14:30:48 [info] 15:30:48 +1 [engine] DeviceInfo::GetGPUModel(): NVIDIA GeForce GTX
1650
14:30:48 [info] 15:30:48 +1 [engine] Network type: NETWORK_TYPE_WIFI
14:30:48 [error] [YamlParser::Parse] Can't Open file
C:/Users/Quentin/OneDrive/Documents/DAVAProject/logTags.yaml for read
14:30:48 [info] EngineBackend::OnGameLoopStarted: enter
14:30:48 [info] GameCore::OnAppStarted begin
14:30:49 [info] 15:30:49 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/camoSort_configuration.yaml
14:30:49 [info] 15:30:49 +1 [wwise] Wwise sound system was successfully
initialized.
14:30:49 [info] SetBattleState unknown
14:30:49 [info] 15:30:49 +1 [base] Vendor OS version: no
14:30:49 [info] 15:30:49 +1 [base] Platform: Win32 steam
14:30:49 [info] 15:30:49 +1 [base] RAM size in gb: 7.91135
14:30:49 [info] Device kind: Desktop
14:30:49 [info] Device display: 27.20" (23.70"x13.33")
14:30:49 [info] GameCore::OnAppStarted done
14:30:49 [info] EngineBackend::OnGameLoopStarted: leave
14:30:49 [info] Window::HandleWindowCreated: enter
14:30:49 [info] 15:30:49 +1 [render] rhi::ShaderSourceCache::InitCacheDir start
14:30:49 [info] 15:30:49 +1 [render] rhi::ShaderSourceCache::InitCacheDir end,
duration 1 ms
14:30:49 [error] 15:30:49 +1 [engine] failed to bind [ DAVA::RhiThread ] to core
[ 1 ]
14:30:49 [info] [RHI-DX11] Creating device
14:30:49 [info] [RHI-DX11] available adapters:
14:30:50 [info] 0 : 'NVIDIA GeForce GTX 1650' (vendor: 0x10DE, subsystem:
0xA548174B), feature level: 0xb000 (11.0)
14:30:50 [info] 1 : 'Microsoft Basic Render Driver' (vendor: 0x1414, subsystem:
0x0000), feature level: 0xb000 (11.0)
14:30:50 [info] [RHI-DX11] Using adapter `NVIDIA GeForce GTX 1650` (vendor: 10DE,
subsystem: A548174B)
14:30:50 [info] [RHI-DX11] Creating device without selected adapter
14:30:50 [info] [RHI-DX11] Init with feature level: 0xb000 (11.0)
14:30:50 [info] [RHI-DX11] Using retrieved adapter `NVIDIA GeForce GTX 1650`
(vendor: 0x10DE, subsystem: 0xA548174B)
14:30:50 [info] [RHI-DX11] Selected adapter has 3072 Mb of video memory
14:30:50 [info] [RHI-DX11] OS registry version: 6.3.22000, is running on Win10: 0
14:30:50 [info] [RHI-DX11] Starting swapchain resize. Set nullView.
14:30:50 [info] [RHI-DX11] Reset targets and views
14:30:50 [info] [RHI-DX11] Clear context state
14:30:50 [info] [RHI-DX11] Flush context
14:30:50 [info] [RHI-DX11] Resize swapchain buffers to size {1024, 768}
14:30:50 [info] [RHI-DX11] hardware command buffers enabled: 0
14:30:50 [info] [RHI-DX11] Typeless texture formats supported: 1
14:30:50 [info] Rendering thread started
14:30:50 [info] 15:30:50 +1 [render] DeviceInfo::GetGPUModel(): NVIDIA GeForce GTX
1650
14:30:50 [info] 15:30:50 +1 [render] Default Framebuffer size: 1024 x 768
14:30:50 [info] 15:30:50 +1 [render] Display Diagonal size in inches: 27.1964
14:30:50 [info] [Renderer] DeviceTier: Ultra
14:30:50 [info] [Renderer] CurrentFlow: Forward
14:30:50 [info] [Renderer] Is Forward with Depth Prepass Supported: YES
14:30:50 [info] [Renderer] Is PBR Supported: YES
14:30:50 [info] [Renderer] Is Shadow Mapping Supported: YES
14:30:50 [info] [Renderer] Max Anisotropy: 16
14:30:50 [info] [Renderer] Max Texture Size: 16384
14:30:50 [info] [Renderer] Max Vertex Attributes Count: 16
14:30:50 [info] [Renderer] Max Varying Vectors Count: 15
14:30:50 [info] [Renderer] Max MRT Count: 4;
14:30:50 [info] [Renderer] Max MSAA Sample Count: 8;
14:30:50 [info] [Renderer] is32BitIndicesSupported: YES
14:30:50 [info] [Renderer] isVertexTextureUnitsSupported: YES
14:30:50 [info] [Renderer] armOpenglDepthStencilFetchSupported: NO
14:30:50 [info] [Renderer] armOpenglColorFetchSupported: NO
14:30:50 [info] [Renderer] extOpenglColorFetchSupported: NO
14:30:50 [info] [Renderer] androidMultisampleTextureEXTSupported: NO
14:30:50 [info] [Renderer] metalColorFetchSupported: NO
14:30:50 [info] [Renderer] isUpperLeftRTOrigin: YES
14:30:50 [info] [Renderer] isZeroBaseClipRange: YES
14:30:50 [info] [Renderer] isCenterPixelMapping: NO
14:30:50 [info] [Renderer] isInstancingSupported: YES
14:30:50 [info] [Renderer] isPerfQuerySupported: YES
14:30:50 [info] [Renderer] isGpuStageTrackingSupported: NO
14:30:50 [info] [Renderer] isDisjointPerfQuerySupported: NO
14:30:50 [info] [Renderer] isComparisonSamplerSupported: YES
14:30:50 [info] [Renderer] isInstanceIdSupported: YES
14:30:50 [info] [Renderer] framebufferDiscardSupported: NO
14:30:50 [info] [Renderer] isD24S8FormatSupported: YES
14:30:50 [info] [Renderer] isD16FormatSupported: YES
14:30:50 [info] [Renderer] isMemorylessSupported: NO
14:30:50 [info] [Renderer] retrieveTileDataAllowed: YES
14:30:50 [info] [Renderer] isAstcCompressionSupported: NO
14:30:50 [info] GameCore::OnWindowCreated begin
14:30:50 [info] Desirable resource suffix: ""
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: WaterQuality
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option:
ObjectsQuality
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option:
VehiclesQuality
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option:
EffectsQuality
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: FogQuality
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option:
AnisotropicFiltering
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: Antialiasing
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: Camouflage
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option:
GrassInSniperMode
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: TankTreads
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: HitMarks
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: HDTextures
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option: FPSLimit
14:30:50 [error] 15:30:50 +1 [graphics_options_module] Unused option:
TankSuspension
14:30:50 [info] 15:30:50 +1 [graphics_options_module] Device tags: [Win32, ,
manufacturer-, maxFps-60, windows-ultra-tier]
14:30:50 [info] 15:30:50 +1 [graphics_options_module] Detected preset:
WindowsUltraTier
14:30:50 [info] 15:30:50 +1 [base] [GraphicsOptionsManager::SetupOptionsFromPreset]
Selected user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:30:50 [info] 15:30:50 +1 [base] Max graphics options according to our runtime
clamping:
14:30:50 [info] 15:30:50 +1 [base] Field with name: ObjectsQuality clamped from PBR
[4] to High [3]
14:30:50 [info] 15:30:50 +1 [base] Field with name: LevelOfDetail clamped from
Cinema [5] to High [3]
14:30:50 [info] 15:30:50 +1 [base] Field with name: GrassQuality clamped from
Cinema [3] to High [2]
14:30:50 [info] 15:30:50 +1 [base] Field with name: ShadowQuality clamped from
Cinema [4] to Medium [3]
14:30:50 [info] 15:30:50 +1 [base] Field with name: FPSLimit clamped from 120 [2]
to 60 [1]
14:30:50 [info] 15:30:50 +1 [base] GameOptions::CheckAppVersion,
currentBuildInfoStr = 9.2.0.2030_3334581 master WOTB_Win7 , currentBuildVersion =
9.2.0.2030_3334581
14:30:50 [info] 15:30:50 +1 [base] GameOptions::CheckAppVersion,
needRefreshAppVersion = 1
14:30:50 [info] 15:30:50 +1 [base] GameOptions::CheckAppVersion,
majorMinorVersionChanged = 1
14:30:50 [error] [YamlParser::Parse] Can't Open file
C:/Users/Quentin/OneDrive/Documents/DAVAProject/optionsDevice.yaml for read
14:30:50 [error] [YamlParser::Parse] Can't Open file
C:/Users/Quentin/OneDrive/Documents/DAVAProject/optionsGlobal.yaml for read
14:30:50 [error] [YamlParser::Parse] Can't Open file
C:/Users/Quentin/OneDrive/Documents/DAVAProject/localOptions.yaml for read
14:30:50 [info] 15:30:50 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:30:50 [info] 15:30:50 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 0 , deviceData.isFirstRun = 1 , MaxVersion = 9 , loadedFromFile
= 0
14:30:50 [info] 15:30:50 +1 [base] First run on device after installation, thus no
need for graphics options migration.
14:30:50 [info] 15:30:50 +1 [base] Application version: 9.2.0
14:30:50 [info] 15:30:50 +1 [base] Build version: 9.2.0.2030_3334581
14:30:50 [info] GameCore::OnWindowCreated done
14:30:50 [info] 15:30:50 +1 [base] [GraphicsOptionsManager::SetUserOptions]
Selected user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: false
ColorblindMode: false
TankSuspension: true
14:30:50 [info] Window::HandleWindowCreated: leave
14:30:50 [info] Window::HandleVisibilityChanged: become visible
14:30:50 [info] GameCore::OnForeground
14:30:50 [info] [RHI-DX11] ResetBlock, resizing swapchain.
14:30:50 [info] [RHI-DX11] Starting swapchain resize. Set nullView.
14:30:50 [info] [RHI-DX11] Reset targets and views
14:30:50 [info] [RHI-DX11] Clear context state
14:30:50 [info] [RHI-DX11] Flush context
14:30:50 [info] [RHI-DX11] Resize swapchain buffers to size {1920, 1080}
14:30:50 [info] 15:30:50 +1 [base] [GraphicsOptionsManager::SetUserOptions]
Selected user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:30:50 [info] AppContextImpl::InitializeLocalizations device locale: fr, locale:
fr, game locale: fr, sound locale: fr,
14:30:50 [info] 15:30:50 +1 [BW] BWWrapper::SetupNetwork start
14:30:50 [info] 15:30:50 +1 [BW] BWWrapper::SetupNetwork end, duration 15 ms
14:30:51 [info] 15:30:51 +1 [base] AppController::Activate,
IsFirstRunInMajorMinorUpdateVersion = 1
14:30:51 [info] 15:30:51 +1 [base] AppController::Activate
dynamic_content_version.txt deletion is success: 0
14:30:51 [info] 15:30:51 +1 [base] AppController::SaveDynamicResourcesVersion
devVersion: 0
14:30:51 [info] 15:30:51 +1 [base] AppController::SaveDynamicResourcesVersion
writting went: 1
14:30:51 [info] 15:30:51 +1 [base] AppController::Activate, dynamicContentVersion =
0
14:30:51 [info] 15:30:51 +1 [net] [PredefinedHosts::RequestServerRegionsConfig]
Requesting server regions config
14:30:51 [info] 15:30:51 +1 [net]
PredefinedHosts::CreateServerRegionsConfigYamlRequest for url: http://dl-wotblitz-
gc.wargaming.net/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::Reset 0D15B844
14:30:51 [info] 15:30:51 +1 [net]
PredefinedHosts::CreateServerRegionsConfigYamlRequest for url:
http://cdn.static.wotb.app/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::Reset 0D15C0C4
14:30:51 [info] 15:30:51 +1 [net] [AsyncRequester::ObtainFirstSuccessfulResponse]
Starting request: http://dl-wotblitz-gc.wargaming.net/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::StartAsync 0D15B844
14:30:51 [info] 15:30:51 +1 [net] [AsyncRequester::ObtainFirstSuccessfulResponse]
Starting request: http://cdn.static.wotb.app/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::Start this= 0D15B844 thread= 24844
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::StartAsync 0D15C0C4
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::Start this= 0D15C0C4 thread= 24872
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::StartInSeparateThread 0D15B844
wasCancelled= 0
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::StartInSeparateThread 0D15C0C4
wasCancelled= 0
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::OnRequestComplete 0D15B844
wasCancelled= 0
14:30:51 [info] 15:30:51 +1 [net] [AsyncRequester::OnRequestFinished] Request
finished: http://dl-wotblitz-gc.wargaming.net/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [net] [SPredefinedHosts::CheckRequestResult]
Successfully downloaded regions config from:
http://dl-wotblitz-gc.wargaming.net/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [net] [PredefinedHosts::OnSuccessfullResponse]
Successfull response from url:
http://dl-wotblitz-gc.wargaming.net/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [net] [PredefinedHosts::OnConfigChosen] Config chosen
14:30:51 [info] 15:30:51 +1 [net] Read server regions yaml.
14:30:51 [info] 15:30:51 +1 [net] [AsyncRequester::OnFirstSuccessfullRequestSync]
Successfull request: http://dl-wotblitz-gc.wargaming.net/conf/regions_9.2.0.yaml
14:30:51 [info] 15:30:51 +1 [net] [AsyncRequester::CancelRequests] Canceling
requests
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::Cancel 0D15B844
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::Cancel 0D15C0C4
14:30:51 [info] 15:30:51 +1 [http] UrlRequest::OnRequestComplete 0D15C0C4
wasCancelled= 1
14:30:54 [info] 15:30:54 +1 [base] ScreensFlow::RequestToShowScreen
ImageSplashScreen:-11 -> ConnectingScreen:666 95
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Water = ULTRA_HIGH
14:30:54 [info] 15:30:54 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Static object = ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Landscape = ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Decoration Objects =
ON
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Pbr = ON
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Reflections = HIGH
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Static Decal = ON
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Tank = ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Grass = HIGH
14:30:54 [error] 15:30:54 +1 [base] Request to switch to current screen:
ConnectingScreen
14:30:54 [info] 15:30:54 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 96
14:30:54 [info] Timezone: Europe/Paris, eu
14:30:54 [info] 15:30:54 +1 [http] UrlRequest::StartAsync 0EFB9B3C
14:30:54 [info] 15:30:54 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> PreLoginFlowScreen:666 97
14:30:54 [info] 15:30:54 +1 [http] UrlRequest::Start this= 0EFB9B3C thread= 24956
14:30:54 [info] 15:30:54 +1 [base] Controller activated: EULAConfirmationController
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Water = ULTRA_HIGH
14:30:54 [info] 15:30:54 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Static object = ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Landscape = ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Decoration Objects =
ON
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Pbr = ON
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Reflections = HIGH
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Static Decal = ON
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Tank = ULTRA
14:30:54 [info] 15:30:54 +1 [render] Material group quality: Grass = HIGH
14:30:54 [info] PreLoginFlowScreen::LoadResources begin
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [error] 15:30:54 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:54 [info] 15:30:54 +1 [http] UrlRequest::StartInSeparateThread 0EFB9B3C
wasCancelled= 0
14:30:54 [info] 15:30:54 +1 [http] UrlRequest::OnRequestComplete 0EFB9B3C
wasCancelled= 0
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:55 [error] 15:30:55 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:57 [error] 15:30:57 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:58 [error] 15:30:58 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:30:59 [error] 15:30:59 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [info] 15:31:00 +1 [ui] UIDataParams redirect event: CHECK_PRESSED ,
control: CkeckBox -> event: EULA_CONFIRMATION_CHECKED , control: CheckBox
14:31:00 [info] 15:31:00 +1 [ui] UIDataParams redirect event:
EULA_CONFIRMATION_CHECKED , control: EULAConfirmation -> event:
EULA_CONFIRMATION_CHECKED , control: Content
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [info] 15:31:00 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: CONFIRM_EULA , control: CompleteButton
14:31:00 [info] 15:31:00 +1 [ui] UIDataParams redirect event: CONFIRM_EULA ,
control: EULAConfirmation -> event: CONFIRM_EULA , control: Content
14:31:00 [info] 15:31:00 +1 [http] UrlRequest::StartAsync 0D256EE4
14:31:00 [info] 15:31:00 +1 [http] UrlRequest::Start this= 0D256EE4 thread= 24916
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkLicense
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [error] 15:31:00 +1 [ui] Style sheet can not find component
UITextComponent in control LinkPrivacy
14:31:00 [info] 15:31:00 +1 [http] UrlRequest::StartInSeparateThread 0D256EE4
wasCancelled= 0
14:31:00 [info] 15:31:00 +1 [http] UrlRequest::OnRequestComplete 0D256EE4
wasCancelled= 0
14:31:01 [info] 15:31:01 +1 [base] Controller deactivated:
EULAConfirmationController
14:31:01 [info] 15:31:01 +1 [base] Controller activated:
SmartDlcInitializationController
14:31:01 [info] 15:31:01 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization - dynamicContentVersion: 0
14:31:01 [info] 15:31:01 +1 [smart_dlc]
SmartDlcInitializationController::InititalizeSmartDlc: using Disabled DLCManager
14:31:01 [info] 15:31:01 +1 [smart_dlc] SmartDlcInitializationController:
referenced dvpd files [ ]
14:31:01 [warning] 15:31:01 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/icons/icon_age-rating_m" not found
14:31:01 [warning] 15:31:01 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/icons/icon_age-rating_m" not found
14:31:01 [warning] 15:31:01 +1 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/Lobby/icons/icon_age-rating_m". Pink placeholder is
used
14:31:01 [info] 15:31:01 +1 [base] ScreensFlow::RequestToShowScreen
PreLoginFlowScreen:666 -> ConnectingScreen:666 290
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:01 [info] 15:31:01 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Static object = ULTRA
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Landscape = ULTRA
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Decoration Objects =
ON
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Pbr = ON
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Reflections = HIGH
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Static Decal = ON
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Tank = ULTRA
14:31:01 [info] 15:31:01 +1 [render] Material group quality: Grass = HIGH
14:31:01 [info] PreLoginFlow::LoadSounds took 0 ms
14:31:01 [info] AppContextImpl::InitializeLocalizations device locale: fr, locale:
fr, game locale: fr, sound locale: fr,
14:31:01 [info] 15:31:01 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/camoSort_configuration.yaml
14:31:01 [info] 15:31:01 +1 [base] [Items::ReadItemType] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/item_types.xml
14:31:01 [info] 15:31:01 +1 [base] [CamoDataProvider::Initialize] load file :
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/camouflages.xml
14:31:01 [info] 15:31:01 +1 [base] [MaterialKinds::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/material_kinds.xml
14:31:01 [info] 15:31:01 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/camouflages.yaml
14:31:01 [info] 15:31:01 +1 [base] [OptionalDevicesPresetsProvider::Load] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/optional_device_slots.xml
14:31:01 [info] 15:31:01 +1 [base] [DestructiblesCache::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/destructibles.xml
14:31:01 [info] PreLoginFlow::StartAnalyticsTracking took 0 ms
14:31:01 [info] 15:31:01 +1 [base] [Nations::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/available_nations.yaml
14:31:01 [info] PreLoginFlow::LoadControlLayout took 226 ms
14:31:02 [info] 15:31:02 +1 [BW] BWWrapper::SetupNetwork start
14:31:02 [info] 15:31:02 +1 [BW] BWWrapper::SetupNetwork end, duration 1 ms
14:31:02 [error] 15:31:02 +1 [net] PredefinedHosts::SetupBwNetworkAndPingUrls urls
count to ping: 16
14:31:03 [error] 15:31:03 +1 [net] BatchPinger resolve : addresses = 16 , urls =
16
14:31:03 [info] 15:31:03 +1 [net] Server: login0.wotblitz.eu:20016, Ip:
92.223.31.131:20016, Avg ping: 33.8ms, Loss: 0.0%
14:31:03 [info] 15:31:03 +1 [net] Server: login0.wotblitz.eu:20016, Ip:
92.223.31.132:20016, Avg ping: 34.0ms, Loss: 0.0%
14:31:03 [info] 15:31:03 +1 [net] Server: login1.wotblitz.eu:20016, Ip:
92.223.31.139:20016, Avg ping: 34.0ms, Loss: 0.0%
14:31:03 [info] 15:31:03 +1 [net] Server: login1.wotblitz.eu:20016, Ip:
92.223.31.138:20016, Avg ping: 34.0ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.ru:20016, Ip:
92.223.33.44:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.ru:20016, Ip:
92.223.33.87:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.ru:20016, Ip:
92.223.6.74:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.ru:20016, Ip:
92.223.33.42:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.ru:20016, Ip:
92.223.6.71:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.ru:20016, Ip:
92.223.33.45:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.ru:20016, Ip:
92.223.6.75:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.ru:20016, Ip:
92.223.33.46:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.ru:20016, Ip:
92.223.6.73:20016, Avg ping: 66.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.ru:20016, Ip:
92.223.6.76:20016, Avg ping: 75.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.ru:20016, Ip:
92.223.33.41:20016, Avg ping: 75.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.ru:20016, Ip:
92.223.6.72:20016, Avg ping: 83.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login3.wotblitz.ru:20016, Ip:
92.38.156.93:20016, Avg ping: 100.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login3.wotblitz.ru:20016, Ip:
92.38.156.189:20016, Avg ping: 100.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login3.wotblitz.ru:20016, Ip:
92.38.156.13:20016, Avg ping: 100.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login3.wotblitz.ru:20016, Ip:
92.38.156.142:20016, Avg ping: 100.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.com:20016, Ip:
92.223.39.65:20016, Avg ping: 107.5ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login1.wotblitz.com:20016, Ip:
92.223.39.58:20016, Avg ping: 107.5ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.com:20016, Ip:
92.223.57.35:20016, Avg ping: 117.0ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login0.wotblitz.com:20016, Ip:
92.223.57.86:20016, Avg ping: 133.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.ru:20016, Ip:
92.223.14.149:20016, Avg ping: 133.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.ru:20016, Ip:
92.223.14.151:20016, Avg ping: 134.0ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.ru:20016, Ip:
92.223.14.152:20016, Avg ping: 134.0ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.ru:20016, Ip:
92.223.14.150:20016, Avg ping: 133.8ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.com:20016, Ip:
92.223.45.12:20016, Avg ping: 167.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.com:20016, Ip:
92.223.45.13:20016, Avg ping: 167.3ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.asia:20016, Ip:
95.85.94.170:20016, Avg ping: 268.5ms, Loss: 0.0%
14:31:04 [info] 15:31:04 +1 [net] Server: login2.wotblitz.asia:20016, Ip:
95.85.94.91:20016, Avg ping: 268.5ms, Loss: 0.0%
14:31:05 [info] 15:31:05 +1 [net] Server: login1.wotblitz.asia:20016, Ip:
92.223.16.147:20016, Avg ping: 335.3ms, Loss: 0.0%
14:31:05 [info] 15:31:05 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> PreLoginFlowScreen:666 399
14:31:05 [info] 15:31:05 +1 [base] Controller deactivated:
SmartDlcInitializationController
14:31:05 [info] 15:31:05 +1 [base] Controller activated: ServerSelection
14:31:05 [info] 15:31:05 +1 [net] Server: login1.wotblitz.asia:20016, Ip:
92.223.16.30:20016, Avg ping: 335.3ms, Loss: 0.0%
14:31:05 [info] 15:31:05 +1 [net] Server: login0.wotblitz.asia:20016, Ip:
92.223.16.81:20016, Avg ping: 334.8ms, Loss: 0.0%
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:05 [info] 15:31:05 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Static object = ULTRA
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Landscape = ULTRA
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Decoration Objects =
ON
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Pbr = ON
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Reflections = HIGH
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Static Decal = ON
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Tank = ULTRA
14:31:05 [info] 15:31:05 +1 [render] Material group quality: Grass = HIGH
14:31:05 [info] 15:31:05 +1 [net] Server: login1.wotblitz.asia:20016, Ip:
92.223.16.145:20016, Avg ping: 351.8ms, Loss: 0.0%
14:31:05 [info] 15:31:05 +1 [net] Server: login0.wotblitz.asia:20016, Ip:
92.223.16.59:20016, Avg ping: 369.0ms, Loss: 0.0%
14:31:08 [info] 15:31:08 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: CONFIRM_REGION , control: ConfirmButton
14:31:08 [info] 15:31:08 +1 [ui] UIDataParams redirect event: CONFIRM_REGION ,
control: ServerSelection -> event: CONFIRM_REGION , control: Content
14:31:08 [info] 15:31:08 +1 [http] UrlRequest::StartAsync 0C0CC374
14:31:08 [info] 15:31:08 +1 [http] UrlRequest::Start this= 0C0CC374 thread= 6280
14:31:08 [info] 15:31:08 +1 [http] UrlRequest::StartInSeparateThread 0C0CC374
wasCancelled= 0
14:31:08 [info] 15:31:08 +1 [http] UrlRequest::OnRequestComplete 0C0CC374
wasCancelled= 0
14:31:09 [info] 15:31:09 +1 [base] Controller deactivated: ServerSelection
14:31:09 [info] 15:31:09 +1 [base] Controller activated: NewGame
14:31:12 [info] 15:31:12 +1 [net] Server: login2.wotblitz.eu:20016, Ip:
80.240.112.201:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login2.wotblitz.eu:20016, Ip:
80.240.112.16:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login-wotblitzeu3-eu3.wotblitz.eu:20016,
Ip: 35.205.187.129:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login-wotblitzeu3-eu3.wotblitz.eu:20016,
Ip: 34.78.65.193:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login4.wotblitz.ru:20016, Ip:
92.223.4.178:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login4.wotblitz.ru:20016, Ip:
92.223.4.191:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login4.wotblitz.ru:20016, Ip:
92.223.4.190:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login4.wotblitz.ru:20016, Ip:
92.223.4.179:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login5.wotblitz.ru:20016, Ip:
92.223.41.129:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login5.wotblitz.ru:20016, Ip:
92.223.41.34:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login5.wotblitz.ru:20016, Ip:
92.223.41.195:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:12 [info] 15:31:12 +1 [net] Server: login5.wotblitz.ru:20016, Ip:
92.223.41.183:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:13 [info] 15:31:13 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: AcceptButton -> event: NEW_GAME_PRESSED , control:
NewGameButtonContainer
14:31:13 [info] 15:31:13 +1 [ui] UIDataParams redirect event: NEW_GAME_PRESSED ,
control: NewGameScreen -> event: NEW_GAME_PRESSED , control: Content
14:31:13 [info] 15:31:13 +1 [http] UrlRequest::StartAsync 0C0CCB74
14:31:13 [info] 15:31:13 +1 [http] UrlRequest::Start this= 0C0CCB74 thread= 23644
show connecting screen
14:31:13 [info] 15:31:13 +1 [base] ScreensFlow::RequestToShowScreen
PreLoginFlowScreen:666 -> ConnectingScreen:666 652
14:31:13 [info] 15:31:13 +1 [http] UrlRequest::StartInSeparateThread 0C0CCB74
wasCancelled= 0
14:31:13 [info] 15:31:13 +1 [http] UrlRequest::OnRequestComplete 0C0CCB74
wasCancelled= 0
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:13 [info] 15:31:13 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Static object = ULTRA
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Landscape = ULTRA
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Decoration Objects =
ON
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Pbr = ON
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Reflections = HIGH
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Static Decal = ON
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Tank = ULTRA
14:31:13 [info] 15:31:13 +1 [render] Material group quality: Grass = HIGH
14:31:13 [error] 15:31:13 +1 [net] BatchPinger resolve : addresses = 4 , urls = 4
14:31:14 [info] 15:31:14 +1 [http] UrlRequest::StartAsync 0C0CB6F4
14:31:14 [info] 15:31:14 +1 [http] UrlRequest::Start this= 0C0CB6F4 thread= 24872
14:31:14 [info] 15:31:14 +1 [http] UrlRequest::StartInSeparateThread 0C0CB6F4
wasCancelled= 0
14:31:14 [info] 15:31:14 +1 [http] UrlRequest::OnRequestComplete 0C0CB6F4
wasCancelled= 0
14:31:15 [info] 15:31:15 +1 [http] UrlRequest::StartAsync 0C0CAFF4
14:31:15 [info] 15:31:15 +1 [http] UrlRequest::Start this= 0C0CAFF4 thread= 24908
14:31:16 [info] 15:31:16 +1 [http] UrlRequest::StartInSeparateThread 0C0CAFF4
wasCancelled= 0
14:31:16 [info] 15:31:16 +1 [http] UrlRequest::OnRequestComplete 0C0CAFF4
wasCancelled= 0
14:31:16 [info] 15:31:16 +1 [base] RegistrationManager::TryRegisterNewAccount
request to show connecting screen
14:31:16 [error] 15:31:16 +1 [base] Request to switch to current screen:
ConnectingScreen
14:31:16 [info] 15:31:16 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 720
14:31:16 [info] 15:31:16 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> PreLoginFlowScreen:666 722
14:31:16 [info] 15:31:16 +1 [base] Controller deactivated: NewGame
14:31:16 [info] 15:31:16 +1 [base] Controller activated: NicknameController
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:16 [info] 15:31:16 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Static object = ULTRA
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Landscape = ULTRA
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Decoration Objects =
ON
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Pbr = ON
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Reflections = HIGH
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Static Decal = ON
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Tank = ULTRA
14:31:16 [info] 15:31:16 +1 [render] Material group quality: Grass = HIGH
14:31:16 [info] 15:31:16 +1 [http] UrlRequest::StartAsync 0C0CB7F4
14:31:16 [info] 15:31:16 +1 [http] UrlRequest::Start this= 0C0CB7F4 thread= 24876
14:31:16 [info] 15:31:16 +1 [http] UrlRequest::StartInSeparateThread 0C0CB7F4
wasCancelled= 0
14:31:16 [info] 15:31:16 +1 [http] UrlRequest::OnRequestComplete 0C0CB7F4
wasCancelled= 0
14:31:18 [info] 15:31:18 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: CONFIRMATION_REQUESTED , control: ConfirmButton
14:31:18 [info] 15:31:18 +1 [ui] UIDataParams redirect event: CONFIRM_NICKNAME ,
control: NicknameConfiguration -> event: CONFIRM_NICKNAME , control: Content
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::StartAsync 0C0CB1F4
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::Start this= 0C0CB1F4 thread= 24956
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::StartInSeparateThread 0C0CB1F4
wasCancelled= 0
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::OnRequestComplete 0C0CB1F4
wasCancelled= 0
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::StartAsync 0C0CAC74
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::Start this= 0C0CAC74 thread= 24920
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::StartInSeparateThread 0C0CAC74
wasCancelled= 0
14:31:18 [info] 15:31:18 +1 [http] UrlRequest::OnRequestComplete 0C0CAC74
wasCancelled= 0
14:31:19 [info] 15:31:19 +1 [http] UrlRequest::StartAsync 0C0CB7F4
14:31:19 [info] 15:31:19 +1 [http] UrlRequest::Start this= 0C0CB7F4 thread= 24916
14:31:19 [info] 15:31:19 +1 [http] UrlRequest::StartInSeparateThread 0C0CB7F4
wasCancelled= 0
14:31:19 [info] 15:31:19 +1 [http] UrlRequest::OnRequestComplete 0C0CB7F4
wasCancelled= 0
14:31:19 [info] 15:31:19 +1 [http] UrlRequest::StartAsync 0C0CBA74
14:31:19 [info] 15:31:19 +1 [http] UrlRequest::Start this= 0C0CBA74 thread= 24864
14:31:19 [info] 15:31:19 +1 [base] LoginManager::Login request to show connecting
screen
14:31:19 [info] 15:31:19 +1 [base] ScreensFlow::RequestToShowScreen
PreLoginFlowScreen:666 -> ConnectingScreen:666 836
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:19 [info] 15:31:19 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Static object = ULTRA
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Landscape = ULTRA
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Decoration Objects =
ON
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Pbr = ON
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Reflections = HIGH
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Static Decal = ON
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Tank = ULTRA
14:31:19 [info] 15:31:19 +1 [render] Material group quality: Grass = HIGH
14:31:20 [info] 15:31:20 +1 [http] UrlRequest::StartInSeparateThread 0C0CBA74
wasCancelled= 0
14:31:20 [info] 15:31:20 +1 [http] UrlRequest::OnRequestComplete 0C0CBA74
wasCancelled= 0
14:31:20 [info] 15:31:20 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> PreLoginFlowScreen:666 865
14:31:20 [info] 15:31:20 +1 [base] Controller deactivated: NicknameController
14:31:20 [info] 15:31:20 +1 [base] Controller activated:
SmartDlcInitializationController
14:31:20 [info] 15:31:20 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization - dynamicContentVersion: 0
14:31:20 [info] 15:31:20 +1 [smart_dlc]
SmartDlcInitializationController::InititalizeSmartDlc: using Disabled DLCManager
14:31:20 [info] 15:31:20 +1 [smart_dlc] SmartDlcInitializationController:
referenced dvpd files [ ]
14:31:20 [info] 15:31:20 +1 [base] AppController::OnSmartDlcInitialized request to
show connecting screen
14:31:20 [info] 15:31:20 +1 [base] ScreensFlow::RequestToShowScreen
PreLoginFlowScreen:666 -> ConnectingScreen:666 865
14:31:20 [info] 15:31:20 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/camoSort_configuration.yaml
14:31:20 [info] 15:31:20 +1 [base] [CamoDataProvider::Initialize] load file :
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/camouflages.xml
14:31:20 [info] 15:31:20 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/camouflages.yaml
14:31:21 [info] 15:31:21 +1 [base] [DestructiblesCache::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/destructibles.xml
14:31:21 [info] 15:31:21 +1 [base] [Items::ReadItemType] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/item_types.xml
14:31:21 [info] 15:31:21 +1 [base] [Nations::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/available_nations.yaml
14:31:21 [info] 15:31:21 +1 [base] [OptionalDevicesPresetsProvider::Load] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/optional_device_slots.xml
14:31:21 [info] 15:31:21 +1 [base] [MaterialKinds::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/material_kinds.xml
14:31:21 [info] AppContextImpl::InitializeLocalizations device locale: fr, locale:
fr, game locale: fr, sound locale: fr,
14:31:21 [error] 15:31:21 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.132:20016: Could not send: Unknown error (10014)
14:31:21 [error] 15:31:21 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.139:20016: Could not send: Unknown error (10014)
14:31:21 [error] 15:31:21 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
80.240.112.16:20016: Could not send: Unknown error (10014)
14:31:21 [error] 15:31:21 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
34.78.65.193:20016: Could not send: Unknown error (10014)
14:31:23 [error] 15:31:23 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.132:20016: Could not send: Unknown error (10014)
14:31:23 [error] 15:31:23 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.139:20016: Could not send: Unknown error (10014)
14:31:23 [error] 15:31:23 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
80.240.112.16:20016: Could not send: Unknown error (10014)
14:31:23 [error] 15:31:23 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
34.78.65.193:20016: Could not send: Unknown error (10014)
14:31:25 [error] 15:31:25 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.132:20016: Could not send: Unknown error (10014)
14:31:25 [error] 15:31:25 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.139:20016: Could not send: Unknown error (10014)
14:31:25 [error] 15:31:25 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
80.240.112.16:20016: Could not send: Unknown error (10014)
14:31:25 [error] 15:31:25 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
34.78.65.193:20016: Could not send: Unknown error (10014)
14:31:27 [error] 15:31:27 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.132:20016: Could not send: Unknown error (10014)
14:31:27 [error] 15:31:27 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
92.223.31.139:20016: Could not send: Unknown error (10014)
14:31:27 [error] 15:31:27 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
80.240.112.16:20016: Could not send: Unknown error (10014)
14:31:28 [error] 15:31:28 +1 [BW] E
PacketSender::basicSendSingleTry( [0:0:0:0:0:0:0:0]:60044 ): Packet to
34.78.65.193:20016: Could not send: Unknown error (10014)
14:31:30 [info] 15:31:30 +1 [net] Server: login0.wotblitz.eu:20016, Ip:
92.223.31.132:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:30 [info] 15:31:30 +1 [net] Server: login1.wotblitz.eu:20016, Ip:
92.223.31.139:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:30 [info] 15:31:30 +1 [net] Server: login2.wotblitz.eu:20016, Ip:
80.240.112.16:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:30 [info] 15:31:30 +1 [net] Server: login-wotblitzeu3-eu3.wotblitz.eu:20016,
Ip: 34.78.65.193:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:30 [warning] 15:31:30 +1 [net] Region::DetermineBestCluster
aliveHosts.empty() name: Europe
14:31:31 [info] 15:31:31 +1 [net] Server: login1.wotblitz.eu:20016, Ip:
92.223.31.139:20016, Avg ping: 33.5ms, Loss: 0.0%
14:31:31 [info] 15:31:31 +1 [net] Server: login0.wotblitz.eu:20016, Ip:
92.223.31.132:20016, Avg ping: 41.8ms, Loss: 0.0%
14:31:39 [info] 15:31:39 +1 [net] Server: login2.wotblitz.eu:20016, Ip:
80.240.112.16:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:39 [info] 15:31:39 +1 [net] Server: login-wotblitzeu3-eu3.wotblitz.eu:20016,
Ip: 34.78.65.193:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:39 [warning] 15:31:39 +1 [net] ClusterHost::SelectAddress : name = EU_C0,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.31.132:20016
push_back
14:31:39 [warning] 15:31:39 +1 [net] ClusterHost::SelectAddress : name = EU_C1,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.31.139:20016
push_back
14:31:39 [info] 15:31:39 +1 [BW] BWWrapper::SetupNetwork start
14:31:39 [info] 15:31:39 +1 [BW] BWWrapper::SetupNetwork end, duration 1 ms
14:31:39 [warning] 15:31:39 +1 [BW] W synthesizeIPv6AddressesIfNeeded: detected
misconfiguration in DNS64 settings: no AAAA records were returned for DNS query.
Will synthesize them for the last chance attempt.
14:31:39 [warning] 15:31:39 +1 [BW] W ServerConnection::send(0): Time since last
send to server: 49523ms
14:31:39 [info] 15:31:39 +1 [net] ConnectionManager::onLoggedOn message:
{"dbid":593038711,"externals":
["steam"],"name":"Wolfleviking","state":15728641,"token2":"593038711:41680303745055
42179:114633275050537423819325557943786469105"}
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CB374
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CB374 thread= 23644
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CB474
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CB474 thread= 24844
14:31:39 [info] 15:31:39 +1 [base] Controller deactivated:
SmartDlcInitializationController
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CC874
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CC874 thread= 24872
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CB474
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [base] Controller activated: SessionController
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CBEF4
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CBEF4 thread= 24908
14:31:39 [info] 15:31:39 +1 [base] LoginController::OnKickedFromServer parsed
dynamic resources version: 1
14:31:39 [warning] 15:31:39 +1 [net] ConnectionManager::onLoggedOff reason: 12
14:31:39 [warning] can't set presence for offline client
14:31:39 [info] 15:31:39 +1 [chat] WGXmppClientPrivate::disconnect
14:31:39 [info] 15:31:39 +1 [base] Controller deactivated: SessionController
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Cancel 0C0CC874
14:31:39 [info] 15:31:39 +1 [chat] XChatInstance::ReleaseGlooxResources
14:31:39 [info] 15:31:39 +1 [chat] WGXmppClientPrivate::disconnect
14:31:39 [info] 15:31:39 +1 [chat] WGXmppClientPrivate::disconnect
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CC874
wasCancelled= 1
14:31:39 [info] 15:31:39 +1 [base] AppController::SaveDynamicResourcesVersion
devVersion: 1
14:31:39 [info] 15:31:39 +1 [base] AppController::SaveDynamicResourcesVersion
writting went: 1
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CBEF4
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> PreLoginFlowScreen:666 1393
14:31:39 [info] 15:31:39 +1 [base] Controller activated:
SmartDlcInitializationController
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization - dynamicContentVersion: 1
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization: loaded previouslySavedPath:
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization: autoselected path:
C:/Users/Quentin/OneDrive/Documents/
14:31:39 [info] 15:31:39 +1 [smart_dlc] Dlc::Storage::FreeSpace() storage info:
path: C:/ freeSpace: 56497168384 totalSpace: 255457226752 readonly: false
removable: false emulated: false
14:31:39 [info] 15:31:39 +1 [smart_dlc] Dlc::Storage::FreeSpace() storage info:
path: C:/ freeSpace: 56497168384 totalSpace: 255457226752 readonly: false
removable: false emulated: false
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization: minimal space: 314572800
free space: 56497168384
14:31:39 [info] 15:31:39 +1 [smart_dlc]
Dlc::Storage::SaveSmartDlcStoragePathToOptions() path to packs folder:
C:/Users/Quentin/OneDrive/Documents/packs/
14:31:39 [info] 15:31:39 +1 [smart_dlc] SmartDlcDynamicContentInitializer:
Initialization started
14:31:39 [error] 15:31:39 +1 [engine] Failed to open file:
~res:/default_dynamic_content_pack_url.txt
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDlcDynamicContentInitializer:RequestDynamicResourcesYaml http://dl-wotblitz-
gc.wargaming.net/dlc/s9.2.0_1.yaml
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Reset 0C0CCA74
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDlcDynamicContentInitializer:RequestDynamicResourcesYaml
http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Reset 0C0CC674
14:31:39 [info] 15:31:39 +1 [net] [AsyncRequester::ObtainFirstSuccessfulResponse]
Starting request: http://dl-wotblitz-gc.wargaming.net/dlc/s9.2.0_1.yaml
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CCA74
14:31:39 [info] 15:31:39 +1 [net] [AsyncRequester::ObtainFirstSuccessfulResponse]
Starting request: http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CCA74 thread= 24876
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CC674
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CC674 thread= 24956
nnect: 0 savedDisconnectReason: 0 discReason: 12
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:39 [info] 15:31:39 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Static object = ULTRA
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Landscape = ULTRA
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Decoration Objects =
ON
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Pbr = ON
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Reflections = HIGH
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Static Decal = ON
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Tank = ULTRA
14:31:39 [info] 15:31:39 +1 [render] Material group quality: Grass = HIGH
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CC674
wasCancelled= 0
14:31:39 [warning] 15:31:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/icons/icon_age-rating_m" not found
14:31:39 [warning] 15:31:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/icons/icon_age-rating_m" not found
14:31:39 [warning] 15:31:39 +1 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/Lobby/icons/icon_age-rating_m". Pink placeholder is
used
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CCA74
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CBEF4
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [base] Dynamic localizations setup completed.
14:31:39 [info] 15:31:39 +1 [base] SLocalizationHelper::TryWriteDataToFile file
C:/Users/Quentin/OneDrive/Documents/DAVAProject/cache/localizations/fr.yaml saved.
14:31:39 [info] 15:31:39 +1 [base] SLocalizationHelper::TryWriteDataToFile file
C:/Users/Quentin/OneDrive/Documents/DAVAProject/cache/localizations/fr.yaml.etag
saved.
14:31:39 [info] 15:31:39 +1 [base] Dynamic localizations loaded from remote data.
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CC674
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [net] [AsyncRequester::OnRequestFinished] Request
finished: http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:39 [info] 15:31:39 +1 [smart_dlc]
[SmartDlcDynamicContentInitializer:OnSuccessfullResponse] Succsessfull response
from http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDLCUtils::GetContentForCorrectGpuFromNode: found pack url
dc_9.2.0_1_3325023_dx11.dvpm
14:31:39 [info] 15:31:39 +1 [smart_dlc] SmartDlcPinger:TestCdnDownloadTime url:
http://cdn.static.wotb.app/dlc/world_of_warplanes_blitz.next
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Reset 0C0CBEF4
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CBEF4
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CBEF4 thread= 24920
14:31:39 [info] 15:31:39 +1 [smart_dlc] SmartDlcPinger:TestCdnDownloadTime url:
http://dl-wotblitz-gc.wargaming.net/dlc/world_of_warplanes_blitz.next
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Reset 0C0CC4F4
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CC4F4
14:31:39 [info] 15:31:39 +1 [net] [AsyncRequester::OnFirstSuccessfullRequestSync]
Successfull request: http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CC4F4 thread= 24864
14:31:39 [info] 15:31:39 +1 [net] [AsyncRequester::CancelRequests] Canceling
requests
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Cancel 0C0CCA74
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Cancel 0C0CC674
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CCA74
wasCancelled= 1
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CBEF4
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CC4F4
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CBEF4
wasCancelled= 0
14:31:39 [error] 15:31:39 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppErrSmartDlcV2
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CC7F4
14:31:39 [info] 15:31:39 +1 [smart_dlc] SmartDlcPinger:TestCdnDownloadTime url:
http://cdn.static.wotb.app/dlc/world_of_warplanes_blitz.next
Response status: 200 Last CUrl result: 0
Time spent on request: 52 ms
Active test requests count: 1
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CC7F4 thread= 24904
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CC4F4
wasCancelled= 0
14:31:39 [error] 15:31:39 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppErrSmartDlcV2
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CC574
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CC574 thread= 24912
tp://dl-wotblitz-gc.wargaming.net/dlc/world_of_warplanes_blitz.next
Response status: 200 Last CUrl result: 0
Time spent on request: 53 ms
Active test requests count: 0
14:31:39 [info] 15:31:39 +1 [smart_dlc] SmartDlcPinger:OnCdnTestFinished Cdn test
successful finished. CDN Url: http://cdn.static.wotb.app/dlc
Time spent on request: 52
14:31:39 [info] 15:31:39 +1 [smart_dlc]
SmartDlcInitializationController::InititalizeSmartDlc: smartdlc superPackUrl = ,
result.lastUrl = , result.superPackUrl =
http://cdn.static.wotb.app/dlc/dc_9.2.0_1_3325023_dx11.dvpm
14:31:39 [error] 15:31:39 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppErrSmartDlcV2
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartAsync 0C0CBD74
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::Start this= 0C0CBD74 thread= 6280
14:31:39 [info] DLCManager(0) log file:
C:/Users/Quentin/OneDrive/Documents/DAVAProject/dlc_manager20220909153139.log
14:31:39 [info] finish scan files for: 0.022000sec total files: 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CBD74
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CC574
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::StartInSeparateThread 0C0CC7F4
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CBD74
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CC574
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [http] UrlRequest::OnRequestComplete 0C0CC7F4
wasCancelled= 0
14:31:39 [info] 15:31:39 +1 [smart_dlc] SmartDLC::OnResourcesAvailabilityUpdate.
isSuccess: 1
14:31:40 [info] 15:31:40 +1 [smart_dlc] SmartDLC::OnPackManagerInitialized
14:31:40 [info] 15:31:40 +1 [smart_dlc] SmartDLC: Initialization finished.
resources version: 3656893119 call listeners : 1
14:31:40 [info] 15:31:40 +1 [smart_dlc] Dlc::Storage::FreeSpace() storage info:
path: C:/ freeSpace: 56492572672 totalSpace: 255457226752 readonly: false
removable: false emulated: false
14:31:40 [error] 15:31:40 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppSmartDlcV2
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::StartAsync 0EFB993C
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::Start this= 0EFB993C thread= 24844
14:31:40 [info] 15:31:40 +1 [smart_dlc] SmartDlcInitializationController:
referenced dvpd files [ dc_9.2.0_1_3325023_dx11.dvpd ]
14:31:40 [info] 15:31:40 +1 [base] ScreensFlow::RequestToShowScreen
PreLoginFlowScreen:666 -> MandatoryPackDownloadScreen:666 1417
14:31:40 [info] merge dlc meta took [6]ms
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:40 [info] 15:31:40 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Static object = ULTRA
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Landscape = ULTRA
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Decoration Objects =
ON
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Pbr = ON
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Reflections = HIGH
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Static Decal = ON
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Tank = ULTRA
14:31:40 [info] 15:31:40 +1 [render] Material group quality: Grass = HIGH
14:31:40 [error] 15:31:40 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppSmartDlcV2
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::StartAsync 0EFBA3BC
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::Start this= 0EFBA3BC thread= 23644
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::StartInSeparateThread 0EFB993C
wasCancelled= 0
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::OnRequestComplete 0EFB993C
wasCancelled= 0
14:31:40 [warning] 15:31:40 +1 [smart_dlc] SmartDLC: Pack marked as downloaded more
than once: base_sfx
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::StartInSeparateThread 0EFBA3BC
wasCancelled= 0
14:31:40 [info] 15:31:40 +1 [http] UrlRequest::OnRequestComplete 0EFBA3BC
wasCancelled= 0
14:31:42 [warning] 15:31:42 +1 [smart_dlc] SmartDLC: Pack marked as downloaded more
than once: map_pack_rudniki
14:31:42 [warning] 15:31:42 +1 [smart_dlc] SmartDLC: Pack marked as downloaded more
than once: map_pack_rudniki_01
14:31:42 [warning] 15:31:42 +1 [smart_dlc] SmartDLC: Pack marked as downloaded more
than once: map_pack_rudniki_02
14:31:42 [warning] 15:31:42 +1 [smart_dlc] SmartDLC: Pack marked as downloaded more
than once: map_pack_rudniki_03
14:31:43 [error] 15:31:43 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppSmartDlcV2
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::StartAsync 0EFB9A3C
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::Start this= 0EFB9A3C thread= 24872
14:31:43 [error] 15:31:43 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppSmartDlcV2
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::StartAsync 0EFB9B3C
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::Start this= 0EFB9B3C thread= 24908
14:31:43 [info] 15:31:43 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/camoSort_configuration.yaml
14:31:43 [info] 15:31:43 +1 [base] [CamoDataProvider::Initialize] load file :
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/camouflages.xml
14:31:43 [info] 15:31:43 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/camouflages.yaml
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::StartInSeparateThread 0EFB9A3C
wasCancelled= 0
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::StartInSeparateThread 0EFB9B3C
wasCancelled= 0
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::OnRequestComplete 0EFB9A3C
wasCancelled= 0
14:31:43 [info] 15:31:43 +1 [http] UrlRequest::OnRequestComplete 0EFB9B3C
wasCancelled= 0
14:31:43 [info] 15:31:43 +1 [base] [DestructiblesCache::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/destructibles.xml
14:31:43 [info] 15:31:43 +1 [base] [Items::ReadItemType] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/item_types.xml
14:31:43 [info] 15:31:43 +1 [base] [Nations::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/available_nations.yaml
14:31:43 [info] 15:31:43 +1 [base] [OptionalDevicesPresetsProvider::Load] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/optional_device_slots.xml
14:31:43 [info] 15:31:43 +1 [base] [MaterialKinds::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/material_kinds.xml
14:31:43 [info] AppContextImpl::InitializeLocalizations device locale: fr, locale:
fr, game locale: fr, sound locale: fr,
14:31:43 [info] 15:31:43 +1 [base] LoginManager::Login request to show connecting
screen
14:31:43 [info] 15:31:43 +1 [base] ScreensFlow::RequestToShowScreen
MandatoryPackDownloadScreen:-19 -> ConnectingScreen:666 1510
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:43 [info] 15:31:43 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Static object = ULTRA
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Landscape = ULTRA
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Decoration Objects =
ON
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Pbr = ON
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Reflections = HIGH
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Static Decal = ON
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Tank = ULTRA
14:31:43 [info] 15:31:43 +1 [render] Material group quality: Grass = HIGH
14:31:44 [info] 15:31:44 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> PreLoginFlowScreen:666 1530
14:31:44 [info] 15:31:44 +1 [base] Controller deactivated:
SmartDlcInitializationController
14:31:44 [info] 15:31:44 +1 [net] [AsyncRequester::CancelRequests] Canceling
requests
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Cancel 0C0CCA74
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Cancel 0C0CC674
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Cancel 0C0CBEF4
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Cancel 0C0CC4F4
14:31:44 [info] 15:31:44 +1 [base] Controller activated:
SmartDlcInitializationController
14:31:44 [info] 15:31:44 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization - dynamicContentVersion: 1
14:31:44 [info] 15:31:44 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization: loaded previouslySavedPath:
C:/Users/Quentin/OneDrive/Documents/packs/
14:31:44 [info] 15:31:44 +1 [smart_dlc]
SmartDlcInitializationController::StartInitialization: Set current storage path
from prev
14:31:44 [info] 15:31:44 +1 [smart_dlc] Dlc::Storage::FreeSpace() storage info:
path: C:/ freeSpace: 56491151360 totalSpace: 255457226752 readonly: false
removable: false emulated: false
14:31:44 [info] 15:31:44 +1 [smart_dlc]
Dlc::Storage::SaveSmartDlcStoragePathToOptions() path to packs folder:
C:/Users/Quentin/OneDrive/Documents/packs/
14:31:44 [info] 15:31:44 +1 [smart_dlc] SmartDlcDynamicContentInitializer:
Initialization started
14:31:44 [error] 15:31:44 +1 [engine] Failed to open file:
~res:/default_dynamic_content_pack_url.txt
14:31:44 [info] 15:31:44 +1 [smart_dlc]
SmartDlcDynamicContentInitializer:RequestDynamicResourcesYaml http://dl-wotblitz-
gc.wargaming.net/dlc/s9.2.0_1.yaml
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Reset 0C0CC7F4
14:31:44 [info] 15:31:44 +1 [smart_dlc]
SmartDlcDynamicContentInitializer:RequestDynamicResourcesYaml
http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Reset 0C0CC2F4
14:31:44 [info] 15:31:44 +1 [net] [AsyncRequester::ObtainFirstSuccessfulResponse]
Starting request: http://dl-wotblitz-gc.wargaming.net/dlc/s9.2.0_1.yaml
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::StartAsync 0C0CC7F4
14:31:44 [info] 15:31:44 +1 [net] [AsyncRequester::ObtainFirstSuccessfulResponse]
Starting request: http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Start this= 0C0CC7F4 thread= 24876
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::StartAsync 0C0CC2F4
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Water = ULTRA_HIGH
6
14:31:44 [info] 15:31:44 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Static object = ULTRA
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Landscape = ULTRA
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Decoration Objects =
ON
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Pbr = ON
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Reflections = HIGH
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Static Decal = ON
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Tank = ULTRA
14:31:44 [info] 15:31:44 +1 [render] Material group quality: Grass = HIGH
14:31:44 [warning] 15:31:44 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/icons/icon_age-rating_m" not found
14:31:44 [warning] 15:31:44 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/icons/icon_age-rating_m" not found
14:31:44 [warning] 15:31:44 +1 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/Lobby/icons/icon_age-rating_m". Pink placeholder is
used
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::StartInSeparateThread 0C0CC2F4
wasCancelled= 0
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::StartInSeparateThread 0C0CC7F4
wasCancelled= 0
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::OnRequestComplete 0C0CC2F4
wasCancelled= 0
14:31:44 [info] 15:31:44 +1 [net] [AsyncRequester::OnRequestFinished] Request
finished: http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:44 [info] 15:31:44 +1 [smart_dlc]
[SmartDlcDynamicContentInitializer:OnSuccessfullResponse] Succsessfull response
from http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:44 [info] 15:31:44 +1 [smart_dlc]
SmartDLCUtils::GetContentForCorrectGpuFromNode: found pack url
dc_9.2.0_1_3325023_dx11.dvpm
14:31:44 [info] 15:31:44 +1 [smart_dlc] SmartDlcPinger:TestCdnDownloadTime url:
http://cdn.static.wotb.app/dlc/world_of_warplanes_blitz.next
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Reset 0C0CC3F4
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::StartAsync 0C0CC3F4
14:31:44 [info] 15:31:44 +1 [smart_dlc] SmartDlcPinger:TestCdnDownloadTime url:
http://dl-wotblitz-gc.wargaming.net/dlc/world_of_warplanes_blitz.next
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Start this= 0C0CC3F4 thread= 24920
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Reset 0C0CBCF4
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::StartAsync 0C0CBCF4
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Start this= 0C0CBCF4 thread= 24864
Successfull request: http://cdn.static.wotb.app/dlc/s9.2.0_1.yaml
14:31:44 [info] 15:31:44 +1 [net] [AsyncRequester::CancelRequests] Canceling
requests
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Cancel 0C0CC7F4
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::Cancel 0C0CC2F4
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::OnRequestComplete 0C0CC7F4
wasCancelled= 1
14:31:44 [info] 15:31:44 +1 [http] UrlRequest::StartInSeparateThread 0C0CBCF4
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::OnRequestComplete 0C0CBCF4
wasCancelled= 0
14:31:45 [error] 15:31:45 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppErrSmartDlcV2
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartAsync 0C0CC574
14:31:45 [info] 15:31:45 +1 [smart_dlc] SmartDlcPinger:TestCdnDownloadTime url:
http://dl-wotblitz-gc.wargaming.net/dlc/world_of_warplanes_blitz.next
Response status: 200 Last CUrl result: 0
Time spent on request: 43 ms
Active test requests count: 1
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::Start this= 0C0CC574 thread= 6280
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartInSeparateThread 0C0CC3F4
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartInSeparateThread 0C0CC574
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::OnRequestComplete 0C0CC3F4
wasCancelled= 0
14:31:45 [error] 15:31:45 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppErrSmartDlcV2
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartAsync 0C0CC674
14:31:45 [info] 15:31:45 +1 [smart_dlc] SmartDlcPinger:TestCdnDownloadTime url:
http://cdn.static.wotb.app/dlc/world_of_warplanes_blitz.next
Response status: 200 Last CUrl result: 0
Time spent on request: 92 ms
Active test requests count: 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::Start this= 0C0CC674 thread= 24912
14:31:45 [info] 15:31:45 +1 [smart_dlc] SmartDlcPinger:OnCdnTestFinished Cdn test
successful finished. CDN Url: http://dl-wotblitz-gc.wargaming.net/dlc
Time spent on request: 43
14:31:45 [info] 15:31:45 +1 [smart_dlc]
SmartDlcInitializationController::InititalizeSmartDlc: smartdlc superPackUrl =
http://cdn.static.wotb.app/dlc/dc_9.2.0_1_3325023_dx11.dvpm , result.lastUrl = ,
result.superPackUrl =
http://dl-wotblitz-gc.wargaming.net/dlc/dc_9.2.0_1_3325023_dx11.dvpm
14:31:45 [info] 15:31:45 +1 [dlc_engine] DAVA::ResourceDBImpl::UnsafeDelete
removedCount: 27325
14:31:45 [info] delete dlc info from ResourcesDB took [3]ms
14:31:45 [info] [DAVA::DLCManagerImpl::ClearResources] before downloader.reset()
14:31:45 [info] before downloadThread->Join() in
[DAVA::DLCDownloaderImpl::Deinitialize]
14:31:45 [info] [DAVA::DLCManagerImpl::ClearResources] after downloader.reset()
14:31:45 [error] 15:31:45 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppErrSmartDlcV2
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartAsync 0C0CC6F4
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::Start this= 0C0CC6F4 thread= 24904
14:31:45 [info] DLCManager(0) log file:
C:/Users/Quentin/OneDrive/Documents/DAVAProject/dlc_manager20220909153145.log
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::OnRequestComplete 0C0CC574
wasCancelled= 0
14:31:45 [info] finish scan files for: 0.030000sec total files: 27325
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartInSeparateThread 0C0CC674
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::OnRequestComplete 0C0CC674
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartInSeparateThread 0C0CC6F4
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::OnRequestComplete 0C0CC6F4
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [smart_dlc] SmartDLC::OnPackManagerInitialized
14:31:45 [info] 15:31:45 +1 [smart_dlc] SmartDLC: Initialization finished.
resources version: 3656893119 call listeners : 1
14:31:45 [info] 15:31:45 +1 [smart_dlc] Dlc::Storage::FreeSpace() storage info:
path: C:/ freeSpace: 56490278912 totalSpace: 255457226752 readonly: false
removable: false emulated: false
14:31:45 [error] 15:31:45 +1 [analytics] CloudAnalyticsEventsPbV2.SessionDataGroup
is empty, but we are trying to set data for event.
CloudAnalyticsEventsPbV2.AppSmartDlcV2
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartAsync 0D2589E4
14:31:45 [info] 15:31:45 +1 [smart_dlc] SmartDlcInitializationController:
referenced dvpd files [ dc_9.2.0_1_3325023_dx11.dvpd ]
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::Start this= 0D2589E4 thread= 24844
14:31:45 [info] 15:31:45 +1 [base] AppController::OnSmartDlcInitialized request to
show connecting screen
14:31:45 [info] 15:31:45 +1 [base] ScreensFlow::RequestToShowScreen
PreLoginFlowScreen:666 -> ConnectingScreen:666 1547
14:31:45 [info] merge dlc meta took [6]ms
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:45 [info] 15:31:45 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/camoSort_configuration.yaml
14:31:45 [info] 15:31:45 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Static object = ULTRA
14:31:45 [info] 15:31:45 +1 [base] [CamoDataProvider::Initialize] load file :
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/camouflages.xml
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Landscape = ULTRA
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Decoration Objects =
ON
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Pbr = ON
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Reflections = HIGH
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Static Decal = ON
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Tank = ULTRA
14:31:45 [info] 15:31:45 +1 [render] Material group quality: Grass = HIGH
14:31:45 [info] 15:31:45 +1 [base] [CamoDataProvider::ObtainDefaultCamoSort] load
file : D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/camouflages.yaml
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::StartInSeparateThread 0D2589E4
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [http] UrlRequest::OnRequestComplete 0D2589E4
wasCancelled= 0
14:31:45 [info] 15:31:45 +1 [base] [DestructiblesCache::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/destructibles.xml
14:31:45 [info] 15:31:45 +1 [base] [Items::ReadItemType] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/item_types.xml
14:31:45 [info] 15:31:45 +1 [base] [Nations::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/available_nations.yaml
14:31:45 [info] 15:31:45 +1 [base] [OptionalDevicesPresetsProvider::Load] load:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/XML/item_defs/vehicles/common/optional_device_slots.xml
14:31:45 [info] 15:31:45 +1 [base] [MaterialKinds::Init] load:
D:/SteamLibrary/steamapps/common/World of Tanks Blitz/Data/XML/material_kinds.xml
14:31:45 [info] AppContextImpl::InitializeLocalizations device locale: fr, locale:
fr, game locale: fr, sound locale: fr,
14:31:46 [info] 15:31:46 +1 [net] Server: login0.wotblitz.eu:20016, Ip:
92.223.31.132:20016, Avg ping: 34.0ms, Loss: 0.0%
14:31:46 [info] 15:31:46 +1 [net] Server: login1.wotblitz.eu:20016, Ip:
92.223.31.139:20016, Avg ping: 33.8ms, Loss: 0.0%
14:31:54 [info] 15:31:54 +1 [net] Server: login2.wotblitz.eu:20016, Ip:
80.240.112.16:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:54 [info] 15:31:54 +1 [net] Server: login-wotblitzeu3-eu3.wotblitz.eu:20016,
Ip: 34.78.65.193:20016, Avg ping: -1.0ms, Loss: 100.0%
14:31:54 [warning] 15:31:54 +1 [net] ClusterHost::SelectAddress : name = EU_C0,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.31.132:20016
push_back
14:31:54 [warning] 15:31:54 +1 [net] ClusterHost::SelectAddress : name = EU_C1,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.31.139:20016
push_back
14:31:54 [info] 15:31:54 +1 [BW] BWWrapper::SetupNetwork start
14:31:54 [info] 15:31:54 +1 [BW] BWWrapper::SetupNetwork end, duration 1 ms
14:31:54 [warning] 15:31:54 +1 [BW] W synthesizeIPv6AddressesIfNeeded: detected
misconfiguration in DNS64 settings: no AAAA records were returned for DNS query.
Will synthesize them for the last chance attempt.
14:31:55 [warning] 15:31:55 +1 [BW] W ServerConnection::send(0): Time since last
send to server: 65420ms
14:31:55 [info] 15:31:55 +1 [net] ConnectionManager::onLoggedOn message:
{"dbid":593038711,"externals":
["steam"],"name":"Wolfleviking","security_msg":"no_phone","state":150077441,"token2
":"593038711:4168030374505542179:106107637856052454920004070943413823829"}
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::StartAsync 0EFBA23C
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::Start this= 0EFBA23C thread= 24908
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::StartAsync 0EFBA4BC
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::Start this= 0EFBA4BC thread= 24956
14:31:55 [info] 15:31:55 +1 [base] Controller deactivated:
SmartDlcInitializationController
14:31:55 [info] 15:31:55 +1 [net] [AsyncRequester::CancelRequests] Canceling
requests
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::Cancel 0C0CC7F4
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::Cancel 0C0CC2F4
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::Cancel 0C0CC3F4
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::Cancel 0C0CBCF4
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::StartAsync 0EFB9F3C
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::Start this= 0EFB9F3C thread= 24916
14:31:55 [info] 15:31:55 +1 [base] Controller activated: SessionController
14:31:55 [info] 15:31:55 +1 [http] UrlRequest::StartAsync 0EFB9B3C
14:31:55 [info] 15:31:55 +1 [base] TestSystem: Server does not confirm group, but
test disabled. Clear cached data.
14:31:55 [info] 15:31:55 +1 [base] TestSystem: Could not clean test cached data.
Maybe files does not exists?
14:31:55 [info] 15:31:55 +1 [base] Dynamic localizations setup completed.
14:31:55 [info] 15:31:55 +1 [base] Dynamic localizations loaded from local file:
C:/Users/Quentin/OneDrive/Documents/DAVAProject/cache/localizations/fr.yaml
14:31:55 [info] AccountGameLogic::onBecomePlayer() 272721940 1824
14:31:55 [info] 15:31:55 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:31:55 [info] 15:31:55 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:31:55 [info] 15:31:55 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
14:31:55 [info] 15:31:55 +1 [base] AccountSyncController::Activate request to show
connecting screen
14:31:55 [error] 15:31:55 +1 [base] Request to switch to current screen:
ConnectingScreen
14:31:55 [info] 15:31:55 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 1824
14:31:55 [error] 15:31:55 +1 [base] Request to switch to current screen:
ConnectingScreen
14:31:55 [info] 15:31:55 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 1826
14:31:55 [info] 15:31:55 +1 [base] Shop state is not synchronized 2
14:31:55 [info] 15:31:55 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:31:55 [info] 15:31:55 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:31:55 [info] 15:31:55 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:31:55 [info] 15:31:55 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:31:56 [info] 15:31:56 +1 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> GarageScreen:42 1870
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Water = ULTRA_HIGH
14:31:56 [info] 15:31:56 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Static object = ULTRA
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Landscape = ULTRA
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Decoration Objects =
ON
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Pbr = ON
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Reflections = HIGH
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Static Decal = ON
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Tank = ULTRA
14:31:56 [info] 15:31:56 +1 [render] Material group quality: Grass = HIGH
14:31:56 [info] 15:31:56 +1 [base] Controller activated:
NewbieHangarLoadingController
14:31:56 [info] GarageScreen::LoadResources begin
14:31:57 [error] 15:31:57 +1 [shop] No prices fetched, clearing! steam
14:31:57 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
14:31:57 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
14:31:57 [error] 15:31:57 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:31:57 [error] 15:31:57 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:31:57 [error] 15:31:57 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:31:57 [error] 15:31:57 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:31:57 [error] 15:31:57 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:31:57 [error] 15:31:57 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:31:58 [info] 15:31:58 +1 [render] Creating ShadowMap texture with size: 16 x 16
arraySize: 3
14:31:58 [info] 15:31:58 +1 [render] Setting dynamicShadowMap texture. Size: 16 x
16 old size: 0 x 0 arraySize: 0
14:31:59 [info] 15:31:59 +1 [render] Creating DepthPrepass texture with size: 16 x
16
14:31:59 [info] 15:31:59 +1 [render] Setting dynamicDepthPrepass texture. Size:
16 x 16 old size: 0 x 0 arraySize: 0
14:32:02 [info] 15:32:02 +1 [base] Controller deactivated:
NewbieHangarLoadingController
14:32:02 [info] 15:32:02 +1 [base] Controller activated: NewbieHangarController
14:32:02 [info] 15:32:02 +1 [render] Creating ShadowMap texture with size: 2048 x
2048 arraySize: 3
14:32:02 [info] 15:32:02 +1 [render] Setting dynamicShadowMap texture. Size: 2048
x 2048 old size: 16 x 16 arraySize: 3
14:32:02 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:02 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:02 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:02 [info] 15:32:02 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:32:02 [info] 15:32:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 16 x 16 arraySize: 1
14:32:03 [info] 15:32:03 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:32:03 [info] 15:32:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:32:03 [info] 15:32:03 +1 [render] Creating DepthPrepass texture with size: 1024
x 512
14:32:03 [info] 15:32:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 512 old size: 1920 x 1080 arraySize: 1
14:32:08 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:08 [info] 15:32:08 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:32:08 [info] 15:32:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 512 arraySize: 1
14:32:13 [info] 15:32:13 +1 [ui] UIDataParams redirect event: init_anim_stopped ,
control: HangarScene -> event: MOTION_FINISHED , control: Content
14:32:13 [info] 15:32:13 +1 [ui] UIDataParams redirect event: init_anim_stopped ,
control: HangarScene -> event: ShowTankInfo , control: Content
14:32:13 [info] 15:32:13 +1 [ui] UIDataParams redirect event: init_anim_stopped ,
control: HangarScene -> event: ShowButtons , control: Content
14:32:15 [info] 15:32:15 +1 [smart_dlc] Dlc::Storage::FreeSpace() storage info:
path: C:/ freeSpace: 56463904768 totalSpace: 255457226752 readonly: false
removable: false emulated: false
14:32:15 [info] 15:32:15 +1 [ui] UIDataParams redirect event: tap_ussr_ui ,
control: HangarScene -> event: TANK_CLICKED , control: Content
14:32:16 [info] 15:32:16 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: MOTION_FINISHED , control: Content
14:32:16 [info] 15:32:16 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: ShowTankInfo , control: Content
14:32:19 [info] 15:32:19 +1 [ui] UIDataParams redirect event: tap_ger_ui ,
control: HangarScene -> event: TANK_CLICKED , control: Content
14:32:20 [info] 15:32:20 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: MOTION_FINISHED , control: Content
14:32:20 [info] 15:32:20 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: ShowTankInfo , control: Content
14:32:22 [info] 15:32:22 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: TO_BATTLE , control:
BattleButton
14:32:23 [info] 15:32:23 +1 [ui] UIDataParams redirect event: anim_tank_stoped ,
control: HangarScene -> event: PREBATTLE_ANIMATION_FINISHED , control: Content
14:32:23 [info] 15:32:23 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:32:23 [info] 15:32:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:32:23 [info] 15:32:23 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:32:23 [info] 15:32:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:32:24 [info] 15:32:24 +1 [engine] Resize Canvas CacheImage HangarBlur
14:32:24 [info] 15:32:24 +1 [base] Controller deactivated: NewbieHangarController
14:32:24 [info] 15:32:24 +1 [base] Controller activated:
NewbieBattleQueueController
14:32:24 [info] 15:32:24 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:32:24 [info] 15:32:24 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:32:29 [info] AccountGameLogic::onBecomeNonPlayer() 3582
14:32:29 [info] 15:32:29 +1 [base] Controller deactivated:
NewbieBattleQueueController
14:32:29 [info] 15:32:29 +1 [prebattle] PrebattleRequester::SetRequestsProvider
0E575CB8
14:32:29 [info] 15:32:29 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:32:29 [info] 15:32:29 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:32:29 [info] 15:32:29 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame: 3584
14:32:29 [info] 15:32:29 +1 [battle] Game mode: newbie_tutorial_neo
14:32:29 [info] SetBattleState CREATED
14:32:29 [info] 15:32:29 +1 [battle] Battle resumed on map: rudniki_01
14:32:29 [info] 15:32:29 +1 [net] Traceroute: Successfuly initialized
14:32:29 [info] 15:32:29 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 3584
14:32:29 [info] ClientArena::ClearVehicleMap 0
14:32:29 [info] 15:32:29 +1 [base] Controller activated: BattleLoadingController
14:32:29 [info] 15:32:29 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:32:29 [info] 15:32:29 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:32:29 [info] 15:32:29 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:32:29 [info] 15:32:29 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:32:29 [info] SetBattleState LOADING
14:32:29 [warning] 15:32:29 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Water = ULTRA_HIGH
14:32:29 [info] 15:32:29 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Static object = ULTRA
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Landscape = ULTRA
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Decoration Objects =
ON
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Pbr = ON
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Reflections = HIGH
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Static Decal = ON
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Tank = ULTRA
14:32:29 [info] 15:32:29 +1 [render] Material group quality: Grass = HIGH
14:32:29 [info] 15:32:29 +1 [engine] Resize canvas Texture 2426904996.png:0
14:32:30 [info] 15:32:30 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:32:30 [info] 15:32:30 +1 [engine] Resize canvas Texture 2002313250.webp:0
14:32:30 [info] 15:32:30 +1 [engine] Resize canvas Texture 4138801040.webp:0
14:32:30 [info] 15:32:30 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:32:30 [info] 15:32:30 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:32:30 [info] 15:32:30 +1 [engine] Resize canvas Texture 3226312683.webp:0
14:32:30 [info] 15:32:30 +1 [engine] Resize canvas Texture 3268332956.png:0
14:32:30 [info] 15:32:30 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:32:30 [info] 15:32:30 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:32:30 [error] 15:32:30 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:32:30 [error] 15:32:30 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:32:30 [error] 15:32:30 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:32:30 [error] 15:32:30 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:32:30 [error] 15:32:30 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:32:30 [error] 15:32:30 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:32:30 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:30 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:30 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:30 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:31 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:31 [warning] Quality not defined for template:
D:/SteamLibrary/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
14:32:33 [info] Cant purge lods: no render object
14:32:33 [info] Cant purge lods: no render object
14:32:33 [info] Cant purge lods: no render object
14:32:33 [info] Cant purge lods: no render object
14:32:36 [info] Cant purge lods: no render object
14:32:36 [info] Cant purge lods: no render object
14:32:38 [info] 15:32:38 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 3664
14:32:38 [info] 15:32:38 +1 [base] Controller deactivated: BattleLoadingController
14:32:38 [info] SetBattleState LOADED
14:32:38 [info] 15:32:38 +1 [net] Traceroute::BackgroundWorker: Main thread started
14:32:38 [info] 15:32:38 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Water = ULTRA_HIGH
14:32:38 [info] 15:32:38 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Static object = ULTRA
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Landscape = ULTRA
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Decoration Objects =
ON
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Pbr = ON
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Reflections = HIGH
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Static Decal = ON
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Tank = ULTRA
14:32:38 [info] 15:32:38 +1 [render] Material group quality: Grass = HIGH
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:32:39 [error] 15:32:39 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:32:39 [error] 15:32:39 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:32:39 [error] 15:32:39 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:32:39 [warning] 15:32:39 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:32:39 [error] 15:32:39 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
14:32:39 [info] 15:32:39 +1 [base] Controller activated: BattleDialogController
14:32:39 [info] 15:32:39 +1 [engine] Resize canvas Texture 4138801040.webp:0
14:32:39 [info] 15:32:39 +1 [engine] Resize canvas Texture 2426904996.png:0
14:32:39 [info] 15:32:39 +1 [engine] Resize canvas Texture 2002313250.webp:0
14:32:39 [info] 15:32:39 +1 [engine] Resize canvas Texture 3226312683.webp:0
14:32:39 [info] 15:32:39 +1 [engine] Resize canvas Texture 3268332956.png:0
14:32:39 [info] 15:32:39 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:32:39 [info] 15:32:39 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:14 [error] 15:34:14 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:15 [error] 15:34:15 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:15 [error] 15:34:15 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:15 [error] 15:34:15 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:15 [error] 15:34:15 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:15 [error] 15:34:15 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:15 [error] 15:34:15 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:15 [error] 15:34:15 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:17 [error] 15:34:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:29 [error] 15:34:29 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:29 [error] 15:34:29 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:29 [error] 15:34:29 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:29 [error] 15:34:29 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:29 [error] 15:34:29 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:29 [error] 15:34:29 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:29 [error] 15:34:29 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:30 [error] 15:34:30 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:41 [error] 15:34:41 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:58 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:58 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:34:59 [error] 15:34:59 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:01 [error] 15:35:01 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:35:42 [info] 15:35:42 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:35:42 [info] 15:35:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:35:42 [info] 15:35:42 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:35:42 [info] 15:35:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:35:43 [info] SetBattleState WAIT
14:35:43 [info] SetBattleState WAIT
14:35:43 [info] 15:35:43 +1 [engine] Resize canvas Texture 1923492390.webp:0
14:35:43 [info] SetBattleState WAIT
14:35:43 [info] SetBattleState WAIT
14:35:43 [info] 15:35:43 +1 [battle] VehiclesInBattle: player's vehicle leave world
14:35:43 [info] 15:35:43 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
14:35:43 [info] 15:35:43 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
14738
14:35:44 [info] 15:35:44 +1 [net] Traceroute::BackgroundWorker destroyed.
14:35:44 [info] SetBattleState LEAVE
14:35:44 [info] BattleController::OnLeaveBattle
14:35:44 [info] SetBattleState WAIT
14:35:44 [info] 15:35:44 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
14:35:44 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
14:35:44 [info] 15:35:44 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:35:44 [info] AccountGameLogic::onBecomePlayer() 272721940 14738
14:35:44 [info] 15:35:44 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:35:44 [info] 15:35:44 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:35:44 [info] 15:35:44 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
14:35:44 [info] 15:35:44 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 14744
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Water = ULTRA_HIGH
14:35:44 [info] 15:35:44 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Static object = ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Landscape = ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Decoration Objects =
ON
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Pbr = ON
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Reflections = HIGH
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Static Decal = ON
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Tank = ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Grass = HIGH
14:35:44 [info] 15:35:44 +1 [base] Controller activated:
NewbieHangarLoadingController
14:35:44 [info] 15:35:44 +1 [base] Shop state is not synchronized 2
14:35:44 [info] 15:35:44 +1 [base] Controller deactivated: BattleDialogController
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Water = ULTRA_HIGH
14:35:44 [info] 15:35:44 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Static object = ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Landscape = ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Decoration Objects =
ON
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Pbr = ON
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Reflections = HIGH
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Static Decal = ON
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Tank = ULTRA
14:35:44 [info] 15:35:44 +1 [render] Material group quality: Grass = HIGH
14:35:44 [info] SetBattleState UNLOAD
14:35:44 [info] ClientArena::ClearVehicleMap 10
14:35:44 [info] SetBattleState UNLOADED
14:35:44 [info] GarageScreen::LoadResources begin
14:35:45 [info] 15:35:45 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:35:45 [info] 15:35:45 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:35:45 [info] 15:35:45 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:35:45 [info] 15:35:45 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:35:45 [error] 15:35:45 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:35:45 [error] 15:35:45 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:35:45 [error] 15:35:45 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:35:45 [error] 15:35:45 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:35:45 [error] 15:35:45 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:35:45 [error] 15:35:45 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:35:45 [error] 15:35:45 +1 [shop] No prices fetched, clearing! steam
14:35:45 [info] 15:35:45 +1 [base] Controller deactivated:
NewbieHangarLoadingController
14:35:45 [info] 15:35:45 +1 [base] Controller activated: NewbieHangarController
14:35:46 [info] 15:35:46 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:35:46 [info] 15:35:46 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:35:46 [info] 15:35:46 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:35:46 [info] 15:35:46 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:35:49 [info] 15:35:49 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: ButtonContainer
14:35:49 [info] 15:35:49 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieReceivedAchievement -> event: GoToNextStep , control: Content
14:35:52 [info] 15:35:52 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: Button
14:35:53 [info] 15:35:53 +1 [ui] UIDataParams redirect event: ANCHOR_AVATAR ,
control: NewbieReceivedAvatar -> event: AnimateAvatarAnchoring , control:
Content
14:35:53 [info] 15:35:53 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieReceivedAvatar -> event: GoToNextStep , control: Content
14:35:56 [info] 15:35:56 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: ButtonContainer
14:35:57 [info] 15:35:57 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieHangarProgress -> event: GoToNextStep , control: Content
14:35:57 [info] 15:35:57 +1 [ui] UIDataParams redirect event: ON_PROGRESS_FINISHED
, control: NewbieProgress -> event: ON_PROGRESS_FINISHED , control: Content
14:36:00 [info] 15:36:00 +1 [ui] UIDataParams redirect event: tap_usa_ui ,
control: HangarScene -> event: TANK_CLICKED , control: Content
14:36:00 [info] 15:36:00 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: MOTION_FINISHED , control: Content
14:36:00 [info] 15:36:00 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: ShowTankInfo , control: Content
14:36:03 [info] 15:36:03 +1 [ui] UIDataParams redirect event: tap_ussr_ui ,
control: HangarScene -> event: TANK_CLICKED , control: Content
14:36:04 [info] 15:36:04 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: MOTION_FINISHED , control: Content
14:36:04 [info] 15:36:04 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: ShowTankInfo , control: Content
14:36:06 [info] 15:36:06 +1 [ui] UIDataParams redirect event: tap_ger_ui ,
control: HangarScene -> event: TANK_CLICKED , control: Content
14:36:07 [info] 15:36:07 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: MOTION_FINISHED , control: Content
14:36:07 [info] 15:36:07 +1 [ui] UIDataParams redirect event: anim_stoped ,
control: HangarScene -> event: ShowTankInfo , control: Content
14:36:13 [info] 15:36:13 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: TO_BATTLE , control:
BattleButton
14:36:13 [info] 15:36:13 +1 [ui] UIDataParams redirect event: anim_tank_stoped ,
control: HangarScene -> event: PREBATTLE_ANIMATION_FINISHED , control: Content
14:36:13 [info] 15:36:13 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:36:13 [info] 15:36:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:36:13 [info] 15:36:13 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:36:13 [info] 15:36:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:36:14 [info] 15:36:14 +1 [engine] Resize Canvas CacheImage HangarBlur
14:36:14 [info] 15:36:14 +1 [base] Controller deactivated: NewbieHangarController
14:36:14 [info] 15:36:14 +1 [base] Controller activated:
NewbieBattleQueueController
14:36:14 [info] 15:36:14 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:36:14 [info] 15:36:14 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:36:19 [info] AccountGameLogic::onBecomeNonPlayer() 16761
14:36:19 [info] 15:36:19 +1 [base] Controller deactivated:
NewbieBattleQueueController
14:36:19 [info] 15:36:19 +1 [prebattle] PrebattleRequester::SetRequestsProvider
314954E0
14:36:19 [info] 15:36:19 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:36:19 [info] 15:36:19 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:36:19 [info] 15:36:19 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
16764
14:36:19 [info] 15:36:19 +1 [battle] Game mode: newbie_tutorial_neo
14:36:19 [info] SetBattleState CREATED
14:36:19 [info] 15:36:19 +1 [battle] Battle resumed on map: rudniki_02
14:36:19 [info] 15:36:19 +1 [net] Traceroute: Successfuly initialized
14:36:19 [info] 15:36:19 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 16764
14:36:19 [info] ClientArena::ClearVehicleMap 0
14:36:19 [info] 15:36:19 +1 [base] Controller activated: BattleLoadingController
14:36:19 [info] 15:36:19 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:36:19 [info] 15:36:19 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:36:19 [info] 15:36:19 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:36:19 [info] 15:36:19 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:36:19 [info] SetBattleState LOADING
14:36:19 [warning] 15:36:19 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Water = ULTRA_HIGH
14:36:19 [info] 15:36:19 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Static object = ULTRA
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Landscape = ULTRA
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Decoration Objects =
ON
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Pbr = ON
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Reflections = HIGH
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Static Decal = ON
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Tank = ULTRA
14:36:19 [info] 15:36:19 +1 [render] Material group quality: Grass = HIGH
14:36:20 [info] 15:36:20 +1 [engine] Resize canvas Texture 2662549463.png:0
14:36:20 [info] 15:36:20 +1 [engine] Resize canvas Texture 2528704212.webp:0
14:36:20 [info] 15:36:20 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:36:20 [info] 15:36:20 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:36:20 [info] 15:36:20 +1 [engine] Resize canvas Texture 1031940171.png:0
14:36:20 [error] 15:36:20 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:36:20 [error] 15:36:20 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:36:20 [error] 15:36:20 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:36:20 [error] 15:36:20 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:36:20 [error] 15:36:20 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:36:20 [info] 15:36:20 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:36:20 [error] 15:36:20 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:36:20 [info] 15:36:20 +1 [engine] Resize canvas Texture 2568744887.png:0
14:36:20 [info] 15:36:20 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:36:20 [info] 15:36:20 +1 [engine] Resize canvas Texture 3237228401.webp:0
14:36:20 [info] 15:36:20 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:36:20 [info] Cant purge lods: no render object
14:36:20 [info] Cant purge lods: no render object
14:36:20 [info] Cant purge lods: no render object
14:36:20 [info] Cant purge lods: no render object
14:36:20 [info] Cant purge lods: no render object
14:36:20 [info] Cant purge lods: no render object
14:36:21 [info] 15:36:21 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 16784
14:36:21 [info] 15:36:21 +1 [base] Controller deactivated: BattleLoadingController
14:36:21 [info] SetBattleState LOADED
14:36:21 [info] 15:36:21 +1 [net] Traceroute::BackgroundWorker: Main thread started
14:36:21 [info] 15:36:21 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Water = ULTRA_HIGH
14:36:21 [info] 15:36:21 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Static object = ULTRA
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Landscape = ULTRA
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Decoration Objects =
ON
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Pbr = ON
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Reflections = HIGH
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Static Decal = ON
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Tank = ULTRA
14:36:21 [info] 15:36:21 +1 [render] Material group quality: Grass = HIGH
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:36:21 [error] 15:36:21 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:36:21 [error] 15:36:21 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:36:21 [error] 15:36:21 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:36:21 [warning] 15:36:21 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:36:21 [error] 15:36:21 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
14:36:21 [info] 15:36:21 +1 [base] Controller activated: BattleDialogController
14:36:21 [info] 15:36:21 +1 [engine] Resize canvas Texture 2662549463.png:0
14:36:21 [info] 15:36:21 +1 [engine] Resize canvas Texture 2528704212.webp:0
14:36:21 [info] 15:36:21 +1 [engine] Resize canvas Texture 2568744887.png:0
14:36:21 [info] 15:36:21 +1 [engine] Resize canvas Texture 1031940171.png:0
14:36:21 [info] 15:36:21 +1 [engine] Resize canvas Texture 3237228401.webp:0
14:36:21 [info] 15:36:21 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:36:21 [info] 15:36:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:39:04 [info] 15:39:04 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:39:04 [info] 15:39:04 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:39:04 [info] 15:39:04 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:39:04 [info] 15:39:04 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:39:06 [info] SetBattleState WAIT
14:39:06 [info] SetBattleState WAIT
14:39:06 [info] 15:39:06 +1 [engine] Resize canvas Texture 1923492390.webp:0
14:39:06 [info] SetBattleState WAIT
14:39:06 [info] SetBattleState WAIT
14:39:06 [info] 15:39:06 +1 [battle] VehiclesInBattle: player's vehicle leave world
14:39:06 [info] 15:39:06 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
14:39:06 [info] 15:39:06 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
26647
14:39:07 [info] 15:39:07 +1 [net] Traceroute::BackgroundWorker destroyed.
14:39:07 [info] SetBattleState LEAVE
14:39:07 [info] BattleController::OnLeaveBattle
14:39:07 [info] SetBattleState WAIT
14:39:07 [info] 15:39:07 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
14:39:07 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
14:39:07 [info] 15:39:07 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:39:07 [info] AccountGameLogic::onBecomePlayer() 272721940 26647
14:39:07 [info] 15:39:07 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:39:07 [info] 15:39:07 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:39:07 [info] 15:39:07 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
14:39:07 [info] 15:39:07 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:39:07 [info] 15:39:07 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:39:07 [info] 15:39:07 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:39:07 [info] 15:39:07 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:39:07 [info] 15:39:07 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 26653
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Water = ULTRA_HIGH
14:39:07 [info] 15:39:07 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Static object = ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Landscape = ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Decoration Objects =
ON
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Pbr = ON
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Reflections = HIGH
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Static Decal = ON
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Tank = ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Grass = HIGH
14:39:07 [info] 15:39:07 +1 [base] Controller activated:
NewbieHangarLoadingController
14:39:07 [info] 15:39:07 +1 [base] Shop state is not synchronized 2
14:39:07 [info] 15:39:07 +1 [base] Controller deactivated: BattleDialogController
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Water = ULTRA_HIGH
14:39:07 [info] 15:39:07 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Static object = ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Landscape = ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Decoration Objects =
ON
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Pbr = ON
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Reflections = HIGH
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Static Decal = ON
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Tank = ULTRA
14:39:07 [info] 15:39:07 +1 [render] Material group quality: Grass = HIGH
14:39:07 [info] SetBattleState UNLOAD
14:39:07 [info] ClientArena::ClearVehicleMap 10
14:39:07 [info] SetBattleState UNLOADED
14:39:07 [info] GarageScreen::LoadResources begin
14:39:07 [error] 15:39:07 +1 [shop] No prices fetched, clearing! steam
14:39:08 [error] 15:39:08 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:08 [error] 15:39:08 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:08 [error] 15:39:08 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:08 [error] 15:39:08 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:08 [error] 15:39:08 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:08 [error] 15:39:08 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:12 [info] 15:39:12 +1 [base] Controller deactivated:
NewbieHangarLoadingController
14:39:12 [info] 15:39:12 +1 [base] Controller activated: NewbieHangarController
14:39:13 [info] 15:39:13 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:39:13 [info] 15:39:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:39:13 [info] 15:39:13 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:39:13 [info] 15:39:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:39:16 [info] 15:39:16 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: ButtonContainer
14:39:16 [info] 15:39:16 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieReceivedAchievement -> event: GoToNextStep , control: Content
14:39:19 [info] 15:39:19 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: Button
14:39:20 [info] 15:39:20 +1 [ui] UIDataParams redirect event: ANCHOR_AVATAR ,
control: NewbieReceivedAvatar -> event: AnimateAvatarAnchoring , control:
Content
14:39:20 [info] 15:39:20 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieReceivedAvatar -> event: GoToNextStep , control: Content
14:39:25 [info] 15:39:25 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: ButtonContainer
14:39:26 [info] 15:39:26 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieHangarProgress -> event: GoToNextStep , control: Content
14:39:26 [info] 15:39:26 +1 [ui] UIDataParams redirect event: ON_PROGRESS_FINISHED
, control: NewbieProgress -> event: ON_PROGRESS_FINISHED , control: Content
14:39:29 [info] 15:39:29 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: TO_BATTLE , control:
BattleButton
14:39:29 [info] 15:39:29 +1 [ui] UIDataParams redirect event: anim_tank_stoped ,
control: HangarScene -> event: PREBATTLE_ANIMATION_FINISHED , control: Content
14:39:29 [info] 15:39:29 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:39:29 [info] 15:39:29 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:39:29 [info] 15:39:29 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:39:29 [info] 15:39:29 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:39:30 [info] 15:39:30 +1 [engine] Resize Canvas CacheImage HangarBlur
14:39:30 [info] 15:39:30 +1 [base] Controller deactivated: NewbieHangarController
14:39:30 [info] 15:39:30 +1 [base] Controller activated:
NewbieBattleQueueController
14:39:30 [info] 15:39:30 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:39:30 [info] 15:39:30 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:39:35 [info] AccountGameLogic::onBecomeNonPlayer() 28183
14:39:35 [info] 15:39:35 +1 [base] Controller deactivated:
NewbieBattleQueueController
14:39:35 [info] 15:39:35 +1 [prebattle] PrebattleRequester::SetRequestsProvider
29F6B658
14:39:35 [info] 15:39:35 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:39:35 [info] 15:39:35 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:39:35 [info] 15:39:35 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
28185
14:39:35 [info] 15:39:35 +1 [battle] Game mode: newbie_tutorial_neo
14:39:35 [info] SetBattleState CREATED
14:39:35 [info] 15:39:35 +1 [battle] Battle resumed on map: rudniki_03
14:39:35 [info] 15:39:35 +1 [net] Traceroute: Successfuly initialized
14:39:35 [info] 15:39:35 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 28185
14:39:35 [info] 15:39:35 +1 [base] Controller activated: BattleLoadingController
14:39:35 [info] ClientArena::ClearVehicleMap 0
14:39:35 [info] 15:39:35 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:39:35 [info] 15:39:35 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:39:35 [info] 15:39:35 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:39:35 [info] 15:39:35 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:39:35 [info] SetBattleState LOADING
14:39:35 [warning] 15:39:35 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Water = ULTRA_HIGH
14:39:36 [info] 15:39:36 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Static object = ULTRA
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Landscape = ULTRA
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Decoration Objects =
ON
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Pbr = ON
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Reflections = HIGH
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Static Decal = ON
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Tank = ULTRA
14:39:36 [info] 15:39:36 +1 [render] Material group quality: Grass = HIGH
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 941830600.png:0
14:39:36 [info] 15:39:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 705961320.webp:0
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 2524864402.png:0
14:39:36 [info] 15:39:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:39:36 [info] 15:39:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 2030007693.png:0
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 653300402.webp:0
14:39:36 [info] 15:39:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:39:36 [info] 15:39:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1631889356.webp:0
14:39:36 [error] 15:39:36 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:36 [error] 15:39:36 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:36 [error] 15:39:36 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:36 [error] 15:39:36 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:36 [error] 15:39:36 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:36 [error] 15:39:36 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:0
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:1
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:2
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:3
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:4
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:5
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:6
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:7
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:8
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:9
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:10
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:11
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:12
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:13
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:14
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:15
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:16
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:17
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:18
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:19
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:20
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:21
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:22
14:39:36 [info] 15:39:36 +1 [engine] Resize canvas Texture 1524683613.webp:23
14:39:36 [info] 15:39:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:39:36 [info] 15:39:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:39:36 [info] Cant purge lods: no render object
14:39:36 [info] Cant purge lods: no render object
14:39:36 [info] Cant purge lods: no render object
14:39:36 [info] Cant purge lods: no render object
14:39:37 [info] Cant purge lods: no render object
14:39:37 [info] Cant purge lods: no render object
14:39:37 [info] 15:39:37 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 28205
14:39:37 [info] 15:39:37 +1 [base] Controller deactivated: BattleLoadingController
14:39:37 [info] SetBattleState LOADED
14:39:37 [info] 15:39:37 +1 [net] Traceroute::BackgroundWorker: Main thread started
14:39:37 [info] 15:39:37 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Water = ULTRA_HIGH
14:39:37 [info] 15:39:37 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Static object = ULTRA
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Landscape = ULTRA
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Decoration Objects =
ON
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Pbr = ON
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Reflections = HIGH
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Static Decal = ON
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Tank = ULTRA
14:39:37 [info] 15:39:37 +1 [render] Material group quality: Grass = HIGH
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:39:37 [error] 15:39:37 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:39:37 [error] 15:39:37 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:39:37 [error] 15:39:37 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:39:37 [warning] 15:39:37 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:39:37 [error] 15:39:37 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
14:39:38 [info] 15:39:38 +1 [base] Controller activated: BattleDialogController
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 941830600.png:0
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 705961320.webp:0
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 2524864402.png:0
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 653300402.webp:0
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 2030007693.png:0
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1631889356.webp:0
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:0
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:1
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:2
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:3
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:4
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:5
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:6
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:7
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:8
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:9
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:10
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:11
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:12
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:13
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:14
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:15
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:16
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:17
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:18
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:19
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:20
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:21
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:22
14:39:38 [info] 15:39:38 +1 [engine] Resize canvas Texture 1524683613.webp:23
14:39:38 [info] 15:39:38 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:39:38 [info] 15:39:38 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:42:12 [info] 15:42:12 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:42:12 [info] 15:42:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:42:12 [info] 15:42:12 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:42:12 [info] 15:42:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:42:13 [info] SetBattleState WAIT
14:42:13 [info] SetBattleState WAIT
14:42:13 [info] 15:42:13 +1 [engine] Resize canvas Texture 1923492390.webp:0
14:42:13 [info] SetBattleState WAIT
14:42:13 [info] SetBattleState WAIT
14:42:13 [info] SetBattleState WAIT
14:42:13 [info] SetBattleState WAIT
14:42:13 [info] 15:42:13 +1 [battle] VehiclesInBattle: player's vehicle leave world
14:42:13 [info] 15:42:13 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
14:42:13 [info] 15:42:13 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
36825
14:42:15 [info] 15:42:15 +1 [net] Traceroute::BackgroundWorker destroyed.
14:42:15 [info] SetBattleState LEAVE
14:42:15 [info] BattleController::OnLeaveBattle
14:42:15 [info] SetBattleState WAIT
14:42:15 [info] 15:42:15 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
14:42:15 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
14:42:15 [info] 15:42:15 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:42:15 [info] AccountGameLogic::onBecomePlayer() 272721940 36825
14:42:15 [info] 15:42:15 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:42:15 [info] 15:42:15 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:42:15 [info] 15:42:15 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
14:42:16 [info] 15:42:16 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 36831
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Water = ULTRA_HIGH
14:42:16 [info] 15:42:16 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Static object = ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Landscape = ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Decoration Objects =
ON
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Pbr = ON
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Reflections = HIGH
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Static Decal = ON
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Tank = ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Grass = HIGH
14:42:16 [info] 15:42:16 +1 [base] Controller activated:
NewbieHangarLoadingController
14:42:16 [info] 15:42:16 +1 [base] Shop state is not synchronized 2
14:42:16 [info] 15:42:16 +1 [base] Controller deactivated: BattleDialogController
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Water = ULTRA_HIGH
14:42:16 [info] 15:42:16 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Static object = ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Landscape = ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Decoration Objects =
ON
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Pbr = ON
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Reflections = HIGH
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Static Decal = ON
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Tank = ULTRA
14:42:16 [info] 15:42:16 +1 [render] Material group quality: Grass = HIGH
14:42:16 [info] SetBattleState UNLOAD
14:42:16 [info] ClientArena::ClearVehicleMap 10
14:42:16 [info] SetBattleState UNLOADED
14:42:16 [info] GarageScreen::LoadResources begin
14:42:16 [info] 15:42:16 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:42:16 [info] 15:42:16 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:42:16 [info] 15:42:16 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:42:16 [info] 15:42:16 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:42:16 [error] 15:42:16 +1 [shop] No prices fetched, clearing! steam
14:42:16 [error] 15:42:16 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:42:16 [error] 15:42:16 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:42:16 [error] 15:42:16 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:42:16 [error] 15:42:16 +1 [engine] [TextureDescriptorSerialization] Can't open
file: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:42:16 [error] 15:42:16 +1 [engine] [TextureMeta]: Cannot load texture:
~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:42:16 [error] 15:42:16 +1 [engine] [VegetationVariantData] Cannot load texture
meta: ~res:/3d/Maps/06_rudniki_rd/grass/images/cm.tex
14:42:34 [info] 15:42:34 +1 [base] Controller deactivated:
NewbieHangarLoadingController
14:42:34 [info] 15:42:34 +1 [base] Controller activated: NewbieHangarController
14:42:35 [info] 15:42:35 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:42:35 [info] 15:42:35 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:42:35 [info] 15:42:35 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:42:35 [info] 15:42:35 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:42:37 [info] 15:42:37 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: ButtonContainer
14:42:37 [info] 15:42:37 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieReceivedAchievement -> event: GoToNextStep , control: Content
14:42:40 [info] 15:42:40 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: Button
14:42:41 [info] 15:42:41 +1 [ui] UIDataParams redirect event: ANCHOR_AVATAR ,
control: NewbieReceivedAvatar -> event: AnimateAvatarAnchoring , control:
Content
14:42:41 [info] 15:42:41 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieReceivedAvatar -> event: GoToNextStep , control: Content
14:42:43 [info] 15:42:43 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: ButtonContainer
14:42:43 [info] 15:42:43 +1 [ui] UIDataParams redirect event: ON_FINISHED ,
control: NewbieTestFinished -> event: GoToNextStep , control: Content
14:42:49 [info] 15:42:49 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: FINISH , control: ButtonContainer
14:42:55 [info] 15:42:55 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
14:42:55 [info] 15:42:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 1920 x 1080 arraySize: 1
14:42:55 [info] 15:42:55 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:42:55 [info] 15:42:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
14:42:55 [info] 15:42:55 +1 [base] Controller deactivated: NewbieHangarController
14:42:55 [error] 15:42:55 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/Tutorial/Tanks_select/FireTankGlow.sc2
14:43:33 [info] 15:43:33 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: NATION_SELECTED , control: Footer
14:43:36 [info] 15:43:36 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: StartHangarButton -> event: START_HANGAR , control: StartHangarWrapper
14:43:36 [error] 15:43:36 +1 [base] Request to switch to current screen:
GarageScreen
14:43:36 [info] 15:43:36 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> GarageScreen:42 41564
14:43:36 [warning] 15:43:36 +1 [ads] IronSource application key is not configured!
