Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
14 views6 pages

Carear Guide

The document outlines a comprehensive learning path for mastering Angular with Spring implementation, focusing on Java. It covers essential programming skills, advanced concepts, network programming, and graphics programming, along with in-depth sections on Java, Spring Framework, system design, DevOps tools, database design, and cloud computing. Additionally, it emphasizes practical projects, real-world experience, and continual learning to stay updated with industry trends.

Uploaded by

nishan2012
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
14 views6 pages

Carear Guide

The document outlines a comprehensive learning path for mastering Angular with Spring implementation, focusing on Java. It covers essential programming skills, advanced concepts, network programming, and graphics programming, along with in-depth sections on Java, Spring Framework, system design, DevOps tools, database design, and cloud computing. Additionally, it emphasizes practical projects, real-world experience, and continual learning to stay updated with industry trends.

Uploaded by

nishan2012
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 6

Learning Path: Angular with Spring Implementation (Emphasizing Java)

1. Core Programming Skills

1.1. C++ Basics


1.1.1. Syntax, data types, operators, control structures
1.1.2. Functions, classes, inheritance, polymorphism
1.2. Standard Template Library (STL)
1.2.1. Containers: vector, list, map
1.2.2. Iterators and algorithms

2. Advanced C++ Concepts

2.1. Design Patterns


2.1.1. Creational patterns
2.1.2. Structural patterns
2.1.3. Behavioral patterns
2.2. Data Structures & Algorithms
2.2.1. Arrays, linked lists, stacks, queues, trees, graphs
2.2.2. Sorting and searching algorithms, dynamic programming
2.2.3. UML and Object-Oriented Design Foundations

3. Network Programming with C++

3.1. Winsock API


3.1.1. Sockets, TCP/UDP communication
3.1.2. Error handling and multi-threaded applications
4. Graphics Programming

4.1. OpenGL Basics


4.1.1. Setting up a context, rendering shapes
4.1.2. Understanding the graphics pipeline
4.2. Shaders
4.2.1. Writing vertex and fragment shaders in GLSL

5. Basic JavaScript (Minimal Focus)

5.1. Basics
5.1.1. Syntax, variables, data types, operators, control structures
5.1.2. Functions, scope, and closures
5.2. Advanced Topics
5.2.1. Asynchronous programming: callbacks, promises, async/await
5.2.2. ES6+ features: let/const, arrow functions, destructuring

6. TypeScript

6.1. Basics
6.1.1. Type annotations, interfaces, and classes
6.1.2. Generics and advanced types
6.2. Integration
6.2.1. Using TypeScript with Angular
6.2.2. Configuring TypeScript projects for frontend development
7. Angular (High Focus)

7.1. Fundamentals
7.1.1. Components, services, and modules
7.1.2. Data binding and directives
7.2. Advanced Topics
7.2.1. Routing, forms, and dependency injection
7.2.2. State management and performance optimization

8. Java and Spring Framework (High Focus)

8.1. Java Basics


8.1.1. Core Java concepts: data types, loops, conditionals
8.1.2. Object-oriented programming: inheritance, polymorphism, encapsulation, abstraction
8.1.3. Advanced features: Streams, Lambda expressions, collections, concurrency, and multi-threading
8.1.4. Java I/O and file handling
8.1.5. Exception handling and logging
8.2. Test Driven Development (TDD) and Behavior Driven Development (BDD)
8.2.1. JUnit Framework
8.2.2. Mockito
8.3. Advanced Java Topics
8.3.1. JVM internals: memory management, garbage collection, JIT compilation
8.3.2. Java Memory Model and thread safety
8.3.3. Reflection and annotations
8.3.4. Networking in Java: sockets and HTTP connections
8.4. Java Design Patterns
8.4.1. Creational Patterns: Singleton, Factory, Abstract Factory, Builder, Prototype
8.4.2. Structural Patterns: Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy
8.4.3. Behavioral Patterns: Chain of Responsibility, Command, Iterator, Mediator, Memento, Observer,
State, Strategy, Template Method, Visitor
8.5. Spring Framework
8.5.1. Core concepts: Dependency Injection, Spring Boot, Inversion of Control (IoC)
8.5.2. Building RESTful APIs using Spring Boot
8.5.3. Spring Data: working with databases (JPA, Hibernate)
8.5.4. Security with Spring Security
8.5.5. Building microservices with Spring Cloud
8.5.6. Testing in Spring: JUnit, Mockito, and integration testing
8.6. Integration with Angular
8.6.1. Full-stack application using Spring Boot and Angular
8.6.2. Implementing RESTful services in Spring Boot and consuming them in Angular applications
8.6.3. Authentication and authorization with Spring Security and Angular

9. System Design

9.1. Design Principles


9.1.1. Separation of concerns, modularity
9.1.2. SOLID principles, DRY, KISS, and YAGNI principles
9.2. Architectural Patterns
9.2.1. Monolithic vs. microservices architecture
9.2.2. Service-oriented architecture (SOA)
9.2.3. Event-driven architecture
9.2.4. CQRS (Command Query Responsibility Segregation) and Event Sourcing
9.3. Scalability and Reliability
9.3.1. Horizontal and vertical scaling
9.3.2. Fault tolerance and load balancing

10. DevOps Tools

10.1. Version Control


10.1.1. Git basics, branching, and merging
10.2. CI/CD
10.2.1. Jenkins or GitHub Actions for continuous integration and deployment
10.3. Containerization
10.3.1. Docker basics: images, containers, Dockerfile
10.4. Orchestration
10.4.1. Kubernetes fundamentals: pods, deployments, services
10.5. Infrastructure as Code
10.5.1. Terraform: Managing infrastructure using code
10.6. Configuration Management
10.6.1. Ansible: Automating configuration and deployment
10.7. Monitoring and Visualization
10.7.1. Prometheus: Setting up and using Prometheus for monitoring metrics
10.7.2. Grafana: Creating dashboards and visualizing data collected by Prometheus
10.8. Messaging Systems
10.8.1. Apache Kafka: Understanding Kafka for stream processing and messaging

11. Database Design

11.1. Relational Databases


11.1.1. Designing schemas, normalization, indexing
11.1.2. SQL basics and advanced queries
11.2. NoSQL Databases
11.2.1. Key-value stores, document databases, column-family stores
11.2.2. Use cases and trade-offs

12. Cloud Computing

12.1. AWS
12.1.1. Core services: EC2, S3, RDS, Lambda
12.1.2. Deploying and managing applications on AWS
12.1.3. AWS best practices and security
13. Practical Projects and Real-World Experience

13.1. Build Projects


13.1.1. Apply your knowledge to personal or open-source projects
13.2. Internships/Work Experience
13.2.1. Gain practical experience through internships or part-time work

14. Review and Compare Technologies

14.1. Compare C++, Java, and TypeScript


14.1.1. Evaluate based on performance, ease of use, and application areas
14.2. Review Skills
14.2.1. Revisit and solidify your knowledge in each area

15. Continual Learning

15.1. Stay Updated


15.1.1. Follow industry trends, new technologies, and best practices
15.2. Advanced Topics
15.2.1. Explore further into areas of interest like advanced algorithms, distributed systems, or cloud
computing

You might also like