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A Net 2

The document outlines three basic network models: client/server, peer-to-peer, and centralized computing. Centralized computing is efficient but costly and complex, while client/server networks are versatile and widely used, providing a single point of administration. Peer-to-peer networks are simple to implement but can be slow and lack central security management.

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0% found this document useful (0 votes)
17 views2 pages

A Net 2

The document outlines three basic network models: client/server, peer-to-peer, and centralized computing. Centralized computing is efficient but costly and complex, while client/server networks are versatile and widely used, providing a single point of administration. Peer-to-peer networks are simple to implement but can be slow and lack central security management.

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vrotich254
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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NETWORK MODELS

Network can be organized into three basic models client/server, peer to peer and centralize
computing. Client/server and peer to peer are used with PC networks. While centralized
computing models are used with mid-range and mainframe computers usually a UNIX- based
operating system. The peer-to-peer model is the simplest to implement and assemble.
Client/server is the most popular configuration, because of its versatility and power drawing
mainly the vast variety and higher performance of specialized server hardware.
Central computing networks
The host ids the core of the centralized computing model. Host
computers typically run the UNIX operating system and can
process multiple jobs simultaneously and in a very efficient
manner. Jobs are initiated by the terminal which has no processing
capability on its own and simply provides input/output for their
host. The user logs into the host computer to process user’s job;
when the job is finished, the host computer sends the results of the
job back to the terminal.

The main advantage of centralized computing is that they share the highest performance
networks today. Its major disadvantages are:
 They are costly
 They are dependent on custom written software
 They are more complicated than PC servers

Client/server networks
The client/server network is the workhorse of the network world and consist of at least one
server with shared recourses and on or more clients which users do their work on. The server,
often called the backend, stores and secures user’s files. It provides the single point of
administration for network users, files, and applications. In client/server network, the function of
the server is to provide services, where as thew function of the client is to provide the actual
processing. Most client/server networks are built round a domain structure, where all servers
within a given domain share a common administration scheme
Peer-to-peer networks
A peer-to-peer network is simply a group of computers that function as both servers and clients
(share and access resources). In this type of network, a user works on a workstation and actually
shares that workstation’s resources with other workstations.
Disadvantages
 It may be slow
 Lack of a central security administration
 Decentralized administration might be a nightmare.

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