Log file is initialized
20:37:39.082 Log file path: C:\Users\andre\Documents\FPSMonitor.txt
20:37:39.082 Command line : "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"
20:37:39.090 App data path: C:\ProgramData\FPSMonitor\
20:37:39.090 Load config...
20:37:39.095 Load language files...
20:37:39.095 User default locale: ru-UA
20:37:39.102 Set locale: ru-RU
20:37:39.106
20:37:39.107 ##### Software version: Сборка 5440 (09 Sep 2022) #####
20:37:39.107
20:37:39.107 Check for update...
20:37:39.257 Detected Windows 10 x64 (10.0 build 19041.2913)
20:37:39.257 Registry Windows 10 Enterprise release 2009
20:37:39.257 Init exception handler...
20:37:39.257 Init capture data
20:37:39.258 Loading C:\ProgramData\FPSMonitor\blacklist.txt
20:37:39.260 Create window... (0,0 - 500,400) style 00CF0000
20:37:39.274 Interface mode: ADVANCED
20:37:39.347 (render)Using adapter 00000000/00010487 : AMD Radeon RX 7900 XTX
20:37:39.347 (render)Feature level 11.1
20:37:39.366 HiDPI = 1.000
20:37:39.569 Interface mode: ADVANCED
20:37:39.572 --- (PluginManager) ------------------------------------------
20:37:39.572 Loading memory modules...
20:37:39.572 caption-text-plugin : caption-text-overlay
20:37:39.579 color-plugin : color-overlay
20:37:39.582 hotkeys-plugin : hotkeys-editor-extension
20:37:39.586 image-plugin : image-overlay
20:37:39.590 misc-plugin : limit-fps-ext
20:37:39.593 mirror2desktop-plugin : mirror2desktop
20:37:39.598 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay /
sysinfo2-bench
20:37:39.603 time-plugin : time-overlay
20:37:39.607 Loading disk modules...
20:37:39.751 [ fps-mon32.exe]GameHook launcher build : 5440
20:37:39.752 [ fps-mon32.exe]GameHook build : 5440
20:37:39.805 [64 fps-mon64.exe]GameHook launcher build : 5440
20:37:39.805 [64 fps-mon64.exe]GameHook build : 5440
20:37:40.043 [ fps-mon32.exe]DXGI build 19041
20:37:40.044 [ fps-mon32.exe]32-bits graphics initialized
20:37:40.044 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
20:37:40.057 [ fps-mon32.exe]Set App frame host process id = 19744
20:37:40.137 [64 fps-mon64.exe]DXGI build 19041
20:37:40.137 [64 fps-mon64.exe]64-bits graphics initialized
20:37:40.137 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
20:37:40.146 [64 fps-mon64.exe]Set App frame host process id = 19744
20:37:40.147 ---------------------------------------------------------------
20:37:40.147 [64 fps-mon64.exe](HW) Initializing hardware information...
20:37:40.147 ---------------------------------------------------------------
20:37:40.148 [64 fps-mon64.exe](WMI)Initializing...
20:37:40.155 [64 fps-mon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
20:37:40.161 [64 fps-mon64.exe](WMI)added enum Win32_PageFileUsage
20:37:41.874 Set CaptureMode to: GAME
20:37:41.875 ---------------------------------------------------------------
20:37:41.875 Loading scenes...
20:37:41.875 ---------------------------------------------------------------
20:37:41.875 Loading read-only scenes...
20:37:41.882 added read-only scene <ALL - 1080>
20:37:41.889 added read-only scene <ALL - 1440>
20:37:41.895 added read-only scene <BENCHMARK 1>
20:37:41.901 added read-only scene <BENCHMARK 2 ALT>
20:37:41.907 added read-only scene <BENCHMARK 2>
20:37:41.913 added read-only scene <BENCHMARK 3>
20:37:41.919 added read-only scene <BENCHMARK 4>
20:37:41.926 added read-only scene <BENCHMARK>
20:37:41.933 added read-only scene <BIG ALL - 1080>
20:37:41.939 added read-only scene <BIG ALL - 1440>
20:37:41.945 added read-only scene <BIG CHART>
20:37:41.951 added read-only scene <COMPARISON 2 DOUBLE>
20:37:41.957 added read-only scene <COMPARISON>
20:37:41.963 added read-only scene <CPU>
20:37:41.968 added read-only scene <Default>
20:37:41.973 added read-only scene <DESKTOP WIDGET + GAME >
20:37:41.979 added read-only scene <DESKTOP WIDGET 2>
20:37:41.984 added read-only scene <DESKTOP WIDGET 3>
20:37:41.989 added read-only scene <DESKTOP WIDGET 4>
20:37:41.995 added read-only scene <DESKTOP WIDGET 5>
20:37:42.000 added read-only scene <DESKTOP WIDGET 6>
20:37:42.005 added read-only scene <DESKTOP WIDGET ONLY>
20:37:42.011 added read-only scene <FPS 2>
20:37:42.017 added read-only scene <FPS ALL>
20:37:42.023 added read-only scene <FPS>
20:37:42.029 added read-only scene <STREAM 2>
20:37:42.035 added read-only scene <STREAM 3>
20:37:42.040 added read-only scene <STREAM>
20:37:42.046 added read-only scene <YOUTUBE 2>
20:37:42.053 added read-only scene <YOUTUBE>
20:37:42.054 ---------------------------------------------------------------
20:37:42.054 Loading scenes...
