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Oll Algorithms

The document presents various OLL (Orientation of Last Layer) algorithms for solving a Rubik's Cube, developed by Feliks Zemdegs and Andy Klise. Each algorithm is categorized by shape or pattern, with associated probabilities for their occurrence. The algorithms are formatted for easier memorization and are recommended to be learned in the presented order.
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0% found this document useful (0 votes)
86 views4 pages

Oll Algorithms

The document presents various OLL (Orientation of Last Layer) algorithms for solving a Rubik's Cube, developed by Feliks Zemdegs and Andy Klise. Each algorithm is categorized by shape or pattern, with associated probabilities for their occurrence. The algorithms are formatted for easier memorization and are recommended to be learned in the presented order.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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OLL Algorithms (Orientation of Last Layer)

Developed by Feliks Zemdegs


and Andy Klise

Algorithm Presentation Format

Round brackets are used to segment algorithms to


Suggested algorithm here assist memorisation and group move triggers.
Alternative algorithms here
OLL Case Name - Probability = 1/x It is recommended to learn the algorithms in the
order presented.

All Edges Oriented Correctly

R U2 R' U' R U' R' R U R' U R U2' R'


y' R' U' R U' R' U2 R y' R' U2' R U R' U R
OCLL6 - 26 - Probability = 1/54 OCLL7 - 27 - Probability = 1/54

(R U2 R') (U' R U R') (U' R U' R')


R U2' R2' U' R2 U' R2' U2' R
y (R U R' U) (R U' R' U) (R U2' R')
OCLL2 - 22 - Probability = 1/54
OCLL1 - 21 - Probability = 1/108

(r U R' U') (r' F R F') y F' (r U R' U') r' F R


y (R U R D) (R' U' R D') R2' x (R' U R) D' (R' U' R) D x'
OCLL4 - 24 - Probability = 1/54 OCLL5 - 25 - Probability = 1/54

R2 D (R' U2 R) D' (R' U2 R')


y2 R2' D' (R U2 R') D (R U2 R)
OCLL3 - 23 - Probability = 1/54

T-Shapes

(R U R' U') (R' F R F') F (R U R' U') F'


T1 - 33 - Probability = 1/54 T2 - 45 - Probability = 1/54
Squares

(r' U2' R U R' U r) (r U2 R' U' R U' r')


S1 - 5 - Probability = 1/54 S2 - 6 - Probability = 1/54

C-Shapes

(R U R2' U') (R' F R U) R U' F' R' U' (R' F R F') U R


C1 - 34 - Probability = 1/54 C2 - 46 - Probability = 1/54

W-Shapes

(R' U' R U') (R' U R U) l U' R' U x


(R U R' U) (R U' R' U') (R' F R F')
y2 (R U R' F') (R U R' U') (R' F R U') (R' F R F')
W2 - 38 - Probability = 1/54
W1 - 36 - Probability = 1/54

Corners Correct, Edges Flipped

(r U R' U') M (U R U' R') (R U R' U') M' (U R U' r')


E1 - 28 - Probability = 1/54 E2 - 57 - Probability = 1/108

P-Shapes

R U B' (U' R' U) (R B R')


(R' U' F) (U R U' R') F' R
S (R U R' U') (R' F R f')
P1 - 31 - Probability = 1/54
P2 - 32 - Probability = 1/54

y R' U' F' U F R f (R U R' U') f'


f' (L' U' L U) f y2 F (U R U' R') F'
P3 - 43 - Probability = 1/54 P4 - 44 - Probability = 1/54
I-Shapes

f (R U R' U') (R U R' U') f'


r' U' r (U' R' U R) (U' R' U R) r' U r
y2 F (U R U' R') (U R U' R') F'
I4 - 56 - Probability = 1/108
I1 - 51 - Probability = 1/54

(R' U' R U' R' U) y' (R' U R) B


y (R' F R U) (R U' R2' F') R2 U' R' (U R U R')
(R U R' U R U') y (R U' R') F'
I3 - 55 - Probability = 1/108
I2 - 52 - Probability = 1/54