14:43:36 [info] [BattleMetrics] Stats has been sent
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Water = ULTRA_HIGH
14:43:36 [info] 15:43:36 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Static object = ULTRA
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Landscape = ULTRA
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Decoration Objects =
ON
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Pbr = ON
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Reflections = HIGH
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Static Decal = ON
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Tank = ULTRA
14:43:36 [info] 15:43:36 +1 [render] Material group quality: Grass = HIGH
14:43:36 [info] 15:43:36 +1 [base] HangarLoadingController::Activate start
14:43:36 [info] 15:43:36 +1 [base] Controller activated: HangarLoadingController
14:43:36 [info] 15:43:36 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
14:43:36 [info] 15:43:36 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
14:43:36 [info] 15:43:36 +1 [base] Shop state is not synchronized 2
14:43:36 [info] 15:43:36 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
14:43:36 [info] 15:43:36 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
14:43:36 [info] 15:43:36 +1 [base] HangarLoadingController::Activate end, duration
2 ms
14:43:42 [info] 15:43:42 +1 [base] Shop state is not synchronized 2
14:43:42 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
14:43:42 [warning] 15:43:42 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
14:43:42 [warning] 15:43:42 +1 [BW] W ServerConnection::processInput(272721940):
There were 5985 ms between packets
14:43:42 [info] 15:43:42 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
14:43:42 [info] 15:43:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 1920 x 1080 arraySize: 1
14:43:42 [warning] HeavyResourceValidationChecker: No CRC file
14:43:42 [info] 15:43:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
14:43:42 [info] 15:43:42 +1 [base] Shop state is not synchronized 2
14:43:42 [info] 15:43:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
14:43:42 [info] 15:43:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
14:43:42 [info] 15:43:42 +1 [base] Shop state is not synchronized 2
14:43:42 [info] 15:43:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 1 ms
14:43:42 [info] 15:43:42 +1 [base] {
"end_date" : "2022-09-23 08:00:00",
"icon" :
"https://static.gamegrids.net:443/wotb/images/compressed/e1050d242c6041a08b06b06617
[email protected]",
"localizations" :
{
"fr" :
{
"text" : "T-22 Uncatchable"
}
}
}
14:43:42 [info] 15:43:42 +1 [base] {
"end_date" : "2022-09-21 09:00:00",
"icon" :
"https://static.gamegrids.net:443/wotb/images/compressed/dac62e2a82424e58be5781a0d8
[email protected]",
"localizations" :
{
"fr" :
{
"text" : "Vitesse et combativit\u00e9"
}
}
}
14:43:42 [info] 15:43:42 +1 [base] {
"end_date" : "2022-09-20 08:00:00",
"icon" :
"https://static.gamegrids.net:443/wotb/images/compressed/8d01db2f619849b796519db11d
[email protected]",
"localizations" :
{
"fr" :
{
"text" : "Des richesses inconnues"
}
}
}
14:43:42 [info] 15:43:42 +1 [base] {
"end_date" : "2022-09-21 08:00:00",
"icon" :
"https://static.gamegrids.net:443/wotb/images/compressed/851a90d117ab407183b01229d2
[email protected]",
"localizations" :
{
"fr" :
{
"text" : "Les D\u00e9fenseurs inarr\u00eatables"
}
}
}
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 0 ms
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 1 ms
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 3 ms
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::Deactivate start
14:43:43 [info] 15:43:43 +1 [base] Controller deactivated: HangarLoadingController
14:43:43 [info] 15:43:43 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
14:43:43 [info] 15:43:43 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
14:43:43 [info] LaunchOptionsAgent::TryProcess tutorial => exit
14:43:43 [info] 15:43:43 +1 [base] HangarController::Activate start
14:43:43 [info] 15:43:43 +1 [base] Controller activated: HangarController
14:43:43 [info] 15:43:43 +1 [base] HangarController::Activate phase 1 end, duration
15 ms
14:43:43 [info] 15:43:43 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
14:43:43 [info] 15:43:43 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
14:43:43 [info] 15:43:43 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
14:43:43 [info] 15:43:43 +1 [base] HangarController::Activate phase 5 end, duration
3 ms
14:43:43 [info] 15:43:43 +1 [base] HangarController::Activate end, duration 21 ms
14:43:43 [info] 15:43:43 +1 [prebattle] SquadController::Activate 2643BFE0
14:43:43 [info] 15:43:43 +1 [prebattle] SquadController::Deactivate 2643BFE0
14:43:43 [info] 15:43:43 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2643BFE0 dialogOnScreen: 0
subscribed: 0
14:43:43 [info] 15:43:43 +1 [base] HangarController::Deactivate start
14:43:43 [info] 15:43:43 +1 [base] Controller deactivated: HangarController
14:43:43 [info] 15:43:43 +1 [base] HangarController::Deactivate end, duration 0 ms
14:43:43 [info] 15:43:43 +1 [base] Controller activated: VideoScreen
14:43:43 [info] 15:43:43 +1 [tutorial] Lesson destroyed: LessonTurretUnlock
14:43:43 [info] 15:43:43 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:43:43 [info] 15:43:43 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 2048 x 2048 arraySize: 1
14:43:44 [info] 15:43:44 +1 [chat] WGXmppClientPrivate::connect
14:43:44 [info] 15:43:44 +1 [chat] WGXmppClientPrivate::disconnect
14:43:44 [info] 15:43:44 +1 [chat] XChatInstance::onClientCreated
14:43:44 [info] 15:43:44 +1 [chat] ConnectionTask::ConnectionTask
14:43:44 [info] 15:43:44 +1 [chat] ConnectionTask: try to start
14:43:44 [info] 15:43:44 +1 [chat] ConnectionTask: start
14:43:44 [info] 15:43:44 +1 [chat] ConnectionTask: complete
14:43:44 [info] 15:43:44 +1 [chat] ConnectionTask::~ConnectionTask
14:43:45 [warning] WGXmppClientPrivate::onConnect
14:43:45 [info] 15:43:45 +1 [chat] XChatInstance::onConnect()
14:43:45 [info] 15:43:45 +1 [chat] block list size 0
14:44:28 [info] can't find AkPlayingID [2841] (can be normal if sound just finished
from other thread)
14:44:28 [error] 15:44:28 +1 [analytics] CloudAnalyticsEventsPb.BaseEventData is
empty, but we are trying to set data for event. CloudAnalyticsEventsPb.AppShowMsg
14:44:28 [info] 15:44:28 +1 [base] Processing Back event. Controller: VideoScreen
14:44:28 [info] 15:44:28 +1 [base] Controller deactivated: VideoScreen
14:44:28 [info] 15:44:28 +1 [base] HangarController::Activate start
14:44:28 [info] 15:44:28 +1 [base] Controller activated: HangarController
14:44:28 [info] 15:44:28 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
14:44:28 [info] 15:44:28 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
14:44:28 [info] 15:44:28 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
14:44:28 [info] 15:44:28 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
14:44:28 [info] 15:44:28 +1 [base] HangarController::Activate phase 5 end, duration
3 ms
14:44:28 [info] 15:44:28 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
14:44:28 [info] 15:44:28 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
14:44:28 [info] 15:44:28 +1 [base] HangarController::Activate end, duration 8 ms
14:44:28 [info] 15:44:28 +1 [prebattle] SquadController::Activate 2643BFE0
14:44:28 [info] 15:44:28 +1 [base] LobbyBaseController destroyed: VideoScreen
14:44:28 [info] 15:44:28 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:44:28 [info] 15:44:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:44:28 [info] 15:44:28 +1 [engine] Resize canvas Texture 1636106019.png:0
14:44:28 [info] 15:44:28 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:44:28 [info] 15:44:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:44:28 [info] 15:44:28 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:44:28 [info] 15:44:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:44:28 [info] 15:44:28 +1 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: Inventory
14:44:30 [warning] 15:44:30 +1 [ui] Animation HoverAnim has stopped due to the same
animation has started recently
14:44:33 [info] 15:44:33 +1 [prebattle] SquadController::Deactivate 2643BFE0
14:44:33 [info] 15:44:33 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2643BFE0 dialogOnScreen: 0
subscribed: 0
14:44:33 [info] 15:44:33 +1 [base] HangarController::Deactivate start
14:44:33 [info] 15:44:33 +1 [base] Controller deactivated: HangarController
14:44:33 [info] 15:44:33 +1 [base] HangarController::Deactivate end, duration 5 ms
14:44:33 [info] 15:44:33 +1 [base] Controller activated: NewInventory
14:44:33 [info] 15:44:33 +1 [base] Controller activated: InventoryModulesController
14:44:34 [info] 15:44:34 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:44:34 [info] 15:44:34 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:44:35 [info] 15:44:35 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
14:44:35 [info] 15:44:35 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: NewTurretBenefits
14:44:35 [info] 15:44:35 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: NewTurretBenefits -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
14:44:36 [info] 15:44:36 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
14:44:36 [info] 15:44:36 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
14:44:36 [info] 15:44:36 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
14:44:36 [info] 15:44:36 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
14:44:39 [info] 15:44:39 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
14:44:39 [info] 15:44:39 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: GunUpdate
14:44:39 [info] 15:44:39 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: GunUpdate -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
14:44:39 [info] 15:44:39 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
14:44:39 [info] 15:44:39 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: GunUpdate
14:44:39 [info] 15:44:39 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: GunUpdate -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
14:44:41 [info] 15:44:41 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
14:44:41 [info] 15:44:41 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: NotEnoughXPForGun
14:44:41 [info] 15:44:41 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: NotEnoughXPForGun -> event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer
14:44:41 [info] 15:44:41 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
14:44:41 [info] 15:44:41 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: NotEnoughXPForGun
14:44:41 [info] 15:44:41 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: NotEnoughXPForGun -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
14:44:42 [info] 15:44:42 +1 [base] Processing Back event. Controller:
LobbyController
14:44:42 [info] 15:44:42 +1 [base] Processing Back event. Controller: NewInventory
14:44:42 [info] 15:44:42 +1 [base] Controller deactivated:
InventoryModulesController
14:44:42 [info] 15:44:42 +1 [base] Controller deactivated: NewInventory
14:44:42 [info] 15:44:42 +1 [base] HangarController::Activate start
14:44:42 [info] 15:44:42 +1 [base] Controller activated: HangarController
14:44:42 [info] 15:44:42 +1 [tutorial] Lesson destroyed: LessonTurretUnlock
14:44:42 [info] 15:44:42 +1 [base] HangarController::Activate phase 1 end, duration
3 ms
14:44:42 [info] 15:44:42 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
14:44:42 [info] 15:44:42 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
14:44:43 [info] 15:44:43 +1 [base] HangarController::Activate phase 4 end, duration
72 ms
14:44:43 [info] 15:44:43 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
14:44:43 [info] 15:44:43 +1 [base] HangarController::Activate end, duration 77 ms
14:44:43 [info] 15:44:43 +1 [prebattle] SquadController::Activate 2643BFE0
14:44:43 [info] 15:44:43 +1 [base] LobbyBaseController destroyed: NewInventory
14:44:43 [info] 15:44:43 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:44:43 [info] 15:44:43 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:44:43 [info] 15:44:43 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:44:43 [info] 15:44:43 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:44:43 [info] 15:44:43 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:44:43 [info] 15:44:43 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:44:44 [info] 15:44:44 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
14:44:44 [info] 15:44:44 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:44:44 [info] 15:44:44 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:44:44 [info] 15:44:44 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:44:44 [info] 15:44:44 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:44:44 [info] 15:44:44 +1 [engine] Resize Canvas CacheImage HangarBlur
14:44:44 [info] 15:44:44 +1 [prebattle] SquadController::Deactivate 2643BFE0
14:44:44 [info] 15:44:44 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2643BFE0 dialogOnScreen: 0
subscribed: 0
14:44:44 [info] 15:44:44 +1 [base] HangarController::Deactivate start
14:44:44 [info] 15:44:44 +1 [base] Controller deactivated: HangarController
14:44:44 [info] 15:44:44 +1 [base] HangarController::Deactivate end, duration 5 ms
14:44:44 [info] 15:44:44 +1 [base] Controller activated: RandomPrebattleController
14:44:44 [info] 15:44:44 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:44:44 [info] 15:44:44 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:44:44 [info] AccountGameLogic::onBecomeNonPlayer() 44969
14:44:44 [info] 15:44:44 +1 [tutorial] Lesson destroyed: LessonBattle
14:44:44 [info] 15:44:44 +1 [base] Controller deactivated:
RandomPrebattleController
14:44:44 [info] 15:44:44 +1 [prebattle] PrebattleRequester::SetRequestsProvider
2F928670
14:44:44 [info] 15:44:44 +1 [base] LobbyBaseController destroyed: HangarController
14:44:44 [info] 15:44:44 +1 [prebattle] SquadController::~SquadController 2643BFE0
14:44:44 [info] 15:44:44 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
14:44:44 [info] 15:44:44 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:44:44 [info] 15:44:44 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:44:44 [info] 15:44:44 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
44973
14:44:44 [info] 15:44:44 +1 [battle] Game mode: tutorial
14:44:44 [info] SetBattleState CREATED
14:44:44 [info] 15:44:44 +1 [battle] Battle started on map: desert_train_02
14:44:44 [info] 15:44:44 +1 [net] Traceroute: Successfuly initialized
14:44:44 [info] 15:44:44 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 44973
14:44:44 [info] ClientArena::ClearVehicleMap 0
14:44:44 [info] 15:44:44 +1 [base] Controller activated: BattleLoadingController
14:44:44 [info] 15:44:44 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:44:44 [info] 15:44:44 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:44:44 [info] 15:44:44 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:44:44 [info] 15:44:44 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:44:44 [info] SetBattleState LOADING
14:44:44 [warning] 15:44:44 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
14:44:44 [info] 15:44:44 +1 [engine] Resize canvas Texture 1636106019.png:0
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Water = ULTRA_HIGH
14:44:45 [info] 15:44:45 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Static object = ULTRA
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Landscape = ULTRA
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Decoration Objects =
ON
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Pbr = ON
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Reflections = HIGH
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Static Decal = ON
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Tank = ULTRA
14:44:45 [info] 15:44:45 +1 [render] Material group quality: Grass = HIGH
14:44:45 [info] 15:44:45 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:44:45 [info] 15:44:45 +1 [engine] Resize canvas Texture 325469209.webp:0
14:44:45 [info] 15:44:45 +1 [engine] Resize canvas Texture 3668945148.png:0
14:44:45 [info] 15:44:45 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:44:45 [info] 15:44:45 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:44:45 [info] 15:44:45 +1 [engine] Resize canvas Texture 2585436495.webp:0
14:44:45 [info] 15:44:45 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:44:45 [info] 15:44:45 +1 [engine] Resize canvas Texture 2321280597.png:0
14:44:45 [info] 15:44:45 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:44:55 [info] 15:44:55 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 45063
14:44:55 [info] 15:44:55 +1 [base] Controller deactivated: BattleLoadingController
14:44:55 [info] SetBattleState LOADED
14:44:55 [info] 15:44:55 +1 [net] Traceroute::BackgroundWorker: Main thread started
14:44:55 [info] 15:44:55 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Water = ULTRA_HIGH
14:44:55 [info] 15:44:55 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Static object = ULTRA
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Landscape = ULTRA
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Decoration Objects =
ON
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Pbr = ON
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Reflections = HIGH
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Static Decal = ON
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Tank = ULTRA
14:44:55 [info] 15:44:55 +1 [render] Material group quality: Grass = HIGH
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:44:55 [error] 15:44:55 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:44:55 [error] 15:44:55 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:44:55 [error] 15:44:55 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:44:55 [warning] 15:44:55 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:44:55 [error] 15:44:55 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
14:44:55 [info] 15:44:55 +1 [base] Controller activated: BattleDialogController
14:44:55 [info] 15:44:55 +1 [engine] Resize canvas Texture 1636106019.png:0
14:44:55 [info] 15:44:55 +1 [engine] Resize canvas Texture 325469209.webp:0
14:44:55 [info] 15:44:55 +1 [engine] Resize canvas Texture 3668945148.png:0
14:44:55 [info] 15:44:55 +1 [engine] Resize canvas Texture 2321280597.png:0
14:44:55 [info] 15:44:55 +1 [engine] Resize canvas Texture 2585436495.webp:0
14:44:55 [info] 15:44:55 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:44:55 [info] 15:44:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:45:23 [info] 15:45:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:45:23 [info] 15:45:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:24 [info] 15:45:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:24 [info] 15:45:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:24 [info] 15:45:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:24 [info] 15:45:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:24 [info] 15:45:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:24 [info] 15:45:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:25 [info] 15:45:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:25 [info] 15:45:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:25 [info] 15:45:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:25 [info] 15:45:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:25 [info] 15:45:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:25 [info] 15:45:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:26 [info] 15:45:26 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:26 [info] 15:45:26 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:45:28 [info] 15:45:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:45:28 [info] 15:45:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:29 [info] 15:45:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:29 [info] 15:45:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:29 [info] 15:45:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:29 [info] 15:45:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:29 [info] 15:45:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:29 [info] 15:45:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:30 [info] 15:45:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:30 [info] 15:45:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:30 [info] 15:45:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:30 [info] 15:45:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:30 [info] 15:45:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:30 [info] 15:45:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:31 [info] 15:45:31 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:31 [info] 15:45:31 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:31 [info] 15:45:31 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:31 [info] 15:45:31 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:31 [info] 15:45:31 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:31 [info] 15:45:31 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:32 [info] 15:45:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:32 [info] 15:45:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:32 [info] 15:45:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:32 [info] 15:45:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:32 [info] 15:45:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:32 [info] 15:45:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:33 [info] 15:45:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:33 [info] 15:45:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:33 [info] 15:45:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:33 [info] 15:45:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:33 [info] 15:45:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:33 [info] 15:45:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:34 [info] 15:45:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:34 [info] 15:45:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:34 [info] 15:45:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:34 [info] 15:45:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:34 [info] 15:45:34 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:45:37 [info] 15:45:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:45:37 [info] 15:45:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:37 [info] 15:45:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:37 [info] 15:45:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:37 [info] 15:45:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:37 [info] 15:45:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:38 [info] 15:45:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:38 [info] 15:45:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:38 [info] 15:45:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:38 [info] 15:45:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:38 [info] 15:45:38 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:45:40 [info] 15:45:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:45:40 [info] 15:45:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:41 [info] 15:45:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:41 [info] 15:45:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:41 [info] 15:45:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:41 [info] 15:45:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:41 [info] 15:45:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:41 [info] 15:45:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:42 [info] 15:45:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:42 [info] 15:45:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:42 [info] 15:45:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:45:42 [info] 15:45:42 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:46:34 [info] 15:46:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:46:34 [info] 15:46:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:35 [info] 15:46:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:35 [info] 15:46:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:35 [info] 15:46:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:35 [info] 15:46:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:36 [info] 15:46:36 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:36 [info] 15:46:36 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:46:36 [info] 15:46:36 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:46:36 [info] 15:46:36 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:46:37 [info] 15:46:37 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:46:37 [info] 15:46:37 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:46:37 [info] 15:46:37 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:46:37 [info] 15:46:37 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:46:38 [info] 15:46:38 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:46:38 [info] 15:46:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:46:38 [info] 15:46:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:38 [info] 15:46:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:38 [info] 15:46:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:38 [info] 15:46:38 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:39 [info] 15:46:39 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:39 [info] 15:46:39 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:39 [info] 15:46:39 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:39 [info] 15:46:39 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:39 [info] 15:46:39 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:39 [info] 15:46:39 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:40 [info] 15:46:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:40 [info] 15:46:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:40 [info] 15:46:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:40 [info] 15:46:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:40 [info] 15:46:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:40 [info] 15:46:40 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:41 [info] 15:46:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:41 [info] 15:46:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:41 [info] 15:46:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:41 [info] 15:46:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:41 [info] 15:46:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:41 [info] 15:46:41 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:42 [info] 15:46:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:42 [info] 15:46:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:42 [info] 15:46:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:42 [info] 15:46:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:42 [info] 15:46:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:42 [info] 15:46:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:43 [info] 15:46:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:43 [info] 15:46:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:43 [info] 15:46:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:43 [info] 15:46:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:43 [info] 15:46:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:43 [info] 15:46:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:44 [info] 15:46:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:44 [info] 15:46:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:44 [info] 15:46:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:44 [info] 15:46:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:44 [info] 15:46:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:44 [info] 15:46:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:45 [info] 15:46:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:45 [info] 15:46:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:45 [info] 15:46:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:45 [info] 15:46:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:45 [info] 15:46:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:45 [info] 15:46:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:46 [info] 15:46:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:46 [info] 15:46:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:46 [info] 15:46:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:46 [info] 15:46:46 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:46:57 [info] 15:46:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:46:57 [info] 15:46:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:57 [info] 15:46:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:57 [info] 15:46:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:57 [info] 15:46:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:57 [info] 15:46:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:58 [info] 15:46:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:58 [info] 15:46:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:58 [info] 15:46:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:58 [info] 15:46:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:58 [info] 15:46:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:58 [info] 15:46:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:59 [info] 15:46:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:59 [info] 15:46:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:59 [info] 15:46:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:59 [info] 15:46:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:59 [info] 15:46:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:46:59 [info] 15:46:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:00 [info] 15:47:00 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:00 [info] 15:47:00 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:47:01 [info] 15:47:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:47:01 [info] 15:47:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:01 [info] 15:47:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:01 [info] 15:47:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:01 [info] 15:47:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:02 [info] 15:47:02 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:02 [info] 15:47:02 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:02 [info] 15:47:02 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:02 [info] 15:47:02 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:02 [info] 15:47:02 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:02 [info] 15:47:02 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:03 [info] 15:47:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:03 [info] 15:47:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:03 [info] 15:47:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:03 [info] 15:47:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:03 [info] 15:47:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:03 [info] 15:47:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:04 [info] 15:47:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:04 [info] 15:47:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:04 [info] 15:47:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:04 [info] 15:47:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:04 [info] 15:47:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:04 [info] 15:47:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:05 [info] 15:47:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:05 [info] 15:47:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:05 [info] 15:47:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:05 [info] 15:47:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:05 [info] 15:47:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:05 [info] 15:47:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:06 [info] 15:47:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:06 [info] 15:47:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:06 [info] 15:47:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:06 [info] 15:47:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:06 [info] 15:47:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:06 [info] 15:47:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:07 [info] 15:47:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:07 [info] 15:47:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:07 [info] 15:47:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:07 [info] 15:47:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:07 [info] 15:47:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:07 [info] 15:47:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:08 [info] 15:47:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:08 [info] 15:47:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:08 [info] 15:47:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:08 [info] 15:47:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:08 [info] 15:47:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:08 [info] 15:47:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:09 [info] 15:47:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:09 [info] 15:47:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:09 [info] 15:47:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:09 [info] 15:47:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:09 [info] 15:47:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:09 [info] 15:47:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:10 [info] 15:47:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:10 [info] 15:47:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:10 [info] 15:47:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:10 [info] 15:47:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:10 [info] 15:47:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:10 [info] 15:47:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:11 [info] 15:47:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:11 [info] 15:47:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:11 [info] 15:47:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:11 [info] 15:47:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:11 [info] 15:47:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:11 [info] 15:47:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:12 [info] 15:47:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:12 [info] 15:47:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:12 [info] 15:47:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:12 [info] 15:47:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:12 [info] 15:47:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:12 [info] 15:47:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:13 [info] 15:47:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:13 [info] 15:47:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:13 [info] 15:47:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:13 [info] 15:47:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:13 [info] 15:47:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:13 [info] 15:47:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:14 [info] 15:47:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:14 [info] 15:47:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:14 [info] 15:47:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:14 [info] 15:47:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:14 [info] 15:47:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:14 [info] 15:47:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:15 [info] 15:47:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:15 [info] 15:47:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:15 [info] 15:47:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:15 [info] 15:47:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:15 [info] 15:47:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:15 [info] 15:47:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:16 [info] 15:47:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:16 [info] 15:47:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:16 [info] 15:47:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:16 [info] 15:47:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:16 [info] 15:47:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:16 [info] 15:47:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:17 [info] 15:47:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:17 [info] 15:47:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:17 [info] 15:47:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:17 [info] 15:47:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:17 [info] 15:47:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:17 [info] 15:47:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:18 [info] 15:47:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:18 [info] 15:47:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:18 [info] 15:47:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:18 [info] 15:47:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:18 [info] 15:47:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:18 [info] 15:47:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:19 [info] 15:47:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:19 [info] 15:47:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:19 [info] 15:47:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:19 [info] 15:47:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:19 [info] 15:47:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:19 [info] 15:47:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:20 [info] 15:47:20 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:20 [info] 15:47:20 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:20 [info] 15:47:20 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:20 [info] 15:47:20 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:20 [info] 15:47:20 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:20 [info] 15:47:20 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:21 [info] 15:47:21 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:21 [info] 15:47:21 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:21 [info] 15:47:21 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:21 [info] 15:47:21 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:21 [info] 15:47:21 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:21 [info] 15:47:21 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:22 [info] 15:47:22 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:22 [info] 15:47:22 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:22 [info] 15:47:22 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:22 [info] 15:47:22 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:22 [info] 15:47:22 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:22 [info] 15:47:22 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:23 [info] 15:47:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:23 [info] 15:47:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:23 [info] 15:47:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:23 [info] 15:47:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:23 [info] 15:47:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:23 [info] 15:47:23 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:24 [info] 15:47:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:24 [info] 15:47:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:24 [info] 15:47:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:24 [info] 15:47:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:24 [info] 15:47:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:24 [info] 15:47:24 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:25 [info] 15:47:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:25 [info] 15:47:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:25 [info] 15:47:25 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:25 [info] 15:47:25 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:47:27 [info] 15:47:27 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:47:27 [info] 15:47:27 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:28 [info] 15:47:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:28 [info] 15:47:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:28 [info] 15:47:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:28 [info] 15:47:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:28 [info] 15:47:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:28 [info] 15:47:28 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:29 [info] 15:47:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:29 [info] 15:47:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:29 [info] 15:47:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:29 [info] 15:47:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:29 [info] 15:47:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:29 [info] 15:47:29 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:30 [info] 15:47:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:30 [info] 15:47:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:30 [info] 15:47:30 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:30 [info] 15:47:30 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:47:46 [info] 15:47:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:47:46 [info] 15:47:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:46 [info] 15:47:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:46 [info] 15:47:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:46 [info] 15:47:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:46 [info] 15:47:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:47 [info] 15:47:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:47 [info] 15:47:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:47 [info] 15:47:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:47 [info] 15:47:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:47 [info] 15:47:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:47 [info] 15:47:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:48 [info] 15:47:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:48 [info] 15:47:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:48 [info] 15:47:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:48 [info] 15:47:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:48 [info] 15:47:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:48 [info] 15:47:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:47:49 [info] 15:47:49 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:48:35 [info] 15:48:35 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:48:35 [info] 15:48:35 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:48:35 [info] 15:48:35 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:48:35 [info] 15:48:35 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:48:36 [info] 15:48:36 +1 [engine] Resize canvas Texture 1923492390.webp:0
14:48:37 [info] 15:48:37 +1 [battle] VehiclesInBattle: player's vehicle leave world
14:48:37 [info] 15:48:37 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
14:48:37 [info] 15:48:37 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
58350
14:48:37 [info] 15:48:37 +1 [net] Traceroute::BackgroundWorker destroyed.
14:48:37 [info] SetBattleState LEAVE
14:48:37 [info] BattleController::OnLeaveBattle
14:48:37 [info] SetBattleState WAIT
14:48:37 [info] 15:48:37 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
14:48:37 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
14:48:37 [info] 15:48:37 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:48:37 [info] AccountGameLogic::onBecomePlayer() 272721940 58350
14:48:37 [info] 15:48:37 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:48:37 [info] 15:48:37 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:48:37 [info] 15:48:37 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
14:48:37 [info] 15:48:37 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 58358
14:48:37 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
14:48:37 [warning] 15:48:37 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
14:48:37 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
14:48:37 [warning] 15:48:37 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
14:48:37 [warning] 15:48:37 +1 [ads] IronSource application key is not configured!
14:48:37 [info] [BattleMetrics] Stats has been sent
14:48:37 [info] 15:48:37 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:48:37 [info] 15:48:37 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:48:37 [info] 15:48:37 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:48:37 [info] 15:48:37 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:48:37 [info] 15:48:37 +1 [base] Controller deactivated: BattleDialogController
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Water = ULTRA_HIGH
14:48:37 [info] 15:48:37 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Static object = ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Landscape = ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Decoration Objects =
ON
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Pbr = ON
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Reflections = HIGH
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Static Decal = ON
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Tank = ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Grass = HIGH
14:48:37 [info] SetBattleState UNLOAD
14:48:37 [info] ClientArena::ClearVehicleMap 10
14:48:37 [info] SetBattleState UNLOADED
14:48:37 [info] GarageScreen::LoadResources begin
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Water = ULTRA_HIGH
14:48:37 [info] 15:48:37 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Static object = ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Landscape = ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Decoration Objects =
ON
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Pbr = ON
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Reflections = HIGH
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Static Decal = ON
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Tank = ULTRA
14:48:37 [info] 15:48:37 +1 [render] Material group quality: Grass = HIGH
14:48:37 [info] 15:48:37 +1 [base] [Damaged] modules: left_track - 1
14:48:37 [info] 15:48:37 +1 [base] [Damaged] modules: left_track - 1
14:48:37 [info] 15:48:37 +1 [base] [Damaged] modules: right_track - 1
14:48:37 [info] 15:48:37 +1 [base] HangarLoadingController::Activate start
14:48:37 [info] 15:48:37 +1 [base] Controller activated: HangarLoadingController
14:48:37 [info] 15:48:37 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
14:48:37 [info] 15:48:37 +1 [base] Shop state is not synchronized 2
14:48:37 [info] 15:48:37 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 0 ms
14:48:37 [info] 15:48:37 +1 [base] HangarLoadingController::Activate end, duration
1 ms
14:48:38 [info] 15:48:38 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
14:48:38 [info] 15:48:38 +1 [base] Shop state is not synchronized 2
14:48:38 [info] 15:48:38 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
14:48:38 [info] 15:48:38 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
14:48:38 [info] 15:48:38 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
14:48:38 [info] 15:48:38 +1 [base] Shop state is not synchronized 2
14:48:38 [info] 15:48:38 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 1 ms
14:48:38 [info] 15:48:38 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 1 ms
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
14:48:39 [info] 15:48:39 +1 [base] [Damaged] modules: left_track - 1
14:48:39 [info] 15:48:39 +1 [base] [Damaged] modules: left_track - 1
14:48:39 [info] 15:48:39 +1 [base] [Damaged] modules: right_track - 1
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 0 ms
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 3 ms
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 5 ms
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::Deactivate start
14:48:39 [info] 15:48:39 +1 [base] Controller deactivated: HangarLoadingController
14:48:39 [info] 15:48:39 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
14:48:39 [info] 15:48:39 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
14:48:39 [info] LaunchOptionsAgent::TryProcess tutorial => exit
14:48:39 [info] 15:48:39 +1 [base] specificXp = %f, 0 experience.heroReward = %f,
0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
14:48:39 [info] 15:48:39 +1 [base] specificXp = %f, 0 experience.heroReward = %f,
0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
14:48:39 [info] 15:48:39 +1 [base] Controller activated: BattleResultsController
14:48:39 [info] 15:48:39 +1 [engine] Resize canvas Texture 1636106019.png:0
14:48:39 [info] 15:48:39 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:48:39 [info] 15:48:39 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:48:39 [info] 15:48:39 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
14:48:39 [info] 15:48:39 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
14:48:40 [info] 15:48:40 +1 [base] Controller activated:
BattleResultsPersonalPageController
14:48:42 [info] 15:48:42 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
14:48:43 [warning] 15:48:43 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:48:43 [warning] 15:48:43 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:48:43 [warning] 15:48:43 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:48:43 [warning] 15:48:43 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:48:43 [warning] 15:48:43 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:48:43 [warning] 15:48:43 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:48:43 [warning] 15:48:43 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:48:47 [info] 15:48:47 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
14:48:47 [info] 15:48:47 +1 [base] Controller activated: EconomicsPageController
14:48:53 [info] 15:48:53 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
14:48:53 [info] 15:48:53 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
14:48:53 [info] 15:48:53 +1 [base] Controller deactivated: EconomicsPageController
14:48:53 [info] 15:48:53 +1 [base] Controller deactivated: BattleResultsController
14:48:53 [info] 15:48:53 +1 [base] HangarController::Activate start
14:48:53 [info] 15:48:53 +1 [base] Controller activated: HangarController
14:48:53 [info] 15:48:53 +1 [base] HangarController::Activate phase 1 end, duration
7 ms
14:48:53 [info] 15:48:53 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
14:48:53 [info] 15:48:53 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
14:48:53 [info] 15:48:53 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
14:48:53 [info] 15:48:53 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
14:48:53 [info] 15:48:53 +1 [base] HangarController::Activate end, duration 11 ms
14:48:53 [info] 15:48:53 +1 [prebattle] SquadController::Activate 36BAE348
14:48:53 [info] 15:48:53 +1 [base] LobbyBaseController destroyed:
BattleResultsController
14:48:54 [info] 15:48:54 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:48:54 [info] 15:48:54 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
14:48:54 [info] 15:48:54 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
14:48:54 [info] 15:48:54 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
14:48:54 [info] 15:48:54 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:48:54 [info] 15:48:54 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:48:54 [info] 15:48:54 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:48:54 [info] 15:48:54 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:48:54 [info] 15:48:54 +1 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: Inventory
14:48:54 [info] 15:48:54 +1 [tutorial] Lesson destroyed: LessonExcellentBattle
14:49:02 [info] 15:49:02 +1 [prebattle] SquadController::Deactivate 36BAE348
14:49:02 [info] 15:49:02 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 36BAE348 dialogOnScreen: 0
subscribed: 0
14:49:02 [info] 15:49:02 +1 [base] HangarController::Deactivate start
14:49:02 [info] 15:49:02 +1 [base] Controller deactivated: HangarController
14:49:02 [info] 15:49:02 +1 [base] HangarController::Deactivate end, duration 5 ms
14:49:02 [info] 15:49:02 +1 [base] Controller activated: NewInventory
14:49:02 [info] 15:49:02 +1 [base] Controller activated: InventoryModulesController
14:49:02 [info] 15:49:02 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:49:02 [info] 15:49:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:49:06 [info] 15:49:06 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
14:49:06 [info] 15:49:06 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
14:49:06 [info] 15:49:06 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
14:49:06 [info] 15:49:06 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
14:49:12 [info] 15:49:12 +1 [base] Processing Back event. Controller:
LobbyController
14:49:12 [info] 15:49:12 +1 [base] Processing Back event. Controller: NewInventory
14:49:12 [info] 15:49:12 +1 [base] Controller deactivated:
InventoryModulesController
14:49:12 [info] 15:49:12 +1 [base] Controller deactivated: NewInventory
14:49:12 [info] 15:49:12 +1 [base] HangarController::Activate start
14:49:12 [info] 15:49:12 +1 [base] Controller activated: HangarController
14:49:12 [info] 15:49:12 +1 [tutorial] Lesson destroyed: LessonGunUnlock
14:49:12 [info] 15:49:12 +1 [base] HangarController::Activate phase 1 end, duration
4 ms
14:49:12 [info] 15:49:12 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
14:49:12 [info] 15:49:12 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
14:49:12 [info] 15:49:12 +1 [base] HangarController::Activate phase 4 end, duration
55 ms
14:49:12 [info] 15:49:12 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
14:49:12 [info] 15:49:12 +1 [base] HangarController::Activate end, duration 62 ms
14:49:12 [info] 15:49:12 +1 [prebattle] SquadController::Activate 36BAE348
14:49:12 [info] 15:49:12 +1 [base] LobbyBaseController destroyed: NewInventory
14:49:12 [info] 15:49:12 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:49:12 [info] 15:49:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:49:12 [info] 15:49:12 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:49:12 [info] 15:49:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:49:12 [info] 15:49:12 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:49:12 [info] 15:49:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:49:13 [info] 15:49:13 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
14:49:13 [info] 15:49:13 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:49:13 [info] 15:49:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:49:13 [info] 15:49:13 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:49:13 [info] 15:49:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:49:13 [info] 15:49:13 +1 [engine] Resize Canvas CacheImage HangarBlur
14:49:14 [info] 15:49:14 +1 [prebattle] SquadController::Deactivate 36BAE348
14:49:14 [info] 15:49:14 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 36BAE348 dialogOnScreen: 0
subscribed: 0
14:49:14 [info] 15:49:14 +1 [base] HangarController::Deactivate start
14:49:14 [info] 15:49:14 +1 [base] Controller deactivated: HangarController
14:49:14 [info] 15:49:14 +1 [base] HangarController::Deactivate end, duration 3 ms
14:49:14 [info] 15:49:14 +1 [base] Controller activated: RandomPrebattleController
14:49:14 [info] 15:49:14 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:49:14 [info] 15:49:14 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:49:14 [info] AccountGameLogic::onBecomeNonPlayer() 60375
14:49:14 [info] 15:49:14 +1 [tutorial] Lesson destroyed: LessonBattle
14:49:14 [info] 15:49:14 +1 [base] Controller deactivated:
RandomPrebattleController
14:49:14 [info] 15:49:14 +1 [prebattle] PrebattleRequester::SetRequestsProvider
2C5C64C8
14:49:14 [info] 15:49:14 +1 [base] LobbyBaseController destroyed: HangarController
14:49:14 [info] 15:49:14 +1 [prebattle] SquadController::~SquadController 36BAE348
14:49:14 [info] 15:49:14 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
14:49:14 [info] 15:49:14 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:49:14 [info] 15:49:14 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:49:14 [info] 15:49:14 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
60375
14:49:14 [info] 15:49:14 +1 [battle] Game mode: tutorial
14:49:14 [info] SetBattleState CREATED
14:49:14 [info] 15:49:14 +1 [battle] Battle started on map: desert_train_03
14:49:14 [info] 15:49:14 +1 [net] Traceroute: Successfuly initialized
14:49:14 [info] 15:49:14 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 60375
14:49:14 [info] 15:49:14 +1 [base] Controller activated: BattleLoadingController
14:49:14 [info] ClientArena::ClearVehicleMap 0
14:49:14 [info] 15:49:14 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:49:14 [info] 15:49:14 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:49:14 [info] 15:49:14 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:49:14 [info] 15:49:14 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:49:14 [info] SetBattleState LOADING
14:49:14 [warning] 15:49:14 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 1636106019.png:0
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3668945148.png:0
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Water = ULTRA_HIGH
14:49:14 [info] 15:49:14 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Static object = ULTRA
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Landscape = ULTRA
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Decoration Objects =
ON
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Pbr = ON
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Reflections = HIGH
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Static Decal = ON
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Tank = ULTRA
14:49:14 [info] 15:49:14 +1 [render] Material group quality: Grass = HIGH
14:49:14 [info] 15:49:14 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:49:14 [info] 15:49:14 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:0
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:1
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:2
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:3
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:4
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:5
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:6
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:7
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:8
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:9
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:10
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:11
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:12
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:13
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:14
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:15
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:16
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:17
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:18
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:19
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:20
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:21
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:22
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 3461374976.webp:23
14:49:14 [info] 15:49:14 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:0
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:1
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:2
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:3
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:4
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:5
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:6
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:7
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:8
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:9
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:10
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:11
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:12
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:13
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:14
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:15
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:16
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:17
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:18
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:19
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:20
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:21
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:22
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 158127905.webp:23
14:49:14 [info] 15:49:14 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:49:14 [info] 15:49:14 +1 [engine] Resize canvas Texture 2544997320.webp:0
14:49:15 [info] 15:49:15 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:49:16 [info] 15:49:16 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 60400
14:49:16 [info] 15:49:16 +1 [base] Controller deactivated: BattleLoadingController
14:49:16 [info] SetBattleState LOADED
14:49:16 [info] 15:49:16 +1 [net] Traceroute::BackgroundWorker: Main thread started
14:49:16 [info] 15:49:16 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Water = ULTRA_HIGH
14:49:16 [info] 15:49:16 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Static object = ULTRA
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Landscape = ULTRA
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Decoration Objects =
ON
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Pbr = ON
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Reflections = HIGH
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Static Decal = ON
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Tank = ULTRA
14:49:16 [info] 15:49:16 +1 [render] Material group quality: Grass = HIGH
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:49:16 [error] 15:49:16 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:49:16 [error] 15:49:16 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:49:16 [error] 15:49:16 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:49:16 [warning] 15:49:16 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:49:16 [error] 15:49:16 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
14:49:17 [info] 15:49:17 +1 [base] Controller activated: BattleDialogController
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 1636106019.png:0
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:0
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:1
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:2
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:3
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:4
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:5
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:6
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:7
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:8
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:9
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:10
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:11
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:12
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:13
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:14
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:15
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:16
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:17
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:18
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:19
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:20
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:21
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:22
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3461374976.webp:23
14:49:17 [info] 15:49:17 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:49:17 [info] 15:49:17 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 3668945148.png:0
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:0
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:1
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:2
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:3
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:4
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:5
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:6
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:7
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:8
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:9
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:10
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:11
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:12
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:13
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:14
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:15
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:16
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:17
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:18
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:19
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:20
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:21
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:22
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 158127905.webp:23
14:49:17 [info] 15:49:17 +1 [engine] Resize canvas Texture 2544997320.webp:0
14:50:03 [info] 15:50:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:50:03 [info] 15:50:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:03 [info] 15:50:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:03 [info] 15:50:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:03 [info] 15:50:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:04 [info] 15:50:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:04 [info] 15:50:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:04 [info] 15:50:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:04 [info] 15:50:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:04 [info] 15:50:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:04 [info] 15:50:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:05 [info] 15:50:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:05 [info] 15:50:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:05 [info] 15:50:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:05 [info] 15:50:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:05 [info] 15:50:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:05 [info] 15:50:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:06 [info] 15:50:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:06 [info] 15:50:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:06 [info] 15:50:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:06 [info] 15:50:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:06 [info] 15:50:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:06 [info] 15:50:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:07 [info] 15:50:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:07 [info] 15:50:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:07 [info] 15:50:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:07 [info] 15:50:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:07 [info] 15:50:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:07 [info] 15:50:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:08 [info] 15:50:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:08 [info] 15:50:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:08 [info] 15:50:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:08 [info] 15:50:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:08 [info] 15:50:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:08 [info] 15:50:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:09 [info] 15:50:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:09 [info] 15:50:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:09 [info] 15:50:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:09 [info] 15:50:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:09 [info] 15:50:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:09 [info] 15:50:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:10 [info] 15:50:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:10 [info] 15:50:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:10 [info] 15:50:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:10 [info] 15:50:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:10 [info] 15:50:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:10 [info] 15:50:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:11 [info] 15:50:11 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:50:13 [info] 15:50:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:50:13 [info] 15:50:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:13 [info] 15:50:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:14 [info] 15:50:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:14 [info] 15:50:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:14 [info] 15:50:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:14 [info] 15:50:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:14 [info] 15:50:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:14 [info] 15:50:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:15 [info] 15:50:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:15 [info] 15:50:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:15 [info] 15:50:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:15 [info] 15:50:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:15 [info] 15:50:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:15 [info] 15:50:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:16 [info] 15:50:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:16 [info] 15:50:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:16 [info] 15:50:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:16 [info] 15:50:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:16 [info] 15:50:16 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:50:32 [info] 15:50:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:50:32 [info] 15:50:32 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:33 [info] 15:50:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:33 [info] 15:50:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:33 [info] 15:50:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:33 [info] 15:50:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:33 [info] 15:50:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:33 [info] 15:50:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:34 [info] 15:50:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:34 [info] 15:50:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:34 [info] 15:50:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:34 [info] 15:50:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:34 [info] 15:50:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:34 [info] 15:50:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:35 [info] 15:50:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:35 [info] 15:50:35 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:50:45 [info] 15:50:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:50:45 [info] 15:50:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:45 [info] 15:50:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:45 [info] 15:50:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:45 [info] 15:50:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:45 [info] 15:50:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:46 [info] 15:50:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:46 [info] 15:50:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:46 [info] 15:50:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:46 [info] 15:50:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:46 [info] 15:50:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:46 [info] 15:50:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:47 [info] 15:50:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:47 [info] 15:50:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:47 [info] 15:50:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:47 [info] 15:50:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:47 [info] 15:50:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:47 [info] 15:50:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:48 [info] 15:50:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:48 [info] 15:50:48 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:50:50 [info] 15:50:50 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:50:50 [info] 15:50:50 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:50 [info] 15:50:50 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:51 [info] 15:50:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:51 [info] 15:50:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:51 [info] 15:50:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:51 [info] 15:50:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:51 [info] 15:50:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:51 [info] 15:50:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:52 [info] 15:50:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:52 [info] 15:50:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:52 [info] 15:50:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:52 [info] 15:50:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:52 [info] 15:50:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:52 [info] 15:50:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:53 [info] 15:50:53 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:53 [info] 15:50:53 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:53 [info] 15:50:53 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:53 [info] 15:50:53 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:53 [info] 15:50:53 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:53 [info] 15:50:53 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:54 [info] 15:50:54 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:54 [info] 15:50:54 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:54 [info] 15:50:54 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:54 [info] 15:50:54 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:54 [info] 15:50:54 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:54 [info] 15:50:54 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:55 [info] 15:50:55 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:55 [info] 15:50:55 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:55 [info] 15:50:55 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:55 [info] 15:50:55 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:55 [info] 15:50:55 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:55 [info] 15:50:55 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:56 [info] 15:50:56 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:56 [info] 15:50:56 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:56 [info] 15:50:56 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:56 [info] 15:50:56 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:56 [info] 15:50:56 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:56 [info] 15:50:56 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:57 [info] 15:50:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:57 [info] 15:50:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:57 [info] 15:50:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:57 [info] 15:50:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:57 [info] 15:50:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:57 [info] 15:50:57 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:58 [info] 15:50:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:58 [info] 15:50:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:58 [info] 15:50:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:58 [info] 15:50:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:58 [info] 15:50:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:58 [info] 15:50:58 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:59 [info] 15:50:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:59 [info] 15:50:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:59 [info] 15:50:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:50:59 [info] 15:50:59 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:00 [info] 15:51:00 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:00 [info] 15:51:00 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:00 [info] 15:51:00 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:00 [info] 15:51:00 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:00 [info] 15:51:00 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:00 [info] 15:51:00 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:01 [info] 15:51:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:01 [info] 15:51:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:01 [info] 15:51:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:01 [info] 15:51:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:01 [info] 15:51:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:01 [info] 15:51:01 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:02 [info] 15:51:02 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:51:03 [info] 15:51:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:51:03 [info] 15:51:03 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:04 [info] 15:51:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:04 [info] 15:51:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:04 [info] 15:51:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:04 [info] 15:51:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:04 [info] 15:51:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:04 [info] 15:51:04 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:05 [info] 15:51:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:05 [info] 15:51:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:05 [info] 15:51:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:05 [info] 15:51:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:05 [info] 15:51:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:05 [info] 15:51:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:06 [info] 15:51:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:06 [info] 15:51:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:06 [info] 15:51:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:06 [info] 15:51:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:06 [info] 15:51:06 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:51:08 [info] 15:51:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
14:51:08 [info] 15:51:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:09 [info] 15:51:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:09 [info] 15:51:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:09 [info] 15:51:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:09 [info] 15:51:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:09 [info] 15:51:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:09 [info] 15:51:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:10 [info] 15:51:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:10 [info] 15:51:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:10 [info] 15:51:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:10 [info] 15:51:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:10 [info] 15:51:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:10 [info] 15:51:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:11 [info] 15:51:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:11 [info] 15:51:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:11 [info] 15:51:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:11 [info] 15:51:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:11 [info] 15:51:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:11 [info] 15:51:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:12 [info] 15:51:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:12 [info] 15:51:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:12 [info] 15:51:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:12 [info] 15:51:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:12 [info] 15:51:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:12 [info] 15:51:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:13 [info] 15:51:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:13 [info] 15:51:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:13 [info] 15:51:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:13 [info] 15:51:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:13 [info] 15:51:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:13 [info] 15:51:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:14 [info] 15:51:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:14 [info] 15:51:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:14 [info] 15:51:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:14 [info] 15:51:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:14 [info] 15:51:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:14 [info] 15:51:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:15 [info] 15:51:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:15 [info] 15:51:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:15 [info] 15:51:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:15 [info] 15:51:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:15 [info] 15:51:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:15 [info] 15:51:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:16 [info] 15:51:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:16 [info] 15:51:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:16 [info] 15:51:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:16 [info] 15:51:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:16 [info] 15:51:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:16 [info] 15:51:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:17 [info] 15:51:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:17 [info] 15:51:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:17 [info] 15:51:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:17 [info] 15:51:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:17 [info] 15:51:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:17 [info] 15:51:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:18 [info] 15:51:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:18 [info] 15:51:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:18 [info] 15:51:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:18 [info] 15:51:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:18 [info] 15:51:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:18 [info] 15:51:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
14:51:19 [info] 15:51:19 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
14:52:00 [info] 15:52:00 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:52:00 [info] 15:52:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:52:00 [info] 15:52:00 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:52:00 [info] 15:52:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:52:01 [info] 15:52:01 +1 [engine] Resize canvas Texture 1923492390.webp:0
14:52:02 [info] 15:52:02 +1 [battle] VehiclesInBattle: player's vehicle leave world
14:52:02 [info] 15:52:02 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
14:52:02 [info] 15:52:02 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
70300
14:52:02 [info] 15:52:02 +1 [net] Traceroute::BackgroundWorker destroyed.
14:52:02 [info] SetBattleState LEAVE
14:52:02 [info] BattleController::OnLeaveBattle
14:52:02 [info] SetBattleState WAIT
14:52:02 [info] 15:52:02 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
14:52:02 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
14:52:02 [info] 15:52:02 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:52:02 [info] AccountGameLogic::onBecomePlayer() 272721940 70300
14:52:02 [info] 15:52:02 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:52:02 [info] 15:52:02 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:52:02 [info] 15:52:02 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
14:52:02 [info] 15:52:02 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 70306
14:52:02 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
14:52:02 [warning] 15:52:02 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
14:52:03 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
14:52:03 [warning] 15:52:03 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
14:52:03 [warning] 15:52:03 +1 [ads] IronSource application key is not configured!
14:52:03 [info] [BattleMetrics] Stats has been sent
14:52:03 [info] 15:52:03 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:52:03 [info] 15:52:03 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:52:03 [info] 15:52:03 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:52:03 [info] 15:52:03 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:52:03 [info] 15:52:03 +1 [base] Controller deactivated: BattleDialogController
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Water = ULTRA_HIGH
14:52:03 [info] 15:52:03 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Static object = ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Landscape = ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Decoration Objects =
ON
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Pbr = ON
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Reflections = HIGH
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Static Decal = ON
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Tank = ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Grass = HIGH
14:52:03 [info] SetBattleState UNLOAD
14:52:03 [info] ClientArena::ClearVehicleMap 10
14:52:03 [info] SetBattleState UNLOADED
14:52:03 [info] GarageScreen::LoadResources begin
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Water = ULTRA_HIGH
14:52:03 [info] 15:52:03 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Static object = ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Landscape = ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Decoration Objects =
ON
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Pbr = ON
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Reflections = HIGH
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Static Decal = ON
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Tank = ULTRA
14:52:03 [info] 15:52:03 +1 [render] Material group quality: Grass = HIGH
14:52:03 [info] 15:52:03 +1 [base] [Damaged] modules: right_track - 1
14:52:03 [info] 15:52:03 +1 [base] [Damaged] modules: left_track - 1
14:52:03 [info] 15:52:03 +1 [base] [Damaged] modules: left_track - 1
14:52:03 [info] 15:52:03 +1 [base] HangarLoadingController::Activate start
14:52:03 [info] 15:52:03 +1 [base] Controller activated: HangarLoadingController
14:52:03 [info] 15:52:03 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
14:52:03 [info] 15:52:03 +1 [base] Shop state is not synchronized 2
14:52:03 [info] 15:52:03 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 0 ms
14:52:03 [info] 15:52:03 +1 [base] HangarLoadingController::Activate end, duration
2 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
14:52:04 [info] 15:52:04 +1 [base] Shop state is not synchronized 2
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
14:52:04 [info] 15:52:04 +1 [base] Shop state is not synchronized 2
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 0 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
14:52:04 [info] 15:52:04 +1 [base] [Damaged] modules: right_track - 1
14:52:04 [info] 15:52:04 +1 [base] [Damaged] modules: left_track - 1
14:52:04 [info] 15:52:04 +1 [base] [Damaged] modules: left_track - 1
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 0 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 5 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 6 ms
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::Deactivate start
14:52:04 [info] 15:52:04 +1 [base] Controller deactivated: HangarLoadingController
14:52:04 [info] 15:52:04 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
14:52:04 [info] 15:52:04 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
14:52:04 [info] LaunchOptionsAgent::TryProcess tutorial => exit
14:52:04 [info] 15:52:04 +1 [base] specificXp = %f, 0 experience.heroReward = %f,
0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
14:52:04 [info] 15:52:04 +1 [base] specificXp = %f, 0 experience.heroReward = %f,
0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
14:52:04 [info] 15:52:04 +1 [base] Controller activated: BattleResultsController
14:52:04 [info] 15:52:04 +1 [engine] Resize canvas Texture 1636106019.png:0
14:52:04 [info] 15:52:04 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:52:04 [info] 15:52:04 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:52:04 [info] 15:52:04 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
14:52:04 [info] 15:52:04 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
14:52:04 [info] 15:52:04 +1 [base] Controller activated:
BattleResultsPersonalPageController
14:52:06 [info] 15:52:06 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
14:52:07 [warning] 15:52:07 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:52:07 [warning] 15:52:07 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:52:07 [warning] 15:52:07 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:52:07 [warning] 15:52:07 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:52:07 [warning] 15:52:07 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
14:52:11 [info] 15:52:11 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
14:52:11 [info] 15:52:11 +1 [base] Controller activated: EconomicsPageController
14:52:12 [info] 15:52:12 +1 [ui] UIDataParams redirect event: STOP_ANIMATION ,
control: Proto1 -> event: STOP_ANIMATION , control: BodySwiper
14:52:12 [warning] 15:52:12 +1 [ui] Animation SCREEN_TRANSITION_ANIMATION_START has
stopped due to the same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:12 [warning] 15:52:12 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
14:52:17 [info] 15:52:17 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
14:52:17 [info] 15:52:17 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
14:52:17 [info] 15:52:17 +1 [base] Controller deactivated: EconomicsPageController
14:52:17 [info] 15:52:17 +1 [base] Controller deactivated: BattleResultsController
14:52:17 [info] 15:52:17 +1 [base] HangarController::Activate start
14:52:17 [info] 15:52:17 +1 [base] Controller activated: HangarController
14:52:17 [info] 15:52:17 +1 [base] HangarController::Activate phase 1 end, duration
6 ms
14:52:17 [info] 15:52:17 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
14:52:17 [info] 15:52:17 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
14:52:17 [info] 15:52:17 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
14:52:17 [info] 15:52:17 +1 [base] HangarController::Activate phase 5 end, duration
4 ms
14:52:17 [info] 15:52:17 +1 [base] HangarController::Activate end, duration 13 ms
14:52:17 [info] 15:52:17 +1 [prebattle] SquadController::Activate 36BAE348
14:52:17 [info] 15:52:17 +1 [base] LobbyBaseController destroyed:
BattleResultsController
14:52:17 [info] 15:52:17 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:52:17 [info] 15:52:17 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
14:52:17 [info] 15:52:17 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
14:52:17 [info] 15:52:17 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
14:52:17 [info] 15:52:17 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:52:17 [info] 15:52:17 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:52:17 [info] 15:52:17 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:52:17 [info] 15:52:17 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:52:17 [info] 15:52:17 +1 [tutorial] Lesson destroyed: LessonBattleReward
14:52:20 [info] 15:52:20 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
14:52:20 [info] 15:52:20 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: NeedMoreXPInvestigateTank
14:52:20 [info] 15:52:20 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: NeedMoreXPInvestigateTank -> event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer
14:52:20 [info] 15:52:20 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
14:52:20 [info] 15:52:20 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: NeedMoreXPInvestigateTank
14:52:20 [info] 15:52:20 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: NeedMoreXPInvestigateTank -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
14:52:20 [info] 15:52:20 +1 [tutorial] Lesson destroyed: LessonVehicleUnlockPart1
14:52:22 [info] 15:52:22 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
14:52:23 [info] 15:52:23 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
14:52:23 [info] 15:52:23 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:52:23 [info] 15:52:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:52:23 [info] 15:52:23 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:52:23 [info] 15:52:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:52:23 [info] 15:52:23 +1 [engine] Resize Canvas CacheImage HangarBlur
14:52:23 [info] 15:52:23 +1 [prebattle] SquadController::Deactivate 36BAE348
14:52:23 [info] 15:52:23 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 36BAE348 dialogOnScreen: 0
subscribed: 0
14:52:23 [info] 15:52:23 +1 [base] HangarController::Deactivate start
14:52:23 [info] 15:52:23 +1 [base] Controller deactivated: HangarController
14:52:23 [info] 15:52:23 +1 [base] HangarController::Deactivate end, duration 5 ms
14:52:23 [info] 15:52:23 +1 [base] Controller activated: RandomPrebattleController
14:52:23 [info] 15:52:23 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:52:23 [info] 15:52:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:52:23 [info] AccountGameLogic::onBecomeNonPlayer() 71476
14:52:23 [info] 15:52:23 +1 [tutorial] Lesson destroyed: LessonBattle
14:52:23 [info] 15:52:23 +1 [base] Controller deactivated:
RandomPrebattleController
14:52:23 [info] 15:52:23 +1 [prebattle] PrebattleRequester::SetRequestsProvider
235F30D0
14:52:23 [info] 15:52:23 +1 [base] LobbyBaseController destroyed: HangarController
14:52:23 [info] 15:52:23 +1 [prebattle] SquadController::~SquadController 36BAE348
14:52:23 [info] 15:52:23 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
14:52:23 [info] 15:52:23 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:52:23 [info] 15:52:23 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:52:23 [info] 15:52:23 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
71480
14:52:23 [info] 15:52:23 +1 [battle] Game mode: tutorial
14:52:23 [info] SetBattleState CREATED
14:52:23 [info] 15:52:23 +1 [battle] Battle started on map: rudniki_03
14:52:23 [info] 15:52:23 +1 [net] Traceroute: Successfuly initialized
14:52:23 [info] 15:52:23 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 71480
14:52:23 [info] ClientArena::ClearVehicleMap 0
14:52:24 [info] 15:52:24 +1 [base] Controller activated: BattleLoadingController
14:52:24 [info] 15:52:24 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:52:24 [info] 15:52:24 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:52:24 [info] 15:52:24 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:52:24 [info] 15:52:24 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:52:24 [info] SetBattleState LOADING
14:52:24 [warning] 15:52:24 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
14:52:24 [info] 15:52:24 +1 [engine] Resize canvas Texture 1636106019.png:0
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Water = ULTRA_HIGH
14:52:24 [info] 15:52:24 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Static object = ULTRA
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Landscape = ULTRA
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Decoration Objects =
ON
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Pbr = ON
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Reflections = HIGH
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Static Decal = ON
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Tank = ULTRA
14:52:24 [info] 15:52:24 +1 [render] Material group quality: Grass = HIGH
14:52:24 [info] 15:52:24 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:52:24 [info] 15:52:24 +1 [engine] Resize canvas Texture 3222583468.webp:0
14:52:24 [info] 15:52:24 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:52:24 [info] 15:52:24 +1 [engine] Resize canvas Texture 16621475.png:0
14:52:24 [info] 15:52:24 +1 [engine] Resize canvas Texture 1116826976.webp:0
14:52:24 [info] 15:52:24 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:52:24 [info] 15:52:24 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:52:24 [info] 15:52:24 +1 [engine] Resize canvas Texture 3638784298.webp:0
14:52:24 [info] 15:52:24 +1 [engine] Resize canvas Texture 2732133229.png:0
14:52:24 [info] 15:52:24 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:52:24 [info] 15:52:24 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:52:24 [info] 15:52:24 +1 [engine] Resize canvas Texture 345663938.webp:0
14:52:24 [info] 15:52:24 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:52:28 [info] 15:52:28 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 71521
14:52:28 [info] 15:52:28 +1 [base] Controller deactivated: BattleLoadingController
14:52:28 [info] SetBattleState LOADED
14:52:28 [info] 15:52:28 +1 [net] Traceroute::BackgroundWorker: Main thread started
14:52:28 [info] 15:52:28 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Water = ULTRA_HIGH
14:52:28 [info] 15:52:28 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Static object = ULTRA
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Landscape = ULTRA
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Decoration Objects =
ON
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Pbr = ON
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Reflections = HIGH
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Static Decal = ON
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Tank = ULTRA
14:52:28 [info] 15:52:28 +1 [render] Material group quality: Grass = HIGH
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:52:28 [error] 15:52:28 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:52:28 [error] 15:52:28 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:52:28 [error] 15:52:28 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:52:28 [warning] 15:52:28 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:52:28 [error] 15:52:28 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
14:52:28 [info] 15:52:28 +1 [base] Controller activated: BattleDialogController
14:52:28 [info] 15:52:28 +1 [engine] Resize canvas Texture 1636106019.png:0
14:52:28 [info] 15:52:28 +1 [engine] Resize canvas Texture 16621475.png:0
14:52:28 [info] 15:52:28 +1 [engine] Resize canvas Texture 3222583468.webp:0
14:52:28 [info] 15:52:28 +1 [engine] Resize canvas Texture 1116826976.webp:0
14:52:28 [info] 15:52:28 +1 [engine] Resize canvas Texture 2732133229.png:0
14:52:28 [info] 15:52:28 +1 [engine] Resize canvas Texture 3638784298.webp:0
14:52:28 [info] 15:52:28 +1 [engine] Resize canvas Texture 345663938.webp:0
14:52:28 [info] 15:52:28 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:52:28 [info] 15:52:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:08 [error] 15:55:08 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:09 [error] 15:55:09 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:09 [error] 15:55:09 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:09 [error] 15:55:09 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:09 [error] 15:55:09 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:09 [error] 15:55:09 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:09 [error] 15:55:09 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:09 [error] 15:55:09 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:16 [error] 15:55:16 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:16 [error] 15:55:16 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:16 [error] 15:55:16 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:16 [error] 15:55:16 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:16 [error] 15:55:16 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:16 [error] 15:55:16 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:16 [error] 15:55:16 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:17 [error] 15:55:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:17 [error] 15:55:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:17 [error] 15:55:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:17 [error] 15:55:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:17 [error] 15:55:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:17 [error] 15:55:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:17 [error] 15:55:17 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
14:55:53 [info] 15:55:53 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
14:56:25 [info] 15:56:25 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
14:56:28 [info] 15:56:28 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:56:28 [info] 15:56:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:56:28 [info] 15:56:28 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:56:28 [info] 15:56:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:56:29 [info] 15:56:29 +1 [engine] Resize canvas Texture 1923492390.webp:0
14:56:30 [info] 15:56:30 +1 [battle] VehiclesInBattle: player's vehicle leave world
14:56:30 [info] 15:56:30 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
14:56:30 [info] 15:56:30 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
86012
14:56:30 [info] 15:56:30 +1 [net] Traceroute::BackgroundWorker destroyed.
14:56:30 [info] SetBattleState LEAVE
14:56:30 [info] BattleController::OnLeaveBattle
14:56:30 [info] SetBattleState WAIT
14:56:30 [info] 15:56:30 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
14:56:30 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
14:56:30 [info] 15:56:30 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
14:56:30 [info] AccountGameLogic::onBecomePlayer() 272721940 86012
14:56:30 [info] 15:56:30 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:56:30 [info] 15:56:30 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:56:30 [info] 15:56:30 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
14:56:30 [info] 15:56:30 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:56:30 [info] 15:56:30 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:56:30 [info] 15:56:30 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:56:30 [info] 15:56:30 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:56:30 [info] 15:56:30 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 86018
14:56:30 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
14:56:30 [warning] 15:56:30 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
14:56:30 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
14:56:30 [warning] 15:56:30 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
14:56:30 [warning] 15:56:30 +1 [ads] IronSource application key is not configured!
