Campaign: SPELLS MEMORIZED Per Level:
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Dungeon Master:
2nd Edition
Adventure Dates:
ADVENTURE RECORD
Character Name
Player Name
Class/Kit Level
Race Alignment
FELLOW ADVENTURERS
Name Race/Class HD/Lvl Notes
MAGIC ITEMS
Item Description Charges/Amount
COMBAT
ARMOR Surprised AC DEX Checks THAC0
Shieldless AC Vision Checks
Rear AC Hearing Checks HIT POINTS
CLASS Type Worn
SAVING THROWS Numbed # Useless # AMMUNITION
Wounds/Current Hit Points
Paralyzation/Poison/Death
Rod, Staff or Wand
Petrification/Polymorph
Breath Weapon SPECIAL ABILITIES USE
Spell
MODIFIERS
HIGHLIGHTS OF ADVENTURE Treasure Items Acquired:
Special Information Acquired:
Current Encumbrance =
Non-Player Characters of Note: Movement Rate Movement Rate XPs Earned
Base Run (x 5)
Jog (x 2) Day
Run (x 3)
Run (x 4)
Encumbrance Weight Move Attack AC
Category Carried Rate Penalty Penalty
2
Narrative: Light ( ⁄3 MV) – –
1
Moderate ( ⁄2 MV) -1 –
1
Heavy ( ⁄3 MV) -2 +1
Severe (MV=1) -4 +3
AD&D Adventure Record Rev 2.1 7/98 by Patrick M. Murphy
Notes: