Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
84 views67 pages

Web of Science Records 3

The document summarizes the Seventh and Eighth AAAI Conferences on Artificial Intelligence and Interactive Digital Entertainment, held in 2011 and 2012 at Stanford University. Both conferences featured research tracks, workshops, and competitions, highlighting advancements in AI within the entertainment industry. Additionally, it discusses a machine learning-based approach for monitoring automated equipment in the entertainment sector, emphasizing the use of anomaly detection and data mining techniques.

Uploaded by

Chard Gonzalez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
84 views67 pages

Web of Science Records 3

The document summarizes the Seventh and Eighth AAAI Conferences on Artificial Intelligence and Interactive Digital Entertainment, held in 2011 and 2012 at Stanford University. Both conferences featured research tracks, workshops, and competitions, highlighting advancements in AI within the entertainment industry. Additionally, it discusses a machine learning-based approach for monitoring automated equipment in the entertainment sector, emphasizing the use of anomaly detection and data mining techniques.

Uploaded by

Chard Gonzalez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 67

PT AU BA BE GP AF BF CA TI SO SE BS LA DT

CT CY CL SP HO DE ID AB C1 C3 RP EM RI
OI FU FP FX CR NR TC Z9 U1 U2 PU PI PA
SN EI BN J9 JI PD PY VL IS PN SU SI MA
BP EP AR DI DL D2 EA PG WC WE SC GA PM
OA HC HP DA UT
J Bulitko, V; Riedl, M; Jhala, A; Buro, M; Sturtevant, N
Bulitko, Vadim; Riedl, Mark; Jhala, Arnav; Buro, Michael; Sturtevant, Nathan
Recap of the Seventh AAAI Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE) AI MAGAZINE English
Article The Seventh AAAI
Conference on Artificial Intelligence and Interactive Digital Entertainment was
held from October 11 to 14, 2011, on the campus of Stanford University near Palo
Alto, California. The conference featured a research track, an industry track, a
demo program, and three workshops. This report summarizes the conference and
related activities. [Bulitko, Vadim; Buro, Michael] Univ Alberta, Dept Comp
Sci, Edmonton, AB, Canada; [Riedl, Mark] Georgia Inst Technol, Coll Comp, Sch
Interact Comp, Atlanta, GA 30332 USA; [Jhala, Arnav] Univ Calif Santa Cruz, Santa
Cruz, CA 95064 USA; [Sturtevant, Nathan] Univ Denver, Dept Comp Sci, Denver, CO USA
University of Alberta; University System of Georgia; Georgia Institute of
Technology; University of California System; University of California Santa Cruz;
University of Denver Bulitko, V (corresponding author), Univ Alberta, Dept Comp
Sci, Edmonton, AB, Canada. Jhala, Arnav/0000-0003-3874-1720
Blizzard Entertainment, Inc.; Blizzard Entertainment; University of Alberta;
Walt Disney Company Blizzard Entertainment, Inc.; Blizzard Entertainment;
University of Alberta(University of Alberta); Walt Disney Company A large
event such as AIIDE 2011 is a collective effort. Its success would not have been
possible without extensive support from AAAI, including Carol Hamilton, Keri
Harvey, and Carina Anzaldo-Vaughn. The workshops were coordinated by the workshop
chair, Arnav Jhala (University of California Santa Cruz). The website and
conference promotion were handled by the publicity chair, Nathan Sturtevant
(University of Denver). The StarCraft AT competition was chaired by Michael Buro
(University of Alberta) and sponsored by Blizzard Entertainment, Inc. The
conference program was organized by the program chair, Mark Riedl (Georgia
Institute of Technology), and would not have been possible without many hours spent
by the program committee of 58 reviewers. The conference was chaired by Vadim
Bulitko (University of Alberta). Special thanks go to Brian Schwab of Blizzard
Entertainment a long-time supporter of the AIIDE conference series. We appreciate
sponsorship by Blizzard Entertainment, the University of Alberta, and the Walt
Disney Company. 0 20 50 0 3 AMER ASSOC ARTIFICIAL INTELL
MENLO PK 445 BURGESS DRIVE, MENLO PK, CA 94025-3496 USA 0738-4602
AI MAG AI Mag. SPR 2012 33 1 51
54 4 Computer Science, Artificial
Intelligence Science Citation Index Expanded (SCI-EXPANDED) Computer Science
919MM 2024-09-26 WOS:000302331900005
C Berno, M; Canil, M; Chiarello, N; Piazzon, L; Berti, F; Ferrari, F; Zaupa, A;
Ferro, N; Rossi, M; Susto, GA IEEE Berno, Michele; Canil, Marco;
Chiarello, Nicola; Piazzon, Luca; Berti, Fabio; Ferrari, Francesca; Zaupa,
Alessandro; Ferro, Nicola; Rossi, Michele; Susto, Gian Antonio A
Machine Learning-based Approach for Advanced Monitoring of Automated Equipment for
the Entertainment Industry 2021 IEEE INTERNATIONAL WORKSHOP ON METROLOGY FOR
INDUSTRY 4.0 & IOT (IEEE METROIND4.0 & IOT) English Proceedings
Paper IEEE International Workshop on Metrology for Industry 4.0 & IoT (IEEE
MetroInd4.0 and IoT) JUN 07-09, 2021 ELECTR NETWORK IEEE, Univ Campus Bio
Medico Roma, SantAnna Sch Adv Studies, Biorobot Inst, Univ Brescia, Univ Sannio
anomaly detection; big data; entertainment industry; explainable artificial
intelligence; industry 4.0; predictive maintenance; unsupervised learning BIG
DATA Machine Learning-based approaches are revolutionizing the way in which
complex systems and machines are monitored and controlled. In this work, we present
a smart monitoring system that combines a big data architecture with an
unsupervised anomaly detection technique, targeting the automated equipment in the
entertainment industry. Anomaly detection uses state-of-the-art univariate and
multivariate algorithms, as well as recently proposed techniques in the field of
explainable artificial intelligence, to achieve enhanced monitoring capabilities
and optimize service operations. The monitoring system is here presented and tested
on a real world case study, i.e., an amusement park ride. [Berno, Michele; Canil,
Marco; Chiarello, Nicola; Piazzon, Luca; Ferro, Nicola; Rossi, Michele; Susto, Gian
Antonio] Dept Informat Engn, I-35131 Padua, Italy; [Berti, Fabio; Ferrari,
Francesca; Zaupa, Alessandro] Antonio Zamperla SpA, I-36077 Altavilla Vicentina,
VI, Italy Susto, GA (corresponding author), Dept Informat Engn, I-35131
Padua, Italy. [email protected] Ferro, Nicola/L-5292-2015; Canil,
Marco/GPF-4863-2022; SUSTO, GIAN/U-3488-2019 SUSTO, GIAN ANTONIO/0000-0001-5739-
9639; Canil, Marco/0000-0001-8037-7497; ROSSI, MICHELE/0000-0003-1121-324X
Regione Veneto POR FESR 2014-2020. Asse 1. Azione 1.1.4 (Bando per il
sostegno a progetti sviluppati da Aggregazioni di imprese) initiative; MIUR
(Italian Minister for Education) under the initiative "Departments of Excellence"
Regione Veneto POR FESR 2014-2020. Asse 1. Azione 1.1.4 (Bando per il
sostegno a progetti sviluppati da Aggregazioni di imprese) initiative; MIUR
(Italian Minister for Education) under the initiative "Departments of
Excellence"(Ministry of Education, Universities and Research (MIUR)) This work
has been supported by the Regione Veneto POR FESR 2014-2020. Asse 1. Azione 1.1.4
(Bando per il sostegno a progetti sviluppati da Aggregazioni di imprese) initiative
for the project "Trasformazione digitale innovativa nell'industria
dell'entertainment" and by MIUR (Italian Minister for Education) under the
initiative "Departments of Excellence" (Law 232/2016). Carletti M., 2020, ARXIV
PREPRINT ARXIV; Carletti M, 2019, PROCEDIA MANUF, V38, P233, DOI
10.1016/j.promfg.2020.01.031; Fritzke B., 1995, Advances in Neural Information
Processing Systems 7, P625; Lee J, 2014, PROC CIRP, V16, P3, DOI
10.1016/j.procir.2014.02.001; Liu FT, 2008, IEEE DATA MINING, P413, DOI
10.1109/ICDM.2008.17; Marsland S, 2002, NEURAL NETWORKS, V15, P1041, DOI
10.1016/S0893-6080(02)00078-3; Sahal R, 2020, J MANUF SYST, V54, P138, DOI
10.1016/j.jmsy.2019.11.004; Stojanovic L, 2016, 2016 IEEE INTERNATIONAL CONFERENCE
ON BIG DATA (BIG DATA), P1647, DOI 10.1109/BigData.2016.7840777; Susto Gian
Antonio, 2014, 2014 IEEE International Conference on Automation Science and
Engineering (CASE), P806, DOI 10.1109/CoASE.2014.6899418; Tsymbal A., 2004, PROBLEM
CONCEPT DRIF, V106, P2; Wang HZ, 2019, IEEE ACCESS, V7, P107964, DOI
10.1109/ACCESS.2019.2932769; Zambonin G, 2019, ENERGIES, V12, DOI
10.3390/en12203843; Zhao Y, 2019, J MACH LEARN RES, V20; Zhong RY, 2017,
ENGINEERING-PRC, V3, P616, DOI 10.1016/J.ENG.2017.05.015 14 1 1 0
8 IEEE NEW YORK 345 E 47TH ST, NEW YORK, NY 10017 USA
978-1-6654-1980-2 2021
386 391 10.1109/METROIND4.0IOT51437.2021.9488481
http://dx.doi.org/10.1109/METROIND4.0IOT51437.2021.9488481 6
Computer Science, Theory & Methods; Engineering, Industrial; Engineering,
Manufacturing; Engineering, Electrical & Electronic; Instruments & Instrumentation
Conference Proceedings Citation Index - Science (CPCI-S) Computer Science;
Engineering; Instruments & Instrumentation BS3BJ 2024-
09-26 WOS:000709093600071
J Riedl, M; Sukthankar, G; Jhala, A; Zhu, JC; Ontañon, S; Buro, M; Churchill, D
Riedl, Mark; Sukthankar, Gita; Jhala, Arnav; Zhu, Jichen;
Ontanon, Santiago; Buro, Michael; Churchill, David The Eighth AAAI
Conference on Artificial Intelligence and Interactive Digital Entertainment AI
MAGAZINE English Article
The Eighth AAAI Conference on Artificial Intelligence and Interactive Digital
Entertainment (AIIDE) was held October 8-12, 2012, at Stanford University in Palo
Alto, California. The conference included a research and industry track as well as
a demonstration program. The conference featured 16 technical papers, 16 posters,
and one demonstration, along with invited speakers, the StarCraft AI Competition, a
newly introduced Doctoral Consortium, and five workshops. This report summarizes
the activities of the conference. [Riedl, Mark] Georgia Inst Technol, Coll Comp,
Sch Interact Comp, Atlanta, GA 30332 USA; [Sukthankar, Gita] Univ Cent Florida,
Dept Elect Engn & Comp Sci, Orlando, FL 32816 USA; [Jhala, Arnav] Univ Calif Santa
Cruz, Santa Cruz, CA 95064 USA; [Zhu, Jichen] Drexel Univ, Westphal Coll Media Arts
& Design, Digital Media Program, Philadelphia, PA 19104 USA; [Ontanon, Santiago]
Drexel Univ, Dept Comp Sci, Philadelphia, PA 19104 USA; [Buro, Michael; Churchill,
David] Univ Alberta, Dept Comp Sci, Edmonton, AB, Canada University System of
Georgia; Georgia Institute of Technology; State University System of Florida;
University of Central Florida; University of California System; University of
California Santa Cruz; Drexel University; Drexel University; University of Alberta
Riedl, M (corresponding author), Georgia Inst Technol, Coll Comp, Sch
Interact Comp, Atlanta, GA 30332 USA. Zhu, Jichen/KEE-9512-2024
Sukthankar, Gita/0000-0002-6863-6609; Jhala, Arnav/0000-0003-3874-1720
Blizzard Entertainment, Inc.; Blizzard Entertainment; Disney Research;
Microsoft Studios; Soar Technologies Blizzard Entertainment, Inc.; Blizzard
Entertainment; Disney Research; Microsoft Studios(Microsoft); Soar Technologies
A large event such as AIIDE 2012 is a collective effort. Its success would
not have been possible without extensive support from AAAI, including Carol
Hamilton, Keri Harvey, and Corina Anzaldo-Vaughn. The workshops were coordinated by
the workshop chair, Santiago Ontanon (Drexel University). The first annual AIIDE
Doctoral Consortium was co-organized by Arnav Jhala (UCSC) and Jichen Zhu (Drexel
University). The StarCraft AT Competition was chaired by Michael Buro and David
Churchill (University of Alberta) and sponsored by Blizzard Entertainment, Inc. The
conference program was organized by the program chair, Gita Sukthankar (University
of Central Florida) and would not have been possible without many hours spent by
the program committee of 60 reviewers. The conference was chaired by Mark Riedl
(Georgia Institute of Technology). We appreciate sponsorship by Blizzard
Entertainment, Disney Research, Microsoft Studios, and Soar Technologies.
0 1 1 3 6 AMER ASSOC ARTIFICIAL INTELL MENLO PK 445
BURGESS DRIVE, MENLO PK, CA 94025-3496 USA 0738-4602 AI MAG
AI Mag. SPR 2013 34 1 87 89
3 Computer Science, Artificial Intelligence Science
Citation Index Expanded (SCI-EXPANDED) Computer Science AI5FV
2024-09-26 WOS:000336891700009
J Fang, X; Wei, G Fang, Xie; Wei, Guo
Research on entertainment creation robot based on artificial intelligence
speech recognition in the process of music style analysis ENTERTAINMENT COMPUTING
English Article Creating robots;
Data mining; Speech recognition; Musical style; Classification simulation
TECHNOLOGY With the development of artificial intelligence and speech
recognition, music creation robots are an AI based automated music generation and
analysis tool that can provide an immersive experience for music analysis, as well
as a digital entertainment atmosphere. This article analyzes the research on the
music style analysis process of entertainment creative robots based on artificial
intelligence speech recognition. Data mining technology is used to process and
classify the extracted features to realize the style classification of music.
Through the analysis of experimental data, we verify the accuracy and reliability
of the method. Therefore, this study provides a new data mining method based on AI
for music style classification, and provides a valuable reference for music
research and the development of music industry. [Fang, Xie] Putian Univ, Acad Mus,
Putian 351100, Fujian, Peoples R China; [Wei, Guo] Xiamen Univ, Sch Arts, Xiamen
361005, Fujian, Peoples R China Putian University; Xiamen University Wei, G
(corresponding author), Xiamen Univ, Sch Arts, Xiamen 361005, Fujian, Peoples R
China. [email protected] Scientific Research Project
of Putian University: A Study on the Inheritance of Puxian Shiyin Bayue from the
Perspective of Folklorism [2020006] Scientific Research Project of Putian
University: A Study on the Inheritance of Puxian Shiyin Bayue from the Perspective
of Folklorism This paper was supported by Scientific Research Project of Putian
University: A Study on the Inheritance of Puxian Shiyin Bayue from the Perspective
of Folklorism (2020006) . Alentado VJ, 2016, SPINE, V41, P1167, DOI
10.1097/BRS.0000000000001493; Boyarchenko N, 2021, J POLIT ECON, V129, P607, DOI
10.1086/711954; Chen YT, 2019, MATHEMATICS-BASEL, V7, DOI 10.3390/math7010019; Ge
M., 2021, Comput.-Aided Des. Applic., V19, P153; Koelsch S, 2019, TRENDS COGN SCI,
V23, P63, DOI 10.1016/j.tics.2018.10.006; Leyland C, 2021, LINGUIST EDUC, V66, DOI
10.1016/j.linged.2021.100976; Mahesh B., 2019, INT J SCI RES, V9, P381, DOI [DOI
10.21275/ART20203995, 10.21275/ART20203995]; Mithas S, 2016, INFORM SYST RES, V27,
P166, DOI 10.1287/isre.2015.0609; Mo SS, 2019, IEEE T AFFECT COMPUT, V10, P313, DOI
10.1109/TAFFC.2017.2724515; Papanastassiou N, 2020, TOPOL APPL, V275, DOI
10.1016/j.topol.2019.107017; Rosner A, 2018, J INTELL INF SYST, V50, P363, DOI
10.1007/s10844-017-0464-5; Savage PE, 2021, BEHAV BRAIN SCI, V44, DOI
10.1017/S0140525X20000333; Song GX, 2022, ELECTRONICS-SWITZ, V11, DOI
10.3390/electronics11244186; Zhang DQ, 2022, J INTERCONNECT NETW, V22, DOI
10.1142/S0219265921430362; Zheng Q, 2020, COMPUT COMMUN, V163, P84, DOI
10.1016/j.comcom.2020.08.012 15 0 0 7 7 ELSEVIER SCI LTD London
125 London Wall, London, ENGLAND 1875-9521 1875-953X ENTERTAIN
COMPUT Entertain. Comput. SEP 2024 51
100739 10.1016/j.entcom.2024.100739
http://dx.doi.org/10.1016/j.entcom.2024.100739 JUN 2024 7
Computer Science, Cybernetics; Computer Science, Interdisciplinary
Applications; Computer Science, Software Engineering Science Citation Index
Expanded (SCI-EXPANDED) Computer Science UY3A7 2024-09-26
WOS:001251573400001
J Bogue, R Bogue, Robert The role of robots
in entertainment INDUSTRIAL ROBOT-THE INTERNATIONAL JOURNAL OF ROBOTICS RESEARCH
AND APPLICATION English Article
Performing arts; Artificial intelligence; Entertainment; Robot; Humanoid
Purpose This study aims to provide an insight into the role of robots in the
entertainment industry. Design/methodology/approach Following a short introduction,
this study first considers applications in amusement parks and robotic rides and
highlights some current development activities. It then discusses the roles of
robots in film making. This is followed by a consideration of the role of humanoid
robots and applications in the performing arts and includes details of some recent
research. Finally, brief conclusions are drawn. Findings This study shows that
robots are used in many sectors of the entertainment industry. These include
applications in amusement parks which will expand due to technological innovations;
camera control and the creation of special effects in film making; and all manner
of existing and emerging applications in the performing arts, including dance,
music and opera, where humanoid robots play a key role. Several fully robotic rock
bands have been developed and recent research has shown that artificial
intelligence techniques can allow robots to compose as well as play music.
Originality/value This study shows the growing importance of robots in the
entertainment industry by providing details of a selection of applications.
[email protected] emerald, ABOUT US 1
8 8 5 36 EMERALD GROUP PUBLISHING LTD Leeds Floor 5,
Northspring 21-23 Wellington Street, Leeds, W YORKSHIRE, ENGLAND 0143-991X 1758-
5791 IND ROBOT Ind. Robot. JUN 1 2022 49 4
667 671 10.1108/IR-02-2022-0054 http://dx.doi.org/10.1108/IR-02-
2022-0054 MAR 2022 5 Engineering, Industrial; Robotics Science
Citation Index Expanded (SCI-EXPANDED) Engineering; Robotics 1R3FX
2024-09-26 WOS:000776686300001
J Chauhan, PS Chauhan, Preeti S. Deepfake:
Risks and Opportunities COMPUTER English Article
Deepfakes; Artificial intelligence; Fake news; Face recognition;
Identification of persons; Cloning; Ethics; Privacy; Entertainment industry; Social
networking (online) This article explores the emergence of deepfake
technology, its applications and misuse risks, and the recommendations to combat
these risks. [Chauhan, Preeti S.] Google, Sunnyvale, CA 94089 USA Google
Incorporated Chauhan, PS (corresponding author), Google, Sunnyvale, CA 94089
USA. [email protected] [Anonymous],
Applications of deepfake technology: Positives and dangers; [Anonymous], 2024, 4
ways to future-proof against deepfakes in 2024 and beyond; [Anonymous], 2019, CBS
NewsMay 26; [Anonymous], 2024, CNNFeb. 4; [Anonymous], 2024, Global risks 2024:
Disinformation tops global risks 2024 as environmental threats intensify;
[Anonymous], 2022, Deepfake video of Zelenskyy could be 'tip of the iceberg' in
info war, experts warn; [Anonymous], Deep fakes-Are they good or bad for healthcare
industry?; [Anonymous], Positive applications for deepfake technology; [Anonymous],
2024, Using AI to detect AI-generated deep-fakes can work for audio-But not always;
Caldwell M, 2020, CRIME SCI, V9, DOI 10.1186/s40163-020-00123-8; Scott M., 2024,
PoliticoApr. 16 11 0 0 4 4 IEEE COMPUTER SOC LOS ALAMITOS
10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1314 USA
0018-9162 1558-0814 COMPUTER Computer JUN 2024 57 6
141 144 10.1109/MC.2024.3392992
http://dx.doi.org/10.1109/MC.2024.3392992 4 Computer Science,
Hardware & Architecture; Computer Science, Software Engineering Science Citation
Index Expanded (SCI-EXPANDED) Computer Science TG5B0 2024-
09-26 WOS:001240114700002
J Mafakheri, B; Schmidt, L; Prakash, A; Richter, R; Harasic, M; Heindlmaier, M;
Hecker, P; Goratti, L Mafakheri, Babak; Schmidt, Lars; Prakash,
Arun; Richter, Robert; Harasic, Marko; Heindlmaier, Michael; Hecker, Peter;
Goratti, Leonardo AI-Powered Edge-Cloud Continuum for In-Flight
Entertainment and Connectivity IEEE AEROSPACE AND ELECTRONIC SYSTEMS MAGAZINE
English Article Cloud computing;
Computer architecture; Servers; Logic gates; Entertainment industry; Backhaul
networks; Media; AI; ML; Distributed Storage; Edge Computing; Edge Management;
Federated Learning; IFEC ARTIFICIAL-INTELLIGENCE; DATA FUSION The aviation
industry is moving toward a greener, more sustainable, integrated, and digital
ecosystem, with Artificial Intelligence (AI) and machine learning showing potential
key roles in the transformation process. Travelers, who are now increasingly used
to ubiquitous data access, are restarting their air travels with higher
expectations and demands for connectivity services. This trend highlights the
importance of the in-flight entertainment and connectivity system, which should
adapt to such changes and be designed to focus on network security and privacy. In
this article, we provide experimental demonstration of an AI-based edge-computing
platform developed within the cloud-enabled Aircraft Network and ARtificial
Intelligence-based data Analysis (CANARIA) project, which targets to deliver proof-
of-concept of an in-flight edge network. The CANARIA edge-computing platform offers
a set of AI-based and containerized applications to not only improve the in-flight
experience for cabin crew and passengers, but also to underpin the cabin digital
transformation while increasing the safety and security of the connectivity system.
[Mafakheri, Babak; Goratti, Leonardo] Safran Passenger Innovat GmbH, Munich,
Germany; [Schmidt, Lars; Hecker, Peter] Tech Univ Carolo Wilhelmina Braunschweig,
Braunschweig, Germany; [Prakash, Arun; Harasic, Marko] Fraunhofer FOKUS, Berlin,
Germany; [Richter, Robert] Tech Univ Dresden, Dresden, Germany; [Heindlmaier,
Michael] Cadami GmbH, Munich, Germany Braunschweig University of Technology;
Fraunhofer Gesellschaft; Fraunhofer Institute Center Schloss Birlinghoven;
Technische Universitat Dresden Mafakheri, B (corresponding author), Safran
Passenger Innovat GmbH, Munich, Germany. [email protected];
[email protected]; [email protected];
[email protected]; [email protected];
[email protected]; [email protected];
[email protected] Prakash, Arun/G-5327-2012 Mafakheri, Babak/0000-
0002-5596-5892; Harasic, Marko/0000-0002-7210-893X; Richter, Robert/0009-0004-4891-
700X; Hecker, Peter/0000-0002-8807-6856 German LuFo Project, CANARIA [20D1931A]
German LuFo Project, CANARIA This work was performed within the German LuFo
Project, CANARIA with grant agreement 20D1931A. [Anonymous], 2014, GS NFV 002
v1.2.1, Tech. Rep. RGS/ NFV-002; Blasch E., 2019, PROC IEEEAIAA 38 DIG, P1; Blasch
E, 2021, IEEE AERO EL SYS MAG, V36, P80, DOI 10.1109/MAES.2020.3049030; Broumandan
A, 2017, IEEE AERO EL SYS MAG, V32, P64, DOI 10.1109/MAES.2017.160190; Chen N,
2017, 2017 IEEE INTERNATIONAL CONFERENCE ON SMART CLOUD (SMARTCLOUD), P109, DOI
10.1109/SmartCloud.2017.24; ETSI, 2020, ETSI GS MEC 003 V2.2.1; Furano G, 2020,
IEEE AERO EL SYS MAG, V35, P44, DOI 10.1109/MAES.2020.3008468; Kim Y. S., 2010, P
24 ED INT C INF NE, P27; legacy.netdevconf, Using upstream MPTCP in linux systems;
Mafakheri B, 2023, EUR CONF NETW COMMUN, P579, DOI
[10.1109/EuCNC/6GSummit58263.2023.10188250,
10.1109/EUCNC/6GSUMMIT58263.2023.10188250]; Mao YY, 2017, IEEE COMMUN SURV TUT,
V19, P2322, DOI 10.1109/COMST.2017.2745201; McMahan HB, 2016, arXiv; Munir A, 2021,
IEEE ACCESS, V9, P111938, DOI 10.1109/ACCESS.2021.3102598; Munir A, 2021, IEEE AERO
EL SYS MAG, V36, P62, DOI 10.1109/MAES.2020.3043072; Newe T., 2010, Security for
Wireless Sensor Networks-Configuration Aid; Ninnemann J, 2022, SENSORS-BASEL, V22,
DOI 10.3390/s22082859; Sabatini R, 2020, IEEE AERO EL SYS MAG, V35, P58, DOI
10.1109/MAES.2020.3033475; Spinelli F, 2021, IEEE COMMUN SURV TUT, V23, P596, DOI
10.1109/COMST.2020.3037674; Temprado E, 2019, EUR CONF NETW COMMUN, P241, DOI
[10.1109/eucnc.2019.8802039, 10.1109/EuCNC.2019.8802039]; Wang SP, 2022, ACTA BIOCH
BIOPH SIN, V54, P952, DOI [10.3724/abbs.2022077, 10.1145/3465401] 20 0
0 4 4 IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC PISCATAWAY
445 HOES LANE, PISCATAWAY, NJ 08855-4141 USA 0885-8985 1557-959X
IEEE AERO EL SYS MAG IEEE Aerosp. Electron. Syst. Mag. DEC 2023 38
12 14 27 10.1109/MAES.2023.3334686
http://dx.doi.org/10.1109/MAES.2023.3334686 14 Engineering,
Aerospace; Engineering, Electrical & Electronic Science Citation Index Expanded
(SCI-EXPANDED) Engineering CL0O3 2024-09-26
WOS:001125291600001
J Patrikakis, CZ; Murugesan, S Patrikakis, Charalampos Z.;
Murugesan, San The New Needs of Professions IT PROFESSIONAL
English Article Artificial intelligence;
Tools; Law; Medical services; Robots; Entertainment industry This article
examines the potential impact of widespread adoption digital technologies on
professions and the skills set required of existing and emerging new professions,
illustrated with some characteristics use cases as examples. [Patrikakis,
Charalampos Z.] Univ West Attica, Dept Elect & Elect Engn, Athens, Greece;
[Murugesan, San] Western Sydney Univ, Sydney, NSW, Australia; [Murugesan, San]
BRITE Profess Serv, Sydney, NSW, Australia University of West Attica; Western
Sydney University Patrikakis, CZ (corresponding author), Univ West Attica, Dept
Elect & Elect Engn, Athens, Greece. [email protected]; [email protected] ;
Patrikakis, Charalampos/U-2154-2018 Murugesan, San/0000-0002-4949-2945; Patrikakis,
Charalampos/0000-0003-1921-4466 [Anonymous], 2015, PROD 4 0
PIL IND TRA; European Commission, DAT PROT EU; Moravec H. P., 2019, ENCY
BRITANNICA; Singh S, 2018, J APPL RES MED AROMA, V9, P19, DOI
10.1016/j.jarmap.2017.11.004; Slayter M. E., 11 REALLY COOL JOBS; The Cabinet
Office Government of Japan, SOC 5 0 6 1 1 2 10 IEEE COMPUTER SOC
LOS ALAMITOS 10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA
90720-1314 USA 1520-9202 1941-045X IT PROF IT Prof. JAN-FEB
2020 22 1 43 46
10.1109/MITP.2019.2963413 http://dx.doi.org/10.1109/MITP.2019.2963413
4 Computer Science, Information Systems; Computer Science, Software
Engineering; Telecommunications Science Citation Index Expanded (SCI-EXPANDED)
Computer Science; Telecommunications KX6IU Bronze
2024-09-26 WOS:000521983700010
C Sabe, K JSAP Sabe, K Development of
entertainment robot and its future 2005 Symposium on VLSI Circuits, Digest of
Technical Papers English Proceedings Paper Symposium on VLSI
Circuits JUN 16-18, 2005 Kyoto, JAPAN Japan Soc Appl Phys, IEEE Solid-
State Circuits Soc, Inst Elect Informat & Commun Engeers Japan, IEEE Elect Dev Soc
entertainment robot; artificial intelligence We have proposed the
robot entertainment as an application for intelligent robotics. In order to raise
this application as a new industry, the platform technology called OPEN-R has been
developed at first. On this platform, Sony has developed various types of robots
such as quadruped robot, AIBO and humanoid robot, QRIO. In this paper, we describe
the technologies used in OPEN-R, then show what has been achieved on AIBO and QRIO.
Sony Intelligence Dynam Labs Inc, Shinagawa Ku, Tokyo, Japan Sabe,
K (corresponding author), Sony Intelligence Dynam Labs Inc, Shinagawa Ku, Takanawa
Muse Bldg 4F,3-14-13 Higashigotanda, Tokyo, Japan.
Fujita M, 2001, INT J ROBOT RES, V20, P781, DOI 10.1177/02783640122068092;
Fujita M, 1999, ROBOT AUTON SYST, V29, P119, DOI 10.1016/S0921-8890(99)00047-0;
Fujita M., 1997, Proceedings of the First International Conference on Autonomous
Agents, P435, DOI 10.1145/267658.267764; Fujita M, 2003, INT S ROB RES; PROCTOR FM,
1997, IEEE SPECTRUM; YOKOTE Y, 1992, P 1992 INT C OBJ OR 6 4 4 0
1 JAPAN SOCIETY APPLIED PHYSICS TOKYO 5TH FLOOR KUDAN KITA BLDG 1-12-3
KUDAN-KITA CHIYODA-KU, TOKYO, 102, JAPAN 4-900784-01-X
2005 2 5
4 Engineering, Electrical & Electronic Conference Proceedings
Citation Index - Science (CPCI-S) Engineering BDQ92 2024-
09-26 WOS:000234973500001
C Dingli, A; Bondin, L IEEE Dingli, Alexiei; Bondin, Luca
Realtime Adaptive Virtual Reality for Pain Reduction 2019 IEEE CONFERENCE ON
GAMES (COG) IEEE Conference on Computational Intelligence and Games
English Proceedings Paper IEEE Conference on Games (IEEE COG) AUG 20-23,
2019 London, ENGLAND IEEE, Queeen Mary Univ London, Microsoft, WARGAMING.NET,
Unity, Creat Assembly, IEEE Computat Inetllgence Soc, Draughts Artificial
Intelligence; Affective Computing; Adaptive Games; Serious Games; Virtual Reality;
Deep Learning Recent years have seen digital game mediums taking
conventional amusement, entertainment and leisure industries by storm. They have
revolutionized the system to the extent that the industry cannot now even dream to
do without this overwhelming reality. The same game mediums that have capitalized
on intrinsic leisure aspects have simultaneously focused with equal vigor on other
equally, if not more, important collateral objectives. This paper builds on this
concept and discusses a work in progress currently being carried out at the
University of Malta. It proposes the use of games as a means of distraction therapy
for individuals undergoing painful clinical treatment procedures. The creation of
an adaptive Virtual Reality (VR) game within an Artificial Intelligence framework
will without doubt be of a significantly greater benefit to the community than mere
entertainment applications. [Dingli, Alexiei; Bondin, Luca] Univ Malta, Dept
Artificial Intelligence, Msida, Malta University of Malta Dingli, A
(corresponding author), Univ Malta, Dept Artificial Intelligence, Msida, Malta.
[email protected]; [email protected] Vodafone Malta
Foundation; Sir Anthony Mamo Oncology Centre in Malta Vodafone Malta Foundation;
Sir Anthony Mamo Oncology Centre in Malta This research is funded by the Vodafone
Malta Foundation and has received backing from the Sir Anthony Mamo Oncology Centre
in Malta. Agrawal AK, 2019, PEDIATR BLOOD CANCER, V66, DOI 10.1002/pbc.27525;
[Anonymous], 2005, THESIS; [Anonymous], 2014, Ecol, Approach to Vis. Percept., DOI
DOI 10.4324/9781315740218; [Anonymous], 2019, KINDVR; Birnie KA, 2018, J PEDIATR
ONCOL NURS, V35, P406, DOI 10.1177/1043454218782138; Calvo RA, 2010, IEEE T AFFECT
COMPUT, V1, P18, DOI 10.1109/T-AFFC.2010.1; Carrougher GJ, 2009, J BURN CARE RES,
V30, P785, DOI 10.1097/BCR.0b013e3181b485d3; de Urturi Breton Zelai Saenz, 2012,
2012 IEEE 14th International Conference on e-Health Networking, Applications and
Services (Healthcom 2012), P325, DOI 10.1109/HealthCom.2012.6379430; Dingli A,
2017, VISUAL COMPUT, V33, P459, DOI 10.1007/s00371-016-1309-x; Hoffman HG, 2000,
PAIN, V85, P305, DOI 10.1016/S0304-3959(99)00275-4; Hoffman HG, 2006, J PAIN, V7,
P843, DOI 10.1016/j.jpain.2006.04.006; Li A, 2011, PAIN MANAG, V1, P147, DOI
10.2217/PMT.10.15; Nakasone Arturo., 2005, Proc. of the 5th International Workshop
on Biosignal Interpretation, P219; Nicholson S., 2015, GAMIFICATION ED BUSI, P1,
DOI [10.1007/978-3-319-10208-51, DOI 10.1007/978-3-319-10208-51]; Picard RW, 1997,
FIRST INTERNATIONAL SYMPOSIUM ON WEARABLE COMPUTERS - DIGEST OF PAPERS, P90, DOI
10.1109/ISWC.1997.629924; Sherman WilliamR., 2003, UNDERSTANDING VIRTUA; Slater M,
1997, PRESENCE-VIRTUAL AUG, V6, P603, DOI 10.1162/pres.1997.6.6.603; Tao JH, 2005,
LECT NOTES COMPUT SC, V3784, P981; Yannakakis G.N., 2018, Malta J. Health Sci., V5,
P38; Young M., 1989, TECHNICAL WRITERS HD 20 2 2 1 1 IEEE NEW
YORK 345 E 47TH ST, NEW YORK, NY 10017 USA 2325-4270 978-1-7281-1884-0
IEEE CONF COMPU INTE 2019
4 Computer Science, Artificial
Intelligence; Computer Science, Software Engineering; Mathematics, Applied
Conference Proceedings Citation Index - Science (CPCI-S) Computer Science;
Mathematics BT6QW 2024-09-26 WOS:000843154300158
J Malik, S; Muhammad, K; Waheed, Y Malik, Shiza; Muhammad,
Khalid; Waheed, Yasir Artificial intelligence and industrial
applications-A revolution in modern industries AIN SHAMS ENGINEERING JOURNAL
English Review Artificial intelligence;
AI and industrial applications; Machine learning; Internet of things; AI and food
industry; AI and E -commerce; AI and drug discovery; AI and chemical industry; AI
and COVID-19 FUTURE; ENTERTAINMENT; DESIGN AI as a 4.0 industrial revolution
is increasingly bringing smart solutions to humans. AI brings benefits in terms of
reduced energy consumption, induced cost-effectiveness, reduced operational risks,
and increased performance matrices. The review will elaborate on how AI is
revolutionizing various industries, including food, drug discovery, e-commerce, and
chemical industries, by offering smart solutions. Resulting in reduced energy
consumption, enhanced cost-effectiveness, mitigated operational risks, and improved
performance metrics. Additionally, the results section will also elaborate on AI
applications extended beyond these major sectors into numerous others, such as
cosmetics, tourism, automobile, mechanical, environmental management, gaming,
textile, entertainment, and enzymatic design industries. The integration of AI
facilitates efficient structuring, administration, design, productivity,
manufacturing, promotion, and accessibility of industrial products. However, its
utilization remains under-regulated and predominantly limited to modernized
economies, necessitating broader integration across small-scale, medium-scale, and
large-scale industries in both developing and developed countries. Collaboration
among academics, researchers, industrialists, economists, administrative personnel,
technologists, and environmentalists is crucial to foster a more sustainable,
energy-efficient, economically viable, and safe integration of AI across various
industries worldwide. [Malik, Shiza] Bridging Hlth Fdn, Rawalpindi 46000,
Pakistan; [Muhammad, Khalid] UAE Univ, Coll Sci, Dept Biol, Al Ain 15551, U Arab
Emirates; [Waheed, Yasir] Near East Univ, Operat Res Ctr Healthcare, TRNC Mersin
10, TR-99138 Nicosia, Turkiye; [Waheed, Yasir] Lebanese Amer Univ, Gilbert & Rose
Marie Chagoury Sch Med, Byblos 1401, Lebanon; [Waheed, Yasir] Middle East Univ, MEU
Res Unit, Amman 11831, Jordan United Arab Emirates University; Near East
University; Lebanese American University; Middle East University Muhammad, K
(corresponding author), UAE Univ, Coll Sci, Dept Biol, Al Ain 15551, U Arab
Emirates.; Waheed, Y (corresponding author), Near East Univ, Operat Res Ctr
Healthcare, TRNC Mersin 10, TR-99138 Nicosia, Turkiye.; Waheed, Y (corresponding
author), Lebanese Amer Univ, Gilbert & Rose Marie Chagoury Sch Med, Byblos 1401,
Lebanon.; Waheed, Y (corresponding author), Middle East Univ, MEU Res Unit, Amman
11831, Jordan. [email protected]; [email protected] Waheed,
Yasir/F-6390-2015 Waheed, Yasir/0000-0002-5789-4215 SURE Plus grant by United
Arab Emirates University, UAE SURE Plus grant by United Arab Emirates University,
UAE K.M.'s work is supported by SURE Plus grant by United Arab Emirates
University, UAE. Abdelmaged M.A.M., 2021, Implementation of Virtual Reality in
Healthcare, Entertainment, Tourism, Education, and Retail Sectors; Afolaranmi
Tolulope O, 2020, Int J Res Med Sci, V8, P3837, DOI 10.18203/2320-
6012.ijrms20204867; Agarwal P, 2024, J SCI TECHNOL POLICY, V15, P506, DOI
10.1108/JSTPM-08-2021-0122; Aggarwal S, 2020, LECT NOTE DATA ENG, V32, P23, DOI
10.1007/978-3-030-25797-2_2; Ahmed I, 2022, IEEE T IND INFORM, V18, P5031, DOI
10.1109/TII.2022.3146552; Alam G, 2022, CHEM ENG J, V427, DOI
10.1016/j.cej.2021.130011; Anantrasirichai N, 2022, ARTIF INTELL REV, V55, P589,
DOI 10.1007/s10462-021-10039-7; Attaran M., 2019, Applications of Blockchain
Technology in Business: Challenges and Opportunities, P85; Barlott T, 2020, J
INTELLECT DISABILI, V24, P503, DOI 10.1177/1744629519831566; Basso A, 2019, MOL
CATAL, V479, P35, DOI 10.1016/j.mcat.2019.110607; Bayerstadler A, 2021, EPJ QUANTUM
TECHNOL, V8, DOI 10.1140/epjqt/s40507-021-00114-x; Ben Ayed R, 2021, J FOOD
QUALITY, V2021, DOI 10.1155/2021/5584754; Bhattacharya P, 2023, MATHEMATICS-BASEL,
V11, DOI 10.3390/math11040941; Bigliardi B, 2022, PROCEDIA COMPUT SCI, V200, P1826,
DOI 10.1016/j.procs.2022.01.383; Blanco-González A, 2023, PHARMACEUTICALS-BASE,
V16, DOI 10.3390/ph16060891; Bogue R, 2022, IND ROBOT, V49, P667, DOI 10.1108/IR-
02-2022-0054; Cacicedo M., 2019, Em: Advances in Enzyme Technology, P169, DOI DOI
10.1016/B978-0-444-64114-4.00007-8; Chan HCS, 2019, TRENDS PHARMACOL SCI, V40,
P592, DOI 10.1016/j.tips.2019.06.004; Chen ZY, 2021, DRUG DISCOV TODAY, V26, P1256,
DOI 10.1016/j.drudis.2020.12.013; Cheshmehzangi AL, 2022, FRONT PUBLIC HEALTH, V10,
DOI 10.3389/fpubh.2022.915401; Cho M, 2022, DISABIL HEALTH J, V15, DOI
10.1016/j.dhjo.2021.101214; Cioffi R, 2020, SUSTAINABILITY-BASEL, V12, DOI
10.3390/su12020492; Dash R., 2019, Journal of Strategic Innovation and
Sustainability, V14, P43, DOI DOI 10.33423/JSIS.V14I3.2105; De Silva D, 2020, IEEE
IND ELECTRON M, V14, P57, DOI 10.1109/MIE.2019.2952165; de Sousa WG, 2019, GOV
INFORM Q, V36, DOI 10.1016/j.giq.2019.07.004; Dhamija P, 2020, TQM J, V32, P869,
DOI 10.1108/TQM-10-2019-0243; Di Vaio A, 2020, SUSTAINABILITY-BASEL, V12, DOI
10.3390/su12124851; Duganova E, 2022, Transp Res Procedia, V63, P1024; Fox M. S.,
1986, Robotics, V2, P301, DOI 10.1016/0167-8493(86)90003-3; Franken S, 2019,
PROCEEDINGS OF THE EUROPEAN CONFERENCE ON THE IMPACT OF ARTIFICIAL INTELLIGENCE AND
ROBOTICS (ECIAIR 2019), P141, DOI 10.34190/ECIAIR.19.096; Fu D, 2002, IEEE INTELL
SYST, V17, P81, DOI 10.1109/MIS.2002.1024756; Gade K, 2019, KDD'19: PROCEEDINGS OF
THE 25TH ACM SIGKDD INTERNATIONAL CONFERENCCE ON KNOWLEDGE DISCOVERY AND DATA
MINING, P3203, DOI 10.1145/3292500.3332281; Gusakov AV, 2007, BIOTECHNOL BIOENG,
V97, P1028, DOI 10.1002/bit.21329; Hallur G G., 2021, Digital Entertainment, P87;
Hassounah M, 2020, J MED INTERNET RES, V22, DOI 10.2196/19338; HERROD RA, 1989,
PULP PAP IND TECH CO, P86, DOI 10.1109/PAPCON.1989.36940; Huang A, 2022, J HOSP
TOUR INSIGHTS, V5, P1080, DOI 10.1108/JHTI-01-2021-0021; Hung M, 2020, J MED
INTERNET RES, V22, DOI 10.2196/22590; Idzham KK, 2020, IOP Conference Series:
Materials Science and Engineering; Jang WD, 2022, CURR OPIN BIOTECH, V73, P101, DOI
10.1016/j.copbio.2021.07.024; Javaid M., 2023, Advanced Agrochem, V2, P15, DOI [DOI
10.1016/J.AAC.2022.10.001, 10.1016/j.aac.2022.10.001]; Jumreornvong O, 2020,
DISABIL SOC, V35, P1682, DOI 10.1080/09687599.2020.1809350; Kakani V, 2020, J AGR
FOOD RES, V2, DOI 10.1016/j.jafr.2020.100033; Kaur DN, 2020, Int J Manag, V11;
Kolotouchkina O, 2022, CITIES, V123, DOI 10.1016/j.cities.2022.103613; Kong HY,
2023, INT J CONTEMP HOSP M, V35, P2157, DOI 10.1108/IJCHM-03-2022-0354; Kumar V,
2019, CALIF MANAGE REV, V61, P135, DOI 10.1177/0008125619859317; Lachman R., 2021,
Analyzing Future Applications of AI, Sensors, and Robotics in Society, P201, DOI
[10.4018/978-1-7998-3499-1.ch012, DOI 10.4018/978-1-7998-3499-1.CH012]; Lamberti
MJ, 2019, CLIN THER, V41, P1414, DOI 10.1016/j.clinthera.2019.05.018; Lee D, 2021,
INT J ENV RES PUB HE, V18, DOI 10.3390/ijerph18010271; Leitao P, 2013, IEEE T IND
INFORM, V9, P2360, DOI 10.1109/TII.2012.2222034; Liu MTC, 2021, ASIA PAC J MARKET
LO, V33, P1685, DOI 10.1108/APJML-11-2020-0778; MAES P, 1995, COMMUN ACM, V38,
P108, DOI 10.1145/219717.219808; Mak KK, 2019, DRUG DISCOV TODAY, V24, P773, DOI
10.1016/j.drudis.2018.11.014; Mangtani N., 2020, World Journal of Pharmaceutical
Research, V9/8, P2296, DOI DOI 10.20959/WJPR20208-18280; Martínez-López FJ, 2013,
IND MARKET MANAG, V42, P489, DOI 10.1016/j.indmarman.2013.03.001; Martorell A,
2022, Actas Dermosifiliogr, V113, pT30, DOI 10.1016/j.ad.2021.07.014; Mathew D.,
2023, Recent Trends in Computational Intelligence and Its Application, P222; Mavrou
Katerina., 2017, Technology and Disability, V29, P63, DOI [10.3233/TAD-170174, DOI
10.3233/TAD-170174]; Medina-García M, 2021, INT J ENV RES PUB HE, V18, DOI
10.3390/ijerph18136770; Misra NN, 2022, IEEE INTERNET THINGS, V9, P6305, DOI
10.1109/JIOT.2020.2998584; Modgil S, 2022, INT J LOGIST MANAG, V33, P1246, DOI
10.1108/IJLM-02-2021-0094; Mohanty S, 2020, DIABETES METAB SYND, V14, P1027, DOI
10.1016/j.dsx.2020.06.068; Munim ZH, 2020, MARIT POLICY MANAG, V47, P577, DOI
10.1080/03088839.2020.1788731; Nadezhdin V. S., 2022, 2022 INTELLIGENT TEC, P1;
Nahavandi D, 2022, COMPUT METH PROG BIO, V213, DOI 10.1016/j.cmpb.2021.106541; Ng
W-K, 2009, Digit Rev Asia Pac, V2010, P67; Onu C.E., 2022, Textile Wastewater
Treatment: Sustainable Bio-Nano Materials and Macromolecules, P89, DOI
[10.1007/978-981-19-2852-9_6, DOI 10.1007/978-981-19-2852-9_12]; Pallathadka
Harikumar, 2023, Materials Today: Proceedings, P2610, DOI
10.1016/j.matpr.2021.06.419; Patel V., 2022, Intell Med, V2, P134, DOI DOI
10.1016/J.IMED.2021.10.001; Patris K, 2020, Vestnik Universiteta, V1, P71; Paul D,
2020, DRUG DISCOV TODAY, V26, P80, DOI 10.1016/j.drudis.2020.10.010; Paul P, 2020,
Int J Incl Devel, V6, P1; Pereira F, 2022, LECT N MECH ENG, P377, DOI 10.1007/978-
3-030-79168-1_34; Peres RS, 2020, IEEE ACCESS, V8, P220121, DOI
10.1109/ACCESS.2020.3042874; Popesku J., 2019, SINTEZA 2019 INT SCI, P84; Ramsetty
A, 2020, J AM MED INFORM ASSN, V27, P1147, DOI 10.1093/jamia/ocaa078; Razmochaeva
NV, 2019, IEEE NW RUSS YOUNG, P1449, DOI [10.1109/eiconrus.2019.8657085,
10.1109/EIConRus.2019.8657085]; Romanova N, 2020, IOP Conference Series: Materials
Science and Engineering; Samala N, 2022, J TOUR FUTURES, V8, P73, DOI 10.1108/JTF-
07-2019-0065; SELLIN RHJ, 1982, J HYDRAUL RES, V20, P235, DOI
10.1080/00221688209499488; Shamey R, 2003, Rev Prog Color Relat Top, V33, P33;
Sharifi A, 2021, ENVIRON SCI POLLUT R, V28, P46964, DOI 10.1007/s11356-021-15292-5;
Sheikh
JI, 2019, BMC MED EDUC, V19, DOI 10.1186/s12909-019-1513-2; Sikka MP, 2024, RES J
TEXT APPAR, V28, P67, DOI 10.1108/RJTA-04-2021-0046; Sodhro AH, 2019, IEEE T IND
INFORM, V15, P4235, DOI 10.1109/TII.2019.2902878; Velaga NR, 2012, J TRANSP GEOGR,
V21, P102, DOI 10.1016/j.jtrangeo.2011.12.005; Venkatasubramanian V, 2019, AICHE J,
V65, P466, DOI 10.1002/aic.16489; Wang PZ, 2019, SCI TOTAL ENVIRON, V693, DOI
10.1016/j.scitotenv.2019.07.246; Wang W, 2021, J CONTROL RELEASE, V338, P119, DOI
10.1016/j.jconrel.2021.08.030; Westera W, 2020, EDUC INF TECHNOL, V25, P351, DOI
10.1007/s10639-019-09968-2; Xin Xie, 2020, Journal of Information Technology Case
and Application Research, V22, P175, DOI 10.1080/15228053.2020.1824884; Yakan SA,
2022, Int J Cyber and IT Serv Manag, P111; Yang L, 2020, DIGITAL TRANSFORMATION IN
BUSINESS AND SOCIETY: THEORY AND CASES, P211, DOI 10.1007/978-3-030-08277-2_13;
Yeganeh H, 2019, INT J HEALTH GOV, V24, P169, DOI 10.1108/IJHG-02-2019-0012; Zhang
CM, 2021, J IND INF INTEGR, V23, DOI 10.1016/j.jii.2021.100224; Zhou QQ, 2022, INT
J FOOD ENG, V18, P1, DOI 10.1515/ijfe-2021-0299 97 0 0 12 12
ELSEVIER AMSTERDAM RADARWEG 29, 1043 NX AMSTERDAM, NETHERLANDS 2090-
4479 2090-4495 AIN SHAMS ENG J Ain Shams Eng. J. SEP 2024 15 9
102886 10.1016/j.asej.2024.102886
http://dx.doi.org/10.1016/j.asej.2024.102886 JUL 2024 11
Engineering, Multidisciplinary Science Citation Index Expanded (SCI-
EXPANDED) Engineering ZK5Q5 gold 2024-09-26
WOS:001275209700001
C Ripamonti, LA; Gratani, S; Maggiorini, D; Gadia, D; Bujari, A
IEEE Ripamonti, Laura A.; Gratani, Silvio; Maggiorini, Dario; Gadia, Davide;
Bujari, Armir Believable group behaviours for NPCs in FPS games
2017 IEEE SYMPOSIUM ON COMPUTERS AND COMMUNICATIONS (ISCC) IEEE Symposium on
Computers and Communications ISCC English Proceedings Paper IEEE
Symposium on Computers and Communications (ISCC) JUL 03-07, 2017 Heraklion,
GREECE Artificial Intelligence; video game; group behaviour;
agents; First Person Shooter games (FPSs); game design Among the many
uses of Artificial Intelligence techniques in video games, one particularly
relevant from the perspective of the entertainment of the player is the ability to
mimic believable behaviours in non-playing characters for first-person-shooter
games. In our opinion, the solutions commonly adopted in the industry could be
improved by simulating decision making under condition of incomplete information.