14:56:30 [info] [BattleMetrics] Stats has been sent
14:56:30 [info] 15:56:30 +1 [base] Controller deactivated: BattleDialogController
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Water = ULTRA_HIGH
14:56:30 [info] 15:56:30 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Static object = ULTRA
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Landscape = ULTRA
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Decoration Objects =
ON
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Pbr = ON
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Reflections = HIGH
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Static Decal = ON
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Tank = ULTRA
14:56:30 [info] 15:56:30 +1 [render] Material group quality: Grass = HIGH
14:56:30 [info] SetBattleState UNLOAD
14:56:31 [info] ClientArena::ClearVehicleMap 10
14:56:31 [info] SetBattleState UNLOADED
14:56:31 [info] GarageScreen::LoadResources begin
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Water = ULTRA_HIGH
14:56:31 [info] 15:56:31 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Static object = ULTRA
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Landscape = ULTRA
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Decoration Objects =
ON
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Pbr = ON
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Reflections = HIGH
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Static Decal = ON
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Tank = ULTRA
14:56:31 [info] 15:56:31 +1 [render] Material group quality: Grass = HIGH
14:56:31 [info] 15:56:31 +1 [base] [Damaged] modules: right_track - 1
14:56:31 [info] 15:56:31 +1 [base] [Damaged] modules: right_track - 2
14:56:31 [info] 15:56:31 +1 [base] [Damaged] modules: left_track - 1
14:56:31 [info] 15:56:31 +1 [base] [Damaged] modules: right_track - 2
14:56:31 [info] 15:56:31 +1 [base] [Destroyed] modules: right_track - 1
14:56:31 [info] 15:56:31 +1 [base] HangarLoadingController::Activate start
14:56:31 [info] 15:56:31 +1 [base] Controller activated: HangarLoadingController
14:56:31 [info] 15:56:31 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
14:56:31 [info] 15:56:31 +1 [base] Shop state is not synchronized 2
14:56:31 [info] 15:56:31 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
14:56:31 [info] 15:56:31 +1 [base] HangarLoadingController::Activate end, duration
2 ms
14:56:31 [info] 15:56:31 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
14:56:31 [info] 15:56:31 +1 [base] Shop state is not synchronized 2
14:56:31 [info] 15:56:31 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
14:56:32 [info] 15:56:32 +1 [base] Shop state is not synchronized 2
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 0 ms
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
14:56:32 [info] 15:56:32 +1 [base] [Damaged] modules: right_track - 1
14:56:32 [info] 15:56:32 +1 [base] [Damaged] modules: right_track - 2
14:56:32 [info] 15:56:32 +1 [base] [Damaged] modules: left_track - 1
14:56:32 [info] 15:56:32 +1 [base] [Damaged] modules: right_track - 2
14:56:32 [info] 15:56:32 +1 [base] [Destroyed] modules: right_track - 1
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 1 ms
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 5 ms
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 5 ms
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::Deactivate start
14:56:32 [info] 15:56:32 +1 [base] Controller deactivated: HangarLoadingController
14:56:32 [info] 15:56:32 +1 [base] HangarLoadingController::Deactivate end,
duration 0 ms
14:56:32 [info] 15:56:32 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
14:56:32 [info] LaunchOptionsAgent::TryProcess tutorial => exit
14:56:32 [info] 15:56:32 +1 [base] specificXp = %f, 0 experience.heroReward = %f,
0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
14:56:32 [info] 15:56:32 +1 [base] specificXp = %f, 0 experience.heroReward = %f,
0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
14:56:32 [info] 15:56:32 +1 [base] Controller activated: BattleResultsController
14:56:32 [info] 15:56:32 +1 [engine] Resize canvas Texture 1636106019.png:0
14:56:32 [info] 15:56:32 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:56:32 [info] 15:56:32 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:56:32 [info] 15:56:32 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
14:56:32 [info] 15:56:32 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
14:56:32 [info] 15:56:32 +1 [base] Controller activated:
BattleResultsPersonalPageController
14:56:33 [info] 15:56:33 +1 [ui] UIDataParams redirect event: STOP_ANIMATION ,
control: Proto1 -> event: STOP_ANIMATION , control: BodySwiper
14:56:33 [warning] 15:56:33 +1 [ui] Animation SCREEN_TRANSITION_ANIMATION_START has
stopped due to the same animation has started recently
14:56:34 [info] 15:56:34 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
14:56:37 [info] 15:56:37 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
14:56:37 [info] 15:56:37 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
14:56:37 [info] 15:56:37 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
14:56:37 [info] 15:56:37 +1 [base] Controller deactivated: BattleResultsController
14:56:37 [info] 15:56:37 +1 [base] HangarController::Activate start
14:56:37 [info] 15:56:37 +1 [base] Controller activated: HangarController
14:56:37 [info] 15:56:37 +1 [base] HangarController::Activate phase 1 end, duration
4 ms
14:56:37 [info] 15:56:37 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
14:56:37 [info] 15:56:37 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
14:56:37 [info] 15:56:37 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
14:56:37 [info] 15:56:37 +1 [base] HangarController::Activate phase 5 end, duration
3 ms
14:56:37 [info] 15:56:37 +1 [base] HangarController::Activate end, duration 10 ms
14:56:37 [info] 15:56:37 +1 [prebattle] SquadController::Activate 286D4FB8
14:56:37 [info] 15:56:37 +1 [base] LobbyBaseController destroyed:
BattleResultsController
14:56:37 [info] 15:56:37 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:56:37 [info] 15:56:37 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
14:56:38 [info] 15:56:38 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
14:56:38 [info] 15:56:38 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
14:56:38 [info] 15:56:38 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:56:38 [info] 15:56:38 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:56:38 [info] 15:56:38 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:56:38 [info] 15:56:38 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:56:39 [info] 15:56:39 +1 [prebattle] SquadController::Deactivate 286D4FB8
14:56:39 [info] 15:56:39 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 286D4FB8 dialogOnScreen: 0
subscribed: 0
14:56:39 [info] 15:56:39 +1 [base] HangarController::Deactivate start
14:56:39 [info] 15:56:39 +1 [base] Controller deactivated: HangarController
14:56:39 [info] 15:56:39 +1 [base] HangarController::Deactivate end, duration 4 ms
14:56:39 [info] 15:56:39 +1 [base] Controller activated: NewInventory
14:56:39 [info] 15:56:39 +1 [base] Controller activated: InventoryModulesController
14:56:39 [info] 15:56:39 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:56:39 [info] 15:56:39 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:56:42 [info] 15:56:42 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
14:56:42 [info] 15:56:42 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
14:56:42 [info] 15:56:42 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
14:56:42 [info] 15:56:42 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
14:56:42 [info] 15:56:42 +1 [base] Controller deactivated:
InventoryModulesController
14:56:42 [info] 15:56:42 +1 [base] Controller deactivated: NewInventory
14:56:42 [info] 15:56:42 +1 [base] Controller activated: ShowcaseController
14:56:42 [info] 15:56:42 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:56:42 [info] 15:56:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:56:45 [info] 15:56:45 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: PurchaseButton -> event: PURCHASE , control: PurchaseButtonWrapper
14:56:45 [info] 15:56:45 +1 [ui] UIDataParams redirect event: PURCHASE , control:
Showcase -> event: PURCHASE , control: PurchaseTank
14:56:46 [info] 15:56:46 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: BuyNewTank
14:56:46 [info] 15:56:46 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: BuyNewTank -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
14:56:49 [info] before downloadThread->Join() in
[DAVA::DLCDownloaderImpl::Deinitialize]
14:56:56 [info] 15:56:56 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ToHangarButton -> event: TO_HANGAR , control: ToHangarButtonWrapper
14:56:56 [info] 15:56:56 +1 [ui] UIDataParams redirect event: TO_HANGAR , control:
Showcase -> event: TO_HANGAR , control: Fanfares
14:56:56 [info] 15:56:56 +1 [base] Controller deactivated: ShowcaseController
14:56:56 [info] 15:56:56 +1 [base] LobbyBaseController destroyed:
ShowcaseController
14:56:56 [info] 15:56:56 +1 [base] LobbyBaseController destroyed: NewInventory
14:56:56 [info] 15:56:56 +1 [base] HangarController::Activate start
14:56:56 [info] 15:56:56 +1 [base] Controller activated: HangarController
14:56:56 [info] 15:56:56 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
14:56:56 [info] 15:56:56 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
14:56:56 [info] 15:56:56 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
14:56:56 [info] 15:56:56 +1 [base] HangarController::Activate phase 4 end, duration
37 ms
14:56:56 [info] 15:56:56 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
14:56:56 [info] 15:56:56 +1 [base] HangarController::Activate end, duration 39 ms
14:56:56 [info] 15:56:56 +1 [prebattle] SquadController::Activate 286D4FB8
14:56:56 [info] 15:56:56 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:56:56 [info] 15:56:56 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:56:56 [info] 15:56:56 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:56:56 [info] 15:56:56 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:56:56 [info] 15:56:56 +1 [tutorial] Lesson destroyed: LessonVehicleUnlockPart2
14:56:56 [info] 15:56:56 +1 [tutorial] Lesson destroyed: LessonEmpty
14:56:56 [info] 15:56:56 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
14:56:58 [info] 15:56:58 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
14:57:00 [info] 15:57:00 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
14:57:00 [info] 15:57:00 +1 [render] Creating DepthPrepass texture with size: 512
x 256
14:57:00 [info] 15:57:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
14:57:00 [info] 15:57:00 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:57:00 [info] 15:57:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
14:57:00 [info] 15:57:00 +1 [engine] Resize Canvas CacheImage HangarBlur
14:57:00 [info] 15:57:00 +1 [prebattle] SquadController::Deactivate 286D4FB8
14:57:00 [info] 15:57:00 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 286D4FB8 dialogOnScreen: 0
subscribed: 0
14:57:00 [info] 15:57:00 +1 [base] HangarController::Deactivate start
14:57:00 [info] 15:57:00 +1 [base] Controller deactivated: HangarController
14:57:00 [info] 15:57:00 +1 [base] HangarController::Deactivate end, duration 7 ms
14:57:00 [info] 15:57:00 +1 [base] Controller activated: RandomPrebattleController
14:57:00 [info] 15:57:00 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
14:57:00 [info] 15:57:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
14:57:02 [info] AccountGameLogic::onBecomeNonPlayer() 87744
14:57:02 [info] 15:57:02 +1 [tutorial] Lesson destroyed: LessonBattle
14:57:02 [info] 15:57:02 +1 [base] Controller deactivated:
RandomPrebattleController
14:57:02 [info] 15:57:02 +1 [prebattle] PrebattleRequester::SetRequestsProvider
2B5F3228
14:57:02 [info] 15:57:02 +1 [base] LobbyBaseController destroyed: HangarController
14:57:02 [info] 15:57:02 +1 [prebattle] SquadController::~SquadController 286D4FB8
14:57:02 [info] 15:57:02 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
14:57:02 [info] 15:57:02 +1 [prebattle] PrebattleRequester::SetClientPrebattle
14:57:02 [info] 15:57:02 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
14:57:02 [info] 15:57:02 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
87747
14:57:02 [info] 15:57:02 +1 [battle] Game mode: regular
14:57:02 [info] SetBattleState CREATED
14:57:02 [info] 15:57:02 +1 [battle] Battle started on map: medvedkovo_02
14:57:02 [info] 15:57:02 +1 [net] Traceroute: Successfuly initialized
14:57:02 [info] 15:57:02 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 87747
14:57:02 [info] ClientArena::ClearVehicleMap 0
14:57:02 [info] 15:57:02 +1 [base] Controller activated: BattleLoadingController
14:57:02 [info] 15:57:02 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
14:57:02 [info] 15:57:02 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
14:57:02 [info] 15:57:02 +1 [base] Graphics options do not need to be migrated
(already max migration version).
14:57:02 [info] 15:57:02 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
14:57:02 [info] SetBattleState LOADING
14:57:02 [warning] 15:57:02 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
14:57:02 [info] 15:57:02 +1 [engine] Resize canvas Texture 1636106019.png:0
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Water = ULTRA_HIGH
14:57:02 [info] 15:57:02 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Static object = ULTRA
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Landscape = ULTRA
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Decoration Objects =
ON
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Pbr = ON
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Reflections = HIGH
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Static Decal = ON
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Tank = ULTRA
14:57:02 [info] 15:57:02 +1 [render] Material group quality: Grass = HIGH
14:57:02 [info] 15:57:02 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:57:02 [info] 15:57:02 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:57:02 [info] 15:57:02 +1 [engine] Resize canvas Texture 114605970.png:0
14:57:02 [info] 15:57:02 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
14:57:06 [info] Cant purge lods: no render object
14:57:06 [info] Cant purge lods: no render object
14:57:06 [info] Cant purge lods: no render object
14:57:06 [info] Cant purge lods: no render object
14:57:10 [info] Cant purge lods: no render object
14:57:10 [info] Cant purge lods: no render object
14:57:10 [info] Cant purge lods: no render object
14:57:11 [info] 15:57:11 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 87824
14:57:11 [info] 15:57:11 +1 [base] Controller deactivated: BattleLoadingController
14:57:11 [info] SetBattleState LOADED
14:57:11 [info] 15:57:11 +1 [net] Traceroute::BackgroundWorker: Main thread started
14:57:11 [info] 15:57:11 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Water = ULTRA_HIGH
14:57:11 [info] 15:57:11 +1 [render] Draw Water Reflection / Refraction: 1 / 1
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Static object = ULTRA
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Landscape = ULTRA
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Decoration Objects =
ON
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Pbr = ON
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Reflections = HIGH
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Static Decal = ON
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Tank = ULTRA
14:57:11 [info] 15:57:11 +1 [render] Material group quality: Grass = HIGH
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
14:57:11 [error] 15:57:11 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
14:57:11 [error] 15:57:11 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
14:57:11 [error] 15:57:11 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:57:11 [warning] 15:57:11 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
14:57:11 [error] 15:57:11 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
14:57:11 [info] 15:57:11 +1 [base] Controller activated: BattleDialogController
14:57:11 [info] 15:57:11 +1 [engine] Resize canvas Texture 1636106019.png:0
14:57:11 [info] 15:57:11 +1 [engine] Resize canvas Texture 114605970.png:0
14:57:11 [info] 15:57:11 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
14:57:11 [info] 15:57:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
14:59:11 [error] 15:59:11 +1 [wwise] no wwise event [ ambient_medvedkovo_easter
eggs_music ]
15:00:35 [info] 16:00:35 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:00:35 [info] 16:00:35 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:00:35 [info] 16:00:35 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:00:35 [info] 16:00:35 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:00:36 [info] 16:00:36 +1 [engine] Resize canvas Texture 1923492390.webp:0
15:00:37 [info] 16:00:37 +1 [battle] VehiclesInBattle: player's vehicle leave world
15:00:37 [info] 16:00:37 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
15:00:37 [info] 16:00:37 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
100196
15:00:41 [info] 16:00:41 +1 [net] Traceroute::BackgroundWorker destroyed.
15:00:41 [info] SetBattleState LEAVE
15:00:41 [info] BattleController::OnLeaveBattle
15:00:41 [info] SetBattleState WAIT
15:00:41 [info] 16:00:41 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
15:00:41 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
15:00:41 [info] 16:00:41 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
15:00:41 [info] AccountGameLogic::onBecomePlayer() 272721940 100196
15:00:41 [info] 16:00:41 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:00:41 [info] 16:00:41 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:00:41 [info] 16:00:41 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
15:00:41 [warning] 16:00:41 +1 [BW] W ServerConnection::processInput(272721940):
There were 3511 ms between packets
15:00:41 [info] 16:00:41 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:00:41 [info] 16:00:41 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:00:41 [info] 16:00:41 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:00:41 [info] 16:00:41 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:00:41 [info] 16:00:41 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 100202
15:00:41 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:00:41 [warning] 16:00:41 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:00:41 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:00:41 [warning] 16:00:41 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:00:41 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:00:41 [warning] 16:00:41 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:00:41 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:00:41 [warning] 16:00:41 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:00:41 [warning] 16:00:41 +1 [ads] IronSource application key is not configured!
15:00:41 [info] [BattleMetrics] Stats has been sent
15:00:41 [error] 16:00:41 +1 [shop] No prices fetched, clearing! steam
15:00:41 [info] 16:00:41 +1 [base] Controller deactivated: BattleDialogController
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Water = ULTRA_HIGH
15:00:41 [info] 16:00:41 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Static object = ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Landscape = ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Decoration Objects =
ON
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Pbr = ON
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Reflections = HIGH
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Static Decal = ON
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Tank = ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Grass = HIGH
15:00:41 [info] SetBattleState UNLOAD
15:00:41 [info] ClientArena::ClearVehicleMap 10
15:00:41 [info] SetBattleState UNLOADED
15:00:41 [info] GarageScreen::LoadResources begin
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Water = ULTRA_HIGH
15:00:41 [info] 16:00:41 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Static object = ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Landscape = ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Decoration Objects =
ON
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Pbr = ON
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Reflections = HIGH
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Static Decal = ON
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Tank = ULTRA
15:00:41 [info] 16:00:41 +1 [render] Material group quality: Grass = HIGH
15:00:41 [info] 16:00:41 +1 [base] [Destroyed] modules: left_track - 1
15:00:41 [info] 16:00:41 +1 [base] [Damaged] modules: right_track - 1
15:00:41 [info] 16:00:41 +1 [base] [Damaged] modules: left_track - 1
15:00:41 [info] 16:00:41 +1 [base] [Destroyed] modules: right_track - 1
15:00:41 [info] 16:00:41 +1 [base] [Damaged] modules: left_track - 1
15:00:41 [info] 16:00:41 +1 [base] [Destroyed] modules: right_track - 1
15:00:41 [info] 16:00:41 +1 [base] HangarLoadingController::Activate start
15:00:41 [info] 16:00:41 +1 [base] Controller activated: HangarLoadingController
15:00:41 [info] 16:00:41 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
15:00:41 [info] 16:00:41 +1 [base] Shop state is not synchronized 2
15:00:41 [info] 16:00:41 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 0 ms
15:00:41 [info] 16:00:41 +1 [base] HangarLoadingController::Activate end, duration
1 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
15:00:42 [info] 16:00:42 +1 [base] Shop state is not synchronized 2
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
15:00:42 [info] 16:00:42 +1 [base] Shop state is not synchronized 2
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 0 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
15:00:42 [info] 16:00:42 +1 [base] [Destroyed] modules: left_track - 1
15:00:42 [info] 16:00:42 +1 [base] [Damaged] modules: right_track - 1
15:00:42 [info] 16:00:42 +1 [base] [Damaged] modules: left_track - 1
15:00:42 [info] 16:00:42 +1 [base] [Destroyed] modules: right_track - 1
15:00:42 [info] 16:00:42 +1 [base] [Damaged] modules: left_track - 1
15:00:42 [info] 16:00:42 +1 [base] [Destroyed] modules: right_track - 1
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 0 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 2 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 5 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 6 ms
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::Deactivate start
15:00:42 [info] 16:00:42 +1 [base] Controller deactivated: HangarLoadingController
15:00:42 [info] 16:00:42 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
15:00:42 [info] 16:00:42 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
15:00:42 [info] LaunchOptionsAgent::TryProcess tutorial => exit
15:00:42 [info] 16:00:42 +1 [base] specificXp = %f, 1062 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.140992
15:00:42 [info] 16:00:42 +1 [base] specificXp = %f, 708 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.140992
15:00:42 [info] 16:00:42 +1 [base] Controller activated: BattleResultsController
15:00:42 [info] 16:00:42 +1 [engine] Resize canvas Texture 1636106019.png:0
15:00:42 [info] 16:00:42 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:00:42 [info] 16:00:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:00:42 [info] 16:00:42 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
15:00:42 [info] 16:00:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
15:00:43 [info] 16:00:43 +1 [base] Controller activated:
BattleResultsPersonalPageController
15:00:45 [info] 16:00:45 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
15:00:46 [info] 16:00:46 +1 [ui] UIDataParams redirect event: END_INFO_ANIMATION ,
control: PersonalInfo -> event: END_INFO_ANIMATION , control: InfoHolder
15:00:46 [warning] 16:00:46 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
15:00:46 [warning] 16:00:46 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
15:00:46 [warning] 16:00:46 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
15:00:46 [warning] 16:00:46 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
15:00:46 [warning] 16:00:46 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
15:00:46 [warning] 16:00:46 +1 [ui] Animation BASE_INIT has stopped due to the same
animation has started recently
15:00:49 [info] 16:00:49 +1 [engine] Resize canvas Texture 114605970.png:0
15:00:49 [warning] 16:00:49 +1 [ui] message:Render pass limit exceeded 2 times
during frame
15:00:50 [info] 16:00:50 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
15:00:50 [info] 16:00:50 +1 [base] Controller activated: EconomicsPageController
15:00:51 [info] 16:00:51 +1 [ui] UIDataParams redirect event:
END_PREMIUM_BLOCK_ANIMATION , control: PremiumBlock -> event:
END_PREMIUM_BLOCK_ANIMATION , control: XpPremium
15:00:51 [info] 16:00:51 +1 [ui] UIDataParams redirect event: STOP_ANIMATION ,
control: Proto2 -> event: STOP_ANIMATION , control: BodySwiper
15:00:51 [warning] 16:00:51 +1 [ui] Animation SCREEN_TRANSITION_ANIMATION_START has
stopped due to the same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] message:Render pass limit exceeded 2 times
during frame
15:00:51 [warning] 16:00:51 +1 [ui] message:Render pass limit exceeded 2 times
during frame
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:51 [warning] 16:00:51 +1 [ui] Animation UpdateOpacity has stopped due to the
same animation has started recently
15:00:58 [info] 16:00:58 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
15:00:58 [info] 16:00:58 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
15:00:58 [info] 16:00:58 +1 [base] Controller deactivated: EconomicsPageController
15:00:58 [info] 16:00:58 +1 [base] Controller deactivated: BattleResultsController
15:00:58 [info] 16:00:58 +1 [base] HangarController::Activate start
15:00:58 [info] 16:00:58 +1 [base] Controller activated: HangarController
15:00:58 [info] 16:00:58 +1 [base] HangarController::Activate phase 1 end, duration
5 ms
15:00:58 [info] 16:00:58 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:00:58 [info] 16:00:58 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:00:58 [info] 16:00:58 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:00:58 [info] 16:00:58 +1 [base] HangarController::Activate phase 5 end, duration
5 ms
15:00:58 [info] 16:00:58 +1 [base] HangarController::Activate end, duration 12 ms
15:00:58 [info] 16:00:58 +1 [prebattle] SquadController::Activate 32FDAC40
15:00:58 [info] 16:00:58 +1 [base] LobbyBaseController destroyed:
BattleResultsController
15:00:58 [info] 16:00:58 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:00:58 [info] 16:00:58 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
15:00:59 [info] 16:00:59 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
15:00:59 [info] 16:00:59 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
15:00:59 [info] 16:00:59 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:00:59 [info] 16:00:59 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:00:59 [info] 16:00:59 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:00:59 [info] 16:00:59 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:00:59 [info] 16:00:59 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:00:59 [info] 16:00:59 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:00:59 [info] 16:00:59 +1 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: Inventory
15:00:59 [info] 16:00:59 +1 [tutorial] Lesson destroyed: LessonBattleReward
15:00:59 [info] 16:00:59 +1 [tutorial] Lesson destroyed: LessonEmpty
15:01:00 [info] 16:01:00 +1 [ui] UIDataParams redirect event: SHOW_TANKS_TREE ,
control: SideBar -> event: SHOW_TANKS_TREE , control: SideBar
15:01:00 [info] 16:01:00 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:01:00 [info] 16:01:00 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:01:00 [info] 16:01:00 +1 [base] HangarController::Deactivate start
15:01:00 [info] 16:01:00 +1 [base] Controller deactivated: HangarController
15:01:00 [info] 16:01:00 +1 [base] HangarController::Deactivate end, duration 9 ms
15:01:00 [info] 16:01:00 +1 [base] Controller activated: TechTreeController
15:01:00 [info] 16:01:00 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:01:00 [info] 16:01:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:01:00 [info] 16:01:00 +1 [ui] UIDataParams redirect event:
ON_LOADING_COMPLETE , control: NationTanksTechTree -> event: TANKS_TREE_LOADED ,
control: TreeContent
15:01:07 [info] 16:01:07 +1 [ui] UIDataParams redirect event: ON_PRESSED_TAB ,
control: TechTreeMenu -> event: ON_NATION , control: TechTreeMenu
15:01:07 [info] 16:01:07 +1 [ui] UIDataParams redirect event: ON_NATION , control:
SidebarTanksTree -> event: ON_NATION , control: NationsContainer
15:01:07 [info] 16:01:07 +1 [ui] UIDataParams redirect event:
ON_LOADING_COMPLETE , control: NationTanksTechTree -> event: TANKS_TREE_LOADED ,
control: TreeContent
15:01:12 [info] 16:01:12 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
15:01:12 [info] 16:01:12 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: LightTanksFeatures
15:01:12 [info] 16:01:12 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: LightTanksFeatures -> event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer
15:01:12 [info] 16:01:12 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:01:12 [info] 16:01:12 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: LightTanksFeatures
15:01:12 [info] 16:01:12 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: LightTanksFeatures -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:01:18 [info] 16:01:18 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
15:01:18 [info] 16:01:18 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: MediumTanksFeatures
15:01:18 [info] 16:01:18 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: MediumTanksFeatures -> event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer
15:01:18 [info] 16:01:18 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:01:19 [info] 16:01:19 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: MediumTanksFeatures
15:01:19 [info] 16:01:19 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: MediumTanksFeatures -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:01:24 [info] 16:01:24 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
15:01:24 [info] 16:01:24 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: HeavyTanksFeatures
15:01:24 [info] 16:01:24 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: HeavyTanksFeatures -> event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer
15:01:24 [info] 16:01:24 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:01:24 [info] 16:01:24 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HeavyTanksFeatures
15:01:24 [info] 16:01:24 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: HeavyTanksFeatures -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:01:30 [info] 16:01:30 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
15:01:30 [info] 16:01:30 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: TankDestroyersFeatures
15:01:30 [info] 16:01:30 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: TankDestroyersFeatures -> event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer
15:01:30 [info] 16:01:30 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:01:30 [info] 16:01:30 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TankDestroyersFeatures
15:01:30 [info] 16:01:30 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TankDestroyersFeatures -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:01:38 [info] 16:01:38 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:01:40 [info] 16:01:40 +1 [ui] UIDataParams redirect event: TAP_ACTION ,
control: TankNode -> event: ON_CELL_TOUCH , control: TankNodeContainer
15:01:40 [info] 16:01:40 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: TankCell0 -> event: ON_CELL_TOUCH , control: Cells
15:01:40 [info] 16:01:40 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: NationTanksTechTree -> event: ON_CELL_TOUCH , control: TreeContent
15:01:40 [info] 16:01:40 +1 [base] Controller deactivated: TechTreeController
15:01:40 [info] 16:01:40 +1 [base] Controller activated: NewInventory
15:01:40 [info] 16:01:40 +1 [base] Controller activated: InventoryModulesController
15:01:43 [info] 16:01:43 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
15:01:43 [info] 16:01:43 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
15:01:43 [info] 16:01:43 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
15:01:43 [info] 16:01:43 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
15:01:43 [info] 16:01:43 +1 [base] Controller deactivated:
InventoryModulesController
15:01:43 [info] 16:01:43 +1 [base] Controller deactivated: NewInventory
15:01:43 [info] 16:01:43 +1 [base] Controller activated: ShowcaseController
15:01:43 [info] 16:01:43 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:01:43 [info] 16:01:43 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:01:45 [info] 16:01:45 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: PurchaseButton -> event: PURCHASE , control: PurchaseButtonWrapper
15:01:45 [info] 16:01:45 +1 [ui] UIDataParams redirect event: PURCHASE , control:
Showcase -> event: PURCHASE , control: PurchaseTank
15:01:50 [info] 16:01:50 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ToHangarButton -> event: TO_HANGAR , control: ToHangarButtonWrapper
15:01:50 [info] 16:01:50 +1 [ui] UIDataParams redirect event: TO_HANGAR , control:
Showcase -> event: TO_HANGAR , control: Fanfares
15:01:50 [info] 16:01:50 +1 [base] Controller deactivated: ShowcaseController
15:01:50 [info] 16:01:50 +1 [base] LobbyBaseController destroyed:
ShowcaseController
15:01:50 [info] 16:01:50 +1 [base] LobbyBaseController destroyed: NewInventory
15:01:50 [info] 16:01:50 +1 [base] LobbyBaseController destroyed:
TechTreeController
15:01:50 [info] 16:01:50 +1 [base] HangarController::Activate start
15:01:50 [info] 16:01:50 +1 [base] Controller activated: HangarController
15:01:50 [info] 16:01:50 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:01:50 [info] 16:01:50 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:01:50 [info] 16:01:50 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:01:50 [info] 16:01:50 +1 [base] HangarController::Activate phase 4 end, duration
53 ms
15:01:50 [info] 16:01:50 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:01:50 [info] 16:01:50 +1 [base] HangarController::Activate end, duration 57 ms
15:01:50 [info] 16:01:50 +1 [prebattle] SquadController::Activate 32FDAC40
15:01:50 [info] 16:01:50 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:01:50 [info] 16:01:50 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:01:50 [info] 16:01:50 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:01:50 [info] 16:01:50 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:01:50 [info] 16:01:50 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:01:50 [info] 16:01:50 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:usa:M2_lt -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:01:51 [info] 16:01:51 +1 [tutorial] Lesson destroyed: LessonNewNation
15:01:51 [info] 16:01:51 +1 [tutorial] Lesson destroyed: LessonTutorialComplete
15:01:51 [info] 16:01:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:01:51 [info] 16:01:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:01:51 [info] 16:01:51 +1 [engine] Resize canvas Texture 2352364317.jpg:0
15:01:51 [info] 16:01:51 +1 [engine] Resize canvas Texture 2013094758.jpg:0
15:01:51 [info] 16:01:51 +1 [engine] Resize canvas Texture 845114785.png:0
15:01:51 [info] 16:01:51 +1 [engine] Resize canvas Texture 2473134315.jpg:0
15:01:51 [info] 16:01:51 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:01:51 [info] 16:01:51 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:01:51 [info] 16:01:51 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:01:52 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:01:52 [warning] 16:01:52 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:01:52 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:01:52 [warning] 16:01:52 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:01:56 [info] 16:01:56 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:01:56 [info] 16:01:56 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:01:56 [info] 16:01:56 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:01:56 [info] 16:01:56 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipHolder
15:01:56 [info] 16:01:56 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: ButtonTooltip -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:01:58 [info] 16:01:58 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:01:58 [info] 16:01:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:01:58 [info] 16:01:58 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
15:01:59 [info] 16:01:59 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
15:01:59 [info] 16:01:59 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
15:01:59 [info] 16:01:59 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryButton -> event: ON_TOUCH , control: StoryBoxHolder
15:01:59 [info] 16:01:59 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryBoxWidget -> event: STORY_BUTTON_PRESSED , control: ContentHolder
15:01:59 [info] 16:01:59 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: Button -> event: STORY_BUTTON_PRESSED , control: Content
15:01:59 [info] 16:01:59 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryButtonHolder0 -> event: STORY_BUTTON_PRESSED , control:
ButtonsContainer
15:01:59 [info] 16:01:59 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryFragment -> event: STORY_BUTTON_PRESSED , control:
StoryButtonsHolder
15:01:59 [info] 16:01:59 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:01:59 [info] 16:01:59 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:01:59 [info] 16:01:59 +1 [base] HangarController::Deactivate start
15:01:59 [info] 16:01:59 +1 [base] Controller deactivated: HangarController
15:01:59 [info] 16:01:59 +1 [base] HangarController::Deactivate end, duration 11 ms
15:01:59 [info] 16:01:59 +1 [base] Controller activated: StoryController
15:01:59 [info] 16:01:59 +1 [tutorial] Lesson destroyed: newcomers2020Lesson
15:01:59 [info] 16:01:59 +1 [base] Controller activated: StoryProgressController
15:01:59 [info] 16:01:59 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:01:59 [info] 16:01:59 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:02:00 [info] 16:02:00 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_CLICKED , control: ButtonHolder
15:02:00 [info] 16:02:00 +1 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: FullscreenNotificationContent -> event: CLOSE , control: ContentHolder
15:02:00 [info] 16:02:00 +1 [ui] UIDataParams redirect event: CLOSE , control:
NewComersEventNotificationContent -> event: CLOSE , control:
NewComersEventNotification
15:02:00 [info] 16:02:00 +1 [ui] UIDataParams redirect event: CLOSE , control:
NewComersEventNotification -> event: CLOSE , control: Content
15:02:00 [info] 16:02:00 +1 [ui] UIDataParams redirect event: CLOSE , control:
NEWCOMERS2020Begin -> event: CLOSE_START_SCREEN , control: ContentHolder
15:02:00 [error] 16:02:00 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:02:00 [error] 16:02:00 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:02:00 [error] 16:02:00 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:02:00 [error] 16:02:00 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:02:00 [error] 16:02:00 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:02:00 [error] 16:02:00 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:02:00 [error] 16:02:00 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:02:00 [info] 16:02:00 +1 [ui] UIDataParams redirect event:
NEWCOMERS2020_INITIALIZED , control: NEWCOMERS2020Tree -> event:
NEWCOMERS2020_INITIALIZED , control: ContentHolder
15:02:00 [error] Can't find control by path '**/Footer/**/Blur'
15:02:02 [info] 16:02:02 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipHolder
15:02:02 [info] 16:02:02 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: ButtonTooltip -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:02:02 [info] 16:02:02 +1 [tutorial] Lesson destroyed: newcomers2020RewardLesson
15:02:02 [info] 16:02:02 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: SELECT_STEP ,
control: Line0 -> event: SELECT_STEP , control: Steps
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: SELECT_STEP ,
control: NEWCOMERS2020Tree -> event: SELECT_STEP , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: SELECT , control:
ButtonDecorator -> event: SELECT , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: CANCEL_SELECT ,
control: ButtonDecorator -> event: CANCEL_SELECT , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [base] Controller activated: StoryCongratulationsDialog
15:02:03 [info] 16:02:03 +1 [base] Dialog activated: StoryCongratulationsDialog
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: CANCEL_SELECT ,
control: ButtonDecorator -> event: CANCEL_SELECT , control: ContentHolder
15:02:03 [info] 16:02:03 +1 [ui] UIDataParams redirect event: SELECT , control:
ButtonDecorator -> event: SELECT , control: ContentHolder
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: BACK_EVENT , control: ButtonHolder
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: CongratulationsDialog -> event: BACK_EVENT , control:
StoryCongratulationsDialog
15:02:04 [info] 16:02:04 +1 [base] Controller deactivated:
StoryCongratulationsDialog
15:02:04 [info] 16:02:04 +1 [base] Dialog deactivated: StoryCongratulationsDialog
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:02:04 [info] 16:02:04 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:02:05 [info] 16:02:05 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:02:05 [info] 16:02:05 +1 [base] Processing Back event. Controller:
StoryProgressController
15:02:05 [info] 16:02:05 +1 [base] Processing Back event. Controller:
StoryController
15:02:05 [info] 16:02:05 +1 [base] Controller deactivated: StoryProgressController
15:02:05 [info] 16:02:05 +1 [base] Controller deactivated: StoryController
15:02:05 [info] 16:02:05 +1 [base] HangarController::Activate start
15:02:05 [info] 16:02:05 +1 [base] Controller activated: HangarController
15:02:05 [info] 16:02:05 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:02:05 [info] 16:02:05 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:02:05 [info] 16:02:05 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:02:05 [info] 16:02:05 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:02:05 [info] 16:02:05 +1 [base] HangarController::Activate phase 5 end, duration
4 ms
15:02:05 [info] 16:02:05 +1 [base] HangarController::Activate end, duration 7 ms
15:02:05 [info] 16:02:05 +1 [prebattle] SquadController::Activate 32FDAC40
15:02:05 [info] 16:02:05 +1 [base] LobbyBaseController destroyed: StoryController
15:02:05 [info] 16:02:05 +1 [base] LobbyBaseController destroyed:
StoryProgressController
15:02:06 [info] 16:02:06 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:02:06 [info] 16:02:06 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:02:06 [info] 16:02:06 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:06 [info] 16:02:06 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:02:06 [info] 16:02:06 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:06 [info] 16:02:06 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:02:06 [info] 16:02:06 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:02:06 [info] 16:02:06 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:02:06 [info] 16:02:06 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:02:06 [info] 16:02:06 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:02:07 [info] 16:02:07 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:02:07 [info] 16:02:07 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: GoToShop
15:02:07 [info] 16:02:07 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: GoToShop -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:02:07 [info] 16:02:07 +1 [tutorial] Lesson destroyed: HintShop
15:02:07 [info] 16:02:07 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
15:02:07 [info] 16:02:07 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 1920 x 1080 arraySize: 1
15:02:07 [info] 16:02:07 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:02:07 [info] 16:02:07 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 2048 x 2048 arraySize: 1
15:02:07 [info] 16:02:07 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:02:07 [info] 16:02:07 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:02:07 [info] 16:02:07 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:07 [info] 16:02:07 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:02:08 [info] 16:02:08 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_CLICKED , control: ButtonWrapper
15:02:08 [info] 16:02:08 +1 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: PremiumAccountNotificationContent -> event: CLOSE_NOTIFICATION ,
control: PremiumAccountNotification
15:02:09 [info] 16:02:09 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
15:02:09 [info] 16:02:09 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 1920 x 1080 arraySize: 1
15:02:09 [info] 16:02:09 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:02:09 [info] 16:02:09 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
15:02:09 [info] 16:02:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:09 [info] 16:02:09 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:02:09 [info] 16:02:09 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:02:09 [info] 16:02:09 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:02:10 [info] 16:02:10 +1 [ui] UIDataParams redirect event: NEWS_PRESSED ,
control: SideBar -> event: NEWS_PRESSED , control: SideBar
15:02:10 [info] 16:02:10 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:02:10 [info] 16:02:10 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:02:10 [info] 16:02:10 +1 [base] HangarController::Deactivate start
15:02:10 [info] 16:02:10 +1 [base] Controller deactivated: HangarController
15:02:10 [info] 16:02:10 +1 [base] HangarController::Deactivate end, duration 12 ms
15:02:10 [info] 16:02:10 +1 [base] Controller activated: NewsController
15:02:10 [info] 16:02:10 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:02:10 [info] 16:02:10 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:02:10 [info] 16:02:10 +1 [ui] UIDataParams redirect event: NEWS_TAB_INIT ,
control: NewsContent -> event: NEWS_TAB_INIT , control: Content
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 2916599622.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 3464650195.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 2172583844.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 2727304398.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 4131252540.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 98066952.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 3148883360.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 1703188188.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 2287369782.jpg:0
15:02:10 [info] 16:02:10 +1 [engine] Resize canvas Texture 3783525446.jpg:0
15:02:27 [info] 16:02:27 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:02:27 [info] 16:02:27 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: Header
15:02:27 [info] 16:02:27 +1 [base] Processing Back event. Controller:
NewsController
15:02:27 [info] 16:02:27 +1 [base] Controller deactivated: NewsController
15:02:27 [info] 16:02:27 +1 [base] HangarController::Activate start
15:02:27 [info] 16:02:27 +1 [base] Controller activated: HangarController
15:02:27 [info] 16:02:27 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:02:27 [info] 16:02:27 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:02:27 [info] 16:02:27 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:02:27 [info] 16:02:27 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:02:27 [info] 16:02:27 +1 [base] HangarController::Activate phase 5 end, duration
5 ms
15:02:27 [info] 16:02:27 +1 [base] HangarController::Activate end, duration 9 ms
15:02:27 [info] 16:02:27 +1 [prebattle] SquadController::Activate 32FDAC40
15:02:27 [info] 16:02:27 +1 [base] LobbyBaseController destroyed: NewsController
15:02:27 [info] 16:02:27 +1 [base] LobbyBaseController destroyed:
NewsTabNotificationsController
15:02:27 [info] 16:02:27 +1 [base] LobbyBaseController destroyed:
TournamentNewsListController
15:02:27 [info] 16:02:27 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:02:27 [info] 16:02:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:02:27 [info] 16:02:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:27 [info] 16:02:27 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:02:27 [info] 16:02:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:27 [info] 16:02:27 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:02:27 [info] 16:02:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:02:27 [info] 16:02:27 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:02:27 [info] 16:02:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:02:27 [info] 16:02:27 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:02:34 [info] 16:02:34 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:41 [info] 16:02:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:48 [info] 16:02:48 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:02:55 [info] 16:02:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:02 [info] 16:03:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:09 [info] 16:03:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:16 [info] 16:03:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:23 [info] 16:03:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:30 [info] 16:03:30 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:37 [info] 16:03:37 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:44 [info] 16:03:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:51 [info] 16:03:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:03:58 [info] 16:03:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:05 [info] 16:04:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:12 [info] 16:04:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:19 [info] 16:04:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:27 [info] 16:04:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:34 [info] 16:04:34 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:41 [info] 16:04:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:48 [info] 16:04:48 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:04:55 [info] 16:04:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:02 [info] 16:05:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:09 [info] 16:05:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:16 [info] 16:05:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:23 [info] 16:05:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:30 [info] 16:05:30 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:37 [info] 16:05:37 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:44 [info] 16:05:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:51 [info] 16:05:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:05:58 [info] 16:05:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:05 [info] 16:06:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:12 [info] 16:06:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:19 [info] 16:06:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:26 [info] 16:06:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:33 [info] 16:06:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:40 [info] 16:06:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:47 [info] 16:06:47 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:06:54 [info] 16:06:54 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:01 [info] 16:07:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:09 [info] 16:07:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:16 [info] 16:07:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:23 [info] 16:07:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:30 [info] 16:07:30 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:37 [info] 16:07:37 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:44 [info] 16:07:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:51 [info] 16:07:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:07:58 [info] 16:07:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:05 [info] 16:08:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:12 [info] 16:08:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:19 [info] 16:08:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:26 [info] 16:08:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:33 [info] 16:08:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:40 [info] 16:08:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:47 [info] 16:08:47 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:08:54 [info] 16:08:54 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:01 [info] 16:09:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:08 [info] 16:09:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:15 [info] 16:09:15 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:22 [info] 16:09:22 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:29 [info] 16:09:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:36 [info] 16:09:36 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:44 [info] 16:09:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:51 [info] 16:09:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:09:58 [info] 16:09:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:05 [info] 16:10:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:12 [info] 16:10:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:19 [info] 16:10:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:26 [info] 16:10:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:33 [info] 16:10:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:40 [info] 16:10:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:47 [info] 16:10:47 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:10:54 [info] 16:10:54 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:01 [info] 16:11:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:08 [info] 16:11:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:15 [info] 16:11:15 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:22 [info] 16:11:22 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:29 [info] 16:11:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:36 [info] 16:11:36 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:43 [info] 16:11:43 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:50 [info] 16:11:50 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:11:57 [info] 16:11:57 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:04 [info] 16:12:04 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:11 [info] 16:12:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:18 [info] 16:12:18 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:26 [info] 16:12:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:33 [info] 16:12:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:40 [info] 16:12:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:47 [info] 16:12:47 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:12:54 [info] 16:12:54 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:01 [info] 16:13:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:08 [info] 16:13:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:15 [info] 16:13:15 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:22 [info] 16:13:22 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:29 [info] 16:13:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:36 [info] 16:13:36 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:43 [info] 16:13:43 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:50 [info] 16:13:50 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:13:57 [info] 16:13:57 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:04 [info] 16:14:04 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:11 [info] 16:14:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:18 [info] 16:14:18 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:25 [info] 16:14:25 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:32 [info] 16:14:32 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:39 [info] 16:14:39 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:46 [info] 16:14:46 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:14:53 [info] 16:14:53 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:00 [info] 16:15:00 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:08 [info] 16:15:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:15 [info] 16:15:15 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:22 [info] 16:15:22 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:29 [info] 16:15:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:36 [info] 16:15:36 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:43 [info] 16:15:43 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:50 [info] 16:15:50 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:15:57 [info] 16:15:57 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:04 [info] 16:16:04 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:11 [info] 16:16:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:18 [info] 16:16:18 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:25 [info] 16:16:25 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:32 [info] 16:16:32 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:39 [info] 16:16:39 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:46 [info] 16:16:46 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:16:53 [info] 16:16:53 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:00 [info] 16:17:00 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:07 [info] 16:17:07 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:14 [info] 16:17:14 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:21 [info] 16:17:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:28 [info] 16:17:28 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:35 [info] 16:17:35 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:42 [info] 16:17:42 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:50 [info] 16:17:50 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:17:57 [info] 16:17:57 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:04 [info] 16:18:04 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:11 [info] 16:18:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:18 [info] 16:18:18 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:25 [info] 16:18:25 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:32 [info] 16:18:32 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:39 [info] 16:18:39 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:46 [info] 16:18:46 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:18:53 [info] 16:18:53 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:00 [info] 16:19:00 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:07 [info] 16:19:07 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:14 [info] 16:19:14 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:21 [info] 16:19:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:28 [info] 16:19:28 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:35 [info] 16:19:35 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:42 [info] 16:19:42 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:49 [info] 16:19:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:19:56 [info] 16:19:56 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:03 [info] 16:20:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:10 [info] 16:20:10 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:18 [info] 16:20:18 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:25 [info] 16:20:25 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:32 [info] 16:20:32 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:39 [info] 16:20:39 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:46 [info] 16:20:46 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:20:53 [info] 16:20:53 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:00 [info] 16:21:00 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:07 [info] 16:21:07 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:14 [info] 16:21:14 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:21 [info] 16:21:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:28 [info] 16:21:28 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:35 [info] 16:21:35 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:42 [info] 16:21:42 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:49 [info] 16:21:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:21:56 [info] 16:21:56 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:03 [info] 16:22:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:10 [info] 16:22:10 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:17 [info] 16:22:17 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:24 [info] 16:22:24 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:31 [info] 16:22:31 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:38 [info] 16:22:38 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:45 [info] 16:22:45 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:52 [info] 16:22:52 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:22:59 [info] 16:22:59 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:07 [info] 16:23:07 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:14 [info] 16:23:14 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:21 [info] 16:23:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:28 [info] 16:23:28 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:35 [info] 16:23:35 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:42 [info] 16:23:42 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:49 [info] 16:23:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:23:56 [info] 16:23:56 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:03 [info] 16:24:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:10 [info] 16:24:10 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:17 [info] 16:24:17 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:24 [info] 16:24:24 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:31 [info] 16:24:31 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:38 [info] 16:24:38 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:45 [info] 16:24:45 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:52 [info] 16:24:52 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:24:59 [info] 16:24:59 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:06 [info] 16:25:06 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:13 [info] 16:25:13 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:20 [info] 16:25:20 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:27 [info] 16:25:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:34 [info] 16:25:34 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:41 [info] 16:25:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:49 [info] 16:25:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:25:56 [info] 16:25:56 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:03 [info] 16:26:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:10 [info] 16:26:10 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:17 [info] 16:26:17 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:24 [info] 16:26:24 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:31 [info] 16:26:31 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:38 [info] 16:26:38 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:45 [info] 16:26:45 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:52 [info] 16:26:52 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:26:59 [info] 16:26:59 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:06 [info] 16:27:06 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:13 [info] 16:27:13 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:20 [info] 16:27:20 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:27 [info] 16:27:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:34 [info] 16:27:34 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:41 [info] 16:27:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:48 [info] 16:27:48 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:27:55 [info] 16:27:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:02 [info] 16:28:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:09 [info] 16:28:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:17 [info] 16:28:17 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:24 [info] 16:28:24 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:31 [info] 16:28:31 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:38 [info] 16:28:38 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:45 [info] 16:28:45 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:52 [info] 16:28:52 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:28:59 [info] 16:28:59 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:06 [info] 16:29:06 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:13 [info] 16:29:13 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:20 [info] 16:29:20 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:27 [info] 16:29:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:34 [info] 16:29:34 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:41 [info] 16:29:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:48 [info] 16:29:48 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:29:55 [info] 16:29:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:02 [info] 16:30:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:09 [info] 16:30:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:16 [info] 16:30:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:23 [info] 16:30:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:30 [info] 16:30:30 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:37 [info] 16:30:37 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:44 [info] 16:30:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:52 [info] 16:30:52 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:30:59 [info] 16:30:59 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:06 [info] 16:31:06 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:13 [info] 16:31:13 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:20 [info] 16:31:20 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:27 [info] 16:31:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:34 [info] 16:31:34 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:41 [info] 16:31:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:48 [info] 16:31:48 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:31:55 [info] 16:31:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:02 [info] 16:32:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:09 [info] 16:32:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:16 [info] 16:32:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:23 [info] 16:32:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:30 [info] 16:32:30 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:37 [info] 16:32:37 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:44 [info] 16:32:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:51 [info] 16:32:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:32:58 [info] 16:32:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:05 [info] 16:33:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:12 [info] 16:33:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:19 [info] 16:33:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:26 [info] 16:33:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:33 [info] 16:33:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:40 [info] 16:33:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:48 [info] 16:33:48 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:33:55 [info] 16:33:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:02 [info] 16:34:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:09 [info] 16:34:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:16 [info] 16:34:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:23 [info] 16:34:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:30 [info] 16:34:30 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:37 [info] 16:34:37 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:44 [info] 16:34:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:51 [info] 16:34:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:34:58 [info] 16:34:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:05 [info] 16:35:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:12 [info] 16:35:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:19 [info] 16:35:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:26 [info] 16:35:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:33 [info] 16:35:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:40 [info] 16:35:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:47 [info] 16:35:47 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:35:54 [info] 16:35:54 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:01 [info] 16:36:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:08 [info] 16:36:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:15 [info] 16:36:15 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:22 [info] 16:36:22 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:29 [info] 16:36:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:37 [info] 16:36:37 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:44 [info] 16:36:44 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:51 [info] 16:36:51 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:36:58 [info] 16:36:58 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:05 [info] 16:37:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:12 [info] 16:37:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:19 [info] 16:37:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:26 [info] 16:37:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:33 [info] 16:37:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:40 [info] 16:37:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:47 [info] 16:37:47 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:37:54 [info] 16:37:54 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:01 [info] 16:38:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:08 [info] 16:38:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:15 [info] 16:38:15 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:22 [info] 16:38:22 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:29 [info] 16:38:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:36 [info] 16:38:36 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:43 [info] 16:38:43 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:50 [info] 16:38:50 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:38:57 [info] 16:38:57 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:05 [info] 16:39:05 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:12 [info] 16:39:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:19 [info] 16:39:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:26 [info] 16:39:26 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:33 [info] 16:39:33 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:40 [info] 16:39:40 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:46 [info] 16:39:46 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:39:47 [info] 16:39:47 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: GoToProfile
15:39:47 [info] 16:39:47 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: GoToProfile -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:39:47 [info] 16:39:47 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:47 [info] 16:39:47 +1 [tutorial] Lesson destroyed: HintVehicleAchievements
15:39:47 [info] 16:39:47 +1 [ui] UIDataParams redirect event: SETTINGS_PRESSED ,
control: SideBar -> event: SETTINGS_PRESSED , control: SideBar
15:39:47 [info] 16:39:47 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:39:47 [info] 16:39:47 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:39:47 [info] 16:39:47 +1 [base] HangarController::Deactivate start
15:39:47 [info] 16:39:47 +1 [base] Controller deactivated: HangarController
15:39:47 [info] 16:39:47 +1 [base] HangarController::Deactivate end, duration 10 ms
15:39:47 [info] 16:39:47 +1 [base] Controller activated: PlayerOptionsController
15:39:47 [info] 16:39:47 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:39:48 [info] 16:39:48 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:39:51 [info] 16:39:51 +1 [engine] Resize canvas Texture :0
15:39:54 [info] 16:39:54 +1 [base] Controller deactivated: PlayerOptionsController
15:39:54 [info] 16:39:54 +1 [base] HangarController::Activate start
15:39:54 [info] 16:39:54 +1 [base] Controller activated: HangarController
15:39:54 [info] 16:39:54 +1 [base] HangarController::Activate phase 1 end, duration
0 ms
15:39:54 [info] 16:39:54 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:39:54 [info] 16:39:54 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:39:54 [info] 16:39:54 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:39:54 [info] 16:39:54 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:39:54 [info] 16:39:54 +1 [base] HangarController::Activate end, duration 3 ms
15:39:54 [info] 16:39:54 +1 [prebattle] SquadController::Activate 32FDAC40
15:39:54 [info] 16:39:54 +1 [base] LobbyBaseController destroyed:
PlayerOptionsController
15:39:55 [info] 16:39:55 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:39:55 [info] 16:39:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:39:55 [info] 16:39:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:55 [info] 16:39:55 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:39:55 [info] 16:39:55 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:39:55 [info] 16:39:55 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:39:55 [info] 16:39:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:39:55 [info] 16:39:55 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:39:55 [info] 16:39:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:39:55 [info] 16:39:55 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:39:57 [info] 16:39:57 +1 [ui] UIDataParams redirect event: ON_BOOSTERS ,
control: BattleButton -> event: ON_BOOSTERS , control: BattleButtonContainer
15:39:57 [warning] 16:39:57 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:39:57 [warning] 16:39:57 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:39:57 [warning] 16:39:57 +1 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/Shared/boosters/booster_rrs2022". Pink placeholder is
used
15:39:57 [info] 16:39:57 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:39:57 [info] 16:39:57 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:39:57 [info] 16:39:57 +1 [base] HangarController::Deactivate start
15:39:57 [info] 16:39:57 +1 [base] Controller deactivated: HangarController
15:39:57 [info] 16:39:57 +1 [base] HangarController::Deactivate end, duration 10 ms
15:39:57 [info] 16:39:57 +1 [base] Controller activated: BoostersController
15:39:57 [info] 16:39:57 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:39:57 [info] 16:39:57 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:39:58 [info] 16:39:58 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalDarkSmall -> event: CONTINUE , control: ButtonHolder
15:39:58 [info] 16:39:58 +1 [ui] UIDataParams redirect event: CONTINUE , control:
Slave -> event: POPUP_ON_CLOSE_ACTION , control: InstallBoosters
15:39:58 [info] 16:39:58 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: InstallBoosters -> event: POPUP_ON_CLOSE_ACTION
, control: PopupLayer
15:39:58 [info] 16:39:58 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:39:58 [info] 16:39:58 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: InstallBoosters
15:39:58 [info] 16:39:58 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: InstallBoosters -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:39:59 [info] 16:39:59 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
15:40:00 [info] 16:40:00 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: BoostersEffect
15:40:00 [info] 16:40:00 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: BoostersEffect -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
15:40:00 [info] 16:40:00 +1 [tutorial] Lesson destroyed: HintBoosters
15:40:03 [info] 16:40:03 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:40:03 [info] 16:40:03 +1 [base] Processing Back event. Controller:
BoostersController
15:40:03 [info] 16:40:03 +1 [base] Controller deactivated: BoostersController
15:40:03 [info] 16:40:03 +1 [base] HangarController::Activate start
15:40:03 [info] 16:40:03 +1 [base] Controller activated: HangarController
15:40:03 [info] 16:40:03 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:40:03 [info] 16:40:03 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:40:03 [info] 16:40:03 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:40:03 [info] 16:40:03 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:40:03 [info] 16:40:03 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:40:03 [info] 16:40:03 +1 [base] HangarController::Activate end, duration 3 ms
15:40:03 [info] 16:40:03 +1 [prebattle] SquadController::Activate 32FDAC40
15:40:03 [info] 16:40:03 +1 [base] LobbyBaseController destroyed:
BoostersController
15:40:03 [info] 16:40:03 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:03 [info] 16:40:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:40:03 [info] 16:40:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:03 [info] 16:40:03 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:40:03 [info] 16:40:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:03 [info] 16:40:03 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:40:03 [info] 16:40:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:40:03 [info] 16:40:03 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:03 [info] 16:40:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:40:03 [info] 16:40:03 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:40:04 [info] 16:40:04 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:40:04 [info] 16:40:04 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:40:05 [info] 16:40:05 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:40:05 [info] 16:40:05 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:40:10 [info] 16:40:10 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:16 [info] 16:40:16 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:40:17 [info] 16:40:17 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:40:17 [info] 16:40:17 +1 [ui] UIDataParams redirect event: NEWS_PRESSED ,
control: SideBar -> event: NEWS_PRESSED , control: SideBar
15:40:17 [info] 16:40:17 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:40:17 [info] 16:40:17 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:40:17 [info] 16:40:17 +1 [base] HangarController::Deactivate start
15:40:17 [info] 16:40:17 +1 [base] Controller deactivated: HangarController
15:40:17 [info] 16:40:17 +1 [base] HangarController::Deactivate end, duration 10 ms
15:40:17 [info] 16:40:17 +1 [base] Controller activated: NewsController
15:40:17 [info] 16:40:17 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:40:17 [info] 16:40:17 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:40:17 [info] 16:40:17 +1 [ui] UIDataParams redirect event: NEWS_TAB_INIT ,
control: NewsContent -> event: NEWS_TAB_INIT , control: Content
15:40:21 [info] 16:40:21 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:40:21 [info] 16:40:21 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: Header
15:40:21 [info] 16:40:21 +1 [base] Processing Back event. Controller:
NewsController
15:40:21 [info] 16:40:21 +1 [base] Controller deactivated: NewsController
15:40:21 [info] 16:40:21 +1 [base] HangarController::Activate start
15:40:21 [info] 16:40:21 +1 [base] Controller activated: HangarController
15:40:21 [info] 16:40:21 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:40:21 [info] 16:40:21 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:40:21 [info] 16:40:21 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:40:21 [info] 16:40:21 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:40:21 [info] 16:40:21 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:40:21 [info] 16:40:21 +1 [base] HangarController::Activate end, duration 4 ms
15:40:21 [info] 16:40:21 +1 [prebattle] SquadController::Activate 32FDAC40
15:40:21 [info] 16:40:21 +1 [base] LobbyBaseController destroyed: NewsController
15:40:21 [info] 16:40:21 +1 [base] LobbyBaseController destroyed:
NewsTabNotificationsController
15:40:21 [info] 16:40:21 +1 [base] LobbyBaseController destroyed:
TournamentNewsListController
15:40:21 [info] 16:40:21 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:21 [info] 16:40:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:40:21 [info] 16:40:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:21 [info] 16:40:21 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:40:21 [info] 16:40:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:21 [info] 16:40:21 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:40:21 [info] 16:40:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:40:21 [info] 16:40:21 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:21 [info] 16:40:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:40:21 [info] 16:40:21 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:40:22 [info] 16:40:22 +1 [ui] UIDataParams redirect event: ON_BOOSTERS ,
control: BattleButton -> event: ON_BOOSTERS , control: BattleButtonContainer
15:40:22 [info] 16:40:22 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:40:22 [info] 16:40:22 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:40:22 [info] 16:40:22 +1 [base] HangarController::Deactivate start
15:40:22 [info] 16:40:22 +1 [base] Controller deactivated: HangarController
15:40:22 [info] 16:40:22 +1 [base] HangarController::Deactivate end, duration 10 ms
15:40:22 [info] 16:40:22 +1 [base] Controller activated: BoostersController
15:40:22 [info] 16:40:22 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:40:22 [info] 16:40:22 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:40:27 [info] 16:40:27 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:40:27 [info] 16:40:27 +1 [base] Processing Back event. Controller:
BoostersController
15:40:27 [info] 16:40:27 +1 [base] Controller deactivated: BoostersController
15:40:27 [info] 16:40:27 +1 [base] HangarController::Activate start
15:40:27 [info] 16:40:27 +1 [base] Controller activated: HangarController
15:40:27 [info] 16:40:27 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:40:27 [info] 16:40:27 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:40:27 [info] 16:40:27 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:40:27 [info] 16:40:27 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:40:27 [info] 16:40:27 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:40:27 [info] 16:40:27 +1 [base] HangarController::Activate end, duration 3 ms
15:40:27 [info] 16:40:27 +1 [prebattle] SquadController::Activate 32FDAC40
15:40:27 [info] 16:40:27 +1 [base] LobbyBaseController destroyed:
BoostersController
15:40:27 [info] 16:40:27 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:27 [info] 16:40:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:40:27 [info] 16:40:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:27 [info] 16:40:27 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:40:27 [info] 16:40:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:27 [info] 16:40:27 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:40:27 [info] 16:40:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:40:27 [info] 16:40:27 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:27 [info] 16:40:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:40:27 [info] 16:40:27 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:40:29 [info] 16:40:29 +1 [ui] UIDataParams redirect event: SHOW_TANKS_TREE ,
control: SideBar -> event: SHOW_TANKS_TREE , control: SideBar
15:40:29 [info] 16:40:29 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:40:29 [info] 16:40:29 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:40:29 [info] 16:40:29 +1 [base] HangarController::Deactivate start
15:40:29 [info] 16:40:29 +1 [base] Controller deactivated: HangarController
15:40:29 [info] 16:40:29 +1 [base] HangarController::Deactivate end, duration 8 ms
15:40:29 [info] 16:40:29 +1 [base] Controller activated: TechTreeController
15:40:29 [info] 16:40:29 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:40:29 [info] 16:40:29 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:40:29 [info] 16:40:29 +1 [ui] UIDataParams redirect event:
ON_LOADING_COMPLETE , control: NationTanksTechTree -> event: TANKS_TREE_LOADED ,
control: TreeContent
15:40:34 [info] 16:40:34 +1 [ui] UIDataParams redirect event: TAP_ACTION ,
control: TankNode -> event: ON_CELL_TOUCH , control: TankNodeContainer
15:40:34 [info] 16:40:34 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: TankCell2 -> event: ON_CELL_TOUCH , control: Cells
15:40:34 [info] 16:40:34 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: NationTanksTechTree -> event: ON_CELL_TOUCH , control: TreeContent
15:40:34 [info] 16:40:34 +1 [base] Controller deactivated: TechTreeController
15:40:34 [info] 16:40:34 +1 [base] Controller activated: NewInventory
15:40:34 [info] 16:40:34 +1 [base] Controller activated: InventoryModulesController
15:40:46 [info] 16:40:46 +1 [base] Processing Back event. Controller:
LobbyController
15:40:46 [info] 16:40:46 +1 [base] Processing Back event. Controller: NewInventory
15:40:47 [info] 16:40:47 +1 [base] Controller deactivated:
InventoryModulesController
15:40:47 [info] 16:40:47 +1 [base] Controller deactivated: NewInventory
15:40:47 [info] 16:40:47 +1 [base] Controller activated: TechTreeController
15:40:47 [info] 16:40:47 +1 [base] LobbyBaseController destroyed: NewInventory
15:40:50 [info] 16:40:50 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:40:50 [info] 16:40:50 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: InventoryHeader
15:40:50 [info] 16:40:50 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: InventoryHeader -> event: BACK_EVENT , control: Header
15:40:50 [info] 16:40:50 +1 [base] Processing Back event. Controller:
TechTreeController
15:40:50 [info] 16:40:50 +1 [base] Controller deactivated: TechTreeController
15:40:50 [info] 16:40:50 +1 [base] HangarController::Activate start
15:40:50 [info] 16:40:50 +1 [base] Controller activated: HangarController
15:40:50 [info] 16:40:50 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:40:50 [info] 16:40:50 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:40:50 [info] 16:40:50 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:40:50 [info] 16:40:50 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:40:50 [info] 16:40:50 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:40:50 [info] 16:40:50 +1 [base] HangarController::Activate end, duration 3 ms
15:40:50 [info] 16:40:50 +1 [prebattle] SquadController::Activate 32FDAC40
15:40:50 [info] 16:40:50 +1 [base] LobbyBaseController destroyed:
TechTreeController
15:40:50 [info] 16:40:50 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:50 [info] 16:40:50 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:40:50 [info] 16:40:50 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:50 [info] 16:40:50 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:40:50 [info] 16:40:50 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:40:50 [info] 16:40:50 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:40:50 [info] 16:40:50 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:40:50 [info] 16:40:50 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:40:50 [info] 16:40:50 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:40:50 [info] 16:40:50 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:40:53 [info] 16:40:53 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:40:53 [info] 16:40:53 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:40:53 [info] 16:40:53 +1 [base] HangarController::Deactivate start
15:40:53 [info] 16:40:53 +1 [base] Controller deactivated: HangarController
15:40:53 [info] 16:40:53 +1 [base] HangarController::Deactivate end, duration 9 ms
15:40:53 [info] 16:40:53 +1 [base] Controller activated: NewInventory
15:40:53 [info] 16:40:53 +1 [base] Controller activated: InventoryModulesController
15:40:54 [info] 16:40:54 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:40:54 [info] 16:40:54 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:41:06 [info] 16:41:06 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
15:41:06 [info] 16:41:06 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
15:41:06 [info] 16:41:06 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
15:41:06 [info] 16:41:06 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
15:41:11 [info] 16:41:11 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:41:13 [info] 16:41:13 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
15:41:13 [info] 16:41:13 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
15:41:13 [info] 16:41:13 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
15:41:13 [info] 16:41:13 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
15:41:13 [info] 16:41:13 +1 [base] Dialog activated: ResearchDialog
15:41:15 [info] 16:41:15 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalLight -> event: OPTIONAL_ACTION , control:
OptionalButtonContainer
15:41:15 [info] 16:41:15 +1 [ui] UIDataParams redirect event:
START_CLOSING_ANIMATION , control: TextDialog -> event:
START_CLOSING_ANIMATION , control: ResearchDialog
15:41:15 [info] 16:41:15 +1 [ui] UIDataParams redirect event: OPTIONAL_CLICKED ,
control: TextDialog -> event: CANCEL_CLICKED , control: ResearchDialog
15:41:15 [info] 16:41:15 +1 [base] Dialog deactivated: ResearchDialog
15:41:22 [info] 16:41:22 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:41:26 [warning] 16:41:26 +1 [ui] Animation TitleHoverAnim has stopped due to the
same animation has started recently
15:41:27 [info] 16:41:27 +1 [base] Controller deactivated:
InventoryModulesController
15:41:27 [info] 16:41:27 +1 [base] Controller activated: OptionalDevicesController
15:41:29 [info] 16:41:29 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: OptionalDevices -> event: ITEM_SELECTED , control: Content
15:41:30 [info] 16:41:30 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: OptionalDevices -> event: ITEM_SELECTED , control: Content
15:41:32 [info] 16:41:32 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: OptionalDevices -> event: ITEM_SELECTED , control: Content
15:41:34 [info] 16:41:34 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: OptionalDevices -> event: ITEM_SELECTED , control: Content
15:41:36 [info] 16:41:36 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: OptionalDevices -> event: ITEM_SELECTED , control: Content
15:41:39 [info] 16:41:39 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: OptionalDevices -> event: ITEM_SELECTED , control: Content
15:41:40 [info] 16:41:40 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: OptionalDevices -> event: ITEM_SELECTED , control: Content
15:41:41 [info] 16:41:41 +1 [base] Processing Back event. Controller:
LobbyController
15:41:41 [info] 16:41:41 +1 [base] Processing Back event. Controller: NewInventory
15:41:41 [info] 16:41:41 +1 [base] Controller deactivated:
OptionalDevicesController
15:41:41 [info] 16:41:41 +1 [base] Controller deactivated: NewInventory
15:41:41 [info] 16:41:41 +1 [base] HangarController::Activate start
15:41:41 [info] 16:41:41 +1 [base] Controller activated: HangarController
15:41:41 [info] 16:41:41 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:41:41 [info] 16:41:41 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:41:41 [info] 16:41:41 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:41:41 [info] 16:41:41 +1 [base] HangarController::Activate phase 4 end, duration
40 ms
15:41:41 [info] 16:41:41 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:41:41 [info] 16:41:41 +1 [base] HangarController::Activate end, duration 42 ms
15:41:41 [info] 16:41:41 +1 [prebattle] SquadController::Activate 32FDAC40
15:41:41 [info] 16:41:41 +1 [base] LobbyBaseController destroyed: NewInventory
15:41:41 [info] 16:41:41 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:41:41 [info] 16:41:41 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:41:41 [info] 16:41:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:41:41 [info] 16:41:41 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:41:41 [info] 16:41:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:41:41 [info] 16:41:41 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:41:41 [info] 16:41:41 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:41:41 [info] 16:41:41 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:41:41 [info] 16:41:41 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:41:41 [info] 16:41:41 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:41:42 [info] 16:41:42 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
15:41:42 [info] 16:41:42 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:41:42 [info] 16:41:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:41:42 [info] 16:41:42 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:41:42 [info] 16:41:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:41:42 [info] 16:41:42 +1 [engine] Resize Canvas CacheImage HangarBlur
15:41:42 [info] 16:41:42 +1 [prebattle] SquadController::Deactivate 32FDAC40
15:41:42 [info] 16:41:42 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 32FDAC40 dialogOnScreen: 0
subscribed: 0
15:41:42 [info] 16:41:42 +1 [base] HangarController::Deactivate start
15:41:42 [info] 16:41:42 +1 [base] Controller deactivated: HangarController
15:41:42 [info] 16:41:42 +1 [base] HangarController::Deactivate end, duration 10 ms
15:41:42 [info] 16:41:42 +1 [base] Controller activated: RandomPrebattleController
15:41:42 [info] 16:41:42 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:41:42 [info] 16:41:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:41:43 [info] AccountGameLogic::onBecomeNonPlayer() 191536
15:41:43 [info] 16:41:43 +1 [base] Controller deactivated:
RandomPrebattleController
15:41:43 [info] 16:41:43 +1 [prebattle] PrebattleRequester::SetRequestsProvider
32327E68
15:41:43 [info] 16:41:43 +1 [base] LobbyBaseController destroyed: HangarController
15:41:43 [info] 16:41:43 +1 [prebattle] SquadController::~SquadController 32FDAC40
15:41:43 [info] 16:41:43 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
15:41:43 [info] 16:41:43 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:41:43 [info] 16:41:43 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:41:43 [info] 16:41:43 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
191540
15:41:43 [info] 16:41:43 +1 [battle] Game mode: regular
15:41:43 [info] SetBattleState CREATED
15:41:43 [info] 16:41:43 +1 [battle] Battle started on map: medvedkovo_03
15:41:43 [info] 16:41:43 +1 [net] Traceroute: Successfuly initialized
15:41:43 [info] 16:41:43 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 191540
15:41:43 [info] ClientArena::ClearVehicleMap 0
15:41:43 [info] 16:41:43 +1 [base] Controller activated: BattleLoadingController
15:41:43 [info] 16:41:43 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:41:43 [info] 16:41:43 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:41:43 [info] 16:41:43 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:41:43 [info] 16:41:43 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:41:43 [info] SetBattleState LOADING
15:41:43 [warning] 16:41:43 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
15:41:43 [info] 16:41:43 +1 [engine] Resize canvas Texture 1636106019.png:0
15:41:43 [info] 16:41:43 +1 [engine] Resize canvas Texture 1031940171.png:0
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Water = ULTRA_HIGH
15:41:43 [info] 16:41:43 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Static object = ULTRA
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Landscape = ULTRA
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Decoration Objects =
ON
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Pbr = ON
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Reflections = HIGH
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Static Decal = ON
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Tank = ULTRA
15:41:43 [info] 16:41:43 +1 [render] Material group quality: Grass = HIGH
15:41:43 [info] 16:41:43 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:41:43 [info] 16:41:43 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:41:43 [info] 16:41:43 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:41:43 [info] 16:41:43 +1 [engine] Resize canvas Texture 2600813401.webp:0
15:41:43 [info] 16:41:43 +1 [engine] Resize canvas Texture 809729223.webp:0
15:41:43 [info] 16:41:43 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:41:43 [info] 16:41:43 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:44 [info] Cant purge lods: no render object
15:41:45 [info] 16:41:45 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 191563
15:41:45 [info] 16:41:45 +1 [base] Controller deactivated: BattleLoadingController
15:41:45 [info] SetBattleState LOADED
15:41:45 [info] 16:41:45 +1 [net] Traceroute::BackgroundWorker: Main thread started
15:41:45 [info] 16:41:45 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Water = ULTRA_HIGH
15:41:45 [info] 16:41:45 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Static object = ULTRA
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Landscape = ULTRA
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Decoration Objects =
ON
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Pbr = ON
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Reflections = HIGH
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Static Decal = ON
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Tank = ULTRA
15:41:45 [info] 16:41:45 +1 [render] Material group quality: Grass = HIGH
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:41:45 [error] 16:41:45 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:41:45 [error] 16:41:45 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:41:45 [error] 16:41:45 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:41:45 [warning] 16:41:45 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:41:45 [error] 16:41:45 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
15:41:45 [info] 16:41:45 +1 [base] Controller activated: BattleDialogController
15:41:45 [info] 16:41:45 +1 [engine] Resize canvas Texture 1636106019.png:0
15:41:45 [info] 16:41:45 +1 [engine] Resize canvas Texture 809729223.webp:0
15:41:45 [info] 16:41:45 +1 [engine] Resize canvas Texture 2600813401.webp:0
15:41:45 [info] 16:41:45 +1 [engine] Resize canvas Texture 1031940171.png:0
15:41:45 [info] 16:41:45 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:41:45 [info] 16:41:45 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:42:42 [info] 16:42:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
15:42:42 [info] 16:42:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:42 [info] 16:42:42 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:43 [info] 16:42:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:43 [info] 16:42:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:43 [info] 16:42:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:43 [info] 16:42:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:43 [info] 16:42:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:43 [info] 16:42:43 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:44 [info] 16:42:44 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:45 [info] 16:42:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:45 [info] 16:42:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:45 [info] 16:42:45 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:46 [info] 16:42:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:46 [info] 16:42:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:46 [info] 16:42:46 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:46 [info] 16:42:46 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
15:42:47 [info] 16:42:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
15:42:47 [info] 16:42:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:47 [info] 16:42:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:47 [info] 16:42:47 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:48 [info] 16:42:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:48 [info] 16:42:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:48 [info] 16:42:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:48 [info] 16:42:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:48 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:49 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:49 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:49 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:49 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:49 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:49 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:49 [info] 16:42:49 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:50 [info] 16:42:50 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:50 [info] 16:42:50 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:50 [info] 16:42:50 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:51 [info] 16:42:51 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:52 [info] 16:42:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:52 [info] 16:42:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:52 [info] 16:42:52 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:53 [info] 16:42:53 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:42:53 [info] 16:42:53 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
15:43:05 [info] 16:43:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
15:43:05 [info] 16:43:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:05 [info] 16:43:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:06 [info] 16:43:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:07 [info] 16:43:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:07 [info] 16:43:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:07 [info] 16:43:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:07 [info] 16:43:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:07 [info] 16:43:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:07 [info] 16:43:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:08 [info] 16:43:08 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
15:43:11 [info] 16:43:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
15:43:11 [info] 16:43:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:11 [info] 16:43:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:11 [info] 16:43:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:11 [info] 16:43:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:12 [info] 16:43:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:12 [info] 16:43:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:12 [info] 16:43:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:12 [info] 16:43:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:12 [info] 16:43:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:12 [info] 16:43:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:13 [info] 16:43:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:13 [info] 16:43:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:13 [info] 16:43:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:14 [info] 16:43:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:15 [info] 16:43:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:15 [info] 16:43:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:15 [info] 16:43:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:15 [info] 16:43:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:15 [info] 16:43:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:15 [info] 16:43:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:16 [info] 16:43:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:16 [info] 16:43:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:16 [info] 16:43:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:16 [info] 16:43:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
15:43:16 [info] 16:43:16 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:37 [error] 16:43:37 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:38 [error] 16:43:38 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:38 [error] 16:43:38 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:38 [error] 16:43:38 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:38 [error] 16:43:38 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:38 [error] 16:43:38 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:38 [error] 16:43:38 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:38 [error] 16:43:38 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:45 [error] 16:43:45 +1 [wwise] no wwise event [ ambient_medvedkovo_easter
eggs_music ]
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:43:47 [error] 16:43:47 +1 [ui] Style sheet can not find component
UITextComponent in control KeyboardButton
15:44:07 [info] 16:44:07 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:44:07 [info] 16:44:07 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:44:07 [info] 16:44:07 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:44:07 [info] 16:44:07 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:44:08 [info] 16:44:08 +1 [engine] Resize canvas Texture 1923492390.webp:0
15:44:09 [info] 16:44:09 +1 [battle] VehiclesInBattle: player's vehicle leave world
15:44:09 [info] 16:44:09 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
15:44:09 [info] 16:44:09 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
200197
15:44:11 [info] 16:44:11 +1 [net] Traceroute::BackgroundWorker destroyed.
