your weakest category, which
encourages players not to get overly specialized. Conflict arises when civilizations connect on the board,
i.e., external conflicts, with only one leader of each type surviving such a conflict. Leaders can also be
replaced within a civilization through internal conflicts.

Starting in the Mayfair edition from 2008, Tigris & Euphrates included a double-sided game board and extra
components for playing an advanced version of the game. This "ziggurat expansion", initially released as a
separate item in Germany for those who already owned the base game, is a special monument that extends
across five spaces of the board. The monument can be built if a player has a cross of five civilization tokens
of the same color by discarding those five tokens and replacing them with the ziggurat markers, placing a
ziggurat tower upon the middle tile. The five ziggurat markers cannot be destroyed. All rules regarding
monuments apply to the ziggurat monument as well. If your king is inside the kingdom of the ziggurat, you
will get one victory point in a color of your choice at the end of your turn.

Some versions of Tigris & Euphrates are listed as being for 2-4 players, while others incorrectly state that
they're for 3-4 players. Tigris & Euphrates is part of what is sometimes called Reiner Knizia's tile-laying
trilogy.

Awards & Honors

2025 BoardGameGeek Hall of Fame Inductee

2014 Juego del Año Recommended

2008 Gra Roku Game of the Year Nominee

1998 Spiel des Jahres Recommended

1998 Deutscher Spiele Preis Best Family/Adult Game Winner

1997 Meeples Choice Award Winner

1997 Meeples Choice Award Nominee

You might also like