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Sierra

The document details a character named Sierra, an assassin with various attributes, skills, and spells. She is a 43-year-old female with unique traits such as Sadism and High Pain Threshold, and possesses a range of melee and ranged weapons. Additionally, the character has specific advantages and disadvantages that affect her gameplay mechanics.

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James Sanders
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0% found this document useful (0 votes)
15 views3 pages

Sierra

The document details a character named Sierra, an assassin with various attributes, skills, and spells. She is a 43-year-old female with unique traits such as Sadism and High Pain Threshold, and possesses a range of melee and ranged weapons. Additionally, the character has specific advantages and disadvantages that affect her gameplay mechanics.

Uploaded by

James Sanders
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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PORTRAIT IDENTITY MISCELLANEOUS 150 POINTS

NAME Sierra CREATED Mar 25, 2025, 10:49 PM 0 UNSPENT


TITLE Assassin MODIFIED Mar 26, 2025, 4:47 PM 0 ANCESTRY
ORGANIZATION PLAYER JACKLYNSPC\Jacklyn 59 ATTRIBUTES
DESCRIPTION 80 ADVANTAGES
-50 DISADVANTAGES
GENDER Female HEIGHT 8'7" HAIR None
0 QUIRKS
AGE 43 WEIGHT 247 lb EYES Sapphire
34 SKILLS
BIRTHDAY April 26 SIZE +1 SKIN Blue & White
27 SPELLS
RELIGION TL 3 HAND Right
PRIMARY ATTRIBUTES SECONDARY ATTRIBUTES HUMANOID ENCUMBRANCE, MOVE & DODGE
[-18] 8 STRENGTH (ST) [0] 11 WILL ROLL LOCATION DR LEVEL MAX LOAD MOVE DODGE
[20] 11 DEXTERITY (DX) [0] 13 FRIGHT CHECK EYES -9 0 0 NONE 13 lb 5 9
[20] 11 INTELLIGENCE (IQ) [0] 11 PERCEPTION (PER) 3-4 SKULL -7 2 1 LIGHT 26 lb 4 8
[0] 10 HEALTH (HT) [0] 11 VISION 5 FACE -5 0 2 MEDIUM 39 lb 3 7
[10] 11 QUINTESSENCE (QN) [0] 11 HEARING 6-7 RIGHT LEG -2 1 3 HEAVY 78 lb 2 6
[0] 11 TASTE & SMELL 8 RIGHT ARM -2 1 4 X-HEAVY 130 lb 1 5
BASIC DAMAGE
[0] 11 TOUCH 9-10 TORSO +0 3 LIFTING & MOVING THINGS
1d-3 BASIC THRUST
[0] 5.25 BASIC SPEED 11 GROIN -3 3 13 lb BASIC LIFT
1d-2 BASIC SWING
[0] 5 BASIC MOVE 12 LEFT ARM -2 1 26 lb ONE-HANDED LIFT
13-14 LEFT LEG -2 1 104 lb TWO-HANDED LIFT
POINT POOLS
15 HAND -4 2 156 lb SHOVE & KNOCK OVER
[0] 10 OF 10 FP [RESTED]
16 FOOT -4 1 312 lb RUNNING SHOVE & KNOCK OVER
[0] 8 OF 8 HP [HEALTHY]
17-18 NECK -5 0 195 lb CARRY ON BACK
[27] 20 OF 20 QP [NORMAL]
VITALS -3 3 650 lb SHIFT SLIGHTLY
± REACTION ± CONDITION
-3 from those who become aware of your Sadism unless they +3 on all HT rolls to avoid knockdown and stunning
are from a culture that holds life in little esteem +6 on all IQ rolls to wake up or to recover from surprise or
mental stun
+1 to Dodge, Parry & Block against attacks from the front or
shield side
+2 to HT to resist the effects of temperature
+1 to initiative rolls for your side (+2 if you are the leader)
+3 to resist torture
MELEE WEAPON USAGE SL PARRY BLOCK DAMAGE REACH ST
Create Fire Area 0 No No 1d-1 burn
Dagger Thrust 7 6 No 1d-4 imp C 5
Light Cloak Entangle 6 No 7 See B404 C,1
DR 1, HP 3
Lightning Stare Gaze 7 No No 1d burn/point 2
Shocking Touch Punch 11 9 No 1d-4 cr +1d+1 burn/point C
Spark Storm Area 0 No No 1d-1 burn/2 points
RANGED WEAPON USAGE SL ACC DAMAGE RANGE ROF SHOTS BULK RECOIL ST
Dagger Thrown 7 0 1d-4 imp 4/8 1 T -1 5
Explosive Lightning 7 3 1d-1 burn ex/2 points 50/100
Light Cloak Thrown 6 1 See B411 2 1 T -4 5
DR 1, HP 3
Lightning 7 3 1d-1 burn/point 50/100
TRAIT PTS SKILL / TECHNIQUE SL RSL PTS
Magery 5 55 B66 Combat 10 —
Combat Reflexes 15 B43 Innate Attack 14 DX+3 8 B201
Never freeze (Projectile)
High Pain Threshold 10 B59 Brawling 11 DX 1 B182+
Never suffer shock penalties when injured Strategy (Land) 9 IQ-2 1 B222
Chronic Pain -15 B126 Infiltration 11 —
4 hour interval; FR: 9; Severe (-4 to DX, IQ, and
self-control rolls)
Stealth 10 DX 2 B222