15:44:11 [info] SetBattleState LEAVE
15:44:11 [info] BattleController::OnLeaveBattle
15:44:11 [info] SetBattleState WAIT
15:44:11 [info] 16:44:11 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
15:44:11 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
15:44:11 [info] 16:44:11 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
15:44:11 [info] AccountGameLogic::onBecomePlayer() 272721940 200197
15:44:11 [info] 16:44:11 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:44:11 [info] 16:44:11 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:44:11 [info] 16:44:11 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
15:44:11 [info] 16:44:11 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:44:11 [info] 16:44:11 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:44:11 [info] 16:44:11 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:44:11 [info] 16:44:11 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:44:11 [info] 16:44:11 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 200203
15:44:11 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:44:11 [warning] 16:44:11 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:44:11 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:44:11 [warning] 16:44:11 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:44:11 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:44:11 [warning] 16:44:11 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:44:11 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:44:11 [warning] 16:44:11 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:44:11 [warning] 16:44:11 +1 [ads] IronSource application key is not configured!
15:44:11 [info] [BattleMetrics] Stats has been sent
15:44:11 [info] 16:44:11 +1 [base] Controller deactivated: BattleDialogController
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Water = ULTRA_HIGH
15:44:11 [info] 16:44:11 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Static object = ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Landscape = ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Decoration Objects =
ON
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Pbr = ON
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Reflections = HIGH
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Static Decal = ON
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Tank = ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Grass = HIGH
15:44:11 [info] SetBattleState UNLOAD
15:44:11 [info] ClientArena::ClearVehicleMap 10
15:44:11 [info] SetBattleState UNLOADED
15:44:11 [info] GarageScreen::LoadResources begin
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Water = ULTRA_HIGH
15:44:11 [info] 16:44:11 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Static object = ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Landscape = ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Decoration Objects =
ON
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Pbr = ON
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Reflections = HIGH
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Static Decal = ON
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Tank = ULTRA
15:44:11 [info] 16:44:11 +1 [render] Material group quality: Grass = HIGH
15:44:11 [info] 16:44:11 +1 [base] [Damaged] modules: right_track - 1
15:44:11 [info] 16:44:11 +1 [base] [Damaged] modules: right_track - 1
15:44:11 [info] 16:44:11 +1 [base] [Damaged] modules: right_track - 1
15:44:11 [info] 16:44:11 +1 [base] [Damaged] modules: left_track - 1
15:44:11 [info] 16:44:11 +1 [base] [Destroyed] modules: right_track - 2
15:44:11 [info] 16:44:11 +1 [base] [Damaged] modules: left_track - 1
15:44:11 [info] 16:44:11 +1 [base] [Destroyed] modules: left_track - 1
15:44:11 [info] 16:44:11 +1 [base] HangarLoadingController::Activate start
15:44:11 [info] 16:44:11 +1 [base] Controller activated: HangarLoadingController
15:44:11 [info] 16:44:11 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
15:44:11 [info] 16:44:11 +1 [base] Shop state is not synchronized 2
15:44:11 [info] 16:44:11 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
15:44:11 [info] 16:44:11 +1 [base] HangarLoadingController::Activate end, duration
2 ms
15:44:12 [error] 16:44:12 +1 [shop] No prices fetched, clearing! steam
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
15:44:12 [info] 16:44:12 +1 [base] Shop state is not synchronized 2
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
15:44:12 [info] 16:44:12 +1 [base] Shop state is not synchronized 2
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 1 ms
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 1 ms
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
15:44:12 [info] 16:44:12 +1 [base] [Damaged] modules: right_track - 1
15:44:12 [info] 16:44:12 +1 [base] [Damaged] modules: right_track - 1
15:44:12 [info] 16:44:12 +1 [base] [Damaged] modules: right_track - 1
15:44:12 [info] 16:44:12 +1 [base] [Damaged] modules: left_track - 1
15:44:12 [info] 16:44:12 +1 [base] [Destroyed] modules: right_track - 2
15:44:12 [info] 16:44:12 +1 [base] [Damaged] modules: left_track - 1
15:44:12 [info] 16:44:12 +1 [base] [Destroyed] modules: left_track - 1
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 0 ms
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 2 ms
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 9 ms
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 11 ms
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::Deactivate start
15:44:12 [info] 16:44:12 +1 [base] Controller deactivated: HangarLoadingController
15:44:12 [info] 16:44:12 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
15:44:12 [info] 16:44:12 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
15:44:12 [info] 16:44:12 +1 [base] specificXp = %f, 304 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.199422
15:44:12 [info] 16:44:12 +1 [base] specificXp = %f, 202 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.199422
15:44:12 [info] 16:44:12 +1 [base] Controller activated: BattleResultsController
15:44:13 [info] 16:44:13 +1 [engine] Resize canvas Texture 1636106019.png:0
15:44:13 [info] 16:44:13 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:44:13 [info] 16:44:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:44:13 [info] 16:44:13 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
15:44:13 [info] 16:44:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
15:44:13 [info] 16:44:13 +1 [base] Controller activated:
BattleResultsPersonalPageController
15:44:15 [info] 16:44:15 +1 [ui] UIDataParams redirect event: STOP_ANIMATION ,
control: Proto2 -> event: STOP_ANIMATION , control: BodySwiper
15:44:15 [warning] 16:44:15 +1 [ui] Animation SCREEN_TRANSITION_ANIMATION_START has
stopped due to the same animation has started recently
15:44:15 [info] 16:44:15 +1 [engine] Resize canvas Texture 809729223.webp:0
15:44:15 [info] 16:44:15 +1 [engine] Resize canvas Texture 1031940171.png:0
15:44:15 [info] 16:44:15 +1 [engine] Resize canvas Texture 2600813401.webp:0
15:44:15 [warning] 16:44:15 +1 [ui] message:Render pass limit exceeded 2 times
during frame
15:44:15 [info] 16:44:15 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
15:44:15 [error] 16:44:15 +1 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
15:44:26 [info] 16:44:26 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
15:44:26 [info] 16:44:26 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
15:44:26 [info] 16:44:26 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
15:44:26 [info] 16:44:26 +1 [base] Controller deactivated: BattleResultsController
15:44:26 [info] 16:44:26 +1 [base] HangarController::Activate start
15:44:26 [info] 16:44:26 +1 [base] Controller activated: HangarController
15:44:26 [info] 16:44:26 +1 [base] HangarController::Activate phase 1 end, duration
5 ms
15:44:26 [info] 16:44:26 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:44:26 [info] 16:44:26 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:44:26 [info] 16:44:26 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:44:26 [info] 16:44:26 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:44:26 [info] 16:44:26 +1 [base] HangarController::Activate end, duration 8 ms
15:44:26 [info] 16:44:26 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:44:26 [info] 16:44:26 +1 [base] LobbyBaseController destroyed:
BattleResultsController
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 2013094758.jpg:0
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 2352364317.jpg:0
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 845114785.png:0
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 2473134315.jpg:0
15:44:26 [info] 16:44:26 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:44:26 [info] 16:44:26 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
15:44:26 [info] 16:44:26 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:44:26 [info] 16:44:26 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 0
subscribed: 0
15:44:26 [info] 16:44:26 +1 [base] HangarController::Deactivate start
15:44:26 [info] 16:44:26 +1 [base] Controller deactivated: HangarController
15:44:26 [info] 16:44:26 +1 [base] HangarController::Deactivate end, duration 8 ms
15:44:26 [info] 16:44:26 +1 [base] Controller activated: SinglePrmpOfferController
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 4207437637.png:0
15:44:26 [info] 16:44:26 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:44:26 [info] 16:44:26 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 2312929341.png:0
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 3499695265.png:0
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 747638608.png:0
15:44:26 [info] 16:44:26 +1 [engine] Resize canvas Texture 1955505784.png:0
15:44:29 [info] 16:44:29 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: CLOSE_OFFER , control: CloseButton
15:44:29 [info] OffersRequester::SendExternalOfferResult prmp_postpone
15:44:29 [info] 16:44:29 +1 [base] Controller deactivated:
SinglePrmpOfferController
15:44:29 [info] 16:44:29 +1 [base] HangarController::Activate start
15:44:29 [info] 16:44:29 +1 [base] Controller activated: HangarController
15:44:29 [info] 16:44:29 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:44:29 [info] 16:44:29 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:44:29 [info] 16:44:29 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:44:29 [info] 16:44:29 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:44:29 [info] 16:44:29 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:44:29 [info] 16:44:29 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) true
15:44:29 [info] 16:44:29 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
15:44:29 [info] 16:44:29 +1 [base] HangarController::Activate end, duration 4 ms
15:44:29 [info] 16:44:29 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:44:29 [info] 16:44:29 +1 [base] LobbyBaseController destroyed:
SinglePrmpOfferController
15:44:29 [info] 16:44:29 +1 [engine] Resize canvas Texture 1049607242.png:0
15:44:29 [info] 16:44:29 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:44:29 [info] 16:44:29 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:44:29 [info] 16:44:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:44:29 [info] 16:44:29 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:44:29 [info] 16:44:29 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:44:29 [info] 16:44:29 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:44:29 [info] 16:44:29 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:44:29 [info] 16:44:29 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:44:29 [info] 16:44:29 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:44:29 [info] 16:44:29 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:44:29 [info] 16:44:29 +1 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_STARTED , control: Inventory
15:44:34 [info] 16:44:34 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:44:34 [info] 16:44:34 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 0
subscribed: 0
15:44:34 [info] 16:44:34 +1 [base] HangarController::Deactivate start
15:44:34 [info] 16:44:34 +1 [base] Controller deactivated: HangarController
15:44:34 [info] 16:44:34 +1 [base] HangarController::Deactivate end, duration 10 ms
15:44:34 [info] 16:44:34 +1 [base] Controller activated: NewInventory
15:44:34 [info] 16:44:34 +1 [base] Controller activated: InventoryModulesController
15:44:34 [info] 16:44:34 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:44:34 [info] 16:44:34 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:44:37 [info] 16:44:37 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:44:40 [warning] 16:44:40 +1 [ui] Animation TitleHoverAnim has stopped due to the
same animation has started recently
15:44:40 [warning] 16:44:40 +1 [ui] Animation TitleHoverAnim has stopped due to the
same animation has started recently
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event: GO_TO_SHOP ,
control: ShopButton -> event: GO_TO_SHOP , control: BaseHeader
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event: GO_TO_SHOP ,
control: BaseHeader -> event: GO_TO_SHOP , control: InventoryHeader
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event: GO_TO_SHOP ,
control: InventoryHeader -> event: GO_TO_SHOP , control: Header
15:44:52 [info] 16:44:52 +1 [base] Controller deactivated:
InventoryModulesController
15:44:52 [info] 16:44:52 +1 [base] Controller deactivated: NewInventory
15:44:52 [info] 16:44:52 +1 [base] Controller activated: ShopWrapperController
15:44:52 [info] 16:44:52 +1 [base] Controller activated: ShopController
15:44:52 [warning] 16:44:52 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/backgrounds/bg_shop_product_panel" not found
15:44:52 [warning] 16:44:52 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Lobby/backgrounds/bg_shop_product_panel" not found
15:44:52 [warning] 16:44:52 +1 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/Lobby/backgrounds/bg_shop_product_panel". Pink
placeholder is used
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection0 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection1 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection2 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection3 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection4 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection5 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 251381506.webp:0
15:44:52 [warning] 16:44:52 +1 [ui] Animation CONTENT_RESIZED has stopped due to
the same animation has started recently
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 3300541051.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 3332908118.webp:0
15:44:52 [warning] 16:44:52 +1 [ui] Animation CONTENT_RESIZED has stopped due to
the same animation has started recently
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection0 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection1 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection2 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection3 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection4 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection5 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [warning] 16:44:52 +1 [ui] Animation CONTENT_RESIZED has stopped due to
the same animation has started recently
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection0 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection1 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection2 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection3 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection4 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection5 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 1663054147.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 4099886055.webp:0
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection0 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection1 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection2 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection3 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection4 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection5 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 1797117654.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 625984743.webp:0
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection0 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection1 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection2 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection3 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection4 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection5 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 1404833289.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 707767366.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 2434833722.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 2980617914.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 1212443869.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 1971923017.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 1132312480.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 3376619156.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 1397314408.webp:0
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15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 731371927.webp:0
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15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 3485303250.webp:0
15:44:52 [info] 16:44:52 +1 [engine] Resize canvas Texture 4104148547.webp:0
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: FIRST_LOADED , control: ProductContent
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: FIRST_LOADED , control: ProductContent
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: FIRST_LOADED , control: ProductContent
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 1498285213.png:0
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: FIRST_LOADED , control: ProductContent
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 2936764742.png:0
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 1223249781.webp:0
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:0
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:1
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:2
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:3
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15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:5
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:6
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15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:11
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15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:13
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15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:20
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:21
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15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 89433673.webp:23
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:53 [info] 16:44:53 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 2961613696.webp:0
15:44:53 [info] 16:44:53 +1 [engine] Resize canvas Texture 91701884.webp:0
15:44:54 [info] 16:44:54 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:54 [info] 16:44:54 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:54 [info] 16:44:54 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:54 [info] 16:44:54 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:44:54 [info] 16:44:54 +1 [engine] Resize canvas Texture 4076255687.webp:0
15:44:54 [info] 16:44:54 +1 [engine] Resize canvas Texture 1150235579.webp:0
15:44:54 [warning] 16:44:54 +1 [ui] Animation ShowBlur has stopped due to the same
animation has started recently
15:44:54 [info] 16:44:54 +1 [engine] Resize canvas Texture 2061270298.webp:0
15:44:54 [info] 16:44:54 +1 [engine] Resize canvas Texture 3134894931.webp:0
15:44:54 [warning] 16:44:54 +1 [ui] Animation ShowBlur has stopped due to the same
animation has started recently
15:44:54 [warning] 16:44:54 +1 [ui] Animation ShowBlur has stopped due to the same
animation has started recently
15:44:54 [warning] 16:44:54 +1 [ui] Animation ShowBlur has stopped due to the same
animation has started recently
15:44:56 [info] 16:44:56 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:44:56 [info] 16:44:56 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_ACTION , control: BaseHeader
15:44:56 [info] 16:44:56 +1 [base] Controller deactivated: ShopController
15:44:56 [info] 16:44:56 +1 [base] Controller deactivated: ShopWrapperController
15:44:56 [info] 16:44:56 +1 [base] Controller activated: NewInventory
15:44:56 [info] 16:44:56 +1 [base] Controller activated: InventoryModulesController
15:44:56 [info] 16:44:56 +1 [base] LobbyBaseController destroyed:
ShopWrapperController
15:44:56 [info] 16:44:56 +1 [base] LobbyBaseController destroyed: ShopController
15:44:56 [info] 16:44:56 +1 [base] LobbyBaseController destroyed:
ConversionController
15:44:56 [info] 16:44:56 +1 [base] LobbyBaseController destroyed:
GoldCreditsConversionTabController
15:44:56 [info] 16:44:56 +1 [base] LobbyBaseController destroyed:
XpConversionTabController
15:45:00 [info] 16:45:00 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:45:05 [info] 16:45:05 +1 [ui] UIDataParams redirect event: SHOW_TANK_MODULES ,
control: IconButton -> event: SHOW_TANK_MODULES , control: Navigation
15:45:05 [info] 16:45:05 +1 [ui] UIDataParams redirect event: SHOW_TANK_MODULES ,
control: TreeNode6 -> event: SHOW_TANK_MODULES , control: Modules
15:45:05 [info] 16:45:05 +1 [ui] UIDataParams redirect event: SHOW_TANK_MODULES ,
control: ModulesTree -> event: SHOW_TANK_MODULES , control: Content
15:45:09 [info] 16:45:09 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
15:45:09 [info] 16:45:09 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
15:45:09 [info] 16:45:09 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
15:45:09 [info] 16:45:09 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
15:45:09 [info] 16:45:09 +1 [base] Dialog activated: ResearchDialog
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_ACTION , control: ButtonAccept
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
START_CLOSING_ANIMATION , control: TextDialog -> event:
START_CLOSING_ANIMATION , control: ResearchDialog
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: TextDialog -> event: OK_CLICKED , control: ResearchDialog
15:45:11 [info] 16:45:11 +1 [base] Dialog deactivated: ResearchDialog
15:45:11 [info] 16:45:11 +1 [base] Controller deactivated:
InventoryModulesController
15:45:11 [info] 16:45:11 +1 [base] Controller deactivated: NewInventory
15:45:11 [info] 16:45:11 +1 [base] Controller activated: ShopWrapperController
15:45:11 [info] 16:45:11 +1 [base] Controller activated: ShopController
15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 251381506.webp:0
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection0 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection1 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection2 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection3 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection4 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection5 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 707767366.webp:0
15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 1404833289.webp:0
15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 2980617914.webp:0
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection0 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection1 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection2 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection3 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection4 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [info] 16:45:11 +1 [ui] UIDataParams redirect event:
SECTION_POSITION_CHANGED , control: ShopSection5 -> event:
SECTION_POSITION_CHANGED , control: SectionsHolder
15:45:11 [warning] 16:45:11 +1 [ui] Animation CONTENT_RESIZED has stopped due to
the same animation has started recently
15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 129911286.webp:0
15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 3912452909.webp:0
15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 2500265878.webp:0
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15:45:11 [info] 16:45:11 +1 [engine] Resize canvas Texture 2546514168.webp:0
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: FIRST_LOADED , control: ProductContent
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: FIRST_LOADED , control: ProductContent
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [info] 16:45:12 +1 [engine] Resize canvas Texture 256317208.webp:0
15:45:12 [info] 16:45:12 +1 [ui] UIDataParams redirect event: LOADED , control:
Content -> event: CONTENT_LOADED , control: Content
15:45:12 [warning] 16:45:12 +1 [ui] Animation ShowBlur has stopped due to the same
animation has started recently
15:45:12 [warning] 16:45:12 +1 [ui] Animation ShowBlur has stopped due to the same
animation has started recently
15:45:14 [info] 16:45:14 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:45:14 [info] 16:45:14 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_ACTION , control: BaseHeader
15:45:14 [info] 16:45:14 +1 [base] Controller deactivated: ShopController
15:45:14 [info] 16:45:14 +1 [base] Controller deactivated: ShopWrapperController
15:45:14 [info] 16:45:14 +1 [base] Controller activated: NewInventory
15:45:14 [info] 16:45:14 +1 [base] Controller activated: InventoryModulesController
15:45:14 [info] 16:45:14 +1 [base] LobbyBaseController destroyed:
ShopWrapperController
15:45:14 [info] 16:45:14 +1 [base] LobbyBaseController destroyed: ShopController
15:45:14 [info] 16:45:14 +1 [base] LobbyBaseController destroyed:
ConversionController
15:45:14 [info] 16:45:14 +1 [base] LobbyBaseController destroyed:
GoldCreditsConversionTabController
15:45:14 [info] 16:45:14 +1 [base] LobbyBaseController destroyed:
XpConversionTabController
15:45:20 [info] 16:45:20 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
15:45:20 [info] 16:45:20 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
15:45:20 [info] 16:45:20 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
15:45:20 [info] 16:45:20 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
15:45:20 [info] 16:45:20 +1 [base] Dialog activated: ResearchDialog
15:45:25 [info] 16:45:25 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalLight -> event: OPTIONAL_ACTION , control:
OptionalButtonContainer
15:45:25 [info] 16:45:25 +1 [ui] UIDataParams redirect event:
START_CLOSING_ANIMATION , control: TextDialog -> event:
START_CLOSING_ANIMATION , control: ResearchDialog
15:45:25 [info] 16:45:25 +1 [ui] UIDataParams redirect event: OPTIONAL_CLICKED ,
control: TextDialog -> event: CANCEL_CLICKED , control: ResearchDialog
15:45:25 [info] 16:45:25 +1 [base] Dialog deactivated: ResearchDialog
15:45:28 [info] 16:45:28 +1 [ui] UIDataParams redirect event:
ON_STATS_ITEM_PRESSED , control: StatsPanelItem -> event: SHOP_BUTTON , control:
FreeXP
15:45:28 [info] 16:45:28 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: StatsPanel -> event: SHOP_BUTTON , control: BaseHeader
15:45:28 [info] 16:45:28 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: BaseHeader -> event: SHOP_BUTTON , control: InventoryHeader
15:45:28 [info] 16:45:28 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: InventoryHeader -> event: SHOP_BUTTON , control: Header
15:45:28 [info] 16:45:28 +1 [base] Controller deactivated:
InventoryModulesController
15:45:28 [info] 16:45:28 +1 [base] Controller deactivated: NewInventory
15:45:28 [info] 16:45:28 +1 [base] Controller activated: ShopWrapperController
15:45:28 [info] 16:45:28 +1 [base] Controller activated: ConversionController
15:45:28 [info] 16:45:28 +1 [base] Controller activated:
GoldCreditsConversionTabController
15:45:28 [info] 16:45:28 +1 [base] Controller deactivated:
GoldCreditsConversionTabController
15:45:28 [info] 16:45:28 +1 [base] Controller activated: XpConversionTabController
15:45:36 [info] 16:45:36 +1 [base] Controller deactivated:
XpConversionTabController
15:45:36 [info] 16:45:36 +1 [base] Controller deactivated: ConversionController
15:45:36 [info] 16:45:36 +1 [base] Controller deactivated: ShopWrapperController
15:45:36 [info] 16:45:36 +1 [base] Controller activated: NewInventory
15:45:36 [info] 16:45:36 +1 [base] Controller activated: InventoryModulesController
15:45:36 [info] 16:45:36 +1 [base] LobbyBaseController destroyed:
ShopWrapperController
15:45:36 [info] 16:45:36 +1 [base] LobbyBaseController destroyed: ShopController
15:45:36 [info] 16:45:36 +1 [base] LobbyBaseController destroyed:
ConversionController
15:45:36 [info] 16:45:36 +1 [base] LobbyBaseController destroyed:
GoldCreditsConversionTabController
15:45:36 [info] 16:45:36 +1 [base] LobbyBaseController destroyed:
XpConversionTabController
15:45:39 [info] 16:45:39 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: SHOWCASE_PRESSED , control: LeftSection
15:45:39 [info] 16:45:39 +1 [ui] UIDataParams redirect event: SHOWCASE_PRESSED ,
control: ModulesTreeFooterContent -> event: SHOWCASE_PRESSED , control:
ModulesTree
15:45:39 [info] 16:45:39 +1 [ui] UIDataParams redirect event: SHOWCASE_PRESSED ,
control: ModulesTree -> event: SHOWCASE_PRESSED , control: Content
15:45:39 [info] 16:45:39 +1 [base] Controller deactivated:
InventoryModulesController
15:45:39 [info] 16:45:39 +1 [base] Controller deactivated: NewInventory
15:45:39 [info] 16:45:39 +1 [base] Controller activated: ShowcaseController
15:45:39 [info] 16:45:39 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:45:39 [info] 16:45:39 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:45:42 [info] 16:45:42 +1 [base] Processing Back event. Controller:
ShowcaseController
15:45:42 [info] 16:45:42 +1 [base] Processing Back event. Controller:
PreviewController
15:45:42 [info] 16:45:42 +1 [base] Controller deactivated: ShowcaseController
15:45:42 [info] 16:45:42 +1 [base] Controller activated: NewInventory
15:45:42 [info] 16:45:42 +1 [base] Controller activated: InventoryModulesController
15:45:42 [info] 16:45:42 +1 [base] LobbyBaseController destroyed:
ShowcaseController
15:45:42 [info] 16:45:42 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:45:42 [info] 16:45:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:45:51 [info] 16:45:51 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:45:53 [warning] 16:45:53 +1 [ui] [UIEventsSystem] More then one event on frame '
DOUBLE_TAP_ACTION ' occured after ' TAP_ACTION '
15:45:53 [info] 16:45:53 +1 [ui] UIDataParams redirect event: DOUBLE_TAP_ACTION ,
control: TreeNode0 -> event: DOUBLE_TAP_ACTION , control: TanksList
15:45:53 [info] 16:45:53 +1 [ui] UIDataParams redirect event: DOUBLE_TAP_ACTION ,
control: ModulesTree -> event: DOUBLE_TAP_ACTION , control: Content
15:45:54 [info] 16:45:54 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:45:55 [info] 16:45:55 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:45:57 [info] 16:45:57 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:46:08 [info] 16:46:08 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:46:09 [info] 16:46:09 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
15:46:09 [info] 16:46:09 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
15:46:09 [info] 16:46:09 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
15:46:09 [info] 16:46:09 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
15:46:11 [info] 16:46:11 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:46:12 [info] 16:46:12 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
15:46:12 [info] 16:46:12 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
15:46:12 [info] 16:46:12 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
15:46:12 [info] 16:46:12 +1 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: Content
15:46:12 [info] 16:46:12 +1 [base] Dialog activated: ResearchDialog
15:46:14 [info] 16:46:14 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalLight -> event: OPTIONAL_ACTION , control:
OptionalButtonContainer
15:46:14 [info] 16:46:14 +1 [ui] UIDataParams redirect event:
START_CLOSING_ANIMATION , control: TextDialog -> event:
START_CLOSING_ANIMATION , control: ResearchDialog
15:46:14 [info] 16:46:14 +1 [ui] UIDataParams redirect event: OPTIONAL_CLICKED ,
control: TextDialog -> event: CANCEL_CLICKED , control: ResearchDialog
15:46:14 [info] 16:46:14 +1 [base] Dialog deactivated: ResearchDialog
15:46:18 [info] 16:46:18 +1 [base] Processing Back event. Controller:
LobbyController
15:46:18 [info] 16:46:18 +1 [base] Processing Back event. Controller: NewInventory
15:46:18 [info] 16:46:18 +1 [base] Controller deactivated:
InventoryModulesController
15:46:18 [info] 16:46:18 +1 [base] Controller deactivated: NewInventory
15:46:18 [info] 16:46:18 +1 [base] HangarController::Activate start
15:46:18 [info] 16:46:18 +1 [base] Controller activated: HangarController
15:46:18 [info] 16:46:18 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:46:18 [info] 16:46:18 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:46:18 [info] 16:46:18 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:46:18 [info] 16:46:18 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:46:18 [info] 16:46:18 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:46:18 [info] 16:46:18 +1 [base] HangarController::Activate end, duration 5 ms
15:46:18 [info] 16:46:18 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:46:18 [info] 16:46:18 +1 [base] LobbyBaseController destroyed: NewInventory
15:46:18 [info] 16:46:18 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:46:18 [info] 16:46:18 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:46:18 [info] 16:46:18 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:46:18 [info] 16:46:18 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:46:18 [info] 16:46:18 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:46:18 [info] 16:46:18 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:46:18 [info] 16:46:18 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:46:18 [info] 16:46:18 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:46:18 [info] 16:46:18 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:46:18 [info] 16:46:18 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:46:25 [info] 16:46:25 +1 [ui] UIDataParams redirect event: CLANS_PRESSED ,
control: SideBar -> event: CLANS_PRESSED , control: SideBar
15:46:25 [info] 16:46:25 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:46:25 [info] 16:46:25 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 0
subscribed: 0
15:46:25 [info] 16:46:25 +1 [base] HangarController::Deactivate start
15:46:25 [info] 16:46:25 +1 [base] Controller deactivated: HangarController
15:46:25 [info] 16:46:25 +1 [base] HangarController::Deactivate end, duration 9 ms
15:46:25 [info] 16:46:25 +1 [base] Controller activated: ClanController
15:46:25 [info] 16:46:25 +1 [base] Controller activated: ClanIntroController
15:46:25 [info] 16:46:25 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:46:25 [info] 16:46:25 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:46:28 [info] 16:46:28 +1 [base] Controller deactivated: ClanIntroController
15:46:28 [info] 16:46:28 +1 [base] Controller activated: ClanCreateController
15:46:29 [info] 16:46:29 +1 [base] Controller deactivated: ClanCreateController
15:46:29 [info] 16:46:29 +1 [base] Controller activated: ClanIntroController
15:46:32 [info] 16:46:32 +1 [base] Controller deactivated: ClanIntroController
15:46:32 [info] 16:46:32 +1 [base] Controller activated: ClanCreateController
15:46:34 [info] 16:46:34 +1 [base] Controller deactivated: ClanCreateController
15:46:34 [info] 16:46:34 +1 [base] Controller activated: ClanIntroController
15:46:36 [info] 16:46:36 +1 [base] Processing Back event. Controller:
LobbyController
15:46:36 [info] 16:46:36 +1 [base] Processing Back event. Controller:
ClanController
15:46:36 [info] 16:46:36 +1 [base] Processing Back event. Controller:
ClanIntroController
15:46:36 [info] 16:46:36 +1 [base] Controller deactivated: ClanIntroController
15:46:36 [info] 16:46:36 +1 [base] Controller deactivated: ClanController
15:46:36 [info] 16:46:36 +1 [base] HangarController::Activate start
15:46:36 [info] 16:46:36 +1 [base] Controller activated: HangarController
15:46:36 [info] 16:46:36 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:46:36 [info] 16:46:36 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:46:36 [info] 16:46:36 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:46:36 [info] 16:46:36 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:46:36 [info] 16:46:36 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:46:36 [info] 16:46:36 +1 [base] HangarController::Activate end, duration 3 ms
15:46:36 [info] 16:46:36 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:46:36 [info] 16:46:36 +1 [base] LobbyBaseController destroyed: ClanController
15:46:36 [info] 16:46:36 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:46:36 [info] 16:46:36 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:46:36 [info] 16:46:36 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:46:36 [info] 16:46:36 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:46:36 [info] 16:46:36 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:46:36 [info] 16:46:36 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:46:36 [info] 16:46:36 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:46:36 [info] 16:46:36 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:46:36 [info] 16:46:36 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:46:36 [info] 16:46:36 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:46:39 [info] 16:46:39 +1 [ui] UIDataParams redirect event: SQUAD_INVITE_SHOW ,
control: SideBar -> event: SQUAD_INVITE_SHOW , control: SideBar
15:46:42 [info] 16:46:42 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalLight -> event: SQUAD_SEARCH , control:
PanelContentWrapper
15:46:42 [info] 16:46:42 +1 [ui] UIDataParams redirect event: SQUAD_SEARCH ,
control: SideBar -> event: SQUAD_SEARCH , control: SideBar
15:46:42 [info] 16:46:42 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:46:42 [info] 16:46:42 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 0
subscribed: 0
15:46:42 [info] 16:46:42 +1 [base] HangarController::Deactivate start
15:46:42 [info] 16:46:42 +1 [base] Controller deactivated: HangarController
15:46:42 [info] 16:46:42 +1 [base] HangarController::Deactivate end, duration 10 ms
15:46:42 [info] 16:46:42 +1 [base] Controller activated: ExternalChatController
15:46:42 [info] 16:46:42 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:46:42 [info] 16:46:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:46:57 [info] 16:46:57 +1 [base] Processing Back event. Controller:
LobbyController
15:46:57 [info] 16:46:57 +1 [base] Processing Back event. Controller:
ExternalChatController
15:46:57 [info] 16:46:57 +1 [base] Controller deactivated: ExternalChatController
15:46:57 [info] 16:46:57 +1 [base] HangarController::Activate start
15:46:57 [info] 16:46:57 +1 [base] Controller activated: HangarController
15:46:57 [info] 16:46:57 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:46:57 [info] 16:46:57 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:46:57 [info] 16:46:57 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:46:57 [info] 16:46:57 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:46:57 [info] 16:46:57 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:46:57 [info] 16:46:57 +1 [base] HangarController::Activate end, duration 3 ms
15:46:57 [info] 16:46:57 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:46:57 [info] 16:46:57 +1 [base] LobbyBaseController destroyed:
ExternalChatController
15:46:57 [info] 16:46:57 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:46:57 [info] 16:46:57 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:46:57 [info] 16:46:57 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:46:57 [info] 16:46:57 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:46:57 [info] 16:46:57 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:46:57 [info] 16:46:57 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:46:57 [info] 16:46:57 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:46:57 [info] 16:46:57 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:46:57 [info] 16:46:57 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:46:57 [info] 16:46:57 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:46:57 [info] 16:46:57 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:46:58 [info] 16:46:58 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:47:00 [info] 16:47:00 +1 [ui] UIDataParams redirect event: NEWS_PRESSED ,
control: SideBar -> event: NEWS_PRESSED , control: SideBar
15:47:00 [info] 16:47:00 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:47:00 [info] 16:47:00 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 0
subscribed: 0
15:47:00 [info] 16:47:00 +1 [base] HangarController::Deactivate start
15:47:00 [info] 16:47:00 +1 [base] Controller deactivated: HangarController
15:47:00 [info] 16:47:00 +1 [base] HangarController::Deactivate end, duration 10 ms
15:47:00 [info] 16:47:00 +1 [base] Controller activated: NewsController
15:47:00 [info] 16:47:00 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:47:00 [info] 16:47:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:47:00 [info] 16:47:00 +1 [ui] UIDataParams redirect event: NEWS_TAB_INIT ,
control: NewsContent -> event: NEWS_TAB_INIT , control: Content
15:47:00 [info] 16:47:00 +1 [engine] Resize canvas Texture 3464650195.jpg:0
15:47:00 [info] 16:47:00 +1 [engine] Resize canvas Texture 2916599622.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 2172583844.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 2727304398.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 4131252540.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 98066952.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 3148883360.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 2287369782.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 1703188188.jpg:0
15:47:01 [info] 16:47:01 +1 [engine] Resize canvas Texture 3783525446.jpg:0
15:47:03 [info] 16:47:03 +1 [ui] UIDataParams redirect event: ON_TOUCH_UP_INSIDE ,
control: newsCard1 -> event: ON_NEWS_ITEM_TOUCH , control: HorizontalList
15:47:03 [info] 16:47:03 +1 [engine] [CEF] Launched with elevated privileges: 0
15:47:03 [info] 16:47:03 +1 [engine] [CEF] categoryMgr was successfully
initialized.