20:37:42.061 added scene <ALL - 1080>
20:37:42.069 added scene <ALL - 1440>
20:37:42.076 added scene <BENCHMARK 1>
20:37:42.084 added scene <BENCHMARK 2 ALT>
20:37:42.092 added scene <BENCHMARK 2>
20:37:42.098 added scene <BENCHMARK 3>
20:37:42.104 added scene <BENCHMARK 4>
20:37:42.111 added scene <BENCHMARK>
20:37:42.118 added scene <BIG ALL - 1080>
20:37:42.124 added scene <BIG ALL - 1440>
20:37:42.130 added scene <BIG CHART>
20:37:42.136 added scene <COMPARISON 2 DOUBLE>
20:37:42.142 added scene <COMPARISON>
20:37:42.149 added scene <CPU>
20:37:42.153 added scene <DEFAULT>
20:37:42.159 added scene <DESKTOP WIDGET 2>
20:37:42.164 added scene <DESKTOP WIDGET 3>
20:37:42.169 added scene <DESKTOP WIDGET 4>
20:37:42.175 added scene <DESKTOP WIDGET 5>
20:37:42.180 added scene <DESKTOP WIDGET 6>
20:37:42.185 added scene <DESKTOP WIDGET ONLY>
20:37:42.191 added scene <FPS 2>
20:37:42.197 added scene <FPS ALL>
20:37:42.203 added scene <FPS>
20:37:42.209 added scene <STREAM 2>
20:37:42.214 added scene <STREAM 3>
20:37:42.219 added scene <STREAM>
20:37:42.226 added scene <YOUTUBE 2>
20:37:42.232 added scene <YOUTUBE>
20:37:44.257 <WARN> (Sysinfo) Waiting for HW init for 4 seconds already
20:37:44.982 [64 fps-mon64.exe](WMI)added enum
Win32_PerfFormattedData_PerfDisk_LogicalDisk
20:37:45.452 [64 fps-mon64.exe](WMI)Initialized successfully
20:37:45.709 [64 fps-mon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
20:37:46.528 [64 fps-mon64.exe]Added sensor CPU: Vcore(V)
20:37:46.528 [64 fps-mon64.exe]Moved sensor MB: Vcore (V) to CPU: Vcore
20:37:46.529 [64 fps-mon64.exe]Moved sensor MB: CPU (RPM) to CPU: CPU Fan
20:37:46.555 [64 fps-mon64.exe]Found duplicate sensor name: Vcore, save it
as Vcore0
20:37:46.555 [64 fps-mon64.exe]Found duplicate sensor name: L3 Cache (CCD1),
save it as L3 Cache (CCD1)0
20:37:46.555 [64 fps-mon64.exe](HW) Group (0): Ingame sensors
20:37:46.555 [64 fps-mon64.exe](HW) Sensor: 0.1% Low = 0.000 fps
20:37:46.555 [64 fps-mon64.exe](HW) Sensor: 1% Low = 0.000 fps
20:37:46.556 [64 fps-mon64.exe](HW) Sensor: FPS = 0.000 fps
20:37:46.556 [64 fps-mon64.exe](HW) Sensor: FPS avg = 0.000 fps
20:37:46.556 [64 fps-mon64.exe](HW) Sensor: FPS max = 0.000 fps
20:37:46.556 [64 fps-mon64.exe](HW) Sensor: FPS min = 0.000 fps
20:37:46.556 [64 fps-mon64.exe](HW) Sensor: Frame size = 0.000
20:37:46.557 [64 fps-mon64.exe](HW) Sensor: Frame time = 0.000 ms
20:37:46.557 [64 fps-mon64.exe](HW) Sensor: Render type = 0.000
20:37:46.557 [64 fps-mon64.exe](HW) Sensor: Statistics = 0.000
20:37:46.557 [64 fps-mon64.exe](HW) Group (1): System: ASUS
20:37:46.557 [64 fps-mon64.exe](HW) Sensor: Page File Size = 6912.000 MB
20:37:46.557 [64 fps-mon64.exe](HW) Sensor: Page File Usage = 0.000 %
20:37:46.557 [64 fps-mon64.exe](HW) Sensor: Page File Usage2 = 0.000 MB
20:37:46.558 [64 fps-mon64.exe](HW) Sensor: Physical Memory Available =
21051.000 MB
20:37:46.558 [64 fps-mon64.exe](HW) Sensor: Physical Memory Load = 35.500
%
20:37:46.558 [64 fps-mon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
20:37:46.558 [64 fps-mon64.exe](HW) Sensor: Physical Memory Used =
11629.000 MB
20:37:46.558 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Available =
17996.000 MB
20:37:46.559 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Committed =
21596.000 MB
20:37:46.559 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Load = 54.500
%
20:37:46.559 [64 fps-mon64.exe](HW) Group (2): Core [#0]
20:37:46.559 [64 fps-mon64.exe](HW) Sensor: Clock = 4400.000 MHz
20:37:46.559 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.559 [64 fps-mon64.exe](HW) Sensor: Power = 7.219 W
20:37:46.559 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.560 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
4145.586 MHz
20:37:46.560 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 84.600 %
20:37:46.560 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 110.891 %
20:37:46.560 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
630.630 MHz
20:37:46.560 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 15.300 %
20:37:46.560 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 19.939 %
20:37:46.560 [64 fps-mon64.exe](HW) Sensor: VID = 1.281 V
20:37:46.561 [64 fps-mon64.exe](HW) Group (3): Core [#1]