To tackle this aspect, we propose a perspective approach that pairs behaviour trees
to a simplified Publisher-Subscribers communication pattern. [Ripamonti, Laura
A.; Gratani, Silvio; Maggiorini, Dario; Gadia, Davide] Univ Milan, Dept Comp Sci,
Milan, Italy; [Bujari, Armir] Univ Padua, Dept Math, Padua, Italy University
of Milan; University of Padua Ripamonti, LA (corresponding author), Univ Milan,
Dept Comp Sci, Milan, Italy. [email protected]; [email protected];
[email protected]; [email protected]; [email protected] Ripamonti, Laura
Anna/GQH-8599-2022; Gadia, Davide/P-6309-2016; Bujari, Armir/AAS-3545-2021
Bujari, Armir/0000-0002-1955-7699; Maggiorini, Dario/0000-0002-7460-2966;
Gadia, Davide/0000-0003-4491-9150 [Anonymous], 2002, AM ARMY;
[Anonymous], 2005, A Theory of Fun for Game Design; [Anonymous], INF RIFL PLAT
SQUAD; Baraff D., 1997, P SIGGRAPH 97 SIGGRA; Birman K. P., 1987, Operating Systems
Review, V21, P123, DOI 10.1145/37499.37515; Bujari A., 2015, IEEE T CIRCUITS SYST,
V99; Cappellini G, 2017, COMPUT ENTERTAIN, V15, DOI 10.1145/2644829; Colvin R,
2007, LECT NOTES COMPUT SC, V4591, P156; Csikszentmihalyi M., 1990, FINDING FLOW
PSYCHOL; Heckel Frederick W. P., 2010, 2010 IEEE Information Theory Workshop (ITW
2010), P257, DOI 10.1109/ITW.2010.5593345; idSoftware, 1996, QUAK; IdSoftware,
1993, Doom; Isla D., 2005, P GAM DEV C; Lim C.-U, P 2010 INT C APPL 1, P100;
Maggiorini D., 2013, P 12 EUR C ART LIF E; McCarthy J. M., 1990, An Introduction to
Theoretical Kinematics; Millington I., 2009, Artificial Intelligence for Games;
Murphy IP, 2014, PROCEEDINGS OF THE ASME INTERNATIONAL MECHANICAL ENGINEERING
CONGRESS AND EXPOSITION, 2013, VOL 4A; Palazzi C. E., 2010, ACM COMPUTERS ENTERT,
V8; Palazzi C. E., 2014, P 13 IEEE IFIP ANN M; Ripamonti LA, 2017, MULTIMED TOOLS
APPL, V76, P5001, DOI 10.1007/s11042-016-3636-3; Stone P., 2000, INTEL ROB AUTON
AGEN; Thompson G., 1976, MAZE GAME MIT 6 111; Vallade B., 2014, P SOFT COMP INT
SYST, DOI [10.1109/SCIS-ISIS.2014.7044777, DOI 10.1109/SCIS-ISIS.2014.7044777]
24 2 2 1 8 IEEE NEW YORK 345 E 47TH ST, NEW YORK, NY
10017 USA 1530-1346 978-1-5386-1629-1 IEEE SYMP COMP COMMU
2017 12 17
6 Computer Science, Information Systems; Engineering, Electrical &
Electronic; Telecommunications Conference Proceedings Citation Index - Science
(CPCI-S) Computer Science; Engineering; Telecommunications BJ6OR
2024-09-26 WOS:000426895800003
J Lahsen, M Lahsen, Myanna Should AI be
Designed to Save Us From Ourselves?: Artificial Intelligence for Sustainability
IEEE TECHNOLOGY AND SOCIETY MAGAZINE English Article
Artificial intelligence; Media; Sustainable
development; Entertainment industry; Climate change; Facebook CLIMATE-CHANGE;
DISCOURSES; KNOWLEDGE The environment is being destroyed at alarming rates,
undermining prospects of reconciling human wellbeing and development and respect
for planetary boundaries [1]. Even a thirty percent increase in global action
towards goals already en - shrined in international agreements on environment,
trade and development would not achieve widely shared sustainability goals without
transgressing planetary boundaries [1]. In short, existing institutions are not
steering us safely towards environmental sustainability and the common good.
[Lahsen, Myanna] WUR, Dept Social Sci, Hollandseweg 1, NL-6706 KN Wageningen
GE, Netherlands; [Lahsen, Myanna] INPE, Ctr Earth Syst Sci CCST, Av Astronautas
1758, BR-12227010 Sao Jose Dos Campos, SP, Brazil Instituto Nacional de
Pesquisas Espaciais (INPE) Lahsen, M (corresponding author), WUR, Dept Social
Sci, Hollandseweg 1, NL-6706 KN Wageningen GE, Netherlands.; Lahsen, M
(corresponding author), INPE, Ctr Earth Syst Sci CCST, Av Astronautas 1758, BR-
12227010 Sao Jose Dos Campos, SP, Brazil. [email protected]
Alexander Jeffrey C., 2019, Sociol. Antropol., V9, P43, DOI 10.1590/2238-
38752019v912; [Anonymous], 1992, Risk Society, Towards a New Modernity;
[Anonymous], 2010, From climate change to social change: Perspectives on science-
policy interaction; Atlee T., 2017, METHODS SUSTAINABILI, P292; Carvalho A, 2007,
PUBLIC UNDERST SCI, V16, P223, DOI 10.1177/0963662506066775; Carvalho A, 2017,
ENVIRON COMMUN, V11, P122, DOI 10.1080/17524032.2016.1241815; Carvalho A, 2010,
WIRES CLIM CHANGE, V1, P172, DOI 10.1002/wcc.13; Conn A., 2017, DO WE ALIGN
ARTIFICI, V3; Corner A, 2015, WIRES CLIM CHANGE, V6, P523, DOI 10.1002/wcc.353;
Davidson L., 2019, NARROW VS GEN AI WHA, V12; Davis C. A., BOTORNOT SYSTEM EVAL,
P273; Diaconescu A, 2019, IEEE TECHNOL SOC MAG, V38, P13, DOI
10.1109/MTS.2019.2894455; Edwards P. N., WE HAVE BEEN ASSIMIL, P19; Ehrlich PR,
2013, P ROY SOC B-BIOL SCI, V280, DOI 10.1098/rspb.2012.2845; Farrell J., 2019,
NATURE CLIMATE CHANG; Ferrara E, 2016, COMMUN ACM, V59, P96, DOI 10.1145/2818717;
Freedman D, 2016, D MCGANNON RES CENT, P3; Freedman D, 2015, CRIT STUD MEDIA COMM,
V32, P96, DOI 10.1080/15295036.2015.1024139; Freudenburg WR, 2005, SOC FORCES, V84,
P89, DOI 10.1353/sof.2005.0096; Gavin NT, 2018, BRIT J POLIT INT REL, V20, P827,
DOI 10.1177/1369148118799260; Gelbspan R., 1997, HEAT IS HIGH STAKES; Giles P,
2019, J CULT ECON-UK, V12, P612, DOI 10.1080/17530350.2019.1639068; Gunderson
Ryan., 2015, ENVIRON SOCIOL, V1, P224; Hackmann H, 2014, NAT CLIM CHANGE, V4, P653,
DOI 10.1038/nclimate2320; Harvey D., 2000, SPACES HOPE; Herman E. S., 1988,
Manufacturing consent: the political economy of the mass media; HUGHES E, 2011,
GREAT GAP INEQUALITY, P109; IEEE, 2017, ETHICALLY ALIGNED DE; Ituassu A., 2019,
OPENDEMOCRACY, V6; Johnson J., 2019, COMMON DREAMS; Kahan DM, 2012, NAT CLIM
CHANGE, V2, P732, DOI 10.1038/NCLIMATE1547; Kahneman D., 2011, THINKING FAST SLOW;
Kohn A., 1992, No contest: The case against competition; Kolonin A., 2018,
ARTIFICIAL INTELLIGE; Kroll JA, 2018, PHILOS T R SOC A, V376, DOI
10.1098/rsta.2018.0084; Lahsen M, 2005, SCI TECHNOL HUM VAL, V30, P137, DOI
10.1177/0162243904270710; Lahsen M., 2017, DESENVOLVIMENTO MEIO, V40; Lahsen M,
2016, SCI TECHNOL HUM VAL, V41, P876, DOI 10.1177/0162243916639728; Lakoff G, 2010,
ENVIRON COMMUN, V4, P70, DOI 10.1080/17524030903529749; Lewandowsky S, 2017, J APPL
RES MEM COGN, V6, P353, DOI 10.1016/j.jarmac.2017.07.008; Luccioni A, 2020, IEEE
TECHNOL SOC MAG, V39, P16, DOI 10.1109/MTS.2020.2967486; Mahler J., 2019, NY TIMES,
P3; McChesney R., 2007, COMMUNICATION REVOLU; McChesney Robert W., 2008, The
Political Economy of Media: Enduring Issues, Emerging Dilemmas; McChesney RobertW.
John Nichols., 2016, People Get Ready: The Fight Against a Jobless Economy and a
Citizenless Democracy; Mercier Hugo, 2017, The Enigma of Reason: A New Theory of
Human Understanding; Monbiot George., 2017, Out of the Wreckage: A New Politics for
an Age of Crisis; Noam E., 2016, Who owns the world's media?: Media concentration
and ownership around the world; Noble Safiya Umoja, 2018, ALGORITHMS OPPRESSIO;
Nowak A, 2018, IEEE TECHNOL SOC MAG, V37, P26, DOI 10.1109/MTS.2018.2876105;
Pasquale F., 2015, BLACK BOX SOC, DOI 10.4159/harvard.9780674736061; Petersen AM,
2019, NAT COMMUN, V10, DOI 10.1038/s41467-019-09959-4; Pratt G., 2015, J ECON
PERSPECT, V29, P1; Randers J., 2018, TRANSFORMATION IS FE, V17; RAPPAPORT RA, 1993,
AM ANTHROPOL, V95, P295, DOI 10.1525/aa.1993.95.2.02a00020; Raskin P., 2002,
UMBRUCHE UBERGANGE W, V20; Raskin P., 2014, Great Transition Initiative; Readfearn
G., 2016, REVEALED MOST POPULA, V29; Robbins J, 2019, IEEE TECHNOL SOC MAG, V38,
P24, DOI 10.1109/MTS.2019.2930267; Rockström J, 2009, NATURE, V461, P472, DOI
10.1038/461472a; Rogers DS, 2012, CURR OPIN ENV SUST, V4, P61, DOI
10.1016/j.cosust.2012.01.013; Sachs JD, 2019, NAT SUSTAIN, V2, P805, DOI
10.1038/s41893-019-0352-9; Skocpol T, 2016, PERSPECT POLIT, V14, P681, DOI
10.1017/S1537592716001122; Stiglitz J. E, 2014, CREATING LEARNING SO, DOI DOI
10.7312/COLUMBIA/9780231152143.001.0001; Tabansky I, 2018, MOL MED, V24, DOI
10.1186/s10020-018-0017-6; Tidy Joe, 2020, BBC News; Toumey ChristopherP., 1996,
CONJURING SCI SCI SY; Turner Fred., 2019, HARPERS MAGAZINE; Turner Fred., 2013,
DEMOCRATIC SURROUND; Walker B, 2009, SCIENCE, V325, P1345, DOI
10.1126/science.1175325; Ziewitz M, 2016, SCI TECHNOL HUM VAL, V41, P3, DOI
10.1177/0162243915608948 71 11 11 3 47 IEEE-INST ELECTRICAL
ELECTRONICS ENGINEERS INC PISCATAWAY 445 HOES LANE, PISCATAWAY, NJ 08855-4141
USA 0278-0097 1937-416X IEEE TECHNOL SOC MAG IEEE Technol. Soc. Mag.
JUN 2020 39 2 60 67
10.1109/MTS.2020.2991502 http://dx.doi.org/10.1109/MTS.2020.2991502
8 Engineering, Electrical & Electronic Science Citation Index
Expanded (SCI-EXPANDED); Social Science Citation Index (SSCI) Engineering MD1CO
2024-09-26 WOS:000543713100011
C Zhang, D IEEE Zhang, Di Research on the
Innovative Development of Chinese Mixed Martial Arts (MMA) Events Based on
Artificial Intelligence 2021 3RD INTERNATIONAL CONFERENCE ON MACHINE LEARNING, BIG
DATA AND BUSINESS INTELLIGENCE (MLBDBI 2021) English Proceedings
Paper 3rd International Conference on Machine Learning, Big Data and Business
Intelligence (MLBDBI) DEC 03-05, 2021 ELECTR NETWORK Artificial
intelligence; Innovation; Sports; Mixed Martial Arts The technological
revolution and industrial change have undergone radical changes. In particular, the
artificial intelligence technology has grown strongly in recent years, and its
close combination with Internet+ and mutual promotion has led to application in
many fields and industries, and it has gradually been integrated into various
aspects of social and economic development, bringing people unprecedented scenarios
of production, leisure and entertainment, and greatly increasing efficiency,
convenience and experience. With the development of the times, the public has a
renewed demand for such industries as sports and leisure, and the Chinese martial
arts has gradually embarked on the road of industrialization, and MMA events have
grown rapidly under such favorable policies, with increasing amount of attention.
However, along with the rapid development, there are also many problems that need
to be optimized and solved. As a sports educator and a member of the martial arts
community, the author, through the literature and field research methods, has
strived to explore the optimized path and innovative measures of Chinese MMA events
from the perspective of artificial intelligence technology in order to contribute a
humble part to the innovative development of the martial arts industry.
[Zhang, Di] Wuhan Business Univ, Sch Phys Educ & Equestrian, Wuhan 430000,
Hubei, Peoples R China Wuhan Business University Zhang, D (corresponding
author), Wuhan Business Univ, Sch Phys Educ & Equestrian, Wuhan 430000, Hubei,
Peoples R China. [email protected] [Anonymous],
2017, The Xinhua News Agency; CAAI, 2020, INTR CHIN SOC ART IN; Ji Guoguo, 2018,
THESIS BEIJING U SPO; Jia Ruicong, 2020, CHINESE MARTIAL ARTS, V02, P121; Lu
Hongbao, 2021 01 2020 CHINA M; Wu, 2018, J CLIN ORTH RES, V3, P329 6 0
0 0 1 IEEE NEW YORK 345 E 47TH ST, NEW YORK, NY 10017 USA
978-1-6654-1790-7 2021
785 788 10.1109/MLBDBI54094.2021.00153
http://dx.doi.org/10.1109/MLBDBI54094.2021.00153 4
Computer Science, Artificial Intelligence; Computer Science, Information
Systems; Computer Science, Theory & Methods Conference Proceedings Citation
Index - Science (CPCI-S) Computer Science BT1XR 2024-
09-26 WOS:000804043100146
J Lin, YP Lin, Yu-Peng Media Literacy in
an age of Artificial Intelligence: An exploratory research from HMC TAIWAN
JOURNAL OF EAST ASIAN STUDIES Chinese Article
media literacy; human-machine communication; access to information;
action AUTOMATION The advent of artificial intelligence (AI) technology has
changed the landscape of media industries, including entertainment and
communication. This exploratory research aims to examine two main dimensions of
media literacy-access to information and action - from the perspective of human-
machine communication (HMC). This research indicates that audiences must understand
the context of fake news and operation of search engines, and be reflective of
automated journalism. In addition, audiences need to actively dialogue with AI and
make it "visible." This research provides some example of the practice of
socialbots, algorithms, and data activism. [Lin, Yu-Peng] Natl United Univ,
Dept Taiwan Languages & Commun, Miaoli, Taiwan National United University Lin,
YP (corresponding author), Natl United Univ, Dept Taiwan Languages & Commun,
Miaoli, Taiwan. Lin, Yupeng/I-3779-2017 Abebe
Rediet, 2018, AI Matters, V4, P27, DOI 10.1145/3284751.3284761; [Anonymous], 2016,
MASS COMMUNICATION R, P119; [Anonymous], 1998, MEDIA EQUATION MEDIA; [Anonymous],
2019, UPMEDIA 0602 UPMEDIA 0602; [Anonymous], 2019, RES DEV TAIWAN 1218 RES DEV
TAIWAN 1218; [Anonymous], Artificial Intelligence for the Practicing Radiologist:
Understand AI in Five Lessons; [Anonymous], 2019, CENTRAL NEWS AG 0310 CENTRAL NEWS
AG 0310; [Anonymous], 2018, BBC CHINESE 0920 BBC CHINESE 0920; [Anonymous], 2020,
REPORTER; [Anonymous], 2010, MEDIENBILDUNG NEUEN, DOI DOI 10.1007/978-3-531-92133-
4_4; [Anonymous], 2020, POJ JIANX DE SHUW POJ JIANX DE SHUW; Baack S, 2015, BIG
DATA SOC, V2, DOI 10.1177/2053951715594634; Barocas S, 2016, CALIF LAW REV, V104,
P671, DOI 10.15779/Z38BG31; Boyd D, 2012, INFORM COMMUN SOC, V15, P662, DOI
10.1080/1369118X.2012.678878; Bucher T, 2012, NEW MEDIA SOC, V14, P1164, DOI
10.1177/1461444812440159; Charlie BECKETT, 2019, NEW POWERS NEW RESPO; Chen Bing-
hung, TEACHING LEARNING TE, P41; Chen Bing-hung, TEACHING LEARNING TE, P173; Cheng
Lu-Shi, CRITICAL MEDIA LITER, P7; Cohen J. N., 2018, Journal of Media Literacy
Education, V10, P139, DOI DOI 10.23860/JMLE-2018-10-2-8; Crawford K, 2016, SCI
TECHNOL HUM VAL, V41, P77, DOI 10.1177/0162243915589635; David BUCKINGHAM, 1993,
CHILDREN TALKING TEL; DIGNAZIO Catherine, 2015, DAT GOOD EXCH C DAT GOOD EXCH C;
Dormehl L., 2014, The Formula: How Algorithms Solve All Our Problems and Create
More; Duke Reporter's Lab, 2019, NUMBER FACT CHECKING; Film Education Working Group
(FEWG), 1999, MAKING MOVIES MATTER; FOX Kara, 2016, THE CNN; Gilster P., 1997,
Digital literacy; Gordon E, 2016, CIVIC MEDIA: TECHNOLOGY DESIGN PRACTICE, P243;
Graham T, 2017, SOCIALBOTS AND THEIR FRIENDS: DIGITAL MEDIA AND THE AUTOMATION OF
SOCIALITY, P187; Gunkel D.J., 2012, Communication+1, V1; Guzman A., 2018, Human-
Machine Communication: Rethinking Communication, Technology, and Ourselves, P1;
Guzman AL, 2020, NEW MEDIA SOC, V22, P70, DOI 10.1177/1461444819858691; Guzman AL,
2017, SOCIALBOTS AND THEIR FRIENDS: DIGITAL MEDIA AND THE AUTOMATION OF SOCIALITY,
P69; Ho C.- S, 2018, J COMMUNICATION RES, V8, P1, DOI
[10.6123/JCRP.2018.07_8(2).0001, DOI 10.6123/JCRP.2018.07_8(2).0001]; Hobbs R.,
1998, The Public Voice in a Democracy at Risk, P57; Howard PN, 2018, J INF TECHNOL
POLITI, V15, P81, DOI 10.1080/19331681.2018.1448735; Hwang Tim, 2012, Interactions,
V19, P38, DOI 10.1145/2090150.2090161; James W CAREY, 1989, COMMUNICATION CULTUR;
John CHENEY-LIPPOLD, 2017, WE ARE DATA ALGORITH; Jones S, 2014, INT J MEDIA CULT
POL, V10, P245, DOI 10.1386/macp.10.3.245_1; Kuang C.- S., 2010, CHINESE J
COMMUNICAT, V17, P3, DOI [10.6195/cjcr.2010.17.01., DOI 10.6195/CJCR.2010.17.01];
Lewis SC, 2019, DIGIT JOURNAL, V7, P409, DOI 10.1080/21670811.2019.1577147; Liu H.-
W., 2015, CHINESE J COMMUNICAT, V27, P67, DOI [10.6195/cjcr.2015.27.03., DOI
10.6195/CJCR.2015.27.03]; Liu You-li, BIG DATA COMMUNICATI, P37; Livingstone S,
2004, EUR J COMMUN, V19, P75, DOI 10.1177/0267323104040695; Lo S.-H., 2018, J CYBER
CULTURE INFO, V35, P51, DOI [10.29843/JCCIS.201807_(35).0003, DOI
10.29843/JCCIS.201807_(35).0003]; Mackey TP, 2011, COLL RES LIBR, V72, P62, DOI
10.5860/crl-76r1; Merrill J.B., 2020, QUARTZ 0120; Mihailidis P, 2018, LEARN MEDIA
TECHNOL, V43, P152, DOI 10.1080/17439884.2018.1428623; MILAN Stefania, 2017, LATIN
AM CRITICAL AN, P95; MILAN Stefania, 2016, DIGITAL CULTURE SOC; Newman N., 2019,
Journalism, media and technology trends and predictions; Noble S, 2018, Algorithms
of Oppression: How Search Engines Reinforce Racism, DOI [DOI
10.18574/NYU/9781479833641.001.0001, 10.18574/nyu/9781479833641.001.0001, DOI
10.2307/J.CTT1PWT9W5]; Novak K. L, 2003, MEDIA PSYCHOL, V5, P83; Pariser Eli, 2012,
FILTER BUBBLE WHAT I, DOI DOI 10.3139/9783446431164; Pratt Institute LIS, 2018,
CRITICAL DIGITAL LIT; Reeves J, 2016, COMMUN CRIT-CULT STU, V13, P150, DOI
10.1080/14791420.2015.1108450; Spence PR, 2019, COMPUT HUM BEHAV, V90, P285, DOI
10.1016/j.chb.2018.09.014; Stefan BAACK, 1993, MED LIT NAT LEAD C M MED LIT NAT
LEAD C M; Strong C., 2015, Humanizing big data: marketing at the meeting of data,
social science consumer insight; Suchman L, 2007, LEARN DOING, P1, DOI
10.2277/052167588X; Taina BUCHER, 2018, THEN ALGORITHMIC POW; Tandoc EC, 2018,
DIGIT JOURNAL, V6, P137, DOI 10.1080/21670811.2017.1360143; Trere E, 2019, ROUTL
STUD RAD HIST, P1; Waterson J, 2020, GUARDIAN 0530; Wu M.- M., 2004, TAIWAN ED REV,
V629, P9, DOI [10.6395/TER.200410.0009., DOI 10.6395/TER.200410.0009]; Xiao W.- J.,
2018, J CYBER CULTURE INFO, V34, P63, DOI [10.29843/JCCIS.201801_(34). 0003, DOI
10.29843/JCCIS.201801_(34).0003]; Zaojia Youxiao, 2018, J COMMUNICATION RES, V8,
P43 69 0 0 6 47 NATL TAIWAN NORMAL UNIV, COLL INT STUDIES &
SOCIAL SCIENCES TAIPEI 162 HEPING EAST RD, SECTION 1, TAIPEI, 106, TAIWAN
1812-6243 TAIWAN J E ASIA STUD Taiwan J. East Asian Stud.
JUN 2021 18 1 SI 1 41
10.6163/TJEAS.202106_18(1).0001
http://dx.doi.org/10.6163/TJEAS.202106_18(1).0001 41 Asian
Studies Emerging Sources Citation Index (ESCI) Asian Studies TP4RR
2024-09-26 WOS:000677583300001
J Jenkins, B; Mayoss, W Jenkins, Barry; Mayoss, Warren
Streamed Interactive Media: How Changing the Paradigm on Streaming Game
Content Enables a New Media Category COMPUTER English
Article Media; Games; Interactive systems;
Entertainment industry; Customer services; Generative AI; Artificial intelligence;
User experience; User centered design; Streaming media Expensive attempts
at solving the challenge of streaming AAA game content from the cloud have not been
as successful as hoped. A new approach-streaming the underlying graphical assets
and not pixels in frames-presents many opportunities. [Jenkins, Barry; Mayoss,
Warren] Concurrents, Raleigh, NC 27602 USA Jenkins, B (corresponding
author), Concurrents, Raleigh, NC 27602 USA. [email protected];
[email protected] [Anonymous], TV & Video-
Worldwide; Battaglia A., Eurogamer; E. Games, 2024, Nanite virtualized geometry
unreal engine 5 documentation; Jenkins BL, 2022, COMPUTER, V55, P22, DOI
10.1109/MC.2022.3149226; Karis B., 2022, P SIGGRAPH ADV REAL, P44 5 0
0 2 2 IEEE COMPUTER SOC LOS ALAMITOS 10662 LOS VAQUEROS
CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1314 USA 0018-9162 1558-0814
COMPUTER Computer JUN 2024 57 6 116
121 10.1109/MC.2024.3384849 http://dx.doi.org/10.1109/MC.2024.3384849
6 Computer Science, Hardware & Architecture; Computer Science,
Software Engineering Science Citation Index Expanded (SCI-EXPANDED) Computer
Science TG5B0 2024-09-26 WOS:001240114700004
J Primanita, A; Khalid, MNA; Iida, H Primanita, Anggina;
Khalid, Mohd Nor Akmal; Iida, Hiroyuki Computing Games: Bridging the
Gap Between Search and Entertainment IEEE ACCESS English
Article Games; Uncertainty; Entertainment
industry; Monte Carlo methods; Artificial intelligence; Sociology; Game theory;
Search algorithm; game tree; entertainment; single agent game; puzzle game; single
conspiracy number CONSPIRACY-NUMBER; MODEL; POLLUTION Over history, games have
served multiple purposes. It serves as a fun activity for players who need the
entertainment to become test-beds for artificial intelligence. Solving games is
beneficial in providing a better understanding of how information is progressing
throughout the game. Uncertainty in games affects the way a game is solved and the
way the game is experienced. Previous works have interpreted uncertainty in the
game progress through various means, but there have been no clear links among those
interpretations. In this paper, the probability-based proof number search (PPNS)
and single conspiracy number (SCN) were used as the domain-independent indicators
to analyze how uncertainty affects various game elements. PPNS exploits information
from certain and uncertain information to reach convergence in solving games.
Meanwhile, SCN evaluates the game states' difficulty and describes game-playing
patterns to understand play positions better. The study's objective focuses on
finding the optimal difficulty ordering of a game solver, defining the indicator
for entertainment, and linking game-tree search and entertainment in different game
environments. Experiments results demonstrate the link between the search
indicators and the measure of entertainment where uncertainty plays a vital role in
both contexts, verified from both two-person and single-agent games. Such a
situation is also crucial for both computation and entertainment measures since it
impacts both the quality of information and the expected game-playing experience.
[Primanita, Anggina] Japan Adv Inst Sci & Technol, Grad Sch Adv Sci &
Technol, Nomi 9231292, Japan; [Khalid, Mohd Nor Akmal; Iida, Hiroyuki] Japan Adv
Inst Sci & Technol, Res Ctr Entertainment Sci, Nomi 9231292, Japan Japan
Advanced Institute of Science & Technology (JAIST); Japan Advanced Institute of
Science & Technology (JAIST) Primanita, A (corresponding author), Japan Adv Inst
Sci & Technol, Grad Sch Adv Sci & Technol, Nomi 9231292, Japan.
[email protected] Primanita, Anggina/GPS-9701-2022; Khalid, Mohd Nor
Akmal/O-4569-2018 Primanita, Anggina/0000-0003-0361-5767; IIDA, HIROYUKI/0000-0001-
8412-9837; Khalid, Mohd Nor Akmal/0000-0002-7909-8869 Japan Society for the
Promotion of Science [19K22893]; Grants-in-Aid for Scientific Research [19K22893]
Funding Source: KAKEN Japan Society for the Promotion of Science(Ministry of
Education, Culture, Sports, Science and Technology, Japan (MEXT)Japan Society for
the Promotion of Science); Grants-in-Aid for Scientific Research(Ministry of
Education, Culture, Sports, Science and Technology, Japan (MEXT)Japan Society for
the Promotion of ScienceGrants-in-Aid for Scientific Research (KAKENHI)) This
work was supported by a grant from the Japan Society for the Promotion of Science,
in the framework of the Grant-in-Aid for Challenging Exploratory Research under
Grant 19K22893. Alam M, 2020, J STAT MECH-THEORY E, V2020, DOI 10.1088/1742-
5468/ab75ea; ALLIS LV, 1994, ARTIF INTELL, V66, P91, DOI 10.1016/0004-
3702(94)90004-3; Altho fer I, 2011, P ADV COMP GAM, P258; An Y, 2020, IEEE CONF
COMPU INTE, P658, DOI 10.1109/CoG47356.2020.9231621; [Anonymous], 1990, COMPUTERS
CHESS COGN; [Anonymous], 2018, Artificial_Intelligence_and_Games; Askarizadeh M,
2019, PHYSICA A, V523, P21, DOI 10.1016/j.physa.2019.01.147; Bayeck RY, 2020,
ETR&D-EDUC TECH RES, V68, P2775, DOI 10.1007/s11423-020-09764-7; Brox E, 2011, APPL
CLIN INFORM, V2, P128, DOI 10.4338/ACI-2010-10-R-0060; Busala S, 2019, PROCEEDINGS
OF THE 11TH INTERNATIONAL CONFERENCE ON AGENTS AND ARTIFICIAL INTELLIGENCE
(ICAART), VOL 2, P539, DOI 10.5220/0007344005390546; Campbell M, 2002, ARTIF
INTELL, V134, P57, DOI 10.1016/S0004-3702(01)00129-1; Celino I, 2012, PROCEEDINGS
OF 2012 ASE/IEEE INTERNATIONAL CONFERENCE ON PRIVACY, SECURITY, RISK AND TRUST AND
2012 ASE/IEEE INTERNATIONAL CONFERENCE ON SOCIAL COMPUTING (SOCIALCOM/PASSAT 2012),
P910, DOI 10.1109/SocialCom-PASSAT.2012.138; Chaslot GMJB, 2008, NEW MATH NAT
COMPUT, V4, P343, DOI 10.1142/S1793005708001094; Cirulli G, 2014, 2048 GAME
OFFICIAL W; Coulom R, 2007, LECT NOTES COMPUT SC, V4630, P72; de Freitas S, 2018,
EDUC TECHNOL SOC, V21, P74; Dippel A, 2017, DIGITISATION: THEORIES AND CONCEPTS FOR
EMPIRICAL CULTURAL RESEARCH, P276; Dyer-Witheford N, 2021, GAMES CULT, V16, P371,
DOI 10.1177/1555412020954998; Gelly S, 2011, ARTIF INTELL, V175, P1856, DOI
10.1016/j.artint.2011.03.007; Huizinga J, 1955, LEISURE ETHICS, V168, P237; Iida H,
2004, LECT NOTES COMPUT SC, V3166, P333; Iida H., 2003, Entertainment Computing.
Technologies and Applications. IFIP First International Workshop on Entertainment
Computing (IWEC 2002), P65; IIDA H, 1993, ICCA J, V16, P201, DOI 10.3233/ICG-1993-
16403; Iida H., 2020, IEEE ACCESS, V8; Iida H, 2020, IEEE ACCESS, V8, P138701, DOI
10.1109/ACCESS.2020.3012597; Ishitobi T., 2015, P INT C AG ART INT, V2; JANSEN P,
1992, THESIS CARNEGIE MELL; Khalid MNA, 2015, LECT NOTES ARTIF INT, V9494, P100,
DOI 10.1007/978-3-319-27947-3_6; Kishimoto A., 2019, ADV NEURAL INFORM PR, P7226;
Kloetzer J., 2007, P COMPUTER GAMES WOR, P185; Kloetzer J, 2008, 2008 IEEE
SYMPOSIUM ON COMPUTATIONAL INTELLIGENCE AND GAMES, P378, DOI
10.1109/CIG.2008.5035665; Kocsis L, 2006, LECT NOTES COMPUT SC, V4212, P282, DOI
10.1007/11871842_29; Kuchera B, 2015, WHY IT TOOK YEAR MAK; LORENZ U, 1995, ICCA J,
V18, P135, DOI 10.3233/ICG-1995-18302; Lorenz U, 2000, LECT NOTES COMPUT SC, V1770,
P466; Ma L., 2020, Open J Soc Sci, V08, P52; Maby E, 2012, ADV HUM-COMPUT INTER,
V2012, DOI 10.1155/2012/124728; Masukawa K, 2016, TRANS SYST SCI, V9, P3, DOI
10.1007/978-981-10-0575-6_1; McAllester D, 2002, ICGA J, V25, P16; MCALLESTER DA,
1988, ARTIF INTELL, V35, P287, DOI 10.1016/0004-3702(88)90019-7; Mehta R., 2014,
ARXIV14086315; Miller J. L, 2017, **DROPPED REF**; Mitgutsch K., 2012, FDG 12 P 7
INT C FDN, P121; Myerson R. B., 2013, GameTheory; Nagai A, 2002, THESIS U TOKYO
TOKYO; Palay A. J., 1983, Ph.D. dissertation; Pawlewicz J, 2007, LECT NOTES COMPUT
SC, V4630, P160; Pawlewicz J, 2016, THEOR COMPUT SCI, V644, P127, DOI
10.1016/j.tcs.2016.06.027; Pawlewicz Jakub, 2013, Computers and Games, P138;
Primanita A, 2020, P SRIW INT C INF TEC, P485; Primanita A, 2020, INFORMATION, V11,
DOI 10.3390/info11050264; Quang Vu, 2016, ICAART 2016. 8th International Conference
on Agents and Artificial Intelligence. Proceedings, P400; REINEFELD A, 1993, IJCAI-
93, VOLS 1 AND 2, P248; Risi S, 2020, KUNSTL INTELL, V34, P7, DOI 10.1007/s13218-
020-00647-w; Rodgers P., 2014, P IEEE C COMP INT GA, P1, DOI
[10.1109/CIG.2014.6932920., DOI 10.1109/CIG.2014.6932920]; Sadler M., 2019, New In
Chess; Saf ~dine A., 2013, P INT C COMP GAM, P100; Saito Jahn-Takeshi, 2006,
Computers and Games. 5th International Conference, CG 2006. Revised Papers.
(Lecture Notes in Computer Science 4630), P50; Sandholm W.H., 2020, Complex Social
and Behavioral Systems: Game Theory and Agent-Based Models, P573; SCHAEFFER J,
1990, ARTIF INTELL, V43, P67, DOI 10.1016/0004-3702(90)90071-7; Schaeffer J, 2007,
SCIENCE, V317, P1518, DOI 10.1126/science.1144079; Schain MA, 2008, PERSPECT COMP
POLIT, P1, DOI 10.1057/9780230616660; Shoham Y, 2020, IEEE CONF COMPU INTE, P96,
DOI 10.1109/CoG47356.2020.9231929; Silver D, 2016, NATURE, V529, P484, DOI
10.1038/nature16961; Song Z, 2019, PROCEEDINGS OF THE 11TH INTERNATIONAL CONFERENCE
ON AGENTS AND ARTIFICIAL INTELLIGENCE (ICAART), VOL 2, P661, DOI
10.5220/0007386806610668; Song Z, 2018, ICGA J, V40, P269, DOI 10.3233/ICG-180059;
Stork J, 2022, NAT COMPUT, V21, P219, DOI 10.1007/s11047-020-09820-4; Swiechowski
Maciej, 2020, 2020 15th Conference on Computer Science and Information Systems
(FedCSIS), P155, DOI 10.15439/2020F126; Uiterwijk J., PREDICTIONS PERFECTI;
Vaandrager F. W., 2020, THESIS RADBOUD U NIJ; van den Herik HJ, 2002, ARTIF INTELL,
V134, P277, DOI 10.1016/S0004-3702(01)00152-7; von Ahn L, 2006, COMPUTER, V39, P92,
DOI 10.1109/MC.2006.196; Von M. O. J. Neumann, 1944, THEORY GAMES EC BEHA; Winands
MHM, 2008, ICGA J, V31, P234; Yang YP, 2019, SUSTAINABILITY-BASEL, V11, DOI
10.3390/su11020324; Zhang M, 2018, APPL MATH MODEL, V63, P577, DOI
10.1016/j.apm.2018.07.008; Zhang Song, 2017, 2017 International Conference on
Computer, Information and Telecommunication Systems (CITS), P219, DOI
10.1109/CITS.2017.8035312 77 4 4 3 24 IEEE-INST ELECTRICAL
ELECTRONICS ENGINEERS INC PISCATAWAY 445 HOES LANE, PISCATAWAY, NJ 08855-4141
USA 2169-3536 IEEE ACCESS IEEE Access 2021 9
72087 72102 10.1109/ACCESS.2021.3079356
http://dx.doi.org/10.1109/ACCESS.2021.3079356 16 Computer
Science, Information Systems; Engineering, Electrical & Electronic;
Telecommunications Science Citation Index Expanded (SCI-EXPANDED) Computer
Science; Engineering; Telecommunications SF1FV gold 2024-09-26
WOS:000652509600001
C Kóna, A Buckova, Z; Rusnakova, L; Solik, M Kona, Andrej
ARTIFICIAL INTELLIGENCE IN SERVICE OF MEDIA MEGATRENDS AND MEDIA:
DIGITAL UNIVERSE Megatrends and Media English Proceedings Paper 14th
Annual International Scientific Conference on Megatrends and Media - Digital
Universe APR 16-17, 2019 Slovak Acad Sci, Smolenice, SLOVAKIA Univ SS
Cyril & Methodius, Fac Mass Media Commun Slovak Acad Sci artificial intelligence;
film; full text search; machine learning; media; the entertainment industry
In 1967 at the Expo 67 in Montreal a new film was introduced entitled
Kinoautomat (subtitled: One Man and his House). Kinoautomat was conceived by Raduz
Cincera and it was shown in a specially adapted cinema screening room where each
chair had been equipped with two control buttons - one red and one green. During
the screening, the film was interrupted several times and a moderator on stage
asked the audience to cast their votes and choose between two alternative scenarios
for each scene. Subsequently, the scenario that received more votes was played.
Regardless of what scene the audience chose, it didn't affect the films ending. Can
this be considered the first ever use of artificial intelligence in the media, in
which the recipient was given the opportunity to modify the content according to
his own personal perception? How do we perceive the link between artificial
intelligence and the media today? To what extent has it become a subconscious
perception? [Kona, Andrej] Univ Ss Cyril & Methodius Trnava, Fac Social Sci,
Bucianska 4-A, Trnava 91701, Slovakia University of SS Cyril & Methodius Trnava
Kóna, A (corresponding author), Univ Ss Cyril & Methodius Trnava, Fac Social
Sci, Bucianska 4-A, Trnava 91701, Slovakia. [email protected] Kóňa,
Andrej/E-9291-2017 ARIKER L., MARKETERS CAN PERSON;
BURGES C, RANK NET LAMBDA RANK; Clement J., 2020, Number of social media users
2025; FELDMAN S, MEDIA COULD BENEFIT; FRAMINGHAM M, WORLDWIDE SPENDING A; GOLDBERG
L.:, BRIEF HIST ARTIFICIA; KING R, SES WORKSH TRYING NE; SHANHONG L, REVENUES
ARTIFICIAL; TREJOS N, INTRO CONNIE HILTONS 9 0 0 2 17 UNIV
SS CYRIL & METHODIUS TRNAVA-UCM TRNAVA TRNAVA FAC MASS MEDIA COMMUNICATION,
NAM J HERDU 2 917 01, TRNAVA, SLOVAK REPUBLIC 2012, SLOVAKIA 2453-6474
978-80-572-0015-4 MEGATRENDS AND MEDIA 2019
192 199 8 Communication
Conference Proceedings Citation Index - Social Science & Humanities
(CPCI-SSH) Communication BP0KT 2024-09-26
WOS:000535224200015
J de Oliveira, JGL; Costa, PMM; de Mello, FL Lopes de
Oliveira, Joao Gabriel; Menezes Costa, Pedro Moreira; de Mello, Flavio Luis
Knowledge Geometry in Phenomenon Perception and Artificial Intelligence
JOURNAL OF UNIVERSAL COMPUTER SCIENCE English Article
knowledge geometry; perceived phenomenon; artificial
intelligence; projection system Artificial Intelligence (AI) pervades
industry, entertainment, transportation, finance, and health. It seems to be in a
kind of golden age, but today AI is based on the strength of techniques that bear
little relation to the thought mechanism. Contemporary techniques of machine
learning, deep learning and case-based reasoning seem to be occupied with
delivering functional and optimized solutions, leaving aside the core reasons of
why such solutions work. This paper, in turn, proposes a theoretical study of
perception, a key issue for knowledge acquisition and intelligence construction.
Its main concern is the formal representation of a perceived phenomenon by a casual
observer and its relationship with machine intelligence. This work is based on
recently proposed geometric theory, and represents an approach that is able to
describe the influence of scope, development paradigms, matching process and ground
truth on phenomenon perception. As a result, it enumerates the perception variables
and describes the implications for AI. [Lopes de Oliveira, Joao Gabriel; Menezes
Costa, Pedro Moreira; de Mello, Flavio Luis] Univ Fed Rio de Janeiro, Rio De
Janeiro, Brazil Universidade Federal do Rio de Janeiro de Oliveira, JGL
(corresponding author), Univ Fed Rio de Janeiro, Rio De Janeiro, Brazil.