15:47:03 [info] 16:47:03 +1 [base] Controller deactivated: NewsController
15:47:03 [info] 16:47:03 +1 [base] Controller activated: NewsSingleItemController
15:47:06 [info] 16:47:06 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: NewsSingleItemScreen
15:47:06 [info] 16:47:06 +1 [base] Processing Back event. Controller:
NewsSingleItemController
15:47:06 [info] 16:47:06 +1 [base] Controller deactivated: NewsSingleItemController
15:47:06 [info] 16:47:06 +1 [base] Controller activated: NewsController
15:47:06 [info] 16:47:06 +1 [base] LobbyBaseController destroyed:
NewsSingleItemController
15:47:06 [info] 16:47:06 +1 [ui] UIDataParams redirect event: NEWS_TAB_INIT ,
control: NewsContent -> event: NEWS_TAB_INIT , control: Content
15:47:14 [info] 16:47:14 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:47:14 [info] 16:47:14 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: Header
15:47:14 [info] 16:47:14 +1 [base] Processing Back event. Controller:
NewsController
15:47:14 [info] 16:47:14 +1 [base] Controller deactivated: NewsController
15:47:14 [info] 16:47:14 +1 [base] HangarController::Activate start
15:47:14 [info] 16:47:14 +1 [base] Controller activated: HangarController
15:47:14 [info] 16:47:14 +1 [base] HangarController::Activate phase 1 end, duration
2 ms
15:47:14 [info] 16:47:14 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:47:14 [info] 16:47:14 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:47:14 [info] 16:47:14 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:47:14 [info] 16:47:14 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:47:14 [info] 16:47:14 +1 [base] HangarController::Activate end, duration 4 ms
15:47:14 [info] 16:47:14 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:47:14 [info] 16:47:14 +1 [base] LobbyBaseController destroyed: NewsController
15:47:14 [info] 16:47:14 +1 [base] LobbyBaseController destroyed:
NewsTabNotificationsController
15:47:14 [info] 16:47:14 +1 [base] LobbyBaseController destroyed:
TournamentNewsListController
15:47:14 [info] 16:47:14 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:47:14 [info] 16:47:14 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:47:14 [info] 16:47:14 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:47:14 [info] 16:47:14 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:47:14 [info] 16:47:14 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:47:14 [info] 16:47:14 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:47:14 [info] 16:47:14 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:47:14 [info] 16:47:14 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:47:14 [info] 16:47:14 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:47:14 [info] 16:47:14 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:47:15 [info] 16:47:15 +1 [ui] UIDataParams redirect event: COMMUNITY_SHOW ,
control: SideBar -> event: COMMUNITY_SHOW , control: SideBar
15:47:20 [info] 16:47:20 +1 [ui] UIDataParams redirect event:
TOURNAMENTS_PRESSED , control: SideBar -> event: TOURNAMENTS_PRESSED , control:
SideBar
15:47:21 [info] 16:47:21 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:47:21 [info] 16:47:21 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 0
subscribed: 0
15:47:21 [info] 16:47:21 +1 [base] HangarController::Deactivate start
15:47:21 [info] 16:47:21 +1 [base] Controller deactivated: HangarController
15:47:21 [info] 16:47:21 +1 [base] HangarController::Deactivate end, duration 11 ms
15:47:21 [info] 16:47:21 +1 [base] Controller activated: Tournament
15:47:21 [info] 16:47:21 +1 [base] Controller activated: TournamentList
15:47:21 [info] 16:47:21 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:47:21 [info] 16:47:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:47:23 [info] 16:47:23 +1 [base] Processing Back event. Controller:
TournamentList
15:47:23 [info] 16:47:23 +1 [base] Controller deactivated: TournamentList
15:47:23 [info] 16:47:23 +1 [base] LobbyBaseController destroyed: TournamentList
15:47:23 [info] 16:47:23 +1 [base] Processing Back event. Controller: Tournament
15:47:23 [info] 16:47:23 +1 [base] Controller deactivated: Tournament
15:47:23 [info] 16:47:23 +1 [base] HangarController::Activate start
15:47:23 [info] 16:47:23 +1 [base] Controller activated: HangarController
15:47:23 [info] 16:47:23 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:47:23 [info] 16:47:23 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:47:23 [info] 16:47:23 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:47:23 [info] 16:47:23 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:47:23 [info] 16:47:23 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:47:23 [info] 16:47:23 +1 [base] HangarController::Activate end, duration 4 ms
15:47:23 [info] 16:47:23 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:47:23 [info] 16:47:23 +1 [base] LobbyBaseController destroyed: Tournament
15:47:23 [info] 16:47:23 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:47:23 [info] 16:47:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:47:23 [info] 16:47:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:47:23 [info] 16:47:23 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:47:23 [info] 16:47:23 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:47:23 [info] 16:47:23 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:47:23 [info] 16:47:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:47:23 [info] 16:47:23 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:47:23 [info] 16:47:23 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:47:23 [info] 16:47:23 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:47:28 [info] 16:47:28 +1 [ui] UIDataParams redirect event: SQUAD_INVITE_SHOW ,
control: SideBar -> event: SQUAD_INVITE_SHOW , control: SideBar
15:47:30 [info] 16:47:30 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:47:30 [info] 16:47:30 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalLight -> event: SQUAD_SEARCH , control:
PanelContentWrapper
15:47:30 [info] 16:47:30 +1 [ui] UIDataParams redirect event: SQUAD_SEARCH ,
control: SideBar -> event: SQUAD_SEARCH , control: SideBar
15:47:30 [info] 16:47:30 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:47:30 [info] 16:47:30 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 0
subscribed: 0
15:47:30 [info] 16:47:30 +1 [base] HangarController::Deactivate start
15:47:30 [info] 16:47:30 +1 [base] Controller deactivated: HangarController
15:47:30 [info] 16:47:30 +1 [base] HangarController::Deactivate end, duration 9 ms
15:47:30 [info] 16:47:30 +1 [base] Controller activated: ExternalChatController
15:47:30 [info] 16:47:30 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:47:30 [info] 16:47:30 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::SendInvite
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::PrebattleCreateSquad
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::OnPrebattleJoined
273389832
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::PrebattleJoin
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::PrebattleSendInvites
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:47:46 [info] 16:47:46 +1 [prebattle] OnUpdatePrebattle SETTINGS
15:47:46 [info] 16:47:46 +1 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 593038711, 'creator': 'Wolfleviking',
'startType': 2, 'roles': {593038711: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1:
{'maxCount': (2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1,
'defaultRoster': 1}
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:47:46 [info] 16:47:46 +1 [prebattle] OnUpdatePrebattle PROPERTIES
15:47:46 [info] 16:47:46 +1 [prebattle] {'createTime': 1662738466, 'battlesCount':
0, 'wins': [0, 0, 0], 'waitPrepareClients': False}
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:47:46 [info] 16:47:46 +1 [prebattle] OnUpdatePrebattle ROSTER
15:47:46 [info] 16:47:46 +1 [prebattle] [(272721940, 'Wolfleviking', 593038711, 1,
1, 34514.9, '', 0, '', 2, 0, 0, None, [], True, False, True)]
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:47:46 [info] 16:47:46 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
15:47:46 [info] 16:47:46 +1 [prebattle] [1, 3]
15:47:46 [info] 16:47:46 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:47:46 [info] 16:47:46 +1 [prebattle] OnUpdatePrebattle PLAYER_ADDED
15:47:46 [info] 16:47:46 +1 [prebattle] (272721940, 'Wolfleviking', 593038711, 1,
1, 34514.9, '', 0, '', 2, 0, 0, None, [], True, False, True)
15:47:48 [info] 16:47:48 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:47:48 [info] 16:47:48 +1 [prebattle] OnUpdatePrebattle PLAYER_ADDED
15:47:48 [info] 16:47:48 +1 [prebattle] (5483514, 'mamba1159', 563721390, 1, 1,
34517.1, '', 0, '', 2, 0, 0, -7.835643768310547, [], True, False, True)
15:47:48 [info] 16:47:48 +1 [prebattle] ClientPrebattle::SetSquadTeamMate
15:47:48 [info] 16:47:48 +1 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
15:47:48 [info] 16:47:48 +1 [prebattle] PrebattleRequester::OnSquadFormed
15:47:48 [info] 16:47:48 +1 [prebattle] PerformEvent(EVENT_SQUAD_INVITE_ACCEPTED)
15:47:48 [error] 16:47:48 +1 [ui] Style sheet can not find component
UITextComponent in control Content
15:47:48 [error] 16:47:48 +1 [ui] Style sheet can not find component
UITextComponent in control Content
15:47:53 [info] 16:47:53 +1 [base] Processing Back event. Controller:
LobbyController
15:47:53 [info] 16:47:53 +1 [base] Processing Back event. Controller:
ExternalChatController
15:47:53 [info] 16:47:53 +1 [base] Controller deactivated: ExternalChatController
15:47:53 [info] 16:47:53 +1 [base] HangarController::Activate start
15:47:53 [info] 16:47:53 +1 [base] Controller activated: HangarController
15:47:53 [info] 16:47:53 +1 [base] HangarController::Activate phase 1 end, duration
2 ms
15:47:53 [info] 16:47:53 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:47:53 [info] 16:47:53 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:47:53 [info] 16:47:53 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:47:53 [info] 16:47:53 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:47:53 [info] 16:47:53 +1 [base] HangarController::Activate end, duration 4 ms
15:47:53 [info] 16:47:53 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:47:53 [info] 16:47:53 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2A1ACEF0 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:47:53 [info] 16:47:53 +1 [prebattle] SquadView::constructor: 42268C50
15:47:53 [info] 16:47:53 +1 [prebattle] SquadView::SetReadyCallback: 42268C50
AddEvent
15:47:53 [info] 16:47:53 +1 [prebattle] SquadView::SetDisbandCallback: 42268C50
AddEvent
15:47:53 [info] 16:47:53 +1 [base] LobbyBaseController destroyed:
ExternalChatController
15:47:53 [info] 16:47:53 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:47:53 [info] 16:47:53 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:47:53 [info] 16:47:53 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:47:53 [info] 16:47:53 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:47:53 [info] 16:47:53 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:47:53 [info] 16:47:53 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:47:53 [info] 16:47:53 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:47:53 [info] 16:47:53 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:47:53 [info] 16:47:53 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:47:53 [info] 16:47:53 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:47:56 [info] 16:47:56 +1 [prebattle] PrebattleRequester::PrebattleReady
15:47:56 [info] 16:47:56 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:47:56 [info] 16:47:56 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:47:56 [info] 16:47:56 +1 [prebattle] (272721940, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 2, 0, '', 0, None, [], True, 1, True)
15:47:56 [warning] 16:47:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:47:56 [warning] 16:47:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:47:56 [warning] 16:47:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:00 [info] 16:48:00 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:01 [warning] 16:48:01 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:01 [warning] 16:48:01 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:01 [warning] 16:48:01 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:01 [warning] 16:48:01 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:02 [warning] 16:48:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:02 [warning] 16:48:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:02 [warning] 16:48:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:02 [warning] 16:48:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:02 [warning] 16:48:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:03 [warning] 16:48:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:03 [warning] 16:48:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:03 [warning] 16:48:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:03 [warning] 16:48:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:04 [warning] 16:48:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:07 [warning] 16:48:07 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:07 [info] 16:48:07 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion2 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:07 [warning] 16:48:07 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:08 [warning] 16:48:08 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:08 [warning] 16:48:08 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:09 [warning] 16:48:09 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:14 [info] 16:48:14 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion3 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:15 [warning] 16:48:15 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:15 [warning] 16:48:15 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:21 [info] 16:48:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion4 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:23 [warning] 16:48:23 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:23 [warning] 16:48:23 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:24 [warning] 16:48:24 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:24 [warning] 16:48:24 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:24 [warning] 16:48:24 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:24 [warning] 16:48:24 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:26 [info] 16:48:26 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:48:26 [info] 16:48:26 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:48:26 [info] 16:48:26 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:48:26 [info] 16:48:26 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:48:28 [info] 16:48:28 +1 [ui] UIDataParams redirect event:
ON_STATS_ITEM_PRESSED , control: StatsPanelItem -> event: SHOP_BUTTON , control:
FreeXP
15:48:28 [info] 16:48:28 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: StatsPanel -> event: SHOP_BUTTON , control: BaseHeader
15:48:28 [info] 16:48:28 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: BaseHeader -> event: SHOP_BUTTON , control: HangarHeader
15:48:28 [info] 16:48:28 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: HangarHeader -> event: SHOP_BUTTON , control: Header
15:48:28 [info] 16:48:28 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:48:28 [info] 16:48:28 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 1
subscribed: 1
15:48:28 [info] 16:48:28 +1 [prebattle] SquadView::SetReadyCallback: 42268C50
RemoveEvent
15:48:28 [info] 16:48:28 +1 [prebattle] SquadView::SetDisbandCallback: 42268C50
RemoveEvent
15:48:28 [info] 16:48:28 +1 [prebattle] SquadView::destructor: 42268C50
15:48:28 [info] 16:48:28 +1 [base] HangarController::Deactivate start
15:48:28 [info] 16:48:28 +1 [base] Controller deactivated: HangarController
15:48:28 [info] 16:48:28 +1 [base] HangarController::Deactivate end, duration 11 ms
15:48:28 [info] 16:48:28 +1 [base] Controller activated: ShopWrapperController
15:48:28 [info] 16:48:28 +1 [base] Controller activated: ConversionController
15:48:28 [info] 16:48:28 +1 [base] Controller activated:
GoldCreditsConversionTabController
15:48:28 [info] 16:48:28 +1 [base] Controller deactivated:
GoldCreditsConversionTabController
15:48:28 [info] 16:48:28 +1 [base] Controller activated: XpConversionTabController
15:48:28 [info] 16:48:28 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:48:28 [info] 16:48:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:48:39 [info] 16:48:39 +1 [base] Controller deactivated:
XpConversionTabController
15:48:39 [info] 16:48:39 +1 [base] Controller activated:
GoldCreditsConversionTabController
15:48:40 [info] 16:48:40 +1 [base] Controller deactivated:
GoldCreditsConversionTabController
15:48:40 [info] 16:48:40 +1 [base] Controller activated: XpConversionTabController
15:48:41 [info] 16:48:41 +1 [base] Controller deactivated:
XpConversionTabController
15:48:41 [info] 16:48:41 +1 [base] Controller activated:
GoldCreditsConversionTabController
15:48:49 [info] 16:48:49 +1 [base] Controller deactivated:
GoldCreditsConversionTabController
15:48:49 [info] 16:48:49 +1 [base] Controller deactivated: ConversionController
15:48:49 [info] 16:48:49 +1 [base] Controller deactivated: ShopWrapperController
15:48:49 [info] 16:48:49 +1 [base] HangarController::Activate start
15:48:49 [info] 16:48:49 +1 [base] Controller activated: HangarController
15:48:49 [info] 16:48:49 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:48:49 [info] 16:48:49 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:48:49 [info] 16:48:49 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:48:49 [info] 16:48:49 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:48:49 [info] 16:48:49 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:48:49 [info] 16:48:49 +1 [base] HangarController::Activate end, duration 4 ms
15:48:49 [info] 16:48:49 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:48:49 [info] 16:48:49 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2A1ACEF0 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:48:49 [info] 16:48:49 +1 [prebattle] SquadView::constructor: 2F898B38
15:48:49 [info] 16:48:49 +1 [prebattle] SquadView::SetReadyCallback: 2F898B38
AddEvent
15:48:49 [info] 16:48:49 +1 [prebattle] SquadView::SetDisbandCallback: 2F898B38
AddEvent
15:48:49 [info] 16:48:49 +1 [base] LobbyBaseController destroyed:
ShopWrapperController
15:48:49 [info] 16:48:49 +1 [base] LobbyBaseController destroyed: ShopController
15:48:49 [info] 16:48:49 +1 [base] LobbyBaseController destroyed:
ConversionController
15:48:49 [info] 16:48:49 +1 [base] LobbyBaseController destroyed:
GoldCreditsConversionTabController
15:48:49 [info] 16:48:49 +1 [base] LobbyBaseController destroyed:
XpConversionTabController
15:48:49 [warning] 16:48:49 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:49 [info] 16:48:49 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:48:49 [info] 16:48:49 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:48:49 [info] 16:48:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:49 [info] 16:48:49 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:48:49 [info] 16:48:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:49 [info] 16:48:49 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:48:49 [info] 16:48:49 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:48:49 [info] 16:48:49 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:48:49 [info] 16:48:49 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:48:49 [info] 16:48:49 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:48:50 [warning] 16:48:50 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:50 [warning] 16:48:50 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:50 [warning] 16:48:50 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:54 [info] 16:48:54 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ChatButton -> event: CHAT_PRESSED , control: BottomHolder
15:48:54 [info] 16:48:54 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:48:54 [info] 16:48:54 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 1
subscribed: 1
15:48:54 [info] 16:48:54 +1 [prebattle] SquadView::SetReadyCallback: 2F898B38
RemoveEvent
15:48:54 [info] 16:48:54 +1 [prebattle] SquadView::SetDisbandCallback: 2F898B38
RemoveEvent
15:48:54 [info] 16:48:54 +1 [prebattle] SquadView::destructor: 2F898B38
15:48:54 [info] 16:48:54 +1 [base] HangarController::Deactivate start
15:48:54 [info] 16:48:54 +1 [base] Controller deactivated: HangarController
15:48:54 [info] 16:48:54 +1 [base] HangarController::Deactivate end, duration 8 ms
15:48:54 [info] 16:48:54 +1 [base] Controller activated: ExternalChatController
15:48:54 [info] 16:48:54 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:48:54 [info] 16:48:54 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:48:56 [info] 16:48:56 +1 [base] Processing Back event. Controller:
LobbyController
15:48:56 [info] 16:48:56 +1 [base] Processing Back event. Controller:
ExternalChatController
15:48:56 [info] 16:48:56 +1 [base] Controller deactivated: ExternalChatController
15:48:56 [info] 16:48:56 +1 [base] HangarController::Activate start
15:48:56 [info] 16:48:56 +1 [base] Controller activated: HangarController
15:48:56 [info] 16:48:56 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:48:56 [info] 16:48:56 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:48:56 [info] 16:48:56 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:48:56 [info] 16:48:56 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:48:56 [info] 16:48:56 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:48:56 [info] 16:48:56 +1 [base] HangarController::Activate end, duration 3 ms
15:48:56 [info] 16:48:56 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:48:56 [info] 16:48:56 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2A1ACEF0 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:48:56 [info] 16:48:56 +1 [prebattle] SquadView::constructor: 42268C50
15:48:56 [info] 16:48:56 +1 [prebattle] SquadView::SetReadyCallback: 42268C50
AddEvent
15:48:56 [info] 16:48:56 +1 [prebattle] SquadView::SetDisbandCallback: 42268C50
AddEvent
15:48:56 [info] 16:48:56 +1 [base] LobbyBaseController destroyed:
ExternalChatController
15:48:56 [warning] 16:48:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:56 [info] 16:48:56 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:48:56 [info] 16:48:56 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:48:56 [info] 16:48:56 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:56 [info] 16:48:56 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:48:56 [info] 16:48:56 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:48:56 [info] 16:48:56 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:48:56 [info] 16:48:56 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:48:56 [info] 16:48:56 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:48:56 [info] 16:48:56 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:48:56 [info] 16:48:56 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:48:56 [warning] 16:48:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:56 [warning] 16:48:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:56 [warning] 16:48:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:56 [warning] 16:48:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:48:56 [warning] 16:48:56 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:00 [info] 16:49:00 +1 [ui] UIDataParams redirect event:
ON_STATS_ITEM_PRESSED , control: StatsPanelItem -> event: SHOP_BUTTON , control:
FreeXP
15:49:00 [info] 16:49:00 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: StatsPanel -> event: SHOP_BUTTON , control: BaseHeader
15:49:00 [info] 16:49:00 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: BaseHeader -> event: SHOP_BUTTON , control: HangarHeader
15:49:00 [info] 16:49:00 +1 [ui] UIDataParams redirect event: SHOP_BUTTON ,
control: HangarHeader -> event: SHOP_BUTTON , control: Header
15:49:00 [info] 16:49:00 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:49:00 [info] 16:49:00 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 1
subscribed: 1
15:49:00 [info] 16:49:00 +1 [prebattle] SquadView::SetReadyCallback: 42268C50
RemoveEvent
15:49:00 [info] 16:49:00 +1 [prebattle] SquadView::SetDisbandCallback: 42268C50
RemoveEvent
15:49:00 [info] 16:49:00 +1 [prebattle] SquadView::destructor: 42268C50
15:49:00 [info] 16:49:00 +1 [base] HangarController::Deactivate start
15:49:00 [info] 16:49:00 +1 [base] Controller deactivated: HangarController
15:49:00 [info] 16:49:00 +1 [base] HangarController::Deactivate end, duration 10 ms
15:49:00 [info] 16:49:00 +1 [base] Controller activated: ShopWrapperController
15:49:00 [info] 16:49:00 +1 [base] Controller activated: ConversionController
15:49:00 [info] 16:49:00 +1 [base] Controller activated:
GoldCreditsConversionTabController
15:49:00 [info] 16:49:00 +1 [base] Controller deactivated:
GoldCreditsConversionTabController
15:49:00 [info] 16:49:00 +1 [base] Controller activated: XpConversionTabController
15:49:00 [info] 16:49:00 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:49:00 [info] 16:49:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:49:08 [info] 16:49:08 +1 [base] Controller deactivated:
XpConversionTabController
15:49:08 [info] 16:49:08 +1 [base] Controller deactivated: ConversionController
15:49:08 [info] 16:49:08 +1 [base] Controller deactivated: ShopWrapperController
15:49:08 [info] 16:49:08 +1 [base] HangarController::Activate start
15:49:08 [info] 16:49:08 +1 [base] Controller activated: HangarController
15:49:08 [info] 16:49:08 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:49:08 [info] 16:49:08 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:49:08 [info] 16:49:08 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:49:08 [info] 16:49:08 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:49:08 [info] 16:49:08 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:49:08 [info] 16:49:08 +1 [base] HangarController::Activate end, duration 4 ms
15:49:08 [info] 16:49:08 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:49:08 [info] 16:49:08 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2A1ACEF0 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:49:08 [info] 16:49:08 +1 [prebattle] SquadView::constructor: 2E5E46A8
15:49:08 [info] 16:49:08 +1 [prebattle] SquadView::SetReadyCallback: 2E5E46A8
AddEvent
15:49:08 [info] 16:49:08 +1 [prebattle] SquadView::SetDisbandCallback: 2E5E46A8
AddEvent
15:49:08 [info] 16:49:08 +1 [base] LobbyBaseController destroyed:
ShopWrapperController
15:49:08 [info] 16:49:08 +1 [base] LobbyBaseController destroyed: ShopController
15:49:08 [info] 16:49:08 +1 [base] LobbyBaseController destroyed:
ConversionController
15:49:08 [info] 16:49:08 +1 [base] LobbyBaseController destroyed:
GoldCreditsConversionTabController
15:49:08 [info] 16:49:08 +1 [base] LobbyBaseController destroyed:
XpConversionTabController
15:49:08 [warning] 16:49:08 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:08 [info] 16:49:08 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:49:08 [info] 16:49:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:49:08 [info] 16:49:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:49:08 [info] 16:49:08 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:49:08 [info] 16:49:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:49:08 [info] 16:49:08 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:49:08 [info] 16:49:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:49:08 [info] 16:49:08 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:49:08 [info] 16:49:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:49:08 [info] 16:49:08 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:49:09 [info] 16:49:09 +1 [base] Processing Back event. Controller:
HangarController
15:49:09 [info] 16:49:09 +1 [base] Dialog activated: ConfirmationDialog
15:49:09 [info] 16:49:09 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:49:09 [info] 16:49:09 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:49:09 [info] 16:49:09 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:49:09 [info] 16:49:09 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:49:10 [info] 16:49:10 +1 [ui] UIDataParams redirect event: OPTIONAL_CLICKED ,
control: InfoTextDialog -> event: OPTIONAL_CLICKED , control: ConfirmationDialog
15:49:10 [info] 16:49:10 +1 [base] Dialog deactivated: ConfirmationDialog
15:49:11 [warning] 16:49:11 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:11 [warning] 16:49:11 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:13 [warning] 16:49:13 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:13 [warning] 16:49:13 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:13 [warning] 16:49:13 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:15 [info] 16:49:15 +1 [ui] UIDataParams redirect event: ON_PRESSED ,
control: PlayerAvatar -> event: ON_PRESSED , control: Avatar
15:49:15 [info] 16:49:15 +1 [ui] UIDataParams redirect event: ON_PRESSED ,
control: AvatarWithRating -> event: AVATAR_PRESSED , control: Avatar
15:49:15 [info] 16:49:15 +1 [ui] UIDataParams redirect event: AVATAR_PRESSED ,
control: SideBar -> event: SHOW_ACHIEVEMENTS , control: SideBar
15:49:15 [info] 16:49:15 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:49:15 [info] 16:49:15 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 1
subscribed: 1
15:49:15 [info] 16:49:15 +1 [prebattle] SquadView::SetReadyCallback: 2E5E46A8
RemoveEvent
15:49:15 [info] 16:49:15 +1 [prebattle] SquadView::SetDisbandCallback: 2E5E46A8
RemoveEvent
15:49:15 [info] 16:49:15 +1 [prebattle] SquadView::destructor: 2E5E46A8
15:49:15 [info] 16:49:15 +1 [base] HangarController::Deactivate start
15:49:15 [info] 16:49:15 +1 [base] Controller deactivated: HangarController
15:49:15 [info] 16:49:15 +1 [base] HangarController::Deactivate end, duration 8 ms
15:49:15 [info] 16:49:15 +1 [base] Controller activated: ProfileController
15:49:15 [info] 16:49:15 +1 [base] Controller activated: UIBriefTabController
15:49:15 [info] 16:49:15 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:49:15 [info] 16:49:15 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:49:17 [info] 16:49:17 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:49:17 [info] 16:49:17 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:49:17 [info] 16:49:17 +1 [prebattle] (5483514, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 70, 0, '', 0, -7.835643768310547, [], True, 1,
True)
15:49:17 [info] 16:49:17 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:49:17 [info] 16:49:17 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:49:17 [info] 16:49:17 +1 [prebattle] (5483514, 1, 1, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 0, 0, '', 0, -7.835643768310547, [], True, False,
True)
15:49:20 [info] 16:49:20 +1 [ui] UIDataParams redirect event: ON_SELECT_TAB ,
control: TabBar -> event: ON_SELECT_TAB , control: TabHeaders
15:49:20 [info] 16:49:20 +1 [base] Controller deactivated: UIBriefTabController
15:49:20 [info] 16:49:20 +1 [base] Controller activated: TanksTabController
15:49:22 [info] 16:49:22 +1 [ui] UIDataParams redirect event: ON_SELECT_TAB ,
control: TabBar -> event: ON_SELECT_TAB , control: TabHeaders
15:49:22 [info] 16:49:22 +1 [base] Controller deactivated: TanksTabController
15:49:22 [info] 16:49:22 +1 [base] Controller activated: StatisticsTabController
15:49:25 [info] 16:49:25 +1 [base] Processing Back event. Controller:
ProfileController
15:49:25 [info] 16:49:25 +1 [base] Controller deactivated: StatisticsTabController
15:49:25 [info] 16:49:25 +1 [base] Controller deactivated: ProfileController
15:49:25 [info] 16:49:25 +1 [base] HangarController::Activate start
15:49:25 [info] 16:49:25 +1 [base] Controller activated: HangarController
15:49:25 [info] 16:49:25 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:49:25 [info] 16:49:25 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:49:25 [info] 16:49:25 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:49:25 [info] 16:49:25 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:49:25 [info] 16:49:25 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:49:25 [info] 16:49:25 +1 [base] HangarController::Activate end, duration 4 ms
15:49:25 [info] 16:49:25 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:49:25 [info] 16:49:25 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2A1ACEF0 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:49:25 [info] 16:49:25 +1 [prebattle] SquadView::constructor: 42268AE0
15:49:25 [info] 16:49:25 +1 [prebattle] SquadView::SetReadyCallback: 42268AE0
AddEvent
15:49:25 [info] 16:49:25 +1 [prebattle] SquadView::SetDisbandCallback: 42268AE0
AddEvent
15:49:25 [info] 16:49:25 +1 [base] LobbyBaseController destroyed: ProfileController
15:49:25 [warning] 16:49:25 +1 [ui] Opacity value is not in range [0, 1.0]
15:49:25 [info] 16:49:25 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:49:25 [info] 16:49:25 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:49:25 [info] 16:49:25 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:49:25 [info] 16:49:25 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:49:25 [info] 16:49:25 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:49:25 [info] 16:49:25 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:49:25 [info] 16:49:25 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:49:25 [info] 16:49:25 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:49:25 [info] 16:49:25 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:49:25 [info] 16:49:25 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:49:25 [info] 16:49:25 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:49:25 [info] 16:49:25 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:49:26 [info] 16:49:26 +1 [ui] UIDataParams redirect event: SHOW_TANKS_TREE ,
control: SideBar -> event: SHOW_TANKS_TREE , control: SideBar
15:49:26 [info] 16:49:26 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:49:26 [info] 16:49:26 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 1
subscribed: 1
15:49:26 [info] 16:49:26 +1 [prebattle] SquadView::SetReadyCallback: 42268AE0
RemoveEvent
15:49:26 [info] 16:49:26 +1 [prebattle] SquadView::SetDisbandCallback: 42268AE0
RemoveEvent
15:49:26 [info] 16:49:26 +1 [prebattle] SquadView::destructor: 42268AE0
15:49:26 [info] 16:49:26 +1 [base] HangarController::Deactivate start
15:49:26 [info] 16:49:26 +1 [base] Controller deactivated: HangarController
15:49:26 [info] 16:49:26 +1 [base] HangarController::Deactivate end, duration 10 ms
15:49:26 [info] 16:49:26 +1 [base] Controller activated: TechTreeController
15:49:26 [info] 16:49:26 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:49:26 [info] 16:49:26 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:49:26 [info] 16:49:26 +1 [ui] UIDataParams redirect event:
ON_LOADING_COMPLETE , control: NationTanksTechTree -> event: TANKS_TREE_LOADED ,
control: TreeContent
15:49:33 [info] 16:49:33 +1 [ui] UIDataParams redirect event: TAP_ACTION ,
control: TankNode -> event: ON_CELL_TOUCH , control: TankNodeContainer
15:49:33 [info] 16:49:33 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: TankCell3 -> event: ON_CELL_TOUCH , control: Cells
15:49:33 [info] 16:49:33 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: NationTanksTechTree -> event: ON_CELL_TOUCH , control: TreeContent
15:49:33 [info] 16:49:33 +1 [base] Controller deactivated: TechTreeController
15:49:33 [info] 16:49:33 +1 [base] Controller activated: NewInventory
15:49:33 [info] 16:49:33 +1 [base] Controller activated: InventoryModulesController
15:49:40 [info] 16:49:40 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:49:41 [info] 16:49:41 +1 [base] Processing Back event. Controller:
LobbyController
15:49:41 [info] 16:49:41 +1 [base] Processing Back event. Controller: NewInventory
15:49:41 [info] 16:49:41 +1 [base] Controller deactivated:
InventoryModulesController
15:49:41 [info] 16:49:41 +1 [base] Controller deactivated: NewInventory
15:49:41 [info] 16:49:41 +1 [base] Controller activated: TechTreeController
15:49:41 [info] 16:49:41 +1 [base] LobbyBaseController destroyed: NewInventory
15:49:43 [info] 16:49:43 +1 [ui] UIDataParams redirect event: TAP_ACTION ,
control: TankNode -> event: ON_CELL_TOUCH , control: TankNodeContainer
15:49:43 [info] 16:49:43 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: TankCell20 -> event: ON_CELL_TOUCH , control: Cells
15:49:43 [info] 16:49:43 +1 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: NationTanksTechTree -> event: ON_CELL_TOUCH , control: TreeContent
15:49:43 [info] 16:49:43 +1 [base] Controller deactivated: TechTreeController
15:49:43 [info] 16:49:43 +1 [base] Controller activated: NewInventory
15:49:43 [info] 16:49:43 +1 [base] Controller activated: InventoryModulesController
15:49:48 [info] 16:49:48 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:49:54 [info] 16:49:54 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:49:54 [info] 16:49:54 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:49:56 [info] 16:49:56 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:49:56 [info] 16:49:56 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:49:56 [info] 16:49:56 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:49:56 [info] 16:49:56 +1 [prebattle] (5483514, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 70, 0, '', 0, -7.835643768310547, [], True, 1,
True)
15:49:57 [info] 16:49:57 +1 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: Content
15:50:00 [info] 16:50:00 +1 [base] Processing Back event. Controller:
LobbyController
15:50:00 [info] 16:50:00 +1 [base] Processing Back event. Controller: NewInventory
15:50:00 [info] 16:50:00 +1 [base] Controller deactivated:
InventoryModulesController
15:50:00 [info] 16:50:00 +1 [base] Controller deactivated: NewInventory
15:50:00 [info] 16:50:00 +1 [base] Controller activated: TechTreeController
15:50:00 [info] 16:50:00 +1 [base] LobbyBaseController destroyed: NewInventory
15:50:01 [info] 16:50:01 +1 [base] Processing Back event. Controller:
TechTreeController
15:50:01 [info] 16:50:01 +1 [base] Controller deactivated: TechTreeController
15:50:01 [info] 16:50:01 +1 [base] HangarController::Activate start
15:50:01 [info] 16:50:01 +1 [base] Controller activated: HangarController
15:50:01 [info] 16:50:01 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:50:01 [info] 16:50:01 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:50:01 [info] 16:50:01 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:50:01 [info] 16:50:01 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:50:01 [info] 16:50:01 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:50:01 [info] 16:50:01 +1 [base] HangarController::Activate end, duration 4 ms
15:50:01 [info] 16:50:01 +1 [prebattle] SquadController::Activate 2A1ACEF0
15:50:01 [info] 16:50:01 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2A1ACEF0 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:50:01 [info] 16:50:01 +1 [prebattle] SquadView::constructor: 315A6FD8
15:50:01 [info] 16:50:01 +1 [prebattle] SquadView::SetReadyCallback: 315A6FD8
AddEvent
15:50:01 [info] 16:50:01 +1 [prebattle] SquadView::SetDisbandCallback: 315A6FD8
AddEvent
15:50:01 [info] 16:50:01 +1 [base] LobbyBaseController destroyed:
TechTreeController
15:50:01 [warning] 16:50:01 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:01 [warning] 16:50:01 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:01 [info] 16:50:01 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:50:01 [info] 16:50:01 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:50:01 [info] 16:50:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:50:01 [info] 16:50:01 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:50:01 [info] 16:50:01 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:50:01 [info] 16:50:01 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:50:01 [info] 16:50:01 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:50:01 [info] 16:50:01 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:50:01 [info] 16:50:01 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:50:01 [info] 16:50:01 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:50:02 [warning] 16:50:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:02 [warning] 16:50:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:02 [warning] 16:50:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:02 [warning] 16:50:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:04 [warning] 16:50:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:04 [warning] 16:50:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:04 [warning] 16:50:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:04 [warning] 16:50:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:05 [warning] 16:50:05 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:05 [warning] 16:50:05 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:07 [warning] 16:50:07 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:07 [warning] 16:50:07 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:07 [warning] 16:50:07 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:07 [warning] 16:50:07 +1 [ui] Opacity value is not in range [0, 1.0]
15:50:08 [info] 16:50:08 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:50:08 [info] 16:50:08 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
15:50:08 [info] 16:50:08 +1 [prebattle] PrebattleRequester::PrebattleTeamReady
15:50:08 [info] 16:50:08 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:50:08 [info] 16:50:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:50:08 [info] 16:50:08 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:50:08 [info] 16:50:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:50:08 [info] 16:50:08 +1 [engine] Resize Canvas CacheImage HangarBlur
15:50:08 [info] 16:50:08 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:50:08 [info] 16:50:08 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
15:50:08 [info] 16:50:08 +1 [prebattle] [3, 3]
15:50:08 [info] 16:50:08 +1 [prebattle] SquadController::Deactivate 2A1ACEF0
15:50:08 [info] 16:50:08 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2A1ACEF0 dialogOnScreen: 1
subscribed: 1
15:50:08 [info] 16:50:08 +1 [prebattle] SquadView::SetReadyCallback: 315A6FD8
RemoveEvent
15:50:08 [info] 16:50:08 +1 [prebattle] SquadView::SetDisbandCallback: 315A6FD8
RemoveEvent
15:50:08 [info] 16:50:08 +1 [prebattle] SquadView::destructor: 315A6FD8
15:50:08 [info] 16:50:08 +1 [base] HangarController::Deactivate start
15:50:08 [info] 16:50:08 +1 [base] Controller deactivated: HangarController
15:50:08 [info] 16:50:08 +1 [base] HangarController::Deactivate end, duration 12 ms
15:50:08 [info] 16:50:08 +1 [base] Controller activated: RandomPrebattleController
15:50:08 [info] 16:50:08 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:50:08 [info] 16:50:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:50:10 [info] AccountGameLogic::onBecomeNonPlayer() 221447
15:50:10 [info] 16:50:10 +1 [base] Controller deactivated:
RandomPrebattleController
15:50:10 [info] 16:50:10 +1 [prebattle] PrebattleRequester::SetRequestsProvider
32329688
15:50:10 [info] 16:50:10 +1 [base] LobbyBaseController destroyed: HangarController
15:50:10 [info] 16:50:10 +1 [prebattle] SquadController::~SquadController 2A1ACEF0
15:50:10 [info] 16:50:10 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
15:50:10 [info] 16:50:10 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:50:10 [info] 16:50:10 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:50:10 [info] 16:50:10 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
221447
15:50:10 [info] 16:50:10 +1 [battle] Game mode: regular
15:50:10 [info] SetBattleState CREATED
15:50:10 [info] 16:50:10 +1 [battle] Battle started on map: neptune
15:50:10 [info] 16:50:10 +1 [net] Traceroute: Successfuly initialized
15:50:10 [info] 16:50:10 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 221447
15:50:10 [info] 16:50:10 +1 [base] Controller activated: BattleLoadingController
15:50:10 [info] ClientArena::ClearVehicleMap 0
15:50:10 [info] 16:50:10 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:50:10 [info] 16:50:10 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:50:10 [info] 16:50:10 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:50:10 [info] 16:50:10 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:50:11 [info] SetBattleState LOADING
15:50:11 [warning] 16:50:11 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 1636106019.png:0
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Water = ULTRA_HIGH
15:50:11 [info] 16:50:11 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Static object = ULTRA
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Landscape = ULTRA
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Decoration Objects =
ON
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Pbr = ON
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Reflections = HIGH
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Static Decal = ON
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Tank = ULTRA
15:50:11 [info] 16:50:11 +1 [render] Material group quality: Grass = HIGH
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 1951063943.webp:0
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 1333500873.png:0
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 1215213303.png:0
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 2526999462.png:0
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 1353003318.png:0
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 3872026231.png:0
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 2160537039.png:0
15:50:11 [info] 16:50:11 +1 [engine] Resize canvas Texture 3550283761.png:0
15:50:12 [info] 16:50:12 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:12 [info] 16:50:12 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:50:17 [info] Cant purge lods: no render object
15:50:17 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:18 [info] Cant purge lods: no render object
15:50:19 [info] 16:50:19 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 221534
15:50:19 [info] 16:50:19 +1 [base] Controller deactivated: BattleLoadingController
15:50:19 [info] SetBattleState LOADED
15:50:19 [info] 16:50:19 +1 [net] Traceroute::BackgroundWorker: Main thread started
15:50:19 [info] 16:50:19 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Water = ULTRA_HIGH
15:50:19 [info] 16:50:19 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Static object = ULTRA
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Landscape = ULTRA
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Decoration Objects =
ON
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Pbr = ON
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Reflections = HIGH
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Static Decal = ON
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Tank = ULTRA
15:50:19 [info] 16:50:19 +1 [render] Material group quality: Grass = HIGH
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:50:20 [error] 16:50:20 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:50:20 [error] 16:50:20 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:50:20 [error] 16:50:20 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:50:20 [warning] 16:50:20 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:50:20 [error] 16:50:20 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
15:50:20 [info] 16:50:20 +1 [base] Controller activated: BattleDialogController
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 1636106019.png:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 1951063943.webp:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 1353003318.png:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 1333500873.png:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 3550283761.png:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 2526999462.png:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 1215213303.png:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 3872026231.png:0
15:50:20 [info] 16:50:20 +1 [engine] Resize canvas Texture 2160537039.png:0
15:50:20 [info] 16:50:20 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:50:20 [info] 16:50:20 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:52:50 [info] 16:52:50 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
15:52:57 [info] 16:52:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
15:53:15 [info] 16:53:15 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
15:53:45 [info] 16:53:45 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
15:53:48 [info] 16:53:48 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:53:48 [info] 16:53:48 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:53:48 [info] 16:53:48 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:53:48 [info] 16:53:48 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:53:49 [info] 16:53:49 +1 [engine] Resize canvas Texture 1923492390.webp:0
15:53:50 [info] 16:53:50 +1 [battle] VehiclesInBattle: player's vehicle leave world
15:53:50 [info] 16:53:50 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
15:53:50 [info] 16:53:50 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
234152
15:53:53 [info] 16:53:53 +1 [net] Traceroute::BackgroundWorker destroyed.
15:53:53 [info] SetBattleState LEAVE
15:53:53 [info] BattleController::OnLeaveBattle
15:53:53 [info] SetBattleState WAIT
15:53:53 [info] 16:53:53 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
15:53:53 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
15:53:53 [info] 16:53:53 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
15:53:53 [info] AccountGameLogic::onBecomePlayer() 272721940 234152
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:53:53 [info] 16:53:53 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::OnPrebattleJoined
273389832
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::PrebattleJoin
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:53:53 [info] 16:53:53 +1 [prebattle] OnUpdatePrebattle SETTINGS
15:53:53 [info] 16:53:53 +1 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 593038711, 'creator': 'Wolfleviking',
'startType': 2, 'roles': {593038711: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1:
{'maxCount': (2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1,
'defaultRoster': 1}
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:53:53 [info] 16:53:53 +1 [prebattle] OnUpdatePrebattle PROPERTIES
15:53:53 [info] 16:53:53 +1 [prebattle] {'createTime': 1662738466, 'battlesCount':
1, 'wins': [0, 0, 1], 'waitPrepareClients': False}
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:53:53 [info] 16:53:53 +1 [prebattle] OnUpdatePrebattle ROSTER
15:53:53 [info] 16:53:53 +1 [prebattle] [(5483514, 'mamba1159', 563721390, 1, 1,
34517.1, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 0, 0, -
7.835643768310547, [], True, False, True), (272721940, 'Wolfleviking', 593038711,
1, 1, 34514.9, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 0,
0, None, [], True, False, True)]
15:53:53 [info] 16:53:53 +1 [prebattle] ClientPrebattle::SetSquadTeamMate
15:53:53 [info] 16:53:53 +1 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::OnSquadFormed
15:53:53 [info] 16:53:53 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:53:53 [info] 16:53:53 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
15:53:53 [info] 16:53:53 +1 [prebattle] [1, 3]
15:53:53 [warning] 16:53:53 +1 [BW] W ServerConnection::processInput(272721940):
There were 3371 ms between packets
15:53:53 [info] 16:53:53 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 234158
15:53:53 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:53:53 [warning] 16:53:53 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:53:53 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:53:53 [warning] 16:53:53 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:53:54 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:53:54 [warning] 16:53:54 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:53:54 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:53:54 [warning] 16:53:54 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:53:54 [warning] 16:53:54 +1 [ads] IronSource application key is not configured!
15:53:54 [info] [BattleMetrics] Stats has been sent
15:53:54 [info] 16:53:54 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:53:54 [info] 16:53:54 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:53:54 [info] 16:53:54 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:53:54 [info] 16:53:54 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:53:54 [error] 16:53:54 +1 [shop] No prices fetched, clearing! steam
15:53:54 [info] 16:53:54 +1 [base] Controller deactivated: BattleDialogController
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Water = ULTRA_HIGH
15:53:54 [info] 16:53:54 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Static object = ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Landscape = ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Decoration Objects =
ON
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Pbr = ON
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Reflections = HIGH
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Static Decal = ON
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Tank = ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Grass = HIGH
15:53:54 [info] SetBattleState UNLOAD
15:53:54 [info] ClientArena::ClearVehicleMap 14
15:53:54 [info] SetBattleState UNLOADED
15:53:54 [info] GarageScreen::LoadResources begin
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Water = ULTRA_HIGH
15:53:54 [info] 16:53:54 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Static object = ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Landscape = ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Decoration Objects =
ON
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Pbr = ON
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Reflections = HIGH
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Static Decal = ON
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Tank = ULTRA
15:53:54 [info] 16:53:54 +1 [render] Material group quality: Grass = HIGH
15:53:54 [info] 16:53:54 +1 [base] HangarLoadingController::Activate start
15:53:54 [info] 16:53:54 +1 [base] Controller activated: HangarLoadingController
15:53:54 [info] 16:53:54 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
15:53:54 [info] 16:53:54 +1 [base] Shop state is not synchronized 2
15:53:54 [info] 16:53:54 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
15:53:54 [info] 16:53:54 +1 [base] HangarLoadingController::Activate end, duration
1 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
15:53:55 [info] 16:53:55 +1 [base] Shop state is not synchronized 2
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
15:53:55 [info] 16:53:55 +1 [base] Shop state is not synchronized 2
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 0 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 0 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 5 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 6 ms
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::Deactivate start
15:53:55 [info] 16:53:55 +1 [base] Controller deactivated: HangarLoadingController
15:53:55 [info] 16:53:55 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
15:53:55 [info] 16:53:55 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
15:53:55 [info] 16:53:55 +1 [base] specificXp = %f, 27 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
15:53:55 [info] 16:53:55 +1 [base] specificXp = %f, 18 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0
15:53:55 [info] 16:53:55 +1 [base] Controller activated: BattleResultsController
15:53:55 [info] 16:53:55 +1 [engine] Resize canvas Texture 1636106019.png:0
15:53:55 [info] 16:53:55 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:53:55 [info] 16:53:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:53:55 [info] 16:53:55 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
15:53:55 [info] 16:53:55 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
15:53:55 [info] 16:53:55 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:53:55 [info] 16:53:55 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:53:55 [info] 16:53:55 +1 [prebattle] (272721940, 1, 1, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
15:53:55 [info] 16:53:55 +1 [base] Controller activated:
BattleResultsPersonalPageController
15:53:57 [info] 16:53:57 +1 [ui] UIDataParams redirect event: STOP_ANIMATION ,
control: Proto2 -> event: STOP_ANIMATION , control: BodySwiper
15:53:57 [warning] 16:53:57 +1 [ui] Animation SCREEN_TRANSITION_ANIMATION_START has
stopped due to the same animation has started recently
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 1951063943.webp:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 1333500873.png:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 3550283761.png:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 1353003318.png:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 2526999462.png:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 3872026231.png:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 2160537039.png:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 1215213303.png:0
15:53:57 [warning] 16:53:57 +1 [ui] message:Render pass limit exceeded 2 times
during frame
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 1728392204.webp:0
15:53:57 [info] 16:53:57 +1 [engine] Resize canvas Texture 2421389267.webp:0
15:53:58 [info] 16:53:58 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
15:53:58 [error] 16:53:58 +1 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
15:54:02 [info] 16:54:02 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
15:54:02 [info] 16:54:02 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
15:54:02 [info] 16:54:02 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
15:54:02 [info] 16:54:02 +1 [base] Controller deactivated: BattleResultsController
15:54:02 [info] 16:54:02 +1 [base] HangarController::Activate start
15:54:02 [info] 16:54:02 +1 [base] Controller activated: HangarController
15:54:02 [info] 16:54:02 +1 [base] HangarController::Activate phase 1 end, duration
20 ms
15:54:02 [info] 16:54:02 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:54:02 [info] 16:54:02 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:54:02 [info] 16:54:02 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:54:02 [info] 16:54:02 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:54:02 [info] 16:54:02 +1 [base] HangarController::Activate end, duration 24 ms
15:54:02 [info] 16:54:02 +1 [prebattle] SquadController::Activate 29580BB8
15:54:02 [info] 16:54:02 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 29580BB8 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:54:02 [info] 16:54:02 +1 [prebattle] SquadView::constructor: 36BB2D70
15:54:02 [info] 16:54:02 +1 [prebattle] SquadView::SetReadyCallback: 36BB2D70
AddEvent
15:54:02 [info] 16:54:02 +1 [prebattle] SquadView::SetDisbandCallback: 36BB2D70
AddEvent
15:54:02 [info] 16:54:02 +1 [base] LobbyBaseController destroyed:
BattleResultsController
15:54:02 [info] 16:54:02 +1 [engine] Resize canvas Texture 1049607242.png:0
15:54:02 [info] 16:54:02 +1 [engine] Resize canvas Texture 2013094758.jpg:0
15:54:02 [info] 16:54:02 +1 [engine] Resize canvas Texture 2352364317.jpg:0
15:54:02 [info] 16:54:02 +1 [engine] Resize canvas Texture 845114785.png:0
15:54:02 [info] 16:54:02 +1 [engine] Resize canvas Texture 2473134315.jpg:0
15:54:02 [info] 16:54:02 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:54:02 [info] 16:54:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
15:54:02 [info] 16:54:02 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
15:54:02 [info] 16:54:02 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
15:54:02 [info] 16:54:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:54:02 [info] 16:54:02 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:54:02 [info] 16:54:02 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:54:02 [info] 16:54:02 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:54:02 [info] 16:54:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:54:02 [info] 16:54:02 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:54:02 [info] 16:54:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:54:02 [info] 16:54:02 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:54:03 [info] 16:54:03 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:54:03 [info] 16:54:03 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:54:04 [info] 16:54:04 +1 [prebattle] PrebattleRequester::PrebattleReady
15:54:04 [info] 16:54:04 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:54:04 [info] 16:54:04 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:54:04 [info] 16:54:04 +1 [prebattle] (272721940, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 2, 0, '', 0, None, [], True, 1, True)
15:54:04 [warning] 16:54:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:04 [info] 16:54:04 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipMissionsButtonUnlocked
15:54:04 [info] 16:54:04 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipMissionsButtonUnlocked -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:54:04 [warning] 16:54:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:04 [warning] 16:54:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:04 [warning] 16:54:04 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:06 [info] 16:54:06 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:54:06 [info] 16:54:06 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:54:06 [info] 16:54:06 +1 [prebattle] (5483514, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 70, 0, '', 0, -7.835643768310547, [], True, 1,
True)
15:54:06 [warning] 16:54:06 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:06 [info] 16:54:06 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:54:06 [info] 16:54:06 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:54:06 [info] 16:54:06 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:54:06 [info] 16:54:06 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryButton -> event: ON_TOUCH , control: StoryBoxHolder
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryBoxWidget -> event: STORY_BUTTON_PRESSED , control: ContentHolder
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: Button -> event: STORY_BUTTON_PRESSED , control: Content
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryButtonHolder0 -> event: STORY_BUTTON_PRESSED , control:
ButtonsContainer
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryFragment -> event: STORY_BUTTON_PRESSED , control:
StoryButtonsHolder
15:54:07 [info] 16:54:07 +1 [prebattle] SquadController::Deactivate 29580BB8
15:54:07 [info] 16:54:07 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 29580BB8 dialogOnScreen: 1
subscribed: 1
15:54:07 [info] 16:54:07 +1 [prebattle] SquadView::SetReadyCallback: 36BB2D70
RemoveEvent
15:54:07 [info] 16:54:07 +1 [prebattle] SquadView::SetDisbandCallback: 36BB2D70
RemoveEvent
15:54:07 [info] 16:54:07 +1 [prebattle] SquadView::destructor: 36BB2D70
15:54:07 [info] 16:54:07 +1 [base] HangarController::Deactivate start
15:54:07 [info] 16:54:07 +1 [base] Controller deactivated: HangarController
15:54:07 [info] 16:54:07 +1 [base] HangarController::Deactivate end, duration 10 ms
15:54:07 [info] 16:54:07 +1 [base] Controller activated: StoryController
15:54:07 [info] 16:54:07 +1 [tutorial] Lesson destroyed: questsLesson
15:54:07 [info] 16:54:07 +1 [base] Controller activated: StoryProgressController
15:54:07 [error] 16:54:07 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:54:07 [error] 16:54:07 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:54:07 [error] 16:54:07 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:54:07 [error] 16:54:07 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:54:07 [error] 16:54:07 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:54:07 [error] 16:54:07 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:54:07 [error] 16:54:07 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:54:07 [info] 16:54:07 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:54:07 [info] 16:54:07 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:54:07 [info] 16:54:07 +1 [ui] UIDataParams redirect event:
NEWCOMERS2020_INITIALIZED , control: NEWCOMERS2020Tree -> event:
NEWCOMERS2020_INITIALIZED , control: ContentHolder
15:54:07 [error] Can't find control by path '**/Footer/**/Blur'
15:54:08 [info] 16:54:08 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:54:08 [info] 16:54:08 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:54:08 [info] 16:54:08 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:54:08 [info] 16:54:08 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
15:54:09 [info] 16:54:09 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
15:54:09 [info] 16:54:09 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
15:54:09 [info] 16:54:09 +1 [ui] UIDataParams redirect event: SELECT_STEP ,
control: Line1 -> event: SELECT_STEP , control: Steps
15:54:09 [info] 16:54:09 +1 [ui] UIDataParams redirect event: SELECT_STEP ,
control: NEWCOMERS2020Tree -> event: SELECT_STEP , control: ContentHolder
15:54:09 [info] 16:54:09 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:54:09 [info] 16:54:09 +1 [base] Controller activated: StoryCongratulationsDialog
15:54:09 [info] 16:54:09 +1 [base] Dialog activated: StoryCongratulationsDialog
15:54:09 [info] 16:54:09 +1 [ui] UIDataParams redirect event: CANCEL_SELECT ,
control: ButtonDecorator -> event: CANCEL_SELECT , control: ContentHolder
15:54:09 [info] 16:54:09 +1 [ui] UIDataParams redirect event: SELECT , control:
ButtonDecorator -> event: SELECT , control: ContentHolder
15:54:10 [info] 16:54:10 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: BACK_EVENT , control: ButtonHolder
15:54:10 [info] 16:54:10 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: CongratulationsDialog -> event: BACK_EVENT , control:
StoryCongratulationsDialog
15:54:10 [info] 16:54:10 +1 [base] Controller deactivated:
StoryCongratulationsDialog
15:54:10 [info] 16:54:10 +1 [base] Dialog deactivated: StoryCongratulationsDialog
15:54:10 [info] 16:54:10 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:54:10 [info] 16:54:10 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:54:11 [info] 16:54:11 +1 [base] Processing Back event. Controller:
StoryProgressController
15:54:11 [info] 16:54:11 +1 [base] Processing Back event. Controller:
StoryController
15:54:11 [info] 16:54:11 +1 [base] Controller deactivated: StoryProgressController
15:54:11 [info] 16:54:11 +1 [base] Controller deactivated: StoryController
15:54:11 [info] 16:54:11 +1 [base] HangarController::Activate start
15:54:11 [info] 16:54:11 +1 [base] Controller activated: HangarController
15:54:11 [info] 16:54:11 +1 [base] HangarController::Activate phase 1 end, duration
2 ms
15:54:11 [info] 16:54:11 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:54:11 [info] 16:54:11 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:54:11 [info] 16:54:11 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:54:11 [info] 16:54:11 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:54:11 [info] 16:54:11 +1 [base] HangarController::Activate end, duration 4 ms
15:54:11 [info] 16:54:11 +1 [prebattle] SquadController::Activate 29580BB8
15:54:11 [info] 16:54:11 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 29580BB8 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:54:11 [info] 16:54:11 +1 [prebattle] SquadView::constructor: 242D8920
15:54:11 [info] 16:54:11 +1 [prebattle] SquadView::SetReadyCallback: 242D8920
AddEvent
15:54:11 [info] 16:54:11 +1 [prebattle] SquadView::SetDisbandCallback: 242D8920
AddEvent
15:54:11 [info] 16:54:11 +1 [base] LobbyBaseController destroyed: StoryController
15:54:11 [info] 16:54:11 +1 [base] LobbyBaseController destroyed:
StoryProgressController
15:54:11 [warning] 16:54:11 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:11 [warning] 16:54:11 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:11 [info] 16:54:11 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:54:11 [info] 16:54:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:54:11 [info] 16:54:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:54:11 [info] 16:54:11 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:54:11 [info] 16:54:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:54:11 [info] 16:54:11 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:54:11 [info] 16:54:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:54:11 [info] 16:54:11 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:54:11 [info] 16:54:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:54:11 [info] 16:54:11 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:54:12 [warning] 16:54:12 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:12 [warning] 16:54:12 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:12 [warning] 16:54:12 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:12 [warning] 16:54:12 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:12 [warning] 16:54:12 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:12 [warning] 16:54:12 +1 [ui] Opacity value is not in range [0, 1.0]
15:54:13 [info] 16:54:13 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
15:54:13 [info] 16:54:13 +1 [prebattle] PrebattleRequester::PrebattleTeamReady
15:54:13 [info] 16:54:13 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:54:13 [info] 16:54:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:54:13 [info] 16:54:13 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:54:13 [info] 16:54:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:54:13 [info] 16:54:13 +1 [engine] Resize Canvas CacheImage HangarBlur
15:54:13 [info] 16:54:13 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:54:13 [info] 16:54:13 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
15:54:13 [info] 16:54:13 +1 [prebattle] [3, 3]
15:54:13 [info] 16:54:13 +1 [prebattle] SquadController::Deactivate 29580BB8
15:54:13 [info] 16:54:13 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 29580BB8 dialogOnScreen: 1
subscribed: 1
15:54:13 [info] 16:54:13 +1 [prebattle] SquadView::SetReadyCallback: 242D8920
RemoveEvent
15:54:13 [info] 16:54:13 +1 [prebattle] SquadView::SetDisbandCallback: 242D8920
RemoveEvent
15:54:13 [info] 16:54:13 +1 [prebattle] SquadView::destructor: 242D8920
15:54:13 [info] 16:54:13 +1 [base] HangarController::Deactivate start
15:54:13 [info] 16:54:13 +1 [base] Controller deactivated: HangarController
15:54:13 [info] 16:54:13 +1 [base] HangarController::Deactivate end, duration 9 ms
15:54:13 [info] 16:54:13 +1 [base] Controller activated: RandomPrebattleController
15:54:13 [info] 16:54:13 +1 [tutorial] Lesson destroyed: questsLesson
15:54:13 [info] 16:54:13 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:54:13 [info] 16:54:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:54:27 [info] AccountGameLogic::onBecomeNonPlayer() 236040
15:54:27 [info] 16:54:27 +1 [base] Controller deactivated:
RandomPrebattleController
15:54:27 [info] 16:54:27 +1 [prebattle] PrebattleRequester::SetRequestsProvider
32329080
15:54:27 [info] 16:54:27 +1 [base] LobbyBaseController destroyed: HangarController
15:54:27 [info] 16:54:27 +1 [prebattle] SquadController::~SquadController 29580BB8
15:54:27 [info] 16:54:27 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
15:54:27 [info] 16:54:27 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:54:27 [info] 16:54:27 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:54:27 [info] 16:54:27 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
236049
15:54:27 [info] 16:54:27 +1 [battle] Game mode: regular
15:54:27 [info] SetBattleState CREATED
15:54:27 [info] 16:54:27 +1 [battle] Battle started on map: rudniki
15:54:27 [info] 16:54:27 +1 [net] Traceroute: Successfuly initialized
15:54:27 [info] 16:54:27 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 236049
15:54:27 [info] ClientArena::ClearVehicleMap 0
15:54:27 [info] 16:54:27 +1 [base] Controller activated: BattleLoadingController
15:54:27 [info] 16:54:27 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:54:27 [info] 16:54:27 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:54:27 [info] 16:54:27 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:54:27 [info] 16:54:27 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:54:27 [info] SetBattleState LOADING
15:54:27 [warning] 16:54:27 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
15:54:27 [info] 16:54:27 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:54:27 [info] 16:54:27 +1 [engine] Resize canvas Texture 1636106019.png:0
15:54:27 [info] 16:54:27 +1 [engine] Resize canvas Texture 2160537039.png:0
15:54:27 [info] 16:54:27 +1 [engine] Resize canvas Texture 3550283761.png:0
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Water = ULTRA_HIGH
15:54:28 [info] 16:54:28 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Static object = ULTRA
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Landscape = ULTRA
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Decoration Objects =
ON
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Pbr = ON
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Reflections = HIGH
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Static Decal = ON
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Tank = ULTRA
15:54:28 [info] 16:54:28 +1 [render] Material group quality: Grass = HIGH
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 1481283813.png:0
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 3985722351.png:0
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 1780599626.png:0
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 368755205.png:0
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 1734202232.png:0
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 3080452808.png:0
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 3132136611.png:0
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:28 [info] 16:54:28 +1 [engine] Resize canvas Texture 4150092636.png:0
15:54:28 [info] 16:54:28 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:54:29 [info] Cant purge lods: no render object
15:54:29 [info] Cant purge lods: no render object
15:54:29 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] Cant purge lods: no render object
15:54:30 [info] 16:54:30 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 236081
15:54:30 [info] 16:54:30 +1 [base] Controller deactivated: BattleLoadingController
15:54:30 [info] SetBattleState LOADED
15:54:30 [info] 16:54:30 +1 [net] Traceroute::BackgroundWorker: Main thread started
15:54:30 [info] 16:54:30 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Water = ULTRA_HIGH
15:54:30 [info] 16:54:30 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Static object = ULTRA
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Landscape = ULTRA
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Decoration Objects =
ON
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Pbr = ON
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Reflections = HIGH
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Static Decal = ON
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Tank = ULTRA
15:54:30 [info] 16:54:30 +1 [render] Material group quality: Grass = HIGH
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:54:31 [error] 16:54:31 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:54:31 [error] 16:54:31 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:54:31 [error] 16:54:31 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:54:31 [warning] 16:54:31 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:54:31 [error] 16:54:31 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
15:54:31 [info] 16:54:31 +1 [base] Controller activated: BattleDialogController
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 3985722351.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 1780599626.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 368755205.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 1636106019.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 4150092636.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 1481283813.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 1734202232.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 3080452808.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 3132136611.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 2160537039.png:0
15:54:31 [info] 16:54:31 +1 [engine] Resize canvas Texture 3550283761.png:0
15:54:31 [info] 16:54:31 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:54:31 [info] 16:54:31 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:57:21 [info] 16:57:21 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:57:21 [info] 16:57:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:57:21 [info] 16:57:21 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:57:21 [info] 16:57:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:57:22 [info] 16:57:22 +1 [engine] Resize canvas Texture 1923492390.webp:0
15:57:23 [info] 16:57:23 +1 [battle] VehiclesInBattle: player's vehicle leave world
15:57:23 [info] 16:57:23 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
15:57:23 [info] 16:57:23 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
246432
15:57:24 [info] 16:57:24 +1 [net] Traceroute::BackgroundWorker destroyed.
