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Blender Shortcuts

This document is a comprehensive cheat sheet for Blender keyboard shortcuts, covering various functions related to camera views, object manipulation, editing modes, and sculpting tools. It includes key combinations for actions such as selecting, transforming, and rendering, as well as specific commands for different modes like pose and sculpt. The document also provides links for additional information and customization options.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
251 views4 pages

Blender Shortcuts

This document is a comprehensive cheat sheet for Blender keyboard shortcuts, covering various functions related to camera views, object manipulation, editing modes, and sculpting tools. It includes key combinations for actions such as selecting, transforming, and rendering, as well as specific commands for different modes like pose and sculpt. The document also provides links for additional information and customization options.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Defkey

Blender cheat sheet


camera
General
Ctrl + Num 1 Back view
, Bounding Box Center pivot
Ctrl + Num 3 Other side view
. 3D Cursor pivot
Ctrl + Num 7 Bottom view
A Select all / Deselect all
Ctrl + O Open file
Alt + . Active Object pivot
Ctrl + P Make Parent
Alt + A Play animation toggle
Ctrl + Q Quit Blender
Alt + B Isolate 3D view toggle
Ctrl + S Save File
Alt + D Linked Duplicate (Instance)
Ctrl + Shift + P Make Parent without Inverse
Alt + G Ungroup (Node Editor)
Ctrl + Shift + Z Redo
Alt + H Unhide all
Ctrl + Tab Object Mode / Pose Mode toggle
Alt + I Delete keyframe (Armatures)
Alt + 0 ...to 9: View layer 11 - 20 Ctrl + U Save User Settings
Alt + O Smooth Keys (F-Curve Editor) Ctrl + Up arrow / Maximize current view toggle
Alt + P Clear Parent menu Down arrow

Alt + Shift + A Play animation in reverse toggle Ctrl + W Save File

Alt + Space Orientation menu Ctrl + Z Undo

Alt + Z Solid / Textured toggle Ctrl + Space Transform Manipulator toggle

B Border select (marquee select) E End frame assign (Timeline


window)
C Circle select (brush select)
F1 Open file
Ctrl + [Num 1 - 9] Add Subsurf modifier with that #
of levels F11 Show last closed rendered
image
Ctrl + , Median Point pivot
F12 Render current frame
Ctrl + . Individual Centers pivot
F2 Save As
Ctrl + Alt + Num 0 Move camera to current view
F3 Repeat History menu / Save
Ctrl + Alt + O Link file
Rendered Image (UV/Image
Ctrl + Alt + P Make Proxy Editor)
Ctrl + Alt + Q Quad View toggle G Move (Grab)
Ctrl + Alt + Shift + Set Origin menu H Hide selected / Minimize node
C toggle (Node window)
Ctrl + Alt + U User Preferences window Home Frame all in view
Ctrl + F12 Render animation I Insert Keyframe menu
Ctrl + G Add selected objects to group / J Save last render (Render
Create new group window)
Ctrl + I Select Inverse [Num 0 - 9] View layer 1 - 10
Ctrl + Left arrow / Screen presets toggle Left arrow/Right Increase 1 frame
Right arrow arrow
Ctrl + Left click + Lasso select M Add Marker (Action Editor) / Add
Move the mouse Marker (Timeline)
Ctrl + M Mirror object over an axis N Properties panel toggle
Ctrl + Num 0 Turn selected object into active Num . Frame selected in view
Defkey
Num / Global/Local view toggle T Object Tools panel toggle /
Num 0 Active camera view Toggle frames or seconds
(Timeline)
Num 1 Front view
Tab Object Mode / Edit Mode toggle
Num 2 or Num 8 Rotate view up/down in iterations
Up arrow / Down Increase 10 frames
Num 3 Side view
arrow
Num 4 or Num 6 Rotate view left/right in iterations
V Object Mode / Vertex Paint
Num 5 Perspective/Orthographic view Mode toggle
toggle
X Constrain global X axis
Num 7 Top view transform / Delete menu
O Clean Keyframes (F-Curve X then X Constrain local X axis transform
Editor)
Y Constrain global Y axis
R Rotate transform
S Scale / Start frame assign Y then Y Constrain local Y axis transform
(Timeline window)
Z Constrain global Z axis transform
Shift + Space Maximize current view toggle / Solid or Wireframe toggle
Shift + A Add menu Z then Z Z Constrain local Z axis
Shift + Alt + T Scale Texture Space transform