[email protected]; [email protected];
[email protected] Coppetec Fundation DEL/Poli/UFRJ [Poli-19.257]
Coppetec Fundation DEL/Poli/UFRJ This project is supported by Coppetec
Fundation DEL/Poli/UFRJ (Project Poli-19.257). We thank Dr. Erik Russell Wild,
American biologist from University of Wisconsin, for providing a native English
speaker revision of the manuscript. We would like to pay special regards to AI2Biz
Lab, an Intel (R) AI Builder Partner, for providing an rich environment for
discussions. Alston W., 2017, PERCEPTUAL KNOWLEDGE, P221; [Anonymous], 1940,
IMAGINAIRE PSYCHOL P; [Anonymous], 1987, Theory of Recursive Functions and
Effective Computability; [Anonymous], 1974, TECHNICAL REPORT; [Anonymous], 1985,
Metamagical themas: questing for the essence of mind and pattern; [Anonymous],
2004, Mind and Matter; Arnold VI, 2005, ROLE OF MATHEMATICS IN PHYSICAL SCIENCES:
INTERDISCIPLINARY AND PHILOSOPHICAL ASPECTS, P225, DOI 10.1007/1-4020-3107-6_14;
Awodey S., 2010, OXFORD LOGIC GUIDES, V49; Bechberge, 2017, LECT NOTES COMPUTER,
V10630; Cartwright N., 2003, MODERN PHYS MATH SCI, P21; Chalmers D. J., 1992, J
EXPT THEORETICAL A, V4; DAVIS R, 1993, AI MAG, V14, P17; de Mello FL, 2019, FRONT
PSYCHOL, V10, DOI 10.3389/fpsyg.2019.00263; de Mello FL, 2015, J INF KNOWL MANAG,
V14, DOI 10.1142/S0219649215500288; Gardenfors P, 2014, GEOMETRY OF MEANING:
SEMANTICS BASED ON CONCEPTUAL SPACES, P1; Gardenfors P., 2004, CONCEPTUAL SPACES
GE; Geroch Robert, 1985, CHICAGO LECT PHYS; Grenander U, 1997, P NATL ACAD SCI USA,
V94, P783, DOI 10.1073/pnas.94.3.783; Hennie F. C., 1977, SERIES COMPUTER SCI;
Laird JE, 2017, AI MAG, V38, P13, DOI 10.1609/aimag.v38i4.2744; Lewis M, 2016,
ARTIF INTELL, V237, P204, DOI 10.1016/j.artint.2016.04.008; Lieto A, 2018, COGN
SYST RES, V48, P1, DOI 10.1016/j.cogsys.2017.08.003; Lieto A, 2017, BIOL INSPIR
COGN ARC, V19, P1, DOI 10.1016/j.bica.2016.10.005; Martínez-Béjar R, 2001, EXPERT
SYST APPL, V20, P153, DOI 10.1016/S0957-4174(00)00055-5; Patel A, 2018, PROCEDIA
COMPUT SCI, V125, P542, DOI 10.1016/j.procs.2017.12.070; Pierce C. S., 1935,
COLLECTED PAPERS CP; Pierce C. S., 1958, COLLECTED PAPERS CP; PILLOW BH, 1989, J
EXP CHILD PSYCHOL, V47, P116, DOI 10.1016/0022-0965(89)90066-0; Richards D., 2003,
Knowledge and Information Systems, V5, P2, DOI 10.1007/s10115-002-0076-3; Shoham Y,
2016, COMMUN ACM, V59, P47, DOI 10.1145/2803170; Smith RG, 2017, AI MAG, V38, P6,
DOI 10.1609/aimag.v38i1.2709; Sommerville I., 2015, Software Engineering, VGlobal;
Stroing P., 2018, THESIS; Vygotsky L.S., 1997, Mind in society: The development of
higher psychological process; Wallon H., 1999, ACTEA PENSEE; Webber A. B., 2010,
MODERN PROGRAMMING L 36 1 1 0 4 GRAZ UNIV TECHNOLGOY, INST
INFORMATION SYSTEMS COMPUTER MEDIA-IICM GRAZ INFFELDGASSE 16C, GRAZ, A-8010,
AUSTRIA 0948-695X J UNIVERS COMPUT SCI J. Univers. Comput. Sci.
2020 26 5 604 623
20 Computer Science, Software Engineering; Computer Science, Theory
& Methods Science Citation Index Expanded (SCI-EXPANDED) Computer Science MA2ML
2024-09-26 WOS:000541751000004
J Wan, YJ; Ren, MQ Wan, Yijie; Ren, Mengqi New
Visual Expression of Anime Film Based on Artificial Intelligence and Machine
Learning Technology JOURNAL OF SENSORS English Article
DECISION-MAKING With the improvement of
material living standards, spiritual entertainment has become more and more
important. As a more popular spiritual entertainment project, film and television
entertainment is gradually receiving attention from people. However, in recent
years, the film industry has developed rapidly, and the output of animation movies
has also increased year by year. How to quickly and accurately find the user's
favorite movies in the huge amount of animation movie data has become an urgent
problem. Based on the above background, the purpose of this article is to study the
new visual expression of animation movies based on artificial intelligence and
machine learning technology. This article takes the film industry's informatization
and intelligent development and upgrading as the background, uses computer vision
and machine learning technology as the basis to explore new methods and new models
for realizing film visual expression, and proposes relevant thinking to promote the
innovative development of film visual expression from a strategic level. This
article takes the Hollywood anime movie "Kung Fu Panda" as a sample and uses
convolutional neural algorithms to study its new visual expression. The study found
that after the parameters of the model were determined, the accuracy of the test
set did not change much, all around 57%. This is of great significance for
improving the audiovisual quality and creative standards of film works and
promoting the healthy and sustainable development of the film industry. [Wan,
Yijie] Guangxi Univ Nationalities, Coll Media & Commun, Nanning 530000, Peoples R
China; [Ren, Mengqi] Guangxi Univ, Coll Arts, Nanning 530000, Guangxi, Peoples R
China Guangxi Minzu University; Guangxi University Wan, YJ (corresponding
author), Guangxi Univ Nationalities, Coll Media & Commun, Nanning 530000, Peoples R
China. [email protected]; [email protected] /0000-0002-3065-
0069; ren, ren meng qi/0000-0001-8281-1031 Alkasassbeh
Mouhammd, 2017, Journal of Theoretical and Applied Information Technology, V95,
P5962; Azmat F, 2016, IEEE T VEH TECHNOL, V65, P6853, DOI 10.1109/TVT.2015.2487047;
Baquero-Pecino A., 2016, ARIZONA J HISPANIC C, V20, P307, DOI
[10.1353/hcs.2016.0062, DOI 10.1353/HCS.2016.0062]; Bennis A, 2017, STEM CELL REV
REP, V13, P659, DOI 10.1007/s12015-017-9754-0; Bloch NI, 2015, P ROY SOC B-BIOL
SCI, V282, DOI 10.1098/rspb.2014.2321; Borowski K, 2008, J INTEGR BIOINFORMAT, V5,
DOI 10.2390/biecoll-jib-2008-97; Chen HaiYan Chen HaiYan, 2016, Transactions of the
Chinese Society of Agricultural Engineering, V32, P214; Dyster T, 2016,
NEUROSURGERY, V78, pN11, DOI 10.1227/01.neu.0000484053.82181.f6; Foulquier N, 2018,
HUM VACC IMMUNOTHER, V14, P2553, DOI 10.1080/21645515.2018.1475872; Frutos-Pascual
M, 2017, IEEE T COMP INTEL AI, V9, P133, DOI 10.1109/TCIAIG.2015.2512592; Johnson
KW, 2018, J AM COLL CARDIOL, V71, P2668, DOI 10.1016/j.jacc.2018.03.521; Nalmpantis
C, 2019, ARTIF INTELL REV, V52, P217, DOI 10.1007/s10462-018-9613-7; Pradhan Priya,
2016, New Front Ophthalmol, V2, P192, DOI 10.15761/NFO.1000145; Prakash C, 2018,
ARTIF INTELL REV, V49, P1, DOI 10.1007/s10462-016-9514-6; Raedt L. D., 2016,
Synthesis Lectures on Artificial Intelligence and Machine Learning, V10, P1;
Valente D, 2018, PSYCHON B REV, V25, P483, DOI 10.3758/s13423-017-1338-0; Yuan ZL,
2016, TSINGHUA SCI TECHNOL, V21, P114; Zhou M, 2021, IEEE INTERNET THINGS, V8,
P15117, DOI 10.1109/JIOT.2020.3031639; Zhou M, 2019, IEEE T VEH TECHNOL, V68,
P4089, DOI 10.1109/TVT.2019.2896482; [周永章 Zhou Yongzhang], 2017, [矿物岩石地球化学通报,
Bulletin of Mineralogy Petrology and Geochemistry], V36, P327 20 4 4
6 39 HINDAWI LTD LONDON ADAM HOUSE, 3RD FLR, 1 FITZROY SQ,
LONDON, W1T 5HF, ENGLAND 1687-725X 1687-7268 J SENSORS J. Sens.
JUL 7 2021 2021 9945187
10.1155/2021/9945187 http://dx.doi.org/10.1155/2021/9945187
10 Engineering, Electrical & Electronic; Instruments & Instrumentation
Science Citation Index Expanded (SCI-EXPANDED) Engineering; Instruments &
Instrumentation TM7OW hybrid 2024-09-26
WOS:000675738300002
J Qin, TY; Abdullah, NH; Emran, NM Qin, Tee Yi; Abdullah,
Nor Hazana; Emran, Natrah Mohd The AI-Driven Transformative
Potential of the Gaming Industry for Economy and Society FORESIGHT AND STI
GOVERNANCE English Article gaming
industry; artificial intelligence; game development; strategies; gamification;
innovations in education; future modeling; computer games; business simulation
games; educational games SERIOUS GAMES; EDUCATION C omputer game
production has long transcended the entertainment industry to become a complex,
high-tech, innovative, highly profitable field with transformative potential for
other sectors. It synthesizes technical and humanities disciplines such as
artificial intelligence (AI), virtual reality, behavioral psychology, cognitive
science, design, agent-based modeling, scenario planning, Foresight, complex
systems science, and others. The paper explores the prospects of expanding this
interdisciplinary field through the application of more sophisticated technologies,
including AI algorithms. Foresight methodology was used, including such tools as
horizon scanning, analysis of scientific, technological, political, economic and
value factors, assessment of effects and uncertainty, as well as expert surveys.
The collected data set formed the basis for four scenarios for the industry in
Malaysia over the next ten years. This study contributes to informing policy
rationale for the use of AI for game development for various purposes, including
strategic planning practices. [Qin, Tee Yi] Fac Technol Management & Business,
Parit Raja, Malaysia; [Abdullah, Nor Hazana] Ctr Leadership & Competence, Brussels,
Belgium; [Abdullah, Nor Hazana] Univ Tun Hussein Onn Malaysia, Batu Pahat 86400,
Johor, Malaysia; [Emran, Natrah Mohd] Malaysian Ind Govt Grp High Technol,
Cyberjaya 63000, Selangor, Malaysia University of Tun Hussein Onn Malaysia Qin,
TY (corresponding author), Fac Technol Management & Business, Parit Raja, Malaysia.
[email protected]; [email protected]; [email protected]
Alessi S, 2015, SIMULAT GAMING, V46, P223, DOI
10.1177/1046878115596390; Almeqbaali M, 2022, JMIR SERIOUS GAMES, V10, DOI
10.2196/36936; Bekius F, 2018, RES TRANSP ECON, V69, P360, DOI
10.1016/j.retrec.2018.06.011; Bellotti F, 2014, ENTERTAIN COMPUT, V5, P357, DOI
10.1016/j.entcom.2014.07.003; Bharathi GP, 2024, ENTERTAIN COMPUT, V50, DOI
10.1016/j.entcom.2024.100699; Bishop ID, 2009, LAND USE POLICY, V26, P87, DOI
10.1016/j.landusepol.2008.01.010; Cundong Tang, 2020, 2020 2nd International
Conference on Artificial Intelligence and Advanced Manufacture (AIAM 2020), P386,
DOI 10.1109/AIAM50918.2020.00085; Dantas A.R, 2004, INT C SOFTW ENG KNOW; Smeddinck
JD, 2020, Arxiv, DOI [arXiv:2012.03309, 10.48550/arXiv.2012.03309, DOI
10.48550/ARXIV.2012.03309]; den Haan RJ, 2020, ENVIRON MODELL SOFTW, V134, DOI
10.1016/j.envsoft.2020.104855; DOLIN EJ, 1992, SIMULAT GAMING, V23, P20, DOI
10.1177/1046878192231003; Duffhues J, 2014, ENVIRON PLANN B, V41, P770, DOI
10.1068/b39130; Dyer-Witheford N., 2006, Canadian Journal of Communication, V31,
P599; Fairclough C., 2002, Computer Science Technical Report TCD-CS-2001-29;
Ambros-Antemate JF, 2021, JMIR SERIOUS GAMES, V9, DOI 10.2196/25831; Frederick S,
2005, J ECON PERSPECT, V19, P25, DOI 10.1257/089533005775196732; Gao F, 2020,
ETR&D-EDUC TECH RES, V68, P1791, DOI 10.1007/s11423-020-09787-0; Georghiou L.,
2001, NISTEP Report 77; Ghasemi O, 2024, ENTERTAIN COMPUT, V50, DOI
10.1016/j.entcom.2024.100694; Giannakos M., 2020, Non-formal and informal science
learning in the ICT era, P117, DOI DOI 10.1007/978-981-15-6747-67; Hettinga S,
2021, LAND USE POLICY, V111, DOI 10.1016/j.landusepol.2020.104903; Hodgson D, 2013,
WORK EMPLOY SOC, V27, P308, DOI 10.1177/0950017012460315; Kanode CM, 2009,
PROCEEDINGS OF THE 2009 SIXTH INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY:
NEW GENERATIONS, VOLS 1-3, P260, DOI 10.1109/ITNG.2009.74; KREJCIE RV, 1970, EDUC
PSYCHOL MEAS, V30, P607, DOI 10.1177/001316447003000308; Le Page C, 2012, JASSS-J
ARTIF SOC S, V15, DOI 10.18564/jasss.1928; Sutil-Martín DL, 2021, SUSTAINABILITY-
BASEL, V13, DOI 10.3390/su13158582; Papastergiou M, 2009, COMPUT EDUC, V52, P1, DOI
10.1016/j.compedu.2008.06.004; Peticca-Harris A, 2015, ORGANIZATION, V22, P570, DOI
10.1177/1350508415572509; Petrillo F., 2008, 2008 ACM S APPL COMP, DOI
[10.1145/1363686.1363854, DOI 10.1145/1363686.1363854]; Reckien D, 2013, SIMULAT
GAMING, V44, P253, DOI 10.1177/1046878113480867; Reeves B, 2008, HARVARD BUS REV,
V86, P58; Sanzana MR, 2024, SIMULAT GAMING, V55, P224, DOI
10.1177/10468781241232594; Sanzana MR, 2024, J APPL RES HIGH EDUC, V16, P208, DOI
10.1108/JARHE-09-2022-0281; Shabbir MS, 2024, HORIZON-UK, V32, P1, DOI 10.1108/OTH-
10-2022-0062; Shi Y, 2023, NANO ENERGY, V110, DOI 10.1016/j.nanoen.2023.108339;
Silva L, 2015, COMPUT HUM BEHAV, V46, P168, DOI 10.1016/j.chb.2014.12.047; Smajgl
A, 2015, ECOL SOC, V20, DOI 10.5751/ES-07421-200215; Solinska-Nowak A, 2018, INT J
DISAST RISK RE, V31, P1013, DOI 10.1016/j.ijdrr.2018.09.001; Tamla P., 2019, CEUR
WORKSHOP P, P155; Tumpa RJ, 2024, PROJ LEADERSH SOC, V5, DOI
10.1016/j.plas.2024.100130; Vervoort J, 2022, EARTH SYST GOV-NETH, V11, DOI
10.1016/j.esg.2021.100130; Vervoort J, 2018, CURR OPIN ENV SUST, V31, P104, DOI
10.1016/j.cosust.2018.01.004; Waltham M., 2016, P AICSIT 16 P ANN C, DOI
[10.1145/2987491.2987513, DOI 10.1145/2987491.2987513]; West D.M., 2023, How
artificial intelligence is transforming the world; Wu JS, 2015, NAT CLIM CHANGE,
V5, P413, DOI 10.1038/NCLIMATE2566; Zhou QQ, 2018, WATER-SUI, V10, DOI
10.3390/w10010010 46 0 0 3 3 NATL RESEARCH UNIV HIGHER SCH
ECONOMICS MOSCOW MYASNITSKAYA, 20, MOSCOW, 101000, RUSSIA 1995-459X 2500-
2597 FORESIGHT STI GOV Foresight STI Gov. 2024 18 2
21 30 10.17323/2500-2597.2024.2.21.30
http://dx.doi.org/10.17323/2500-2597.2024.2.21.30 10
Economics; Management Emerging Sources Citation Index (ESCI) Business &
Economics YH2Z8 2024-09-26 WOS:001267545200002
C Collins, A; Ali, SA; Yilmaz, S Berezina, K; Nixon, L; Tuomi, A
Collins, Ayse; Ali, Seyid Amjad; Yilmaz, Semih AI-Generated
Future: What Awaits Tourism and Hospitality with AI-Based Deep Learning
Technologies? INFORMATION AND COMMUNICATION TECHNOLOGIES IN TOURISM 2024, ENTER
2024 Springer Proceedings in Business and Economics English Proceedings
Paper 31st Annual International eTourism Conference (ENTER) - Challenging the Next
30 Years of Tourism JAN 17-19, 2024 Izmir, TURKEY IFITT Turkiye Chapter
Artificial Intelligence; Deep Learning; Tourism; Hospitality ARTIFICIAL-
INTELLIGENCE AI-based technologies are taking the world by storm - rapidly
changing the course of many industries from arts to education, healthcare to
entertainment, and even areas of life we are yet to discover [1-4]. The application
of AI-based technologies is also emerging in travel and tourism industries [5, 6],
but remains underexplored as a research area [7-9] when specific and feasible AI
applications are considered. This study describes and appraises several emerging
AI-based deep learning technologies that are un(der)utilized in tourism fields but
promise high utility in the future. Furthermore, potential application areas of
these technologies within the context of tourism are detailed. Possible research
routes and methodologies to investigate the functionality of AI-based applications
are also outlined. [Collins, Ayse; Yilmaz, Semih] Bilkent Univ, Dept Tourism &
Hotel Management, TR-06800 Bilkent, Turkiye; [Ali, Seyid Amjad] Bilkent Univ, Dept
Informat Syst & Technol, TR-06800 Ankara, Turkiye Ihsan Dogramaci Bilkent
University; Ihsan Dogramaci Bilkent University Yilmaz, S (corresponding author),
Bilkent Univ, Dept Tourism & Hotel Management, TR-06800 Bilkent, Turkiye.
[email protected]; [email protected]
Aggarwal K., 2022, Iraqi J. Comput. Sci. Math, V3, P115, DOI DOI
10.52866/IJCSM.2022.01.01.013; Alom MZ, 2019, ELECTRONICS-SWITZ, V8, DOI
10.3390/electronics8030292; Bulchand-Gidumal J, 2024, CURR ISSUES TOUR, V27, P2345,
DOI 10.1080/13683500.2023.2229480; Campesato O., 2020, Artificial Intelligence,
Machine Learning, and Deep Learning; Corea F., 2019, An introduction to data:
everything you need to know about AI, big data and data science, V10, DOI [DOI
10.1007/978-3-030-04468-8, 10.1007/978-3-030-04468-8_4, DOI 10.1007/978-3-030-
04468-8_4]; Gasser U, 2017, IEEE INTERNET COMPUT, V21, P58, DOI
10.1109/MIC.2017.4180835; Gursoy D, 2023, J HOSP MARKET MANAG, V32, P579, DOI
10.1080/19368623.2023.2211993; Huang A, 2022, J HOSP TOUR INSIGHTS, V5, P1080, DOI
10.1108/JHTI-01-2021-0021; Ko H, 2022, ELECTRONICS-SWITZ, V11, DOI
10.3390/electronics11010141; Lee D, 2021, INT J ENV RES PUB HE, V18, DOI
10.3390/ijerph18010271; Li BH, 2017, FRONT INFORM TECH EL, V18, P86, DOI
10.1631/FITEE.1601885; Li ML, 2021, INT J HOSP MANAG, V95, DOI
10.1016/j.ijhm.2021.102930; Long DR, 2020, PROCEEDINGS OF THE 2020 CHI CONFERENCE
ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'20), DOI 10.1145/3313831.3376727;
Manyika J., 2018, AI, automation and the future of work: ten things to solve for;
Martiny J., 2023, dw.com13 April; Ongsulee P, 2017, INT CONF ICT KNOWL, P92;
Plastino Eduardo, 2018, Strategy & Leadership, V46, P16, DOI 10.1108/SL-11-2017-
0106; Press G., 2016, Forbes1 November; Shinde PP, 2018, 2018 FOURTH INTERNATIONAL
CONFERENCE ON COMPUTING COMMUNICATION CONTROL AND AUTOMATION (ICCUBEA); Sáenz FT,
2023, INFORM FUSION, V91, P582, DOI 10.1016/j.inffus.2022.11.005; Weed J., 2023,
The New York Times16 March; Zhang K., 2021, Computers and Education: Artificial
Intelligence, V2, P100025, DOI DOI 10.1016/J.CAEAI.2021.100025; Zhang SA, 2019, ACM
COMPUT SURV, V52, DOI 10.1145/3285029; Zhou J, 2020, AI OPEN, V1, P57, DOI
10.1016/j.aiopen.2021.01.001 24 0 0 2 2 SPRINGER INTERNATIONAL
PUBLISHING AG CHAM GEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND 2198-7246
2198-7254 978-3-031-58841-9; 978-3-031-58839-6; 978-3-031-58838-9 SPR
PROC BUS ECON 2024 35 39
10.1007/978-3-031-58839-6_4 http://dx.doi.org/10.1007/978-3-031-58839-6_4
5 Computer Science, Information Systems; Hospitality, Leisure,
Sport & Tourism; Information Science & Library Science Conference Proceedings
Citation Index - Science (CPCI-S); Conference Proceedings Citation Index - Social
Science & Humanities (CPCI-SSH) Computer Science; Social Sciences - Other
Topics; Information Science & Library Science BX2NP hybrid
2024-09-26 WOS:001265165600004
J Darvish, M; Bick, M Darvish, Mahdieh; Bick, Markus
The Role of Digital Technologies in the Music Industry-A Qualitative
Trend Analysis INFORMATION SYSTEMS MANAGEMENT English
Article Digital transformation; digital
technology; technology trends; value chain; music industry; entertainment & media
industry INNOVATION; BUSINESS; CREATION; STRATEGY; LOGIC; FIT New technologies
have significantly impacted the music industry,leading to its digital
transformation.This study explores the effects of digital technology trends on
different aspects of the value chain in the music industry.Using qualitative
content analysis and semi-structured expert interviews, streaming, artificial
intelligence (AI), voice control, and blockchain are identified as technologies
with widespread effects in this context. This paper provides insights on the
impacts of digital technologies on value creation and capture mechanisms, and
offers recommendations for companies to seize emerging opportunities. Indeed,
insights from the music industry, can be applied to other more "traditional"
industries as well. [Darvish, Mahdieh; Bick, Markus] ESCP Business Sch, Chair
Business Informat Syst, Berlin, Germany; [Darvish, Mahdieh] ESCP, Chair Business
Informat Syst, Heubnerweg 8-10, D-14059 Berlin, Germany heSam Universite; ESCP
Business School; heSam Universite; ESCP Business School Darvish, M
(corresponding author), ESCP, Chair Business Informat Syst, Heubnerweg 8-10, D-
14059 Berlin, Germany. [email protected] Darvish, Mahdieh/0009-0009-5876-
8139 Abdelkafi N, 2013, INT J INNOV MANAG, V17, DOI
10.1142/S1363919613400033; Alt R, 2017, ELECTRON MARK, V27, P91, DOI
10.1007/s12525-017-0258-1; Baden-Fuller C, 2013, LONG RANGE PLANN, V46, P419, DOI
10.1016/j.lrp.2013.08.023; Benbya H., 2020, MIS quarterly, V44, P1, DOI DOI
10.25300/MISQ/2020/13304; Berman Saul J., 2012, Strategy & Leadership, V40, P16,
DOI 10.1108/10878571211209314; Bharadwaj A, 2013, MIS QUART, V37, P471, DOI
10.25300/MISQ/2013/37:2.3; Bican PM, 2020, SUSTAINABILITY-BASEL, V12, DOI
10.3390/su12135239; Bogner A, 2009, RES METHODS SER, P1; Bottcher T. P., 2022,
VALUE DRIVERS ARTIFI; BRESNAHAN TF, 1995, J ECONOMETRICS, V65, P83, DOI
10.1016/0304-4076(94)01598-T; Brocke J., 2009, P 17 EUR C INF SYST; Chesbrough H,
2003, OPEN INNOVATION NEW; Chesbrough H, 2018, J PROD INNOVAT MANAG, V35, P930, DOI
10.1111/jpim.12471; Darvish M, 2022, LECT NOTES BUS INF P, V437, P694, DOI
10.1007/978-3-030-95947-0_49; Dyer JH, 2018, STRATEGIC MANAGE J, V39, P3140, DOI
10.1002/smj.2785; Essling C, 2017, INF ECON POLICY, V40, P26, DOI
10.1016/j.infoecopol.2017.05.002; Evans D.S., 2016, MATCHMAKERS NEW EC M; Filippova
E, 2019, 2019 IEEE TECHNOLOGY & ENGINEERING MANAGEMENT CONFERENCE (TEMSCON), DOI
10.1109/temscon.2019.8813748; Ford V., 2020, CAN DIGITAL ENGAGEME; Frenzel A, 2021,
DIGITAL INNOVATION AND ENTREPRENEURSHIP (AMCIS 2021); Gioia DA, 2013, ORGAN RES
METHODS, V16, P15, DOI 10.1177/1094428112452151; Gong C, 2021, TECHNOVATION, V102,
DOI 10.1016/j.technovation.2020.102217; GOODHUE DL, 1995, MIS QUART, V19, P213, DOI
10.2307/249689; Günther WA, 2017, J STRATEGIC INF SYST, V26, P191, DOI
10.1016/j.jsis.2017.07.003; Hadida AL, 2014, TECHNOL FORECAST SOC, V83, P84, DOI
10.1016/j.techfore.2013.04.005; Harlow R. E., 2014, ROAD RESULTS EFFECTI; Hartmann
P, 2020, ACAD MANAG DISCOV, V6, P359, DOI 10.5465/amd.2019.0043; Herbert D, 2019,
INT J CULTURAL STUD, V22, P349, DOI 10.1177/1367877918813245; Hess T, 2018,
ELECTRON MARK, V28, P77, DOI 10.1007/s12525-017-0282-1; Hirt M., 2014, McKinsey
Quarterly; Karimi J, 2015, J MANAGE INFORM SYST, V32, P39, DOI
10.1080/07421222.2015.1029380; Lehmann J, 2022, MIS QUART, V46, P1453, DOI
10.25300/MISQ/2022/16026; Li F, 2020, TECHNOVATION, V92-93, DOI
10.1016/j.technovation.2017.12.004; Liang TP, 2007, IND MANAGE DATA SYST, V107,
P1154, DOI 10.1108/02635570710822796; Liang TP, 2004, INT J ELECTRON COMM, V8, P7,
DOI 10.1080/10864415.2004.11044303; Lu C, 2019, J ELECTRON COMMER OR, V17, P1, DOI
10.4018/JECO.2019040101; Lusch RF, 2015, MIS QUART, V39, P155; Lyytinen K, 2016,
INFORM SYST J, V26, P47, DOI 10.1111/isj.12093; Mandviwalla M., IND PERSPECTIVE
MAJO; Mason J., 2006, Qualitative Research, V6, P9, DOI [10.1177/1468794106058866,
DOI 10.1177/1468794106058866]; Mayring P., 2014, Beltz; Moyon E., 2015,
International Studies of Management Organization, V44, P83, DOI [DOI
10.2753/IMO0020-8825440405, 10.2753/IMO0020-8825440405]; Nosalska K, 2020, J MANUF
TECHNOL MANA, V31, P837, DOI 10.1108/JMTM-08-2018-0238; Nylen D., 2015, THESIS UMEA
U; Osterwalder A., 2010, Business model generation: a handbook for visionaries.
Game Changers, and Challengers; Owen R, 2020, J RISK FINANC, V21, P333, DOI
10.1108/JRF-03-2020-0053; Ozcan L., 2022, WHY DIGITAL PLATFORM; Planing P., 2017,
INT J MANAGEMENT CAS, V19, P22; Pohontsch NJ, 2019, REHABILITATION, V58, P413, DOI
10.1055/a-0801-5465; Porter ME, 2014, HARVARD BUS REV, V92, P64; PORTER MichaelE.,
1985, Advantage Creating and Sustaining superior performance, with new
introduction; Rayna T, 2015, INT J TECHNOL MANAGE, V69, P38, DOI
10.1504/IJTM.2015.071030; Ross A, 2016, BUS HORIZONS, V59, P137, DOI
10.1016/j.bushor.2015.10.002; Ryan G., 2003, FIELD METHOD, V15, P85, DOI
[10.1177/1525822X02239569, DOI 10.1177/1525822X02239569]; Sadreddin A, 2023, COMMUN
ASSOC INF SYS, V52, P1, DOI 10.17705/1CAIS.05201; Sjödin D, 2020, J PROD INNOVAT
MANAG, V37, P158, DOI 10.1111/jpim.12516; Setzke DS, 2023, INFORM SYST FRONT, V25,
P1017, DOI 10.1007/s10796-021-10112-0; Tidhar R, 2020, STRATEGIC MANAGE J, V41,
P1245, DOI 10.1002/smj.3142; Tjan AK, 2001, HARVARD BUS REV, V79, P76; Huynh TLD,
2020, ECON BULL, V40, P758; Tongur S, 2014, TECHNOVATION, V34, P525, DOI
10.1016/j.technovation.2014.02.006; Trajtenberg M., 2019, EC ARTIFICIAL INTELL,
P175, DOI [10.3386/w24245, DOI 10.3386/W24245]; Turban E, 2011, GROUP DECIS NEGOT,
V20, P137, DOI 10.1007/s10726-010-9215-5; Vargo S. L., 2015, SERVICE DOMINANT LOG,
P21; Verma S, 2020, J BUS RES, V118, P253, DOI 10.1016/j.jbusres.2020.06.057; Vial
G, 2019, J STRATEGIC INF SYST, V28, P118, DOI 10.1016/j.jsis.2019.01.003; Visnjic
I, 2018, TECHNOVATION, V72-73, P46, DOI 10.1016/j.technovation.2018.02.003; Watson
R., 2020, MIS Q EXEC, V19; Yoo Y, 2013, J ASSOC INF SYST, V14, P227; Yoo YJ, 2010,
INFORM SYST RES, V21, P724, DOI 10.1287/isre.1100.0322 70 0 0 10
43 TAYLOR & FRANCIS INC PHILADELPHIA 530 WALNUT STREET, STE 850,
PHILADELPHIA, PA 19106 USA 1058-0530 1934-8703 INFORM SYST MANAGE
Inf. Syst. Manage. APR 2 2024 41 2 181
200 10.1080/10580530.2023.2225129
http://dx.doi.org/10.1080/10580530.2023.2225129 JUN 2023 20
Computer Science, Information Systems Science Citation Index Expanded
(SCI-EXPANDED) Computer Science LF1V8 2024-09-26
WOS:001011737200001
C Cook, M IEEE Cook, Michael The Social
Responsibility of Game AI 2021 IEEE CONFERENCE ON GAMES (COG) IEEE Conference on
Computational Intelligence and Games English Proceedings Paper IEEE
Conference on Games (IEEE CoG) AUG 17-21, 2021 ELECTR NETWORK IEEE
artificial intelligence; social justice Over the last decade we have
watched as artificial intelligence has been transformed into one of the most
important issues of our time, and games have grown into the biggest entertainment
industry. As a result, game AI research as a field has enjoyed increased access to
funding, exposure in the press, and influence with governments and some of the
largest technology firms in the world. At this pivotal moment in the history of our
field, this paper argues that this privileged position brings with it an important
set of responsibilities which we have largely failed to meet. We show to whom we
are responsible, identify some of these responsibilities, and suggest actions we
can take as a community to leverage this power for good. [Cook, Michael] Queen
Mary Univ London, Sch Elect Engn & Comp Sci, London, England University of
London; Queen Mary University London Cook, M (corresponding author), Queen
Mary Univ London, Sch Elect Engn & Comp Sci, London, England.
[email protected] Adobe, 2010,
SUBSTANCE DESIGNER; Amodei D., 2018, AI and compute; [Anonymous], 2002, INTERACTIVE
DATA VIS; [Anonymous], 1996, HOUDINI FX; [Anonymous], 1867, Capital Volume One;
[Anonymous], 2013, SHOOTERS VIDEO GAMES; [Anonymous], 2018, Korean case report on
enhanced access to research data: case study for OECD project on enhanced access to
data; Bailey Dustin, 2021, STEAM JUST REACHED 5; Basford TE, 2014, PSYCHOL WOMEN
QUART, V38, P340, DOI 10.1177/0361684313511420; Benaich N., 2020, State of AI
Report 2020; Bohemia Interactive Simulations, 2018, VBS3; Bratt Chris, 2021, GAME
PUBLISHERS BUY; Brennen J. S., 2018, IND LED DEBATE UK ME; Bruce Tina, 2018, CHILDS
CURRICULUM WO; Cave S., 2020, Philosophy & Technology, V33, P685, DOI
[10.1007/s13347-020-00415-6, DOI 10.1007/S13347-020-00415-6]; Cave S, 2019, NAT
MACH INTELL, V1, P74, DOI 10.1038/s42256-019-0020-9; Clark Jack, 2021, ARTIF
INTELL; Clegg Richard., 2019, LLOYDS REGISTER FDN; Close J, 2021, ADDICT BEHAV,
V117, DOI 10.1016/j.addbeh.2021.106851; Dastin Jeffrey, 2021, US COMMISSION CITES;
de Mul Jos., 2015, GAME LIFE NARRATIVE; Escandon Rosa, 2020, FILM IND MADE RECORD;
European Commission, 2021, Technical report; Galyonkin Sergiy., 2021, STEAM SPY;
Gartenberg Chaim, 2020, UBISOFT SURVEY REVEA; Gault Matthew, 2020, US ARMY
REINSTATES T; Hall Charlie, 2018, US ARMY WANTS ATTRAC; Hall Charlie, 2020,
CYBERPUNK 2077 HAS I; Hao K., MIT TECHNOL REV; Hern Alex, 2018, GOOGLE BETRAYS
PATIE; Hernandez D., 2020, AI EFFICIENCY; Howden Daniel, 2021, GUARDIAN 0402;
Ibrisagic Armin, 2016, INDIEPOCALYPSE GAME; itch.io, 2021, ITCH IO; Kantar Public,
2019, AI PR SURV SUMM FIND; KELLEY Devon, 2016, Master's thesis; Kerr Chris, 2019,
GAMES NOW ACCOUNT HA; Keyes O, 2019, CHI 2019: PROCEEDINGS OF THE 2019 CHI
CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, DOI 10.1145/3290605.3300569;
Korner Kevin, 2020, HOW WILL EU BECOME S; Martens Chris, 2020, P WORKSHOP
INTELLIGE; Mijente, 2019, WAR IMMIGRANTS; National Security Commission on
Artificial Intelligence, 2021, FIN REP; Nelson Mark, 2021, RES ACTIVE TECHNICAL;
Newzoo, 2019, GLOBAL GAMES MARKET; Perez-Liebana Diego, 2019, IEEE COG; Price Eric,
2014, NEURIPS EXPT; Private Equity Wire, 2020, PRIVATE EQUITY WIRE; Quach Katyanna,
2021, AI DUNGEON FILTER VU; Roblox, 2021, CORPORATE INFO; Sabbagh Dan, 2021, THE
GUARDIAN; Schlosser Kurt, 2021, ALEXA WHAT IS UNION; Sestili C, 2018, INT J ENV RES
PUB HE, V15, DOI 10.3390/ijerph15081708; Sian KP, 2019, MAPP GLOB RACISMS, P1, DOI
10.1007/978-3-030-14284-1; Siwek Stephen, 2017, EC IMPACT REPORT; Smith G, 2017,
PROCEEDINGS OF THE 12TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL
GAMES (FDG'17), DOI 10.1145/3102071.3110567; Solon Olivia, 2017, MORE 70 US FEARS
ROB; Thawonmas Ruck, 2019, TECHNICAL REPORT; The Parent Zone, 2019, RIPOFF GAMES;
Witkowski W., 2021, Videogames are a bigger industry than movies and North American
sports combined, thanks to the pandemic; Woodcock Jamie., 2019, MARX ARCADE;
Woolston Chris, 2019, Nature, V575, P403, DOI 10.1038/d41586-019-03459-7; World
Bank, 2021, World Development Indicators; Wright S. T., 2018, THERE ARE TOO MANY V
63 0 0 3 4 IEEE NEW YORK 345 E 47TH ST, NEW YORK, NY
10017 USA 2325-4270 978-1-6654-3886-5 IEEE CONF COMPU INTE
2021 839 846
10.1109/COG52621.2021.9619090 http://dx.doi.org/10.1109/COG52621.2021.9619090
8 Computer Science, Artificial Intelligence; Computer Science,
Software Engineering; Mathematics, Applied Conference Proceedings Citation
Index - Science (CPCI-S) Computer Science; Mathematics BT6QF Green
Submitted 2024-09-26 WOS:000842962500107
J Yang, QL; Zhao, YT; Huang, HW; Xiong, ZH; Kang, JW; Zheng, ZB
Yang, Qinglin; Zhao, Yetong; Huang, Huawei; Xiong, Zehui; Kang, Jiawen;
Zheng, Zibin Fusing Blockchain and AI With Metaverse: A Survey
IEEE OPEN JOURNAL OF THE COMPUTER SOCIETY English Article
Metaverse; Blockchains; Artificial intelligence;
Economics; Currencies; Avatars; Games; Metaverse; blockchain; artificial
intelligence; economy system; digital economy DIGITAL TWIN; BIG DATA; BODIES;
MODEL; IOT Metaverse as the latest buzzword has attracted great attention from
both industry and academia. Metaverse seamlessly integrates the real world with the
virtual world and allows avatars to carry out rich activities including creation,
display, entertainment, social networking, and trading. Thus, it is promising to
build an exciting digital world and to transform a better physical world through
the exploration of the metaverse. In this survey, we dive into the metaverse by
discussing how Blockchain and Artificial Intelligence (AI) fuse with it through
investigating the state-of-the-art studies across the metaverse components, digital
currencies, AI applications in the virtual world, and blockchain-empowered
technologies. Further exploitation and interdisciplinary research on the fusion of
AI and Blockchain towards metaverse will definitely require collaboration from both
academia and industries. We wish that our survey can help researchers, engineers,
and educators build an open, fair, and rational future metaverse. [Yang,
Qinglin] Sun Yat Sen Univ, Sch Intelligent Syst Engn, Shenzhen 518107, Peoples R
China; [Zhao, Yetong; Huang, Huawei; Zheng, Zibin] Sun Yat Sen Univ, Sch Comp Sci,
Engn, Guangzhou 510275, Peoples R China; [Xiong, Zehui] Singapore Univ Technol &
Design, Singapore 487372, Singapore; [Kang, Jiawen] Guangdong Univ Technol, Sch
Automat, Guangzhou 510006, Peoples R China Sun Yat Sen University; Sun Yat Sen
University; Singapore University of Technology & Design; Guangdong University of
Technology Huang, HW (corresponding author), Sun Yat Sen Univ, Sch Comp Sci, Engn,
Guangzhou 510275, Peoples R China. [email protected] Kang, Jiawen/I-
9044-2019; Huang, Huawei/O-3997-2018; Xiong, Zehui/B-9792-2019; Yang, Qinglin/HHS-
6268-2022; Zheng, Zibin/E-3024-2014 Kang, Jiawen/0000-0002-8218-3490; Yang,
Qinglin/0000-0002-7263-8914; Zheng, Zibin/0000-0002-7878-4330; Xiong, Zehui/0000-
0002-4440-941X Development Program of Shandong Province [2021CXGC010108];
Technology Program of Guangzhou, China [202103050004] Development Program of
Shandong Province; Technology Program of Guangzhou, China The work was supported
in part by the Development Program of Shandong Province under Grant 2021CXGC010108
and in part by the Technology Program of Guangzhou, China under Grant 202103050004.
Ai N., 2018, Decentralized AI Blockchain Whitepaper; Ambrasaite P., 2021,
VILNIUS U OPEN SERIE, P6; Ando Y., 2012, P INN INF COMM SCI T, P62; Angeris G,
2021, Arxiv, DOI arXiv:1911.03380; [Anonymous], 2006, ACE '06; [Anonymous], 2003,
The Wealth of Nations; Aristidou A, 2019, ACM J COMPUT CULT HE, V12, DOI
10.1145/3344383; Arnaud R., 2006, COLLADA SAILING GULF, DOI DOI 10.1201/B10630;
Arulkumaran K, 2017, IEEE SIGNAL PROC MAG, V34, P26, DOI 10.1109/MSP.2017.2743240;
Aumayr Lukas, 2021, 2021 IEEE Symposium on Security and Privacy (SP), P901, DOI
10.1109/SP40001.2021.00097; Berner C., 2019, arXiv, DOI DOI
10.48550/ARXIV.1912.06680; Bitcoin, BITC BUS; Bourlakis M, 2009, ELECTRON COMMER
RES, V9, P135, DOI 10.1007/s10660-009-9030-8; Castronova E, 2004, KYKLOS, V57,
P173, DOI 10.1111/j.0023-5962.2004.00249.x; Chen JF, 2005, PROCEEDINGS OF THE 2005
IEEE INTERNATIONAL CONFERENCE ON INFORMATION REUSE AND INTEGRATION, P421; Cliff D,
2020, 2020 IEEE SYMPOSIUM SERIES ON COMPUTATIONAL INTELLIGENCE (SSCI), P392, DOI
10.1109/SSCI47803.2020.9308172; Cybex, CYB INTR; D. Guide, WELCOME DOTA YOU SUC;
Dai C, 2020, Blockchain and Crypt Currency. Building a High Quality Marketplace,
P95; Daian P, 2020, P IEEE S SECUR PRIV, P910, DOI 10.1109/SP40000.2020.00040;
Dawei Chen, 2020, 2020 International Conference on Computing, Networking and
Communications (ICNC), P767, DOI 10.1109/ICNC47757.2020.9049708; Decentraland,
MARKETPLACE SUM; Decentraland, INTRODUCTION; Decentraland, BUILDER; Dick S., 2019,
Harvard Data Science Review, V1, DOI [DOI 10.1162/99608F92.92FE150C,
10.1162/99608f92.92fe150c]; Diem, DIEM PAYM SYST WORKS; Dinh TN, 2018, COMPUTER,
V51, P48, DOI 10.1109/MC.2018.3620971; Dionisio JDN, 2013, ACM COMPUT SURV, V45,
DOI 10.1145/2480741.2480751; Du HY, 2021, Arxiv, DOI arXiv:2111.00511; Duan HH,
2021, PROCEEDINGS OF THE 29TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, MM 2021,
P153, DOI 10.1145/3474085.3479238; Duong T, 2018, PROCEEDINGS OF THE 2ND ACM
WORKSHOP ON BLOCKCHAINS, CRYPTOCURRENCIES, AND CONTRACTS (BCC'18), P1, DOI
10.1145/3205230.3205233; Epic Games, WORLDS MOST OP ADV R; Epic Games, 2017,
Fortnite [Video Game]; Ethereum, WELC ETH; Ethereum, NONF TOK NFT; Evans Chris,
2017, ACM SIGGRAPH 2017 VR Village; Fabbri M, 2018, LECT NOTES COMPUT SC, V11208,
P450, DOI 10.1007/978-3-030-01225-0_27; Fennimore J., Roblox: 5 Fast Facts You Need
to Know; Ferguson S., 2014, Proceedings of the 2014 international workshop on
movement and computing, page, P94, DOI DOI 10.1145/2617995.2618012; Frauenthaler P,
2020, 2020 IEEE INTERNATIONAL CONFERENCE ON BLOCKCHAIN (BLOCKCHAIN 2020), P204, DOI
10.1109/Blockchain50366.2020.00032; G. Capital, MAT PROP; Ham Y, 2020, J MANAGE
ENG, V36, DOI 10.1061/(ASCE)ME.1943-5479.0000748; Han Y., 2021, arXivPreprint;
infinity A., PLAY EARN; J. Tech, BEAMLINK; Jammalamadaka S. R, 2003, AM STAT, V57;
Jeon H., 2022, Advances in the Convergence of Blockchain and Artificial
Intelligence, V73, DOI 10.5772; Jiang Y., 2021, arXiv; Joshua J, 2017, INTERDISCIP
LIT STUD, V19, P17; Kaelbling LP, 1996, J ARTIF INTELL RES, V4, P237, DOI
10.1613/jair.301; Kain E., EPIC GAMES PULLS TRA; Kapteyn MG, 2021, NAT COMPUT SCI,
V1, P337, DOI 10.1038/s43588-021-00069-0; Kastanis I, 2012, ACM T APPL PERCEPT, V9,
DOI 10.1145/2134203.2134206; Ketkar N., 2017, DEEP LEARNING PYTHON, P63, DOI DOI
10.1007/978-1-4842-2766-4_5; Kreminski Max, 2019, P AAAI C ART INT INT, V15, P45;
LaDuke W., 1994, Colorado Journal of International Environmental Law and Policy,
V5, P127; Lai KT, 2018, PROCEEDINGS OF THE 2018 ACM MULTIMEDIA CONFERENCE (MM'18),
P1356, DOI 10.1145/3240508.3243653; Lambert Nick., 2021, ITNOW, V63, P8, DOI DOI
10.1093/ITNOW/BWAB066; Lee J, 2006, GRAPH MODELS, V68, P158, DOI
10.1016/j.gmod.2005.03.004; Lee Jee Young, 2021, The International Journal of
Advanced Smart Convergence, V10, P72; Lee L.-H., 2021, arXiv, DOI [DOI
10.48550/ARXIV.2110.05352, 10.48550/arXiv.2110.05352]; Lee Sangho, 2021, Journal of
Platform Technology, V9, P70; LeLEEe LH, 2021, Arxiv, DOI [arXiv:2111.13486, DOI
10.48550/ARXIV.2111.13486]; Li T, 2020, IEEE SIGNAL PROC MAG, V37, P50, DOI
10.1109/MSP.2020.2975749; Lim WYB, 2023, IEEE WIREL COMMUN, V30, P64, DOI
10.1109/MWC.018.2100716; Liu L, 2021, IEEE OPEN J COMP SOC, V2, P204, DOI
10.1109/OJCS.2021.3072661; Liu XY, 2021, Arxiv, DOI arXiv:2111.09395; Liu Xiao-
Yang, 2021, arXiv; Lugrin Jean-Luc, 2006, P 2006 ACM SIGCHI IN, P25; Malik K, 2017,
INT ROBOT AUTOM J, V2, P31; Malik S, 2019, 2019 IEEE INTERNATIONAL CONFERENCE ON
BLOCKCHAIN (BLOCKCHAIN 2019), P184, DOI 10.1109/Blockchain.2019.00032; Mamoshina
Polina, 2018, Oncotarget, V9, P5665, DOI 10.18632/oncotarget.22345; Mayumi Oshiro
Thais, 2012, Machine Learning and Data Mining in Pattern Recognition. Proceedings
8th International Conference, MLDM 2012, P154, DOI 10.1007/978-3-642-31537-4_13;
Meta, Introducing Meta: A Social Technology Company; Mohammadi M, 2018, IEEE COMMUN
MAG, V56, P94, DOI 10.1109/MCOM.2018.1700298; Nadini M, 2021, SCI REP-UK, V11, DOI
10.1038/s41598-021-00053-8; Ng W. C., 2021, arXiv; Novo O, 2018, IEEE INTERNET
THINGS, V5, P1184, DOI 10.1109/JIOT.2018.2812239; San Omer, 2021, NAT COMPUT SCI,
V1, P307, DOI 10.1038/s43588-021-00077-0; PAIGE CC, 1981, SIAM J NUMER ANAL, V18,
P398, DOI 10.1137/0718026; Pang JJ, 2021, TSINGHUA SCI TECHNOL, V26, P759, DOI
10.26599/TST.2021.9010026; Puder A., 1995, OPEN DISTRIBUTED PRO, P157; Qi QL, 2018,
IEEE ACCESS, V6, P3585, DOI 10.1109/ACCESS.2018.2793265; Rahmatizadeh R, 2017,
Arxiv, DOI arXiv:1603.03833; Rahmatizadeh R, 2018, AAAI CONF ARTIF INTE, P6524;
Razzaq S, 2018, CLUSTER COMPUT, V21, P655, DOI 10.1007/s10586-017-0969-2; Rieke N,
2020, NPJ DIGIT MED, V3, DOI 10.1038/s41746-020-00323-1; ROY A., METAVERSE DATA
PROTE; Rymaszewski M., 2007, Second Life: The Official Guide; Salimitari M, 2019,
IEEE GLOB COMM CONF, DOI 10.1109/globecom38437.2019.9013824; Salman T, 2019, 2019
IEEE INTERNATIONAL CONFERENCE ON BLOCKCHAIN (BLOCKCHAIN 2019), P520, DOI
10.1109/Blockchain.2019.00078; Schroeder R., 2012, The social life of avatars:
Presence and interaction in shared virtual environments; Tao F, 2019, NATURE, V573,
P490, DOI 10.1038/d41586-019-02849-1; Van Der Wal J., 1980, Stochastic dynamic
programming: successive approximations and nearly optimal strategies for Markov
decision processes and Markov games; Vanschoren J, 2018, Arxiv, DOI
arXiv:1810.03548; Vapnik V. N., 1999, NATURE STAT LEARNING; Wang G, 2019, 2019 IEEE
INTERNATIONAL CONFERENCE ON BLOCKCHAIN (BLOCKCHAIN 2019), P166, DOI
10.1109/Blockchain.2019.00030; Wang H, 2010, IEEE T COMP INTEL AI, V2, P17, DOI
10.1109/TCIAIG.2009.2037972; Wang MM, 2021, IEEE ACM T NETWORK, V29, P92, DOI
10.1109/TNET.2020.3029135; Wang T, 2021, INT J COMPUT INTEG M, V34, P888, DOI
10.1080/0951192X.2021.1925966; Woods J., 2018, BLOCKCHAIN REBALANCI; Xu M, 2022,
IEEE ICC, P5220, DOI 10.1109/ICC45855.2022.9838736; Xue F, 2020, ISPRS J
PHOTOGRAMM, V167, P418, DOI 10.1016/j.isprsjprs.2020.07.020; Yampolskiy RV, 2012,
2012 11TH INTERNATIONAL CONFERENCE ON MACHINE LEARNING AND APPLICATIONS (ICMLA
2012), VOL 1, P40, DOI 10.1109/ICMLA.2012.16;
Yang Q., 2019, Synth. Lectures Artif. Intell. Mach. Learn., V13, P1; Yang S, 2019,
2019 IEEE INTERNATIONAL CONFERENCE ON BLOCKCHAIN (BLOCKCHAIN 2019), P314, DOI
10.1109/Blockchain.2019.00049; Zhang MY, 2021, 2021 IEEE INTERNATIONAL CONFERENCE
ON AUTONOMIC COMPUTING AND SELF-ORGANIZING SYSTEMS (ACSOS 2021), P1, DOI
10.1109/ACSOS52086.2021.00024 107 146 157 10 213 IEEE-INST ELECTRICAL
ELECTRONICS ENGINEERS INC PISCATAWAY 445 HOES LANE, PISCATAWAY, NJ 08855-4141
USA 2644-1268 IEEE OPEN J COMP SOC IEEE Open J. Comput. Soc.