15:57:24 [info] SetBattleState LEAVE
15:57:24 [info] BattleController::OnLeaveBattle
15:57:24 [info] SetBattleState WAIT
15:57:24 [info] 16:57:24 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
15:57:24 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
15:57:24 [info] 16:57:24 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
15:57:24 [info] AccountGameLogic::onBecomePlayer() 272721940 246432
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:57:24 [info] 16:57:24 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::OnPrebattleJoined
273389832
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::PrebattleJoin
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:57:24 [info] 16:57:24 +1 [prebattle] OnUpdatePrebattle SETTINGS
15:57:24 [info] 16:57:24 +1 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 593038711, 'creator': 'Wolfleviking',
'startType': 2, 'roles': {593038711: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1:
{'maxCount': (2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1,
'defaultRoster': 1}
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:57:24 [info] 16:57:24 +1 [prebattle] OnUpdatePrebattle PROPERTIES
15:57:24 [info] 16:57:24 +1 [prebattle] {'createTime': 1662738466, 'battlesCount':
2, 'wins': [0, 1, 1], 'waitPrepareClients': False}
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:57:24 [info] 16:57:24 +1 [prebattle] OnUpdatePrebattle ROSTER
15:57:24 [info] 16:57:24 +1 [prebattle] [(5483514, 'mamba1159', 563721390, 1, 1,
34517.1, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 0, 0, -
7.835643768310547, [], True, False, True), (272721940, 'Wolfleviking', 593038711,
1, 1, 34514.9, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 0,
0, None, [], True, False, True)]
15:57:24 [info] 16:57:24 +1 [prebattle] ClientPrebattle::SetSquadTeamMate
15:57:24 [info] 16:57:24 +1 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::OnSquadFormed
15:57:24 [info] 16:57:24 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:57:24 [info] 16:57:24 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
15:57:24 [info] 16:57:24 +1 [prebattle] [1, 3]
15:57:25 [info] 16:57:25 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:57:25 [info] 16:57:25 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:57:25 [info] 16:57:25 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:57:25 [info] 16:57:25 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:57:25 [info] 16:57:25 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 246438
15:57:25 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:57:25 [warning] 16:57:25 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:57:25 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:57:25 [warning] 16:57:25 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:57:25 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
15:57:25 [warning] 16:57:25 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
15:57:25 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
15:57:25 [warning] 16:57:25 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
15:57:25 [warning] 16:57:25 +1 [ads] IronSource application key is not configured!
15:57:25 [info] [BattleMetrics] Stats has been sent
15:57:25 [error] 16:57:25 +1 [shop] No prices fetched, clearing! steam
15:57:25 [info] 16:57:25 +1 [base] Controller deactivated: BattleDialogController
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Water = ULTRA_HIGH
15:57:25 [info] 16:57:25 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Static object = ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Landscape = ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Decoration Objects =
ON
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Pbr = ON
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Reflections = HIGH
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Static Decal = ON
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Tank = ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Grass = HIGH
15:57:25 [info] SetBattleState UNLOAD
15:57:25 [info] ClientArena::ClearVehicleMap 14
15:57:25 [info] SetBattleState UNLOADED
15:57:25 [info] GarageScreen::LoadResources begin
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Water = ULTRA_HIGH
15:57:25 [info] 16:57:25 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Static object = ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Landscape = ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Decoration Objects =
ON
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Pbr = ON
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Reflections = HIGH
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Static Decal = ON
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Tank = ULTRA
15:57:25 [info] 16:57:25 +1 [render] Material group quality: Grass = HIGH
15:57:25 [info] 16:57:25 +1 [base] HangarLoadingController::Activate start
15:57:25 [info] 16:57:25 +1 [base] Controller activated: HangarLoadingController
15:57:25 [info] 16:57:25 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
15:57:25 [info] 16:57:25 +1 [base] Shop state is not synchronized 2
15:57:25 [info] 16:57:25 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
15:57:25 [info] 16:57:25 +1 [base] HangarLoadingController::Activate end, duration
2 ms
15:57:26 [info] 16:57:26 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:57:26 [info] 16:57:26 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:57:26 [info] 16:57:26 +1 [prebattle] (5483514, 1, 1, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 0, 0, '', 0, -7.835643768310547, [], True, False,
True)
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
15:57:26 [info] 16:57:26 +1 [base] Shop state is not synchronized 2
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
15:57:26 [info] 16:57:26 +1 [base] Shop state is not synchronized 2
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 0 ms
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 0 ms
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 3 ms
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 4 ms
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::Deactivate start
15:57:26 [info] 16:57:26 +1 [base] Controller deactivated: HangarLoadingController
15:57:26 [info] 16:57:26 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
15:57:26 [info] 16:57:26 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
15:57:26 [info] 16:57:26 +1 [base] specificXp = %f, 231 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.384906
15:57:26 [info] 16:57:26 +1 [base] specificXp = %f, 154 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.384906
15:57:26 [info] 16:57:26 +1 [base] Controller activated: BattleResultsController
15:57:26 [info] 16:57:26 +1 [engine] Resize canvas Texture 1636106019.png:0
15:57:26 [info] 16:57:26 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:57:26 [info] 16:57:26 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:57:26 [info] 16:57:26 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
15:57:26 [info] 16:57:26 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
15:57:26 [info] 16:57:26 +1 [base] Controller activated:
BattleResultsPersonalPageController
15:57:26 [info] 16:57:26 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:57:26 [info] 16:57:26 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:57:26 [info] 16:57:26 +1 [prebattle] (272721940, 1, 1, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
15:57:29 [info] 16:57:29 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
15:57:29 [error] 16:57:29 +1 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
15:57:29 [info] 16:57:29 +1 [ui] UIDataParams redirect event: STOP_ANIMATION ,
control: Proto2 -> event: STOP_ANIMATION , control: BodySwiper
15:57:29 [warning] 16:57:29 +1 [ui] Animation SCREEN_TRANSITION_ANIMATION_START has
stopped due to the same animation has started recently
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 368755205.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 1780599626.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 3985722351.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 4150092636.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 3080452808.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 1734202232.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 3132136611.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 3550283761.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 1481283813.png:0
15:57:29 [warning] 16:57:29 +1 [ui] message:Render pass limit exceeded 2 times
during frame
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 2160537039.png:0
15:57:29 [info] 16:57:29 +1 [engine] Resize canvas Texture 3028937337.webp:0
15:57:32 [info] 16:57:32 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
15:57:32 [info] 16:57:32 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
15:57:32 [info] 16:57:32 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
15:57:32 [info] 16:57:32 +1 [base] Controller deactivated: BattleResultsController
15:57:32 [info] 16:57:32 +1 [base] HangarController::Activate start
15:57:32 [info] 16:57:32 +1 [base] Controller activated: HangarController
15:57:32 [info] 16:57:32 +1 [base] HangarController::Activate phase 1 end, duration
16 ms
15:57:32 [info] 16:57:32 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:57:32 [info] 16:57:32 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:57:32 [info] 16:57:32 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:57:32 [info] 16:57:32 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:57:32 [info] 16:57:32 +1 [base] HangarController::Activate end, duration 20 ms
15:57:32 [info] 16:57:32 +1 [prebattle] SquadController::Activate 3208F268
15:57:32 [info] 16:57:32 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:57:32 [info] 16:57:32 +1 [prebattle] SquadView::constructor: 2FC25328
15:57:32 [info] 16:57:32 +1 [prebattle] SquadView::SetReadyCallback: 2FC25328
AddEvent
15:57:32 [info] 16:57:32 +1 [prebattle] SquadView::SetDisbandCallback: 2FC25328
AddEvent
15:57:32 [info] 16:57:32 +1 [base] LobbyBaseController destroyed:
BattleResultsController
15:57:32 [info] 16:57:32 +1 [engine] Resize canvas Texture 1049607242.png:0
15:57:32 [info] 16:57:32 +1 [engine] Resize canvas Texture 2013094758.jpg:0
15:57:32 [info] 16:57:32 +1 [engine] Resize canvas Texture 2352364317.jpg:0
15:57:32 [info] 16:57:32 +1 [engine] Resize canvas Texture 845114785.png:0
15:57:32 [info] 16:57:32 +1 [engine] Resize canvas Texture 2473134315.jpg:0
15:57:32 [info] 16:57:32 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:57:32 [info] 16:57:32 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
15:57:32 [info] 16:57:32 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
15:57:32 [info] 16:57:32 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
15:57:32 [info] 16:57:32 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:57:32 [info] 16:57:32 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:57:32 [info] 16:57:32 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:57:32 [info] 16:57:32 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:57:32 [info] 16:57:32 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:57:32 [info] 16:57:32 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:57:32 [info] 16:57:32 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:57:32 [info] 16:57:32 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:57:35 [info] 16:57:35 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:57:35 [info] 16:57:35 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:57:37 [warning] 16:57:37 +1 [ui] Animation HoverAnim has stopped due to the same
animation has started recently
15:57:37 [warning] 16:57:37 +1 [ui] Animation HoverAnim has stopped due to the same
animation has started recently
15:57:37 [warning] 16:57:37 +1 [ui] Animation HoverAnim has stopped due to the same
animation has started recently
15:57:39 [info] 16:57:39 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:57:40 [warning] 16:57:40 +1 [ui] Animation HoverAnim has stopped due to the same
animation has started recently
15:57:42 [info] 16:57:42 +1 [ui] UIDataParams redirect event: TASK_JOURNAL_PRESSED
, control: SideBar -> event: TASK_JOURNAL_PRESSED , control: SideBar
15:57:42 [info] 16:57:42 +1 [prebattle] SquadController::Deactivate 3208F268
15:57:42 [info] 16:57:42 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:57:42 [info] 16:57:42 +1 [prebattle] SquadView::SetReadyCallback: 2FC25328
RemoveEvent
15:57:42 [info] 16:57:42 +1 [prebattle] SquadView::SetDisbandCallback: 2FC25328
RemoveEvent
15:57:42 [info] 16:57:42 +1 [prebattle] SquadView::destructor: 2FC25328
15:57:42 [info] 16:57:42 +1 [base] HangarController::Deactivate start
15:57:42 [info] 16:57:42 +1 [base] Controller deactivated: HangarController
15:57:42 [info] 16:57:42 +1 [base] HangarController::Deactivate end, duration 9 ms
15:57:42 [info] 16:57:42 +1 [base] Controller activated:
TaskJournalScreenController
15:57:42 [info] 16:57:42 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:57:42 [info] 16:57:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:57:44 [info] 16:57:44 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipMissionsUpdate
15:57:44 [info] 16:57:44 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipMissionsUpdate -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:57:46 [info] 16:57:46 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipMissionsRewards
15:57:46 [info] 16:57:46 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipMissionsRewards -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:57:48 [info] 16:57:48 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipKeysRewards
15:57:48 [info] 16:57:48 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipKeysRewards -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:57:49 [info] 16:57:49 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipTimedRewards
15:57:49 [info] 16:57:49 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipTimedRewards -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:57:50 [info] 16:57:50 +1 [base] Controller activated: TutorialFinishedDialog
15:57:50 [info] 16:57:50 +1 [base] Dialog activated: TutorialFinishedDialog
15:57:51 [info] 16:57:51 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_CLICKED , control: MainContent
15:57:51 [info] 16:57:51 +1 [base] Controller deactivated: TutorialFinishedDialog
15:57:51 [info] 16:57:51 +1 [base] Dialog deactivated: TutorialFinishedDialog
15:57:51 [info] 16:57:51 +1 [tutorial] Lesson destroyed: questsLesson
15:57:52 [info] 16:57:52 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonHolder
15:57:52 [info] 16:57:52 +1 [ui] UIDataParams redirect event:
APPLY_QUEST_PRESSED , control: task_slot_0 -> event: APPLY_QUEST_PRESSED ,
control: DailyTasksList
15:57:52 [info] 16:57:52 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonHolder
15:57:52 [info] 16:57:52 +1 [ui] UIDataParams redirect event:
APPLY_QUEST_PRESSED , control: task_slot_1 -> event: APPLY_QUEST_PRESSED ,
control: DailyTasksList
15:57:53 [warning] 16:57:53 +1 [ui] Animation AnimateProgress has stopped due to
the same animation has started recently
15:57:53 [info] 16:57:53 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonHolder
15:57:53 [info] 16:57:53 +1 [ui] UIDataParams redirect event:
APPLY_QUEST_PRESSED , control: task_slot_5 -> event: APPLY_QUEST_PRESSED ,
control: ChainTasksList
15:57:53 [info] 16:57:53 +1 [base] Controller activated: ReceivedRewardDialog
15:57:53 [info] 16:57:53 +1 [base] Dialog activated: ReceivedRewardDialog
15:57:55 [info] 16:57:55 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: BACK_EVENT , control: ButtonHolder
15:57:55 [info] 16:57:55 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: CongratulationsDialog -> event: BACK_EVENT , control:
ReceivedRewardDialog
15:57:55 [info] 16:57:55 +1 [base] Controller deactivated: ReceivedRewardDialog
15:57:55 [info] 16:57:55 +1 [base] Dialog deactivated: ReceivedRewardDialog
15:57:56 [info] 16:57:56 +1 [ui] UIDataParams redirect event: ON_REWARD_PRESSED ,
control: TaskJournalNewbieReward0 -> event: DAILY_CHEST_PRESSED , control:
Rewards
15:57:56 [info] 16:57:56 +1 [base] Controller activated: ReceivedRewardDialog
15:57:56 [info] 16:57:56 +1 [base] Dialog activated: ReceivedRewardDialog
15:57:57 [info] 16:57:57 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: BACK_EVENT , control: ButtonHolder
15:57:57 [info] 16:57:57 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: CongratulationsDialog -> event: BACK_EVENT , control:
ReceivedRewardDialog
15:57:57 [info] 16:57:57 +1 [base] Controller deactivated: ReceivedRewardDialog
15:57:57 [info] 16:57:57 +1 [base] Dialog deactivated: ReceivedRewardDialog
15:57:57 [info] 16:57:57 +1 [ui] UIDataParams redirect event:
REMOVE_OLD_CHAIN_TASK , control: task_slot_5 -> event: REMOVE_OLD_CHAIN_TASK ,
control: ChainTasksList
15:58:00 [info] 16:58:00 +1 [base] Processing Back event. Controller:
TaskJournalScreenController
15:58:00 [info] 16:58:00 +1 [base] Controller deactivated:
TaskJournalScreenController
15:58:00 [info] 16:58:00 +1 [base] HangarController::Activate start
15:58:00 [info] 16:58:00 +1 [base] Controller activated: HangarController
15:58:00 [info] 16:58:00 +1 [base] HangarController::Activate phase 1 end, duration
3 ms
15:58:00 [info] 16:58:00 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:58:00 [info] 16:58:00 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:58:00 [info] 16:58:00 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:58:00 [info] 16:58:00 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:58:00 [info] 16:58:00 +1 [base] HangarController::Activate end, duration 6 ms
15:58:00 [info] 16:58:00 +1 [prebattle] SquadController::Activate 3208F268
15:58:00 [info] 16:58:00 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:58:00 [info] 16:58:00 +1 [prebattle] SquadView::constructor: 29C0F958
15:58:00 [info] 16:58:00 +1 [prebattle] SquadView::SetReadyCallback: 29C0F958
AddEvent
15:58:00 [info] 16:58:00 +1 [prebattle] SquadView::SetDisbandCallback: 29C0F958
AddEvent
15:58:00 [info] 16:58:00 +1 [base] LobbyBaseController destroyed:
TaskJournalScreenController
15:58:00 [info] 16:58:00 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:00 [info] 16:58:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:58:00 [info] 16:58:00 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:00 [info] 16:58:00 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:58:00 [info] 16:58:00 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:00 [info] 16:58:00 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:00 [info] 16:58:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:00 [info] 16:58:00 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:00 [info] 16:58:00 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:00 [info] 16:58:00 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:02 [info] 16:58:02 +1 [prebattle] PrebattleRequester::PrebattleReady
15:58:02 [info] 16:58:02 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:58:02 [info] 16:58:02 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:58:02 [info] 16:58:02 +1 [prebattle] (272721940, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 2, 0, '', 0, None, [], True, 1, True)
15:58:02 [warning] 16:58:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:02 [info] 16:58:02 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipStorageUnlocked
15:58:02 [info] 16:58:02 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipStorageUnlocked -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
15:58:02 [info] 16:58:02 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:58:02 [info] 16:58:02 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:58:02 [info] 16:58:02 +1 [prebattle] (5483514, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 70, 0, '', 0, -7.835643768310547, [], True, 1,
True)
15:58:02 [warning] 16:58:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:02 [warning] 16:58:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:02 [warning] 16:58:02 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:03 [warning] 16:58:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:03 [warning] 16:58:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:03 [warning] 16:58:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:03 [warning] 16:58:03 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:05 [warning] 16:58:05 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:05 [warning] 16:58:05 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:05 [warning] 16:58:05 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:05 [warning] 16:58:05 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:05 [info] 16:58:05 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:58:05 [info] 16:58:05 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:58:05 [info] 16:58:05 +1 [prebattle] (5483514, 1, 1, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 0, 0, '', 0, -7.835643768310547, [], True, False,
True)
15:58:07 [info] 16:58:07 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryButton -> event: ON_TOUCH , control: StoryBoxHolder
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryBoxWidget -> event: STORY_BUTTON_PRESSED , control: ContentHolder
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: Button -> event: STORY_BUTTON_PRESSED , control: Content
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryButtonHolder0 -> event: STORY_BUTTON_PRESSED , control:
ButtonsContainer
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryFragment -> event: STORY_BUTTON_PRESSED , control:
StoryButtonsHolder
15:58:08 [info] 16:58:08 +1 [prebattle] SquadController::Deactivate 3208F268
15:58:08 [info] 16:58:08 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:58:08 [info] 16:58:08 +1 [prebattle] SquadView::SetReadyCallback: 29C0F958
RemoveEvent
15:58:08 [info] 16:58:08 +1 [prebattle] SquadView::SetDisbandCallback: 29C0F958
RemoveEvent
15:58:08 [info] 16:58:08 +1 [prebattle] SquadView::destructor: 29C0F958
15:58:08 [info] 16:58:08 +1 [base] HangarController::Deactivate start
15:58:08 [info] 16:58:08 +1 [base] Controller deactivated: HangarController
15:58:08 [info] 16:58:08 +1 [base] HangarController::Deactivate end, duration 10 ms
15:58:08 [info] 16:58:08 +1 [base] Controller activated: StoryController
15:58:08 [info] 16:58:08 +1 [tutorial] Lesson destroyed: storageLesson
15:58:08 [info] 16:58:08 +1 [base] Controller activated: StoryProgressController
15:58:08 [error] 16:58:08 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:58:08 [error] 16:58:08 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:58:08 [error] 16:58:08 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:58:08 [error] 16:58:08 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:58:08 [error] 16:58:08 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:58:08 [error] 16:58:08 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:58:08 [error] 16:58:08 +1 [ui] Style sheet can not find component
UITextComponent in control Header
15:58:08 [info] 16:58:08 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:58:08 [info] 16:58:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:58:08 [info] 16:58:08 +1 [ui] UIDataParams redirect event:
NEWCOMERS2020_INITIALIZED , control: NEWCOMERS2020Tree -> event:
NEWCOMERS2020_INITIALIZED , control: ContentHolder
15:58:08 [error] Can't find control by path '**/Footer/**/Blur'
15:58:09 [info] 16:58:09 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:58:09 [info] 16:58:09 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:58:09 [info] 16:58:09 +1 [base] Processing Back event. Controller:
StoryProgressController
15:58:09 [info] 16:58:09 +1 [base] Processing Back event. Controller:
StoryController
15:58:09 [info] 16:58:09 +1 [base] Controller deactivated: StoryProgressController
15:58:09 [info] 16:58:09 +1 [base] Controller deactivated: StoryController
15:58:09 [info] 16:58:09 +1 [base] HangarController::Activate start
15:58:09 [info] 16:58:09 +1 [base] Controller activated: HangarController
15:58:09 [info] 16:58:09 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:58:09 [info] 16:58:09 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:58:09 [info] 16:58:09 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:58:09 [info] 16:58:09 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:58:09 [info] 16:58:09 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:58:09 [info] 16:58:09 +1 [base] HangarController::Activate end, duration 4 ms
15:58:09 [info] 16:58:09 +1 [prebattle] SquadController::Activate 3208F268
15:58:09 [info] 16:58:09 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:58:09 [info] 16:58:09 +1 [prebattle] SquadView::constructor: 0D7F71B0
15:58:09 [info] 16:58:09 +1 [prebattle] SquadView::SetReadyCallback: 0D7F71B0
AddEvent
15:58:09 [info] 16:58:09 +1 [prebattle] SquadView::SetDisbandCallback: 0D7F71B0
AddEvent
15:58:09 [info] 16:58:09 +1 [base] LobbyBaseController destroyed: StoryController
15:58:09 [info] 16:58:09 +1 [base] LobbyBaseController destroyed:
StoryProgressController
15:58:09 [warning] 16:58:09 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:09 [info] 16:58:09 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:09 [info] 16:58:09 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:58:09 [info] 16:58:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:09 [info] 16:58:09 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:58:09 [info] 16:58:09 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:10 [info] 16:58:10 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:10 [info] 16:58:10 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:10 [info] 16:58:10 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:10 [info] 16:58:10 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:10 [info] 16:58:10 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:10 [warning] 16:58:10 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:10 [warning] 16:58:10 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:11 [info] 16:58:11 +1 [ui] UIDataParams redirect event: SHOW_TANKS_TREE ,
control: SideBar -> event: SHOW_TANKS_TREE , control: SideBar
15:58:11 [info] 16:58:11 +1 [prebattle] SquadController::Deactivate 3208F268
15:58:11 [info] 16:58:11 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:58:11 [info] 16:58:11 +1 [prebattle] SquadView::SetReadyCallback: 0D7F71B0
RemoveEvent
15:58:11 [info] 16:58:11 +1 [prebattle] SquadView::SetDisbandCallback: 0D7F71B0
RemoveEvent
15:58:11 [info] 16:58:11 +1 [prebattle] SquadView::destructor: 0D7F71B0
15:58:11 [info] 16:58:11 +1 [base] HangarController::Deactivate start
15:58:11 [info] 16:58:11 +1 [base] Controller deactivated: HangarController
15:58:11 [info] 16:58:11 +1 [base] HangarController::Deactivate end, duration 10 ms
15:58:11 [info] 16:58:11 +1 [base] Controller activated: TechTreeController
15:58:11 [info] 16:58:11 +1 [tutorial] Lesson destroyed: storageLesson
15:58:11 [info] 16:58:11 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:58:11 [info] 16:58:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:58:11 [info] 16:58:11 +1 [ui] UIDataParams redirect event:
ON_LOADING_COMPLETE , control: NationTanksTechTree -> event: TANKS_TREE_LOADED ,
control: TreeContent
15:58:12 [info] 16:58:12 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
15:58:12 [info] 16:58:12 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: InventoryHeader
15:58:12 [info] 16:58:12 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: InventoryHeader -> event: BACK_EVENT , control: Header
15:58:12 [info] 16:58:12 +1 [base] Processing Back event. Controller:
TechTreeController
15:58:12 [info] 16:58:12 +1 [base] Controller deactivated: TechTreeController
15:58:12 [info] 16:58:12 +1 [base] HangarController::Activate start
15:58:12 [info] 16:58:12 +1 [base] Controller activated: HangarController
15:58:12 [info] 16:58:12 +1 [base] HangarController::Activate phase 1 end, duration
2 ms
15:58:12 [info] 16:58:12 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:58:12 [info] 16:58:12 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:58:12 [info] 16:58:12 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:58:12 [info] 16:58:12 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:58:12 [info] 16:58:12 +1 [base] HangarController::Activate end, duration 5 ms
15:58:12 [info] 16:58:12 +1 [prebattle] SquadController::Activate 3208F268
15:58:12 [info] 16:58:12 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:58:12 [info] 16:58:12 +1 [prebattle] SquadView::constructor: 0D2EA998
15:58:12 [info] 16:58:12 +1 [prebattle] SquadView::SetReadyCallback: 0D2EA998
AddEvent
15:58:12 [info] 16:58:12 +1 [prebattle] SquadView::SetDisbandCallback: 0D2EA998
AddEvent
15:58:12 [info] 16:58:12 +1 [base] LobbyBaseController destroyed:
TechTreeController
15:58:12 [warning] 16:58:12 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:12 [info] 16:58:12 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:12 [info] 16:58:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:58:12 [info] 16:58:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:12 [info] 16:58:12 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:58:12 [info] 16:58:12 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:12 [info] 16:58:12 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:12 [info] 16:58:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:12 [info] 16:58:12 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:12 [info] 16:58:12 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:12 [info] 16:58:12 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:15 [info] 16:58:15 +1 [ui] UIDataParams redirect event: STORAGE_PRESSED ,
control: SideBar -> event: STORAGE_PRESSED , control: SideBar
15:58:15 [info] 16:58:15 +1 [prebattle] SquadController::Deactivate 3208F268
15:58:15 [info] 16:58:15 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:58:15 [info] 16:58:15 +1 [prebattle] SquadView::SetReadyCallback: 0D2EA998
RemoveEvent
15:58:15 [info] 16:58:15 +1 [prebattle] SquadView::SetDisbandCallback: 0D2EA998
RemoveEvent
15:58:15 [info] 16:58:15 +1 [prebattle] SquadView::destructor: 0D2EA998
15:58:15 [info] 16:58:15 +1 [base] HangarController::Deactivate start
15:58:15 [info] 16:58:15 +1 [base] Controller deactivated: HangarController
15:58:15 [info] 16:58:15 +1 [base] HangarController::Deactivate end, duration 10 ms
15:58:15 [info] 16:58:15 +1 [base] Controller activated: Storage
15:58:15 [info] 16:58:15 +1 [tutorial] Lesson destroyed: storageLesson
15:58:15 [info] 16:58:15 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:58:15 [info] 16:58:15 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:58:15 [info] 16:58:15 +1 [ui] UIDataParams redirect event:
STORAGE_ITEM_UPDATE , control: stuff_commonStaticBoosterForCredits -> event:
STORAGE_ITEM_UPDATE , control: List
15:58:18 [info] 16:58:18 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:58:18 [info] 16:58:18 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:58:18 [info] 16:58:18 +1 [prebattle] (5483514, 1, 4, 'A\x1fD\x00\x1e\x00\xcc\
x00\x00\x00K\x00<\x00\x00', 2, 46, 0, '', 0, -7.835643768310547, [], True, 1, True)
15:58:19 [info] 16:58:19 +1 [base] Processing Back event. Controller: Storage
15:58:19 [info] 16:58:19 +1 [base] Controller deactivated: Storage
15:58:19 [info] 16:58:19 +1 [base] HangarController::Activate start
15:58:19 [info] 16:58:19 +1 [base] Controller activated: HangarController
15:58:19 [info] 16:58:19 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:58:19 [info] 16:58:19 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:58:19 [info] 16:58:19 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:58:19 [info] 16:58:19 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:58:19 [info] 16:58:19 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:58:19 [info] 16:58:19 +1 [base] HangarController::Activate end, duration 4 ms
15:58:19 [info] 16:58:19 +1 [prebattle] SquadController::Activate 3208F268
15:58:19 [info] 16:58:19 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:58:19 [info] 16:58:19 +1 [prebattle] SquadView::constructor: 0D7F71B0
15:58:19 [info] 16:58:19 +1 [prebattle] SquadView::SetReadyCallback: 0D7F71B0
AddEvent
15:58:19 [info] 16:58:19 +1 [prebattle] SquadView::SetDisbandCallback: 0D7F71B0
AddEvent
15:58:19 [info] 16:58:19 +1 [base] LobbyBaseController destroyed: Storage
15:58:19 [warning] 16:58:19 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:19 [warning] 16:58:19 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:19 [info] 16:58:19 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:19 [info] 16:58:19 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:58:19 [info] 16:58:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:19 [info] 16:58:19 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:58:19 [info] 16:58:19 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:19 [info] 16:58:19 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:19 [info] 16:58:19 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:19 [info] 16:58:19 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:19 [info] 16:58:19 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:19 [info] 16:58:19 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:20 [info] 16:58:20 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:58:20 [info] 16:58:20 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:58:21 [info] 16:58:21 +1 [ui] UIDataParams redirect event: TASK_JOURNAL_PRESSED
, control: SideBar -> event: TASK_JOURNAL_PRESSED , control: SideBar
15:58:21 [info] 16:58:21 +1 [prebattle] SquadController::Deactivate 3208F268
15:58:21 [info] 16:58:21 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:58:21 [info] 16:58:21 +1 [prebattle] SquadView::SetReadyCallback: 0D7F71B0
RemoveEvent
15:58:21 [info] 16:58:21 +1 [prebattle] SquadView::SetDisbandCallback: 0D7F71B0
RemoveEvent
15:58:21 [info] 16:58:21 +1 [prebattle] SquadView::destructor: 0D7F71B0
15:58:21 [info] 16:58:21 +1 [base] HangarController::Deactivate start
15:58:21 [info] 16:58:21 +1 [base] Controller deactivated: HangarController
15:58:21 [info] 16:58:21 +1 [base] HangarController::Deactivate end, duration 9 ms
15:58:21 [info] 16:58:21 +1 [base] Controller activated:
TaskJournalScreenController
15:58:21 [info] 16:58:21 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:58:21 [info] 16:58:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:58:21 [info] 16:58:21 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:58:21 [info] 16:58:21 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:58:21 [info] 16:58:21 +1 [prebattle] (5483514, 1, 1, 'A\x1fD\x00\x1e\x00\xcc\
x00\x00\x00K\x00<\x00\x00', 2, 0, 0, '', 0, -7.835643768310547, [], True, False,
True)
15:58:21 [info] 16:58:21 +1 [base] Processing Back event. Controller:
TaskJournalScreenController
15:58:21 [info] 16:58:21 +1 [base] Controller deactivated:
TaskJournalScreenController
15:58:21 [info] 16:58:21 +1 [base] HangarController::Activate start
15:58:21 [info] 16:58:21 +1 [base] Controller activated: HangarController
15:58:21 [info] 16:58:21 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:58:21 [info] 16:58:21 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
15:58:21 [info] 16:58:21 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:58:21 [info] 16:58:21 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:58:21 [info] 16:58:21 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:58:21 [info] 16:58:21 +1 [base] HangarController::Activate end, duration 3 ms
15:58:21 [info] 16:58:21 +1 [prebattle] SquadController::Activate 3208F268
15:58:21 [info] 16:58:21 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:58:21 [info] 16:58:21 +1 [prebattle] SquadView::constructor: 0D2EABC0
15:58:21 [info] 16:58:21 +1 [prebattle] SquadView::SetReadyCallback: 0D2EABC0
AddEvent
15:58:21 [info] 16:58:21 +1 [prebattle] SquadView::SetDisbandCallback: 0D2EABC0
AddEvent
15:58:21 [info] 16:58:21 +1 [base] LobbyBaseController destroyed:
TaskJournalScreenController
15:58:21 [warning] 16:58:21 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:21 [info] 16:58:21 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:21 [info] 16:58:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:58:21 [info] 16:58:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:21 [info] 16:58:21 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:58:21 [info] 16:58:21 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:21 [info] 16:58:21 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:21 [info] 16:58:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:21 [info] 16:58:21 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:21 [info] 16:58:21 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:21 [info] 16:58:21 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:22 [info] 16:58:22 +1 [ui] UIDataParams redirect event: STORAGE_PRESSED ,
control: SideBar -> event: STORAGE_PRESSED , control: SideBar
15:58:22 [info] 16:58:22 +1 [prebattle] SquadController::Deactivate 3208F268
15:58:22 [info] 16:58:22 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:58:22 [info] 16:58:22 +1 [prebattle] SquadView::SetReadyCallback: 0D2EABC0
RemoveEvent
15:58:22 [info] 16:58:22 +1 [prebattle] SquadView::SetDisbandCallback: 0D2EABC0
RemoveEvent
15:58:22 [info] 16:58:22 +1 [prebattle] SquadView::destructor: 0D2EABC0
15:58:22 [info] 16:58:22 +1 [base] HangarController::Deactivate start
15:58:22 [info] 16:58:22 +1 [base] Controller deactivated: HangarController
15:58:22 [info] 16:58:22 +1 [base] HangarController::Deactivate end, duration 9 ms
15:58:22 [info] 16:58:22 +1 [base] Controller activated: Storage
15:58:22 [info] 16:58:22 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:58:22 [info] 16:58:22 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:58:22 [info] 16:58:22 +1 [ui] UIDataParams redirect event:
STORAGE_ITEM_UPDATE , control: stuff_commonStaticBoosterForCredits -> event:
STORAGE_ITEM_UPDATE , control: List
15:58:25 [info] 16:58:25 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:58:25 [info] 16:58:25 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
15:58:25 [info] 16:58:25 +1 [prebattle] (5483514, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 70, 0, '', 0, -7.835643768310547, [], True, 1,
True)
15:58:25 [info] 16:58:25 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: ON_CLICK_BUTTON , control: Button
15:58:25 [info] 16:58:25 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonWrapper0 -> event: ON_ACTION , control: Buttons
15:58:25 [info] 16:58:25 +1 [ui] UIDataParams redirect event: ON_ACTION , control:
Footer -> event: ON_ACTION , control: Footer
15:58:27 [info] 16:58:27 +1 [base] Processing Back event. Controller: Storage
15:58:27 [info] 16:58:27 +1 [base] Controller deactivated: Storage
15:58:27 [info] 16:58:27 +1 [base] HangarController::Activate start
15:58:27 [info] 16:58:27 +1 [base] Controller activated: HangarController
15:58:27 [info] 16:58:27 +1 [base] HangarController::Activate phase 1 end, duration
2 ms
15:58:27 [info] 16:58:27 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:58:27 [info] 16:58:27 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
15:58:27 [info] 16:58:27 +1 [base] HangarController::Activate phase 4 end, duration
0 ms
15:58:27 [info] 16:58:27 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
15:58:27 [info] 16:58:27 +1 [base] HangarController::Activate end, duration 4 ms
15:58:27 [info] 16:58:27 +1 [prebattle] SquadController::Activate 3208F268
15:58:27 [info] 16:58:27 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:58:27 [info] 16:58:27 +1 [prebattle] SquadView::constructor: 0D7F73D8
15:58:27 [info] 16:58:27 +1 [prebattle] SquadView::SetReadyCallback: 0D7F73D8
AddEvent
15:58:27 [info] 16:58:27 +1 [prebattle] SquadView::SetDisbandCallback: 0D7F73D8
AddEvent
15:58:27 [info] 16:58:27 +1 [base] LobbyBaseController destroyed: Storage
15:58:27 [warning] 16:58:27 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:27 [warning] 16:58:27 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:27 [info] 16:58:27 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:27 [info] 16:58:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:58:27 [info] 16:58:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:27 [info] 16:58:27 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:58:27 [info] 16:58:27 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:27 [info] 16:58:27 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:27 [info] 16:58:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:27 [info] 16:58:27 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:27 [info] 16:58:27 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:27 [info] 16:58:27 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:27 [warning] 16:58:27 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:27 [warning] 16:58:27 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:27 [warning] 16:58:27 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:27 [warning] 16:58:27 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:29 [info] 16:58:29 +1 [ui] UIDataParams redirect event: COMMUNITY_SHOW ,
control: SideBar -> event: COMMUNITY_SHOW , control: SideBar
15:58:30 [info] 16:58:30 +1 [ui] UIDataParams redirect event: COMMUNITY_SHOW ,
control: SideBar -> event: COMMUNITY_SHOW , control: SideBar
15:58:31 [info] 16:58:31 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:31 [info] 16:58:31 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:31 [info] 16:58:31 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:33 [warning] 16:58:33 +1 [ui] [UIEventsSystem] More then one event on frame '
ON_TANK_DOUBLE_PRESS ' occured after ' TANK_PRESSED '
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: ON_TANK_DOUBLE_PRESS
, control: TankCell:france:AMX38 -> event: SWITCH_TANK_FAVORITE , control:
PlayerTanks
15:58:33 [warning] 16:58:33 +1 [ui] Animation Selection has stopped due to the same
animation has started recently
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: SWITCH_TANK_FAVORITE
, control: TanksPanel -> event: SWITCH_TANK_FAVORITE , control: TanksPanelHolder
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:33 [info] 16:58:33 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:34 [info] 16:58:34 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:34 [warning] 16:58:34 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:35 [warning] 16:58:35 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:40 [info] 16:58:40 +1 [ui] UIDataParams redirect event: SETTINGS_PRESSED ,
control: SideBar -> event: SETTINGS_PRESSED , control: SideBar
15:58:40 [info] 16:58:40 +1 [prebattle] SquadController::Deactivate 3208F268
15:58:40 [info] 16:58:40 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:58:40 [info] 16:58:40 +1 [prebattle] SquadView::SetReadyCallback: 0D7F73D8
RemoveEvent
15:58:40 [info] 16:58:40 +1 [prebattle] SquadView::SetDisbandCallback: 0D7F73D8
RemoveEvent
15:58:40 [info] 16:58:40 +1 [prebattle] SquadView::destructor: 0D7F73D8
15:58:40 [info] 16:58:40 +1 [base] HangarController::Deactivate start
15:58:40 [info] 16:58:40 +1 [base] Controller deactivated: HangarController
15:58:40 [info] 16:58:40 +1 [base] HangarController::Deactivate end, duration 8 ms
15:58:40 [info] 16:58:40 +1 [base] Controller activated: PlayerOptionsController
15:58:40 [info] 16:58:40 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:58:40 [info] 16:58:40 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:58:41 [info] 16:58:41 +1 [base] Controller deactivated: PlayerOptionsController
15:58:41 [info] 16:58:41 +1 [base] HangarController::Activate start
15:58:41 [info] 16:58:41 +1 [base] Controller activated: HangarController
15:58:41 [info] 16:58:41 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
15:58:41 [info] 16:58:41 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
15:58:41 [info] 16:58:41 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
15:58:41 [info] 16:58:41 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
15:58:41 [info] 16:58:41 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
15:58:41 [info] 16:58:41 +1 [base] HangarController::Activate end, duration 3 ms
15:58:41 [info] 16:58:41 +1 [prebattle] SquadController::Activate 3208F268
15:58:41 [info] 16:58:41 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 3208F268 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
15:58:41 [info] 16:58:41 +1 [prebattle] SquadView::constructor: 0D2EA8E0
15:58:41 [info] 16:58:41 +1 [prebattle] SquadView::SetReadyCallback: 0D2EA8E0
AddEvent
15:58:41 [info] 16:58:41 +1 [prebattle] SquadView::SetDisbandCallback: 0D2EA8E0
AddEvent
15:58:41 [info] 16:58:41 +1 [base] LobbyBaseController destroyed:
PlayerOptionsController
15:58:41 [warning] 16:58:41 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:41 [warning] 16:58:41 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:41 [info] 16:58:41 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:41 [info] 16:58:41 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:58:41 [info] 16:58:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:41 [info] 16:58:41 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
15:58:41 [info] 16:58:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:42 [info] 16:58:42 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:42 [info] 16:58:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:42 [info] 16:58:42 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:42 [info] 16:58:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:42 [info] 16:58:42 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:42 [info] 16:58:42 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:58:42 [info] 16:58:42 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:58:43 [warning] 16:58:43 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:43 [warning] 16:58:43 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:43 [warning] 16:58:43 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:43 [warning] 16:58:43 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:43 [warning] 16:58:43 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:43 [warning] 16:58:43 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:44 [warning] 16:58:44 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:44 [warning] 16:58:44 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:45 [warning] 16:58:45 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:47 [info] 16:58:47 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:58:47 [info] 16:58:47 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:58:48 [info] 16:58:48 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
15:58:48 [info] 16:58:48 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
15:58:48 [info] 16:58:48 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:50 [warning] 16:58:50 +1 [ui] [UIEventsSystem] More then one event on frame '
ON_TANK_DOUBLE_PRESS ' occured after ' TANK_PRESSED '
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: ON_TANK_DOUBLE_PRESS
, control: TankCell:france:AMX38 -> event: SWITCH_TANK_FAVORITE , control:
PlayerTanks
15:58:50 [warning] 16:58:50 +1 [ui] Animation Selection has stopped due to the same
animation has started recently
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: SWITCH_TANK_FAVORITE
, control: TanksPanel -> event: SWITCH_TANK_FAVORITE , control: TanksPanelHolder
15:58:50 [info] 16:58:50 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:51 [warning] 16:58:51 +1 [ui] [UIEventsSystem] More then one event on frame '
ON_TANK_DOUBLE_PRESS ' occured after ' TANK_PRESSED '
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: ON_TANK_DOUBLE_PRESS
, control: TankCell:france:AMX38 -> event: SWITCH_TANK_FAVORITE , control:
PlayerTanks
15:58:51 [warning] 16:58:51 +1 [ui] Animation Selection has stopped due to the same
animation has started recently
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: SWITCH_TANK_FAVORITE
, control: TanksPanel -> event: SWITCH_TANK_FAVORITE , control: TanksPanelHolder
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:51 [info] 16:58:51 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:52 [warning] 16:58:52 +1 [ui] Animation Selection has stopped due to the same
animation has started recently
15:58:52 [info] 16:58:52 +1 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:france:AMX38 -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
15:58:52 [info] 16:58:52 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
15:58:52 [info] 16:58:52 +1 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
15:58:52 [warning] 16:58:52 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:52 [warning] 16:58:52 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:52 [warning] 16:58:52 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:52 [warning] 16:58:52 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:52 [warning] 16:58:52 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:52 [warning] 16:58:52 +1 [ui] Opacity value is not in range [0, 1.0]
15:58:53 [info] 16:58:53 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
15:58:53 [info] 16:58:53 +1 [prebattle] PrebattleRequester::PrebattleTeamReady
15:58:53 [info] 16:58:53 +1 [render] Creating DepthPrepass texture with size: 512
x 256
15:58:53 [info] 16:58:53 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
15:58:53 [info] 16:58:53 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:58:53 [info] 16:58:53 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
15:58:53 [info] 16:58:53 +1 [engine] Resize Canvas CacheImage HangarBlur
15:58:53 [info] 16:58:53 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
15:58:53 [info] 16:58:53 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
15:58:53 [info] 16:58:53 +1 [prebattle] [3, 3]
15:58:53 [info] 16:58:53 +1 [prebattle] SquadController::Deactivate 3208F268
15:58:53 [info] 16:58:53 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 3208F268 dialogOnScreen: 1
subscribed: 1
15:58:53 [info] 16:58:53 +1 [prebattle] SquadView::SetReadyCallback: 0D2EA8E0
RemoveEvent
15:58:53 [info] 16:58:53 +1 [prebattle] SquadView::SetDisbandCallback: 0D2EA8E0
RemoveEvent
15:58:53 [info] 16:58:53 +1 [prebattle] SquadView::destructor: 0D2EA8E0
15:58:53 [info] 16:58:53 +1 [base] HangarController::Deactivate start
15:58:53 [info] 16:58:53 +1 [base] Controller deactivated: HangarController
15:58:53 [info] 16:58:53 +1 [base] HangarController::Deactivate end, duration 11 ms
15:58:53 [info] 16:58:53 +1 [base] Controller activated: RandomPrebattleController
15:58:53 [info] 16:58:53 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
15:58:53 [info] 16:58:53 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
15:58:58 [info] AccountGameLogic::onBecomeNonPlayer() 251885
15:58:58 [info] 16:58:58 +1 [base] Controller deactivated:
RandomPrebattleController
15:58:58 [info] 16:58:58 +1 [prebattle] PrebattleRequester::SetRequestsProvider
40BB82D8
15:58:58 [info] 16:58:58 +1 [base] LobbyBaseController destroyed: HangarController
15:58:58 [info] 16:58:58 +1 [prebattle] SquadController::~SquadController 3208F268
15:58:58 [info] 16:58:58 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
15:58:58 [info] 16:58:58 +1 [prebattle] PrebattleRequester::SetClientPrebattle
15:58:58 [info] 16:58:58 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
15:58:58 [info] 16:58:58 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
251885
15:58:58 [info] 16:58:58 +1 [battle] Game mode: regular
15:58:58 [info] SetBattleState CREATED
15:58:58 [info] 16:58:58 +1 [battle] Battle started on map: medvedkovo
15:58:58 [info] 16:58:58 +1 [net] Traceroute: Successfuly initialized
15:58:58 [info] 16:58:58 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 251885
15:58:58 [info] 16:58:58 +1 [base] Controller activated: BattleLoadingController
15:58:58 [info] ClientArena::ClearVehicleMap 0
15:58:58 [info] 16:58:58 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
15:58:58 [info] 16:58:58 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
15:58:58 [info] 16:58:58 +1 [base] Graphics options do not need to be migrated
(already max migration version).
15:58:58 [info] 16:58:58 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
15:58:59 [info] SetBattleState LOADING
15:58:59 [warning] 16:58:59 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 3550283761.png:0
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 2526999462.png:0
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 3080452808.png:0
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 1636106019.png:0
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Water = ULTRA_HIGH
15:58:59 [info] 16:58:59 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Static object = ULTRA
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Landscape = ULTRA
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Decoration Objects =
ON
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Pbr = ON
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Reflections = HIGH
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Static Decal = ON
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Tank = ULTRA
15:58:59 [info] 16:58:59 +1 [render] Material group quality: Grass = HIGH
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 507402286.webp:0
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 3236418111.png:0
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 1475082506.png:0
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 3817447541.png:0
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 3282628453.webp:0
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 1077545720.webp:0
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:58:59 [info] 16:58:59 +1 [engine] Resize canvas Texture 945920987.webp:0
15:58:59 [info] 16:58:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
15:59:01 [info] Cant purge lods: no render object
15:59:01 [info] Cant purge lods: no render object
15:59:04 [info] 16:59:04 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 251937
15:59:04 [info] 16:59:04 +1 [base] Controller deactivated: BattleLoadingController
15:59:04 [info] SetBattleState LOADED
15:59:04 [info] 16:59:04 +1 [net] Traceroute::BackgroundWorker: Main thread started
15:59:05 [info] 16:59:05 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Water = ULTRA_HIGH
15:59:05 [info] 16:59:05 +1 [render] Draw Water Reflection / Refraction: 1 / 1
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Static object = ULTRA
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Landscape = ULTRA
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Decoration Objects =
ON
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Pbr = ON
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Reflections = HIGH
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Static Decal = ON
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Tank = ULTRA
15:59:05 [info] 16:59:05 +1 [render] Material group quality: Grass = HIGH
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:59:05 [error] 16:59:05 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
15:59:05 [error] 16:59:05 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
15:59:05 [error] 16:59:05 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
15:59:05 [error] 16:59:05 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
15:59:05 [info] 16:59:05 +1 [base] Controller activated: BattleDialogController
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 3550283761.png:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 3817447541.png:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 4253717272.webp:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 1636106019.png:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 945920987.webp:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 507402286.webp:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 3236418111.png:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 2526999462.png:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 1475082506.png:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 1077545720.webp:0
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 3080452808.png:0
15:59:05 [info] 16:59:05 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
15:59:05 [info] 16:59:05 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
15:59:05 [info] 16:59:05 +1 [engine] Resize canvas Texture 3282628453.webp:0
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:59:05 [warning] 16:59:05 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
15:59:05 [warning] 16:59:05 +1 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/Shared/boosters/booster_rrs2022". Pink placeholder is
used
16:01:05 [error] 17:01:05 +1 [wwise] no wwise event [ ambient_medvedkovo_easter
eggs_music ]
16:01:10 [info] 17:01:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
16:01:10 [info] 17:01:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:10 [info] 17:01:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:10 [info] 17:01:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:11 [info] 17:01:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:11 [info] 17:01:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:11 [info] 17:01:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:11 [info] 17:01:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:12 [info] 17:01:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:12 [info] 17:01:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:12 [info] 17:01:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:12 [info] 17:01:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:13 [info] 17:01:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:13 [info] 17:01:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:13 [info] 17:01:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:13 [info] 17:01:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:14 [info] 17:01:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:14 [info] 17:01:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:14 [info] 17:01:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:14 [info] 17:01:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:15 [info] 17:01:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:15 [info] 17:01:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:15 [info] 17:01:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:15 [info] 17:01:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:16 [info] 17:01:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:16 [info] 17:01:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:16 [info] 17:01:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:16 [info] 17:01:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:16 [info] 17:01:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:16 [info] 17:01:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:17 [info] 17:01:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:01:17 [info] 17:01:17 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
16:01:59 [info] 17:01:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:02:00 [info] 17:02:00 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:02:02 [info] 17:02:02 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:02:03 [info] 17:02:03 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:02:04 [info] 17:02:04 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:02:05 [info] 17:02:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
16:02:05 [info] 17:02:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:05 [info] 17:02:05 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:06 [info] 17:02:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:06 [info] 17:02:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:06 [info] 17:02:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:06 [info] 17:02:06 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:07 [info] 17:02:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:07 [info] 17:02:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:07 [info] 17:02:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:07 [info] 17:02:07 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:07 [info] 17:02:07 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:02:08 [info] 17:02:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:08 [info] 17:02:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:08 [info] 17:02:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:08 [info] 17:02:08 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:09 [info] 17:02:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:09 [info] 17:02:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:09 [info] 17:02:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:09 [info] 17:02:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:09 [info] 17:02:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:09 [info] 17:02:09 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:10 [info] 17:02:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:10 [info] 17:02:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:10 [info] 17:02:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:10 [info] 17:02:10 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:11 [info] 17:02:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:11 [info] 17:02:11 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:11 [info] 17:02:11 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
16:02:12 [info] 17:02:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
16:02:12 [info] 17:02:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:12 [info] 17:02:12 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:13 [info] 17:02:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:13 [info] 17:02:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:13 [info] 17:02:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:13 [info] 17:02:13 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:14 [info] 17:02:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:14 [info] 17:02:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:14 [info] 17:02:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:14 [info] 17:02:14 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:15 [info] 17:02:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:15 [info] 17:02:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:15 [info] 17:02:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:15 [info] 17:02:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:15 [info] 17:02:15 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
16:02:33 [info] 17:02:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
16:02:33 [info] 17:02:33 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:34 [info] 17:02:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:34 [info] 17:02:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:34 [info] 17:02:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:34 [info] 17:02:34 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:35 [info] 17:02:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:35 [info] 17:02:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:35 [info] 17:02:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:35 [info] 17:02:35 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:36 [info] 17:02:36 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:36 [info] 17:02:36 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:36 [info] 17:02:36 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:36 [info] 17:02:36 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:37 [info] 17:02:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:37 [info] 17:02:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:37 [info] 17:02:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:37 [info] 17:02:37 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:02:38 [info] 17:02:38 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
16:02:53 [warning] 17:02:53 +1 [battle] TODO: WOTD-15189 vehicleID: 273504400 code
# intArg 7971 floatArg 2.1746
16:02:54 [warning] 17:02:54 +1 [battle] TODO: WOTD-15189 vehicleID: 273504400 code
# intArg 15907 floatArg 1.1746
16:02:55 [warning] 17:02:55 +1 [battle] TODO: WOTD-15189 vehicleID: 273504400 code
# intArg 24099 floatArg 0.174603
16:03:03 [info] 17:03:03 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:03:03 [info] 17:03:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:03:03 [info] 17:03:03 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:03:03 [info] 17:03:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:03:04 [info] 17:03:04 +1 [engine] Resize canvas Texture 1923492390.webp:0
16:03:05 [info] 17:03:05 +1 [battle] VehiclesInBattle: player's vehicle leave world
16:03:05 [info] 17:03:05 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
16:03:05 [info] 17:03:05 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
266371
16:03:07 [info] 17:03:07 +1 [net] Traceroute::BackgroundWorker destroyed.
16:03:07 [info] SetBattleState LEAVE
16:03:07 [info] BattleController::OnLeaveBattle
16:03:07 [info] SetBattleState WAIT
16:03:07 [info] 17:03:07 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
16:03:07 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
16:03:07 [info] 17:03:07 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
16:03:07 [info] AccountGameLogic::onBecomePlayer() 272721940 266371
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::SetClientPrebattle
16:03:07 [info] 17:03:07 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::OnPrebattleJoined
273389832
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::PrebattleJoin
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:03:07 [info] 17:03:07 +1 [prebattle] OnUpdatePrebattle SETTINGS
16:03:07 [info] 17:03:07 +1 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 593038711, 'creator': 'Wolfleviking',
'startType': 2, 'roles': {593038711: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1:
{'maxCount': (2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1,
'defaultRoster': 1}
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:03:07 [info] 17:03:07 +1 [prebattle] OnUpdatePrebattle PROPERTIES
16:03:07 [info] 17:03:07 +1 [prebattle] {'createTime': 1662738466, 'battlesCount':
3, 'wins': [0, 1, 2], 'waitPrepareClients': False}
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:03:07 [info] 17:03:07 +1 [prebattle] OnUpdatePrebattle ROSTER
16:03:07 [info] 17:03:07 +1 [prebattle] [(5483514, 'mamba1159', 563721390, 1, 1,
34517.1, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 0, 0, -
7.835643768310547, [], True, False, True), (272721940, 'Wolfleviking', 593038711,
1, 1, 34514.9, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 0,
0, None, [], True, False, True)]
16:03:07 [info] 17:03:07 +1 [prebattle] ClientPrebattle::SetSquadTeamMate
16:03:07 [info] 17:03:07 +1 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::OnSquadFormed
16:03:07 [info] 17:03:07 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:03:07 [info] 17:03:07 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
16:03:07 [info] 17:03:07 +1 [prebattle] [1, 3]
16:03:07 [info] 17:03:07 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
16:03:07 [info] 17:03:07 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
16:03:07 [info] 17:03:07 +1 [base] Graphics options do not need to be migrated
(already max migration version).
16:03:07 [info] 17:03:07 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
16:03:07 [info] 17:03:07 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> GarageScreen:42 266377
16:03:07 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
16:03:07 [warning] 17:03:07 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
16:03:07 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
16:03:07 [warning] 17:03:07 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
16:03:07 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
16:03:07 [warning] 17:03:07 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
16:03:07 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
16:03:07 [warning] 17:03:07 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
16:03:07 [warning] 17:03:07 +1 [ads] IronSource application key is not configured!
