Selection of Entities © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Coincident Picking
• File > Preferences >
HyperMesh > Application >
Selection
• Activate the Coincident Picking
tool when selecting coincident
entities.
• Supported entities: Nodes,
Elements, Loads and Systems.
Hint: For more details, visit Altair
HyperWorks Online Help.
102
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
File Name and Location:
..\01-Interface\1B\Airframe_Section.hm
Hint:..\01-Interface\1B\Airframe_Section.mp4 *
(*) May differ from the steps described here
Exercise Steps:
1. Load the model
2. Practice using entity selector and keyboard shortcuts
3. Check if there are nodes with a system assigned to them
4. Check the Property assignment and Thickness
5. Check if all the elements in this model are connected to each other
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Exercise 1B (Cheat Sheet) - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
1. 2. 3.
4. 5.
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
Step 1
Load the model
a) File > Open > HyperMesh Model:
..\01-Interface\1B\Airframe_Section.hm
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
Step 2
Practice using entity selector and
keyboard shortcuts
a) Entity Selector > Select Parts from the
drop-down menu or click P.
b) To open Advanced Selection, you can:
1. Click Period key.
2. Click the three dots from the entity selector.
3. Right-click on the modeling window > Select >
By List
c) Select Frame2, Frame4, Frame6 parts
(press and hold Ctrl for multi-selection) >
OK
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
Step 2
Practice using entity selector and
keyboard shortcuts
d) Press E to select the Elements associated
to these parts.
e) Press N to change the filter to Nodes and
select the nodes associated to these
elements.
f) Press I to Isolate the parts.
g) Set again Entity Selector to All.
h) Right-click > Show Model (or A).
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
Step 3
Check if there are nodes with a
system assigned to them
a) Visualization toolbar > Show/Hide tool or
D > Display Elements and Systems.
b)Entity Selector > Choose Systems from
drop-down menu (press S until you get
Systems).
c) Right-click > Select > Displayed
(or Ctrl + A).
d) Three systems have been selected.
e) Entity Selector > Nodes or N to select the
nodes associated with the selected
systems.
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
Step 4
Check the Property assignment and Thickness
a) Model Browser > Double-click on Parts > Select Frame1 component
from the Part Browser.
b)Entity Selector > Select Properties from the drop-down menu and
check the number of properties for Frame1.
c) Open Advanced Selection clicking on the three dots or with Period
key. Check again the properties associated to Frame1 > OK.
Hints:
• You can assign properties in two ways:
• Indirect: Assign a property to Component collector.
• Advantage: Property assignment is clearly visible in the Model Browser.
Remesh of elements does not lose their link to properties.
• Direct: Assign a property to Elements.
• Advantage: Organizing an element into another component collector will not
affect the element’s link to its property. In case of a remesh the newly
created elements will not keep the link to the property of the original
elements to the new elements.
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
Step 4
Check the Property assignment and
Thickness
d)Model Browser > Double-click on
Properties to open the dedicated browser.
e) Select Top_Flange-1 and Web-1 Properties
for Frame1 holding Ctrl.
f) Check if the Thickness is properly set to
0.1 in the Entity Editor.
Hint: Close Properties and Parts
Browsers. Face Color mode will be
automatically reset to Component.
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Exercise 1B - Interacting with Selection Filter HyperMesh for Pre-Processing, v2023
Step 5
Check if all the elements in this
model are connected to each other
a) Visualization toolbar > Show/Hide tool or
D > Display Elements Only.
b)Entity Selector > Elements. Select one
element on the modeling window.
c) Right-click > Select > Attached or Ctrl + T.
111
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Exercise 1C - Interacting with Window Selection Methods HyperMesh for Pre-Processing, v2023
File Name and Location:
..\01-Interface\1C\yaris-bumper.hm
Hint:..\01-Interface\1C\yaris-bumper.mp4 *
(*) May differ from the steps described here
Exercise Steps:
1. Load the model
2. Try the different methods of window selection (Box, Circle, Freehand and
Polyline)
3. Select, save and retrieve the elements surrounding the cutouts
Model courtesy of National Highway Traffic
112 Safety Administration
Exercise 1C (Cheat Sheet) - Interacting with Window Selection © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Methods
1. 2.
