local Rayfield = loadstring(game:HttpGet('https://sirius.
menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Rayfield Example Window",
LoadingTitle = "Rayfield Interface Suite",
LoadingSubtitle = "by Sirius",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include
discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every
time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other
scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key,
they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site
you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be
RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local Tab = Window:CreateTab("ss mode", 4483362458) -- Title, Image
local Section = Tab:CreateSection("tubers93mode")
local Button = Tab:CreateButton({
Name = "exucuter",
Callback = function()
require(13326771513).TUBERSGUI("imbored5341")
end,
})
Button:Set("click me ")
local Toggle = MainTab:CreateToggle({
Name = "ss mode",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make
sure every element has a different flag if you're using configuration saving to
ensure no overlaps
Callback = function(Value)
-- The function that takes place when the toggle is pressed
-- The variable (Value) is a boolean on whether the toggle is true or false
end,
})