20:37:46.561 [64 fps-mon64.exe](HW) Sensor: Clock = 4425.000 MHz
20:37:46.561 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.561 [64 fps-mon64.exe](HW) Sensor: Power = 6.163 W
20:37:46.561 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.561 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
3493.649 MHz
20:37:46.561 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 84.600 %
20:37:46.562 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 110.609 %
20:37:46.562 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
293.643 MHz
20:37:46.562 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 7.600 %
20:37:46.562 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 8.353 %
20:37:46.562 [64 fps-mon64.exe](HW) Sensor: VID = 1.269 V
20:37:46.562 [64 fps-mon64.exe](HW) Group (4): Core [#2]
20:37:46.562 [64 fps-mon64.exe](HW) Sensor: Clock = 4425.000 MHz
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Power = 4.304 W
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
2396.015 MHz
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 30.700 %
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 69.865 %
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
52.666 MHz
20:37:46.563 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
20:37:46.564 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 1.287 %
20:37:46.564 [64 fps-mon64.exe](HW) Sensor: VID = 1.269 V
20:37:46.564 [64 fps-mon64.exe](HW) Group (5): Core [#3]
20:37:46.564 [64 fps-mon64.exe](HW) Sensor: Clock = 3540.000 MHz
20:37:46.564 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.564 [64 fps-mon64.exe](HW) Sensor: Power = 2.150 W
20:37:46.564 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.565 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
527.217 MHz
20:37:46.565 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 15.300 %
20:37:46.565 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 15.086 %
20:37:46.565 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
39.336 MHz
20:37:46.565 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
20:37:46.565 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 0.930 %
20:37:46.566 [64 fps-mon64.exe](HW) Sensor: VID = 1.269 V
20:37:46.566 [64 fps-mon64.exe](HW) Group (6): Core [#4]
20:37:46.566 [64 fps-mon64.exe](HW) Sensor: Clock = 4425.000 MHz
20:37:46.566 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.566 [64 fps-mon64.exe](HW) Sensor: Power = 2.684 W
20:37:46.566 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.566 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
936.249 MHz
20:37:46.566 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 7.600 %
20:37:46.567 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 26.853 %
20:37:46.567 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
74.129 MHz
20:37:46.567 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
20:37:46.567 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 1.949 %
20:37:46.567 [64 fps-mon64.exe](HW) Sensor: VID = 1.269 V
20:37:46.567 [64 fps-mon64.exe](HW) Group (7): Core [#5]
20:37:46.567 [64 fps-mon64.exe](HW) Sensor: Clock = 4425.000 MHz
20:37:46.568 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.568 [64 fps-mon64.exe](HW) Sensor: Power = 3.418 W
20:37:46.568 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.568 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1608.095 MHz
20:37:46.568 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 46.100 %
20:37:46.568 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 46.559 %
20:37:46.568 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
38.044 MHz
20:37:46.569 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
20:37:46.569 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 0.866 %
20:37:46.569 [64 fps-mon64.exe](HW) Sensor: VID = 1.269 V
20:37:46.569 [64 fps-mon64.exe](HW) Group (8): Core [#6]
20:37:46.569 [64 fps-mon64.exe](HW) Sensor: Clock = 3540.000 MHz
20:37:46.569 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.569 [64 fps-mon64.exe](HW) Sensor: Power = 1.454 W
20:37:46.569 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.570 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
61.068 MHz
20:37:46.570 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 0.000 %
20:37:46.570 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 1.399 %
20:37:46.570 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
92.387 MHz
20:37:46.570 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
20:37:46.570 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 2.444 %
20:37:46.570 [64 fps-mon64.exe](HW) Sensor: VID = 1.269 V
20:37:46.571 [64 fps-mon64.exe](HW) Group (9): Core [#7]
20:37:46.571 [64 fps-mon64.exe](HW) Sensor: Clock = 3540.000 MHz
20:37:46.571 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
20:37:46.571 [64 fps-mon64.exe](HW) Sensor: Power = 1.720 W
20:37:46.571 [64 fps-mon64.exe](HW) Sensor: Temp = 61.500 °C
20:37:46.571 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
284.534 MHz
20:37:46.572 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 7.600 %
20:37:46.572 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 7.749 %
20:37:46.572 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
25.050 MHz
20:37:46.572 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
20:37:46.572 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 0.469 %
20:37:46.572 [64 fps-mon64.exe](HW) Sensor: VID = 1.269 V
20:37:46.572 [64 fps-mon64.exe](HW) Group (10): CPU [#0]: AMD Ryzen 7
5800X3D
20:37:46.572 [64 fps-mon64.exe](HW) Sensor: Average Active Core Count =
3.221
20:37:46.573 [64 fps-mon64.exe](HW) Sensor: Average Effective Clock =
918.644 MHz
20:37:46.573 [64 fps-mon64.exe](HW) Sensor: Bus Clock = 100.000 MHz
20:37:46.573 [64 fps-mon64.exe](HW) Sensor: CPU (Tctl/Tdie) = 61.500 °C
20:37:46.573 [64 fps-mon64.exe](HW) Sensor: CPU CCD1 (Tdie) = 63.750 °C
20:37:46.573 [64 fps-mon64.exe](HW) Sensor: CPU Core Current (SVI2 TFN) =
28.471 A
20:37:46.573 [64 fps-mon64.exe](HW) Sensor: CPU Core Power (SVI2 TFN) =
36.073 W
20:37:46.574 [64 fps-mon64.exe](HW) Sensor: CPU Core VID (Effective) =
1.294 V
20:37:46.574 [64 fps-mon64.exe](HW) Sensor: CPU Core Voltage (SVI2 TFN) =
1.269 V
20:37:46.574 [64 fps-mon64.exe](HW) Sensor: CPU Die (average) = 67.763 °C
20:37:46.574 [64 fps-mon64.exe](HW) Sensor: CPU EDC = 47.573 A
20:37:46.574 [64 fps-mon64.exe](HW) Sensor: CPU EDC Limit = 33.980 %
20:37:46.574 [64 fps-mon64.exe](HW) Sensor: CPU Fan = 966.000 RPM
20:37:46.575 [64 fps-mon64.exe](HW) Sensor: CPU Freq = 0.000 MHz
20:37:46.575 [64 fps-mon64.exe](HW) Sensor: CPU IOD Average = 38.562 °C
20:37:46.575 [64 fps-mon64.exe](HW) Sensor: CPU IOD Hotspot = 42.000 °C
20:37:46.575 [64 fps-mon64.exe](HW) Sensor: CPU MB = 48.000 °C
20:37:46.575 [64 fps-mon64.exe](HW) Sensor: CPU PPT = 67.908 W
20:37:46.575 [64 fps-mon64.exe](HW) Sensor: CPU PPT Limit = 47.823 %
20:37:46.576 [64 fps-mon64.exe](HW) Sensor: CPU Package Power = 69.685 W
20:37:46.576 [64 fps-mon64.exe](HW) Sensor: CPU SoC Power (SVI2 TFN) =
18.069 W
20:37:46.576 [64 fps-mon64.exe](HW) Sensor: CPU TDC = 28.271 A
20:37:46.576 [64 fps-mon64.exe](HW) Sensor: CPU TDC Limit = 29.759 %
20:37:46.576 [64 fps-mon64.exe](HW) Sensor: Core+SoC Power (SVI2 TFN) =
54.142 W
20:37:46.576 [64 fps-mon64.exe](HW) Sensor: Core0 (CCD1) = 65.937 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: Core1 (CCD1) = 58.229 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: Core2 (CCD1) = 54.772 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: Core3 (CCD1) = 47.613 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: Core4 (CCD1) = 47.166 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: Core5 (CCD1) = 49.134 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: Core6 (CCD1) = 42.249 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: Core7 (CCD1) = 43.433 °C
20:37:46.577 [64 fps-mon64.exe](HW) Sensor: DRAM Read Bandwidth = 1.144
20:37:46.578 [64 fps-mon64.exe](HW) Sensor: DRAM Write Bandwidth = 0.427
20:37:46.578 [64 fps-mon64.exe](HW) Sensor: Frequency Limit - Global =
4410.000 MHz
20:37:46.578 [64 fps-mon64.exe](HW) Sensor: Infinity Fabric Clock (FCLK)
= 1800.000 MHz
20:37:46.578 [64 fps-mon64.exe](HW) Sensor: L3 Cache (CCD1) = 43.107 °C
20:37:46.578 [64 fps-mon64.exe](HW) Sensor: L3 Cache (CCD1)0 = 4410.245
MHz
20:37:46.578 [64 fps-mon64.exe](HW) Sensor: Max CPU/Thread Usage = 84.600
%
20:37:46.579 [64 fps-mon64.exe](HW) Sensor: Memory Controller Clock