3.
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Exercise 1C - Interacting with Window Selection Methods HyperMesh for Pre-Processing, v2023
Step 1
Load the model
a) File > Open > HyperMesh Model:
..\01-Interface\1C\yaris-bumper.hm
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Exercise 1C - Interacting with Window Selection Methods HyperMesh for Pre-Processing, v2023
Step 2
Try the different methods of
windows selection Box Select
a) Entity Selector > Elements or E.
b) Right-click on modeling window and click
on Box Select.
Circle Select
c) Left-click and drag to select elements inside
the box.
d) Right-click on modeling window and click
on Circle Select.
e) Left-click and drag to select elements inside
the circle.
Freehand
Select
f) Right-click on modeling window and click
on Freehand Select.
g) Left-click and drag to select elements inside
the freehand shape.
115
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Exercise 1C - Interacting with Window Selection Methods HyperMesh for Pre-Processing, v2023
Step 2 Polyline Select
Try the different methods of
windows selection
h) Right-click on modeling window and click
on Polyline Select.
i) Left-click and drag to select elements inside
the polyline geometry.
j) Right-click on modeling window > Select >
Reverse or press Ctrl + R.
k) Right-click on modeling window and click
on Polyline > Selection mode >
Intersecting.
l) Left-click and drag to select elements that
intersect the selection lines.
Hint: Use Ctrl + left-click to add elements to
selection, Shift + left-click to remove
elements from selection.
Add to selection Remove from selection
116
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Exercise 1C - Interacting with Window Selection Methods HyperMesh for Pre-Processing, v2023
Step 3
Select, save and retrieve the
elements surrounding the cutouts
a) Entity Selector > Elements
b) Select the elements surrounding the
cutouts with the methods that you preferer.
Hint: Be smart when you choose selection
methods!
c) Isolate the elements.
d) Select the Elements displayed with a box
selection > Right-click > Select > Save
Selection.
e) Display all elements in the model. Right-
click context menu > Select > Retrieve
Selection.
f) Again, Isolate the elements selected.
117
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HyperMesh for Pre-Processing, v2023
Interface
Getting Started File Selection of Model Move and
Management Entities Exploration Measure
through
Browsers
Exercise: 1A Exercises: 1B-1C Exercise: 1D Exercise: 1E
60m 80m 110m 160m 180m
118
Browsers © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Overview
• Browsers supply a great deal of view-related functionality in
HyperMesh by listing the parts of a model in a tabular and/or
tree-based format and providing controls inside the table that
allow you to alter the display of model parts.
• Browsers in HyperMesh:
• Model Browser
• Part Browser
• Entity Editor
• Solver Browser
• Session Browser
• Reference Browser
• Entity State Browser
• Comparison Browser
• Verification Browser
• Demo Browser
• Design Explorer Browser
• Mask Browser
• ….
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HyperMesh for Pre-Processing, v2023
Model Browser
• What is Model Browser?
• View > Model Browser
• It is a central part of HyperMesh
that allows you to get an overview,
interact, edit, and control all
entities in the model present in the
session.
Hint: For more details, visit Altair
HyperWorks Online Help.
120
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HyperMesh for Pre-Processing, v2023
Model Browser
1.Model Browser and graphics
are synced.
• Hovering over an object in the
browser, highlights the object in
the modeling window.
2.Each object is preceded by an
icon that indicates the type of
object.
• Hidden object in the modeling
window appears grayed out in the
tree structure.
3.Open specific right-click context
menus to selected entity(s) or
right-click on white space.
121
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HyperMesh for Pre-Processing, v2023
Model Browser
• Create an entity in the Model
Browser.
1. Right-click in white space to
create any entity, for example, a
Property.
2. Right-click on an entity grouping to
create a specific type of entity for
example, a Property of type
SECTION_SHELL.
3. Upon creating an entity from the
model content view, the Create
Entity dialog is posted for defining
entity attributes such as Name, ID,
and so on.
Hint: Entities can be optionally
displayed in Model Browser
(Flat list) from File > Preferences >
HyperMesh > Browsers
122
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HyperMesh for Pre-Processing, v2023
Model Browser
• Open entity views in the Model
Browser.
