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System Components:
Operating System Windows v.10.0.19045.1
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No conflicts to report.
Video NVIDIA GeForce 210 v.9.18.13.4195
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1. NVIDIA has identified a bug in your driver which might cause random crashes
in your Adobe application. Please follow the instructions listed in the linked
article.
URL: https://helpx.adobe.com/premiere-pro/kb/drivers-video-win-nvidia.html
2. Your graphics driver will no longer be supported in an upcoming release.
Please update to a newer graphics driver.
URL: https://helpx.adobe.com/ie/x-productkb/multi/system-requirements-dva-
apps.html
Audio Blackmagic Audio v.10.7.1.0
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No conflicts to report.
Audio Blackmagic DeckLink WDM Streaming v.10.7.1.0
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No conflicts to report.
Audio Blackmagic Driver v.10.7.1.0
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No conflicts to report.
Audio NVIDIA Virtual Audio Device (Wave Extensible) (WDM) v.4.13.0.0
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No conflicts to report.
Audio Realtek High Definition Audio v.6.0.1.7982
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No conflicts to report.
Network Microsoft Kernel Debug Network Adapter v.10.0.19041.1
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No conflicts to report.
Network Realtek PCIe GBE Family Controller v.7.92.115.2015
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No conflicts to report.
____________________________________________________________________________
GPU Sniffer Log:
GPUSniffer launching with test mask 574
GPUSniffer command line arguments: -T 574 -A "After Effects" -S 84ee164d-056b-492e-
bd2f-c320b862196a -i 0 -s 1
GPU test phase NotStarted took 700 ms
GPU test phase GFInitialize took 0 ms
GPU Sniffer Output:
GPUSniffer testing 574
Initializing GPU Tech:
Try CUDA: 1
Try OpenCL: 1
Try Metal: 0
Try Vulkan: 0
KernelLoadAction: 0
UseOpenGLContext: 0000000000000000
UseDeviceContext: 0000000000000000
UseD3D11Context: 0000000000000000
CUDA system device count: 1
Found CUDA device index: 0 Name: GeForce 210
No capability restrictions detected - adding device to list
OpenCL system device count: 1
Found OpenCL device Name: GeForce 210 supportsSSG: 0
Skipping nVidia OpenCL device
Finished RED initialization in 29.7709 ms
Finished gpu initialization in 744.684 ms
--- GPU Computation Info ---
Found 1 devices supporting GPU computation.
* Not chosen because it isn't initialized.
--- DirectX Info ---
DirectX Graphics Test skipped: no compatible compute device.
--- OpenGL Info ---
Vendor: NVIDIA Corporation
Renderer: GeForce 210/PCIe/SSE2
OpenGL Version: 2.1.2 341.95
GLSL Version: 1.20 NVIDIA via Cg compiler
Monitors: 1
Monitor 0 properties -
Size: (0, 0, 1360, 768)
Max texture size: 8192
Supports non-power of two: 1
Shaders 444: 1
Shaders 422: 1
Shaders 420: 1
Finished OpenGL test in 47.7856 ms
GPUSniffer process exiting after 98.1435 ms
GPUSniffer result: 14(0xE)
GPU Sniffer result: 14
____________________________________________________________________________
In Process GPU Initialization Log:
Initializing GPU Tech:
Try CUDA: 0
Try OpenCL: 0
Try Metal: 0
Try Vulkan: 0
KernelLoadAction: 2
UseOpenGLContext: 0000000000000000
UseDeviceContext: 0000000000000000
UseD3D11Context: 0000000000000000
Finished RED initialization in 29.2203 ms
Finished gpu initialization in 1639.01 ms
____________________________________________________________________________
Debug database settings:
AEDebugDatabaseVersion: Current: 2 Default: 0
AEResolveQTDataRefs: Current: true Default:
Enable_Theme_Colorizing: Current: false Default:
ExporterCalcMaxRequests.OverrideMaxRequests: Current: 1
Default:
LegacyQTCodecsAndGamma: Current: false Default:
____________________________________________________________________________
Notable Preferences:
Enable hardware decoding: Not set (will use default value)
Enable hardware encoding: 1
Last used renderer name: Not set (will use default value)
Enable display color management: 0
Enable Extended Dynamic Range Monitoring: Not set (will use default value)
Write clip markers to XMP: Not set (will use default value)
Enable growing files: Not set (will use default value)
Missing font replacement: Not set (will use default value)