Fish Shapes

(R U R' U') R' F (R2 U R' U') F' (R U R' U) (R' F R F') (R U2' R')
(R' U' R) y r U' r' U r U r' (R U R') y (R' F R U') (R' F' R)
F1 - 9 - Probability = 1/54 F2 - 10 - Probability = 1/54

(R U2') (R2' F R F') (R U2' R') F (R U' R' U') (R U R' F')
F3 - 35 - Probability = 1/54 F4 - 37 - Probability = 1/54

Knight Move Shapes

(r U' r') (U' r U r') y' (R' U R)


(R' F R) (U R' F' R) (F U' F')
F U R U' R2' F' R U (R U' R')
K2 - 14 - Probability = 1/54
K1 - 13 - Probability = 1/54

(r U r') (R U R' U') (r U' r') (r' U' r) (R' U' R U) (r' U r)
K4 - 16 - Probability = 1/54 K3 - 15 - Probability = 1/54

Awkward Shapes

y (R U R' U') (R U' R') (F' U' F) (R U R') y' F U (R U2 R' U') (R U2 R' U') F'
M U (R U R' U')(R' F R F') M' y' (F R' F) (R2 U' R' U') (R U R') F2
A1 - 29 - Probability = 1/54 A2 - 30 - Probability = 1/54

(R' U' R U' R' U2 R) F (R U R' U') F'


(R U R' U R U2' R') F (R U R' U') F'
y (R' F R F') (R' F R F') (R U R' U') (R U R')
A3 - 41 - Probability = 1/54
A4 - 42 - Probability = 1/54
L-Shapes

F' (L' U' L U) (L' U' L U) F


F (R U R' U') (R U R' U') F'
R' U' (R' F R F') (R' F R F') U R
L2 - 48 - Probability = 1/54
L1 - 47 - Probability = 1/54

r' U r2 U' r2' U' r2 U r'


r U' r2' U r2 U r2' U' r
y' (R U2 R' U' R U' R') F (R U R' U') F'
L3 - 49 - Probability = 1/54
L4 - 50 - Probability = 1/54

(r' U' R U') (R' U R U') R' U2 r (r U R' U) (R U' R' U) R U2' r'
y r' U2' R (U R' U' R) (U R' U r) y' (r U2 R' U') (R U R' U') R U' r'
L5 - 53 - Probability = 1/54 L6 - 54 - Probability = 1/54

Lightning Bolts

(r' U' R U' R' U2 r)


(r U R' U R U2' r')
y2 l' U' L U' L' U2 l
B1 - 7 - Probability = 1/54
B2 - 8 - Probability = 1/54

r' (R2 U R' U R U2 R') U M' M' (R' U' R U' R' U2 R) U' M
y F (R U R' U') F' U F (R U R' U') F'
B3 - 11 - Probability = 1/54
B4 - 12 - Probability = 1/54

(L F') (L' U' L U) F U' L'


(R' F) (R U R' U') F' U R
F (R U R' U') F' (R' U' R U' R' U2 R)
B6 - 40 - Probability = 1/54
B5 - 39 - Probability = 1/54

No Edges Flipped Correctly

F (R U R' U') F' f (R U R' U') f'


(R U2') (R2' F R F') U2' (R' F R F')
y (r U r') U2 R U2' R' U2 (r U' r')
O1 - 1 - Probability = 1/108
O2 - 2 - Probability = 1/54

f (R U R' U') f' U' F (R U R' U') F' f (R U R' U') f' U F (R U R' U') F'
O3 - 3 - Probability = 1/54 O4 - 4 - Probability = 1/54

y R U2' (R2' F R F') U2' M' (U R U' r') M U (R U R' U') M' (R' F R F')
(r U R' U R U2 r') (r' U' R U' R' U2 r)
O7 - 19 - Probability = 1/54
O6 - 18 - Probability = 1/54

M U (R U R' U') M2' (U R U' r')


(R U R' U) (R' F R F') U2' (R' F R F')
(r U R' U') M2' (U R U' R') U' M'
O5 - 17 - Probability = 1/54
O8 - 20 - Probability = 1/216

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