1. Double-click on an entity group to
open its respective entity view
displaying all entities of the
selected type and the entity
attributes.
or
Right-click on an entity group and
select Open in the context menu.
2. Double-click on a second-level
entity grouping invokes a filtered
entity view displaying just the
entities of the selected sub-type.
3. Use Create and Delete buttons in
the entity views to facilitate the
quick creation or deletion of
entities.
123
Browsers © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Model Browser
1.Entity Editor appears for
entity-specific views at the
bottom half of the Model
Browser.
2.Finding Empty / Unused
entities:
• Supported from right-click on
white space.
• Considers all the entities in the
browser.
124
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HyperMesh for Pre-Processing, v2023
Model Browser
• Populate entity views with
selected content.
1. Pick required entities, including
Nodes and Elements, to be shown
in the respective browser and
further review and edit data with
attribute columns.
2. Click Select Entities… in the
entity view to invoke a selection
context.
Hint: When unnamed entities
(Nodes, Elements, and so on)
exceed the threshold value, the
selection context is automatically
invoked upon opening the respective
entity view.
125
Browsers © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Model Browser
• Append Attributes as columns
to facilitate fast and efficient
review, editing, sorting, and
filtering in an entity view:
1. Right-click on a column heading
and select More from the context
menu to access a list of all entity
attributes that can be appended to
the browser.
2. From the embedded Entity
Editor, right-click on an Attribute
and select Add Column from the
context menu.
• Referenced attributes can be added
as columns in all entity views.
126
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HyperMesh for Pre-Processing, v2023
Invoke Review Mode
• Select entities to review (one type of entity at a time).
• To invoke review mode right-click on selected entities in the
browser and select Review from the context menu or press
Q (only when working in a browser).
• Adjust the entities being reviewed:
• In the browser, use the up and down arrows.
• Switch your review selection from one entity to another or from one
entity type to another by selecting a new entity.
• Append or remove entities of the same type.
• Exit review mode with right-click context menu or Q.
127
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HyperMesh for Pre-Processing, v2023
Entity Editor
• Entity Editor enables you to
quickly edit entities and
attributes in a model and
correctly setup solver
information without the need to
switch views.
• Entity Editor makes up the
bottom half of certain browsers,
such as the Solver Browser, the
Reference Browser, and entity-
specific views in the Model
Browser.
• If multiple objects are selected,
the values of properties which are
the same for the selected objects
are displayed in the Entity Editor
and the values of properties which
are not the same are left blank.
128
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HyperMesh for Pre-Processing, v2023
Entity Editor
• Entity Editor opens as a
free-standing dialog when you
create and edit entities.
• Entity parameters are displayed in
the Name column, and the values
associated with each parameter
are displayed in the Value column.
• The parameters that display in
gray text cannot be edited.
• Once you edit an entity in the
Entity Editor, the changes will be
automatically applied throughout
your model.
• Some entities may have Metadata
associated with them.
129
Browsers Interrogation © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Column Filters and Predefined Filters
• Quickly filter any Attribute that
is added as a column in
browser.
1. The value entered, shown in
the Search bar, is converted to
the correct syntax.
2. Different types of Operators
can be used to refine search and
multiple column filters can be
applied.
3. Use <Empty> from suggestion list
to find attribute with no value
defined.
4. Quick filtering of browser list with
predefined filters:
• Filter the browser with just the
Selected items.
• Filter the browser with entities that
are Displayed in the graphics.
• Filter out the Current collector.
• Instances
130
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HyperMesh for Pre-Processing, v2023
End-to-end workflows from CAD to simulation model
Parts Subsystems Connectors
Subsystem Modelling System Modelling Connect Parts and
Subsystems
• Representations • Representations • Representations
• Revisions • Revisions • Controls
• Configurations • Load cases • Efficiency
131
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HyperMesh for Pre-Processing, v2023
Parts and Subsystems
• Part - Engineering
representation of a physical part
• Part Assembly - Group of part
assemblies and/or parts. PDM Part Structure
• Part Instances - Recognized
from PDM, are automatically
converted to Part Instances on
import into HyperMesh.