(UCLK) = 1000.000 MHz
20:37:46.579 [64 fps-mon64.exe](HW) Sensor: Power Reporting Deviation
(Accuracy) = 127.614 %
20:37:46.579 [64 fps-mon64.exe](HW) Sensor: SoC Current (SVI2 TFN) =
15.251 A
20:37:46.579 [64 fps-mon64.exe](HW) Sensor: SoC Voltage (SVI2 TFN) =
1.188 V
20:37:46.579 [64 fps-mon64.exe](HW) Sensor: Thermal Limit = 75.293 %
20:37:46.579 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling (HTC) =
OFF
20:37:46.580 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling (PROCHOT
CPU) = OFF
20:37:46.580 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling (PROCHOT
EXT) = OFF
20:37:46.580 [64 fps-mon64.exe](HW) Sensor: Total CPU Usage = 18.713 %
20:37:46.580 [64 fps-mon64.exe](HW) Sensor: Total CPU Utility = 26.570 %
20:37:46.580 [64 fps-mon64.exe](HW) Sensor: Vcore = 1.264 V
20:37:46.580 [64 fps-mon64.exe](HW) Sensor: Vcore0 = 1.269 V
20:37:46.580 [64 fps-mon64.exe](HW) Group (11): Memory Timings
20:37:46.581 [64 fps-mon64.exe](HW) Sensor: Command Rate = 1.000
20:37:46.581 [64 fps-mon64.exe](HW) Sensor: Memory Clock = 2000.000 MHz
20:37:46.581 [64 fps-mon64.exe](HW) Sensor: Memory Clock Ratio = 20.000
20:37:46.581 [64 fps-mon64.exe](HW) Sensor: Tcas = 18.000
20:37:46.581 [64 fps-mon64.exe](HW) Sensor: Tras = 42.000
20:37:46.581 [64 fps-mon64.exe](HW) Sensor: Trc = 92.000
20:37:46.581 [64 fps-mon64.exe](HW) Sensor: Trcd = 22.000
20:37:46.582 [64 fps-mon64.exe](HW) Sensor: Trfc = 700.000
20:37:46.582 [64 fps-mon64.exe](HW) Sensor: Trp = 22.000
20:37:46.582 [64 fps-mon64.exe](HW) Group (12): ASUS ROG STRIX B550-F
GAMING (Nuvoton NCT6798D)
20:37:46.582 [64 fps-mon64.exe](HW) Sensor: +12V = 12.076 V
20:37:46.582 [64 fps-mon64.exe](HW) Sensor: +5V = 5.060 V
20:37:46.582 [64 fps-mon64.exe](HW) Sensor: 3VCC = 3.312 V
20:37:46.582 [64 fps-mon64.exe](HW) Sensor: 3VSB = 3.392 V
20:37:46.582 [64 fps-mon64.exe](HW) Sensor: AVSB = 3.392 V
20:37:46.583 [64 fps-mon64.exe](HW) Sensor: CPU (Weighted Value) = 35.000
°C
20:37:46.583 [64 fps-mon64.exe](HW) Sensor: CPU Package = 59.000 °C
20:37:46.583 [64 fps-mon64.exe](HW) Sensor: CPU_OPT = 984.000 RPM
20:37:46.583 [64 fps-mon64.exe](HW) Sensor: Chassis3 = 958.000 RPM
20:37:46.583 [64 fps-mon64.exe](HW) Sensor: Chipset = 49.000 °C
20:37:46.583 [64 fps-mon64.exe](HW) Sensor: Motherboard = 35.000 °C
20:37:46.583 [64 fps-mon64.exe](HW) Sensor: TSI0 (CPU) = 59.000 °C
20:37:46.584 [64 fps-mon64.exe](HW) Sensor: Temp9 = 35.000 °C
20:37:46.584 [64 fps-mon64.exe](HW) Sensor: Total Errors = 0.000
20:37:46.584 [64 fps-mon64.exe](HW) Sensor: VBAT = 3.312 V
20:37:46.584 [64 fps-mon64.exe](HW) Sensor: VHIF = 3.312 V
20:37:46.584 [64 fps-mon64.exe](HW) Sensor: VIN2 = 1.032 V
20:37:46.584 [64 fps-mon64.exe](HW) Sensor: VIN3 = 0.440 V
20:37:46.584 [64 fps-mon64.exe](HW) Sensor: VIN4 = 0.328 V
20:37:46.585 [64 fps-mon64.exe](HW) Sensor: VIN5 = 0.608 V
20:37:46.585 [64 fps-mon64.exe](HW) Sensor: VIN6 = 2.048 V
20:37:46.585 [64 fps-mon64.exe](HW) Sensor: VIN7 = 0.376 V
20:37:46.585 [64 fps-mon64.exe](HW) Sensor: VIN8 = 0.824 V
20:37:46.585 [64 fps-mon64.exe](HW) Sensor: VIN9 = 0.824 V
20:37:46.585 [64 fps-mon64.exe](HW) Sensor: VTT = 1.808 V
20:37:46.585 [64 fps-mon64.exe](HW) Group (13): GPU [#0]: AMD:
20:37:46.586 [64 fps-mon64.exe](HW) Sensor: Framerate = 0.000
20:37:46.586 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 1383.000 MHz
20:37:46.586 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute 0)
Usage = 0.340 %
20:37:46.586 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute 1)
Usage = 0.000 %
20:37:46.586 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute 3)
Usage = 0.000 %
20:37:46.586 [64 fps-mon64.exe](HW) Sensor: GPU Computing (High Priority
Compute) Usage = 0.000 %
20:37:46.586 [64 fps-mon64.exe](HW) Sensor: GPU Core Load = 37.000 %
20:37:46.587 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dedicated =
7807.988 MB
20:37:46.587 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
262.293 MB
20:37:46.587 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 24.691 %
20:37:46.587 [64 fps-mon64.exe](HW) Sensor: GPU Fan PWM = 32.000 %
20:37:46.587 [64 fps-mon64.exe](HW) Sensor: GPU Fan RPM = 847.000 RPM
20:37:46.587 [64 fps-mon64.exe](HW) Sensor: GPU Hot Spot Temperature =
58.000 °C
