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Mensuration Formulas SSC CGL

The document provides a comprehensive list of mensuration formulas for various 2D and 3D shapes, including squares, rectangles, triangles, circles, cubes, and spheres. Each formula is accompanied by its variables, such as side lengths, bases, heights, and radii. This serves as a useful reference for SSC CGL exam preparation.

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0% found this document useful (0 votes)
463 views2 pages

Mensuration Formulas SSC CGL

The document provides a comprehensive list of mensuration formulas for various 2D and 3D shapes, including squares, rectangles, triangles, circles, cubes, and spheres. Each formula is accompanied by its variables, such as side lengths, bases, heights, and radii. This serves as a useful reference for SSC CGL exam preparation.

Uploaded by

vishal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Mensuration Formulas for SSC CGL (2D and 3D Shapes)

Shape Formula Variables

Square A = l^2 l = side length

Rectangle A=B*h B = base, h = height

Triangle A = (1/2) * B * h B = base, h = height

Parallelogram A=B*h B = base, h = height

Rhombus A = (1/2) * D * d D, d = diagonals

Trapezium A = ((B + b) * h) / 2 B, b = bases, h = height

Regular Polygon A = (P * a) / 2 P = perimeter, a = apothem

Circle A = pi * R^2, C = 2 * pi * R R = radius

Annular Ring A = pi * (R^2 - r^2) R = outer radius, r = inner radius

Sector A = (pi * R^2 * n) / 360 R = radius, n = angle

Cube A = 6 * l^2, V = l^3 l = side length

Cuboid A = 2 * (ab + ac + bc), V = abc a, b, c = dimensions

Cylinder A = 2 * pi * R * (h + R), V = pi * R^2 * h R = radius, h = height

Cone A = pi * R * (g + R), V = (1/3) * pi * R^2 * h R = base radius, g = slant height, h = height

Frustum of Cone
A = pi * (g * (R + r) + R^2 + r^2), V = (1/3) * pi * h * (R^2 + r^2 + R * r) R, r = radii, h = height

Sphere A = 4 * pi * R^2, V = (4/3) * pi * R^3 R = radius


Spherical Cap A = 2 * pi * R * h, V = (1/3) * pi * h^2 * (3R - h) R = radius, h = height

Tetrahedron A = l^2 * sqrt(3), V = (l^3 * sqrt(2)) / 12 l = side length

Octahedron A = 2 * l^2 * sqrt(3), V = (l^3 * sqrt(2)) / 3 l = side length

Right Pyramid A = (1/2) * P * (a + a'), V = (1/3) * A_b * h P = perimeter, a, a' = sides, A_b = base area, h = height

Frustum of
A= Pyramid
(1/2) * (P + P') * a + A_b + A_t, V = (1/3) * h * (A_b + A_t + sqrt(A_b
P, P' = *perimeters,
A_t)) A_b, A_t = base areas, h = height

Spherical Segment A = 2 * pi * R * h, V = (pi * h / 6) * (3R^2 + 3r^2 + h^2) R, r = radii, h = height

Spherical Wedge A = (4 * pi * R^2 * n) / 360, V = (4/3) * pi * R^3 * (n/360) R = radius, n = angle

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