• Subsystem - CAE
representation of a self-
contained assembly/group of HyperMesh Client
assemblies within a larger Part Structure
system model.
132
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HyperMesh for Pre-Processing, v2023
Parts and Subsystems
• Subsystem Browser allows
you to fully model and organize
the model into manageable
subsystems to aide model
management.
• During the model build and
assembly process, you would
use Parts Browser to go from Revision: A.-.1
CAD to CAE model for a Representation: 10mm
subsystem. Revision: A.-.1 Revision: B.4.1
Representation: LHD Pano Roof Representation: 10mm
Hint: For more details visit Altair
HyperWorks Online Help.
Revision: C.2.1 Revision: C.1.3
Representation: 10mm Representation: 10mm
133
Manage Parts © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Open Part Browser
• Assembly ribbon > Build group > Parts Hierarchical
Flat Part
• Use the Part Browser to create, organize and manage the CAE
part structure/hierarchy.
• Right-click on the column header to add or remove columns
of appropriate attribute.
• PDM Metadata (listed as columns) captured upon the import of a
BOM via the Import dialog.
• Access different views to create/organize:
a. Part view
b. Part Set view
c. Configuration view
d. Configuration view, split left
• Change the display of entities (Hierarchical or Flat Part view)
• Entity Editor - Edit part and component attributes.
134
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Part Browser - Create Configuration HyperMesh for Pre-Processing, v2023
135
Organize Entities © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Organize Tool
• Assembly ribbon > Organize
group > Organize
• Move or copy entities into their
proper destinations.
• Open from right-click context
menu or press O after selecting an
entity in the browser.
• Use the first selector to select
entities to move.
• Use the second selector to select
the Destination collector.
Hint: For more details visit Altair
HyperWorks Online Help.
136
Organize Entities © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Match Parts
• Assembly ribbon > AI/ML group
> Match
• Automatically group selected
parts into part sets based on
comparison method and criteria
selected.
• Use Link parts checkbox to
create Instances.
• Open hamburger menu to define
additional Options.
Hint: For more details visit Altair
HyperWorks Online Help.
137
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Questions & Answers HyperMesh for Pre-Processing, v2023
6.What kind of operations can I perform with
Entity Editor?
a) Edit Component
b) Edit Material
c) Assign Property
d) All of the above
138
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Main Concepts - Summary HyperMesh for Pre-Processing, v2023
139
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HyperMesh for Pre-Processing, v2023
MORE TO EXPLORE
140
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HyperMesh for Pre-Processing, v2023
Solver Browser
• View > Solver Browser
• It provides a solver centric view of the model structure in a flat,
listed tree structure.
• It lists every entity mapped to a solver card image within the session
and places those entities into their respective solver card image
folders.
• To display every entity type supported by the solver in the browser,
activate the Show empty folders option in the Browser
Configuration dialog.
• Use Solver Browser to create and edit loads, constraints and
review the model setup.
• Use right-click context menu and review the definition in the
Entity Editor.
Hint: For more details, visit Altair HyperWorks Online Help.
141
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HyperMesh for Pre-Processing, v2023
Entity State Browser and Reference Browser
1.View > Entity State Browser
• Set various states for entities in a model.
• You can filter and reduce the number of available or visible entities
and control Export states (Active).
2.Reference Browser
• Select an entity > Right-click > References
• It enables you to understand complex relationships between
different entities that constitute the model.
Hint: For more details, visit Altair HyperWorks Online Help.
142
Organize Entities © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Renumber, ID Manager and Spatial Renumber
1.Assembly ribbon > Organize group > Renumber
• Review and organize the IDs of model entities (easier Post-
Processing and model management).
• Renumber entities into a different range, offset the IDs of selected
entities by a specified amount, and/or renumber entities in a
particular order.
2.Assembly ribbon > Organize group > ID Manager
• Manage all of the IDs for entities that you create and define ID
ranges for all of the entities in each Include file in relation to the full
model in order to avoid ID duplication.
• ID-Management operations (Create/delete Included Files, create ID
Ranges for new entity types, edit/clear ID Ranges, exclude entities,
filtering).
3.Assembly ribbon > Organize group > Spatial Renumber
• Renumber Elements and Nodes based on spatial sorting.