Shift + B Marquee zoom / Set render ~ View all layers


border (Active Camera)
Shift + C 3D Cursor to origin Object mode
Shift + D Duplicate Alt + C Convert menu
Shift + F Camera Fly mode Alt + G Reset location
Shift + F1 Link/Append from Library Alt + O Clear Origin on children
Shift + F10 UV/Image Editor Alt + R Clear rotation
Shift + F11 Text Editor Alt + S Reset Scale
Shift + F12 Dope Sheet Alt + Shift + G Remove selected from active
Shift + F2 Logic Editor group

Shift + F3 Node Editor Alt + T Clear Track menu

Shift + F4 Python Console Ctrl + A Apply menu (such as freeze

Shift + F5 3D view transforms)

Shift + F6 Graph Editor Ctrl + Alt + H Allow selected to render

Shift + F7 Properties Ctrl + H Restrict selected from render

Shift + F8 Video Sequence Editor Ctrl + J Join selected objects

Shift + F9 Outliner Ctrl + L Make Links menu

Shift + H Hide unselected Ctrl + N Reload Start-up File

Shift + Left Arrow Go to end start/end frame Ctrl + Shift + A Make Dupliverts Real

arrow/Right arrow Ctrl + Shift + C Add Constraint menu

Shift + S Snap menu Ctrl + Shift + G Add selected to active group

Shift + T Move Texture Space Ctrl + T Make Track menu

Space Search (3D view) / Toolbox Ctrl + Tab Object Mode / Weight Paint
(UV/Image Editor) Mode toggle
Defkey
L Make Local menu F Create Edge (2 vertices
M Move object to a different layer selected) / Create Face (3 +
vertices selected)
P Start Game Engine
L Select Linked Components
Shift + G Select Grouped menu
Left click + K Knife cut
Shift + L Select Linked menu
Left click + Shift + Knife cut midpoint
U Make Single User menu
K
W Specials menu
O Proportional Editing on/off toggle
P Pin vertices (UV/Image Editor) /
Editing mode Separate
Alt + C Close / Open a curve Shift + E Crease / Set Keyframe
Alt + E Extrude menu Extrapolation menu (Graph
Editor)
Alt + F Fill create faces
Shift + G Select Similar menu
Alt + J Convert selected triangles to
Quads Shift + O Proportional Editing Falloff type
toggle
Alt + M Merge menu
Shift + R Select Row from selected vertex
Alt + O Proportional Editing connected
(NURBS surface)
toggle
Shift + W Warp
Alt + P Unpin vertices (UV/Image Editor)
U UV Mapping menu
Alt + S Shrink / Fatten
V Rip selected vertices / Set
Alt + Shift + F Beauty Fill create faces
Handle Type menu (curves)
Alt + T Reset Tilt (Curves)
W Specials menu (varies per
Ctrl + Alt + Shift + Select linked flat faces (Face object) / Weld / Align menu
F Mode only) (UV/Image Editor)
Ctrl + E Edges menu Y Split Vertex / Edge / Face
Ctrl + F Faces menu
Ctrl + G Vertex Groups menu Pose mode
Ctrl + H Hooks menu Ctrl + Alt + I Remove IK constraint
Ctrl + Left click Extrude / Create new component Ctrl + N Recalculate Roll menu
or bone
Shift + I Add IK menu
Ctrl + N Recalculate normals to outside
Ctrl + P Make Vertex Parent
Sculpt mode
Ctrl + R Loop Cut
C Clay brush
Ctrl + Shift + F Edge Flip
D Draw brush
Ctrl + Shift + N Recalculate normals to inside
F Brush size adjust
Ctrl + T Convert selected faces to
triangles G Grab brush

Ctrl + T Tilt (Curves) I Inflate brush

Ctrl + Tab Mesh Select Mode menu L Layer brush

Ctrl + V Vertices menu P Pinch/Magnify brush

E Extrude region S Smooth brush


Shift + F Brush strength adjust
Defkey
Shift + T Flatten/Contrast brush
For more information, take a look at the Blender Wiki
page.

Last modification: 1/17/2020 7:04:18 AM

More information: defkey.com/blender-shortcuts

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