20:37:46.588 [64 fps-mon64.exe](HW) Sensor: GPU Memory Allocated =
18048.000 MB
20:37:46.588 [64 fps-mon64.exe](HW) Sensor: GPU Memory Clock = 1538.000
MHz
20:37:46.588 [64 fps-mon64.exe](HW) Sensor: GPU Memory Controller
Utilization = 4.000 %
20:37:46.588 [64 fps-mon64.exe](HW) Sensor: GPU Temperature = 52.000 °C
20:37:46.588 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.000 %
20:37:46.588 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 1 Usage =
0.000 %
20:37:46.589 [64 fps-mon64.exe](HW) Sensor: GPU Video Encode 0 Usage =
0.000 %
20:37:46.589 [64 fps-mon64.exe](HW) Sensor: PCIe Link Speed = 16.000 GT/s
20:37:46.589 [64 fps-mon64.exe](HW) Group (14): Network: Intel I225-V
Ethernet Controller
20:37:46.589 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 0.000 KB/s
20:37:46.589 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
20:37:46.589 [64 fps-mon64.exe](HW) Sensor: Total DL = 0.000 MB
20:37:46.589 [64 fps-mon64.exe](HW) Sensor: Total UP = 0.000 MB
20:37:46.590 [64 fps-mon64.exe](HW) Group (15): Network: Realtek 8812BU
Wireless LAN 802.11ac USB NIC
20:37:46.590 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 0.000 KB/s
20:37:46.590 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 11.654 KB/s
20:37:46.590 [64 fps-mon64.exe](HW) Sensor: Total DL = 762.779 MB
20:37:46.590 [64 fps-mon64.exe](HW) Sensor: Total UP = 12.777 MB
20:37:46.590 [64 fps-mon64.exe](HW) Group (16): Disk C
20:37:46.590 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 435538.000
MB
20:37:46.591 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 1419.000
KB/s
20:37:46.591 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 1.000 MB/s
20:37:46.591 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 976019.000
MB
20:37:46.591 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 29699.000
KB/s
20:37:46.591 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 29.000
MB/s
20:37:46.591 [64 fps-mon64.exe](HW) Group (17): Network statistics
20:37:46.591 [64 fps-mon64.exe](HW) Sensor: Ping 0 = 0.000 ms
20:37:46.592 [64 fps-mon64.exe](HW) Sensor: Ping 1 = 0.000 ms
20:37:46.592 [64 fps-mon64.exe](HW) Sensor: Ping 2 = 0.000 ms
20:37:46.592 [64 fps-mon64.exe](HW) Sensor: Ping 3 = 0.000 ms
20:37:46.592 [64 fps-mon64.exe](HW) Initialized
20:37:46.593 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
20:37:46.646 [64 squadgame.exe] - Attached (18024), MedInt, WinVer: 10+
20:37:46.699 (Sysinfo) Hyper-Threading: 2
20:37:46.699 (Sysinfo) Num threads per CPU core: 2
20:37:46.783 [64 squadgame.exe] - set DXGI hooks
20:37:46.947 [64 squadgame.exe] - set DX 9 hooks
20:37:47.013 [64 squadgame.exe] - set OpenGL hooks
20:37:47.075 [64 squadgame.exe]Set Active Process: squadgame
20:37:47.560 [64 squadgame.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
20:37:47.561 [64 squadgame.exe]
20:37:47.562 ---------------------------------------------------------------
20:37:47.562 [64 squadgame.exe] - ACTIVE
20:37:47.562 [64 squadgame.exe] Frame size: 1920x1080
20:37:47.562 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:37:47.562 [64 squadgame.exe] MultiSampleCount: 1
20:37:47.562 [64 squadgame.exe] Fullscreen: YES
20:37:47.563 [64 squadgame.exe] BufferCount: 3
20:37:47.563 [64 squadgame.exe] SwapEffect: (null)
20:37:47.563 [64 squadgame.exe] DirectX version: 12
20:37:55.994 [64 squadgame.exe] Release resources
20:38:18.929 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
20:38:18.976 [64 squadgame.exe]
20:38:18.976 ---------------------------------------------------------------
20:38:18.976 [64 squadgame.exe] - ACTIVE
20:38:18.976 [64 squadgame.exe] Frame size: 1920x1080
20:38:18.976 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:38:18.976 [64 squadgame.exe] MultiSampleCount: 1
20:38:18.977 [64 squadgame.exe] Fullscreen: NO
20:38:18.977 [64 squadgame.exe] BufferCount: 3
20:38:18.977 [64 squadgame.exe] SwapEffect: (null)
20:38:18.977 [64 squadgame.exe] DirectX version: 12
20:38:19.067 [64 squadgame.exe] Release resources
20:38:19.200 [64 squadgame.exe]
20:38:19.200 ---------------------------------------------------------------
20:38:19.201 [64 squadgame.exe] - ACTIVE
20:38:19.201 [64 squadgame.exe] Frame size: 1920x1080