• Select a sorting schema from the drop-down on the guide bar.
Hint: For more details visit Altair HyperWorks Online Help.
143
Includes © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Overview
• Assembly ribbon > Build group
> Includes
• In the Model Browser, select the
Includes view to create, review,
edit, organize and update the
contents of a model into various
include files.
• Data which does not have any
references to an include file is
stored in the main model.
• The attributes Export, Include
Path and Include Type (if
applicable, based on solver user
profile) are listed in relevant
columns.
Hint: For more details, visit Altair
HyperWorks Online Help.
144
Subsystems © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Overview
• Assembly ribbon > Build group
> Subsystems
• Subsystem Level Workflows
• Drag-and-drop entities into
Subsystem Browser to group
model into subsystems.
• Subsystems can contain any
entity.
• Double-click on an entity to invoke
the Entity Editor.
• Drag-and-drop of multiple includes
invokes an option to create a
subsystem per include.
Hint: For more details, visit Altair
HyperWorks Online Help.
145
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Model Build and Assembly Workflow HyperMesh for Pre-Processing, v2023
Altair Community
Model Build and Assembly Workflow
146
More about… © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Model Build and Assembly Workflow
Do you want to learn more?
There is a follow-up training!
Model Build and Assembly
Courses may be taken standalone or as part of Learning
Paths which prepare you for roles in Pre\Post-Processing,
Linear\Nonlinear Analysis, Concept Design & Optimization,
Digital Twin and more!
Please visit Altair Learn site or you can contact your
Altair representative.
147
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Exercise 1D - Browser Actions HyperMesh for Pre-Processing, v2023
File Name and Location:
..\01-Interface\1D\Taurus.hm
Hint:..\01-Interface\1D\Taurus.mp4 *
(*) May differ from the steps described here
Exercise Steps:
1. Load the model and review parts
2. Find and display isolated shell elements of certain thickness range
3. Reverse displayed elements, then review and edit property
4. Add Young’s Modulus as column in the browser
148
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Exercise 1D (Cheat Sheet) - Browser Actions HyperMesh for Pre-Processing, v2023
1. 2. 3. 4.
149
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Exercise 1D - Browser Actions HyperMesh for Pre-Processing, v2023
Step 1
Load the model and review parts
a) File > Open > HyperMesh Model:
..\01-Interface\1D\Taurus.hm
b) In the dialogue, Change Solver Interface to
Radioss.
c) Assembly ribbon > Build group > Parts.
Turn on the Part Browser.
d) Enter “BIW” into Search bar and press
Enter.
e) Select the first part found in the list and
right-click > Review or press Q. Use mouse
or arrow keys to go through the list.
150
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Exercise 1D - Browser Actions HyperMesh for Pre-Processing, v2023
Step 2
Find and display isolated shell
elements of certain thickness range
a) Model Browser > Double-click Properties
> Open Property Browser.
b) Use Search bar to identify properties with
thickness between 2.0 and 0.75. Use
Intellisense to quickly fill the search string.
c) Isolate these properties.
d) Show respective Elements using Entity
Selector.
e) Optionally use Review mode to highlight
some.
151
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Exercise 1D - Browser Actions HyperMesh for Pre-Processing, v2023
Step 3
Reverse displayed elements, then
review and edit property
a) Set entity selector to Properties and select
all Properties.
b) Choose Reverse Displayed or R from the
right-click context menu.
c) Double-click on the hood, then change the
value for Shell Thickness to 0.75 in the
Edit Properties dialog.
d) Press Enter to confirm and Close the
dialog.
152
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Exercise 1D - Browser Actions HyperMesh for Pre-Processing, v2023
Step 4
Add Young’s Modulus as column in
the browser
a) Model Browser > Double-click on
Components to open the specific browser.
b) Select the first component listed and check
if a Material is assigned. Expand the
material information in the Entity Editor.
c) Right-click on E > Select Add Column
attribute in the browser.
d) Use the newly appeared column to sort
components by Material E.
e) Optionally, Isolate all components with E
equal to 1000.