GCS is copyrighted ©1998-2025 by Richard A. Wilkes Sierra Modified Mar 26, 2025, 4:47 PM
All rights reserved gurpscharactersheet.com Page 1 of 3
TRAIT PTS SKILL / TECHNIQUE SL RSL PTS
Sadism -15 B152 Disguise/TL3 10 IQ-1 1 B187
CR: 12 (Resist quite often) (Academics)
Make a self-control roll whenever you have an Forgery/TL3 9 IQ-2 1 B196
opportunity to indulge your desires and know you
shouldn’t (e.g., because the prisoner is one who
Escape 9 DX-2 1 B192
should be released unharmed). If you fail, you Breath Control 8 HT-2 1 B182
cannot restrain yourself. Detect Lies 9 Per-2 1 B187
Cold-Blooded -10 B127 Psychology 9 IQ-2 1 B216
Under 65-degrees Sex Appeal 9 HT-1 1 B219
Addiction (Tobacco) -10 B122 ! Observation 10 Per-1 1 B211
Legal; Expensive; Highly Addictive (-5 on withdrawal Makeup/TL3 11 IQ 1 B206
roll) Default: Disguise/TL3
(Academics)-2
Interest 13 —
Archaeology 11 IQ 4 B176
Meditation 9 Will-2 1 B207
Autohypnosis 10 Will-1 2 B179+
Default: Meditation-4
Naturalist (Earthlike) 9 IQ-2 1 B211
Herb Lore/TL3 8 IQ-3 1 B199
Alchemy/TL3 8 IQ-3 1 B174
First Aid/TL3 11 IQ 1 B195
Pharmacy/TL3 9 IQ-2 1 B213
(Herbal)
Surgery/TL3 8 IQ-3 1 B223
Default: First Aid/TL3-12
SPELL SL RSL PTS
Shield 14 IQ+3 1 M167
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 2 per DB; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Protection & Warning
Armor 14 IQ+3 1 M167
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 2 per DR; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Protection & Warning
Haste 14 IQ+3 1 M142
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 2/pt; Maintain: Half; Time: 2 sec; Duration: 1 min; College: Movement
Purify Air 14 IQ+3 1 M23
Ritual: speak quietly and make a gesture
Class: Area; Cast: 1; Time: 1 sec; Duration: Instant; College: Air
Create Air 14 IQ+3 1 M23
Ritual: speak quietly and make a gesture
Class: Area; Cast: 1; Time: 1 sec; Duration: 5 sec; College: Air
Shape Air 14 IQ+3 1 M24
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 1-10; Time: 1 sec; Duration: 1 min; College: Air
Ignite Fire 14 IQ+3 1 M72
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 1-4; Maintain: Same; Time: 1 sec; Duration: 1 sec; College: Fire
Shape Fire 14 IQ+3 1 M72
Ritual: speak quietly and make a gesture
Class: Area; Cast: 2; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Fire
Create Fire 14 IQ+3 1 M72
Ritual: speak quietly and make a gesture
Class: Area; Cast: 2; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Fire
Heat 14 IQ+3 1 M74
Ritual: speak quietly and make a gesture
Class: Regular; Cast: Varies; Maintain: Varies; Time: 1 min; Duration: 1 min; College: Fire
Warm 14 IQ+3 1 M195
Ritual: speak quietly and make a gesture
Class: Area; Cast: 1/10; Maintain: Same; Time: 1 min; Duration: 1 hr; College: Air, Weather
Wall of Wind 14 IQ+3 1 M25
Ritual: speak quietly and make a gesture
Class: Area; Cast: 2; Maintain: Half; Time: Instant; Duration: 1 min; College: Air