20:38:19.201 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:38:19.201 [64 squadgame.exe] MultiSampleCount: 1
20:38:19.201 [64 squadgame.exe] Fullscreen: YES
20:38:19.201 [64 squadgame.exe] BufferCount: 3
20:38:19.202 [64 squadgame.exe] SwapEffect: (null)
20:38:19.202 [64 squadgame.exe] DirectX version: 12
20:49:17.367 [64 squadgame.exe] Release resources
20:49:19.278 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
20:49:19.295 [64 squadgame.exe]
20:49:19.295 ---------------------------------------------------------------
20:49:19.295 [64 squadgame.exe] - ACTIVE
20:49:19.295 [64 squadgame.exe] Frame size: 1920x1080
20:49:19.295 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:49:19.296 [64 squadgame.exe] MultiSampleCount: 1
20:49:19.296 [64 squadgame.exe] Fullscreen: NO
20:49:19.296 [64 squadgame.exe] BufferCount: 3
20:49:19.296 [64 squadgame.exe] SwapEffect: (null)
20:49:19.296 [64 squadgame.exe] DirectX version: 12
20:49:19.324 [64 squadgame.exe] Release resources
20:49:19.389 [64 squadgame.exe]
20:49:19.389 ---------------------------------------------------------------
20:49:19.389 [64 squadgame.exe] - ACTIVE
20:49:19.389 [64 squadgame.exe] Frame size: 1920x1080
20:49:19.389 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:49:19.389 [64 squadgame.exe] MultiSampleCount: 1
20:49:19.389 [64 squadgame.exe] Fullscreen: YES
20:49:19.390 [64 squadgame.exe] BufferCount: 3
20:49:19.390 [64 squadgame.exe] SwapEffect: (null)
20:49:19.390 [64 squadgame.exe] DirectX version: 12
20:49:57.817 [64 squadgame.exe] Release resources
20:49:59.636 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
20:49:59.668 [64 squadgame.exe]
20:49:59.668 ---------------------------------------------------------------
20:49:59.668 [64 squadgame.exe] - ACTIVE
20:49:59.668 [64 squadgame.exe] Frame size: 1920x1080
20:49:59.668 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:49:59.668 [64 squadgame.exe] MultiSampleCount: 1
20:49:59.669 [64 squadgame.exe] Fullscreen: NO
20:49:59.669 [64 squadgame.exe] BufferCount: 3
20:49:59.669 [64 squadgame.exe] SwapEffect: (null)
20:49:59.669 [64 squadgame.exe] DirectX version: 12
20:49:59.701 [64 squadgame.exe] Release resources
20:49:59.799 [64 squadgame.exe]
20:49:59.800 ---------------------------------------------------------------
20:49:59.800 [64 squadgame.exe] - ACTIVE
20:49:59.800 [64 squadgame.exe] Frame size: 1920x1080
20:49:59.800 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:49:59.800 [64 squadgame.exe] MultiSampleCount: 1
20:49:59.800 [64 squadgame.exe] Fullscreen: YES
20:49:59.801 [64 squadgame.exe] BufferCount: 3
20:49:59.801 [64 squadgame.exe] SwapEffect: (null)
20:49:59.801 [64 squadgame.exe] DirectX version: 12
20:50:40.852 [64 squadgame.exe] Release resources
20:50:43.788 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
20:50:43.818 [64 squadgame.exe]
20:50:43.818 ---------------------------------------------------------------
20:50:43.819 [64 squadgame.exe] - ACTIVE
20:50:43.819 [64 squadgame.exe] Frame size: 1920x1080
20:50:43.819 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:50:43.819 [64 squadgame.exe] MultiSampleCount: 1
20:50:43.819 [64 squadgame.exe] Fullscreen: NO
20:50:43.819 [64 squadgame.exe] BufferCount: 3
20:50:43.819 [64 squadgame.exe] SwapEffect: (null)
20:50:43.820 [64 squadgame.exe] DirectX version: 12
20:50:43.876 [64 squadgame.exe] Release resources
20:50:43.988 [64 squadgame.exe]
20:50:43.988 ---------------------------------------------------------------
20:50:43.988 [64 squadgame.exe] - ACTIVE
20:50:43.988 [64 squadgame.exe] Frame size: 1920x1080
20:50:43.988 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:50:43.989 [64 squadgame.exe] MultiSampleCount: 1
20:50:43.989 [64 squadgame.exe] Fullscreen: YES
20:50:43.989 [64 squadgame.exe] BufferCount: 3
20:50:43.989 [64 squadgame.exe] SwapEffect: (null)
20:50:43.989 [64 squadgame.exe] DirectX version: 12
20:51:33.951 [64 squadgame.exe] Release resources
20:51:34.747 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
20:51:34.763 [64 squadgame.exe]
20:51:34.763 ---------------------------------------------------------------
20:51:34.764 [64 squadgame.exe] - ACTIVE
20:51:34.764 [64 squadgame.exe] Frame size: 1920x1080