153
Session 1 © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Interface
Getting Started File Selection of Model Move and
Management Entities Exploration Measure
through
Browsers
Exercise: 1A Exercises: 1B-1C Exercise: 1D Exercise: 1E
60m 80m 110m 160m 180m
154
Measure © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Overview
• Home group > Measure tool
1. Draw, length, angle, and radius
measurements in the modeling
window.
a. From the drop-down menu, choose
between Interactive and
Dimensioning mode.
• On the guide bar, open hamburger
menu to adjust visualization Options.
2. Calculate Summary
Measurements (areas, volumes,
centers of gravity, bounding
boxes, and the cumulative lengths
of lines).
• On the guide bar, open hamburger
menu to define additional Options.
Hint: For more details, visit Altair
HyperWorks Online Help.
155
Move © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Overview
• Home group > Move tool
• Translate, rotate and position
selected entities in a selected
direction(s) or enter a precise
value in the microdialog.
• Certain types of entities, like
assemblies or pressures, cannot be
moved with the Move tool.
• From the drop-down menu,
choose between Interactive and
Position mode.
• In this mode, you can position the
selected entities by picking one, two,
or three Source and Target location Translate along Translate along Translate freely Rotate around Rotate
pairs. The Source locations an axis a plane in 3D space an axis freely
represent starting reference points,
which are matched with their
corresponding Targets to produce a
transformation.
• On the guide bar, open hamburger
menu to define additional Options.
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HyperMesh for Pre-Processing, v2023
Reposition the Move Tool
• Reposition the Move tool along
an axis, within a plane, or in 3D
space to change the center of
rotation.
• Enter editing mode:
• Hold Shift or double-click one of
the graphical manipulators.
• Move tool becomes orange,
indicating that it is ready to be
repositioned.
• Like translating and rotating, use
the graphical manipulators
and microdialogs to reposition the
tool.
• Let go of Shift or left-click on
empty space to exit editing mode.
• The Move tool displays in white.
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HyperMesh for Pre-Processing, v2023
Reposition the Move Tool
• When left-click the axis origin:
1. Align to global axis.
2. Align the to part.
3. Select and assign a local coordinate system.
a. It indicates that the manipulator is now in local system mode. Clicking this
button again to change the assigned system or reset it to go back to global
system mode.
• When left-click a translation or rotation arrow:
4. Orient the selected direction using the Vector tool.
b. Align to local System or Vector.
5. Use the buttons to apply an incremental translation or rotation in
the selected direction.
Hint: Click Escape to return to initial tool situation and proceed.
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HyperMesh for Pre-Processing, v2023
Snap Points
• Use Snap Points to help align
geometry.
• All snaps are active by default,
although you can suspend
snapping temporarily by pressing
Alt.
Snap Filter
• You can precisely align two parts
with the Move tool by clicking a
snap point on a part, dragging the
part to translate it, and then
releasing the mouse button near a
snap point on a second part.
Hint: For more details, visit Altair
HyperWorks Online Help.
159
Define Orientation © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Overview
• Several tools in HyperMesh
require you to define a plane or
a vector direction to perform a
certain function, such as: Define a plane Define a vector direction
• Dragging geometry along a vector.
• Spinning it about an axis.
• Splitting it with a plane.
• Edit 1D Elements.
• …
• You can use Plane and Vector
tools to define and edit planes
and directions.
160
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HyperMesh for Pre-Processing, v2023
Plane Tool
• How to define orientation using Plane tool:
• Pick an initial orientation from the suggested global X, Y, or Z
frames.
• Some planes can be resized (finite) while others cannot (infinite).
Infinite planes do not allow dragging their handles to resize or rotating them
about their normal axis.
1. Left-click and drag the frame area to reposition it along its normal
direction using snaps or a distance value.
2. Left-click and drag the rotator arrows on the sides of the plane to
rotate it around that axis. The rotator arrows appear when
approaching the handles on the sides of the plane.
3. Resizable (finite) planes have handles on all sides and corners and
can be dragged to resize in any direction. They also have in-plane
rotators that appear near the corner handles.
• While resizing, hold Ctrl to resize from the center, and Shift to lock
the aspect ratio.
• Use the options in the microdialog to help position the plane or
change its options.