Modified Mar 26, 2025, 4:47 PM Sierra GCS is copyrighted ©1998-2025 by Richard A. Wilkes
Page 2 of 3 gurpscharactersheet.com All rights reserved
SPELL SL RSL PTS
Windstorm 14 IQ+3 1 M25
Ritual: speak quietly and make a gesture
Class: Area; Cast: 2; Maintain: Half; Time: Instant; Duration: 1 min; College: Air
Wind 14 IQ+3 1 M195
Ritual: speak quietly and make a gesture
Class: Special/Area; Cast: 1/50; Maintain: Same; Time: 1 min; Duration: 1 hr; College: Air, Weather
Resist Lightning 14 IQ+3 1 M196
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 2; Maintain: 1; Time: 1 sec; Duration: 1 min; College: Air, Protection & Warning, Weather
Lightning 16 IQ+5 4 M196
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Missile; Cast: 1-Magery; Time: 1-3 sec; Duration: Instant; College: Air, Weather
Shocking Touch 16 IQ+5 4 M196
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Melee; Cast: 1-3; Time: 1 sec; Duration: Instant; College: Air, Weather
Explosive Lightning 14 IQ+3 1 M196
Ritual: speak quietly and make a gesture
Class: Missile; Cast: 2-2xMagery; Time: 1-3 sec; Duration: Instant; College: Air, Weather
Lightning Weapon 14 IQ+3 1 M198
+2 burn damage with melee weapon
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 4; Maintain: 1; Time: 2 sec; Duration: 1 min; College: Air, Weather
Lightning Stare 14 IQ+3 1 M198
Ritual: speak quietly and make a gesture
Class: Regular; Cast: 1-4; Time: 2 sec; Duration: 1 sec; College: Air, Weather
Spark Storm 14 IQ+3 1 M197
Ritual: speak quietly and make a gesture
Class: Area; Cast: 2/4/6; Maintain: Half; Time: sec=radius in yards; Duration: 1 min; College: Air, Weather
# CARRIED EQUIPMENT (21.25 LB; $300) USES TL LC
1 Dagger 1 20 0.25 lb 20 0.25 lb B272
1 Leather Armor 1 100 10 lb 100 10 lb B283
1 Light Cloak 1 20 2 lb 20 2 lb B287
DR 1, HP 3
1 Leather Pants 1 40 3 lb 40 3 lb B283
Flexible, concealable
1 Leather Jacket 1 50 4 lb 50 4 lb B283
Flexible, concealable
1 Leather Gloves 1 30 0 lb 30 0 lb B284
Flexible
1 Shoes 1 40 2 lb 40 2 lb B284
Flexible; Concealable

GCS is copyrighted ©1998-2025 by Richard A. Wilkes Sierra Modified Mar 26, 2025, 4:47 PM
All rights reserved gurpscharactersheet.com Page 3 of 3

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