2022 3 122 136
10.1109/OJCS.2022.3188249 http://dx.doi.org/10.1109/OJCS.2022.3188249
15 Computer Science, Hardware & Architecture; Computer Science,
Information Systems; Computer Science, Interdisciplinary Applications; Computer
Science, Theory & Methods; Engineering, Electrical & Electronic Emerging Sources
Citation Index (ESCI) Computer Science; Engineering 3G1LI Green Submitted,
gold 2024-09-26 WOS:000831116800001
C Marfia, G; Stacchio, L Ciancarini, P; DiIorio , A; Hlavacs, H; Poggi,
F Marfia, Gustavo; Stacchio, Lorenzo Fashion in the
Metaverse: Technologies, Applications, and Opportunities ENTERTAINMENT COMPUTING,
ICEC 2023 Lecture Notes in Computer Science English Proceedings Paper
22nd IFIP TC 14 International Conference on Entertainment Computing (ICEC)
NOV 15-17, 2023 Univ Bologna, Dept Comp Sci, Bologna, ITALY Int Federat
Informat Proc TC 14 Univ Bologna, Dept Comp Sci Metaverse; Fashion;
Creativity; xCommerce This tutorial will provide participants with an
overview of how academia and industry are applying Metaverse-related technologies
to the entertainment sector, with an emphasis on fashion. Fashion, in fact, appears
as an interesting use case, as it integrates: (a) entertainment and storytelling
aspects, (b) creativity, (c) industrial production, and, (d) large customer bases.
In the last three decades, different research products and experiences have been
proposed based on augmented and virtual reality technologies, but the advent of a
Metaverse ecosystem deploying non-fungible tokens, artificial intelligence
paradigms, and advanced interfaces is opening completely new scenarios. The
material will be presented adopting a methodological approach, proposing taxonomies
and analyses which connect to consumer needs, use cases, hardware technologies, and
software architectures. The target audience that would most benefit from this
tutorial would be entertainment professionals in academia and industry, with a
particular interest in cultural heritage preservation, creative aspects, brand
identity, and xCommerce. By the end of this tutorial, an attendee could develop a
drafted project proposal for future funding applications or outline a research and
development agenda. [Marfia, Gustavo] Univ Bologna, Dept Arts, Bologna, Italy;
[Stacchio, Lorenzo] Univ Bologna, Dept Life Qual Studies, Bologna, Italy
University of Bologna; University of Bologna Marfia, G (corresponding
author), Univ Bologna, Dept Arts, Bologna, Italy. [email protected];
[email protected] Stacchio, Lorenzo/JEO-9407-2023; Marfia, Gustavo/D-
1347-2010 Abdessalem S.B., 2022, Studies in Systems,
Decision and Control, V423, P171; Barricelli BR, 2019, IEEE ACCESS, V7, P167653,
DOI 10.1109/ACCESS.2019.2953499; dos Santos CH, 2021, INT J ADV MANUF TECH, V116,
P1653, DOI 10.1007/s00170-021-07543-z; Far S.B., 2022, Journal of Metaverse, V2,
P8; Joy A, 2022, STRATEG CHANG, V31, P337, DOI 10.1002/jsc.2502; Luna-Nevarez C,
2021, J INTERNET COMMER, V20, P167, DOI 10.1080/15332861.2021.1875766; Morotti E.,
2021, VIRTUAL REAL-LONDON, P1, DOI [10.1007/s10055-021-00602-6, DOI 10.1007/S10055-
021-00602-6]; Park H, 2023, J RETAIL CONSUM SERV, V74, DOI
10.1016/j.jretconser.2023.103413; Periyasami S., 2022, Businesses, V2, P527, DOI
DOI 10.3390/BUSINESSES2040033; Ruizhi Cheng, 2022, 2022 IEEE Conference on Virtual
Reality and 3D User Interfaces Abstracts and Workshops (VRW), P141, DOI
10.1109/VRW55335.2022.00040; Stacchio L., 2022, Virtual Reality Intelligent
Hardware, V4, P487, DOI DOI 10.1016/J.VRIH.2022.06.004; Stacchio L, 2022, 2022 IEEE
CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW
2022), P805, DOI 10.1109/VRW55335.2022.00258 12 0 0 2 4
SPRINGER-VERLAG SINGAPORE PTE LTD SINGAPORE 152 BEACH ROAD, #21-01/04
GATEWAY EAST, SINGAPORE, 189721, SINGAPORE 0302-9743 1611-3349 978-981-99-
8247-9; 978-981-99-8248-6 LECT NOTES COMPUT SC 2023 14455
521 523 10.1007/978-981-99-8248-6
http://dx.doi.org/10.1007/978-981-99-8248-6 3 Computer
Science, Cybernetics; Computer Science, Interdisciplinary Applications; Computer
Science, Theory & Methods Conference Proceedings Citation Index - Science
(CPCI-S) Computer Science BW5HD 2024-09-26
WOS:001160614300049
C Han, W; Wei, S; Ben, L IEEE Han, Wei; Wei, Shan; Ben, Li
The Artistry and Diversity of Campus Landscape Based on Artificial
Intelligence 2020 INTERNATIONAL CONFERENCE ON INTELLIGENT DESIGN (ICID 2020)
English Proceedings Paper International Conference on Intelligent
Design (ICID) DEC 11-13, 2020 Xian, PEOPLES R CHINA Xian Beilin Univ, Silk
Road Innovat Ind Alliance, Management Comm artificial intelligence;
landscape; intelligent landscape; artistry; diversity; Tsinghua University;
Jingdezhen Ceramic Institute The era of artificial intelligence has arrived,
which has gradually entered into different industries, profoundly affected people's
lives and formed a "smart +" model. This article obtains from the concept of
landscape and intelligent landscape, by discussed some characteristics of two
universities landscapes design which manifest their artistry and the multiplicity,
simultaneously, also reflects the school special humanities, the time
characteristic and so on. The landscape is not a kind of isolate existence, it must
coordinate with the buildings, special type of the construction needs to have the
corresponding landscape to match it, this also needs designer's wisdom. Designs
certainly must stand on the ground of deep understand of the school's culture story
inside itself, synthesis considerations on environment, take the advantage of the
intelligent landscape and add more highlights and functions. Such geography art
designs which can give people deep impression are made by no way imitating other
inherent styles, simultaneously provide to the teachers and students a community
campus in which study, work and entertainment can be connected into one. [Han,
Wei; Wei, Shan; Ben, Li] Jingdezhen Ceram Inst, Coll Design & Art, Jingdezhen City,
Peoples R China Jingdezhen Ceramic Institute Han, W (corresponding author),
Jingdezhen Ceram Inst, Coll Design & Art, Jingdezhen City, Peoples R China.
[email protected]; [email protected]; [email protected]
History Research Office of Tsinghua University, 1991, SEL HIST MAT
TSINGH, P3; Huang Yanfu, 1988, HIST TSINGHUA U, P9; Tahir Osman, COMBINE SMART
LANDSC; Yu Dengkai, 2020, HUAZHONG ARCHITECTUR, V10, P46; Zhang Junhua, 2001,
LANDSCAPE DESIGN PUB, P12 5 0 0 2 10 IEEE NEW YORK 345 E
47TH ST, NEW YORK, NY 10017 USA 978-1-6654-1481-4
2020 228 231
10.1109/ICID52250.2020.00055 http://dx.doi.org/10.1109/ICID52250.2020.00055
4 Computer Science, Artificial Intelligence Conference Proceedings
Citation Index - Science (CPCI-S) Computer Science BR9IM
2024-09-26 WOS:000676131600048
J Iliescu, D; Ioanid, A Iliescu, Denisa; Ioanid, Alexandra
STREAMING AHEAD: TECHNOLOGICAL INNOVATIONS REDEFINING NEW PRODUCT
DEVELOPMENT IN THE ENTERTAINMENT INDUSTRY ENTREPRENEURSHIP AND SUSTAINABILITY
ISSUES English Article
streaming technology; innovation; content personalization; metaverse
integration; monetization models This article delves into the dynamic
intersection of technology and innovation within the streaming industry, offering a
comprehensive analysis of the evolving landscape of content creation, delivery, and
consumption. By scrutinizing the integration of cutting-edge technologies such as
artificial intelligence, augmented and virtual reality, and blockchain, the article
elucidates how these innovations are revolutionizing the viewer experience.
Additionally, exploring emerging trends, including metaverse integration and the
increasing demand for live and interactive content, provides critical insights for
industry practitioners. As the industry grapples with content overload and the
intricacies of revenue models, this article propounds strategic considerations for
navigating the evolving streaming landscape. Ultimately, this comprehensive
examination illuminates the future trajectory of the streaming industry and
underscores the imperative for innovative adaptation. [Iliescu, Denisa; Ioanid,
Alexandra] Natl Univ Sci & Technol Politehn Bucharest, Bucharest, Romania
Iliescu, D (corresponding author), Natl Univ Sci & Technol Politehn
Bucharest, Bucharest, Romania. [email protected];
[email protected] National University of Science and Technology
POLITEHNICA Bucharest (UPB), Romania National University of Science and
Technology POLITEHNICA Bucharest (UPB), Romania The publication of this article was
funded by the National University of Science and Technology POLITEHNICA Bucharest
(UPB), Romania. Amazon, 2023, 2022 Letter to Shareholders; Awa N., 2013,
Streaming video: Histoire et evolution de l'offre et des usages; Aydogmus O, 2023,
ENG APPL ARTIF INTEL, V126, DOI 10.1016/j.engappai.2023.107120; Bahoo S, 2023,
TECHNOL FORECAST SOC, V188, DOI 10.1016/j.techfore.2022.122264; Bampis CG, 2018,
SIGNAL PROCESS-IMAGE, V68, P218, DOI 10.1016/j.image.2018.05.017; Blichfeldt H,
2021, TECHNOVATION, V105, DOI 10.1016/j.technovation.2021.102275; Brown T., 2008,
Business Minds; Chalmers D, 2021, J BUS RES, V125, P577, DOI
10.1016/j.jbusres.2019.09.002; Darwich M., 2020, A Survey on Cloud -Based Video
Streaming Services; De Felice Fabio, 2023, Procedia Computer Science, P1744, DOI
10.1016/j.procs.2022.12.374; ESPN, 2023, About us Online; Fan H, 2023, J KING SAUD
UNIV SCI, V35, DOI 10.1016/j.jksus.2023.102626; Farhand S, 2023, COMPUT VIS IMAGE
UND, V227, DOI 10.1016/j.cviu.2022.103620; Greenwald M., 2020, What Exactly Is
Innovation?; Frade JLH, 2021, TELECOMMUN POLICY, V45, DOI
10.1016/j.telpol.2021.102186; Haslam A., 2022, Amazon Prime Video Review and Prices
Online; Jeon H, 2020, TECHNOL FORECAST SOC, V161, DOI
10.1016/j.techfore.2020.120303; Jurcut A.D., 2022, COMPUT NETW, V207; Lambrinos
Lambros, 2010, Proceedings of the Second International Conference on Advances in
Multimedia (MMEDIA 2010), P74, DOI 10.1109/MMEDIA.2010.33; Liang Dan, 2023,
Procedia Computer Science, V228, P112, DOI 10.1016/j.procs.2023.11.014; Liu HY,
2017, PROCEDIA MANUF, V11, P22, DOI 10.1016/j.promfg.2017.07.124; Maia OB, 2015,
COMPUT COMMUN, V57, P1, DOI 10.1016/j.comcom.2014.11.005; Mariani MM, 2023, J BUS
RES, V155, DOI 10.1016/j.jbusres.2022.113364; McKenzie J, 2023, POETICS, V96, DOI
10.1016/j.poetic.2022.101738; Netflix, 2023, 2023 Proxy Statement; Nguyen TV, 2023,
J NETW COMPUT APPL, V211, DOI 10.1016/j.jnca.2022.103564; Sarmiento-Calisaya E,
2024, J SYST SOFTWARE, V208, DOI 10.1016/j.jss.2023.111901; Shon M, 2021, TELEMAT
INFORM, V60, DOI 10.1016/j.tele.2021.101581; Sliwa P, 2021, TRANSFORM BUS ECON,
V20, P989; da Silva JMS, 2022, TELECOMMUN POLICY, V46, DOI
10.1016/j.telpol.2021.102274; Suárez-Cetrulo AL, 2023, EXPERT SYST APPL, V213, DOI
10.1016/j.eswa.2022.118934; Taleb T, 2023, COMPUT NETW, V237, DOI
10.1016/j.comnet.2023.110044; Tapscott D., 2016, Blockchain Revolution: How the
Technology Behind Bitcoin Is Changing Money, Business, and the World; Tingley M.,
2022, Netflix Technology Blog; Tugui A, 2022, TRANSFORM BUS ECON, V21, P435;
Verhulst I, 2021, COMPUT HUM BEHAV, V125, DOI 10.1016/j.chb.2021.106951; Wilbert
M., 2019, Live Streaming: History, Present, and Future 37 0 0 1
1 ENTERPRENEURSHIP & SUSTAINABILITY CENTER VILNUS M K CIURLIONIO STR
86A, VILNUS, 03100, LITHUANIA 2345-0282 ENTREP SUSTAIN ISS
Entrepreneurship. Sustain. MAR 2024 11 3
227 237 10.9770/jesi.2024.11.3(15)
http://dx.doi.org/10.9770/jesi.2024.11.3(15) 11 Business
Emerging Sources Citation Index (ESCI) Business & Economics A4G1H
gold 2024-09-26 WOS:001282120800015
J Badidi, E; Moumane, K; El Ghazi, F Badidi, Elarbi; Moumane,
Karima; El Ghazi, Firdaous Opportunities, Applications, and
Challenges of Edge-AI Enabled Video Analytics in Smart Cities: A Systematic Review
IEEE ACCESS English Review
Artificial intelligence; deep learning; edge computing; edge intelligence;
edge video analytics; machine learning; smart city ARTIFICIAL-INTELLIGENCE;
SCENE ANALYSIS; PUBLIC SAFETY; IOT; FRAMEWORK; INTERNET; THINGS Video analytics
with deep learning techniques has generated immense interest in academia and
industry, captivating minds with its transformative potential. Deep learning
techniques and the deluge of video data enable the mechanization of tasks that were
once the exclusive domain of human effort. Furthermore, edge intelligence is
emerging as an interdisciplinary technology that drives the fusion of edge
computing and artificial intelligence (AI). Edge computing allows the Internet of
Things (IoT) devices with limited resources to offload their compute-intensive AI
applications to the network edge servers for execution. Specifically, AI workloads
for video analytics can be moved to the network edge from the cloud, providing
improved latency and bandwidth savings, among other benefits. This article reviews
current technologies used in Edge AI-assisted video analytics in smart cities. It
examines the various artificial intelligence models and privacy-preserving
techniques used in edge video analytics. It identifies the various applications of
video analytics in smart cities, including security and surveillance,
transportation and traffic management, healthcare, education, sports and
entertainment, and many more. Besides, it highlights the challenges of edge video
analysis and open research issues. It is expected that this review will be valuable
for researchers, engineers, and decision-makers who want to understand the
landscape and scale of edge video analytics in smart cities. [Badidi, Elarbi]
UAE Univ, Dept Comp Sci & Software Engn, CIT, Al Ain, U Arab Emirates; [Moumane,
Karima] Mohammed V Univ, Software Project Management Res Team, ENSIAS, Rabat 8007,
Morocco; [El Ghazi, Firdaous] Ibn Tofail Univ, Phys & Applicat Lab, Kenitra 14000,
Morocco United Arab Emirates University; Ibn Tofail University of Kenitra
Badidi, E (corresponding author), UAE Univ, Dept Comp Sci & Software Engn,
CIT, Al Ain, U Arab Emirates. [email protected] Badidi, Elarbi/ISS-7621-2023
moumane, karima/0000-0002-9696-6058; Badidi, Elarbi/0000-0001-9121-8766
Abbas H, 2017, IEEE INT CONF BIG DA, P3558, DOI
10.1109/BigData.2017.8258346; Abbas Q, 2018, MULTIMED TOOLS APPL, V77, P20415, DOI
10.1007/s11042-017-5438-7; Al-Ansi A, 2021, FUTURE INTERNET, V13, DOI
10.3390/fi13050118; Albreem MA, 2021, IEEE ACCESS, V9, P38833, DOI
10.1109/ACCESS.2021.3061697; Ali Muhammad, 2018, 2018 IEEE 2nd International
Conference on Fog and Edge Computing (ICFEC), DOI 10.1109/CFEC.2018.8358733;
Alkinani MH, 2023, IEEE T INTELL TRANSP, V24, P4499, DOI 10.1109/TITS.2022.3145403;
Ang KL, 2022, ISPRS INT J GEO-INF, V11, DOI 10.3390/ijgi11020085; [Anonymous],
2022, INT MOV VIS PROC UN; [Anonymous], 2022, NVIDIA JETS NAN EDG; [Anonymous],
2021, EDG TPU RUN INF EDG; Anumbe N, 2022, SENSORS-BASEL, V22, DOI
10.3390/s22155834; Arroyo R, 2015, EXPERT SYST APPL, V42, P7991, DOI
10.1016/j.eswa.2015.06.016; Badidi E, 2022, SUSTAINABILITY-BASEL, V14, DOI
10.3390/su14137609; Bai T, 2019, IEEE T VEH TECHNOL, V68, P6074, DOI
10.1109/TVT.2019.2912227; Barahouei Pasandi H., 2020, ARXIV; Barthélemy J, 2019,
SENSORS-BASEL, V19, DOI 10.3390/s19092048; Ben Sada A, 2019, IEEE 17TH INT CONF ON
DEPENDABLE, AUTONOM AND SECURE COMP / IEEE 17TH INT CONF ON PERVAS INTELLIGENCE AND
COMP / IEEE 5TH INT CONF ON CLOUD AND BIG DATA COMP / IEEE 4TH CYBER SCIENCE AND
TECHNOLOGY CONGRESS (DASC/PICOM/CBDCOM/CYBERSCITECH), P215, DOI
10.1109/DASC/PiCom/CBDCom/CyberSciTech.2019.00047; Bendali-Braham M, 2021, MACH
LEARN APPL, V4, DOI 10.1016/j.mlwa.2021.100023; Bhuiyan MR, 2022, MULTIMED TOOLS
APPL, V81, P27895, DOI 10.1007/s11042-022-12833-z; Bihai Zhang, 2022, MobiArch '22:
Proceedings of the 17th ACM Workshop on Mobility in the Evolving Internet
Architecture, P37, DOI 10.1145/3556548.3559635; Bo Li, 2019, 2019 International
Joint Conference on Information, Media and Engineering (IJCIME). Proceedings, P348,
DOI 10.1109/IJCIME49369.2019.00076; Bonawitz K, 2022, COMMUN ACM, V65, P90, DOI
10.1145/3500240; Cangialosi F, 2022, PROCEEDINGS OF THE 19TH USENIX SYMPOSIUM ON
NETWORKED SYSTEMS DESIGN AND IMPLEMENTATION (NSDI '22), P209; Chen BT, 2018, IEEE
ACCESS, V6, P6505, DOI 10.1109/ACCESS.2017.2783682; Chen KY, 2022, 2022 IEEE 19TH
INTERNATIONAL CONFERENCE ON MOBILE AD HOC AND SMART SYSTEMS (MASS 2022), P394, DOI
10.1109/MASS56207.2022.00063; Chen N, 2022, FUTURE INTERNET, V14, DOI
10.3390/fi14020054; Cheong KH, 2019, IEEE ACCESS, V7, P183252, DOI
10.1109/ACCESS.2019.2958255; Choudhary A, 2008, SIXTH INDIAN CONFERENCE ON COMPUTER
VISION, GRAPHICS & IMAGE PROCESSING ICVGIP 2008, P390, DOI 10.1109/ICVGIP.2008.89;
Constantinou G, 2021, IEEE INT CONF BIG DA, P207, DOI
10.1109/BigData52589.2021.9671866; Costantino L, 2021, REV BUS, V41, P44; Cui LZ,
2021, IEEE T INTELL TRANSP, V22, P2274, DOI 10.1109/TITS.2020.3008420; Dai XX,
2022, IEEE T IND INFORM, V18, P9324, DOI 10.1109/TII.2022.3162598; Deng Y, 2020,
IEEE OPEN J COMP SOC, V1, P62, DOI 10.1109/OJCS.2020.2996184; Du W, 2022, IEEE T
MOBILE COMPUT, V21, P3263, DOI 10.1109/TMC.2021.3050458; Dubal P, 2018, Arxiv, DOI
arXiv:1805.10604; Dinh DL, 2021, J ADV TRANSPORT, V2021, DOI 10.1155/2021/5551976;
Everingham M, 2010, INT J COMPUT VISION, V88, P303, DOI 10.1007/s11263-009-0275-4;
Farhadi A, 2018, arXiv, DOI [10.48550/arXiv.1804.02767, DOI
10.48550/ARXIV.1804.02767]; Ferrer AJ, 2019, ACM COMPUT SURV, V51, DOI
10.1145/3243929; Fick Laura, 2022, 2022 IEEE International Solid- State Circuits
Conference (ISSCC), P260, DOI 10.1109/ISSCC42614.2022.9731773; Howard AG, 2017,
Arxiv, DOI arXiv:1704.04861; Gad G, 2022, ELECTRONICS-SWITZ, V11, DOI
10.3390/electronics11111785; Galanopoulos A, 2021, P IEEE INFOCOM, P1; Gao GY,
2024, Arxiv, DOI arXiv:2211.03102; Lopez PG, 2015, ACM SIGCOMM COMP COM, V45, P37,
DOI 10.1145/2831347.2831354; Giorgi Giacomo, 2022, Journal of Wireless Mobile
Networks, Ubiquitous Computing, and Dependable Applications, V13, P112; Grambow M,
2018, PROCEEDINGS OF THE 2018 WORKSHOP ON MIDDLEWARE AND APPLICATIONS FOR THE
INTERNET OF THINGS (M4IOT '18), P11, DOI 10.1145/3286719.3286722; Guo J., 2022, P
IEEE ACM 30 INT S, P1; Gupta A, 2023, COMPLEX INTELL SYST, V9, P161, DOI
10.1007/s40747-022-00783-w; He KM, 2020, IEEE T PATTERN ANAL, V42, P386, DOI
[10.1109/ICCV.2017.322, 10.1109/TPAMI.2018.2844175]; Ho GTS, 2019, SENSORS-BASEL,
V19, DOI 10.3390/s19081796; Hsieh YZ, 2018, IEEE ACCESS, V6, P6048, DOI
10.1109/ACCESS.2017.2771389; Hsu KC, 2021, INT CONF HIGH PERFOR, DOI
10.1145/3458817.3476177; Hu C, 2021, IEEE NETWORK, V35, P163, DOI
10.1109/MNET.001.2100261; Hu L, 2018, IEEE INTERNET THINGS, V5, P747, DOI
10.1109/JIOT.2017.2705560; Hu ZM, 2020, PROCEEDINGS OF THE 2020 21ST INTERNATIONAL
MIDDLEWARE CONFERENCE INDUSTRIAL TRACK (MIDDLEWARE INDUSTRY '20), P1, DOI
10.1145/3429357.3430518; Huh JH, 2019, IEEE ACCESS, V7, P164229, DOI
10.1109/ACCESS.2019.2945338; Hussain T., 2019, Journal of Artificial Intelligence
and Systems, V1, P15, DOI [DOI 10.33969/AIS.2019.11007, 10.33969/AIS.2019.11007];
Ishtiaq M, 2022, Arxiv, DOI arXiv:2111.08943; Isong Bassey, 2017, International
Journal of Image, Graphics and Signal Processing, V9, P1, DOI
10.5815/ijigsp.2017.11.01; Jagtap S, 2021, LOGISTICS-BASEL, V5, DOI
10.3390/logistics5010002; Jahid A, 2021, Arxiv, DOI arXiv:2109.03184; Javaid M.,
2021, Sensors International, V2, DOI [DOI 10.1016/J.SINTL.2021.100129,
10.1016/J.SINTL.2021.100129]; Kaiyue Lv, 2021, International Journal of Information
and Education Technology, V11, P126, DOI 10.18178/ijiet.2021.11.3.1500; Kamruzzaman
MM, 2022, J HEALTHC ENG, V2022, DOI 10.1155/2022/2950699; Ke RM, 2021, Arxiv, DOI
arXiv:2008.00549; Khan M. A., 2019, ADV SCI TECHNOL ENG, V4, P170; Khan MA, 2022,
IEEE ACCESS, V10, P120514, DOI 10.1109/ACCESS.2022.3220694; Khan SU, 2022,
ELECTRONICS-SWITZ, V11, DOI 10.3390/electronics11040614; Kim WJ, 2021, TRANS COMP
SCI C INT, P667, DOI 10.1007/978-3-030-70296-0_48; King J, 2022, Arxiv, DOI
arXiv:2206.14414; Kollar B, 2022, FACIAL PLAST SURG AE, V24, P117, DOI
10.1089/fpsam.2020.0556; Kovalenko E, 2021, IEEE SENS J, V21, P11916, DOI
10.1109/JSEN.2020.3035240; Kratz L, 2009, PROC CVPR IEEE, P1446, DOI
10.1109/CVPRW.2009.5206771; Krishnakumar B., 2022, P INT C COMP COMM IN, P1;
Lachner C, 2021, IEEE INT CON DIS, P7, DOI 10.1109/ICDCSW53096.2021.00009; Lachner
C, 2021, 5TH IEEE INTERNATIONAL CONFERENCE ON FOG AND EDGE COMPUTING (ICFEC 2021),
P74, DOI 10.1109/ICFEC51620.2021.00018; Laha S., 2020, FRONTIERS COMPUT SCI, V2,
P1; Lavanchy JL, 2023, Arxiv, DOI arXiv:2301.07053; Li E, 2018, MECOMM'18:
PROCEEDINGS OF THE 2018 WORKSHOP ON MOBILE EDGE COMMUNICATIONS, P31, DOI
10.1145/3229556.3229562; Li H, 2018, IEEE NETWORK, V32, P96, DOI
10.1109/MNET.2018.1700202; Li MS, 2020, IEEE T VEH TECHNOL, V69, P3424, DOI
10.1109/TVT.2020.2968343; Li Xuebing, 2022, P IEEE ANN CONS COMM, P299; Li YY,
2021, PROCEEDINGS OF IEEE VTS APWCS 2021: 2021 17TH IEEE VTS ASIA PACIFIC WIRELESS
COMMUNICATIONS SYMPOSIUM (APWCS), DOI 10.1109/APWCS50173.2021.9548756; Li YQ, 2020,
SIGCOMM '20: PROCEEDINGS OF THE 2020 ANNUAL CONFERENCE OF THE ACM SPECIAL INTEREST
GROUP ON DATA COMMUNICATION ON THE APPLICATIONS, TECHNOLOGIES, ARCHITECTURES, AND
PROTOCOLS FOR COMPUTER COMMUNICATION, P359, DOI 10.1145/3387514.3405874; Lim WYB,
2020, IEEE COMMUN SURV TUT, V22, P2031, DOI 10.1109/COMST.2020.2986024; Lin J,
2021, IEEE INT CONF MOB, P252, DOI 10.1109/MASS52906.2021.00041; Lin S., 2022, EDGE
INTELLIGENCE MA; Liu NA, 2022, COMPUT INTEL NEUROSC, V2022,
DOI 10.1155/2022/3284156; Liu P, 2018, EDGESYS'18: PROCEEDINGS OF THE FIRST ACM
INTERNATIONAL WORKSHOP ON EDGE SYSTEMS, ANALYTICS AND NETWORKING, P1, DOI
10.1145/3213344.3213345; Liu W, 2016, LECT NOTES COMPUT SC, V9905, P21, DOI
10.1007/978-3-319-46448-0_2; Liu Y, 2019, IEEE NETWORK, V33, P111, DOI
10.1109/MNET.2019.1800254; Liu YX, 2019, INT CONF ADV COMMUN, P648, DOI
[10.23919/ICACT.2019.8701964, 10.23919/icact.2019.8701964]; Long CC, 2018, IEEE T
MULTIMEDIA, V20, P1126, DOI 10.1109/TMM.2017.2764330; Lu Y., 2022, ARXIV; Lu YS,
2022, IEEE T INTELL TRANSP, V23, P11862, DOI 10.1109/TITS.2021.3108052; Mackenzie
G., 2022, CASR202 U AD; Maltezos E, 2021, 2021 IEEE INTERNATIONAL MEDITERRANEAN
CONFERENCE ON COMMUNICATIONS AND NETWORKING (IEEE MEDITCOM 2021), P88, DOI
10.1109/MeditCom49071.2021.9647550; Manocha A, 2020, J BIOMED INFORM, V109, DOI
10.1016/j.jbi.2020.103513; Mao WL, 2022, NEURAL COMPUT APPL, V34, P6603, DOI
10.1007/s00521-021-06072-w; Mendieta M, 2019, IEEE SOUTHEASTCON, DOI
10.1109/southeastcon42311.2019.9020639; Min WD, 2018, IEEE ACCESS, V6, P9324, DOI
10.1109/ACCESS.2018.2795239; Mubarak AA, 2021, COMPUT APPL ENG EDUC, V29, P710, DOI
10.1002/cae.22328; Munir A, 2021, IEEE AERO EL SYS MAG, V36, P62, DOI
10.1109/MAES.2020.3043072; Naphade M., P IEEE CVF C COMP VI; Neff C, 2020, IEEE
INTERNET THINGS, V7, P2591, DOI 10.1109/JIOT.2019.2954804; Nguyen DV, 2020, APPL
SCI-BASEL, V10, DOI 10.3390/app10186391; NVIDIA Jetson TX2, 2022, NVIDIA JETS TX2
HIGH; Ong K. S. H., 2021, P IEEE 7 WORLD FOR I, P598; OpenCv, 2019, OP COMP VIS
LIB; Page MJ, 2021, BMJ-BRIT MED J, V372, DOI 10.1136/bmj.n160; Paiva S, 2021,
SENSORS-BASEL, V21, DOI 10.3390/s21062143; Papadakis N, 2021, SMART CITIES-BASEL,
V4, P919, DOI 10.3390/smartcities4020047; Patrikar DR, 2022, INT J MULTIMED INF R,
V11, P85, DOI 10.1007/s13735-022-00227-8; Peris JA, 2022, IEEE ICC, P1665, DOI
10.1109/ICC45855.2022.9838556; Pirbhulal S, 2019, FUTURE GENER COMP SY, V95, P382,
DOI 10.1016/j.future.2019.01.008; Qi WJ, 2021, IEEE WIREL COMMUN, V28, P128, DOI
10.1109/MWC.001.2000393; Qian B, 2023, IEEE T COMPUT, V72, P1178, DOI
10.1109/TC.2022.3193630; Qu YB, 2021, IEEE J SEL AREA COMM, V39, P3287, DOI
10.1109/JSAC.2021.3088660; Qualcomm Developer Network, QUALC NEUR PROC SDK; Rachuri
Sri Pramodh, 2021, HotEdgeVideo '21: Proceedings of the 3rd ACM Workshop on Hot
Topics in Video Analytics and Intelligent Edges, P13, DOI 10.1145/3477083.3480153;
Rajavel R, 2021, J AMB INTEL HUM COMP, DOI 10.1007/s12652-021-03157-1; Ran XK,
2018, IEEE INFOCOM SER, P1421, DOI 10.1109/INFOCOM.2018.8485905; Rashmi M, 2021,
MULTIMED TOOLS APPL, V80, P2907, DOI 10.1007/s11042-020-09741-5; Rathi VK, 2021,
COMPUT ELECTR ENG, V96, DOI 10.1016/j.compeleceng.2021.107524; Rausch T, 2019, INT
CONF CLOUD ENG, P86, DOI 10.1109/IC2E.2019.00022; Redmon J, 2016, PROC CVPR IEEE,
P779, DOI 10.1109/CVPR.2016.91; Sadat Mohammad Nazmus, 2022, 2022 IEEE 19th Annual
Consumer Communications & Networking Conference (CCNC), P449, DOI
10.1109/CCNC49033.2022.9700719; Sha YT, 2022, SCI PROGRAMMING-NETH, V2022, DOI
10.1155/2022/7552601; Shafique M, 2021, Arxiv, DOI arXiv:2109.09829; Shao JW, 2024,
Arxiv, DOI [arXiv:2211.14049, 10.48550/arXiv.2211.14049]; Shi WS, 2016, IEEE
INTERNET THINGS, V3, P637, DOI 10.1109/JIOT.2016.2579198; Shikun Zhang, 2021,
Proceedings on Privacy Enhancing Technologies, V2021, P282, DOI 10.2478/popets-
2021-0028; Singh P, 2022, CLEAN LOGIST SUPPL C, V4, DOI
10.1016/j.clscn.2022.100065; Preethaa KRS, 2020, SOFT COMPUT, V24, P12303, DOI
10.1007/s00500-020-04674-5; Stairs J., 2021, P ASEE VIRT ANN C CO, P1; Stone T,
2019, ANN IEEE INT CONF SE, DOI 10.1109/sahcn.2019.8824876; Szegedy C, 2015, PROC
CVPR IEEE, P1, DOI 10.1109/CVPR.2015.7298594; Tan TX, 2023, IEEE T MOBILE COMPUT,
V22, P1433, DOI 10.1109/TMC.2021.3105953; Taramasco C, 2018, IEEE ACCESS, V6,
P43563, DOI 10.1109/ACCESS.2018.2861331; Teket Osman Murat, 2020, Proceedings of
the 2020 4th International Conference on Vision, Image and Signal Processing
(ICVISP 2020), P1, DOI [DOI 10.1145/3448823.3448882, 10.1145/3448823.3448882];
Tsakanikas V, 2018, COMPUT ELECTR ENG, V70, P736, DOI
10.1016/j.compeleceng.2017.11.011; Ullah W, 2021, MULTIMED TOOLS APPL, V80, P16979,
DOI 10.1007/s11042-020-09406-3; Ullah Z, 2020, COMPUT COMMUN, V154, P313, DOI
10.1016/j.comcom.2020.02.069; van Rest J. H. C., 2015, JRC100401 EUR COMM; Voghoei
Sahar, 2018, 2018 5th International Conference on Computational Science and
Computational Intelligence (CSCI), P895, DOI 10.1109/CSCI46756.2018.00177; Wan GC,
2020, J INTELL FUZZY SYST, V39, P8747, DOI 10.3233/JIFS-189271; Wang FX, 2020, IEEE
ACCESS, V8, P58322, DOI 10.1109/ACCESS.2020.2982411; Wang J., 2017, PROC WORKSHOP
SMART, P1; Wang JJ, 2018, 2018 THIRD IEEE/ACM SYMPOSIUM ON EDGE COMPUTING (SEC),
P159, DOI 10.1109/SEC.2018.00019; Wang S, 2019, PROCEEDINGS OF THE 2019 WORKSHOP ON
HOT TOPICS IN VIDEO ANALYTICS AND INTELLIGENT EDGES (HOTEDGEVIDEO '19), P9, DOI
10.1145/3349614.3356027; Wang ZY, 2023, IEEE INTERNET THINGS, V10, P6324, DOI
10.1109/JIOT.2022.3224750; Watanabe H, 2022, IEEE ICC, P3647, DOI
10.1109/ICC45855.2022.9839004; Wojke N, 2017, IEEE IMAGE PROC, P3645, DOI
10.1109/ICIP.2017.8296962; Xi Yang H., 2022, WIREL COMMUN MOB COM, V2022, P1; Xiao
Zeng, 2020, SenSys '20: Proceedings of the 18th Conference on Embedded Networked
Sensor Systems, P409, DOI 10.1145/3384419.3430721; Xiao ZJ, 2021, 2021 ACM/IEEE 6TH
SYMPOSIUM ON EDGE COMPUTING (SEC 2021), P148, DOI 10.1145/3453142.3491272; Xu HH,
2022, IEEE T INTELL TRANSP, V23, P16600, DOI 10.1109/TITS.2022.3149657; Xu RJ,
2023, Arxiv, DOI arXiv:2211.15751; Yang P, 2020, IEEE T IND INFORM, V16, P4855, DOI
10.1109/TII.2019.2949347; Yang Q, 2019, ACM T INTEL SYST TEC, V10, DOI
10.1145/3298981; Yang Y, 2022, FUTURE GENER COMP SY, V133, P84, DOI
10.1016/j.future.2022.03.013; Yanzhao Wu, 2021, 2021 IEEE Third International
Conference on Cognitive Machine Intelligence (CogMI)., P01, DOI
10.1109/CogMI52975.2021.00035; You S, 2020, CHIN AUTOM CONGR, P3206, DOI
10.1109/CAC51589.2020.9327729; Zaman A, 2018, TRANSPORT RES REC, V2672, P269, DOI
10.1177/0361198118792751; Zhang L., 2023, P 20 ACM C EMB NETW, P1136; Zhang QY,
2019, P IEEE, V107, P1675, DOI 10.1109/JPROC.2019.2925910; Zhang QY, 2018, IEEE
INTERNET THINGS, V5, P3580, DOI 10.1109/JIOT.2018.2845898; Zhang R., 2022, P 2 INT
C INT THINGS, P142; Zhang S, 2022, IEEE ACM T NETWORK, V30, P285, DOI
10.1109/TNET.2021.3106937; Zhao Ling, 2023, Personal and Ubiquitous Computing,
P973, DOI 10.1007/s00779-022-01672-2; Zhao Zhihe, 2021, IoTDI '21: Proceedings of
the International Conference on Internet-of-Things Design and Implementation, P133,
DOI 10.1145/3450268.3453520; Zheng SH, 2022, IEEE J BIOMED HEALTH, V26, P4486, DOI
10.1109/JBHI.2022.3184870; Zhong H., 2004, P IEEE COMP SOC C CO, P1; Zhou M, 2021,
J MARKETING RES, V58, P1079, DOI 10.1177/00222437211042013; Zhou X, 2021, APPL SCI-
BASEL, V11, DOI 10.3390/app11209680; Zhou Z, 2019, P IEEE, V107, P1738, DOI
10.1109/JPROC.2019.2918951; Zijue Xie, 2021, 2021 IEEE 5th Advanced Information
Technology, Electronic and Automation Control Conference (IAEAC), P1947, DOI
10.1109/IAEAC50856.2021.9391071 178 7 7 25 51 IEEE-INST
ELECTRICAL ELECTRONICS ENGINEERS INC PISCATAWAY 445 HOES LANE, PISCATAWAY, NJ
08855-4141 USA 2169-3536 IEEE ACCESS IEEE Access 2023 11
80543 80572 10.1109/ACCESS.2023.3300658
http://dx.doi.org/10.1109/ACCESS.2023.3300658 30 Computer
Science, Information Systems; Engineering, Electrical & Electronic;
Telecommunications Science Citation Index Expanded (SCI-EXPANDED) Computer
Science; Engineering; Telecommunications O6YM0 gold 2024-09-26
WOS:001045238200001
J Cheng, Y; Jiang, H Cheng, Yang; Jiang, Hua
Customer-brand relationship in the era of artificial intelligence:
understanding the role of chatbot marketing efforts JOURNAL OF PRODUCT AND BRAND
MANAGEMENT English Article
Quantitative methods; Brand communication; Brand management; Artificial
intelligence; Chatbot marketing efforts; Customer-brand relationship; Relationship
quality; Brand loyalty SOCIAL MEDIA; CONSUMER; COMMUNICATION; SATISFACTION;
LOYALTY; TRUST; ENGAGEMENT; QUALITY; EQUITY; ONLINE Purpose This study aims to
explore the role of artificial intelligence (AI)-powered chatbot marketing efforts
(CMEs) in the establishment of relationships between brands and their customers,
extending the link between relationship marketing and online consumer behavioral
intentions. Design/methodology/approach Data are collected from 1,072 customers in
the USA, who used chatbot marketing activities from any of 30 brands leading their
industries in messaging innovation. Structural equation modeling is used for data
analysis. Findings Results show that interaction, information, accessibility,
entertainment and customization are important CMEs components. CMEs have
significant direct effects on the quality of communication with chatbot agents and
indirectly affect customer-brand relationships (CBR) and customer response. In
addition, the findings demonstrate that CBR mediates the association between
communication quality and customer response. Originality/value Implications of this
study can enable practitioners to understand the effects of AI on user experiences
and provide a guide for the development of CMEs strategies and relationship
building. [Cheng, Yang] North Carolina State Univ, Dept Commun, Raleigh, NC 27695
USA; [Jiang, Hua] Syracuse Univ, Dept Publ Relat, SI Newhouse Sch Publ Commun,
Syracuse, NY USA North Carolina State University; Syracuse University Cheng, Y
(corresponding author), North Carolina State Univ, Dept Commun, Raleigh, NC 27695
USA. [email protected]; [email protected] Cheng, Dr. Yang (Alice)/0000-0002-
0321-7956 [Anonymous], 2020, BUSINESS INSIDER; [Anonymous],
2017, Forbes; Appel G, 2020, J ACAD MARKET SCI, V48, P79, DOI 10.1007/s11747-019-
00695-1; Ashfaq M, 2020, TELEMAT INFORM, V54, DOI 10.1016/j.tele.2020.101473; Barry
B, 2000, ORGAN SCI, V11, P648, DOI 10.1287/orsc.11.6.648.12537; Ben Mimoun MS,
2017, INFORM MANAGE-AMSTER, V54, P545, DOI 10.1016/j.im.2016.11.008; Brandtzaeg
P.B., 2017, P 4 INT C INTERNET S; Brill TM, 2019, J MARKET MANAG-UK, V35, P1401,
DOI 10.1080/0267257X.2019.1687571; Carlson BD, 2008, J BUS RES, V61, P284, DOI
10.1016/j.jbusres.2007.06.022; Chakrabarty S, 2014, J PERS SELL SALES M, V34, P112,
DOI 10.1080/08853134.2014.890899; Chang Yunhi, 2012, [Journal of Digital
Convergence, 디지털융복합연구], V10, P119; Cheng Y, 2021, SOC SCI COMPUT REV, V39, P744,
DOI 10.1177/0894439320987184; Cheng Y, 2020, J BROADCAST ELECTRON, V64, P592, DOI
10.1080/08838151.2020.1834296; Cheng Y, 2020, J PUBLIC RELAT RES, V32, P140, DOI
10.1080/1062726X.2020.1830405; Cheng Y, 2020, J CONTING CRISIS MAN, V28, P339, DOI
10.1111/1468-5973.12319; Cheng Y, 2015, NEW MEDIA SOC, V17, P1096, DOI
10.1177/1461444814521362; Chung M, 2020, J BUS RES, V117, P587, DOI
10.1016/j.jbusres.2018.10.004; Desaulniers S., 2016, CHATBOTS RISE FUTURE; Devaney
E., 2018, 2018 STATE CHATBOTS; Edwards C, 2014, COMPUT HUM BEHAV, V33, P372, DOI
10.1016/j.chb.2013.08.013; Fernandes T, 2019, J PROD BRAND MANAG, V28, P274, DOI
10.1108/JPBM-08-2017-1545; Fetscherin M, 2015, J BUS RES, V68, P380, DOI
10.1016/j.jbusres.2014.06.010; Folstad A., 2020, QUALITY USER EXPERIE, V5, P1, DOI
[DOI 10.1007/S41233-020-00033-2, 10.1007/s41233-020-00033-2]; Fournier S, 1998, J
CONSUM RES, V24, P343, DOI 10.1086/209515; Gautam Sharma., 2017, J PROMOTION
MANAGEME, V23, P872, DOI [DOI 10.1080/10496491.2017.1323262,
10.1080/10496491.2017.1323262]; Godey B, 2016, J BUS RES, V69, P5833, DOI
10.1016/j.jbusres.2016.04.181; Grunig JE, 2000, LEA COMMUN SER, P23; Guzman AL,
2020, NEW MEDIA SOC, V22, P70, DOI 10.1177/1461444819858691; Holzwarth M, 2006, J
MARKETING, V70, P19, DOI 10.1509/jmkg.70.4.19; Hon L.C., 1999, MEASURING
RELATIONSH; Hu LT, 1999, STRUCT EQU MODELING, V6, P1, DOI
10.1080/10705519909540118; Huang MH, 2018, J SERV RES-US, V21, P155, DOI
10.1177/1094670517752459; Jeon JO, 2016, J PROD BRAND MANAG, V25, P550, DOI
10.1108/JPBM-10-2014-0725; Jo S.A., 2013, THESIS HONG IK U; Jurisic B, 2011, J
BRAND MANAG, V18, P349, DOI 10.1057/bm.2010.37; Kang G.D., 2006, MANAG SERV QUAL,
V16, P37, DOI DOI 10.1108/09604520610639955; Kaufmann HR, 2016, J PROD BRAND MANAG,
V25, P516, DOI 10.1108/JPBM-06-2015-0919; Keller K. L., 1998, Strategic Brand
Management; Khamitov M, 2019, J CONSUM RES, V46, P435, DOI 10.1093/jcr/ucz006;
Kietzmann J, 2020, BUS HORIZONS, V63, P131, DOI 10.1016/j.bushor.2019.11.005;
Kietzmann J, 2018, J ADVERTISING RES, V58, P263, DOI 10.2501/JAR-2018-035; Kim AJ,
2012, J BUS RES, V65, P1480, DOI 10.1016/j.jbusres.2011.10.014; Kim AJ, 2010, J
GLOB FASH MARK, V1, P164, DOI 10.1080/20932685.2010.10593068; Kim J.H., 2017,
THESIS HOSEO U; Klaus P, 2020, J SERV MARK, V34, P389, DOI 10.1108/JSM-01-2019-
0043; Ko E, 2016, J BUS RES, V69, P5749, DOI 10.1016/j.jbusres.2016.04.170; Kumar
V, 2018, SPRING TEXT BUS ECON, P1, DOI 10.1007/978-3-662-55381-7; Kumar V, 2016, J
ACAD MARKET SCI, V44, P24, DOI 10.1007/s11747-015-0426-9; Laroche M, 2013, INT J
INFORM MANAGE, V33, P76, DOI 10.1016/j.ijinfomgt.2012.07.003; Lee S., 2017, THESIS
HANKUK U FORG; Morgan-Thomas A, 2020, J BUS RES, V121, P713, DOI
10.1016/j.jbusres.2020.03.042; Oh H, 2019, J PROD BRAND MANAG, V28, P231, DOI
10.1108/JPBM-09-2017-1567; Papista E, 2019, J PROD BRAND MANAG, V28, P166, DOI
10.1108/JPBM-09-2016-1316; Sangar K., 2012, GUCCI SOCIAL MEDIA M; Sanny L., 2020,
Manag. Sci. Lett., V10, P1225, DOI [10.5267/j.msl.2019.11.036, DOI
10.5267/J.MSL.2019.11.036]; Seiders K, 2007, J ACAD MARKET SCI, V35, P144, DOI
10.1007/s11747-006-0001-5; Sproutsocial, 2019, COMPLETE GUIDE CHATB; Steinhoff L,
2019, J ACAD MARKET SCI, V47, P369, DOI 10.1007/s11747-018-0621-6; Veloutsou C,
2020, ELECTRON COMMER R A, V39, DOI 10.1016/j.elerap.2019.100901; Veloutsou C,
2015, J CONSUM MARK, V32, P405, DOI 10.1108/JCM-02-2014-0878; Verma R, 2012,
CORNELL HOSP Q, V53, P183, DOI 10.1177/1938965512445161; Wang HZ, 2008, J PROD
BRAND MANAG, V17, P305, DOI 10.1108/10610420810896068; Yagoda RE, 2012, INT J SOC
ROBOT, V4, P235, DOI 10.1007/s12369-012-0144-0; Yang SU, 2015, J PUBLIC RELAT RES,
V27, P175, DOI 10.1080/1062726X.2015.1007998; Yao M., 2017, 100 BEST BOTS BRANDS;
Zarouali B, 2018, CYBERPSYCH BEH SOC N, V21, P491, DOI 10.1089/cyber.2017.0518;
Zehir Cemal, 2011, Procedia Social and Behavioral Sciences, V24, DOI DOI
10.1016/J.SBSPRO.2011.09.142; Zhang J, 2008, J SERV RES-US, V11, P161, DOI
10.1177/1094670508322561 68 79 80 52 332 EMERALD GROUP PUBLISHING
LTD Leeds Floor 5, Northspring 21-23 Wellington Street, Leeds, W YORKSHIRE,
ENGLAND 1061-0421 2054-1643 J PROD BRAND MANAG J. Prod. Brand
Manag. FEB 3 2022 31 2 252 264
10.1108/JPBM-05-2020-2907 http://dx.doi.org/10.1108/JPBM-05-2020-2907
JUN 2021 13 Business; Management Social Science Citation Index
(SSCI) Business & Economics YU2VD 2024-09-26
WOS:000659450700001
J Samadhiya, A; Agrawal, R; Kumar, A; Luthra, S Samadhiya,
Ashutosh; Agrawal, Rohit; Kumar, Anil; Luthra, Sunil Bridging realities
into organizations through innovation and productivity: Exploring the intersection
of artificial intelligence, internet of things, and big data analytics in the
metaverse environment using a multi-method approach DECISION SUPPORT SYSTEMS
English Article Metaverse; Task-
technology fit theory; Artificial intelligence; Internet of things; Big data
analytics; Integration TASK-TECHNOLOGY FIT; DETERMINANTS; ACCEPTANCE; COMMERCE;
MANAGEMENT; USAGE This study investigates how organizations may increase innovation
and productivity through the Metaverse environment efficacy (MVEE), Artificial
intelligence usage (AIU), Internet of Things usage (IoTU), and Big Data Analytics
usage (BDAU). The study gathers responses from the gaming, information technology,
and entertainment industries, using a multi-method involving Partial Least Squares
Structural Equation Modeling, Fuzzyset Qualitative Comparative Analysis, and
Artificial Neural Networks to investigate how these technologies might be used to
improve the linking of disparate realities in a business context. The use of AI in
personalized and decision-support applications, IoT for real-time data collecting,
and BDAU for an insights-driven strategy all combine to create a dynamic MVEE
ecosystem. The research also delves into theoretical implications concerning the
viability of using the MVEE to boost innovation and productivity. This research
identifies the applications of using AI, IoT, and BDA to drive organizational
performance in terms of innovation and productivity. Also, the research lays out
the role of AI, IoT, and BDA in creating a dynamic metaverse ecosystem.