161
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HyperMesh for Pre-Processing, v2023
Vector Tool
• How to define orientation using Vector tool:
• Left-click and drag to move the base handle - the point in space where the plane/vector is
located.
• Then, drag the handle at the tip of the arrow to define a vector, or drag two handles on the
edges of the plane to define a plane.
• Use the options in the microdialog to help position the vector or plane.
1. Example: Defining a vector using the plane handles. A spin axis is defined normal to 3
locations on a circle.
2. Example: Defining a plane using the vector handles. A split plane is defined normal to a point
and its perpendicular projection to an edge.
Hint: HyperMesh takes advantage of the following principle: a plane can be defined with a vector
(the plane is normal to the vector specified), just as a vector can be defined with a plane (the
vector is normal to the plane specified).
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HyperMesh for Pre-Processing, v2023
Vector Tool
• Open Move tool and select the
entity to move.
1. Left-click a translation or rotation
arrow.
2. Click the icon to open Vector tool.
3. Orient the graphical vector
according to your needs.
4. Click Apply (play button) to
proceed and close Vector tool
microdialog.
Use Escape or Return (x button)
to go back to initial tool situation.
5. Type a value and/or an increment
to proceed with the entity
repositioning.
6. Exit from Move tool.
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HyperMesh for Pre-Processing, v2023
Define Orientation
• Instead of dragging the handles with the mouse, you can
also define a plane/vector quickly by holding Ctrl and
clicking on any two locations for a vector, or any three
locations for a plane.
Example: Use Along Vector option from microdialog.
• Hold down Ctrl and left-click nodes in sequence:
• Ctrl + 2 nodes → Vector between two nodes
• Ctrl + 3 nodes → Normal vector to the plane by the three nodes
164
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Main Concepts - Summary HyperMesh for Pre-Processing, v2023
165
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HyperMesh for Pre-Processing, v2023
MORE TO EXPLORE
166
Translate, Scale, Reflect or Rotate Entities © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Transformation Tool
• Home group > Move tool >
Transformation Tool
• Translate, scale, reflect or rotate
entities.
• Action - Select an action to perform
on elements.
• Entities - Select source elements,
nodes, components or systems.
• Duplicate - Create multiple
instances.
• Destination Component - Select
where to organize elements after the
transformation.
Example: Reflected Wing with Loads
in a New Load Collector.
Hint: For more details, visit Altair
HyperWorks Online Help.
167
Mirror and Scale Entities © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Overview
1.Home group > Move tool >
Scale
• Increase or decrease entity’s
dimensions in the model.
2.Home group > Move tool >
Mirror
• Mirror/reflect selected entities
across a symmetry plane.
• From the guide bar, open
hamburger menu to define
additional Options.
Hint: For more details, visit Altair
HyperWorks Online Help.
168
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
File Name and Location:
..\01-Interface\1E\move_drag-geo.hm
Hint:..\01-Interface\1E\move_drag-geo.mp4 *
(*) May differ from the steps described here
Exercise Steps:
1. Use Move tool to move a part along a defined direction
2. Extrude profile cross section to bridge the gap using Vector tool
3. Reposition the solid part
169
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Exercise 1E (Cheat Sheet) - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
1. 2. 3.
Hold or
170
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
Step 1
Use Move tool to move a part along a defined direction
a) File > Open > HyperMesh Model:
..\01-Interface\1E\move_drag-geo.hm
b)Home ribbon > Move. In the guide bar, change entity selector to
Parts. The default move mode is set to Interactive.
c) Use the View Cube to set the TOP view (XY plane). Select Flange01
part. The manipulator appears in the modeling window and is globally
aligned normal to the part.
d) Left-click and drag the white vectors (X, Y, Z) to move along a
direction, pick a plane or type a value in the microdialog.
Hint: Move tool is snap sensitive! Use Alt if you want to disable snaps
temporally.
171
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
Step 1
Use Move tool to move a part along
a defined direction
e) We want to move Flange01 part 30 units
along the axis of the longitude of the Profile
part. To do that we have to reposition the
manipulator.
1. Hold Shift and left-click and drag or double-click
on the manipulator origin to enter in the Editing
mode (orange color).
2. Once you are in the editing mode, left-click and
drag the origin to move the move tool snapping
On the Profile part.
