AR/VR IN
EDUCATION
RESEARCH DATA & ANALYSIS
By: Abdullah Ismailov, Abzal Orazbek,
Sunkar Kurmet, Ramazan Zainurainov
CONTENTS OF PRESENTATION
01 SURVEY
1.1 Why we conducted the survey?
1.2 How survey was conducted
1.3 Survey data & analysis
02 INTERVIEW
2.1 Theme of the interview
2.2 Analysis of the interview
03 CONCLUSION
01
SURVEY
How & why we created this survey?
WHY THIS SURVEY?
◆ Get insight on students’ thoughts about AR/VR
◆ Fill data gap in the research
HOW WE CONDUCTED IT?
4 SECTIONS 15 QUESTIONS
We separated our survey 3 multiple-checkbox
with 4 different secttions 11 multiple choice
with unique themes 1 linear-scale (1-10)
GOOGLE FORMS 17 RESPONDENTS
The main platform, where Total amount of
survey was conducted respondents
4 SECTIONS OF SURVEY
Questions related to
GENERAL common aspects of VR/AR
Physical aspects of
HARDWARE VR/AR devices
The usage of VR/AR in
USE CASES practical environments
What is the possible
FUTURE future of the devices?
General
• Students prioritize ease of navigation
• Accessibility features and layout are also
important
• Cost is the main issue
• Infrastructure is not an issue
Hardware
• People put high priority in accessibility
• Various opinions: different type of
devices
Use cases
• Provides safe environment
• Grasp complex scenarios easier
• Most people would like to use AR/VR to
learn math
Future
• Students envision AR/VR to be used in
laboratories and simulations
• Immersive and interactive experience
• State is not ideal
02
INTERVIEW
What was the topic of the interview and what
questions were asked there?
HOW WE CONDUCTED IT?
• Video-call
• Online
• 2 questions
https://youtu.be/LR2PT4ZMAcA
What we have learnt from it?
VR in language Accessibility in
learning AR/VR hardware
• Safe space for practice • Inclusivity for all users
• Personalized feedback • Different size and
• Boost conversational configurations
fluency
• Best used alongside
other tools
Conclusion
◆ Similar answers in both survey and interview
◆ Both research methods provided insightful
data