[Samadhiya, Ashutosh] OP Jindal Global Univ, Jindal Global Business Sch,
Sonipat, India; [Agrawal, Rohit] Indian Inst Management Bodhgaya, Operat Management
& Quantitat Tech, Bodhgaya, India; [Kumar, Anil] London Metropolitan Univ,
Guildhall Sch Business & Law, London N7 8DB, England; [Luthra, Sunil] All India
Council Tech Educ, Delhi, India O.P. Jindal Global University; London
Metropolitan University Kumar, A (corresponding author), London Metropolitan Univ,
Guildhall Sch Business & Law, London N7 8DB, England. [email protected];
[email protected] SAMADHIYA, ASHUTOSH/ABA-7765-2021; Luthra, Sunil/D-4135-
2014 Luthra, Sunil/0000-0001-7571-1331 Al-Emran M, 2021, INT J
HUM-COMPUT INT, V37, P1874, DOI 10.1080/10447318.2021.1921481; Ali F, 2023, SERV
IND J, V43, P475, DOI 10.1080/02642069.2022.2146098; Alrumiah SS, 2021, IEEE
ACCESS, V9, P37281, DOI 10.1109/ACCESS.2021.3063615; Analytica O., 2022,
brandtech"will redefine online advertising; [Anonymous], 2022, How Will IoT
Integrate the Real World With the Metaverse?; ARMSTRONG JS, 1977, J MARKETING RES,
V14, P396, DOI 10.2307/3150783; Bawack RE, 2021, INT J INFORM MANAGE, V58, DOI
10.1016/j.ijinfomgt.2021.102309; Becker JM, 2023, INT J CONTEMP HOSP M, V35, P321,
DOI 10.1108/IJCHM-04-2022-0474; Castillo A, 2023, DECIS SUPPORT SYST, V175, DOI
10.1016/j.dss.2023.114025; Chen DQ, 2015, J MANAGE INFORM SYST, V32, P4, DOI
10.1080/07421222.2015.1138364; Chong AYL, 2013, EXPERT SYST APPL, V40, P523, DOI
10.1016/j.eswa.2012.07.068; DeCusatis C., 2008, CREATIVITY INNOVATIO, V17, P155;
Deloitte, 2024, Connecting with Meaning Hyper-personalizing the Customer Experience
Using Data, Analytics, and AI; Dolata M, 2023, J INF TECHNOL-UK, V38, P239, DOI
10.1177/02683962231159927; Dwivedi YK, 2022, INT J INFORM MANAGE, V66, DOI
10.1016/j.ijinfomgt.2022.102542; Gonsher I., 2023, Designing the Metaverse: A Study
of Design Research and Creative Practice from Speculative Fictions to Functioning
Prototypes, P561; GOODHUE DL, 1995, MIS QUART, V19, P213, DOI 10.2307/249689; Gray
C., 2022, Creating Near-real Experiences with IoT in the Metaverse; Guo YJ, 2023,
LIBR HI TECH, DOI 10.1108/LHT-10-2022-0486; Hair J.F., 2021, Partial Least Sq.
Struct. Equ. Model. PLS-SEM Using R Workb., P1, DOI [DOI 10.1007/978-3-030-80519-
7_1, DOI 10.1007/978-3-030-80519-7]; Han Y, 2023, IEEE INTERNET THINGS, V10, P268,
DOI 10.1109/JIOT.2022.3201082; Hawkins M., 2022, J. Self-Gov. Manag. Econ., V10,
P22; He AZ, 2023, J RES INTERACT MARK, V17, P620, DOI 10.1108/JRIM-03-2022-0082;
Henseler J, 2015, J ACAD MARKET SCI, V43, P115, DOI 10.1007/s11747-014-0403-8; Hew
TS, 2016, TELEMAT INFORM, V33, P990, DOI 10.1016/j.tele.2016.01.004; Hollensen
Svend, 2023, Journal of Business Strategy, P119, DOI 10.1108/JBS-01-2022-0014;
Huynh-The T, 2023, FUTURE GENER COMP SY, V143, P401, DOI
10.1016/j.future.2023.02.008; Huynh-The T, 2023, ENG APPL ARTIF INTEL, V117, DOI
10.1016/j.engappai.2022.105581; IEEE Xplore, 2023, Can the Internet of Things Make
the Metaverse More Real?; Jarmon L, 2009, COMPUT EDUC, V53, P169, DOI
10.1016/j.compedu.2009.01.010; Johnston L., 2021, Nike's Next Metaverse Move Is
RTFKT Pickup, Consumer Goods Technology. HYPERLINK; Joshua J, 2017, INTERDISCIP LIT
STUD, V19, P17; Jovanovic A, 2022, ELECTRONICS-SWITZ, V11, DOI
10.3390/electronics11030317; Jung TMY, 2024, INFORM TECHNOL PEOPL, V37, P2006, DOI
10.1108/ITP-01-2023-0100; K.I. Group, 2023, Lab Design: Virtual Reality Hubs for
Remote Team Engagement and Decision-Making; Kanter T., 2021, The Metaverse and
eXtended Reality with Distributed IoT; Kar A. K., 2023, Int. J. Inf. Manag. Data.
Insights.; Kock N, 2015, INT J E-COLLAB, V11, P1, DOI 10.4018/ijec.2015100101; Kock
N, 2014, INFORM TECHNOL DEV, V20, P23, DOI 10.1080/02681102.2013.832129; Kozinets
RV, 2023, J SERV MANAGE, V34, P100, DOI 10.1108/JOSM-12-2021-0481; Lee CC, 2007,
DECIS SUPPORT SYST, V43, P95, DOI 10.1016/j.dss.2005.05.008; Lejealle C., 2023, J.
Inf. Technol. Teach. Cases, P1; Leong LY, 2020, INT J INFORM MANAGE, V51, DOI
10.1016/j.ijinfomgt.2019.102047; Leong LY, 2015, EXPERT SYST APPL, V42, P6620, DOI
10.1016/j.eswa.2015.04.043; Leong LY, 2013, EXPERT SYST APPL, V40, P5604, DOI
10.1016/j.eswa.2013.04.018; Li K, 2023, IEEE INTERNET THINGS, V10, P4148, DOI
10.1109/JIOT.2022.3232845; Liébana-Cabanillas F, 2018, TECHNOL FORECAST SOC, V129,
P117, DOI 10.1016/j.techfore.2017.12.015; Lin HC, 2020, INT J CONTEMP HOSP M, V32,
P2677, DOI 10.1108/IJCHM-12-2019-1031; Lin TC, 2008, INFORM MANAGE-AMSTER, V45,
P410, DOI 10.1016/j.im.2008.06.004; Marabelli M, 2023, J STRATEGIC INF SYST, V32,
DOI 10.1016/j.jsis.2023.101774; Mathieson K, 1998, INFORM MANAGE, V34, P221, DOI
10.1016/S0378-7206(98)00058-5; Messinger PR, 2009, DECIS SUPPORT SYST, V47, P204,
DOI 10.1016/j.dss.2009.02.014; Mikalef P, 2020, EUR J INFORM SYST, V29, P260, DOI
10.1080/0960085X.2020.1740618; Mozumder MAI, 2023, APPL SCI-BASEL, V13, DOI
10.3390/app13085127; Njoku JN, 2023, IET INTELL TRANSP SY, V17, P1, DOI
10.1049/itr2.12252; Ooi KB, 2018, EXPERT SYST APPL, V93, P376, DOI
10.1016/j.eswa.2017.10.009; Pamucar D, 2023, DECIS SUPPORT SYST, V171, DOI
10.1016/j.dss.2023.113944; Pappas IO, 2021, INT J INFORM MANAGE, V58, DOI
10.1016/j.ijinfomgt.2021.102310; Pereira N, 2021, INT SYM MIX AUGMENT, P479, DOI
10.1109/ISMAR52148.2021.00065; Podsakoff PM, 2003, J APPL PSYCHOL, V88, P879, DOI
10.1037/0021-9010.88.5.879; Promwongsa N, 2021, IEEE COMMUN SURV TUT, V23, P472,
DOI 10.1109/COMST.2020.3025995; Ragin C.C., 2008, REDESIGNING SOCIAL I, DOI
[10.7208/chicago/9780226702797.001.0001, DOI
10.7208/CHICAGO/9780226702797.001.0001]; Ragin C.C., 1987, MOVING QUALITATIVE Q;
Rai RS, 2019, INFORM MANAGE-AMSTER, V56, DOI 10.1016/j.im.2019.04.004; Russo I,
2019, AUSTRALAS MARK J, V27, P129, DOI 10.1016/j.ausmj.2018.11.001; Rustaggi A.,
2023, Role of AI in Metaverse, from Content Creation to Cybersecurity; Schmitt M.,
2023, SSRN Electronic Journal, P1; Schrier T, 2010, J HOSP TOUR TECHNOL, V1, P201,
DOI 10.1108/17579881011078340; Sinha A, 2019, ANN OPER RES, V283, P759, DOI
10.1007/s10479-017-2658-1; Sodhro AH, 2018, FUTURE GENER COMP SY, V86, P380, DOI
10.1016/j.future.2018.03.052; Tacchino A, 2023, FRONT HUM NEUROSCI, V17, DOI
10.3389/fnhum.2023.1130231; Teng CI, 2023, J MANAGE INFORM SYST, V40, P1171, DOI
10.1080/07421222.2023.2267320; Tseng HT, 2023, J BUS RES, V158, DOI
10.1016/j.jbusres.2023.113689; Vatanasakdakul S, 2010, J GLOB INF TECH MAN, V13,
P10, DOI 10.1080/1097198X.2010.10856518; VENKATRAMAN N, 1989, ACAD MANAGE REV, V14,
P423, DOI 10.2307/258177; Wang BC, 2022, J MANUF SYST, V63, P471, DOI
10.1016/j.jmsy.2022.05.005; Wang WT, 2023, DECIS SUPPORT SYST, V164, DOI
10.1016/j.dss.2022.113865; Wong LW, 2020, INT J INFORM MANAGE, V52, DOI
10.1016/j.ijinfomgt.2019.08.005; Wu HC, 2018, J HOSP TOUR RES, V42, P26, DOI
[10.1177/1096348014563396, 10.14177/j.cnki.32-1397n.2018.42.01.004]; Xie XZ, 2021,
TELEMAT INFORM, V56, DOI 10.1016/j.tele.2020.101503; Yadav S, 2024, J ENTERP INF
MANAG, V37, P511, DOI 10.1108/JEIM-03-2022-0095; Yang JL, 2022, J ENTERP INF MANAG,
V35, P1288, DOI 10.1108/JEIM-01-2021-0057; Yuce A, 2019, ONLINE INFORM REV, V43,
P600, DOI 10.1108/OIR-11-2017-0340; Zhang L, 2023, DECIS SUPPORT SYST, V168, DOI
10.1016/j.dss.2023.113941; Zhang X, 2017, BEHAV INFORM TECHNOL, V36, P548, DOI
10.1080/0144929X.2016.1268647; Zheng GQ, 2023, DISPLAYS, V77, DOI
10.1016/j.displa.2023.102389; Zhong LA, 2021, IND MANAGE DATA SYST, V121, P1325,
DOI 10.1108/IMDS-11-2019-0603; Zhou T, 2010, COMPUT HUM BEHAV, V26, P760, DOI
10.1016/j.chb.2010.01.013 88 0 0 11 11 ELSEVIER AMSTERDAM
RADARWEG 29, 1043 NX AMSTERDAM, NETHERLANDS 0167-9236 1873-5797
DECIS SUPPORT SYST Decis. Support Syst. OCT 2024 185
114290 10.1016/j.dss.2024.114290
http://dx.doi.org/10.1016/j.dss.2024.114290 JUL 2024 13
Computer Science, Artificial Intelligence; Computer Science, Information
Systems; Operations Research & Management Science Science Citation Index
Expanded (SCI-EXPANDED) Computer Science; Operations Research & Management Science
A9Y4N hybrid 2024-09-26 WOS:001286019800001
J Dadoun, A; Defoin-Platel, M; Fiig, T; Landra, C; Troncy, R
Dadoun, Amine; Defoin-Platel, Michael; Fiig, Thomas; Landra, Corinne; Troncy,
Raphael How recommender systems can transform airline offer
construction and retailing JOURNAL OF REVENUE AND PRICING MANAGEMENT
English Article Recommender systems;
Artificial intelligence; Dynamic offer construction; NDC Recommender
systems have already been introduced in several industries such as retailing and
entertainment, with great success. However, their application in the airline
industry remains in its infancy. We discuss why this has been the case and why this
situation is about to change in light of IATA's New Distribution Capability
standard. We argue that recommender systems, as a component of the Offer Management
System, hold the key to providing customer centricity with their ability to
understand and respond to the needs of the customers through all touchpoints during
the traveler journey. We present six recommender system use cases that cover the
entire traveler journey and we discuss the particular mind-set and needs of the
customer for each of these use cases. Recent advancements in Artificial
Intelligence have enabled the development of a new generation of recommender
systems to provide more accurate, contextualized and personalized offers to
customers. This paper contains a systematic review of the different families of
recommender system algorithms and discusses how the use cases can be implemented in
practice by matching them with a recommender system algorithm. [Dadoun, Amine;
Troncy, Raphael] Eurecom, Sophia Antipolis, Biot, France; [Dadoun, Amine; Defoin-
Platel, Michael; Landra, Corinne] Amadeus, Sophia Antipolis, Biot, France; [Fiig,
Thomas] Amadeus, Kastrup, Denmark IMT - Institut Mines-Telecom; EURECOM; Amadeus
Dadoun, A (corresponding author), Eurecom, Sophia Antipolis, Biot, France.;
Dadoun, A (corresponding author), Amadeus, Sophia Antipolis, Biot, France.
[email protected]; [email protected];
[email protected]; [email protected]; [email protected]
Troncy, Raphaël/ABE-7222-2021 Defoin-Platel, Michael/0000-0001-7227-1414
Adomavicius G, 2005, IEEE T KNOWL DATA EN, V17, P734, DOI
10.1109/TKDE.2005.99; Adomavicius G, 2011, RECOMMENDER SYSTEMS HANDBOOK, P217, DOI
10.1007/978-0-387-85820-3_7; Agrawal R., 1993, SIGMOD Record, V22, P207, DOI
10.1145/170036.170072; [Anonymous], 2013, P 7 ACM C REC SYST, DOI [DOI
10.1145/2507157.2507171, 10.1145/2507157.2507171]; [Anonymous], 2019,
ARXIV190609506; Chaney AJB, 2018, 12TH ACM CONFERENCE ON RECOMMENDER SYSTEMS
(RECSYS), P224, DOI 10.1145/3240323.3240370; Dadoun A, 2019, COMPANION OF THE WORLD
WIDE WEB CONFERENCE (WWW 2019 ), P896, DOI 10.1145/3308560.3316535; Fiig T, 2018, J
REVENUE PRICING MA, V17, P381, DOI 10.1057/s41272-018-0147-z; Frost and Sullivan,
2014, THINK LIK RET; GOLDBERG D, 1992, COMMUN ACM, V35, P61, DOI
10.1145/138859.138867; Grbovic M, 2018, KDD'18: PROCEEDINGS OF THE 24TH ACM SIGKDD
INTERNATIONAL CONFERENCE ON KNOWLEDGE DISCOVERY & DATA MINING, P311, DOI
10.1145/3219819.3219885; He XN, 2017, PROCEEDINGS OF THE 26TH INTERNATIONAL
CONFERENCE ON WORLD WIDE WEB (WWW'17), P173, DOI 10.1145/3038912.3052569; He XN,
2016, SIGIR'16: PROCEEDINGS OF THE 39TH INTERNATIONAL ACM SIGIR CONFERENCE ON
RESEARCH AND DEVELOPMENT IN INFORMATION RETRIEVAL, P549, DOI
10.1145/2911451.2911489; Hidasi B., 2016, 4 INT C LEARNING REP; Hoyles Y., 2015,
New distribution capability(ndc): Strategy paper; Hu YF, 2008, IEEE DATA MINING,
P263, DOI 10.1109/ICDM.2008.22; IATA, 2020, TOGETHER LETS BUILD; ISINKAYE F, 2015,
EGYPT INFORM J; Jannach D, 2019, ACM TRANS MANAG INF, V10, DOI 10.1145/3370082;
Karatzoglou A., 2010, Proceedings of the Fourth ACM Conference on Recom- mender
Systems, RecSys '10, P79; Li L., 2010, P 19 INT C WORLD WID, P661, DOI DOI
10.1145/1772690.1772758; Lieberman H, 1995, INT JOINT CONF ARTIF, P924; Linden G,
2003, IEEE INTERNET COMPUT, V7, P76, DOI 10.1109/MIC.2003.1167344; Ludewig M, 2018,
USER MODEL USER-ADAP, V28, P331, DOI 10.1007/s11257-018-9209-6; Melville P, 2002,
EIGHTEENTH NATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE (AAAI-02)/FOURTEENTH
INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE (IAAI-02),
PROCEEDINGS, P187; Monti D, 2018, ARXIV181204367; Palumbo E, 2017, PROCEEDINGS OF
THE ELEVENTH ACM CONFERENCE ON RECOMMENDER SYSTEMS (RECSYS'17), P32, DOI
10.1145/3109859.3109889; Panniello U, 2009, EXPT COMP PREVS POST, P265; Paulheim H,
2017, SEMANT WEB, V8, P489, DOI 10.3233/SW-160218; Rendle Steffen, 2010,
Proceedings 2010 10th IEEE International Conference on Data Mining (ICDM 2010),
P995, DOI 10.1109/ICDM.2010.127; Rendle S., 2009, P 25 C UNCERTAINTY A, P452, DOI
DOI 10.48550/ARXIV.1205.2618; Resnick P, 1997, COMMUN ACM, V40, P56, DOI
10.1145/245108.245121; Rohde D., 2018, RecoGym: A reinforcement learning
environment for the problem of product recommendation in online advertising; Sarwar
B., 2001, P 10 INT C WORLD WID, P285, DOI DOI 10.1145/371920.372071; Sun Z, 2018,
12TH ACM CONFERENCE ON RECOMMENDER SYSTEMS (RECSYS), P297, DOI
10.1145/3240323.3240361; Sutton RS, 2018, ADAPT COMPUT MACH LE, P1; Taghipour N,
2008, APPLIED COMPUTING 2008, VOLS 1-3, P1164; Xiao J, 2017, PROCEEDINGS OF THE
TWENTY-SIXTH INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE, P3119; Yao
WL, 2015, WORLD WIDE WEB, V18, P1351, DOI 10.1007/s11280-014-0307-z; Zhang FZ,
2016, KDD'16: PROCEEDINGS OF THE 22ND ACM SIGKDD INTERNATIONAL CONFERENCE ON
KNOWLEDGE DISCOVERY AND DATA MINING, P353, DOI 10.1145/2939672.2939673; Zhang SA,
2019, ACM COMPUT SURV, V52, DOI 10.1145/3285029; Zhao XY, 2018, 12TH ACM CONFERENCE
ON RECOMMENDER SYSTEMS (RECSYS), P95, DOI 10.1145/3240323.3240374 42 7
7 1 7 PALGRAVE MACMILLAN LTD BASINGSTOKE BRUNEL RD BLDG,
HOUNDMILLS, BASINGSTOKE RG21 6XS, HANTS, ENGLAND 1476-6930 1477-657X
J REVENUE PRICING MA J. Revenue Pricing Manag. JUN 2021 20 3
SI 301 315 10.1057/s41272-021-00313-2
http://dx.doi.org/10.1057/s41272-021-00313-2 MAR 2021 15
Business, Finance Emerging Sources Citation Index (ESCI) Business &
Economics SE7OG Bronze 2024-09-26 WOS:000630854400001
J Kwon, S; Bahn, H Kwon, Seokmin; Bahn, Hyokyung
Enhanced Scheduling of AI Applications in Multi-Tenant Cloud Using Genetic
Optimizations APPLIED SCIENCES-BASEL English Article
task scheduling; artificial intelligence; machine learning;
cloud; genetic algorithm The artificial intelligence (AI) industry is
increasingly integrating with diverse sectors such as smart logistics, FinTech,
entertainment, and cloud computing. This expansion has led to the coexistence of
heterogeneous applications within multi-tenant systems, presenting significant
scheduling challenges. This paper addresses these challenges by exploring the
scheduling of various machine learning workloads in large-scale, multi-tenant cloud
systems that utilize heterogeneous GPUs. Traditional scheduling strategies often
struggle to achieve satisfactory results due to low GPU utilization in these
complex environments. To address this issue, we propose a novel scheduling approach
that employs a genetic optimization technique, implemented within a process-
oriented discrete-event simulation framework, to effectively orchestrate various
machine learning tasks. We evaluate our approach using workload traces from
Alibaba's MLaaS cluster with over 6000 heterogeneous GPUs. The results show that
our scheduling improves GPU utilization by 12.8% compared to Round-Robin
scheduling, demonstrating the effectiveness of the solution in optimizing cloud-
based GPU scheduling. [Kwon, Seokmin; Bahn, Hyokyung] Ewha Womans Univ, Dept Comp
Engn, Seoul 03760, South Korea Ewha Womans University Bahn, H (corresponding
author), Ewha Womans Univ, Dept Comp Engn, Seoul 03760, South Korea.
[email protected]; [email protected] Bahn, Hyokyung/0000-0002-
7188-3889 Institute of Information and Communications Technology Planning and
Evaluation (IITP) Institute of Information and Communications Technology Planning
and Evaluation (IITP)(Institute for Information & Communication Technology Planning
& Evaluation (IITP), Republic of Korea) No Statement Available alibabacloud,
Alibaba Machine Learning Platform for AI; Bai ZH, 2020, PROCEEDINGS OF THE 14TH
USENIX SYMPOSIUM ON OPERATING SYSTEMS DESIGN AND IMPLEMENTATION (OSDI '20), P499;
Gad A., PyGAD: Genetic Algorithm in Python; github, Alibaba Cluster Trace; Goldberg
DE., 1989, GENETIC ALGORITHMS S; Gong R, 2024, CLUSTER COMPUT, V27, P1109, DOI
10.1007/s10586-023-04054-2; Grandl R, 2014, ACM SIGCOMM COMP COM, V44, P455, DOI
10.1145/2740070.2626334; Hazelwood K, 2018, INT S HIGH PERF COMP, P620, DOI
10.1109/HPCA.2018.00059; Hu QH, 2021, INT CONF HIGH PERFOR, DOI
10.1145/3458817.3476223; Jeon M, 2019, PROCEEDINGS OF THE 2019 USENIX ANNUAL
TECHNICAL CONFERENCE, P947; Ki S, 2023, IEEE INTERNET THINGS, V10, P9177, DOI
10.1109/JIOT.2022.3233830; Lee Jeongha, 2023, 2023 10th International Conference on
Electrical Engineering, Computer Science and Informatics (EECSI), P328, DOI
10.1109/EECSI59885.2023.10295817; Li JM, 2023, PROCEEDINGS OF THE EIGHTEENTH
EUROPEAN CONFERENCE ON COMPUTER SYSTEMS, EUROSYS 2023, P835, DOI
10.1145/3552326.3587445; Liang QL, 2023, ACM T AUTON ADAP SYS, V18, DOI
10.1145/3582080; Mohan J, 2022, PROCEEDINGS OF THE 16TH USENIX SYMPOSIUM ON
OPERATING SYSTEMS DESIGN AND IMPLEMENTATION, OSDI 2022, P579; Nagel Lars, 2023,
Learning and Intelligent Optimization: 17th International Conference, Revised
Selected Papers. Lecture Notes in Computer Science (14286), P583, DOI 10.1007/978-
3-031-44505-7_39; Narayanan D, 2020, PROCEEDINGS OF THE 14TH USENIX SYMPOSIUM ON
OPERATING SYSTEMS DESIGN AND IMPLEMENTATION (OSDI '20), P481; nvidia, NVIDIA Multi-
Instance GPU; Panigrahy R., 2011, Microsoft Research Technical Report; Park S,
2023, 2023 EIGHTH INTERNATIONAL CONFERENCE ON FOG AND MOBILE EDGE COMPUTING, FMEC,
P87, DOI 10.1109/FMEC59375.2023.10306027; readthedocs, Simpy: Discrete Event
Simulation for Python; Shukla D, 2022, Arxiv, DOI arXiv:2202.07848; Silberschatz
Abraham, 2018, Operating System Concepts; Wang S, 2024, FUTURE GENER COMP SY, V152,
P127, DOI 10.1016/j.future.2023.10.022; Weng QZ, 2023, PROCEEDINGS OF THE 2023
USENIX ANNUAL TECHNICAL CONFERENCE, P995; Weng QZ, 2022, PROCEEDINGS OF THE 19TH
USENIX SYMPOSIUM ON NETWORKED SYSTEMS DESIGN AND IMPLEMENTATION (NSDI '22), P945;
Whitley D., 1988, Proceedings of the Rocky Mountain Conference on Artificial
Intelligence, P118; Xiao WC, 2018, PROCEEDINGS OF THE 13TH USENIX SYMPOSIUM ON
OPERATING SYSTEMS DESIGN AND IMPLEMENTATION, P595; Yoo S, 2022, IEEE T IND INFORM,
V18, P631, DOI 10.1109/TII.2021.3067714; Yu F., 2021, arXiv; Zhao HY, 2020,
PROCEEDINGS OF THE 14TH USENIX SYMPOSIUM ON OPERATING SYSTEMS DESIGN AND
IMPLEMENTATION (OSDI '20), P515 31 0 0 2 2 MDPI BASEL ST
ALBAN-ANLAGE 66, CH-4052 BASEL, SWITZERLAND 2076-3417 APPL SCI-
BASEL Appl. Sci.-Basel JUN 2024 14 11
4697 10.3390/app14114697 http://dx.doi.org/10.3390/app14114697
15 Chemistry, Multidisciplinary; Engineering, Multidisciplinary; Materials
Science, Multidisciplinary; Physics, Applied Science Citation Index Expanded
(SCI-EXPANDED) Chemistry; Engineering; Materials Science; Physics UA6Y4
gold 2024-09-26 WOS:001245393100001
J Bekbolatova, M; Mayer, J; Ong, CW; Toma, M Bekbolatova,
Molly; Mayer, Jonathan; Ong, Chi Wei; Toma, Milan Transformative
Potential of AI in Healthcare: Definitions, Applications, and Navigating the
Ethical Landscape and Public Perspectives HEALTHCARE English Review
predictive modeling; artificial intelligence;
medicine; computational models; forecasting; future ARTIFICIAL-INTELLIGENCE;
OPPORTUNITIES; CHALLENGES; DIAGNOSIS Artificial intelligence (AI) has emerged
as a crucial tool in healthcare with the primary aim of improving patient outcomes
and optimizing healthcare delivery. By harnessing machine learning algorithms,
natural language processing, and computer vision, AI enables the analysis of
complex medical data. The integration of AI into healthcare systems aims to support
clinicians, personalize patient care, and enhance population health, all while
addressing the challenges posed by rising costs and limited resources. As a
subdivision of computer science, AI focuses on the development of advanced
algorithms capable of performing complex tasks that were once reliant on human
intelligence. The ultimate goal is to achieve human-level performance with improved
efficiency and accuracy in problem-solving and task execution, thereby reducing the
need for human intervention. Various industries, including engineering,
media/entertainment, finance, and education, have already reaped significant
benefits by incorporating AI systems into their operations. Notably, the healthcare
sector has witnessed rapid growth in the utilization of AI technology.
Nevertheless, there remains untapped potential for AI to truly revolutionize the
industry. It is important to note that despite concerns about job displacement, AI
in healthcare should not be viewed as a threat to human workers. Instead, AI
systems are designed to augment and support healthcare professionals, freeing up
their time to focus on more complex and critical tasks. By automating routine and
repetitive tasks, AI can alleviate the burden on healthcare professionals, allowing
them to dedicate more attention to patient care and meaningful interactions.
However, legal and ethical challenges must be addressed when embracing AI
technology in medicine, alongside comprehensive public education to ensure
widespread acceptance. [Bekbolatova, Molly; Mayer, Jonathan; Toma, Milan] New York
Inst Technol, Coll Osteopath Med, Dept Osteopath Manipulat Med, Old Westbury, NY
11568 USA; [Ong, Chi Wei] Nanyang Technol Univ, Sch Chem Chem Engn & Biotechnol, 62
Nanyang Dr, Singapore 637459, Singapore New York Institute Technology; Nanyang
Technological University Toma, M (corresponding author), New York Inst
Technol, Coll Osteopath Med, Dept Osteopath Manipulat Med, Old Westbury, NY 11568
USA. [email protected]; [email protected]; [email protected] Toma, Milan/HKF-
2443-2023; Ong, Chi Wei/AAH-8180-2020; Toma, Milan/D-4178-2011 Ong, Chi Wei/0000-
0002-5354-0380; , Molly Bekbolatova/0009-0004-6276-3676; Toma, Milan/0000-0003-
2154-3728; Mayer, Jonathan/0009-0002-3801-0522 Abd-alrazaq A,
2023, J MED INTERNET RES, V25, DOI 10.2196/48754; Abraham A, 2023, J IMAGING, V9,
DOI 10.3390/jimaging9100215; Ahmed SI, 2018, J PAK MED ASSOC, V68, P258; Alder H,
2014, INT J RHEUMATOL, V2014, DOI 10.1155/2014/672714; Alzahrani AS, 2021, J
HEALTHC ENG, V2021, DOI 10.1155/2021/5313027; American Medical Association, 2023,
Technical Report; Amjad A, 2023, SUSTAINABILITY-BASEL, V15, DOI 10.3390/su15086655;
Anitescu C, 2019, CMC-COMPUT MATER CON, V59, P345, DOI 10.32604/cmc.2019.06641;
[Anonymous], 1982, Artificial Intelligence In Medicine; Aydin F, 2023, DIGIT
HEALTH, V9, DOI 10.1177/20552076231218141; Aylward BS, 2023, J DEV BEHAV PEDIATR,
V44, pE126, DOI 10.1097/DBP.0000000000001149; Bagaria V, 2022, ARTHROPLASTY, V4,
DOI 10.1186/s42836-021-00108-1; Barbieri C, 2023, CLIN KIDNEY J, V16, P1878, DOI
10.1093/ckj/sfad168; Barth S, 2023, ACM COMPUT SURV, V55, DOI 10.1145/3502288;
Bernal J, 2022, APPL SCI-BASEL, V12, DOI 10.3390/app122010228; Bhinder B, 2021,
CANCER DISCOV, V11, P900, DOI 10.1158/2159-8290.CD-21-0090; Biasin Elisabetta,
2022, Int Cybersecur Law Rev, V3, P163, DOI 10.1365/s43439-022-00054-x; Bohr A.,
2020, artificial Intelligence in Healthcare, P25, DOI DOI 10.1016/B978-0-12-818438-
7.00002-2; Bradley WG, 2008, P AM PHILOS SOC, V152, P349; Buabbas AJ, 2023,
HEALTHCARE-BASEL, V11, DOI 10.3390/healthcare11091298; Cellina M, 2022, TECHNOL
CANCER RES T, V21, DOI 10.1177/15330338221141793; Chan Kai Siang, 2019, JMIR Med
Educ, V5, pe13930, DOI 10.2196/13930; Charkoftaki G, 2023, HUM GENOMICS, V17, DOI
10.1186/s40246-023-00521-4; Cheng SW, 2023, PSYCHIAT CLIN NEUROS, V77, P592, DOI
10.1111/pcn.13588; Ciubotaru BI, 2023, APPL SCI-BASEL, V13, DOI
10.3390/app13158702; Coventry L, 2018, MATURITAS, V113, P48, DOI
10.1016/j.maturitas.2018.04.008; Currie GM, 2019, J NUCL MED TECHNOL, V47, P217,
DOI 10.2967/jnmt.119.232462; da Silva NC, 2024, COMPUT METH PROG BIO, V244, DOI
10.1016/j.cmpb.2023.107980; Daneshjou R, 2021, JAMA DERMATOL, V157, P1362, DOI
10.1001/jamadermatol.2021.3129; Dash B., 2022, International Journal of Software
Engineering Applications, V13, P13, DOI DOI 10.5121/IJSEA.2022.13502; Datta D,
2023, FRONT DIGIT HEALTH, V5, DOI 10.3389/fdgth.2023.1193467; Davenport Thomas,
2019, Future Healthc J, V6, P94, DOI 10.7861/futurehosp.6-2-94; Dayarathna S, 2024,
MED IMAGE ANAL, V92, DOI 10.1016/j.media.2023.103046; De A, 2020, INDIAN J
DERMATOL, V65, P352, DOI 10.4103/ijd.IJD_418_20; Dobey Bruce C, 2023, J Physician
Assist Educ, V34, P168, DOI 10.1097/JPA.0000000000000501; Ejaz H, 2022, DIGIT
HEALTH, V8, DOI 10.1177/20552076221089099; Erickson SM, 2017, ANN INTERN MED, V166,
P659, DOI 10.7326/M16-2697; Fountzilas E, 2022, GENOME MED, V14, DOI
10.1186/s13073-022-01102-1; Frascarelli C, 2023, J PERS MED, V13, DOI
10.3390/jpm13091390; Fron A, 2023, CANCERS, V15, DOI 10.3390/cancers15174282; Fuchs
B, 2023, J PERS MED, V13, DOI 10.3390/jpm13111530; Fuhrman JD, 2022, MED PHYS, V49,
P1, DOI 10.1002/mp.15359; Gala Dhir, 2023, Int J Environ Res Public Health, V20,
DOI 10.3390/ijerph20156438; Gao SQ, 2020, J MED INTERNET RES, V22, DOI
10.2196/16649; Gasparetto A, 2019, HIST MECH MACH SCI, V37, P284, DOI 10.1007/978-
3-030-03538-9_23; George EI, 2018, JSLS-J SOC LAPAROEND, V22, DOI
10.4293/JSLS.2018.00039; Giger ML, 2018, J AM COLL RADIOL, V15, P512, DOI
10.1016/j.jacr.2017.12.028; Grzybowski A, 2020, EYE, V34, P451, DOI 10.1038/s41433-
019-0566-0; Gu JX, 2018, PATTERN RECOGN, V77, P354, DOI
10.1016/j.patcog.2017.10.013; Gumbs AA, 2021, Art Int Surg, V1, P1, DOI
10.20517/ais.2021.01; Haenlein M, 2019, CALIF MANAGE REV, V61, P5, DOI
10.1177/0008125619864925; Han ER, 2019, BMC MED EDUC, V19, DOI 10.1186/s12909-019-
1891-5; Hao BR, 2022, J AM MED INFORM ASSN, V29, P1253, DOI 10.1093/jamia/ocac062;
Hong SJ, 2023, DIGIT HEALTH, V9, DOI 10.1177/20552076231169836; Huang J, 2023,
DIAGNOSTICS, V13, DOI 10.3390/diagnostics13172815; Huang SG, 2021, INT J BIOL SCI,
V17, P1581, DOI 10.7150/ijbs.58855; Huang SG, 2020, CANCER LETT, V471, P61, DOI
10.1016/j.canlet.2019.12.007; Juhn YJ, 2022, J AM MED INFORM ASSN, V29, P1142, DOI
10.1093/jamia/ocac052; Kam M, 2019, LECT NOTES COMPUT SC, V11768, P65, DOI
10.1007/978-3-030-32254-0_8; Kaneda Y, 2023, CUREUS J MED SCIENCE, V15, DOI
10.7759/cureus.48235; Karpov Oleg E, 2023, Int J Environ Res Public Health, V20,
DOI 10.3390/ijerph20075335; Kaul V, 2020, GASTROINTEST ENDOSC, V92, P807, DOI
10.1016/j.gie.2020.06.040; Kawsar A, 2023, FRONT MED-LAUSANNE, V10, DOI
10.3389/fmed.2023.1259595; Kayaalp M, 2018, BALK MED J, V35, P8, DOI
10.4274/balkanmedj.2017.0966; Kim HJ, 2023, BIOMIMETICS-BASEL, V8, DOI
10.3390/biomimetics8070512; Kim YK, 2023, J MED INTERNET RES, V25, DOI
10.2196/48244; Krive J, 2023, JAMIA OPEN, V6, DOI 10.1093/jamiaopen/ooad037;
Kuipers B, 2017, AI MAG, V38, P88, DOI 10.1609/aimag.v38i1.2716; Larrazabal AJ,
2020, P NATL ACAD SCI USA, V117, P12592, DOI 10.1073/pnas.1919012117; Larsson S.,
2020, Internet Policy Rev, V9, P1, DOI [10.14763/2020.2.1469, DOI
10.14763/2020.2.1469]; Lauri Cristiana, 2023, J Ambient Intell Humaniz Comput, P1,
DOI 10.1007/s12652-023-04556-2; Ledzinski L, 2023, J CARDIOVASC DEV DIS, V10, DOI
10.3390/jcdd10050202; Li L, 2019, IEEE T CYBERNETICS, V49, P3618, DOI
10.1109/TCYB.2018.2884315; Liew C, 2018, EUR J RADIOL, V102, P152, DOI
10.1016/j.ejrad.2018.03.019; Losch L., 2022, J. Med. Internet Res, V25, pe44461,
DOI [10.2196/44461, DOI 10.2196/44461]; Lowe M, 2022, WATER-SUI, V14, DOI
10.3390/w14091384; Lum ZC, 2023, CLIN ORTHOP RELAT R, V481, P1623, DOI
10.1097/CORR.0000000000002704; Maras MH, 2023, SCI JUSTICE, V63, P158, DOI
10.1016/j.scijus.2022.12.008; Mese I, 2023, KOREAN J RADIOL, V24, P478, DOI
10.3348/kjr.2023.0278; Mi DZ, 2023, FRONT PUBLIC HEALTH, V11, DOI
10.3389/fpubh.2023.1182329; Minamimura K, 2023, J NIPPON MED SCH, V90, P308, DOI
10.1272/jnms.JNMS.2023_90-404; Mohsen F, 2023, J PERS MED, V13, DOI
10.3390/jpm13081268; Monett D., 2020, Journal of Artificial General Intelligence,
V11, P1, DOI DOI 10.2478/JAGI-2020-0003; Myers TG, 2020, J BONE JOINT SURG AM,
V102, P830, DOI 10.2106/JBJS.19.01128; Naik N, 2022, FRONT SURG, V9, DOI
10.3389/fsurg.2022.862322; Najjar R, 2023, DIAGNOSTICS, V13, DOI
10.3390/diagnostics13172760; Nosrati H, 2023, BIOMIMETICS-BASEL, V8, DOI
10.3390/biomimetics8050442; Obermeyer Z, 2019, SCIENCE, V366, P447, DOI
10.1126/science.aax2342; Ongsulee P, 2018, P 2017 15 INT C ICT, P1, DOI
[10.1109/ictke.2017.8259629, DOI 10.1109/ICTKE.2017.8259629,
10.1109/ICTKE.2017.8259629]; Oniani D, 2023, NPJ DIGIT MED, V6, DOI 10.1038/s41746-
023-00965-x; Opfermann JD, 2017, IEEE INT C INT ROBOT, P3653, DOI
10.1109/IROS.2017.8206210; Pasquale Dana K, 2023, J Public Health Manag Pract, V29,
P863, DOI 10.1097/PHH.0000000000001780; Philip AK, 2023, LIFE-BASEL, V13, DOI
10.3390/life13010024; Poalelungi DG, 2023, J PERS MED, V13,
DOI 10.3390/jpm13081214; Pun FW, 2023, TRENDS PHARMACOL SCI, V44, P561, DOI
10.1016/j.tips.2023.06.010; Qayyum SN, 2024, CURR PROB CARDIOLOGY, V49, DOI
10.1016/j.cpcardiol.2023.102250; Qi D, 2021, SURG ENDOSC, V35, P779, DOI
10.1007/s00464-020-07447-1; Ramesh AN, 2004, ANN ROY COLL SURG, V86, P334, DOI
10.1308/147870804290; Rao DVY, 2023, INDIAN J OTOLARYNGOL, V75, P2638, DOI
10.1007/s12070-023-03755-9; Reddy S, 2020, J AM MED INFORM ASSN, V27, P491, DOI
10.1093/jamia/ocz192; Ricciardi W, 2019, EUR J PUBLIC HEALTH, V29, P7, DOI
10.1093/eurpub/ckz165; Rickert J, 2020, CLIN ORTHOP RELAT R, V478, P712, DOI
10.1097/CORR.0000000000001189; Roosan D, 2024, J AM PHARM ASSOC, V64, DOI
10.1016/j.japh.2023.11.023; Roy S, 2022, DIAGNOSTICS, V12, DOI
10.3390/diagnostics12102549; Saeidi H, 2018, IEEE INT C INT ROBOT, P1268, DOI
10.1109/IROS.2018.8594290; Salinari A, 2023, DISEASES-BASEL, V11, DOI
10.3390/diseases11030097; Salman M, 2013, AM SURGEON, V79, P553; Shademan A, 2016,
SCI TRANSL MED, V8, DOI 10.1126/scitranslmed.aad9398; Shakibfar S, 2023, FRONT
PUBLIC HEALTH, V11, DOI 10.3389/fpubh.2023.1183725; Sharma S, 2023, J EDUC HEALTH
PROMOT, V12, DOI 10.4103/jehp.jehp_402_23; Shirazibeheshti Amirali, 2023, Int J
Environ Res Public Health, V20, DOI 10.3390/ijerph20126178; Shrank WH, 2019, JAMA-J
AM MED ASSOC, V322, P1501, DOI 10.1001/jama.2019.13978; Shukla A, 2021, IEEE ICC,
DOI 10.1109/ICC42927.2021.9500499; Shum HY, 2018, FRONT INFORM TECH EL, V19, P10,
DOI 10.1631/FITEE.1700826; Sim JA, 2023, ARTIF INTELL MED, V146, DOI
10.1016/j.artmed.2023.102701; Singh S, 2023, CUREUS J MED SCIENCE, V15, DOI
10.7759/cureus.44359; Siriborvornratanakul T, 2023, LECT NOTES COMPUT SC, V14029,
P329, DOI 10.1007/978-3-031-35748-0_24; Sivarajah U, 2023, INFORM SYST FRONT, V25,
P2117, DOI 10.1007/s10796-023-10412-7; Stasevych M, 2023, BIG DATA COGN COMPUT, V7,
DOI 10.3390/bdcc7030147; Sumner J, 2023, ARTIF INTELL MED, V146, DOI
10.1016/j.artmed.2023.102693; Supriya M, 2021, BIG DATA COGN COMPUT, V5, DOI
10.3390/bdcc5030041; Suryanarayanan Parthasarathy, 2020, AMIA Annu Symp Proc,
V2020, P1180; Tajirian T, 2020, J MED INTERNET RES, V22, DOI 10.2196/19274; Tan TF,
2023, LANCET GLOB HEALTH, V11, P1432, DOI 10.1016/S2214-109X(23)00323-6; Tang
Xiaoli, 2020, BJR Open, V2, P20190031, DOI 10.1259/bjro.20190031; Täranu SM, 2023,
HEALTHCARE-BASEL, V11, DOI 10.3390/healthcare11182533; Terkonda SP, 2024, PLAST
RECONSTR SURG, V153, p204E, DOI 10.1097/PRS.0000000000010572; Ting DSW, 2019, BRIT
J OPHTHALMOL, V103, P167, DOI 10.1136/bjophthalmol-2018-313173; Toma M, 2023,
Encyclopedia, P590, DOI [10.3390/encyclopedia3020042, DOI
10.3390/ENCYCLOPEDIA3020042]; Toma M, 2022, MATERIALS, V15, DOI 10.3390/ma15093302;
Toma M, 2021, BIOLOGY-BASEL, V10, DOI 10.3390/biology10060536; Toma M, 2021,
BIOLOGY-BASEL, V10, DOI 10.3390/biology10050374; Tragaris T, 2023, CUREUS J MED
SCIENCE, V15, DOI 10.7759/cureus.48078; Tustumi F, 2023, ABCD-ARQ BRAS CIR DI, V36,
DOI 10.1590/0102-672020230002e1727; Tyson A., 2023, 60% of Americans Would Be
Uncomfortable With Provider Relying on AI in Their Own Health Care; Vaduva LL,
2023, SUSTAINABILITY-BASEL, V15, DOI 10.3390/su15043146; Vasey B, 2022, BMJ-BRIT
MED J, V377, DOI [10.1136/bmj-2022-070904, 10.1038/s41591-022-01772-9]; Vo V, 2023,
SOC SCI MED, V338, DOI 10.1016/j.socscimed.2023.116357; Vulpoi RA, 2023,
DIAGNOSTICS, V13, DOI 10.3390/diagnostics13213336; Wang D, 2020, PROC CVPR IEEE,
P3950, DOI 10.1109/CVPR42600.2020.00401; Wang Jinhan, 2023, Interspeech, V2023,
P2343, DOI 10.21437/interspeech.2023-2101; Wang WS, 2023, INFORM SYST FRONT, V25,
P2239, DOI 10.1007/s10796-021-10154-4; Wartman Steven A, 2019, AMA J Ethics, V21,
pE146, DOI 10.1001/amajethics.2019.146; Weng CH, 2021, NATURE, V592, P512, DOI
10.1038/d41586-021-00845-y; West CP, 2018, J INTERN MED, V283, P516, DOI
10.1111/joim.12752; Wittal CG., 2023, J Biotechnol Biomed, V6, P129, DOI
[10.26502/jbb.2642-91280077, DOI 10.26502/JBB.2642-91280077]; Wood EA, 2021, J MED
EDUC CURRIC DE, V8, DOI 10.1177/23821205211024078; Yang G, 2022, INFORM FUSION,
V77, P29, DOI 10.1016/j.inffus.2021.07.016; Yasmin F, 2021, REV CARDIOVASC MED,
V22, P1095, DOI 10.31083/j.rcm2204121; Yu P, 2023, HEALTHCARE-BASEL, V11, DOI
10.3390/healthcare11202776; Zhai KV, 2023, PROCESSES, V11, DOI 10.3390/pr11030939;
Zhang P, 2023, FUTURE INTERNET, V15, DOI 10.3390/fi15090286152 14 15 18
28 MDPI BASEL ST ALBAN-ANLAGE 66, CH-4052 BASEL, SWITZERLAND 2227-
9032 HEALTHCARE-BASEL Healthcare JAN 2024 12 2
125 10.3390/healthcare12020125
http://dx.doi.org/10.3390/healthcare12020125 31 Health Care
Sciences & Services; Health Policy & Services Science Citation Index Expanded
(SCI-EXPANDED); Social Science Citation Index (SSCI) Health Care Sciences &
Services FX1H8 38255014 gold 2024-09-26 WOS:001149055300001
C Singh, R; Patel, H; Paste, M; Mishra, N; Shinde, N IEEE Singh,
Rupesh; Patel, Harshkumar; Paste, Manmath; Mishra, Nitin; Shinde, Nirmala
Chatbot using TensorFlow for small Businesses PROCEEDINGS OF THE 2018
SECOND INTERNATIONAL CONFERENCE ON INVENTIVE COMMUNICATION AND COMPUTATIONAL
TECHNOLOGIES (ICICCT) English Proceedings Paper International
Conference on Inventive Communication and Computational Technologies (ICICCT)
APR 20-21, 2018 Coimbatore, INDIA IEEE, Ranganathan Engn Coll
Chatbots; Neural Networks; Machine learning; Conversational models; Machine
translation; Artificial intelligence; Statistics; Computational linguistics;
Natural language processing; Text mining; TensorFlow; Tflearn Chatbots are
software used in entertainment industry, businesses and user support. Chatbots are
modeled on various techniques such as knowledge base, machine learning based.
