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Graphics Unit4

The document discusses various mathematical representations of curves and 3D objects, including polygon meshes, implicit, explicit, and parametric curves. It explains solid modeling as a technique for representing solid objects in 3D CAD, highlighting its advantages over wireframe and surface modeling. Additionally, it describes different solid model representation schemes, such as sweep representations and boundary representations.

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0% found this document useful (0 votes)
15 views4 pages

Graphics Unit4

The document discusses various mathematical representations of curves and 3D objects, including polygon meshes, implicit, explicit, and parametric curves. It explains solid modeling as a technique for representing solid objects in 3D CAD, highlighting its advantages over wireframe and surface modeling. Additionally, it describes different solid model representation schemes, such as sweep representations and boundary representations.

Uploaded by

Avinash Kumar
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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UNIT 4.

Polygon Mesh
A polygon mesh is a mathematical representation of a 3D object. It is composed of a set of
vertices, edges, and faces that define the shape of the object. A vertex is a single point in 3D
space, an edge is a line connecting two vertices, and a face is a closed loop of edges. The faces
are usually triangles or quadrilaterals, and can be used to represent curved surfaces or other
complex shapes.

Implicit Curves

Implicit curve representations define the set of points on a curve by employing a procedure that
can test to see if a point in on the curve. Usually, an implicit curve is defined by an implicit
function of the form −

F(x, y) = 0

It can represent multivalued

the circle, whose implicit representation is

x2 + y2 - R2 = 0

Explicit Curves

A mathematical function y = f(x) can be plotted as a curve. Such a function is the explicit
representation of the curve. The explicit representation is not general, since it cannot represent
vertical lines and is also single-valued. For each value of x, only a single value of y is normally
computed by the function.

Parametric Curves

Curves having parametric form are called parametric curves. The explicit and implicit curve
representations can be used only when the function is known. In practice the parametric curves
are used. A two-dimensional parametric curve has the following form −
The functions f and g become the coordinates of any point on the curve, and the points are
obtained when the parameter t is varied over a certain interval [a, b], normally [0, 1].

(x, y)= v

Here x, y value expressed in term third entity. That is parameter value.

So according to definition called parametric Curve.

Different types of curves are Simple, Quadratic, and Cubic.


1. Simple curve: Simple bezier curve is a straight line from the point.

Simple

2. Quadratic curve: Quadratic bezier curve is determined by three control points.

Quadratic

3. Cubic curve: The cubic bezier curve is determined by four control points.
cubic

Solid Modeling A mathematical technique for representing solid objects is called solid modeling. Solid
modeling is a type of 3D CAD process that represents the volume of an object, not just its lines and
surfaces. Model Contains edges and vertices,

 Exterior surfaces, and interior details Part is unambiguously defined

 May be used for engineering analysis

 Why Solid Modeling? Recall weakness of wireframe and surface

 modeling Ambiguous geometric description

 incomplete geometric description

 lack topological information

 Tedious modeling process

 Awkward user interface

 Solid Object Definition Points where distance to the object and the object’s complement is Boundary
points

 zero All the other points in the object Interior points

 Union of interior points and boundary point Closure

 Solid model representation scheme Sweep representations

. Boundary representations (B-reps)

 Spatial-partitioning representations
 Binary Space Partitioning Trees (BSP)

 Octree representation

Sweep Representation

Sweep Representation Sweep representation are useful for constructing 3D objects that possess
translation, rotation, or other symmetries. We can represent such objects by specifying a 2D shape and a
sweep that moves the shape through a region of space. A set of 2D primitives such as circles and
rectangles, can be provided for sweep representation as menu options.

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