20:51:34.764 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:51:34.764 [64 squadgame.exe] MultiSampleCount: 1
20:51:34.764 [64 squadgame.exe] Fullscreen: NO
20:51:34.764 [64 squadgame.exe] BufferCount: 3
20:51:34.764 [64 squadgame.exe] SwapEffect: (null)
20:51:34.765 [64 squadgame.exe] DirectX version: 12
20:51:34.844 [64 squadgame.exe] Release resources
20:51:34.951 [64 squadgame.exe]
20:51:34.951 ---------------------------------------------------------------
20:51:34.951 [64 squadgame.exe] - ACTIVE
20:51:34.951 [64 squadgame.exe] Frame size: 1920x1080
20:51:34.952 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:51:34.952 [64 squadgame.exe] MultiSampleCount: 1
20:51:34.952 [64 squadgame.exe] Fullscreen: YES
20:51:34.952 [64 squadgame.exe] BufferCount: 3
20:51:34.952 [64 squadgame.exe] SwapEffect: (null)
20:51:34.952 [64 squadgame.exe] DirectX version: 12
20:54:53.138 [64 squadgame.exe] Release resources
20:54:54.716 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
20:54:54.734 [64 squadgame.exe]
20:54:54.734 ---------------------------------------------------------------
20:54:54.735 [64 squadgame.exe] - ACTIVE
20:54:54.735 [64 squadgame.exe] Frame size: 1920x1080
20:54:54.735 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:54:54.735 [64 squadgame.exe] MultiSampleCount: 1
20:54:54.735 [64 squadgame.exe] Fullscreen: NO
20:54:54.735 [64 squadgame.exe] BufferCount: 3
20:54:54.735 [64 squadgame.exe] SwapEffect: (null)
20:54:54.736 [64 squadgame.exe] DirectX version: 12
20:54:54.777 [64 squadgame.exe] Release resources
20:54:54.867 [64 squadgame.exe]
20:54:54.868 ---------------------------------------------------------------
20:54:54.868 [64 squadgame.exe] - ACTIVE
20:54:54.868 [64 squadgame.exe] Frame size: 1920x1080
20:54:54.868 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
20:54:54.869 [64 squadgame.exe] MultiSampleCount: 1
20:54:54.869 [64 squadgame.exe] Fullscreen: YES
20:54:54.869 [64 squadgame.exe] BufferCount: 3
20:54:54.869 [64 squadgame.exe] SwapEffect: (null)
20:54:54.869 [64 squadgame.exe] DirectX version: 12
21:03:29.593 [64 squadgame.exe] Release resources
21:03:30.968 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
21:03:31.021 [64 squadgame.exe] Release resources
21:03:31.106 [64 squadgame.exe]
21:03:31.107 ---------------------------------------------------------------
21:03:31.107 [64 squadgame.exe] - ACTIVE
21:03:31.107 [64 squadgame.exe] Frame size: 1920x1080
21:03:31.107 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
21:03:31.107 [64 squadgame.exe] MultiSampleCount: 1
21:03:31.107 [64 squadgame.exe] Fullscreen: YES
21:03:31.107 [64 squadgame.exe] BufferCount: 3
21:03:31.108 [64 squadgame.exe] SwapEffect: (null)
21:03:31.108 [64 squadgame.exe] DirectX version: 12
21:08:49.316 [64 squadgame.exe] Release resources
21:08:52.106 [64 fps-mon64.exe]Hooking attempt (18024) c:\program files
(x86)\steam\steamapps\common\squad\squadgame\binaries\win64\squadgame.exe
21:08:52.148 [64 squadgame.exe] Release resources
21:08:52.225 [ fps-mon32.exe]Launcher is shutting down...
21:08:52.230 END
21:08:52.237 [64 fps-mon64.exe]Launcher is shutting down...
21:08:52.256 [64 squadgame.exe]
21:08:52.257 ---------------------------------------------------------------
21:08:52.257 [64 squadgame.exe] - ACTIVE
21:08:52.257 [64 squadgame.exe] Frame size: 1920x1080
21:08:52.257 [64 squadgame.exe] Format:
DXGI_FORMAT_R10G10B10A2_UNORM
21:08:52.257 [64 squadgame.exe] MultiSampleCount: 1
21:08:52.258 [64 squadgame.exe] Fullscreen: YES
21:08:52.258 [64 squadgame.exe] BufferCount: 3
21:08:52.258 [64 squadgame.exe] SwapEffect: (null)
21:08:52.258 [64 squadgame.exe] DirectX version: 12
21:08:52.361 [64 fps-mon64.exe]Launcher shutdown completed
21:08:52.425 [64 fps-mon64.exe] - Detached
21:08:52.439 [64 squadgame.exe] - del DirectX 9 hooks
21:08:52.440 [ fps-mon32.exe]Launcher shutdown completed
21:08:52.441 [ fps-mon32.exe] - Detached
21:08:52.586 [64 squadgame.exe] - del DXGI hooks
21:08:52.586 [64 squadgame.exe] Release resources
21:08:52.627 [64 squadgame.exe] - del DirectX DWM hooks
21:08:52.698 [64 squadgame.exe] - del OpenGL hooks
21:08:52.698 [64 squadgame.exe] Release resources
21:08:52.809 [64 squadgame.exe] - Detached
21:08:52.809 [64 squadgame.exe]Set Active Process: Desktop