Machine learning based chatbots yields more practical results. Chatbot which gives
responses based on the context of conversation tends to be more user friendly. The
chatbot we are proposing demonstrates a method of developing chatbot which can
follow the context of the conversation. This method uses TensorFlow for developing
the neural network model of the chatbot and uses the nlp techniques to maintain the
context of the conversation. This chatbots can be used in small industries or
business for automating customer care as user queries will be handled by chatbots
thus reducing need of human labour and expenditure. [Singh, Rupesh; Patel,
Harshkumar; Paste, Manmath; Mishra, Nitin; Shinde, Nirmala] KJ Somaiya Coll Engn,
Dept Comp Engn, Mumbai, India Somaiya Vidyavihar University; K J Somaiya College of
Engineering Singh, R (corresponding author), KJ Somaiya Coll Engn, Dept Comp Engn,
Mumbai, India. [email protected]; [email protected];
[email protected]; [email protected]; [email protected]
SHINDE, NIRMALA/GNW-5056-2022 Shinde Baloorkar, Nirmala/0000-0001-5277-7936;
mishra, nitin/0000-0003-0301-0645 [Anonymous], IEEE T J MAGN
JAPAN; [Anonymous], 9 ANN C MAGN JAP; [Anonymous], 2017, TEXT CLASSIFICATION;
[Anonymous], 2014, CORNELL U LIB; [Anonymous], 2017, CONTEXTUAL CHATBOTS;
[Anonymous], 2016, MAKE BOTS GREAT AGAI; Ashawar B., 8 MAGHR C SOFTW ENG; Ashawar
B., 2007, JLCL; Clerk Maxwell J., 1892, A Treatise on Electricity and Magnetism,
V2, P68; Demokritov S. O., IEEE T MAGN; Gilbert T. L., 1956, THESIS; Ranoliya B.
R., 2017, ADV COMPUTING COMMUN; Setiaji B., INT SYST MOD SIM ISM; Shah R., 2017,
INT J ENG RES; Sordoni A., 2015, HLT NAACL; Vichare A., 2015, INT J ADV RES COMPUT
16 11 11 0 7 IEEE NEW YORK 345 E 47TH ST, NEW YORK, NY
10017 USA 978-1-5386-1974-2 2018
1614 1619 6 Computer Science,
Theory & Methods; Engineering, Electrical & Electronic; Telecommunications
Conference Proceedings Citation Index - Science (CPCI-S) Computer Science;
Engineering; Telecommunications BL8FP 2024-09-26
WOS:000456251700322
C Gironacci, I; Vincs, K; McCormick, J ACM Gironacci, Irene;
Vincs, Kim; McCormick, John A Recommender System of Extended Reality
Experiences PROCEEDINGS OF THE 2020 3RD INTERNATIONAL CONFERENCE ON IMAGE AND
GRAPHICS PROCESSING (ICIGP 2020) English Proceedings Paper 3rd
International Conference on Image and Graphics Processing (ICIGP) FEB 08-10,
2020 Singapore, SINGAPORE Tokyo City Univ, Kogakuin Univ, IACSIT, Alma Mater
Studorium Mixed Reality; Virtual Reality; Extended Reality; Augmented
Reality; Artificial Intelligence; Cinematography; Storytelling Interest in
Extended Reality (XR) technologies - such as virtual, augmented, and mixed reality
- has increased, due to the opportunities offered by such technologies to provide
users with live immersive digital experiences. In particular, these technologies
for simulations have been widely used in recent years in entertainment and training
industries, but have often been limited by the predictability of the simulation,
and the lack of personalization in terms of simulation suggestions. This project
proposes an Extended Reality simulator that uses Artificial Intelligence to suggest
Extended Reality experiences (or scenarios) to users, through a collaborative
filtering approach. This paper gives an overview of the extended reality simulators
currently available, as well as the challenges involved, and describes how the
proposed system resolves those challenges. It then illustrates the components of
the developed software platform and investigates a collaborative filtering item-
based recommendation system as a possible approach to propose Extended Reality
experiences. The usage of this simulator for professional training can be highly
valuable: the simulator will recommend personalized extended reality training
experiences to the user, facilitating the learning of new skills. [Gironacci,
Irene; Vincs, Kim; McCormick, John] Swinburne Univ Technol, Embodied Movement
Design Studio, Ctr Transformat Media Technol, 6-40 Green St, Windsor, Vic 3181,
Australia Swinburne University of Technology Gironacci, I (corresponding
author), Swinburne Univ Technol, Embodied Movement Design Studio, Ctr Transformat
Media Technol, 6-40 Green St, Windsor, Vic 3181, [email protected];
[email protected]; [email protected] Gironacci, Irene/0000-0001-
6094-3703; McCormick, John/0000-0002-5347-0378 Swinburne University of Technology;
Centre for Transformative Media Technologies; Embodied Movement Design Studio;
Appearition Ltd. Swinburne University of Technology; Centre for Transformative
Media Technologies; Embodied Movement Design Studio; Appearition Ltd. This
research was funded by Swinburne University of Technology, and supported by the
Centre for Transformative Media Technologies and Embodied Movement Design Studio,
in collaboration with Appearition Ltd. Bennett J., 2007, PROC KDD CUP WORKSHO,
V2007, P35; Bing EG, 2019, J GLOB ONCOL, V5, DOI 10.1200/JGO.18.00263; Breese J.S.,
1998, UAI, P43; Brooke J., 1996, Usability Evaluation in Industry; Cass S., IEEE
SPECTRUM; Cremonesi P., 2010, RecSys'10 - Proceedings of the 4th ACM Conference on
Recommender Systems, P39, DOI DOI 10.1145/1864708.1864721; de Freitas S, 2010, BRIT
J EDUC TECHNOL, V41, P69, DOI 10.1111/j.1467-8535.2009.01024.x; Gamberini L, 2003,
ERGONOMICS, V46, P842, DOI 10.1080/0014013031000111266; Gironacci IM, 2019,
SIGGRAPH ASIA 2019 DOCTORAL CONSORTIUM (SA '19), DOI 10.1145/3366344.3366440;
Gunawardana A, 2009, J MACH LEARN RES, V10, P2935; Harper FM, 2016, ACM T INTERACT
INTEL, V5, DOI 10.1145/2827872; Herlocker JL, 2004, ACM T INFORM SYST, V22, P5, DOI
10.1145/963770.963772; Hew KF, 2010, BRIT J EDUC TECHNOL, V41, P33, DOI
10.1111/j.1467-8535.2008.00900.x; Liao K, 2018, PROTOTYPING RECOMM 1; Manning C D,
2008, Introduction to Information Retrieval; Osadi A., 2017, International Journal
of Computer Applications, V162, P975; Pagare R., 2012, INT J COMPUTER APPL, V47;
Schafer B.J., 2006, RES J APPL SCI ENG T, V5, P4168; Shah K, 2017, 2017
INTERNATIONAL CONFERENCE ON INNOVATIONS IN INFORMATION, EMBEDDED AND COMMUNICATION
SYSTEMS (ICIIECS); Shardanand U., 1995, Human Factors in Computing Systems. CHI'95
Conference Proceedings, P210, DOI 10.1145/223904.223931; Silveira T., 2017, INT J
MACHINE LEARNI, V10; Tichon JG, 2007, CYBERPSYCHOL BEHAV, V10, P781, DOI
10.1089/cpb.2007.0005; Weidenbach M, 2000, COMPUT BIOMED RES, V33, P11, DOI
10.1006/cbmr.1999.1527 23 2 3 3 33 ASSOC COMPUTING MACHINERY
NEW YORK 1601 Broadway, 10th Floor, NEW YORK, NY, UNITED STATES
978-1-4503-7720-1 2020
96 100 10.1145/3383812.3383839
http://dx.doi.org/10.1145/3383812.3383839 5 Computer Science,
Artificial Intelligence; Computer Science, Software Engineering; Remote Sensing;
Imaging Science & Photographic Technology Conference Proceedings Citation Index -
Science (CPCI-S) Computer Science; Remote Sensing; Imaging Science & Photographic
Technology BQ2FY 2024-09-26 WOS:000579359200018
J García-Méndez, S; De Arriba-Pérez, F; González-Castaño, FJ; Regueiro-Janeiro,
JA; Gil-Castiñeira, F Garcia-Mendez, Silvia; De Arriba-Perez,
Francisco; Gonzalez-Castano, Francisco J.; Regueiro-Janeiro, Jose A.; Gil-
Castineira, Felipe Entertainment Chatbot for the Digital Inclusion
of Elderly People Without Abstraction Capabilities IEEE ACCESS
English Article Chatbot; Senior
citizens; Entertainment industry; TV; Statistics; Media; Robots; Text processing;
aging; human-computer interaction; user experience; conversational interface
SENTIMENT ANALYSIS; INTELLIGENCE; INTERFACES Current language processing
technologies allow the creation of conversational chatbot platforms. Even though
artificial intelligence is still too immature to support satisfactory user
experience in many mass market domains, conversational interfaces have found their
way into ad hoc applications such as call centres and online shopping assistants.
However, they have not been applied so far to social inclusion of elderly people,
who are particularly vulnerable to the digital divide. Many of them relieve their
loneliness with traditional media such as TV and radio, which are known to create a
feeling of companionship. In this paper we present the EBER chatbot, designed to
reduce the digital gap for the elderly. EBER reads news in the background and
adapts its responses to the user's mood. Its novelty lies in the concept of
"intelligent radio", according to which, instead of simplifying a digital
information system to make it accessible to the elderly, a traditional channel they
find familiar -background news- is augmented with interactions via voice dialogues.
We make it possible by combining Artificial Intelligence Modelling Language,
automatic Natural Language Generation and Sentiment Analysis. The system allows
accessing digital content of interest by combining words extracted from user
answers to chatbot questions with keywords extracted from the news items. This
approach permits defining metrics of the abstraction capabilities of the users
depending on a spatial representation of the word space. To prove the suitability
of the proposed solution we present results of real experiments conducted with
elderly people that provided valuable insights. Our approach was considered
satisfactory during the tests and improved the information search capabilities of
the participants. [Garcia-Mendez, Silvia; De Arriba-Perez, Francisco; Gonzalez-
Castano, Francisco J.; Regueiro-Janeiro, Jose A.; Gil-Castineira, Felipe] Univ
Vigo, Telecommun Engn Sch, atlanTTic, Informat Technol Grp, Vigo 36310, Spain
Universidade de Vigo; atlanTTic García-Méndez, S (corresponding author),
Univ Vigo, Telecommun Engn Sch, atlanTTic, Informat Technol Grp, Vigo 36310, Spain.
[email protected] Gil-Castiñeira, Felipe/ABE-6411-2020; de Arriba
Perez, Francisco/D-2450-2018; Garcia Mendez, Silvia/ABF-4227-2020 Gil-
Castineira, Felipe/0000-0002-5164-0855; Regueiro Janeiro, Jose Angel/0000-0002-
1280-1126; de Arriba Perez, Francisco/0000-0002-1140-679X; Garcia Mendez,
Silvia/0000-0003-0533-1303 Aaltonen I, 2017, ACMIEEE INT CONF
HUM, P53, DOI 10.1145/3029798.3038362; Abdul-Kader SA, 2015, INT J ADV COMPUT SC,
V6, P72; AbuShawar B, 2015, COMPUT SIST, V19, P625, DOI 10.13053/CyS-19-4-2326;
Andrews PY, 2012, ACM T INTERACT INTEL, V2, DOI 10.1145/2209310.2209315;
[Anonymous], 2014, GERONTECHNOLOGY, DOI DOI 10.4017/GT.2014.13.02.239.00;
[Anonymous], 2008, 1 INT C PERVASIVE TE; [Anonymous], 2016, P 10 INT WORKSHOP SE;
[Anonymous], 2012, SOFTW ENG CONSEG 201; [Anonymous], 2018, P 15 INT WEB ALL C A;
Augello A, 2008, CISIS 2008: THE SECOND INTERNATIONAL CONFERENCE ON COMPLEX,
INTELLIGENT AND SOFTWARE INTENSIVE SYSTEMS, PROCEEDINGS, P703, DOI
10.1109/CISIS.2008.117; Baby CJ, 2017, 2017 INNOVATIONS IN POWER AND ADVANCED
COMPUTING TECHNOLOGIES (I-PACT); Blaakilde AL, 2018, EUR J CULT STUD, V21, P290,
DOI 10.1177/1367549417708437; Brants Thorsten, 2007, P 2007 JOINT C EMPIR, P858;
Budiharto W, 2017, PROCEDIA COMPUT SCI, V116, P564, DOI
10.1016/j.procs.2017.10.064; Caligiuri P, 2002, INT J HUM RESOUR MAN, V13, P761,
DOI 10.1080/09585190210125903; Cambria E, 2016, IEEE INTELL SYST, V31, P102, DOI
10.1109/MIS.2016.31; Carlander-Reuterfelt D, 2020, IEEE ACCESS, V8, P180672, DOI
10.1109/ACCESS.2020.3024795; Chaudhary R., 2018, 2018 IEEE INT C COMM, P1, DOI DOI
10.1109/ICC.2018.8422406; Cilibrasi RL, 2007, IEEE T KNOWL DATA EN, V19, P370, DOI
10.1109/TKDE.2007.48; Correia F, 2016, ACMIEEE INT CONF HUM, P563, DOI
10.1109/HRI.2016.7451857; Czaja Sara J., 2007, Universal Access in the Information
Society, V5, P341, DOI 10.1007/s10209-006-0060-x; Díaz-Bossini JM, 2014, PROCEDIA
COMPUT SCI, V27, P57, DOI 10.1016/j.procs.2014.02.008; Eliacik AB, 2018, EXPERT
SYST APPL, V92, P403, DOI 10.1016/j.eswa.2017.10.006; Faisal M., 2014, INT J
COMPUTER APPL, V95, P28, DOI [DOI 10.5120/16576-6261, 10.5120/16576-6261]; Favela
J., 2015, AGING RES METHODOLOG, P121; Fleming A, 2018, PALGR COMMUN, V4, DOI
10.1057/s41599-018-0107-7; Galv ao A. M., 2004, P 3 INT JOINT C AUT P 3 INT JOINT C
AUT, P1266; García-Méndez S, 2019, IEEE ACCESS, V7, P123320, DOI
10.1109/ACCESS.2019.2937505; García-Méndez S, 2019, EXPERT SYST APPL, V120, P372,
DOI 10.1016/j.eswa.2018.11.036; Genest P.-E., 2011, P WORKSH MON TEXT TO, P64, DOI
10.5555/2107679.2107687; Gonzalez-Agirre A, 2012, LREC 2012 - EIGHTH INTERNATIONAL
CONFERENCE ON LANGUAGE RESOURCES AND EVALUATION, P2525; Gupta S., 2015,
International Journal of Computer Science and Information Technologies, V6, P1483;
Hill J, 2015, COMPUT HUM BEHAV, V49, P245, DOI 10.1016/j.chb.2015.02.026; Jenkins
MC, 2007, LECT NOTES COMPUT SC, V4552, P76; Johnson DO, 2016, INT J SOC ROBOT, V8,
P247, DOI 10.1007/s12369-015-0331-x; Jonsson, 2015, P 20 NORDIC C COMPUT, P317;
Kemper S., 2010, COGNITION AGING SELF, P229; Kirilenko AP, 2018, J TRAVEL RES, V57,
P1012, DOI 10.1177/0047287517729757; Kleinberger T, 2007, LECT NOTES COMPUT SC,
V4555, P103; Kumar VM, 2016, Int J Eng Comput Sci, V5, DOI [10.18535/ijecs/v5i3.28,
DOI 10.18535/IJECS/V5I3.28]; Liu W, 2018, CHIN AUTOM CONGR, P1; Ma YK, 2018, AAAI
CONF ARTIF INTE, P5876; Martin-Gutierrez S, 2018, 2018 IEEE/ACM INTERNATIONAL
CONFERENCE ON ADVANCES IN SOCIAL NETWORKS ANALYSIS AND MINING (ASONAM), P715, DOI
10.1109/ASONAM.2018.8508386; Matsumoto R, 2007, 2007 IEEE/RSJ INTERNATIONAL
CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS, VOLS 1-9, P1240; Oh KJ, 2017, IEEE
INT CONF MOB DA, P371, DOI 10.1109/MDM.2017.64; Östlund B, 2010, SCAND J CARING
SCI, V24, P233, DOI 10.1111/j.1471-6712.2009.00711.x; Pereira J, 2019, J MED SYST,
V43, DOI 10.1007/s10916-019-1237-1; Poecze F, 2018, PROCEDIA COMPUT SCI, V130,
P660, DOI 10.1016/j.procs.2018.04.117; Pransky J, 2001, IND ROBOT, V28, P24, DOI
10.1108/01439910110380406; Reiter E., 2000, LANGUAGE, V77, P611; Ren X., 2020, IEEE
ACCESS, V8; Robins B., 2005, Universal Access in the Information Society, V4, P105,
DOI 10.1007/s10209-005-0116-3; Salichs MA, 2016, INT J SOC ROBOT, V8, P85, DOI
10.1007/s12369-015-0319-6; Sangwoo Noh, 2017, 2017 International Symposium on
Ubiquitous Virtual Reality (ISUVR). Proceedings, P8, DOI 10.1109/ISUVR.2017.10;
Sharkey A, 2012, ETHICS INF TECHNOL, V14, P27, DOI 10.1007/s10676-010-9234-6;
Skjuve M., 2019, HUMAN TECHNOLOGY, V15, P30, DOI DOI 10.17011/HT/URN.201902201607;
Sohrabi M. K., 2019, MULTIMEDIA TOOLS APP, V78, P1; Su MH, 2017, INT CONF ORANGE
TECH, P70, DOI 10.1109/ICOT.2017.8336091; Nguyen TH, 2015, EXPERT SYST APPL, V42,
P9603, DOI 10.1016/j.eswa.2015.07.052; Thomas NT, 2016, 2016 INTERNATIONAL
CONFERENCE ON ADVANCES IN COMPUTING, COMMUNICATIONS AND INFORMATICS (ICACCI),
P2740, DOI 10.1109/ICACCI.2016.7732476; Vyas V., 2019, Advances in Business
Information Systems and Analytics, P15; Wang HC, 2009, SPEECH COMMUN, V51, P995,
DOI 10.1016/j.specom.2009.03.006; Wen T.H., 2015, P 2015 C EMP METH NA, P1711, DOI
[10.18653, DOI 10.18653/V1/D15-1199]; Xu AB, 2017, PROCEEDINGS OF THE 2017 ACM
SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'17), P3506, DOI
10.1145/3025453.3025496; Zhou HM, 2016, NEUROCOMPUTING, V216, P208, DOI
10.1016/j.neucom.2016.07.036 65 22 22 18 104 IEEE-INST ELECTRICAL
ELECTRONICS ENGINEERS INC PISCATAWAY 445 HOES LANE, PISCATAWAY, NJ 08855-4141
USA 2169-3536 IEEE ACCESS IEEE Access 2021 9
75878 75891 10.1109/ACCESS.2021.3080837
http://dx.doi.org/10.1109/ACCESS.2021.3080837 14 Computer
Science, Information Systems; Engineering, Electrical & Electronic;
Telecommunications Science Citation Index Expanded (SCI-EXPANDED) Computer
Science; Engineering; Telecommunications TJ6GC Green Submitted, gold
2024-09-26 WOS:000673576700001
J Rodríguez, S; Parodi, F; Nesmachnow, S Rodriguez,
Sebastian; Parodi, Facundo; Nesmachnow, Sergio Parallel evolutionary
approaches for game playing and verification using Intel Xeon Phi JOURNAL OF
PARALLEL AND DISTRIBUTED COMPUTING English Article
Parallel evolutionary algorithms; Xeon Phi; NES; Neuroevolution
NEUROEVOLUTION Automatic generation of artificial players is an important
subject for the videogames industry. Different strategies have been proposed to
implement realistic and intelligent agents for gameplaying and verification. This
article presents a parallel evolutionary approach for the automation of computer
player generation for video games. A learning pipeline model is defined to study
the generation problem for Nintendo Entertainment System games composed of three
stages: objective inference, objective refinement and artificial intelligence
generation. Two case studies based on the defined pipeline are presented: an
evolutionary algorithm to learn how to play the game Pinball, offloading the
evaluation of the fitness function to a Xeon Phi coprocessor, and a full pipeline
implementation that uses neuroevolution to generate RNNs that can play different
games successfully. Results show that the proposed pipeline can be applied for the
automatic generation of artificial players for the studied games. (C) 2018 Elsevier
Inc. All rights reserved. [Rodriguez, Sebastian; Parodi, Facundo; Nesmachnow,
Sergio] Univ Republica, Fac Ingn, Montevideo, Uruguay Universidad de la Republica,
Uruguay Nesmachnow, S (corresponding author), Univ Republica, Fac Ingn,
Montevideo, Uruguay. [email protected];
[email protected]; [email protected] Nesmachnow, Sergio/M-1963-2014
Nesmachnow, Sergio/0000-0002-8146-4012 ANII; PEDECIBA, Uruguay ANII;
PEDECIBA, Uruguay The work of Sergio Nesmachnow was partly supported by ANII and
PEDECIBA, Uruguay. Alba E, 2013, INT T OPER RES, V20, P1, DOI 10.1111/j.1475-
3995.2012.00862.x; Aloupis G, 2014, LECT NOTES COMPUT SC, V8496, P40, DOI
10.1007/978-3-319-07890-8_4; [Anonymous], 2015, P 10 C FDN DIG GAM; [Anonymous],
1997, Handbook of Evolutionary Computation; [Anonymous], 2018,
Artificial_Intelligence_and_Games; [Anonymous], 2014, P 9 INT C FDN DIG GA; Barriga
N.A., 2014, 2014 IEEE C COMP INT, P1; Boden M., 2001, A guide to recurrent neural
networks and backpropagation; Bourki Amine., 2010, Computers and Games - 7th
International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised
Selected Papers, P48; Chaslot GMJB, 2008, LECT NOTES COMPUT SC, V5131, P60, DOI
10.1007/978-3-540-87608-3_6; Dyer D., WATCHMAKER FRAMEWORK; Fang J., 2014, P 5
ACMSPEC INT C PE, P137, DOI DOI 10.1145/2568088.2576799; García-Sánchez P, 2015,
IEEE CONF COMPU INTE, P284, DOI 10.1109/CIG.2015.7317940; GLOVER F, 1986, COMPUT
OPER RES, V13, P533, DOI 10.1016/0305-0548(86)90048-1; Guzdial Matthew, 2016, P
AAAI C ART INT INT, P44; Guzdial Matthew, 2017, 26 INT JOINT C ART I; HART PE,
1968, IEEE T SYST SCI CYB, VSSC4, P100, DOI 10.1109/TSSC.1968.300136; Hausknecht M,
2014, IEEE T COMP INTEL AI, V6, P355, DOI 10.1109/TCIAIG.2013.2294713; Hong JH,
2004, IEEE C EVOL COMPUTAT, P634, DOI 10.1109/CEC.2004.1330917; Jorgensen L, 2009,
PLAYING MARIO USING; Leane M, 2017, 2017 21ST ASIA PACIFIC SYMPOSIUM ON INTELLIGENT
AND EVOLUTIONARY SYSTEMS (IES), P19, DOI 10.1109/IESYS.2017.8233555; Mateas M.,
2017, ARXIV170703336; Mnih V, 2015, NATURE, V518, P529, DOI 10.1038/nature14236;
Murphy T., 2013, P 7 ANN SIGBOVIK C, P112; Nesmachnow S, 2010, REV ASOCIACION
INGEN, V61, P12; Nesmachnow S., 2014, International Journal of Metaheuristics, V3,
P320, DOI DOI 10.1504/IJMHEUR.2014.068914; Ortega J, 2013, ENTERTAIN COMPUT, V4,
P93, DOI 10.1016/j.entcom.2012.10.001; Osborn J. C., 2014, P 9 INT C FDN DIG GA;
Parodi F., 2016, P 18 LAT IB C OP RES; Risi S, 2016, IEEE T COMP INTEL AI, V8,
P244, DOI 10.1109/TCIAIG.2015.2416206; Schaffer J. D., 1992, COGANN-92.
International Workshop on Combinations of Genetic Algorithms and Neural Networks
(Cat. No.92TH0435-8), P1, DOI 10.1109/COGANN.1992.273950; Simpson R., 2012,
EVOLUTIONARY ARTIFIC; Stanley KO, 2002, EVOL COMPUT, V10, P99, DOI
10.1162/106365602320169811; Togelius Julian, 2009, 2009 IEEE Symposium on
Computational Intelligence and Games (CIG), P156, DOI 10.1109/CIG.2009.5286481; Van
Hasselt Hado, 2016, P AAAI C ART INT, V30; Yannakakis GN, 2015, IEEE T COMP INTEL
AI, V7, P317, DOI 10.1109/TCIAIG.2014.2339221 36 0 1 1 10
ACADEMIC PRESS INC ELSEVIER SCIENCE SAN DIEGO 525 B ST, STE 1900, SAN
DIEGO, CA 92101-4495 USA 0743-7315 1096-0848 J PARALLEL DISTR COM
J. Parallel Distrib. Comput. NOV 2019 133
258 271 10.1016/j.jpdc.2018.07.010
http://dx.doi.org/10.1016/j.jpdc.2018.07.010 14 Computer
Science, Theory & Methods Science Citation Index Expanded (SCI-EXPANDED)
Computer Science JA8ZC 2024-09-26
WOS:000488138800023
J Li, Q; Xue, ZB; Wu, YH; Zeng, XY Li, Qing; Xue, Zhebin;
Wu, Yuhan; Zeng, Xianyi The Status Quo and Prospect of Sustainable
Development of Smart Clothing SUSTAINABILITY English Article
smart clothing; sustainability; design; production;
supply chain LIFE-CYCLE; MARKETING ACTIVITIES; GARMENT DESIGN; SOCIAL MEDIA;
FASHION; TECHNOLOGIES; MANAGEMENT; POLLUTION; SELECTION; TEXTILES With the
booming development of the Internet and AI (Artificial Intelligence), smart
clothing has emerged to meet consumers' personalized needs in healthcare, work,
entertainment, etc., and has rapidly become a hotspot in the clothing industry and
research field. However, as smart clothing gets popular, sustainability issues are
becoming increasingly prominent during its development and circulation. To explore
the status quo of the sustainable development of smart clothing, from the
perspective of the industry chain, this paper discusses its challenges during raw
material supply, design, manufacturing, storage, logistics and recycling. Based on
these challenges and the characteristics of smart clothing and the future trend of
the apparel industry, some countermeasures are put forward from three aspects:
design, raw material and supply chain management. This review aims to arouse the
reflection of practitioners and provide feasible suggestions for the healthy and
lasting development of the apparel industry, also hoping to offer references for
other industries. [Li, Qing; Xue, Zhebin] Soochow Univ, Coll Text & Clothing Engn,
Suzhou 215021, Peoples R China; [Wu, Yuhan] Jiangnan Univ, Sch Text & Clothing,
Wuxi 214021, Jiangsu, Peoples R China; [Zeng, Xianyi] GEMTEX, Ecole Natl Super Arts
& Ind Text, F-59056 Roubaix, France Soochow University - China; Jiangnan
University; Universite de Lille; Ecole Nationale Superieure des Arts et Industries
Textiles (ENSAIT) Xue, ZB (corresponding author), Soochow Univ, Coll Text &
Clothing Engn, Suzhou 215021, Peoples R China. [email protected];
[email protected]; [email protected]; [email protected] Zeng,
Xianyi/AAQ-1183-2021; yuhan, wu/GXN-2600-2022 Zeng, Xianyi/0000-0002-3236-6766
National Natural Science Foundation of China [61503154] National Natural
Science Foundation of China(National Natural Science Foundation of China (NSFC))
FundingThis research was funded by the National Natural Science Foundation of
China, grant number 61503154. Aguiar M, 2007, AM ECON REV, V97, P1533, DOI
10.1257/aer.97.5.1533; Al Mahmud A, 2020, BMJ OPEN, V10, DOI 10.1136/bmjopen-2020-
042127; Anand S, 2000, WORLD DEV, V28, P2029, DOI 10.1016/S0305-750X(00)00071-1;
Andretta A., 2013, AIP C P, P71; [Anonymous], 2018, China Textile Leader, P80;
Awasthi AK, 2016, ENVIRON POLLUT, V211, P259, DOI 10.1016/j.envpol.2015.11.027;
Axisa F, 2005, IEEE T INF TECHNOL B, V9, P325, DOI 10.1109/TITB.2005.854505;
Balmain BN, 2019, INT J SPORTS MED, V40, P133, DOI 10.1055/a-0732-5621; Berzowska
J, 2005, Ninth IEEE International Symposium on Wearable Computers, Proceedings,
P82, DOI 10.1109/ISWC.2005.29; Bharatula NB, 2004, LECT NOTES COMPUT SC, V3001,
P225; Biswas Munmun, 2020, 2020 IEEE International Conference on Smart Internet of
Things (SmartIoT), P228, DOI 10.1109/SmartIoT49966.2020.00041; Bonfiglio A, 2011,
WEARABLE MONITORING SYSTEMS, P205, DOI 10.1007/978-1-4419-7384-9_10; Borders AL,
2019, J GLOB SCHOLARS MARK, V29, P1, DOI 10.1080/21639159.2018.1552533; Briedis
Ugis, 2019, Key Engineering Materials, V800, P320, DOI
10.4028/www.scientific.net/KEM.800.320; Brismar A., WHAT IS SUSTAINABLE; BUZACOTT
JA, 1986, MANAGE SCI, V32, P890, DOI 10.1287/mnsc.32.7.890; Caniato F, 2012, INT J
PROD ECON, V135, P659, DOI 10.1016/j.ijpe.2011.06.001; Chan M, 2012, ARTIF INTELL
MED, V56, P137, DOI 10.1016/j.artmed.2012.09.003; Chan TY, 2012, J FASH MARK MANAG,
V16, P193, DOI 10.1108/13612021211222824; Chen B. R., 2011, P IET C REN POW GEN,
P1, DOI [10.1145/2077546.2077569, DOI 10.1049/CP.2011.0164]; Chen Y.Q., 2008, J
ANHUI VOCAT TECH C, V7, P49; Chen Y, 2019, APPL CATAL B-ENVIRON, V258, DOI
10.1016/j.apcatb.2019.117960; Cho G., 2009, SMART CLOTHING TECHN; Clark H, 2008,
FASH THEORY, V12, P427, DOI 10.2752/175174108X346922; Clim8, 2020, INTELLIGENT
TECHNOLO; Co L.S, LEVIS COMMUTER TRUCK; Coosemans J, 2006, SENSOR ACTUAT A-PHYS,
V130, P48, DOI 10.1016/j.sna.2005.10.052; Curran M.A., 1994, Life cycle assessment
(No. CONF-9402130--); Di Giulio A, 2014, GAIA, V23, P184, DOI
10.14512/gaia.23.S1.6; Eladwi M.M., 2016, INT J ADV ENG MANAG, V2; Finer M., 2021,
AMAZON CLIMATE CHANG; Fletcher K., 2012, SUSTAINABLE FASHION; Gao JF, 2020, CHEM
ENG J, V381, DOI 10.1016/j.cej.2019.122778; Gao JF, 2019, CHEM ENG J, V364, P493,
DOI 10.1016/j.cej.2019.01.190; García-Arca J, 2014, INT J PHYS DISTR LOG, V44,
P325, DOI 10.1108/IJPDLM-05-2013-0112; Gereffi G, 1999, J INT ECON, V48, P37, DOI
10.1016/S0022-1996(98)00075-0; Ghasemi R, 2012, APPL PHYS A-MATER, V109, P819, DOI
10.1007/s00339-012-7350-3; Goncu-Berk G., 2019, TEXT INT LOND UK; Gregory R.V.,
1999, NATL TEXT CENT ANN R, V11, pM98; Gueye S., 2021, The trends and trailblazers
creating a circular economy for fashion; Hadad Y, 2013, INT J PROJ MANAG, V31,
P532, DOI 10.1016/j.ijproman.2012.10.004; Haseeb M, 2020, ENERGY, V196, DOI
10.1016/j.energy.2020.117094; He B, 2016, DESIGN STUD, V45, P159, DOI
10.1016/j.destud.2016.04.001; He ZM, 2017, PROCEDIA COMPUT SCI, V107, P170, DOI
10.1016/j.procs.2017.03.074; Health C, ITBRA INT BRA MON BR; Hertleer C, 2013,
WOODHEAD PUBL SER TE, P338; Hossain HMS, 2018, ACM T INTERACT INTEL, V8, DOI
10.1145/3185516; Huseien GF, 2019, J BUILD ENG, V23, P155, DOI
10.1016/j.jobe.2019.01.032; Jacobs SE, 2011, SAE INT J AEROSP, V4, P374, DOI
10.4271/2009-01-2472; Jang SY, 2015, ASIA PAC J TOUR RES, V20, P599, DOI
10.1080/10941665.2014.923923; Janis B., 2002, DESIGN SUSTAINABILIT, P2012; Joung
HM, 2013, INT J CONSUM STUD, V37, P105, DOI 10.1111/j.1470-6431.2011.01048.x; Jung
J, 2020, J BUS RES, V120, P294, DOI 10.1016/j.jbusres.2020.04.019; Kamis A., 2018,
The International Journal of Social Sciences and Humanities Invention, V5, P4249;
Kanth RK, 2011, IEEE I SYMP SUST SYS; Karpagam KR, 2017, J TEXT I, V108, P1122, DOI
10.1080/00405000.2016.1220818; Kazani I., 2020, Smart textiles for sportswear and
wearables (WG5): State-of-the art report; Kim AJ, 2012, J BUS RES, V65, P1480, DOI
10.1016/j.jbusres.2011.10.014; Köhler AR, 2013, MATER DESIGN, V51, P51, DOI
10.1016/j.matdes.2013.04.012; Koszewska M, 2018, AUTEX RES J, V18, P337, DOI
10.1515/aut-2018-0023; Kozlowski Anika., 2012, J CORPORATE CITIZENS, V2012, P16,
DOI [DOI 10.9774/GLEAF.4700.2012.SP.00004, 10.9774/GLEAF.4700.2012.sp.00004]; Kytta
V, 2022, INT J LIFE CYCLE ASS, V27, P191, DOI 10.1007/s11367-021-02019-4; LaBat
K.L., 1999, CLOTH TEXT RES J, V17, P11, DOI
[https://doi.org/10.1177/0887302X9901700102, DOI 10.1177/0887302X9901700102]; Lazar
A, 2015, PROCEEDINGS OF THE 2015 ACM INTERNATIONAL JOINT CONFERENCE ON PERVASIVE
AND UBIQUITOUS COMPUTING (UBICOMP 2015), P635, DOI 10.1145/2750858.2804288; Lee
CKH, 2014, J MANUF SYST, V33, P412, DOI 10.1016/j.jmsy.2014.02.002; 이주은, 2014,
[Journal of Fashion Business, 패션 비즈니스], V18, P82, DOI 10.12940/jfb.2014.18.5.82;
LEVITT T, 1965, HARVARD BUS REV, V43, P81; Li B, 2020, COMPOS PART B-ENG, V181, DOI
10.1016/j.compositesb.2019.107580; Li L, 2009, TEXT RES J, V79, P1670, DOI
10.1177/0040517508096219; Liu Y., 2017, MILITARY MED RES, V45, P47, DOI
[10.19333/j.mfkj.2016100351005, DOI 10.19333/J.MFKJ.2016100351005]; Lu JM, 2010,
EXPERT SYST APPL, V37, P799, DOI 10.1016/j.eswa.2009.05.089; Luo JC, 2021, CHEM ENG
J, V406, DOI 10.1016/j.cej.2020.126898; Luo JC, 2020, CHEM ENG J, V391, DOI
10.1016/j.cej.2019.123537; Luongo G, 2014, ANAL BIOANAL CHEM, V406, P2747, DOI
10.1007/s00216-014-7688-9; Lymberis A, 2003, TELEMED J E-HEALTH, V9, P379, DOI
10.1089/153056203772744716; Lyubutin IS, 2014, J CHEM PHYS, V141, DOI
10.1063/1.4887356; [马希明 Ma Ximing], 2020, [丝绸, Journal of Silk], V57, P6; MacCarthy
BL, 2010, INT HANDB INFORM SYS, P37, DOI 10.1007/978-3-642-04313-0_3; Mantyj arvi
J., 2004, US Patent, Patent No. [6,801,140, 6801140]; McCann J, 2005, Ninth IEEE
International Symposium on Wearable Computers, Proceedings, P70, DOI
10.1109/ISWC.2005.3; McCann J, 2009, WOODHEAD PUBL TEXT, P70, DOI
10.1533/9781845695668.1.70; McKenzie S., 2004, Social sustainability: Towards some
definitions; McQuillan H., 2011, Shaping sustainable fashion: changing the way we
make and use clothes, P83; Mok PY, 2013, J INTELL MANUF, V24, P133, DOI
10.1007/s10845-011-0548-y; Mondal S, 2008, APPL THERM ENG, V28, P1536, DOI
10.1016/j.applthermaleng.2007.08.009; Nag S, 2006, 2006 3RD IEEE/EMBS INTERNATIONAL
SUMMER SCHOOL ON MEDICAL DEVICES AND BIOSENSORS, P40, DOI
10.1109/ISSMDBS.2006.360092; 남희대, 2019, [Journal of Korea Safety Management &
Science, 대한안전경영과학회지], V21, P75; Niinimäki K, 2011, J CLEAN PROD, V19, P1876, DOI
10.1016/j.jclepro.2011.04.020; Nowicki T., 2018, INT C APPL HUMAN FAC, P386; Ozturk
E, 2015, J CLEAN PROD, V88, P116, DOI 10.1016/j.jclepro.2014.04.064; Palomo-
Lovinski N, 2014, FASHION PRACT, V6, P87, DOI 10.2752/175693814X13916967094911;
Park SM, 1999, ST HEAL T, V62, P252; Phan M, 2011, J GLOB FASH MARK, V2, P213, DOI
10.1080/20932685.2011.10593099; Post ER, 2000, IBM SYST J, V39, P840, DOI
10.1147/sj.393.0840; Rantanen J, 2000, FOURTH INTERNATIONAL SYMPOSIUM ON WEARABLE
COMPUTERS, DIGEST OF PAPERS, P15, DOI 10.1109/ISWC.2000.888454; Redl R, 1997, IEEE
SPECTRUM, V34, P32, DOI 10.1109/6.590739; Reyzelman AM, 2018, J MED INTERNET RES,
V20, DOI 10.2196/12460; Scataglini S, 2020, MLTJ-MUSCLE LIGAMENT, V10, P333, DOI
10.32098/mltj.02.2020.19; Scataglini S., 2018, INT C APPL HUMAN FAC, P158; SCHEUING
EE, 1969, MANAGE INT REV, V9, P111; Sharanyakanth PS, 2020, TRENDS FOOD SCI TECH,
V104, P102, DOI 10.1016/j.tifs.2020.08.004; [沈雷 Shen Lei], 2015, [纺织学报, Journal of
Textile Research], V36, P158; SHRIVASTAVA
P, 1995, ACAD MANAGE REV, V20, P936, DOI 10.2307/258961; Sinha RS, 2017, ICT
EXPRESS, V3, P14, DOI 10.1016/j.icte.2017.03.004; Siwei W., 2019, P 2019 3 INT
WORKSH; Son Y, 2021, FASH TEXT, V8, DOI 10.1186/s40691-020-00237-2; Sonderegger A.,
2013, P PERV UB COMP ADJ P; Suh M., 2010, Journal of Textile and Apparel,
Technology and Management, V6; Sun YT, 2012, APPL MECH MATER, V217-219, P1174, DOI
10.4028/www.scientific.net/AMM.217-219.1174; Tamura T, 2009, IEEE T INF TECHNOL B,
V13, P910, DOI 10.1109/TITB.2009.2033673; Tang SLP, 2006, INT J CLOTH SCI TECH,
V18, P108, DOI 10.1108/09556220610645766; Tang ZH, 2018, SENSOR ACTUAT A-PHYS,
V284, P85, DOI 10.1016/j.sna.2018.10.012; Tao X.M., 2001, SMART FIBRES FABRICS; Tao
XM., 2001, SMART TECHNOLOGY TEX, P1; Techeblog, TESL IS FULL BOD VIR; Thomsen L,
2007, J ECON GEOGR, V7, P753, DOI 10.1093/jeg/lbm028; Tomico O, 2014, P AMBIENCE14
10I3M S, V14, P1; Toney AP, 2006, TENTH IEEE INTERNATIONAL SYMPOSIUM ON WEARABLE
COMPUTERS, PROCEEDINGS, P91; Tu L., 2012, STUDY CARBON FOOTPRI; Van Langenhove L.,
2004, International Journal of Clothing Science and Technology, V16, P63, DOI
10.1108/09556220410520360; Walser T, 2011, ENVIRON SCI TECHNOL, V45, P4570, DOI
10.1021/es2001248; Wang L, 2019, CHEM ENG J, V362, P89, DOI
10.1016/j.cej.2019.01.014; Wang Q, 2017, J NEUROENG REHABIL, V14, DOI
10.1186/s12984-017-0229-y; WCED S.W.S., 1987, Our common future, V17, P1; Williams
A., YOGAWEAR; Wilson JohnS., 2004, SENSOR TECHNOLOGY HD; WOOD John., 2016, Design
for Micro-Utopias. Thinking beyond the possible; Wu J., 2018, J ENVIRON SCI, V38,
P1628; Wu J, 2016, WATER RES, V92, P140, DOI 10.1016/j.watres.2016.01.053; Yang X.,
2013, SHANDONG TEXT, V7, P11; Yu L., 2012, THESIS BEIJING I FAS 131 7 9
21 154 MDPI BASEL ST ALBAN-ANLAGE 66, CH-4052 BASEL, SWITZERLAND
2071-1050 SUSTAINABILITY-BASEL Sustainability JAN 2022 14
2 990 10.3390/su14020990
http://dx.doi.org/10.3390/su14020990 27 Green &
Sustainable Science & Technology; Environmental Sciences; Environmental Studies
Science Citation Index Expanded (SCI-EXPANDED); Social Science Citation Index
(SSCI) Science & Technology - Other Topics; Environmental Sciences & Ecology
YM0QB Green Published, gold 2024-09-26
WOS:000746286800001
J Christopoulou, M; Barmpounakis, S; Koumaras, H; Kaloxylos, A
Christopoulou, Maria; Barmpounakis, Sokratis; Koumaras, Harilaos; Kaloxylos,
Alexandros Artificial Intelligence and Machine Learning as key
enablers for V2X communications: A comprehensive survey VEHICULAR COMMUNICATIONS
English Article Artificial
Intelligence; Machine Learning; V2X; Deep Learning; Vehicular networks BEAM
SELECTION; ACCESS; CONNECTIVITY; MIGRATION; NETWORKS; SERVICES; VEHICLES; MEC
The automotive industry is undergoing a profound digital transformation to
create autonomous vehicles. Vehicle-to-Everything (V2X) communications enable the
provisioning of transportation use cases for road traffic and safety management. At
the same time, during the past decade, Artificial Intelligence (AI) and Machine
Learning (ML) have been in the spotlight because of their outstanding performance
in various domains, including natural language processing, and computer vision.