3. Grab the tip of the Y vector arrow and project it
on the line of the Profile part.
f) Click on the white space to exit from editing
mode. A vector is now defined by two point
(origin location and another point on the
Profile part).
172
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
Step 1
Use Move tool to move a part along
a defined direction
g) At this point, click on the Y white arrow and
type -30 in the microdialog to move the part
along the defined direction.
h) Click Enter to confirm and exit from the
tool.
173
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
Step 2
Extrude profile cross section to
bridge the gap using Vector tool Vector
tool
a) Topology ribbon > Create group > Extrude
b) From the guide bar, change entity selector
to Surfaces and pick the cross section
surface of the Profile part.
c) Click on the icon to enable Vector tool from
the microdialog.
Hint: Open hamburger menu to review
Options: Keep connectivity and Create
in: Original component.
174
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
Step 2
Flip vector
Extrude profile cross section to
bridge the gap using Vector tool
d) You can define a vector by two ways:
1. Origin (orange point) and a vector point
(dragging the tip of the black arrow to specific
location).
2. Origin (orange point) and two location to define
a plane (dragging white points).
e) Hold Ctrl and left-click on 3 points of the
Flange02 surface to quickly define a plane:
the vector will be normal to that plane. If
necessary, use +- icon to Flip vector
direction. Click Esc to close the Vector tool
f) Type 30 units in the microdialog to bridge
the gap between the two parts > Enter >
Confirm with the green flag to extrude the
surfaces.
175
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
Step 3
Reposition the solid part
a) Home ribbon > Move. Change default
move mode to Position. Under Options,
check Show preview.
b) In the guide bar, change entity selector to
Parts and pick Flange02.
c) Activate Source selector and rotate the
model to select the Mid snap point on the
Flange02 part.
176
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Exercise 1E - Interact with Move and Vector tools HyperMesh for Pre-Processing, v2023
Step 3
Reposition the solid part
d) Define an equivalent number of Target
locations. Click on the Mid snap point on
the Profile part.
e) Have a look at the preview. On the guide
bar, click on the green flag to confirm the
operation.
f) Review the result and Save your
HyperMesh Model.
177
HyperMesh for Pre-Processing - Summary © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Training Sessions
Session 1 Session 2 Session 3 Session 4 Session 5
Interface Topology Cleanup 2D Mesh and 3D and 1D Model Setup
(Optional) and Midsurfacing Direct Midmeshing Meshing OptiStruct and
Connectors
Exercises: 1A-1E Exercises: 2A-2G Exercises: 3A-3E Exercises: 4A-4D Exercises: 5A-5D
3h 6h 9h 12h 15h
• Getting Started • Importing, Exporting • 2D Mesh • 3D Mesh • Introduction
• File Management CAD and Topology Generalities and Generalities • Rigids and
• Selection of • Topology Cleanup Controls Definition • Tetra Mesh Connectors
Entities • Geometry • Batch Meshing • Hexa Mesh • Model and Analysis
• Model Exploration Preparation • Interactive Shell • Beam Modeling Setup, Validation
through Browsers • Create, Edit and Mesh • Demos, Q&A and Run
• Move/Measure Review Midsurfaces • Editing Shell • Analyze Results
• Demos, Q&A • Additional tools to Elements • Tune the Bracket
manipulate • MidMeshing • Demos, Q&A
Geometry • Mesh Controls
178 • Demos, Q&A • Demos, Q&A
Visit Altair Website © Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
HyperMesh for Pre-Processing, v2023
Useful Resources
LMS Community & Support Altair How To Altair One
Connect to Learning Documentation, Knowledge Discover YouTube Channel Marketplace
and Forums
• Find, schedule • Join our online community of • A quick reference for a specific • Applications
experts. workflow or a feature question.
• Attend standardized Altair • Publisher
training courses (Instructor Led, • KB Articles • Product Groups
Recorded and eLearning).
• Download Tutorial • Solutions
• Operating System
• Installation and Documentation
• Platforms
Want to learn more?
179 https://www.altair.com
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Questions & Answers HyperMesh for Pre-Processing, v2023
Time
for
Questions and Discussion
180
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