Considering also current standardization efforts, towards incorporating AI and ML
as integral sub-systems of beyond 5G and 6G networks, these technologies are
considered very promising to optimize user, control, and management network
functions, but also to support road safety and even entertainment applications.
This survey systematically reviews existing research at the intersection of AI/ML
and V2X communications, focusing on handover management, proactive caching,
physical and computation resources allocation, beam selection optimization, packet
routing, and QoS prediction in vehicular environments. We extract the underlying
AI/ML techniques, the training features, their architecture and discuss several
aspects regarding the intricacies of vehicular environments and ML. These aspects
include time complexity of the algorithms, quality of real-world vehicle traces,
suitability of AI/ML techniques in relevance to the designated network operation
and the underlying automotive use case, as well as velocity and positioning
accuracy requirements towards the creation of more realistic and representative
synthetic data. (c) 2022 Elsevier Inc. All rights reserved.[Christopoulou, Maria;
Kaloxylos, Alexandros] Univ Peloponnese, Dept Informat & Telecommun, Tripoli,
Greece; [Christopoulou, Maria; Koumaras, Harilaos] Natl Ctr Sci Res Demokritos,
Aghia Paraskevi, Greece; [Barmpounakis, Sokratis] Natl & Kapodistrian Univ Athens,
Dept Informat & Telecommun, Athens, Greece University of Peloponnese; National
Centre of Scientific Research "Demokritos"; National & Kapodistrian University of
Athens Christopoulou, M (corresponding author), Univ Peloponnese, Dept
Informat & Telecommun, Tripoli, Greece. [email protected];
[email protected]; [email protected]; [email protected] Christopoulou,
Maria/IRY-8538-2023; Kaloxylos, Alexandros/AAL-8967-2021; Barmpounakis,
Sokratis/ABC-5293-2020 Koumaras, Harilaos/0000-0003-0486-2700; Christopoulou,
Maria/0000-0001-7062-6146; Barmpounakis, Sokratis/0000-0002-5326-2237; Kaloxylos,
Alexandros/0000-0003-2182-5290 3GPP, 2020, 2370091 3GPP TR;
3GPP, TR22885 3GPP; 3GPP, TR22886 3GPP; 3rd Generation Partnership Project (3GPP),
2019, 37885 3GPP TR; 5G PPP Technology Board, 2021, AI ML EN 5G NETW; 5GAA
Automotive Association, 2019, MAK 5G PROACT PRED A; Abadi M, 2016, ACM SIGPLAN
NOTICES, V51, P1, DOI [10.1145/2951913.2976746, 10.1145/3022670.2976746]; Aggarwal
C.C, 2018, Neural networks and deep learning, Vfirst, DOI DOI 10.1007/978-3-319-
94463-0; Aljeri N, 2019, AD HOC NETW, V94, DOI 10.1016/j.adhoc.2019.101930;
[Anonymous], GPS ACCURACY; [Anonymous], TR21914 3GPP; [Anonymous], 2010, 36814 TR
3GPP; [Anonymous], C V2X USE CASES; [Anonymous], Neural network models;
[Anonymous], Support Vector Machines; [Anonymous], SCIKIT LEARN 1 6 NEA;
[Anonymous], NETWORK SIMULATOR NS; [Anonymous], C V2X USE CASES SERV; [Anonymous],
29250 3GPP TS; [Anonymous], TR21915 3GPP; [Anonymous], TR21916 3GPP; [Anonymous],
Unity Real-Time Development Platform / 3D, 2D VR AR Engine; [Anonymous], 2016,
J3016 SAE; [Anonymous], NVIDIA DAT CTR DEEP; Banitalebi N, 2022, IEEE OPEN J COMM
SOC, V3, P1719, DOI 10.1109/OJCOMS.2022.3211340; Barmpounakis S, 2021, 2021 IEEE
4TH 5G WORLD FORUM (5GWF 2021), P436, DOI 10.1109/5GWF52925.2021.00083; Benveniste
M, 2002, 13TH IEEE INTERNATIONAL SYMPOSIUM ON PERSONAL, INDOOR AND MOBILE RADIO
COMMUNICATIONS, VOL 1-5, PROCEEDINGS, P598, DOI 10.1109/PIMRC.2002.1047292; Bianchi
G, 1996, PIMRC'96 - THE SEVENTH IEEE INTERNATIONAL SYMPOSIUM ON PERSONAL, INDOOR
AND MOBILE RADIO COMMUNICATIONS, PROCEEDINGS, VOLS 1-3, P392, DOI
10.1109/PIMRC.1996.567423; Celes C, 2019, IEEE ICC; Chen DW, 2020, IEEE T VEH
TECHNOL, V69, P5634, DOI 10.1109/TVT.2020.2983445; Chollet F., 2015, Keras; Dai PL,
2020, IEEE T VEH TECHNOL, V69, P7821, DOI 10.1109/TVT.2020.2991641; Dong H, 2020,
Deep Reinforcement Learning Fundamentals, Research and Applications; Du XS, 2020,
IEEE ACCESS, V8, P102477, DOI 10.1109/ACCESS.2020.2997729; ETSI, IND SPEC GROUP ISG
S; ETSI, EXP NETW INT IND SPE; ETSI, 2018, 123501V1520 ETSI TS; Even-Dar E., 2002,
Computational Learning Theory. 15th Annual Conference on Computational Learning
Theory, COLT 2002. Proceedings (Lecture Notes in Artificial Intelligence Vol.2375),
P255; Fan B, 2020, IEEE T VEH TECHNOL, V69, P13328, DOI 10.1109/TVT.2020.3023194;
Gao J., 2019, IEEE VTS VEH TECHNOL, P1; Garcia MHC, 2021, IEEE COMMUN SURV TUT,
V23, P1972, DOI 10.1109/COMST.2021.3057017; Grafling Sebastian, 2010, 2010 Second
International Conference on Ubiquitous and Future Networks (ICUFN), P344, DOI
10.1109/ICUFN.2010.5547184; Gyawali S, 2019, IEEE GLOB COMM CONF, DOI
10.1109/globecom38437.2019.9013594; Haibo Ge, 2022, 2022 4th International
Conference on Natural Language Processing (ICNLP), P563, DOI
10.1109/ICNLP55136.2022.00103; Hassine K, 2019, INT WIREL COMMUN, P226, DOI
10.1109/IWCMC.2019.8766544; He KM, 2015, PROC CVPR IEEE, P5353, DOI
10.1109/CVPR.2015.7299173; He Y, 2018, IEEE T VEH TECHNOL, V67, P44, DOI
10.1109/TVT.2017.2760281; Henderson T.R., 2008, SIGCOMM DEMONSTR; Dinh H, 2022,
IEEE WCNC, P1803, DOI 10.1109/WCNC51071.2022.9771583; Hou L, 2019, IEEE INTERNET
THINGS, V6, P4512, DOI 10.1109/JIOT.2018.2883762; Huang GB, 2006, NEUROCOMPUTING,
V70, P489, DOI 10.1016/j.neucom.2005.12.126; Ibrar M, 2022, IEEE T NETW SCI ENG,
V9, P67, DOI 10.1109/TNSE.2020.3047454; IEEE, 2020, IEEE STANDARD INFORM; Islam S,
2021, I S WORLD WIREL MOBI, P31, DOI 10.1109/WoWMoM51794.2021.00016; ITU, FOC GROUP
MACH LEARN; ITU Radiocommunication Bureau, 2018, INTELLIGENT TRANSPOR; Jafarzadeh
O, 2022, WIRELESS PERS COMMUN, V123, P975, DOI 10.1007/s11277-021-09166-9; Jiang D,
2008, IEEE VTS VEH TECHNOL, P2036, DOI 10.1109/VETECS.2008.458; Jiang W, 2022, IEEE
T COGN COMMUN, V8, P1239, DOI 10.1109/TCCN.2021.3130995; Jing LL, 2021, IEEE T
PATTERN ANAL, V43, P4037, DOI 10.1109/TPAMI.2020.2992393; Ju Y., 2022, INFOCOM
WKSHPS 2022; Kanavos A, 2021, TELECOM, V2, P1, DOI 10.3390/telecom2010001; Kandali
K, 2021, IEEE ACCESS, V9, P47169, DOI 10.1109/ACCESS.2021.3068074; Karmakar R,
2023, IEEE T MOBILE COMPUT, V22, P5995, DOI 10.1109/TMC.2022.3188212; Ke HC, 2020,
IEEE T VEH TECHNOL, V69, P7916, DOI 10.1109/TVT.2020.2993849; Khan H, 2019, IEEE T
COGN COMMUN, V5, P1073, DOI 10.1109/TCCN.2019.2941191; Khan MI, 2019, IFIP WIREL
DAY, DOI 10.1109/wd.2019.8734252; Khan Z, 2019, IEEE ACCESS, V7, P16194, DOI
10.1109/ACCESS.2019.2892180; Klaine PV, 2017, IEEE COMMUN SURV TUT, V19, P2392, DOI
10.1109/COMST.2017.2727878; Kose A, 2021, I C INF COMM TECH CO, P221, DOI
10.1109/ICTC52510.2021.9620863; Koshimizu T, 2020, IEEE ACCESS, V8, P94560, DOI
10.1109/ACCESS.2020.2994132; Kousaridas A, 2021, IEEE COMMUN MAG, V59, P58, DOI
10.1109/MCOM.110.2100042; Krafft PM, 2020, PROCEEDINGS OF THE 3RD AAAI/ACM
CONFERENCE ON AI, ETHICS, AND SOCIETY AIES 2020, P72, DOI 10.1145/3375627.3375835;
Krajzewicz D, 2012, PROCD SOC BEHV, V48, P1482, DOI 10.1016/j.sbspro.2012.06.1124;
Tan LT, 2018, IEEE T VEH TECHNOL, V67, P10190, DOI 10.1109/TVT.2018.2867191; Lee C,
2022, IEEE T VEH TECHNOL, V71, P7572, DOI 10.1109/TVT.2022.3170420; Li DP, 2021,
IEEE INTERNET THINGS, V8, P8603, DOI 10.1109/JIOT.2020.3047676; Li F, 2019, IEEE T
VEH TECHNOL, V68, P1852, DOI 10.1109/TVT.2018.2887282; Li G, 2021, Arxiv, DOI
arXiv:2102.06548; Liang L, 2019, IEEE INTERNET THINGS, V6, P124, DOI
10.1109/JIOT.2018.2872122; Lin Y, 2022, IEEE INTERNET THINGS, V9, P5422, DOI
10.1109/JIOT.2021.3109003; Lin Y, 2020, IEEE T VEH TECHNOL, V69, P16027, DOI
10.1109/TVT.2020.3041521; Liu Y, 2019, IEEE T VEH TECHNOL, V68, P11158, DOI
10.1109/TVT.2019.2935450; Lopez PA, 2018, IEEE INT C INTELL TR, P2575, DOI
10.1109/ITSC.2018.8569938; Luo L, 2022, IEEE T INTELL TRANSP, V23, P5446, DOI
10.1109/TITS.2021.3053958; Lusvarghi L, 2022, IEEE T VEH TECHNOL, V71, P7890, DOI
10.1109/TVT.2022.3170982; mathworks, MATLAB; Mchergui A, 2022, VEH COMMUN, V34, DOI
10.1016/j.vehcom.2021.100403; Mendoza J, 2022, IEEE ACCESS, V10, P54149, DOI
10.1109/ACCESS.2022.3176730; Moreira D.C., 2020, 2020 IEEE 91st Vehicular
Technology Conference (VTC2020-Spring), P1, DOI DOI 10.1109/VTC2020-
SPRING48590.2020.9129490; Morgan YL, 2010, IEEE COMMUN SURV TUT, V12, P504, DOI
10.1109/SURV.2010.033010.00024; Morocho-Cayamcela ME, 2020, IEEE COMMUN LETT, V24,
P1477, DOI 10.1109/LCOMM.2020.2982887; Naik G, 2019, IEEE ACCESS, V7, P70169, DOI
10.1109/ACCESS.2019.2919489; Nakagami M., 1960, STAT METHODS RADIO W, P3, DOI [DOI
10.1016/B978-0-08-009306-2.50005-4, 10.1016/b978-0-08-009306-2.50005-4]; Ndikumana
A, 2021, IEEE T INTELL TRANSP, V22, P2862, DOI 10.1109/TITS.2020.2976572; Ndikumana
A, 2019, 33RD INTERNATIONAL CONFERENCE ON INFORMATION NETWORKING (ICOIN 2019), P49,
DOI [10.1109/icoin.2019.8718113, 10.1109/ICOIN.2019.8718113]; NGUYEN LH, 2022, IEEE
ACCESS, V10, P62268, DOI 10.1109/ACCESS.2022.3182021; Ning ZL, 2021, IEEE T INTELL
TRANSP, V22, P5201, DOI 10.1109/TITS.2020.2970276; Noor-A-Rahim M, 2022,
IEEE T INTELL TRANSP, V23, P701, DOI 10.1109/TITS.2020.3019322; O-RAN Alliance,
About us; OECD, OECD LEG 0449 REC CO; Proakis J. G., 2008, Digital Communications;
Qi KQ, 2020, INT CONF SIGN PROCES, P401, DOI 10.1109/ICSP48669.2020.9320974; Riedl
John, 2003, GL; Sammut Claude, 2010, Leave-One-Out Cross-Validation. Encyclopedia
of Machine Learning, P600, DOI DOI 10.1007/978-0-387-30164-8469; Scikit Learn,
AFFINITY PROPAGATION; Scikit Learn, CLUST KMEDOIDS COMM; Scikit Learn
sklearn.cluster, KMEANS SCIK LEARN 1; Sewalkar P, 2019, SENSORS-BASEL, V19, DOI
10.3390/s19020358; Sim GH, 2018, IEEE ACM T NETWORK, V26, P2487, DOI
10.1109/TNET.2018.2869244; Song CH, 2021, IEEE T VEH TECHNOL, V70, P5286, DOI
10.1109/TVT.2021.3077072; Sonmez C, 2021, IEEE T INTELL TRANSP, V22, P2239, DOI
10.1109/TITS.2020.3024233; Souza VB, 2020, IEEE GLOB COMM CONF, DOI
10.1109/GLOBECOM42002.2020.9322238; Sun YH, 2019, IEEE COMMUN SURV TUT, V21, P3072,
DOI 10.1109/COMST.2019.2924243; Sutton RS, 2018, ADAPT COMPUT MACH LE, P1; Tan K,
2022, IEEE T VEH TECHNOL, V71, P7848, DOI 10.1109/TVT.2022.3169804; Tang FX, 2021,
IEEE COMMUN SURV TUT, V23, P2027, DOI 10.1109/COMST.2021.3089688; Tang FX, 2020, P
IEEE, V108, P292, DOI 10.1109/JPROC.2019.2954595; Tayyaba SK, 2020, IEEE ACCESS,
V8, P6792, DOI 10.1109/ACCESS.2020.2964697; Tong W, 2019, IEEE ACCESS, V7, P10823,
DOI 10.1109/ACCESS.2019.2891073; Torres-Figueroa L., 2020, IEEE VEHICULAR TECHN,
P1, DOI DOI 10.1109/VTC2020-SPRING48590.2020.9129382; van Engelen JE, 2020, MACH
LEARN, V109, P373, DOI 10.1007/s10994-019-05855-6; Varanasi VS, 2019, INT CONF
COMMUN SYST, P516, DOI [10.1109/COMSNETS.2019.8711328,
10.1109/comsnets.2019.8711328]; Varga Andras, 2008, P 1 INT C SIM TOOLS, P1;
Vaswani A., 2017, P ADV NEUR INF PROC; Vilone G, 2020, Arxiv, DOI arXiv:2006.00093;
Wang Yaqing., 2020, ACM COMPUT SURV, V53, P1; Wang YY, 2019, IEEE ACCESS, V7,
P87479, DOI 10.1109/ACCESS.2019.2922064; Wang YY, 2018, CONF REC ASILOMAR C, P1577,
DOI 10.1109/ACSSC.2018.8645370; Wirth M, 2022, VEH TECHNOL CONFE, DOI
10.1109/VTC2022-Spring54318.2022.9860715; Wu C, 2018, IEEE T VEH TECHNOL, V67,
P12038, DOI 10.1109/TVT.2018.2871606; Wu Y. F., 2020, Advances in Neural
Information Processing Systems, V33, P17617, DOI DOI 10.48550/ARXIV.2005.01350;
Wymeersch H, 2017, IEEE WIREL COMMUN, V24, P80, DOI 10.1109/MWC.2017.1600374; Xiang
P, 2021, IEEE T VEH TECHNOL, V70, P10750, DOI 10.1109/TVT.2021.3103058; Xin D,
2021, INT CONF MANAGE DATA, P2639, DOI 10.1145/3448016.3457566; Yan L, 2019, IEEE T
WIREL COMMUN, V18, P4873, DOI 10.1109/TWC.2019.2930193; Yang Y, 2020, IEEE T VEH
TECHNOL, V69, P9185, DOI 10.1109/TVT.2020.3001340; Ye H, 2019, IEEE T VEH TECHNOL,
V68, P3163, DOI 10.1109/TVT.2019.2897134; Ye H, 2018, IEEE VEH TECHNOL MAG, V13,
P94, DOI 10.1109/MVT.2018.2811185; Yu ZX, 2021, IEEE T INTELL TRANSP, V22, P5341,
DOI 10.1109/TITS.2020.3017474; Yuan Q, 2020, IEEE T VEH TECHNOL, V69, P9041, DOI
10.1109/TVT.2020.2999617; Zhang M, 2020, J CLOUD COMPUT-ADV S, V9, DOI
10.1186/s13677-020-00182-x; Zhang WH, 2020, IEEE GLOB COMM CONF, DOI
10.1109/GLOBECOM42002.2020.9348104 143 7 7 1 19 ELSEVIER
AMSTERDAM RADARWEG 29, 1043 NX AMSTERDAM, NETHERLANDS 2214-2096
VEH COMMUN Veh. Commun. FEB 2023 39
100569 10.1016/j.vehcom.2022.100569
http://dx.doi.org/10.1016/j.vehcom.2022.100569 JAN 2023 32
Telecommunications; Transportation Science & Technology Science Citation
Index Expanded (SCI-EXPANDED) Telecommunications; Transportation H1WR9
2024-09-26 WOS:000993943800001
J Zhao, MB; Meng, WZ; Liu, BY; Yang, YM Zhao, Mingbo;
Meng, Weizhi; Liu, Bingyi; Yang, Yimin Guest Editorial of the
Special Section on Generative Artificial Intelligence With Applications on Consumer
Electronics IEEE TRANSACTIONS ON CONSUMER ELECTRONICS English
Editorial Material Special issues and
sections; Electronic equipment; Generative AI; Semantics; Natural languages;
Performance evaluation Consumer electronics are electronic equipment
intended for everyday use, and they constitute a part of the wider electronics
industry including devices and services used for entertainment, communications and
recreation. In practice, consumer electronics use digital technologies to enhance
performance in real-world applications, such as AI-generated content, chatbot,
online retailing, automatic driving systems, fashion and apparel industry, etc.,
where the information in these applications usually generate a significant amount
of high-quality data for creation of digital content, Semantic Comprehension or
data generation and augmentation, etc. Recently, Generative Artificial Intelligence
(GAI) has been gaining significant attention from society. For example, ChatGPT is
a language model developed by OpenAI for building chatbot, which can efficiently
understand and respond to human language in a logical and meaningful way. In
addition, DALL-E-2 is another state-of-the-art GAI model, which is capable of
creating unique and high-quality images from textual descriptions in a few minutes.
In general, GAI techniques, as opposed to being created by human authors, is to
automate the creation of large amounts of content such as images, music, and
natural language, etc. Therefore, how to develop robust models for generative AI in
this field of consumer electronics is of great importance. [Zhao, Mingbo] Donghua
Univ, Shanghai 200051, Peoples R China; [Meng, Weizhi] Tech Univ Denmark DTU, DK-
2800 Kongens Lyngby, Denmark; [Liu, Bingyi] Wuhan Univ Technol, Wuhan 430062,
Peoples R China; [Yang, Yimin] Western Univ, London, ON N6A 3K7, Canada
Donghua University; Technical University of Denmark; Wuhan University of
Technology; Western University (University of Western Ontario) Zhao, MB
(corresponding author), Donghua Univ, Shanghai 200051, Peoples R China.
[email protected] Yang, Yi/GQO-7917-2022; Zhao, Mingbo/AAL-8496-2020; Meng,
Weizhi/N-9638-2019; Yang, Yimin/A-3060-2019 Meng, Weizhi/0000-0003-4384-5786;
Yang, Yimin/0000-0002-1131-2056 0 0 0 0
0 IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC PISCATAWAY 445 HOES
LANE, PISCATAWAY, NJ 08855-4141 USA 0098-3063 1558-4127 IEEE T CONSUM
ELECTR IEEE Trans. Consum. Electron. MAY 2024 70 2
4955 4957 10.1109/TCE.2024.3386369
http://dx.doi.org/10.1109/TCE.2024.3386369 3 Engineering,
Electrical & Electronic; Telecommunications Science Citation Index Expanded
(SCI-EXPANDED) Engineering; Telecommunications E6C4P
2024-09-26 WOS:001303863100016
J Wen, LT; Qiao, ZB; Mo, J Wen, Lingtao; Qiao, Zebo; Mo,
Jun Modern technology, artificial intelligence, machine learning and
internet of things based revolution in sports by employing graph theory matrix
approach AIMS MATHEMATICS English Article
technology; artificial intelligence; scientific sports; postures; fall
events The sports industry is gaining popularity with time and all the
countries are investing a lot of money for fame and entertainment around the world.
To ensure the high quality of sports, modern techniques such as machine learning
(ML), artificial intelligence (AI) and the Internet of Things (IoT) are playing a
very optimistic role. Various IoT-grounded smart sensors are implemented with
integration in AI and ML for the safety and high performance of the players. Based
on the numerous applications of modern technologies, it is very convenient to
capture different body movements of the players and avoid any severe injuries and
long-term health issues. AI and IoT-driven smart devices are revolutionizing the
analysis of athletes' training and performance, offering precise insights for their
improvement. This article delved into the remarkable strides made in scientific
sports, highlighting how computer-based elements are reshaping the sports landscape
for athletes and spectators alike. These innovations enable real-time health
monitoring, prevent accidents, capture diverse postures and analyze sporting
outcomes. By extensively reviewing existing literature, key features have been
identified and prioritized. Using the graph theory matrix approach (GTMA), this
piece compared and ranks available alternatives based on these selected features.
Moreover, the parameter matrix and normalized matrix were reported in tabulated
form and the ranks for ten paradigms are illustrated graphically for better
visualization. [Wen, Lingtao; Mo, Jun] Guangzhou Huashang Coll, Guangzhou
511300, Guangdong, Peoples R China; [Qiao, Zebo] Guangdong Univ Finance & Econ,
Guangzhou 510320, Guangdong, Peoples R China Guangdong University of Finance &
Economics Mo, J (corresponding author), Guangzhou Huashang Coll, Guangzhou
511300, Guangdong, Peoples R China. [email protected]
A Kofahi N., 2021, Int. J. Comput. Digital Syst., V12, P141; Bartlett R,
2006, J SPORT SCI MED, V5, P474; Farrokhi A, 2021, COMPUT NETW, V189, DOI
10.1016/j.comnet.2021.107859; Geetha NK, 2017, MATER TODAY-PROC, V4, P7741, DOI
10.1016/j.matpr.2017.07.109; Goud PHV, 2019, PROCEEDINGS OF THE 2019 3RD
INTERNATIONAL CONFERENCE ON COMPUTING METHODOLOGIES AND COMMUNICATION (ICCMC 2019),
P600, DOI [10.1109/ICCMC.2019.8819815, 10.1109/iccmc.2019.8819815]; Helbing D,
2015, J STAT PHYS, V158, P735, DOI 10.1007/s10955-014-1024-9; Ikram MA, 2015, 2015
IEEE 2ND WORLD FORUM ON INTERNET OF THINGS (WF-IOT), P69, DOI 10.1109/WF-
IoT.2015.7389029; Jie B, 2018, Modern Electronics Technique, V41, P165, DOI
[10.16652/j.issn.1004-373x.2018.06.040, DOI 10.16652/J.ISSN.1004-373X.2018.06.040];
Kabilan A. M., 2021, Advances in machine learning and computational intelligence,
P587, DOI [10.1007/978-981-15-5243-4_54, DOI 10.1007/978-981-15-5243-4_54]; Kim J,
2020, LECT NOTES ELECTR EN, V621, P691, DOI 10.1007/978-981-15-1465-4_69; Li GQ,
2021, J INTELL FUZZY SYST, V40, P7531, DOI 10.3233/JIFS-189574; Li N, 2023, SOFT
COMPUT, V27, P11815, DOI 10.1007/s00500-023-08677-w; Liu S, 2020, Big data
analytics for cyber-physical system in smart city, P195, DOI [10.1007/978-981-33-
4572-0_28, DOI 10.1007/978-981-33-4572-0_28]; Mozaffari N, 2019, INTERNET THINGS-
NETH, V8, DOI 10.1016/j.iot.2019.100124; [Мухаев С.В. Mukhaev S.V.], 2021, [Теория
и практика физической культуры, Teoriya i pracktika fizicheskoy kultury, Teoriya i
praktika fizicheskoi kul'tury], P6; Novatchkov H, 2013, J SPORT SCI MED, V12, P27;
Oytun M, 2020, IEEE ACCESS, V8, P116321, DOI 10.1109/ACCESS.2020.3004182; Perc M,
2019, PALGR COMMUN, V5, DOI 10.1057/s41599-019-0278-x; Su HD, 2022, MATH PROBL ENG,
V2022, DOI 10.1155/2022/2089446; Takano K, 2013, INT J SPACE-BASED SI, V3, P155,
DOI 10.1504/IJSSC.2013.056406; Tan F, 2021, J SENSORS, V2021, DOI
10.1155/2021/3057557; Tang T, 2022, MATH PROBL ENG, V2022, DOI
10.1155/2022/4755127; Van Eetvelde H, 2021, J EXP ORTHOP, V8, DOI 10.1186/s40634-
021-00346-x; Velichkov B., 2019, P INT C RECENT ADV N, P1240; Zhang B, 2021, MOB
INF SYST, V2021, DOI 10.1155/2021/9956482; Zhou WL, 2021, J SUPERCOMPUT, V77,
P11310, DOI 10.1007/s11227-021-03732-5 26 1 1 12 14 AMER INST
MATHEMATICAL SCIENCES-AIMS SPRINGFIELD PO BOX 2604, SPRINGFIELD, MO 65801-2604,
UNITED STATES 2473-6988 AIMS MATH AIMS Math. 2024 9
1 1211 1226 10.3934/math.2024060
http://dx.doi.org/10.3934/math.2024060 16 Mathematics,
Applied; Mathematics Science Citation Index Expanded (SCI-EXPANDED) Mathematics
EW3Z7 gold 2024-09-26 WOS:001141943700101
J Agarwal, P; Swami, S; Malhotra, SK Agarwal, Pragati; Swami,
Sanjeev; Malhotra, Sunita Kumari Artificial Intelligence Adoption in
the Post COVID-19 New-Normal and Role of Smart Technologies in Transforming
Business: a Review JOURNAL OF SCIENCE AND TECHNOLOGY POLICY MANAGEMENT
English Review COVID-19; Artificial
intelligence; Machine learning; Pandemic; Automation; Virtual assistants
Purpose The purpose of this paper is to give an overview of artificial
intelligence (AI) and other AI-enabled technologies and to describe how COVID-19
affects various industries such as health care, manufacturing, retail, food
services, education, media and entertainment, banking and insurance, travel and
tourism. Furthermore, the authors discuss the tactics in which information
technology is used to implement business strategies to transform businesses and to
incentivise the implementation of these technologies in current or future emergency
situations. Design/methodology/approach The review provides the rapidly growing
literature on the use of smart technology during the current COVID-19 pandemic.
Findings The 127 empirical articles the authors have identified suggest that 39
forms of smart technologies have been used, ranging from artificial intelligence to
computer vision technology. Eight different industries have been identified that
are using these technologies, primarily food services and manufacturing. Further,
the authors list 40 generalised types of activities that are involved including
providing health services, data analysis and communication. To prevent the spread
of illness, robots with artificial intelligence are being used to examine patients
and give drugs to them. The online execution of teaching practices and simulators
have replaced the classroom mode of teaching due to the epidemic. The AI-based
Blue-dot algorithm aids in the detection of early warning indications. The AI model
detects a patient in respiratory distress based on face detection, face
recognition, facial action unit detection, expression recognition, posture,
extremity movement analysis, visitation frequency detection, sound pressure
detection and light level detection. The above and various other applications are
listed throughout the paper. Research limitations/implications Research is largely
delimited to the area of COVID-19-related studies. Also, bias of selective
assessment may be present. In Indian context, advanced technology is yet to be
harnessed to its full extent. Also, educational system is yet to be upgraded to add
these technologies potential benefits on wider basis. Practical implications First,
leveraging of insights across various industry sectors to battle the global threat,
and smart technology is one of the key takeaways in this field. Second, an
integrated framework is recommended for policy making in this area. Lastly, the
authors recommend that an internet-based repository should be developed, keeping
all the ideas, databases, best practices, dashboard and real-time statistical data.
Originality/value As the COVID-19 is a relatively recent phenomenon, such a
comprehensive review does not exist in the extant literature to the best of the
authors' knowledge. The review is rapidly emerging literature on smart technology
use during the current COVID-19 pandemic. [Agarwal, Pragati; Swami, Sanjeev;
Malhotra, Sunita Kumari] Dayalbagh Educ Inst, Fac Social Sci, Dept Management,
Agra, Uttar Pradesh, India Dayalbagh Educational Institute (DEI) Agarwal, P
(corresponding author), Dayalbagh Educ Inst, Fac Social Sci, Dept Management, Agra,
Uttar Pradesh, India. [email protected]; [email protected];
[email protected] Malhotra, Sunita/AFA-7761-2022
Adly AS, 2020, J MED INTERNET RES, V22, DOI 10.2196/19104; Almathami HKY,
2020, J MED INTERNET RES, V22, DOI 10.2196/16407; [Anonymous], 2020, WHAT IS CONTR
INT IC; [Anonymous], 2020, Fortune Business Insights; [Anonymous], 2018, NEWSCLICK;
[Anonymous], 2021, HCLTECH; [Anonymous], 2021, Guardian; [Anonymous], 2021, Ncr;
[Anonymous], 2020, NEXUS FRONTIER TECH; [Anonymous], 2020, ROB IND; [Anonymous],
2021, Weekly epidemiological update on COVID-19 - 27 July 2021, V46th; [Anonymous],
2021, The Financial Express; [Anonymous], 2020, The Economic Times; Artificial
solutions, 2021, CHATB CONV AI PLATF; Banerjee Satya Shankar, 2021, International
Journal of Enterprise Network Management, V12, P165, DOI 10.1504/IJENM.2021.116438;
Behsudi A., 2020, IMPACT PANDEMIC TOUR; Bensley E., 2020, BANKING CUSTOMER EXP;
Betancourt JA, 2020, HEALTHCARE-BASEL, V8, DOI 10.3390/healthcare8040380; Bhargav
T., 2021, IJISET INT J INNOVAT, V8; Bhargava A, 2021, MULTIMED TOOLS APPL, V80,
P19931, DOI 10.1007/s11042-021-10714-5; Bonada F., 2020, NEW TRENDS USE ARTIF, DOI
[10.5772/intechopen.89967, DOI 10.5772/INTECHOPEN.89967]; Brettler D., 2020,
INSURANCE J; Cathy Li F.L., 2020, WORLD EC FORUM COVID; cbinsights, 2020, 24 IND
TECHN WILL SH; CDC, 2020, SYMPT COR COVID 19; Centers for Disease Control and
Prevention. Coping with Stress, 2020, MENT HLTH COP COVID; Chang Anthony C, 2020,
Intell Based Med, V3, P100012, DOI 10.1016/j.ibmed.2020.100012; Christaki E, 2015,
VIRULENCE, V6, P554, DOI 10.1080/21505594.2015.1040975; Clark K., 2021, The Drum.;
Cottrell J., 2020, BUILTIN; Dalal M., 2020, LIVE MINT; Dash S, 2019, J BIG DATA-
GER, V6, DOI 10.1186/s40537-019-0217-0; Dave S., 2020, CVENT; Deloitte U., 2017,
US BLOCKCH DRIV SUPP; Deoras S., 2020, ANAL INDIA MAGZINE; Dhariwal V., 2020,
MAKEROBOS; Dhawan Shivangi, 2020, Journal of Educational Technology Systems, V49,
P5, DOI 10.1177/0047239520934018; Doanvo A, 2020, PATTERNS, V1, DOI
10.1016/j.patter.2020.100123; Dwivedi YK, 2020, INT J INFORM MANAGE, V55, DOI
10.1016/j.ijinfomgt.2020.102211; Edlich A., 2019, DRIVING IMPACT SCALE, P100; Faus
J., 2020, WEFORUM; Fui-Hoon Nah Fiona, 2020, HCI International 2020 - Late Breaking
Papers. Interaction, Knowledge and Social Media. 22nd HCI International Conference,
HCII 2020. Proceedings. Lecture Notes in Computer Science (LNCS 12427), P585, DOI
10.1007/978-3-030-60152-2_43; Ghosh M., 2021, KRASIA; Gonfalonieri A., 2020, DATA
SCI; Goswami S., 2013, Paradigm, V17, P25, DOI DOI 10.1177/0971890720130104; Guo Y,
2021, J AM MED INFORM ASSN, V28, P2050, DOI 10.1093/jamia/ocab098; Gupta G, 2021,
VISION-INDIA, V25, P36, DOI 10.1177/0972262921989118; Hashimoto Daniel A, 2020, Adv
Surg, V54, P89, DOI 10.1016/j.yasu.2020.05.010; Houston B., 2020, AUGMENTED REALITY
EC; Hoy Matthew B., 2018, Medical Reference Services Quarterly, V37, P81, DOI
10.1080/02763869.2018.1404391; Hughes Systique, 2021, NASSCOM COMMUNITY;
Investigator J.P. Science C., 2021, NAT DIG LIB IND NDLI, P2019; Jakhar P., 2020,
BBC NEWS; Kalliecharan N., 2020, INSIGHTS; Kara D., 2021, ROBOTICS BUSINESS RE;
Kavya UR, 2018, J ANAESTH CLIN PHARM, V34, P46, DOI 10.4103/joacp.JOACP_132_16;
Khan H, 2021, 3 BIOTECH, V11, DOI 10.1007/s13205-020-02581-y; Khan M.R., 2021, Int.
J. Econ. Bus. Adm., P277; Khemasuwan D, 2021, BMJ INNOV, V7, P387, DOI
10.1136/bmjinnov-2020-000648; Kitchenham B, 2004, Joint Technical Report, DOI DOI
10.5144/0256-4947.2017.79; Langston R., 2020, BANKER; Lui C., 2020, CISION; Maghdid
HS, 2021, PROC SPIE, V11734, DOI 10.1117/12.2588672; Mahajan V, 2020, INDIAN
PEDIATR, V57, P658, DOI 10.1007/s13312-020-1895-6; Masters K, 2019, MED TEACH, V41,
P976, DOI 10.1080/0142159X.2019.1595557; Mathivanan SK, 2023, INT J SYST ASSUR ENG,
V14, pS575, DOI 10.1007/s13198-021-01072-4; McKinsey, 2018, BRAC 7 CRIT CHANG FI;
Mequanent Biwota S., 2020, AGR RES TECHNOLOGY O, V25, P1; Mesko B., 2020, COVID 19
RISE TELEME; Mir UB, 2020, DIGIT POLICY REGUL G, V22, P307, DOI 10.1108/DPRG-03-
2020-0032; Miteva S., 2021, VALUER; Mohammadi M, 2022, J PUBLIC HEALTH-HEID, V30,
P167, DOI 10.1007/s10389-020-01258-3; Mohapatra S, 2021, INF SYST E-BUS MANAG, V19,
P1, DOI 10.1007/s10257-020-00475-3; Mu-Hyun C., 2020, ZDNET; Musulin J, 2021, INT J
ENV RES PUB HE, V18, DOI 10.3390/ijerph18084287; Nasajpour M, 2020, J HEALTHC
INFORM RES, V4, P325, DOI 10.1007/s41666-020-00080-6; Naude W., 2020, IZA
DISCUSSION PAPER, DOI DOI 10.2139/SSRN.3568314; Naudé W, 2020, AI SOC, V35, P761,
DOI 10.1007/s00146-020-00978-0; NDL, 2017, NAT DIG LIB IND, P2019; Nguyen T.T.,
ARXIV PREPRINT ARXIV; Papagiannis H., 2020, HBR; Petch M, 2020, 3D PRINTING IND;
Peters J., 2020, The Verge; Piccialli F, 2021, INFORM SYST FRONT, V23, P1467, DOI
10.1007/s10796-021-10131-x; Portila A., 2017, FUTURE RISK MANAGEME; Prasant K.,
2017, FINTECH DIGITAL BANK; Radhika K., 2020, INDIA; Rahmatizadeh S., 2020, Journal
of Cellular and Molecular Anesthesia, V5, P16; Rasheed J, 2021, INTERDISCIP SCI,
V13, P153, DOI 10.1007/s12539-021-00431-w; Rayamajhi S., 2020, CORONAVIRUS COVID
19; Reddy T., 2017, IBM COM; Riswantini D, 2021, BIG DATA COGN COMPUT, V5, DOI
10.3390/bdcc5030030; Rizvi Ali Tarab, 2021, Current Advances in Mechanical
Engineering. Select Proceedings of ICRAMERD 2020. Lecture Notes in Mechanical
Engineering (LNME), P825, DOI 10.1007/978-981-33-4795-3_76; Jiménez CR, 2019,
SENSORS-BASEL, V19, DOI 10.3390/s19194202; Sable A., 2018, NANO NETS; Sahi PK,
2020, INDIAN PEDIATR, V57, P652, DOI 10.1007/s13312-020-1894-7; Sahoo Monalisa,
2020, Machine Learning and Information Processing. Proceedings of ICMLIP 2019.
Advances in Intelligent Systems and Computing (AISC 1101), P213, DOI 10.1007/978-
981-15-1884-3_20; Sanwaria A., 2021, INDIANEXPRESS; Senthilraja M, 2021, SLAS
TECHNOL, V26, P123, DOI 10.1177/2472630320983813; Sharma R., 2020, PEOPLE MATTERS;
Sharon T, 2016, PERS MED, V13, P563, DOI 10.2217/pme-2016-0057; Singh J., 2020,
SIMPLE FLYING; Singh P M, 2012, Anesth Essays Res, V6, P134, DOI 10.4103/0259-
1162.108289; Soltero J., 2020, G SUITE; Soomro TA, 2022, ARTIF INTELL REV, V55,
P1409, DOI 10.1007/s10462-021-09985-z; Srivastava S., 2020, APPINVENTIV; Tao R,
2020, ADV INTELL SYST-GER, V2, DOI 10.1002/aisy.201900181;
Teras Marko., 2020, Postdigital Science and Education, V2, P863, DOI [DOI
10.1007/S42438-020-00164-X, 10.1007/s42438-020-00164-x]; Ting DSW, 2020, NAT MED,
V26, P459, DOI 10.1038/s41591-020-0824-5; Vadapalli P., 2020, UPGRAD; Vailshery
L.S., 2020, NUMBER VOICE ASSISTA; Vaishali A., 2021, GREAT LEARNING; Vaishya R,
2020, DIABETES METAB SYND, V14, P337, DOI 10.1016/j.dsx.2020.04.012; Vargo D, 2021,
HUM BEHAV EMERG TECH, V3, P13, DOI 10.1002/hbe2.242; Venkataraman S., 2020,
CHATBOTS PROVIDE MIL; Walker S., 2020, ACCELERATION ECOMMER; Zhao ZY, 2022, DRUG
DELIV TRANSL RE, V12, P1326, DOI 10.1007/s13346-021-01031-3; Zou C., 2020, CUTTER
BUSINESS TECH, V33, P5 118 50 50 4 72 EMERALD GROUP PUBLISHING LTD
Leeds Floor 5, Northspring 21-23 Wellington Street, Leeds, W YORKSHIRE,
ENGLAND 2053-4620 1758-5538 J SCI TECHNOL POLICY J. Sci. Technol.
Policy Manag. APR 18 2024 15 3 506 529
10.1108/JSTPM-08-2021-0122 http://dx.doi.org/10.1108/JSTPM-08-2021-0122
FEB 2022 24 Management Emerging Sources Citation Index (ESCI)
Business & Economics NX3U1 2024-09-26
WOS:000759491600001
J Damiano, R; Lombardo, V; Monticone, G; Pizzo, A Damiano,
Rossana; Lombardo, Vincenzo; Monticone, Giulia; Pizzo, Antonio AI for
interactive performance: Challenges and techniques INTELLIGENZA ARTIFICIALE
English Article
COMMUNICATION; DRAMA AI techniques and systems are pervasive to the media
and entertainment industry, with application ranging from chatbots and characters
to games and virtual environments. A common feature characterising these
applications is given by the intent to introduce a narrative element in the user
experience, often conveyed through some type of performance. In this paper, we
analyse the contribution of AI techniques in the design and realization of a
dramatic performance, an interactive system participated by human performers and
audiences through some type of enactment. Drawing on real applications developed
for innovative performances, we propose an architectural model that forms the
technical platform of the system, and discuss how it can be deployed using
Artificial Intelligence techniques with reference to real, experimental
applications created in the last two decades. [Damiano, Rossana; Lombardo,
Vincenzo; Monticone, Giulia] Univ Torino, Dipartimento Informat, Turin, Italy;
[Damiano, Rossana; Lombardo, Vincenzo; Pizzo, Antonio] Univ Torino, CIRMA, Turin,
Italy; [Pizzo, Antonio] Univ Torino, Dipartimento Studi Umanist, Turin, Italy
University of Turin; University of Turin; University of Turin Damiano, R
(corresponding author), Univ Torino, Dipartimento Informat, Turin, Italy.; Damiano,
R (corresponding author), Univ Torino, CIRMA, Turin, [email protected]
Lombardo, Vincenzo/ABE-2078-2021; Damiano, Rossana/C-6288-2011; Pizzo,
Antonio/HHN-6598-2022 [Anonymous], 2013, AAAI;
[Anonymous], 2003, GAM DEV C; [Anonymous], 2010, Blueprint for affective computing:
A sourcebook; Aylett RS, 2005, LECT NOTES ARTIF INT, V3661, P305; Bates J., 1992,
MODELLING AUTONOMOUS, P55, DOI [10.1007/3-540-58266-5_4, DOI 10.1007/3-540-58266-
5_4, DOI 10.1007/3-540-58266-5]; Baumer A, 2009, LECT NOTES COMPUT SC, V5915, P140,
DOI 10.1007/978-3-642-10643-9_19; Benford S., 2018, FUNOLOGY, V2, P209, DOI DOI
10.1007/978-3-319-68213-6_13; Benford S., 2011, Performing Mixed Reality; Birringer
J.H., 2007, J PERFORMANCE ART PA, V29, P21; Bolter JayDavid., 1987, Hypertext '87
Papers, P41; Cavazza M., 2002, Proceedings of the First International Joint
Conference on Autonomous Agents and Multiagent Systems, P318; Cavazza M., 2007, P
15 ACM INT C MULT, P651, DOI DOI 10.1145/1291233.1291387; Cavazza Marc., 2009, P 8,
P313; Coover R., 1993, NY TIMES, V143; Damiano R., 2019, INT C IT ASS ART INT,
P542; Damiano R, 2008, USER MODEL USER-ADAP, V18, P417, DOI 10.1007/s11257-008-
9053-1; Eger M., 2015, 6 WORKSH COMP MOD NA; Endriss U, 2003, LECT NOTES ARTIF INT,
V2922, P91; FIKES RE, 1971, ARTIF INTELL, V2, P189, DOI 10.1016/0004-3702(71)90010-
5; Fischer-Lichte Erika, 2017, TRANSFORMATIVE AESTH, P1; Freytag G., 1985,
TECHNIQUE DRAMA EXPO; Geelhoed E, 2017, MULTIMED TOOLS APPL, V76, P5573, DOI
10.1007/s11042-016-3879-z; Grosz B.J., 1985, IJCAI, V85, P832; Herman D., 2010,
Routledge Encyclopedia of Narrative Theory; Hernandez S.P., 2015, 11 ART INT INT
DIG E; Hollister JR, 2019, J EXP THEOR ARTIF IN, V31, P15, DOI
10.1080/0952813X.2018.1517829; Kasunic Anna, 2018, P 1 WORKSH STOR, P1; Koenitz
Hartmut, 2015, Interactive Digital Narrative, P107; Laurel Brenda., 2013, Computers
as Theatre, VSecond; Lombardo V, 2012, NEW REV HYPERMEDIA M, V18, P11, DOI
10.1080/13614568.2012.617846; Lombardo V, 2012, MULTIMED TOOLS APPL, V59, P407, DOI
10.1007/s11042-011-0813-2; Louchart Sandy., 2015, Interactive Digital Narrative:
History, Theory and Practice, P185; Mateas M., 1999, Artificial intelligence today.
Recent trends and developments, P297; Mateas M., 2005, DIGITAL ARTS CULTURE, V61;
Maudet N, 2002, KNOWL ENG REV, V17, P157, DOI 10.1017/S0269888902000486; McCarthy
J.C., 1986, THEORETICAL ASPECTS; Newell A., 1994, Unified theories of cognition;
Perlin Ken., 1996, SIGGRAPH 96, P205; Philpott JM, 2017, SURGICAL TREATMENT OF
ATRIAL FIBRILLATION: A COMPREHENSIVE GUIDE TO PERFORMING THE COX MAZE IV PROCEDURE,
P285; Pizzo A, 2019, TDR-DRAMA REV-J PERF, V63, P14, DOI 10.1162/dram_a_00872;
Porteous J, 2009, LECT NOTES COMPUT SC, V5915, P234, DOI 10.1007/978-3-642-10643-
9_28; Rao NJ, 2019, LECT NOTES COMPUT SC, V11869, P395, DOI 10.1007/978-3-030-
33894-7_42; Riedl MO, 2010, J ARTIF INTELL RES, V39, P217, DOI 10.1613/jair.2989;
Riedl MarkO., 2003, AAMAS, P741, DOI DOI 10.1145/860575.860694; Roth Christian.,
2016, Proceedings of the 1st International Workshop on Multimedia Alternate
Realities. AltMM'16, P31, DOI DOI 10.1145/2983298.2983302; Ryan J, 2017, LECT NOTES
COMPUT SC, V10690, P89, DOI 10.1007/978-3-319-71027-3_8; Schank R.C., 1975, IJCAI,
P151; Swartjes I, 2009, L N INST COMP SCI SO, V9, P234; Szilas N, 2003, LECT NOTES
COMPUT SC, V2897, P37; Szilas N, 2014, LECT NOTES COMPUT SC, V8832, P91, DOI
10.1007/978-3-319-12337-0_9; WEIZENBAUM J, 1966, COMMUN ACM, V9, P36, DOI
10.1145/357980.357991; Zemack-Rugar Y, 2007, J PERS SOC PSYCHOL, V93, P927, DOI
10.1037/0022-3514.93.6.927 52 1 1 0 3 IOS PRESS AMSTERDAM
NIEUWE HEMWEG 6B, 1013 BG AMSTERDAM, NETHERLANDS 1724-8035 2211-0097
INTELL ARTIF Intell. Artif. 2020 14 2 SI
231 243 10.3233/IA-200055 http://dx.doi.org/10.3233/IA-200055
13 Computer Science, Artificial Intelligence Emerging Sources Citation
Index (ESCI) Computer Science PW7IX 2024-09-26
WOS:000610845200005
J Nemoto, T; Fujimoto, T Nemoto, Taishi; Fujimoto, Takayuki
Development of a Database of Jesus' Statements and their Artificial
Intelligence(AI) applications Based on Personality Layer Mechanism
INTERNATIONAL JOURNAL OF COMPUTER SCIENCE AND NETWORK SECURITY
English Article Jesus Christ; Bible
Media Informatics; Database; Artificial Intelligence; Artificial Personality;
Online Communication In recent years, research on artificial intelligence
(AI) has been conducted all over the world. With the rise of deep learning, AI
research is attracting global attention. It is pervasive in all sorts of fields,
including industry, medicine, education, and entertainment. On the other hand,
despite of the prevalence, AI is said by some to have great difficulty in
expressing human-like qualities. This is symbolized by the "uncanny valley
phenomenon" and the 'Alexa voice data collection problem'. It is clear that even
models that mimic the neurons of the human brain and complex computational
processes have much difficulty in reproducing human nature. Therefore, in this
research, we examine the development of a system in which the user feels
'humanness.' Specifically, we build a personality database based on the real
people's statements, and then develop chatbots equipped with their personality
characteristics. This time, we focus on Jesus Christ, who lived and died in
history, as a case study and build a database of his personality. We selected him
out of few prominent figures from the past whose public statements have survived to
the present. All of his statements will be categorized by intended audience,
purpose, and means to create a database and analyze his statements to represent his
personality. Through thorough observation and input, we aim to design a system that
makes users find more 'human' rather than unnatural qualities, which is
autonomously output by machine learning and deep learning. In short, the idea is to
mimic and reproduce authentic 'hu-man' personalities based on modeled human speech
data: natural language. This research proposes a new method to reproduce such
humanness and personality. [Nemoto, Taishi] Toyo Univ, Grad Sch Informat Sci &
Arts, Tokyo, Japan; [Nemoto, Taishi] Toyo Univ, Inst Human Sci, Tokyo, Japan;
[Nemoto, Taishi] Mejiro Univ, Dept Sociol, Tokyo, Japan; [Fujimoto, Takayuki] Toyo
Univ, Fac Informat Sci & Arts, Tokyo, Japan Toyo University; Toyo University;
Toyo University Nemoto, T (corresponding author), Toyo Univ, Grad Sch Informat
Sci & Arts, Tokyo, Japan.; Nemoto, T (corresponding author), Toyo Univ, Inst Human
Sci, Tokyo, Japan.; Nemoto, T (corresponding author), Mejiro Univ, Dept Sociol,
Tokyo, Japan. Alfathdyanto Khairurizal,
2018, 2018 IEEE 8 INT C SY; [Anonymous], 1946, The description and measurement of
personality; Chesterman S, 2020, INT COMP LAW Q, V69, P819, DOI
10.1017/S0020589320000366; Herzog, 1994, Parables as Subversive Speech: Jesus as
Pedagogue of the Oppressed; Kanai Y, 2018, STUD COMPUT INTELL, V726, P13, DOI
10.1007/978-3-319-63618-4_2; Kumagai Seiji, 2021, RIEC INT S AI MEETS; Nemoto
Taishi, 2020, 2020 International Conference on Computational Science and
Computational Intelligence (CSCI), P675, DOI 10.1109/CSCI51800.2020.00121; Olah C.,
2017, DISTILL, V2, P7, DOI 10.23915/distill.00007; Piao Ming Zhe, 2007, JOHO
CHISHIKI GAKKAI, V17; Setiaji B, 2016, P INT CONF INTELL, P72, DOI
10.1109/ISMS.2016.53; Wen Fang-Yu, 2005, EDMEDIA INNOVATE LEA; Willmington Harold.,
2018, STATEMENTS FAMOUS PE 12 0 0 0 7 INT JOURNAL COMPUTER
SCIENCE & NETWORK SECURITY-IJCSNS SEOUL DAE-SANG OFFICE 301, SANGDO 5 DONG 509-1,
SEOUL, 00000, SOUTH KOREA 1738-7906 INT J COMPUT SCI NET Int.
J. Comput. Sci. Netw. Secur. JAN 30 2022 22 1
546 554 10.22937/IJCSNS.2022.22.1.71
http://dx.doi.org/10.22937/IJCSNS.2022.22.1.71 9 Computer
Science, Information Systems Emerging Sources Citation Index (ESCI) Computer
Science ZP1EZ 2024-09-26 WOS:000766169200021
C Li, JCH; Lam, TSD; Chiang, ASY; Lam, PKL; Lo, CKD IEEE Li,
Jimmy Chi-Ho; Lam, Tsun Sang David; Chiang, Sai Yuen Aaron; Lam, King Lok Pius; Lo,
Chiu Kit Dickson Digital Twin: Gamified VAR Training for Building
Management 2024 IEEE GAMING, ENTERTAINMENT, AND MEDIA CONFERENCE, GEM 2024 IEEE
Games Media Entertainment English Proceedings Paper Gaming,
Entertainment and Media Conference (GEM) JUN 05-07, 2024 Turin, ITALY
Digital Twin; VAR; gamified training; building management SIMULATION The
rapid growth of Graphics Processing Units (GPUs) and Artificial Intelligence (AI)
has led to the emergence of Digital Twin (DT) and Virtual and Augmented Reality
(VAR) technologies. This study analyses the growth of DT and VAR, driven by
advancements in computing power, Big Data, and AI. The widespread adoption of these
technologies will lead to wider adoption for various purposes, with the industry
being a key area of focus. DT involves creating virtual replicas of physical
objects in a full-fidelity simulation, enabling accurate digital representations
for conceptualization, comparison, and collaboration over the virtual models. The
practical adoption of DT is still in its early stages, primarily custom-tailored
for industrial applications in manufacturing, aerospace, and health industries.
However, the growth of Big Data and AI has led to an increase in interest and
adoption of DT for various purposes. VAR systems provide interactive three-
dimensional environments for education, entertainment, and social use. The paper
focuses on the current development of DT and VAR applications in the industry,
particularly in both training and assessment programmes, with the building
management industry as the key case. The paper also highlights the potential use of
these technologies to enhance experiences in both work and entertainment through
providing more immersive virtual environments, and the use of said technology to
address labour shortage issues in building management issues. By combining the
latest digital technologies with gaming, the paper offers insights into the future
of immersive and engaging experiences at both personal and industrial level. [Li,
Jimmy Chi-Ho; Lam, Tsun Sang David] Hong Kong Metropolitan Univ, Dept Construct &
Qual Management, Hong Kong, Peoples R China; [Chiang, Sai Yuen Aaron; Lam, King Lok
Pius] Hong Yip Serv Co Ltd, Hong Kong, Peoples R China; [Lo, Chiu Kit Dickson]
Youth Coll Int, Engn Sect, Hong Kong, Peoples R China Hong Kong Metropolitan
University Li, JCH (corresponding author), Hong Kong Metropolitan Univ, Dept
Construct & Qual Management, Hong Kong, Peoples R China. [email protected];
[email protected]; [email protected]; [email protected]; [email protected]
Research Matching Grant Scheme, Hong Kong Metropolitan University; Hong
Yip Service Co. Ltd.; [2020/3003 (R7016)]; [2021/3002 (R7026)]; [2021/3005
(R7031)] Research Matching Grant Scheme, Hong Kong Metropolitan University; Hong
Yip Service Co. Ltd.; ; ; The work described in this paper is part of the
research projects (Project Reference nos. 2020/3003 (R7016), 2021/3002 (R7026) &
2021/3005 (R7031)) and was substantially supported by a grant from the Research
Matching Grant Scheme, Hong Kong Metropolitan University and Hong Yip Service Co.
Ltd. Aebersold M, 2016, AACN ADV CRIT CARE, V27, P56, DOI 10.4037/aacnacc2016436;
[Anonymous], Introduction to Simulation and Modeling: Historical perspective;
[Anonymous], 2023, Graphic Processing Unit (GPU) market will grow at CAGR of 33.8%
by 2032; Barricelli BR, 2019, IEEE ACCESS, V7, P167653, DOI
10.1109/ACCESS.2019.2953499; Census and Statistics Department, 2023, Hong Kong
Annual Digest of Statistics (Section 9-Housing and Property); Cheng K.Cairns.,
2005, ACM C HUMAN FACTORS, P1272, DOI DOI 10.1145/1056808.1056894; De Jesus V. O.,
2013, MS thesis; Gerling KM, 2013, PROCEEDINGS OF THE 17TH INTERNATIONAL ACADEMIC
MINDTREK CONFERENCE, P229; Glaessgen Edward, 2012, P 53 AIAA ASME ASCE, P1818, DOI
[DOI 10.2514/6.2012-1818, 10.2514/6.2012-1818]; Grieves, 2014, Dassault Systemes;
Hasan SM, 2022, J ASIAN ARCHIT BUILD, V21, P564, DOI 10.1080/13467581.2020.1869557;
Havard V, 2019, PROD MANUF RES, V7, P472, DOI 10.1080/21693277.2019.1660283;
Hobbhahn M., 2022, Epoch,Jun. 27; Hon-Ming W. L., 2018, South China Morning
Post,Jan. 23; Ismail A. E., 2014, Middle-East Journal of Scientific Research, V19;
Kaarlela T, 2020, INT CONF COGN INFO, P115, DOI
[10.1109/coginfocom50765.2020.9237812, 10.1109/CogInfoCom50765.2020.9237812];
Kiyokawa K, 2002, INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY,
PROCEEDINGS, P139, DOI 10.1109/ISMAR.2002.1115083; Liu MN, 2021, J MANUF SYST, V58,
P346, DOI 10.1016/j.jmsy.2020.06.017; Mims C., 2020, Wall Street Journal, Sep. 19;
Nilsen T. T., ResearchGate; Pallavicini F, 2018, ADV INTELL SYST, V608, P225, DOI
10.1007/978-3-319-60639-2_23; Pasin F, 2011, COMPUT EDUC, V57, P1240, DOI
10.1016/j.compedu.2010.12.006; Rosen K., 2013, COMPREHENSIVE TXB HE, P5, DOI DOI
10.1007/978-1-4614-5993-42; Rzeszewski M., 2020, Rozwoj Regionalny I Polityka
Regionalna, V51, P57, DOI [DOI 10.14746/RRPR.2020.51.06, 10.14746/rrpr.2020.51.06];
Tao F, 2019, IEEE T IND INFORM, V15, P2405, DOI 10.1109/TII.2018.2873186;
Vlachopoulos D, 2017, INT J EDUC TECHNOL H, V14, DOI 10.1186/s41239-017-0062-1; Yeo
R., 2023, South China Morning Post,Jan. 09; Zhu ZX, 2019, PROC CIRP, V81, P898, DOI
10.1016/j.procir.2019.03.223 28 0 0 1 1 IEEE NEW YORK 345 E
47TH ST, NEW YORK, NY 10017 USA 2831-5510 979-8-3503-7453-7; 979-8-
3503-7454-4 IEEE Games Media Ent 2024
412 415 10.1109/GEM61861.2024.10585583
http://dx.doi.org/10.1109/GEM61861.2024.10585583 4
Computer Science, Interdisciplinary Applications; Computer Science, Software
Engineering Conference Proceedings Citation Index - Science (CPCI-S) Computer
Science BX3KT 2024-09-26 WOS:001281983200086
J Leksyutina, YV Leksyutina, Ya, V Malicious
use of deepfakes: Risks for Japan's information and psychological security
JAPANESE STUDIES IN RUSSIA Russian Article
Japan; deepfakes; artificial intelligence (AI); information and
psychological security; malicious use The rapid development of artificial
intelligence has spurred the emergence of a number of new technologies, including
the deepfake technology, which allows synthesizing very realistic fake video and
audio content. This technology, which appeared quite recently, in 2017, has rapidly
advanced in just a few years: fake content has become more realistic, deepfake
applications have become cheaper and more accessible, allowing users without
special computer qualifications to synthesize fake videos in a matter of seconds.
It has resulted in the exponential growth of deepfakes in cyberspace. Opening up
fundamentally new opportunities for a whole range of industries (advertising and
media, entertainment and games, film industry, medicine, etc.), this technology can
also be used by malevolent actors for criminal purposes, for information and
psychological attacks on the population, and also for deliberately harming state-
to-state relations. The risks of malicious use of deepfakes are as real as the
benefits of using them. In a number of countries, deepfake technology is already
seen as presenting a variety of challenges to national security and information and
psychological security in the years to come. This article provides a general
overview of the scale and spheres of deepfake usage, the prospects and already
registered cases of the malicious use of deepfake technology in the political
sphere, and also assesses the risks of malicious use of this technology for Japan
and the risk perception by Tokyo. [Leksyutina, Ya, V] Russian Acad Sci, 7-9 Univ
Skaya Emb, St Petersburg 199034, Russia; [Leksyutina, Ya, V] St Petersburg State
Univ, Amer Studies Dept, 7-9 Univ Skaya Emb, St Petersburg 199034, Russia
Russian Academy of Sciences; Saint Petersburg State University Leksyutina,
YV (corresponding author), Russian Acad Sci, 7-9 Univ Skaya Emb, St Petersburg
199034, Russia.; Leksyutina, YV (corresponding author), St Petersburg State Univ,
Amer Studies Dept, 7-9 Univ Skaya Emb, St Petersburg 199034, Russia.
[email protected] Leksyutina, Yana/I-6134-2013
[Anonymous], 2019, ARTIF INTELL; [Anonymous], 2021, STATE DEEPFAKES UPDA;
[Anonymous], 2019, STATE DEEPFAKES LAND; Ciancaglini V., 2020, MALICIOUS USES
ABUSE; Hofesmann E., SKYNET TODAY; Kun Long, 2019, XINXA DNQUDN YU TONG, V10, P21;
Leksyutina Ya., 2021, ROSSIYA KITAYA ISTOR, P76; Masood M., 2021, DEEPFAKES
GENERATION; Nelson Arthur, 2019, TRUST YOUR EYES DEEP; PriceWaterhouseCoopers,
2017, SIZING PRIZE WHATS R; Rini R, 2020, PHILOS IMPRINT, V20, P1; Sayler K, 2021,
CRS REPORT 12 0 0 3 23 RUSSIAN ACAD SCIENCES INST FAR EASTERN
STUDIES MOSCOW 32, NAKHIMOVSKY AV, MOSCOW, 117997, RUSSIA 2500-2872
JPN STUD RUSS Jpn. Stud. Russ. 2021 3
90 101 10.24412/2500-2872-2021-3-90-101
http://dx.doi.org/10.24412/2500-2872-2021-3-90-101 12 Area
Studies Emerging Sources Citation Index (ESCI) Area Studies XU7VQ
2024-09-26 WOS:000734468200014
C Chuan, CH; Soriano, E Lukowicz, P; Mayer, S; Koch, J; Shawe-Taylor,
J; Tiddi, I Chuan, Ching-Hua; Soriano, Erik Challenges and
Findings in Creating Smart Assistants for Mixed Reality Training Apps HHAI 2023:
AUGMENTING HUMAN INTELLECT Frontiers in Artificial Intelligence and Applications
English Proceedings Paper 2nd International Conference on Hybrid Human-
Artificial Intelligence (HHAI) JUN 26-30, 2023 Munich, GERMANY Munich Ctr
Machine Learning, German Entrepreneurship, AI Journal, MDPI, Multimodal
Technologies & Interact Mixed reality; artificial intelligence; object
recognition; human factors Mixed Reality (MR) headsets such as Microsoft's
HoloLens have not only revolutionized the immersive experience for entertainment
but also been adopted by various industries to improve work procedures. One of the
particularly popular types of MR apps among industries is the training app. In this
pilot study, we created and tested a prototype to expand such MR training apps from
simply being a hologram manual to an assistant that recognizes if the user provides
the task correctly. We first obtained feedback from participants in a user study
regarding the design, usability, and experience of the app. We then fed the videos
recorded in the user study to train an object recognition model via transfer
learning. In addition to participants' positive feedback on the design and
promising results on object recognition, we also identified unexpected but
important issues for MR app design and programming, including trade-offs between
the user's workflow and the accuracy of the smart assistant. [Chuan, Ching-Hua;
Soriano, Erik] Univ Miami, Sch Commun, Interact Media, Coral Gables, FL 33124 USA
University of Miami Chuan, CH (corresponding author), Univ Miami, Sch
Commun, Interact Media, Coral Gables, FL 33124 USA. [email protected] Chuan,
Ching-Hua/0000-0001-5350-6134 Büttner S, 2020, PROCEEDINGS OF THE
2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'20), DOI
10.1145/3313831.3376720; Hammady Ramy, 2019, Augmented Reality and Virtual Reality.
PI, P217, DOI [10.1007/978-3-030-06246-0_16, DOI 10.1007/978-3-030-06246-0_16];
Herron Jennifer, 2016, Journal of Electronic Resources in Medical Libraries, V13,
P51, DOI 10.1080/15424065.2016.1175987; ultralytics, YOLOv54 0 0 0
0 IOS PRESS AMSTERDAM NIEUWE HEMWEG 6B, 1013 BG AMSTERDAM,
NETHERLANDS 0922-6389 1879-8314 978-1-64368-394-2; 978-1-64368-395-9 FRONT
ARTIF INTEL AP 2023 368 404 406
10.3233/FAIA230111 http://dx.doi.org/10.3233/FAIA230111
3 Computer Science, Artificial Intelligence Conference Proceedings
Citation Index - Science (CPCI-S) Computer Science BW4KF hybrid
2024-09-26 WOS:001150361600040
J Wang, XD; Zhong, WY Wang, Xudong; Zhong, Weiyi
Evolution and innovations in animation: A comprehensive review and future
directions CONCURRENCY AND COMPUTATION-PRACTICE & EXPERIENCE
English Review animation; artificial
intelligence; computer-generated imagery; future trends; review; virtual reality
In this article, we offer an in-depth exploration of the history,
advancements, and innovations in the field of animation. From the roots of
traditional hand-drawn animation to the contemporary realm of computer-generated
imagery, the article outlines the progression of techniques and technologies that
have revolutionized the industry. This study meticulously examines the
transformative impact of emerging trends such as virtual reality, augmented
reality, and artificial intelligence on the development and application of
animation. A significant focus is placed on the societal implications of animation,
investigating its pervasive influence in fields as diverse as education,
advertising, and entertainment. The use of animation as a pedagogical tool, a
marketing strategy, and a medium for storytelling has not only redefined these
sectors but has also reshaped audience expectations and experiences. In forecasting
the future of animation, the article identifies and analyzes potential technologies
and trends poised to push the boundaries of the field. This includes examining
challenges such as the ethical considerations of AI and the technical constraints
of VR and AR. By providing a comprehensive overview of past developments and future
possibilities, this review contributes to the ongoing discourse on the continually
evolving landscape of animation. [Wang, Xudong] Weifang Univ Sci & Technol,
Shandong Prov Univ, Lab Protected Hort, Weifang, Peoples R China; [Zhong, Weiyi]
Qufu Normal Univ, Sch Engn, Sch Comp Sci, Rizhao, Peoples R China Qufu Normal
University Zhong, WY (corresponding author), Qufu Normal Univ, Sch Engn, Sch Comp
Sci, Rizhao, Peoples R China. [email protected] Wang, Xudong/JXX-8058-2024
Ahola M, 2022, TIME MIND, V15, P167, DOI
10.1080/1751696X.2022.2098047; Ala N., 2022, INDONES J ED RES REV, V5, P449; Anthes
C, 2016, IEEE AEROSPACE C IEE; Aziz M., 2023, J INDONES SOS SAINS, V4, P370; Beane
A., 2012, 3D Animation Essentials; Buhalis D, 2023, INT J CONTEMP HOSP M, V35,
P701, DOI 10.1108/IJCHM-05-2022-0631; Chen Zhuo, 2020, P IEEE CVF C COMP VI,
P13518; Cook M, 2019, PALGRAVE ANIMATION, P1, DOI 10.1007/978-3-030-27939-4_1; Dai
HP, 2023, IEEE T KNOWL DATA EN, V35, P6710, DOI 10.1109/TKDE.2022.3199646; Daniel
X., 2023, COMPUT SCI INF TECHN, V13, P703; Din MSU, 2022, DIGIT COMMUN NETW, V8,
P778, DOI 10.1016/j.dcan.2021.09.004; Ermayani, 2022, INT J RES REV, V9, P36;
Farrokhnia M, 2020, J SCI EDUC TECHNOL, V29, P797, DOI 10.1007/s10956-020-09857-1;
Feng YS, 2022, SINGAP ECON REV, DOI 10.1142/S0217590822500473; Fraser AD, 2022,
FRONT VIRTUAL REAL, V3, DOI 10.3389/frvir.2022.981400; Gaboury Jacob., 2021, IMAGE
OBJECTS ARCHAE; Gasong BI., 2021, EDCOMTECH, V6, P79; Glémarec Y, 2021, FRONT
VIRTUAL REAL, V2, DOI 10.3389/frvir.2021.666232; Hiranyachattada T., 2020, EUR J
SCI MATH ED, V8, P1, DOI DOI 10.30935/SCIMATH/9542; Hoban G, 2014, TEACH TEACH
EDUC, V42, P68, DOI 10.1016/j.tate.2014.04.007; Humphrey S., 2021, ELEARNING FORUM,
P59; Iglesias EP., 2023, INT J ADV TRENDS COM, V12, P7; Ikhwan A., 2022, SINKRON,
V7, P2568; Ismail MEW., 2023, STEAM ENG, V4, P114; Jaiswal DP, 2020, PROCEDIA
COMPUT SCI, V168, P57, DOI 10.1016/j.procs.2020.02.257; Ji YY, 2021, INT J EMERG
TECHNOL, V16, P191, DOI 10.3991/ijet.v16i17.25337; Jin H, 2022, MOB INF SYST,
V2022, DOI 10.1155/2022/5722302; Jukes A, 2018, EXP FILM ARTIST MOV, P119, DOI
10.1007/978-3-319-73873-4_7; Kadirbergenovna BL., CREATE 3D GRAPHICS H; Kang J.,
STUDY AUGMENTED CONT; Kellems RO, 2020, MULTIMODAL TECHNOLOG, V4, DOI
10.3390/mti4030048; Kerlow IsaacVictor., 2009, The Art of 3D Computer Animation and
Effects; Kong LZ, 2024, IEEE ACM T COMPUT BI, V21, P1042, DOI
10.1109/TCBB.2022.3205064; Kong LZ, 2022, WORLD WIDE WEB, V25, P1793, DOI
10.1007/s11280-021-00941-z; Kumar A, 2022, TRAIT SIGNAL, V39, P1823, DOI
10.18280/ts.390542; Lee VR, 2015, J SCI EDUC TECHNOL, V24, P178, DOI
10.1007/s10956-014-9521-9; Lestariningsih N., 2022, INT J RES REV, V9, P215; Li N,
2024, IEEE T AUTOM SCI ENG, V21, P475, DOI 10.1109/TASE.2022.3225727; Liu HB, 2023,
INT J DIGIT MULTIMED, V2023, DOI 10.1155/2023/5059665; Liu XB, 2022, SCI
PROGRAMMING-NETH, V2022, DOI 10.1155/2022/2014627; Martinez A, 2022, ANIMALS-BASEL,
V12, DOI 10.3390/ani12121576; Mauyakufa FT., 2018, P INT C IND ENG OP M, P686;
Mourot L, 2022, COMPUT GRAPH FORUM, V41, P122, DOI 10.1111/cgf.14426; Mustafa B.,
2023, DIRASAT HUM SOC SCI, V50, P569; Nandy K, 2016, ADV MATER INTERFACES, V3, DOI
10.1002/admi.201500666; Panggabean DD., 2022, INT J CURR SCI RES R, V5, P4216;
Paredes-Velasco M, 2023, MULTIMED TOOLS APPL, V82, P11819, DOI 10.1007/s11042-022-
13679-1; Petrigna L, 2022, J FUNCT MORPHOL KIN, V7, DOI 10.3390/jfmk7030063;
Podvoyskiy DG, 2021, RUDN J SOCIOL, V21, P670, DOI 10.22363/2313-2272-2021-21-4-
670-696; Potter A, 2022, MEDIA INT AUST, V182, P95, DOI 10.1177/1329878X211030370;
Praveen CK, 2022, COMPUT MATH METHOD M, V2022, DOI 10.1155/2022/8802542;
Puspitasari D., 2020, J KAJI TEKNOL PENDID, V3, P29; Qi LY, 2023, IEEE T KNOWL DATA
EN, V35, P5444, DOI 10.1109/TKDE.2022.3168611; Rusmawati A., 2023, OPEN ACCESS HLTH
SCI, V4, P7; Sahputra E., 2022, J KOMPUT INF TEKNOL, V2, P229; Samah SNSA., 2020,
INT J MULTIMED RECEN, V2, P87; Sari A., 2020, J INFORM REKAYASA PE, V1, P109;
Scataglini S., P 7 INT DIG HUM MOD; Sharma Shubham, 2019, 2019 International
Conference on Machine Learning, Big Data, Cloud and Parallel Computing (COMITCon),
P289, DOI 10.1109/COMITCon.2019.8862448; Shen Y., 2023, J GLOB HUMANIT SOC S, V4,
P59; Siarohin A, 2021, PROC CVPR IEEE, P13648, DOI 10.1109/CVPR46437.2021.01344;
Siyao L., 2021, P IEEE C COMP VIS PA, P6587; Souabi S, 2023, CONCURR COMP-PRACT E,
V35, DOI 10.1002/cpe.6618; Su GE., 2022, INT J INNOV COMPUT I, V12, P69; Sulikowski
P, 2022, SENSORS-BASEL, V22, DOI 10.3390/s22228597; Sun ZT, 2023, SUSTAINABILITY-
BASEL, V15, DOI 10.3390/su151410895; Sun ZY, 2022, ADV MULTIMED, V2022, DOI
10.1155/2022/1611497; Susanti VD., 2022, MAG J ILM KEPENDIDIK, V3, P331; Tang S.,
2023, J ED HUMANIT SOC SCI, V13, P360; Tlili A, 2022, SMART LEARN ENVIRON, V9, DOI
10.1186/s40561-022-00205-x; Vrontis D, 2022, INT J HUM RESOUR MAN, V33, P1237, DOI
10.1080/09585192.2020.1871398; Wang F., 2022, ACM T INTERNET TECHN, V23; Wang F,
2022, WORLD WIDE WEB, V25, P1809, DOI 10.1007/s11280-021-00943-x; Wang F, 2022,
IEEE T COMPUT SOC SY, V9, P986, DOI 10.1109/TCSS.2021.3064213; Wang G, 2022, NAT
MACH INTELL, V4, P922, DOI 10.1038/s42256-022-00549-6; Ward P. G., 2000, Scope, P1;
Wu SM, 2017, CSCW'17: PROCEEDINGS OF THE 2017 ACM CONFERENCE ON COMPUTER SUPPORTED
COOPERATIVE WORK AND SOCIAL COMPUTING, P1180, DOI 10.1145/2998181.2998364; Wu SQ,
2023, IEEE T COMPUT SOC SY, V10, P771, DOI 10.1109/TCSS.2022.3168595; Yang C, 2022,
DIGIT COMMUN NETW, V8, P278, DOI 10.1016/j.dcan.2021.09.002; Yoon H., 2008, THESIS
OHIO STATE U; Zou CM, 2021, DIGIT COMMUN NETW, V7, P214, DOI
10.1016/j.dcan.2020.07.007; Zulherman Z., 2021, J PENDIDIK INDONES, V10, P754
82 1 1 21 33 WILEY HOBOKEN 111 RIVER ST, HOBOKEN 07030-
5774, NJ USA 1532-0626 1532-0634 CONCURR COMP-PRACT E Concurr.
Comput.-Pract. Exp. JAN 25 2024 36 2
e7904 10.1002/cpe.7904 http://dx.doi.org/10.1002/cpe.7904 AUG 2023
10 Computer Science, Software Engineering; Computer Science, Theory &
Methods Science Citation Index Expanded (SCI-EXPANDED) Computer Science DE7D3
2024-09-26 WOS:001152099900001
J Pérez, J; Castro, M; López, G Perez, Jaime; Castro, Mario;
Lopez, Gregorio Serious Games and AI: Challenges and Opportunities
for Computational Social Science IEEE ACCESS English Article
Serious games; Artificial intelligence; Behavioral
sciences; Video games; Recruitment; Computational modeling; Social sciences; Games;
artificial intelligence; computational social science; novel research tools; human
behaviour APPLYING LEARNING ANALYTICS; GAMIFICATION; DECISIONS; BEHAVIOR; DESIGN
The gaming industry plays a crucial role in the realm of entertainment within
our society. However, from Monopoly to Flight Simulators, serious games have also
been appealing tools for learning a new language, conveying values, or training
skills. The resurgence of Artificial Intelligence (AI) and data science in the last
decade presents a unique window of opportunity for its integration into video
games. This integration is of particular interest due to the vast amount of data
that can be collected through a game, which is needed to feed the AI algorithms.
This paper aims to identify relevant research paths in the intersection of serious
games, AI, and computational social science, particularly in their utilization as
novel research tools to comprehend human behavior and society. To provide a
comprehensive context, we also present an overview of the serious game research
field identifying the most prominent application areas and analyzing applications
of AI in serious games that hold great potential for computational social science
research. The goal of our work is to establish a valuable framework for researchers
interested in utilizing serious games as a novel tool for AI-supported social
research. [Perez, Jaime; Castro, Mario; Lopez, Gregorio] Univ Pontificia
Comillas, Inst Res Technol, ICAI Engn Sch, Madrid 28015, Spain Comillas
Pontifical University Pérez, J (corresponding author), Univ Pontificia Comillas,
Inst Res Technol, ICAI Engn Sch, Madrid 28015, Spain. [email protected] Lopez,
Gregorio/AAB-5384-2021; Pérez, Jaime/AAB-5323-2021; Lopez, Gregorio/M-3772-2014;
Castro, Mario/A-3585-2009 Lopez, Gregorio/0000-0001-9954-3504; Castro,
Mario/0000-0003-3288-6144; Perez, Jaime/0000-0001-6044-0022European Union [882828];
Ministerio de Ciencia e Innovacion (MCIN)/Agencia Estatal de Investigacion (AEI)
[PID2019-106339GB-I00] European Union(European Union (EU)); Ministerio de Ciencia
e Innovacion (MCIN)/Agencia Estatal de Investigacion (AEI) This work has received
funding from the European Union's Horizon 2020 research and innovation program
under grant agreement No. 882828 (project RAYUELA). The sole responsibility for the
content of this document lies with the authors and in no way reflects the views of
the European Commission, and in part by the Ministerio de Ciencia e Innovacion
(MCIN)/Agencia Estatal de Investigacion (AEI)/10.13039/501100011033 under Grant
PID2019-106339GB-I00. Abi-Jaoude E, 2020, CAN MED ASSOC J, V192, pE136, DOI
10.1503/cmaj.190434; Abt CC., 1987, SERIOUS GAMES; Akhgar B, 2019, SECUR INF LAW
ENFORC, P1, DOI 10.1007/978-3-030-29926-2; Alonso-Fernández C, 2020, J COMPUT
ASSIST LEAR, V36, P350, DOI 10.1111/jcal.12405; Alonso-Fernández C, 2019, COMPUT
EDUC, V141, DOI 10.1016/j.compedu.2019.103612; Alonso-Fernández C, 2019, COMPUT HUM
BEHAV, V99, P301, DOI 10.1016/j.chb.2019.05.036; America's Army, 2002, AM ARMY PC
GAME; Andersen Kurt, 2020, 17th International Conference on Information Technology-
New Generations (ITNG 2020). Advances in Intelligent Systems and Computing (AISC
1134), P325, DOI 10.1007/978-3-030-43020-7_43; [Anonymous], 2020, BOARD GAM MARK
GLOB; [Anonymous], 2018, MINECRAFT ED EDITION; [Anonymous], 2021, 6 FAVORITE
BUSINESS; [Anonymous], 2009, SIL HILL SHATT MEM; [Anonymous], 2016, Learning,
Design, and Technology, DOI DOI 10.1007/978-3-319-17727-4_21-1; [Anonymous], 2021,
POLITICAL MISINFORMA; [Anonymous], 2023, MICROSOFT FLIGHT SIM; [Anonymous], 2012,
QUANT MOV 2; [Anonymous], 2008, Left 4 Dead; [Anonymous], 2021, GARF COUNT ME;
Aubert AH, 2018, ENVIRON MODELL SOFTW, V105, P64, DOI
10.1016/j.envsoft.2018.03.023; Awad E, 2020, P NATL ACAD SCI USA, V117, P2332, DOI
10.1073/pnas.1911517117; Awad E, 2018, NATURE, V563, P59, DOI 10.1038/s41586-018-
0637-6; Ayed I, 2019, INT J MED INFORM, V131, DOI 10.1016/j.ijmedinf.2019.06.016;
Barrera yanez Alma Gloria, 2020, TEEM'20: Eighth International Conference on
Technological Ecosystems for Enhancing Multiculturality, P662, DOI
10.1145/3434780.3436592; Hernández-Lara AB, 2019, COMPUT HUM BEHAV, V92, P600, DOI
10.1016/j.chb.2018.03.001; Bogost Ian, 2010, Persuasive Games: The Expressive Power
of Videogames; Bossen D, 2020, J MED INTERNET RES, V22, DOI 10.2196/14549; Burgard
J. P., 2017, AStA Wirtsch Sozialstat Arch, V11, P233, DOI DOI 10.1007/S11943-017-
0214-8; Buzady Z, 2019, INFORMATICS-BASEL, V6, DOI 10.3390/informatics6030027;
Calvo-Morata A, 2021, TELEMAT INFORM, V60, DOI 10.1016/j.tele.2021.101568; Calvo-
Morata A, 2020, COMPUT EDUC, V157, DOI 10.1016/j.compedu.2020.103958; Calvo-Morata
A, 2020, IEEE T LEARN TECHNOL, V13, P186, DOI 10.1109/TLT.2018.2879354; Cano AR,
2016, IEEE INT CONF ADV LE, P125, DOI 10.1109/ICALT.2016.46; Cano AR, 2018, BRIT J
EDUC TECHNOL, V49, P659, DOI 10.1111/bjet.12632; Ciftci S., 2018, Journal of
Education and Training Studies, V6, P18, DOI [10.11114/jets.v6i2.2840, DOI
10.11114/JETS.V6I2.2840]; Coding Apps, 2017, ANDR IOS GAM; Corbyn Run, 2019, CORBYN
RUN DIGITAL L; Council N. R., 2001, KNOWING WHAT STUDENT; de Lima ES, 2018,
ENTERTAIN COMPUT, V28, P32, DOI 10.1016/j.entcom.2018.08.003; De Oliveira TR, 2020,
SYMP VIRTUAL AUGMENT, P119, DOI 10.1109/SVR51698.2020.00031; DeFalco JA, 2018, INT
J ARTIF INTELL E, V28, P152, DOI 10.1007/s40593-017-0152-1; den Haan RJ, 2018,
SUSTAINABILITY-BASEL, V10, DOI 10.3390/su10124529; Denden Mouna, 2018, Smart
Learning Environments, V5, DOI 10.1186/s40561-018-0078-6; DIGMAN JM, 1990, ANNU REV
PSYCHOL, V41, P417, DOI 10.1146/annurev.psych.41.1.417; Dreier M, 2017, ADDICT
BEHAV, V64, P328, DOI 10.1016/j.addbeh.2016.03.008; Dyulicheva Y Y., 2022, CEUR
workshop proceedings, V3077, P146; El-Nasr MagySeif., 2021, Game data science;
Eterna, 2010, BROWS ANDR IOS GAM; EyeWire, 2012, EYEWIRE BROWSER GAME; Farley H,
2020, NURS OPEN, V7, P30, DOI 10.1002/nop2.382; Ferguson C, 2021, IEEE CONF COMPU
INTE, P719, DOI 10.1109/COG52621.2021.9619026; Fight Against Opium, 2018, FIGHT
OPIUM CODE INS; Fleming TM, 2017, FRONT PSYCHIATRY, V7, DOI
10.3389/fpsyt.2016.00215; Flood S, 2018, ENVIRON RES LETT, V13, DOI 10.1088/1748-
9326/aac1c6; Foldit, 2008, FOLD SOLV PUZZL SCI; Freire MG, 2016, GREEN CHEM SUSTAIN
T, P1, DOI 10.1007/978-3-662-52875-4_1; Fridenson-Hayo S, 2017, EUR CHILD ADOLES
PSY, V26, P979, DOI 10.1007/s00787-017-0968-0; Gamelearn Launches Pacific, 2015,
GAMELEARN LAUNCHES P; Glymour M., 2016, Causal in- ference in statistics: A primer;
Gomez MJ, 2022, Arxiv, DOI arXiv:2207.07369; Gorbanev I, 2018, MED EDUC ONLINE,
V23, DOI 10.1080/10872981.2018.1438718; Gripsrud J., 1995, DYNASTY YEARS HOLLYW;
Nguyen H, 2017, PROCEEDINGS OF THE 50TH ANNUAL HAWAII INTERNATIONAL CONFERENCE ON
SYSTEM SCIENCES, P3695; Halim Z, 2019, IEEE T AFFECT COMPUT, V10, P568, DOI
10.1109/TAFFC.2017.2751602; Haoran Gong, 2019, Yearb Med Inform, V28, P240, DOI
10.1055/s-0039-1677904; Hendrix M, 2019, IEEE T GAMES, V11, P320, DOI
10.1109/TG.2018.2791019; Hendrix M, 2016, INT J SERIOUS GAMES, V3, P53, DOI
10.17083/ijsg.v3i1.107; Hicks D, 2016, LAK '16 CONFERENCE PROCEEDINGS: THE SIXTH
INTERNATIONAL LEARNING ANALYTICS & KNOWLEDGE CONFERENCE,, P440, DOI
10.1145/2883851.2883953; Hocine N, 2015, USER MODEL USER-ADAP, V25, P65, DOI
10.1007/s11257-015-9154-6; Hofman JM, 2021, NATURE, V595, P181, DOI 10.1038/s41586-
021-03659-0; Hooshyar D, 2018, ACM COMPUT SURV, V50, DOI 10.1145/3145814; Hussein
A, 2017, ACM COMPUT SURV, V50, DOI 10.1145/3054912; Joeckel S, 2012, MEDIA PSYCHOL,
V15, P460, DOI 10.1080/15213269.2012.727218; Johnson D, 2017, RENEW SUST ENERG REV,
V73, P249, DOI 10.1016/j.rser.2017.01.134; Kahoot DragonBox AS, 2019, DRAGONBOX KAH
PROD; Kang JN, 2017, COMPUT HUM BEHAV, V72, P757, DOI 10.1016/j.chb.2016.09.062;
Karamians R, 2020, ARCH PHYS MED REHAB, V101, P885, DOI 10.1016/j.apmr.2019.10.195;
Kato P.M., 2017, J APPL TEST TECH, V18, P1, DOI DOI 10.4018/978-1-4666-4773-
2.CH001; Katsaounidou A, 2019, EDUC SCI, V9, DOI 10.3390/educsci9020155; Kawrykow
A, 2012, PLOS ONE, V7, DOI 10.1371/journal.pone.0031362; Keles B, 2020, INT J
ADOLESC YOUTH, V25, P79, DOI 10.1080/02673843.2019.1590851; Khowaja K, 2019, INT J
HUM-COMPUT INT, V35, P1, DOI 10.1080/10447318.2017.1420006; Kiili K, 2018, COMPUT
EDUC, V120, P13, DOI 10.1016/j.compedu.2018.01.012; Kim R, 2018, PROCEEDINGS OF THE
2018 AAAI/ACM CONFERENCE ON AI, ETHICS, AND SOCIETY (AIES'18), P197, DOI
10.1145/3278721.3278770; Kim Y.J., 2019, Game-Based Assessment Revisited, P3;
Koivisto J, 2019, INT J INFORM MANAGE, V45, P191, DOI
10.1016/j.ijinfomgt.2018.10.013; Kowalewski KF, 2017, SURG ENDOSC, V31, P4058, DOI
10.1007/s00464-017-5452-x; Kuo I., 2014, OREAL USES SERIOUS G; Landers RN, 2022,
INT J SELECT ASSESS, V30, P1, DOI 10.1111/ijsa.12376; Larson K, 2020, TECHTRENDS,
V64, P319, DOI 10.1007/s11528-019-00446-7; Lazer D, 2009, SCIENCE, V323, P721, DOI
10.1126/science.1167742; Lazer DMJ, 2020, SCIENCE, V369, P1060, DOI
10.1126/science.aaz8170; Levy R, 2019, MULTIVAR BEHAV RES, V54, P771, DOI
10.1080/00273171.2019.1590794; Liu M., 2017, Serious Games and Edutainment
Applications, P537, DOI 10.1007/978-3-319-51645-5; Liu T, 2021, NAT COMPUT SCI, V1,
P24, DOI 10.1038/s43588-020-00005-8; Long B, 2023, NATURE, V613, P433, DOI
10.1038/d41586-023-00065-6; Lopes S, 2018, FRONT PSYCHOL, V9, DOI
10.3389/fpsyg.2018.01712; Lopez G., INVESTIGACION CIBERS; Ma LY, 2020, INT J RES
MARK, V37, P481, DOI 10.1016/j.ijresmar.2020.04.005; MalariaSpot Bubbles, 2016,
MALARIASPOT BUBBLES; McCord JL, 2019, PERS
INDIV DIFFER, V143, P95, DOI 10.1016/j.paid.2019.02.017; McElreath R, 2016, TEXT
STAT SCI, pXI; Meijer HA, 2018, ARCH PHYS MED REHAB, V99, P1890, DOI
10.1016/j.apmr.2017.10.018; Newzoo, 2019, GLOBAL GAMES MARKET; Ning HS, 2020, IEEE
J TRANSL ENG HE, V8, DOI 10.1109/JTEHM.2020.2998055; Peddycord-Liu ZX, 2017, CHI
PLAY'17: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY,
P195, DOI 10.1145/3116595.3116620; Pereda M, 2019, SCI REP-UK, V9, DOI
10.1038/s41598-019-41988-3; Poncela-Casasnovas J, 2016, SCI ADV, V2, DOI
10.1126/sciadv.1600451; Ravyse WS, 2017, VIRTUAL REAL-LONDON, V21, P31, DOI
10.1007/s10055-016-0298-4; Rogers R., 2016, How video games impact players: the
pitfalls and benefits of a gaming society; Ruiz S., 2006, DARFUR IS DYING; Salganik
MJ, 2018, BIT BY BIT: SOCIAL RESEARCH IN THE DIGITAL AGE, P1; Samcovic A.B., 2018,
Vojnotehnicki glasnik / Military Technical Courier, V66, P597, DOI [DOI
10.5937/VOJTEHG66-16367, 10.5937/vojtehg66-16367., 10.5937/vojtehg66-16367];
Schoenfeld BJ, 2017, J SPORT SCI, V35, P1073, DOI 10.1080/02640414.2016.1210197;
Sharifzadeh N, 2020, JMIR SERIOUS GAMES, V8, DOI 10.2196/13459; Shute V., 2016, HDB
COGNITION ASSESS, P535, DOI [DOI 10.1002/9781118956588.CH22,
10.1002/9781118956588.ch22]; Stanitsas M, 2019, J CLEAN PROD, V208, P924, DOI
10.1016/j.jclepro.2018.10.157; Stapinski LA, 2018, DRUG ALCOHOL REV, V37, pS420,
DOI 10.1111/dar.12611; Stothard P, 2010, T I MIN METALL A, V119, P68, DOI
10.1179/037178410X12780655704644; Streicher A, 2022, LECT NOTES COMPUT SC, V13332,
P14, DOI 10.1007/978-3-031-05887-5_2; Streicher A, 2016, LECT NOTES COMPUT SC,
V9970, P332, DOI 10.1007/978-3-319-46152-6_14; Thomas N., 2020, CNN HLTH NEWS; Tioh
JN, 2017, PROC FRONT EDUC CONF; Tong T, 2016, JMIR SERIOUS GAMES, V4, pE7, DOI
10.2196/games.5006; van Hasselt H, 2016, AAAI CONF ARTIF INTE, P2094; van Lankveld
G, 2011, IEEE CONF COMPU INTE, P197, DOI 10.1109/CIG.2011.6032007; von Ahn Luis.,
2004, CHI; Wang R, 2016, SIMUL HEALTHC, V11, P41, DOI 10.1097/SIH.0000000000000118;
Weaver AJ, 2012, CYBERPSYCH BEH SOC N, V15, P610, DOI 10.1089/cyber.2012.0235;
Westera W., EDUC INF TECHNOL, V25; Willson M, 2015, COMMUN RES PRACT, V1, P147, DOI
10.1080/22041451.2015.1048039; Yannakakis G. N., 2018, Artificial Intelligence and
Games, DOI [DOI 10.1007/978-3-319-63519-4, 10.1007/978-3-319-63519-46]; Yee N,
2011, 29TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, P753; Yoon
Jeon Kim, 2020, Addressing Global Challenges and Quality Education. 15th European
Conference on Technology Enhanced Learning, EC-TEL 2020. Proceedings. Lecture Notes
in Computer Science (LNCS 12315), P449, DOI 10.1007/978-3-030-57717-9_43; Yu ZG,
2019, INT J COMPUT GAMES T, V2019, DOI 10.1155/2019/4797032; Zoomsim, 2022, ZOOM
BUSINESS SIMULA; Zujovic L, 2021, INT J MIN SCI TECHNO, V31, P743, DOI
10.1016/j.ijmst.2021.05.011 136 2 2 22 43 IEEE-INST ELECTRICAL
ELECTRONICS ENGINEERS INC PISCATAWAY 445 HOES LANE, PISCATAWAY, NJ 08855-4141
USA 2169-3536 IEEE ACCESS IEEE Access 2023 11
62051 62061 10.1109/ACCESS.2023.3286695
http://dx.doi.org/10.1109/ACCESS.2023.3286695 11 Computer
Science, Information Systems; Engineering, Electrical & Electronic;
Telecommunications Science Citation Index Expanded (SCI-EXPANDED) Computer
Science; Engineering; Telecommunications K8BK9 gold, Green Submitted
2024-09-26 WOS:001018635400001

You might also like