16:03:07 [info] [BattleMetrics] Stats has been sent
16:03:07 [error] 17:03:07 +1 [shop] No prices fetched, clearing! steam
16:03:07 [info] 17:03:07 +1 [base] Controller deactivated: BattleDialogController
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Water = ULTRA_HIGH
16:03:07 [info] 17:03:07 +1 [render] Draw Water Reflection / Refraction: 1 / 1
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Static object = ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Landscape = ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Decoration Objects =
ON
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Pbr = ON
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Reflections = HIGH
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Static Decal = ON
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Tank = ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Grass = HIGH
16:03:07 [info] SetBattleState UNLOAD
16:03:07 [info] ClientArena::ClearVehicleMap 14
16:03:07 [info] SetBattleState UNLOADED
16:03:07 [info] GarageScreen::LoadResources begin
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Water = ULTRA_HIGH
16:03:07 [info] 17:03:07 +1 [render] Draw Water Reflection / Refraction: 1 / 1
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Static object = ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Landscape = ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Decoration Objects =
ON
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Pbr = ON
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Reflections = HIGH
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Static Decal = ON
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Tank = ULTRA
16:03:07 [info] 17:03:07 +1 [render] Material group quality: Grass = HIGH
16:03:07 [info] 17:03:07 +1 [base] [Damaged] modules: left_track - 1
16:03:07 [info] 17:03:07 +1 [base] [Damaged] modules: left_track - 1
16:03:07 [info] 17:03:07 +1 [base] [Destroyed] modules: left_track - 1
16:03:07 [info] 17:03:07 +1 [base] HangarLoadingController::Activate start
16:03:07 [info] 17:03:07 +1 [base] Controller activated: HangarLoadingController
16:03:07 [info] 17:03:07 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
16:03:07 [info] 17:03:07 +1 [base] Shop state is not synchronized 2
16:03:07 [info] 17:03:07 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
16:03:07 [info] 17:03:07 +1 [base] HangarLoadingController::Activate end, duration
2 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
16:03:08 [info] 17:03:08 +1 [base] Shop state is not synchronized 2
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
16:03:08 [info] 17:03:08 +1 [base] Shop state is not synchronized 2
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 1 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 1 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
16:03:08 [info] 17:03:08 +1 [base] [Damaged] modules: left_track - 1
16:03:08 [info] 17:03:08 +1 [base] [Damaged] modules: left_track - 1
16:03:08 [info] 17:03:08 +1 [base] [Destroyed] modules: left_track - 1
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 1 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 4 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 6 ms
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::Deactivate start
16:03:08 [info] 17:03:08 +1 [base] Controller deactivated: HangarLoadingController
16:03:08 [info] 17:03:08 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
16:03:08 [info] 17:03:08 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
16:03:08 [info] 17:03:08 +1 [base] specificXp = %f, 63 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.153846
16:03:08 [info] 17:03:08 +1 [base] specificXp = %f, 42 experience.heroReward =
%f, 0 damagePortion = %f, assistPortion = %f, 0 teamBonusPortion = %f 0.153846
16:03:08 [info] 17:03:08 +1 [base] Controller activated: BattleResultsController
16:03:08 [info] 17:03:08 +1 [engine] Resize canvas Texture 1636106019.png:0
16:03:08 [info] 17:03:08 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:03:08 [info] 17:03:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:03:08 [info] 17:03:08 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
16:03:08 [info] 17:03:08 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 512 x 256 arraySize: 1
16:03:08 [info] 17:03:08 +1 [base] Controller activated:
BattleResultsPersonalPageController
16:03:08 [info] 17:03:08 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:03:08 [info] 17:03:08 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
16:03:08 [info] 17:03:08 +1 [prebattle] (272721940, 1, 1, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
16:03:09 [info] 17:03:09 +1 [ui] UIDataParams redirect event: STOP_ANIMATION ,
control: Proto2 -> event: STOP_ANIMATION , control: BodySwiper
16:03:09 [warning] 17:03:09 +1 [ui] Animation SCREEN_TRANSITION_ANIMATION_START has
stopped due to the same animation has started recently
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 4253717272.webp:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 3550283761.png:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 945920987.webp:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 3817447541.png:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 507402286.webp:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 1077545720.webp:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 2526999462.png:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 1475082506.png:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 3282628453.webp:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 3236418111.png:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 3080452808.png:0
16:03:10 [warning] 17:03:10 +1 [ui] message:Render pass limit exceeded 2 times
during frame
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 3636015263.png:0
16:03:10 [info] 17:03:10 +1 [engine] Resize canvas Texture 1625616393.webp:0
16:03:10 [info] 17:03:10 +1 [ui] UIDataParams redirect event:
END_STATS_ANIMATION , control: PersonalStat -> event: END_STATS_ANIMATION ,
control: VisibleParamSecond
16:03:11 [info] 17:03:11 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_CLICK_BACK_BUTTON , control: CloseButton
16:03:11 [info] 17:03:11 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK_BUTTON
, control: Header -> event: ON_CLICK_BACK_BUTTON , control: Header
16:03:11 [info] 17:03:11 +1 [base] Controller deactivated:
BattleResultsPersonalPageController
16:03:11 [info] 17:03:11 +1 [base] Controller deactivated: BattleResultsController
16:03:11 [info] 17:03:11 +1 [base] HangarController::Activate start
16:03:11 [info] 17:03:11 +1 [base] Controller activated: HangarController
16:03:11 [info] 17:03:11 +1 [base] HangarController::Activate phase 1 end, duration
20 ms
16:03:11 [info] 17:03:11 +1 [base] HangarController::Activate phase 2 end, duration
1 ms
16:03:11 [info] 17:03:11 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
16:03:11 [info] 17:03:11 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:03:11 [info] 17:03:11 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
16:03:11 [info] 17:03:11 +1 [base] HangarController::Activate end, duration 24 ms
16:03:11 [info] 17:03:11 +1 [prebattle] SquadController::Activate 320910E8
16:03:11 [info] 17:03:11 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 320910E8 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
16:03:11 [info] 17:03:11 +1 [prebattle] SquadView::constructor: 34FC4138
16:03:11 [info] 17:03:11 +1 [prebattle] SquadView::SetReadyCallback: 34FC4138
AddEvent
16:03:11 [info] 17:03:11 +1 [prebattle] SquadView::SetDisbandCallback: 34FC4138
AddEvent
16:03:11 [info] 17:03:11 +1 [base] LobbyBaseController destroyed:
BattleResultsController
16:03:11 [error] 17:03:11 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetStar.sc2
16:03:11 [error] 17:03:11 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetGlow_circuit_Free.sc2
16:03:11 [error] 17:03:11 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetGlow_circuit_Prem.sc2
16:03:11 [error] 17:03:11 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetGlow.sc2
16:03:11 [info] 17:03:11 +1 [engine] Resize canvas Texture 1049607242.png:0
16:03:11 [info] 17:03:11 +1 [engine] Resize canvas Texture 2013094758.jpg:0
16:03:11 [info] 17:03:11 +1 [engine] Resize canvas Texture 2352364317.jpg:0
16:03:11 [info] 17:03:11 +1 [engine] Resize canvas Texture 845114785.png:0
16:03:11 [info] 17:03:11 +1 [engine] Resize canvas Texture 2473134315.jpg:0
16:03:11 [info] 17:03:11 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:03:11 [info] 17:03:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
16:03:11 [info] 17:03:11 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) false
16:03:11 [info] 17:03:11 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
16:03:11 [info] 17:03:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:03:11 [info] 17:03:11 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:03:11 [info] 17:03:11 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:03:11 [info] 17:03:11 +1 [engine] Resize canvas Texture 3875290511.webp:0
16:03:11 [info] 17:03:11 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:03:11 [info] 17:03:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:03:11 [info] 17:03:11 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:03:11 [info] 17:03:11 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:03:11 [info] 17:03:11 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:03:13 [info] 17:03:13 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:03:13 [info] 17:03:13 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:03:13 [info] 17:03:13 +1 [prebattle] SquadController::Deactivate 320910E8
16:03:13 [info] 17:03:13 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 320910E8 dialogOnScreen: 1
subscribed: 1
16:03:13 [info] 17:03:13 +1 [prebattle] SquadView::SetReadyCallback: 34FC4138
RemoveEvent
16:03:13 [info] 17:03:13 +1 [prebattle] SquadView::SetDisbandCallback: 34FC4138
RemoveEvent
16:03:13 [info] 17:03:13 +1 [prebattle] SquadView::destructor: 34FC4138
16:03:13 [info] 17:03:13 +1 [base] HangarController::Deactivate start
16:03:13 [info] 17:03:13 +1 [base] Controller deactivated: HangarController
16:03:13 [info] 17:03:13 +1 [base] HangarController::Deactivate end, duration 12 ms
16:03:13 [info] 17:03:13 +1 [base] Controller activated: SinglePrmpOfferController
16:03:13 [info] 17:03:13 +1 [tutorial] Lesson destroyed: battlePassLesson
16:03:13 [info] 17:03:13 +1 [engine] Resize canvas Texture 1950834854.png:0
16:03:13 [error] 17:03:13 +1 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
16:03:13 [info] 17:03:13 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
16:03:13 [info] 17:03:13 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
16:03:13 [info] 17:03:13 +1 [engine] Resize canvas Texture 1656093904.png:0
16:03:13 [info] 17:03:13 +1 [engine] Resize canvas Texture 1041526736.png:0
16:03:13 [info] 17:03:13 +1 [engine] Resize canvas Texture 344195438.png:0
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: CLOSE_OFFER , control: CloseButton
16:03:16 [info] OffersRequester::SendExternalOfferResult prmp_postpone
16:03:16 [info] 17:03:16 +1 [base] Controller deactivated:
SinglePrmpOfferController
16:03:16 [info] 17:03:16 +1 [base] HangarController::Activate start
16:03:16 [info] 17:03:16 +1 [base] Controller activated: HangarController
16:03:16 [info] 17:03:16 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
16:03:16 [info] 17:03:16 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
16:03:16 [info] 17:03:16 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
16:03:16 [info] 17:03:16 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:03:16 [info] 17:03:16 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
16:03:16 [info] 17:03:16 +1 [base] HangarController::Activate end, duration 3 ms
16:03:16 [info] 17:03:16 +1 [prebattle] SquadController::Activate 320910E8
16:03:16 [info] 17:03:16 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 320910E8 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
16:03:16 [info] 17:03:16 +1 [prebattle] SquadView::constructor: 287FEE90
16:03:16 [info] 17:03:16 +1 [prebattle] SquadView::SetReadyCallback: 287FEE90
AddEvent
16:03:16 [info] 17:03:16 +1 [prebattle] SquadView::SetDisbandCallback: 287FEE90
AddEvent
16:03:16 [info] 17:03:16 +1 [base] LobbyBaseController destroyed:
SinglePrmpOfferController
16:03:16 [info] 17:03:16 +1 [engine] Resize canvas Texture 3585607497.png:0
16:03:16 [info] 17:03:16 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:03:16 [info] 17:03:16 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:03:16 [info] 17:03:16 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:03:16 [info] 17:03:16 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:03:16 [info] 17:03:16 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:03:16 [info] 17:03:16 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:03:16 [info] 17:03:16 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryButton -> event: ON_BATTLEPASS_BTN_CLICKED , control: StoryBoxHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event:
ON_BATTLEPASS_BTN_CLICKED , control: StoryFragment -> event:
ON_BATTLEPASS_BTN_CLICKED , control: StoryButtonsHolder
16:03:17 [info] 17:03:17 +1 [prebattle] SquadController::Deactivate 320910E8
16:03:17 [info] 17:03:17 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 320910E8 dialogOnScreen: 1
subscribed: 1
16:03:17 [info] 17:03:17 +1 [prebattle] SquadView::SetReadyCallback: 287FEE90
RemoveEvent
16:03:17 [info] 17:03:17 +1 [prebattle] SquadView::SetDisbandCallback: 287FEE90
RemoveEvent
16:03:17 [info] 17:03:17 +1 [prebattle] SquadView::destructor: 287FEE90
16:03:17 [info] 17:03:17 +1 [base] HangarController::Deactivate start
16:03:17 [info] 17:03:17 +1 [base] Controller deactivated: HangarController
16:03:17 [info] 17:03:17 +1 [base] HangarController::Deactivate end, duration 11 ms
16:03:17 [info] 17:03:17 +1 [base] Controller activated: BattlePassController
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 2061270298.webp:0
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 2482842331.webp:0
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 374703180.webp:0
16:03:17 [error] 17:03:17 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event: ON_SCROLL_ENDED ,
control: BattlePassBasicScreen -> event: ON_SCROLL_ENDED , control:
BattlePassMainScreen
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 3400140165.webp:0
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 4161644299.webp:0
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 3048608976.webp:0
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 895102039.webp:0
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 1927895492.webp:0
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 669540155.webp:0
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:17 [info] 17:03:17 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:17 [info] 17:03:17 +1 [engine] Resize canvas Texture 2782649414.webp:0
16:03:18 [info] 17:03:18 +1 [engine] Resize canvas Texture 4176325198.png:0
16:03:18 [info] 17:03:18 +1 [engine] Resize canvas Texture 1290241412.webp:0
16:03:18 [info] 17:03:18 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:18 [info] 17:03:18 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:18 [info] 17:03:18 +1 [engine] Resize canvas Texture 1407229891.webp:0
16:03:18 [info] 17:03:18 +1 [engine] Resize canvas Texture 2395195329.webp:0
16:03:18 [info] 17:03:18 +1 [engine] Resize canvas Texture 192965148.png:0
16:03:18 [info] 17:03:18 +1 [engine] Resize canvas Texture 3248353477.png:0
16:03:18 [info] 17:03:18 +1 [engine] Resize canvas Texture 510982398.webp:0
16:03:18 [info] 17:03:18 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:18 [info] 17:03:18 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:03:18 [info] 17:03:18 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
16:03:18 [info] 17:03:18 +1 [prebattle] (5483514, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 70, 0, '', 0, -7.835643768310547, [], True, 1,
True)
16:03:19 [info] 17:03:19 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassFreePath
16:03:19 [info] 17:03:19 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassFreePath -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
16:03:22 [info] 17:03:22 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassPaidPath
16:03:22 [info] 17:03:22 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassPaidPath -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
16:03:23 [info] 17:03:23 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassOffer
16:03:23 [info] 17:03:23 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassOffer -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
16:03:25 [info] 17:03:25 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
16:03:26 [info] 17:03:26 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: TASK_JOURNAL_BUTTON_CLICKED , control:
TaskJournalButton
16:03:26 [info] 17:03:26 +1 [base] Controller deactivated: BattlePassController
16:03:26 [info] 17:03:26 +1 [base] Controller activated:
TaskJournalScreenController
16:03:26 [info] 17:03:26 +1 [base] Controller activated:
TaskJournalBattlePassTabController
16:03:26 [info] 17:03:26 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:03:26 [error] 17:03:26 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:03:26 [info] 17:03:26 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
16:03:26 [info] 17:03:26 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
16:03:31 [info] 17:03:31 +1 [ui] UIDataParams redirect event: ShowTabNameEffect ,
control: BattlePassTabPage_1 -> event: ShowTabNameEffect , control: TabsSwiper
16:03:34 [info] 17:03:34 +1 [ui] UIDataParams redirect event: ON_COLLECT_SHOWN ,
control: BattlePassTabHeader -> event: ON_COLLECT_SHOWN , control:
CurrentStateHeader
16:03:34 [info] 17:03:34 +1 [ui] UIDataParams redirect event: ON_COLLECT_SHOWN ,
control: BattlePassTabPage_1 -> event: ON_COLLECT_SHOWN , control: TabsSwiper
16:03:35 [info] 17:03:35 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipBPWPCollect
16:03:37 [info] 17:03:37 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipBPWPCollect
16:03:39 [info] 17:03:39 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: Slave -> event: , control: TooltipBPWPCollect
16:03:39 [info] 17:03:39 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipBPWPCollect
16:03:41 [info] 17:03:41 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipBPWPCollect
16:03:43 [info] 17:03:43 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
16:03:43 [info] 17:03:43 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:03:43 [info] 17:03:43 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryButton -> event: ON_BATTLEPASS_BTN_CLICKED , control: StoryBoxHolder
16:03:44 [info] 17:03:44 +1 [base] Controller deactivated:
TaskJournalBattlePassTabController
16:03:44 [info] 17:03:44 +1 [base] Controller deactivated:
TaskJournalScreenController
16:03:44 [info] 17:03:44 +1 [base] LobbyBaseController destroyed:
TaskJournalScreenController
16:03:44 [info] 17:03:44 +1 [base] Controller activated: BattlePassController
16:03:44 [info] 17:03:44 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:03:44 [error] 17:03:44 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event: ON_SCROLL_ENDED ,
control: BattlePassBasicScreen -> event: ON_SCROLL_ENDED , control:
BattlePassMainScreen
16:03:44 [info] 17:03:44 +1 [engine] Resize canvas Texture 374703180.webp:0
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:44 [info] 17:03:44 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:46 [info] 17:03:46 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipBPWPCollect
16:03:48 [info] 17:03:48 +1 [ui] UIDataParams redirect event: ON_REWARD_CLICKED ,
control: freeReward_0 -> event: ON_REWARD_CLICKED , control: FreeRewards
16:03:48 [info] 17:03:48 +1 [ui] UIDataParams redirect event: ON_REWARD_CLICKED ,
control: levelRewardWithEffect0 -> event: ON_REWARD_CLICKED , control:
RewardsBig
16:03:48 [info] 17:03:48 +1 [ui] UIDataParams redirect event: ON_REWARD_CLICKED ,
control: BattlePassBasicScreen -> event: ON_REWARD_CLICKED , control:
BattlePassMainScreen
16:03:48 [info] 17:03:48 +1 [base] Controller deactivated: BattlePassController
16:03:48 [info] 17:03:48 +1 [base] Controller activated:
BattlePassRewardsController
16:03:49 [info] 17:03:49 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:03:49 [error] 17:03:49 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:03:51 [info] 17:03:51 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: CLOSE , control: OkButton
16:03:51 [info] 17:03:51 +1 [base] Processing Back event. Controller:
BattlePassRewardsController
16:03:51 [info] 17:03:51 +1 [base] Controller deactivated:
BattlePassRewardsController
16:03:51 [info] 17:03:51 +1 [base] Controller activated: BattlePassController
16:03:51 [info] 17:03:51 +1 [base] LobbyBaseController destroyed:
BattlePassRewardsController
16:03:51 [info] 17:03:51 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:03:51 [error] 17:03:51 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:03:51 [info] 17:03:51 +1 [tutorial] Lesson destroyed: battlePassLesson
16:03:51 [info] 17:03:51 +1 [base] Controller deactivated: BattlePassController
16:03:51 [info] 17:03:51 +1 [base] Controller activated: BattlePassVideoScreen
16:03:51 [info] 17:03:51 +1 [engine] Resize canvas Texture 955697770.webp:0
16:03:51 [info] 17:03:51 +1 [engine] Resize canvas Texture 3194140868.webp:0
16:03:52 [info] 17:03:52 +1 [engine] Resize canvas Texture 2811894859.webp:0
16:03:52 [info] 17:03:52 +1 [engine] Resize canvas Texture 1967024993.webp:0
16:03:52 [info] 17:03:52 +1 [engine] Resize canvas Texture 1748720601.webp:0
16:03:52 [info] 17:03:52 +1 [engine] Resize canvas Texture 2741471356.webp:0
16:03:52 [info] 17:03:52 +1 [engine] Resize canvas Texture 636746450.webp:0
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: CloseButton -> event: CLOSE_EVENT_FROM_BUTTON , control:
CloseButtonWrapper
16:03:57 [info] 17:03:57 +1 [base] Processing Back event. Controller:
BattlePassVideoScreen
16:03:57 [info] 17:03:57 +1 [base] Controller deactivated: BattlePassVideoScreen
16:03:57 [info] 17:03:57 +1 [base] Controller activated: BattlePassController
16:03:57 [info] 17:03:57 +1 [base] LobbyBaseController destroyed:
BattlePassVideoScreen
16:03:57 [info] 17:03:57 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:03:57 [error] 17:03:57 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event: ON_SCROLL_ENDED ,
control: BattlePassBasicScreen -> event: ON_SCROLL_ENDED , control:
BattlePassMainScreen
16:03:57 [info] 17:03:57 +1 [engine] Resize canvas Texture 374703180.webp:0
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:57 [info] 17:03:57 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:03:59 [info] 17:03:59 +1 [base] Processing Back event. Controller:
BattlePassController
16:03:59 [info] 17:03:59 +1 [base] Controller deactivated: BattlePassController
16:03:59 [info] 17:03:59 +1 [base] HangarController::Activate start
16:03:59 [info] 17:03:59 +1 [base] Controller activated: HangarController
16:03:59 [info] 17:03:59 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
16:03:59 [info] 17:03:59 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
16:03:59 [info] 17:03:59 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
16:03:59 [info] 17:03:59 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:03:59 [info] 17:03:59 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
16:03:59 [info] 17:03:59 +1 [base] HangarController::Activate end, duration 3 ms
16:03:59 [info] 17:03:59 +1 [prebattle] SquadController::Activate 320910E8
16:03:59 [info] 17:03:59 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 320910E8 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
16:03:59 [info] 17:03:59 +1 [prebattle] SquadView::constructor: 36BB2F98
16:03:59 [info] 17:03:59 +1 [prebattle] SquadView::SetReadyCallback: 36BB2F98
AddEvent
16:03:59 [info] 17:03:59 +1 [prebattle] SquadView::SetDisbandCallback: 36BB2F98
AddEvent
16:03:59 [info] 17:03:59 +1 [base] LobbyBaseController destroyed:
BattlePassController
16:03:59 [warning] 17:03:59 +1 [ui] Opacity value is not in range [0, 1.0]
16:03:59 [info] 17:03:59 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:03:59 [info] 17:03:59 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
16:03:59 [info] 17:03:59 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:03:59 [info] 17:03:59 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:03:59 [info] 17:03:59 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:03:59 [info] 17:03:59 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:03:59 [info] 17:03:59 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:03:59 [info] 17:03:59 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:03:59 [info] 17:03:59 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:03:59 [info] 17:03:59 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:03:59 [warning] 17:03:59 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:00 [warning] 17:04:00 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:00 [info] 17:04:00 +1 [prebattle] PrebattleRequester::PrebattleReady
16:04:00 [info] 17:04:00 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:04:00 [info] 17:04:00 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
16:04:00 [info] 17:04:00 +1 [prebattle] (272721940, 1, 4, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 2, 0, '', 0, None, [], True, 1, True)
16:04:00 [warning] 17:04:00 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:00 [warning] 17:04:00 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:00 [warning] 17:04:00 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:00 [warning] 17:04:00 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:00 [warning] 17:04:00 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:01 [warning] 17:04:01 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:01 [warning] 17:04:01 +1 [ui] Opacity value is not in range [0, 1.0]
16:04:02 [info] 17:04:02 +1 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
16:04:02 [info] 17:04:02 +1 [prebattle] PrebattleRequester::PrebattleTeamReady
16:04:02 [info] 17:04:02 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:04:02 [info] 17:04:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:04:02 [info] 17:04:02 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:04:02 [info] 17:04:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:04:02 [info] 17:04:02 +1 [engine] Resize Canvas CacheImage HangarBlur
16:04:02 [info] 17:04:02 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:04:02 [info] 17:04:02 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
16:04:02 [info] 17:04:02 +1 [prebattle] [3, 3]
16:04:02 [info] 17:04:02 +1 [prebattle] SquadController::Deactivate 320910E8
16:04:02 [info] 17:04:02 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 320910E8 dialogOnScreen: 1
subscribed: 1
16:04:02 [info] 17:04:02 +1 [prebattle] SquadView::SetReadyCallback: 36BB2F98
RemoveEvent
16:04:02 [info] 17:04:02 +1 [prebattle] SquadView::SetDisbandCallback: 36BB2F98
RemoveEvent
16:04:02 [info] 17:04:02 +1 [prebattle] SquadView::destructor: 36BB2F98
16:04:02 [info] 17:04:02 +1 [base] HangarController::Deactivate start
16:04:02 [info] 17:04:02 +1 [base] Controller deactivated: HangarController
16:04:02 [info] 17:04:02 +1 [base] HangarController::Deactivate end, duration 12 ms
16:04:02 [info] 17:04:02 +1 [base] Controller activated: RandomPrebattleController
16:04:02 [info] 17:04:02 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
16:04:02 [info] 17:04:02 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
16:04:34 [info] AccountGameLogic::onBecomeNonPlayer() 271365
16:04:34 [info] 17:04:34 +1 [base] Controller deactivated:
RandomPrebattleController
16:04:34 [info] 17:04:34 +1 [prebattle] PrebattleRequester::SetRequestsProvider
40BB64B0
16:04:34 [info] 17:04:34 +1 [base] LobbyBaseController destroyed: HangarController
16:04:34 [info] 17:04:34 +1 [prebattle] SquadController::~SquadController 320910E8
16:04:34 [info] 17:04:34 +1 [base] LobbyBaseController destroyed:
RandomPrebattleController
16:04:34 [info] 17:04:34 +1 [prebattle] PrebattleRequester::SetClientPrebattle
16:04:34 [info] 17:04:34 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
16:04:34 [info] 17:04:34 +1 [battle] AvatarGameLogic::onBecomePlayer in Frame:
271365
16:04:34 [info] 17:04:34 +1 [battle] Game mode: regular
16:04:34 [info] SetBattleState CREATED
16:04:34 [info] 17:04:34 +1 [battle] Battle started on map: erlenberg
16:04:34 [info] 17:04:34 +1 [net] Traceroute: Successfuly initialized
16:04:34 [info] 17:04:34 +1 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 271365
16:04:34 [info] 17:04:34 +1 [base] Controller activated: BattleLoadingController
16:04:34 [info] ClientArena::ClearVehicleMap 0
16:04:34 [info] 17:04:34 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
16:04:34 [info] 17:04:34 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
16:04:34 [info] 17:04:34 +1 [base] Graphics options do not need to be migrated
(already max migration version).
16:04:34 [info] 17:04:34 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
16:04:35 [info] SetBattleState LOADING
16:04:35 [warning] 17:04:35 +1 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 3550283761.png:0
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 1333500873.png:0
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 1636106019.png:0
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 2526999462.png:0
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 4253717272.webp:0
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Water = ULTRA_HIGH
16:04:35 [info] 17:04:35 +1 [render] Draw Water Reflection / Refraction: 1 / 1
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Static object = ULTRA
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Landscape = ULTRA
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Decoration Objects =
ON
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Pbr = ON
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Reflections = HIGH
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Static Decal = ON
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Tank = ULTRA
16:04:35 [info] 17:04:35 +1 [render] Material group quality: Grass = HIGH
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 4076277677.png:0
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 1789500801.png:0
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 676025083.png:0
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 2620495529.png:0
16:04:35 [info] 17:04:35 +1 [engine] Resize canvas Texture 2695076130.webp:0
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:35 [info] 17:04:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: AVATAR_IMAGE_LOADED ,
control: table-cell
16:04:39 [info] Cant purge lods: no render object
16:04:40 [info] Cant purge lods: no render object
16:04:40 [info] Cant purge lods: no render object
16:04:40 [info] Cant purge lods: no render object
16:04:40 [info] Cant purge lods: no render object
16:04:40 [info] Cant purge lods: no render object
16:04:40 [info] Cant purge lods: no render object
16:04:40 [info] Cant purge lods: no render object
16:04:41 [info] Cant purge lods: no render object
16:04:41 [info] Cant purge lods: no render object
16:04:42 [info] 17:04:42 +1 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 271440
16:04:42 [info] 17:04:42 +1 [base] Controller deactivated: BattleLoadingController
16:04:42 [info] SetBattleState LOADED
16:04:42 [info] 17:04:42 +1 [net] Traceroute::BackgroundWorker: Main thread started
16:04:42 [info] 17:04:42 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicComes
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Water = ULTRA_HIGH
16:04:42 [info] 17:04:42 +1 [render] Draw Water Reflection / Refraction: 1 / 1
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Static object = ULTRA
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Landscape = ULTRA
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Decoration Objects =
ON
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Pbr = ON
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Reflections = HIGH
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Static Decal = ON
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Tank = ULTRA
16:04:42 [info] 17:04:42 +1 [render] Material group quality: Grass = HIGH
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_rrs2022" not found
16:04:42 [error] 17:04:42 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_rrs2022 '
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s" not found
16:04:42 [error] 17:04:42 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_silver_s '
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-bth_gold" not found
16:04:42 [error] 17:04:42 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-bth_gold '
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
16:04:42 [warning] 17:04:42 +1 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/Shared/boosters/booster_2020-halloween" not found
16:04:42 [error] 17:04:42 +1 [base] Try to load non-existent sprite: '
~res:/Gfx/Shared/boosters/booster_2020-halloween '
16:04:42 [info] 17:04:42 +1 [base] Controller activated: BattleDialogController
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 1636106019.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 4076277677.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 2620495529.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 676025083.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 4253717272.webp:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 3550283761.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 1333500873.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 1789500801.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 2526999462.png:0
16:04:42 [info] 17:04:42 +1 [engine] Resize canvas Texture 2695076130.webp:0
16:04:42 [info] 17:04:42 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:04:42 [info] 17:04:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
16:06:15 [info] 17:06:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 0
16:06:15 [info] 17:06:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:15 [info] 17:06:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:15 [info] 17:06:15 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:16 [info] 17:06:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:16 [info] 17:06:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:16 [info] 17:06:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:16 [info] 17:06:16 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:17 [info] 17:06:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:17 [info] 17:06:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:17 [info] 17:06:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:17 [info] 17:06:17 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:18 [info] 17:06:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:18 [info] 17:06:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:18 [info] 17:06:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:18 [info] 17:06:18 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:19 [info] 17:06:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:19 [info] 17:06:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:19 [info] 17:06:19 +1 [battle]
GameplaySoundController::TriggerSoundIfInactive Name:
GUI_notifications_FX_base_capture_enemy Active: 1
16:06:19 [info] 17:06:19 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 1
16:06:26 [info] 17:06:26 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:06:30 [info] 17:06:30 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:06:34 [info] 17:06:34 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:06:35 [info] 17:06:35 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:06:36 [info] 17:06:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:06:36 [info] 17:06:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:07:34 [info] 17:07:34 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:07:36 [info] 17:07:36 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event:
POSTMORTEM_AVATAR_IMAGE_LOADED , control: Content
16:07:43 [info] SetBattleState WAIT
16:07:43 [info] 17:07:43 +1 [battle] VehiclesInBattle: player's vehicle leave world
16:07:43 [info] 17:07:43 +1 [battle]
PlayerDamageStatisticsController::OnVehicleLeaveWorld
16:07:43 [info] 17:07:43 +1 [battle] AvatarGameLogic::onBecomeNonPlayer in Frame:
282261
16:07:44 [info] 17:07:44 +1 [net] Traceroute::BackgroundWorker destroyed.
16:07:44 [info] SetBattleState LEAVE
16:07:44 [info] BattleController::OnLeaveBattle
16:07:44 [info] SetBattleState WAIT
16:07:44 [info] 17:07:44 +1 [battle]
PlayerDamageStatisticsController::OnGameLogicLeaves
16:07:44 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
16:07:44 [info] 17:07:44 +1 [battle] GameplaySoundController::StopSoundIfActive
Name: GUI_notifications_FX_base_capture_enemy Active: 0
16:07:44 [info] AccountGameLogic::onBecomePlayer() 272721940 282261
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::SetClientPrebattle
16:07:44 [info] 17:07:44 +1 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
16:07:44 [info] 17:07:44 +1 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 282261
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::OnPrebattleJoined
273389832
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::PrebattleJoin
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:07:44 [info] 17:07:44 +1 [prebattle] OnUpdatePrebattle SETTINGS
16:07:44 [info] 17:07:44 +1 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 593038711, 'creator': 'Wolfleviking',
'startType': 2, 'roles': {593038711: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1:
{'maxCount': (2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1,
'defaultRoster': 1}
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:07:44 [info] 17:07:44 +1 [prebattle] OnUpdatePrebattle PROPERTIES
16:07:44 [info] 17:07:44 +1 [prebattle] {'createTime': 1662738466, 'battlesCount':
3, 'wins': [0, 1, 2], 'waitPrepareClients': False}
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:07:44 [info] 17:07:44 +1 [prebattle] OnUpdatePrebattle ROSTER
16:07:44 [info] 17:07:44 +1 [prebattle] [(5483514, 'mamba1159', 563721390, 1, 8,
34517.1, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 70, 0, -
7.835643768310547, [], True, 1, True), (272721940, 'Wolfleviking', 593038711, 1, 1,
34514.9, 'A\x17+\x00\x1d\x00\xca\x00\x00\x00"\x00\x03\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True)]
16:07:44 [info] 17:07:44 +1 [prebattle] ClientPrebattle::SetSquadTeamMate
16:07:44 [info] 17:07:44 +1 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::OnSquadFormed
16:07:44 [info] 17:07:44 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:07:44 [info] 17:07:44 +1 [prebattle] OnUpdatePrebattle TEAM_STATES
16:07:44 [info] 17:07:44 +1 [prebattle] [1, 3]
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Water = ULTRA_HIGH
16:07:44 [info] 17:07:44 +1 [render] Draw Water Reflection / Refraction: 1 / 1
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Static object = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Landscape = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Decoration Objects =
ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Pbr = ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Reflections = HIGH
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Static Decal = ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Tank = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Grass = HIGH
16:07:44 [info] 17:07:44 +1 [base] Controller deactivated: BattleDialogController
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Water = ULTRA_HIGH
16:07:44 [info] 17:07:44 +1 [render] Draw Water Reflection / Refraction: 1 / 1
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Static object = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Landscape = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Decoration Objects =
ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Pbr = ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Reflections = HIGH
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Static Decal = ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Tank = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Grass = HIGH
16:07:44 [info] SetBattleState UNLOAD
16:07:44 [info] ClientArena::ClearVehicleMap 14
16:07:44 [info] SetBattleState UNLOADED
16:07:44 [info] 17:07:44 +1 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 282267
16:07:44 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
16:07:44 [warning] 17:07:44 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
16:07:44 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
16:07:44 [warning] 17:07:44 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
16:07:44 [error] [YamlParser::Parse] Can't Open file
Stories/HangarMain2022Customization/settings.yaml for read
16:07:44 [warning] 17:07:44 +1 [story] could not create parser:
~res:/Stories/HangarMain2022Customization/settings.yaml
16:07:44 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_25/settings.yaml for read
16:07:44 [warning] 17:07:44 +1 [story] could not create parser:
~res:/Stories/bp_season_25/settings.yaml
16:07:44 [warning] 17:07:44 +1 [ads] IronSource application key is not configured!
16:07:44 [info] [BattleMetrics] Stats has been sent
16:07:44 [info] 17:07:44 +1 [base] AppGraphicsOptionsMigrationManager::Migrate
16:07:44 [info] 17:07:44 +1 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 9 , deviceData.isFirstRun = 0 , MaxVersion = 9 , loadedFromFile
= 1
16:07:44 [info] 17:07:44 +1 [base] Graphics options do not need to be migrated
(already max migration version).
16:07:44 [info] 17:07:44 +1 [base] [GraphicsOptionsManager::LoadFromMap] Selected
user options:
Graphics options:
WaterQuality: High
ObjectsQuality: High
VehiclesQuality: High
EffectsQuality: High
LevelOfDetail: High
FogQuality: High
AnisotropicFiltering: 16X
Antialiasing: 4X
Camouflage: ForAll
GrassQuality: High
GrassInSniperMode: true
TankTreads: true
ShadowQuality: Medium
HitMarks: true
Shadows: false
HDTextures: true
UHDTextures: true
HalfResolutionV2: Off
VSync: true
FPSLimit: 60
Fullscreen: true
ColorblindMode: false
TankSuspension: true
16:07:44 [error] 17:07:44 +1 [shop] No prices fetched, clearing! steam
16:07:44 [info] GarageScreen::LoadResources begin
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Water = ULTRA_HIGH
16:07:44 [info] 17:07:44 +1 [render] Draw Water Reflection / Refraction: 1 / 1
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Static object = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Landscape = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Spherical Harmonics =
ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Decoration Objects =
ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Pbr = ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Reflections = HIGH
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Static Decal = ON
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Tank = ULTRA
16:07:44 [info] 17:07:44 +1 [render] Material group quality: Grass = HIGH
16:07:44 [info] 17:07:44 +1 [base] HangarLoadingController::Activate start
16:07:44 [info] 17:07:44 +1 [base] Controller activated: HangarLoadingController
16:07:44 [info] 17:07:44 +1 [base] HangarLoadingController::StartLoadingState
start, state 0
16:07:44 [info] 17:07:44 +1 [base] Shop state is not synchronized 2
16:07:44 [info] 17:07:44 +1 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
16:07:44 [info] 17:07:44 +1 [base] HangarLoadingController::Activate end, duration
1 ms
16:07:45 [info] 17:07:45 +1 [render] Creating DepthPrepass texture with size: 2048
x 2048
16:07:45 [info] 17:07:45 +1 [render] Setting dynamicDepthPrepass texture. Size:
2048 x 2048 old size: 1920 x 1080 arraySize: 1
16:07:45 [info] 17:07:45 +1 [base] HangarLoadingController::StartLoadingState
start, state 1
16:07:45 [info] 17:07:45 +1 [base] Shop state is not synchronized 2
16:07:45 [info] 17:07:45 +1 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
16:07:45 [info] 17:07:45 +1 [base] HangarLoadingController::StartLoadingState
start, state 2
16:07:45 [info] 17:07:45 +1 [base] HangarLoadingController::StartLoadingState
start, state 3
16:07:45 [info] 17:07:45 +1 [base] Shop state is not synchronized 2
16:07:45 [info] 17:07:45 +1 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 1 ms
16:07:45 [info] 17:07:45 +1 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState
start, state 4
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState
start, state 5
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState
start, state 6
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState
start, state 7
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState end,
state 7 duration 1 ms
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 2 ms
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 3 ms
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::Deactivate start
16:07:46 [info] 17:07:46 +1 [base] Controller deactivated: HangarLoadingController
16:07:46 [info] 17:07:46 +1 [base] HangarLoadingController::Deactivate end,
duration 1 ms
16:07:46 [info] 17:07:46 +1 [base] LobbyBaseController destroyed:
HangarLoadingController
16:07:46 [info] 17:07:46 +1 [base] HangarController::Activate start
16:07:46 [info] 17:07:46 +1 [base] Controller activated: HangarController
16:07:46 [info] 17:07:46 +1 [base] HangarController::Activate phase 1 end, duration
12 ms
16:07:46 [info] 17:07:46 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
16:07:46 [info] 17:07:46 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
16:07:46 [warning] [UIControlSystem::RemovePopup] attempt to double remove popup
during one frame.
16:07:46 [info] 17:07:46 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:07:46 [info] 17:07:46 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
16:07:46 [info] 17:07:46 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) true
16:07:46 [info] 17:07:46 +1 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
16:07:46 [info] 17:07:46 +1 [base] HangarController::Activate end, duration 16 ms
16:07:46 [info] 17:07:46 +1 [prebattle] SquadController::Activate 2898F228
16:07:46 [info] 17:07:46 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2898F228 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
16:07:46 [info] 17:07:46 +1 [prebattle] SquadView::constructor: 28D9C830
16:07:46 [info] 17:07:46 +1 [prebattle] SquadView::SetReadyCallback: 28D9C830
AddEvent
16:07:46 [info] 17:07:46 +1 [prebattle] SquadView::SetDisbandCallback: 28D9C830
AddEvent
16:07:46 [error] 17:07:46 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetStar.sc2
16:07:46 [error] 17:07:46 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetGlow_circuit_Free.sc2
16:07:46 [error] 17:07:46 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetGlow_circuit_Prem.sc2
16:07:46 [error] 17:07:46 +1 [engine] SceneFileV2::LoadSceneArchive failed to open
file: ~res:/3d/FX/UI/BattlePass/Season_16/WidgetGlow.sc2
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 3875290511.webp:0
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 1049607242.png:0
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 3585607497.png:0
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 2013094758.jpg:0
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 2352364317.jpg:0
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 845114785.png:0
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 2473134315.jpg:0
16:07:46 [info] 17:07:46 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:07:46 [info] 17:07:46 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 2048 x 2048 arraySize: 1
16:07:46 [info] 17:07:46 +1 [prebattle] PrebattleRequester::OnUpdatePrebattle
16:07:46 [info] 17:07:46 +1 [prebattle] OnUpdatePrebattle PLAYER_STATE
16:07:46 [info] 17:07:46 +1 [prebattle] (272721940, 1, 1, 'A\x17+\x00\x1d\x00\xca\
x00\x00\x00"\x00\x03\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
16:07:46 [info] 17:07:46 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:07:46 [info] 17:07:46 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:07:46 [info] 17:07:46 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:07:46 [info] 17:07:46 +1 [engine] Resize canvas Texture 1636106019.png:0
16:07:46 [info] 17:07:46 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:07:46 [info] 17:07:46 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:07:46 [info] 17:07:46 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:07:46 [info] 17:07:46 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:07:46 [info] 17:07:46 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:07:48 [info] 17:07:48 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:07:48 [info] 17:07:48 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:07:49 [info] 17:07:49 +1 [ui] UIDataParams redirect event: TASK_JOURNAL_PRESSED
, control: SideBar -> event: TASK_JOURNAL_PRESSED , control: SideBar
16:07:49 [info] 17:07:49 +1 [prebattle] SquadController::Deactivate 2898F228
16:07:49 [info] 17:07:49 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2898F228 dialogOnScreen: 1
subscribed: 1
16:07:49 [info] 17:07:49 +1 [prebattle] SquadView::SetReadyCallback: 28D9C830
RemoveEvent
16:07:49 [info] 17:07:49 +1 [prebattle] SquadView::SetDisbandCallback: 28D9C830
RemoveEvent
16:07:49 [info] 17:07:49 +1 [prebattle] SquadView::destructor: 28D9C830
16:07:49 [info] 17:07:49 +1 [base] HangarController::Deactivate start
16:07:49 [info] 17:07:49 +1 [base] Controller deactivated: HangarController
16:07:49 [info] 17:07:49 +1 [base] HangarController::Deactivate end, duration 11 ms
16:07:49 [info] 17:07:49 +1 [base] Controller activated:
TaskJournalScreenController
16:07:49 [info] 17:07:49 +1 [base] Controller activated:
TaskJournalBattlePassTabController
16:07:49 [info] 17:07:49 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:07:49 [error] 17:07:49 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:07:49 [info] 17:07:49 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
16:07:49 [info] 17:07:49 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
16:07:51 [info] 17:07:51 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: ON_COLLECT_ALL , control: CollectLevelsButton
16:07:51 [info] 17:07:51 +1 [ui] UIDataParams redirect event: ON_COLLECT_ALL ,
control: BattlePassTabHeader -> event: ON_COLLECT_ALL , control:
CurrentStateHeader
16:07:51 [info] 17:07:51 +1 [ui] UIDataParams redirect event: ON_COLLECT_ALL ,
control: BattlePassTabPage_1 -> event: ON_COLLECT_ALL , control: TabsSwiper
16:07:51 [info] 17:07:51 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:07:51 [info] 17:07:51 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event:
OnStageTakeAnimationEnded , control: Stage_0 -> event: OnStageTakeAnimationEnded
, control: Stages
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: StageCollected ,
control: BattlePassTask0 -> event: StageCollected , control: Tasks
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: StageCollected ,
control: Tasks -> event: StageCollected , control: TasksWrapper
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: StageCollected ,
control: BattlePassTabPage_1 -> event: StageCollected , control: TabsSwiper
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
16:07:52 [info] 17:07:52 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryButton -> event: ON_BATTLEPASS_BTN_CLICKED , control: StoryBoxHolder
16:07:52 [info] 17:07:52 +1 [base] Controller deactivated:
TaskJournalBattlePassTabController
16:07:52 [info] 17:07:52 +1 [base] Controller deactivated:
TaskJournalScreenController
16:07:52 [info] 17:07:52 +1 [base] Controller activated: BattlePassController
16:07:52 [info] 17:07:52 +1 [tutorial] Lesson destroyed:
battlePassTasksCollectLesson
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:07:53 [error] 17:07:53 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:07:53 [info] 17:07:53 +1 [ui] UIDataParams redirect event: ON_SCROLL_ENDED ,
control: BattlePassBasicScreen -> event: ON_SCROLL_ENDED , control:
BattlePassMainScreen
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 3400140165.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 3048608976.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 4161644299.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 2061270298.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 669540155.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 895102039.webp:0
16:07:53 [info] 17:07:53 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:53 [info] 17:07:53 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 1927895492.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 4176325198.png:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 2782649414.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 1407229891.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 1290241412.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 2482842331.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 374703180.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 2395195329.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 192965148.png:0
16:07:53 [info] 17:07:53 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 3248353477.png:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 945920987.webp:0
16:07:53 [info] 17:07:53 +1 [engine] Resize canvas Texture 510982398.webp:0
16:07:53 [info] 17:07:53 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:53 [info] 17:07:53 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:54 [info] 17:07:54 +1 [ui] UIDataParams redirect event: ON_REWARD_CLICKED ,
control: freeReward_0 -> event: ON_REWARD_CLICKED , control: FreeRewards
16:07:54 [info] 17:07:54 +1 [ui] UIDataParams redirect event: ON_REWARD_CLICKED ,
control: levelRewardWithEffect1 -> event: ON_REWARD_CLICKED , control:
RewardsBig
16:07:54 [info] 17:07:54 +1 [ui] UIDataParams redirect event: ON_REWARD_CLICKED ,
control: BattlePassBasicScreen -> event: ON_REWARD_CLICKED , control:
BattlePassMainScreen
16:07:54 [info] 17:07:54 +1 [base] Controller deactivated: BattlePassController
16:07:54 [info] 17:07:54 +1 [base] Controller activated:
BattlePassRewardsController
16:07:54 [info] 17:07:54 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:07:54 [error] 17:07:54 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:07:55 [info] 17:07:55 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassFreeRewards
16:07:55 [info] 17:07:55 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassFreeRewards -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
16:07:57 [info] 17:07:57 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassPaidRewards
16:07:57 [info] 17:07:57 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: BattlePassPaidRewards -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
16:07:57 [info] 17:07:57 +1 [tutorial] Lesson destroyed: battlePassRewardsLesson
16:07:59 [info] 17:07:59 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: CLOSE , control: OkButton
16:07:59 [info] 17:07:59 +1 [base] Processing Back event. Controller:
BattlePassRewardsController
16:07:59 [info] 17:07:59 +1 [base] Controller deactivated:
BattlePassRewardsController
16:07:59 [info] 17:07:59 +1 [base] Controller activated: BattlePassController
16:07:59 [info] 17:07:59 +1 [base] LobbyBaseController destroyed:
BattlePassRewardsController
16:07:59 [info] 17:07:59 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:07:59 [error] 17:07:59 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:07:59 [info] 17:07:59 +1 [ui] UIDataParams redirect event: ON_SCROLL_ENDED ,
control: BattlePassBasicScreen -> event: ON_SCROLL_ENDED , control:
BattlePassMainScreen
16:07:59 [info] 17:07:59 +1 [engine] Resize canvas Texture 374703180.webp:0
16:07:59 [info] 17:07:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:59 [info] 17:07:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:59 [info] 17:07:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:59 [info] 17:07:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:07:59 [info] 17:07:59 +1 [ui] UIDataParams redirect event:
AVATAR_IMAGE_LOADED , control: PlayerAvatar -> event: STUFF_ICON_LOADED ,
control: AvatarHolder
16:08:00 [info] 17:08:00 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
16:08:00 [info] 17:08:00 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: Header
16:08:00 [info] 17:08:00 +1 [base] Processing Back event. Controller:
BattlePassController
16:08:00 [info] 17:08:00 +1 [base] Controller deactivated: BattlePassController
16:08:00 [info] 17:08:00 +1 [base] Controller activated:
TaskJournalScreenController
16:08:00 [info] 17:08:00 +1 [base] Controller activated:
TaskJournalBattlePassTabController
16:08:00 [info] 17:08:00 +1 [base] LobbyBaseController destroyed:
BattlePassController
16:08:00 [info] 17:08:00 +1 [engine] Resize canvas Texture 3991673125.webp:0
16:08:00 [error] 17:08:00 +1 [ui] Style sheet can not find component
UITextureComponent in control Texture
16:08:03 [info] 17:08:03 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
16:08:03 [info] 17:08:03 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
16:08:03 [info] 17:08:03 +1 [base] Processing Back event. Controller:
TaskJournalScreenController
16:08:03 [info] 17:08:03 +1 [base] Controller deactivated:
TaskJournalBattlePassTabController
16:08:03 [info] 17:08:03 +1 [base] Controller deactivated:
TaskJournalScreenController
16:08:03 [info] 17:08:03 +1 [base] HangarController::Activate start
16:08:03 [info] 17:08:03 +1 [base] Controller activated: HangarController
16:08:03 [info] 17:08:03 +1 [tutorial] Lesson destroyed:
battlePassTasksCollectLesson
16:08:03 [info] 17:08:03 +1 [base] HangarController::Activate phase 1 end, duration
2 ms
16:08:03 [info] 17:08:03 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
16:08:03 [info] 17:08:03 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
16:08:03 [info] 17:08:03 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:08:03 [info] 17:08:03 +1 [base] HangarController::Activate phase 5 end, duration
1 ms
16:08:03 [info] 17:08:03 +1 [base] HangarController::Activate end, duration 5 ms
16:08:03 [info] 17:08:03 +1 [prebattle] SquadController::Activate 2898F228
16:08:03 [info] 17:08:03 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2898F228 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
16:08:03 [info] 17:08:03 +1 [prebattle] SquadView::constructor: 2FD383A8
16:08:03 [info] 17:08:03 +1 [prebattle] SquadView::SetReadyCallback: 2FD383A8
AddEvent
16:08:03 [info] 17:08:03 +1 [prebattle] SquadView::SetDisbandCallback: 2FD383A8
AddEvent
16:08:03 [info] 17:08:03 +1 [base] LobbyBaseController destroyed:
TaskJournalScreenController
16:08:03 [info] 17:08:03 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:03 [info] 17:08:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
16:08:03 [info] 17:08:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:03 [info] 17:08:03 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:08:03 [info] 17:08:03 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:03 [info] 17:08:03 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:08:03 [info] 17:08:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:08:03 [info] 17:08:03 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:03 [info] 17:08:03 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:08:03 [info] 17:08:03 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:08:06 [info] 17:08:06 +1 [ui] UIDataParams redirect event: STORAGE_PRESSED ,
control: SideBar -> event: STORAGE_PRESSED , control: SideBar
16:08:06 [info] 17:08:06 +1 [prebattle] SquadController::Deactivate 2898F228
16:08:06 [info] 17:08:06 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2898F228 dialogOnScreen: 1
subscribed: 1
16:08:06 [info] 17:08:06 +1 [prebattle] SquadView::SetReadyCallback: 2FD383A8
RemoveEvent
16:08:06 [info] 17:08:06 +1 [prebattle] SquadView::SetDisbandCallback: 2FD383A8
RemoveEvent
16:08:06 [info] 17:08:06 +1 [prebattle] SquadView::destructor: 2FD383A8
16:08:06 [info] 17:08:06 +1 [base] HangarController::Deactivate start
16:08:06 [info] 17:08:06 +1 [base] Controller deactivated: HangarController
16:08:06 [info] 17:08:06 +1 [base] HangarController::Deactivate end, duration 9 ms
16:08:06 [info] 17:08:06 +1 [base] Controller activated: Storage
16:08:07 [info] 17:08:07 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
16:08:07 [info] 17:08:07 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
16:08:07 [info] 17:08:07 +1 [ui] UIDataParams redirect event:
STORAGE_ITEM_UPDATE , control: stuff_rareBoosterForFreeXp -> event:
STORAGE_ITEM_UPDATE , control: List
16:08:09 [info] 17:08:09 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: ON_CLICK_BUTTON , control: Button
16:08:09 [info] 17:08:09 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonWrapper0 -> event: ON_ACTION , control: Buttons
16:08:09 [info] 17:08:09 +1 [ui] UIDataParams redirect event: ON_ACTION , control:
Footer -> event: ON_ACTION , control: Footer
16:08:28 [info] 17:08:28 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
16:08:28 [info] 17:08:28 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: StorageHeader -> event: BACK_EVENT , control: Header
16:08:28 [info] 17:08:28 +1 [base] Processing Back event. Controller: Storage
16:08:28 [info] 17:08:28 +1 [base] Controller deactivated: Storage
16:08:28 [info] 17:08:28 +1 [base] HangarController::Activate start
16:08:28 [info] 17:08:28 +1 [base] Controller activated: HangarController
16:08:28 [info] 17:08:28 +1 [base] HangarController::Activate phase 1 end, duration
2 ms
16:08:28 [info] 17:08:28 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
16:08:28 [info] 17:08:28 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
16:08:28 [info] 17:08:28 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:08:28 [info] 17:08:28 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
16:08:28 [info] 17:08:28 +1 [base] HangarController::Activate end, duration 4 ms
16:08:28 [info] 17:08:28 +1 [prebattle] SquadController::Activate 2898F228
16:08:28 [info] 17:08:28 +1 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic 2898F228 squadView: 00000000
subscribed: 0 dialogOnScreen: 0
16:08:28 [info] 17:08:28 +1 [prebattle] SquadView::constructor: 2FD38D00
16:08:28 [info] 17:08:28 +1 [prebattle] SquadView::SetReadyCallback: 2FD38D00
AddEvent
16:08:28 [info] 17:08:28 +1 [prebattle] SquadView::SetDisbandCallback: 2FD38D00
AddEvent
16:08:28 [info] 17:08:28 +1 [base] LobbyBaseController destroyed: Storage
16:08:28 [info] 17:08:28 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:28 [info] 17:08:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
16:08:28 [info] 17:08:28 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:28 [info] 17:08:28 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:08:28 [info] 17:08:28 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:28 [info] 17:08:28 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:08:28 [info] 17:08:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:08:28 [info] 17:08:28 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:28 [info] 17:08:28 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:08:28 [info] 17:08:28 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:08:32 [info] 17:08:32 +1 [base] Dialog activated: SquadDisbandConfirmationDialog
16:08:32 [info] 17:08:32 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:08:32 [info] 17:08:32 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:08:32 [info] 17:08:32 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:32 [info] 17:08:32 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:08:33 [info] 17:08:33 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_ACTION , control: ButtonAccept
16:08:34 [info] 17:08:34 +1 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: ChooseTextDialog -> event: CONFIRMATION , control: Control
16:08:34 [info] 17:08:34 +1 [prebattle] PrebattleRequester::Leave
16:08:34 [info] 17:08:34 +1 [base] Dialog deactivated:
SquadDisbandConfirmationDialog
16:08:34 [info] 17:08:34 +1 [prebattle] PrebattleRequester::OnPrebattleLeft
16:08:34 [info] 17:08:34 +1 [prebattle] ClientPrebattle::SetSquadTeamMate
16:08:34 [info] 17:08:34 +1 [prebattle] ClientPrebattle::SetSquadTeamMate:
PerformEventWithData(EVENT_SQUAD_DISBANDED)
16:08:34 [info] 17:08:34 +1 [prebattle] SquadController::OnSquadDisbanded
16:08:34 [info] 17:08:34 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2898F228 dialogOnScreen: 1
subscribed: 1
16:08:34 [info] 17:08:34 +1 [prebattle] SquadView::SetReadyCallback: 2FD38D00
RemoveEvent
16:08:34 [info] 17:08:34 +1 [prebattle] SquadView::SetDisbandCallback: 2FD38D00
RemoveEvent
16:08:34 [info] 17:08:34 +1 [prebattle] SquadView::destructor: 2FD38D00
16:08:34 [info] 17:08:34 +1 [prebattle] PrebattleRequester::PrebattleLeave
16:08:35 [info] 17:08:35 +1 [ui] UIDataParams redirect event:
POPUP_ON_CLOSE_ACTION , control: PopupLayer -> event: POPUP_ON_CLOSE_ACTION ,
control: PopupLayer
16:08:35 [info] 17:08:35 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion1 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:35 [info] 17:08:35 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: SelectVehicleForBattle
16:08:35 [info] 17:08:35 +1 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: SelectVehicleForBattle -> event:
FINISH_HIDE_POPUP_ANIMATION , control: PopupLayer
16:08:36 [info] 17:08:36 +1 [tutorial] Lesson destroyed: HintTankInBattle
16:08:38 [info] 17:08:38 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:08:38 [info] 17:08:38 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:08:38 [info] 17:08:38 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:08:38 [info] 17:08:38 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:08:39 [info] 17:08:39 +1 [ui] UIDataParams redirect event: TASK_JOURNAL_PRESSED
, control: TaskJournalWidget -> event: TASK_JOURNAL_PRESSED , control:
TaskJournalWidget
16:08:39 [info] 17:08:39 +1 [ui] UIDataParams redirect event: TASK_JOURNAL_PRESSED
, control: SideBar -> event: TASK_JOURNAL_PRESSED , control: SideBar
16:08:39 [info] 17:08:39 +1 [prebattle] SquadController::Deactivate 2898F228
16:08:39 [info] 17:08:39 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2898F228 dialogOnScreen: 0
subscribed: 0
16:08:39 [info] 17:08:39 +1 [base] HangarController::Deactivate start
16:08:39 [info] 17:08:39 +1 [base] Controller deactivated: HangarController
16:08:39 [info] 17:08:39 +1 [base] HangarController::Deactivate end, duration 10 ms
16:08:39 [info] 17:08:39 +1 [base] Controller activated:
TaskJournalScreenController
16:08:39 [info] 17:08:39 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
16:08:39 [info] 17:08:39 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
16:08:41 [info] 17:08:41 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
16:08:41 [info] 17:08:41 +1 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
16:08:41 [info] 17:08:41 +1 [base] Processing Back event. Controller:
TaskJournalScreenController
16:08:41 [info] 17:08:41 +1 [base] Controller deactivated:
TaskJournalScreenController
16:08:41 [info] 17:08:41 +1 [base] HangarController::Activate start
16:08:41 [info] 17:08:41 +1 [base] Controller activated: HangarController
16:08:41 [info] 17:08:41 +1 [tutorial] Lesson destroyed:
battlePassTasksCollectLesson
16:08:41 [info] 17:08:41 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
16:08:41 [info] 17:08:41 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
16:08:41 [info] 17:08:41 +1 [base] HangarController::Activate phase 3 end, duration
1 ms
16:08:41 [info] 17:08:41 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:08:41 [info] 17:08:41 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
16:08:41 [info] 17:08:41 +1 [base] HangarController::Activate end, duration 4 ms
16:08:41 [info] 17:08:41 +1 [prebattle] SquadController::Activate 2898F228
16:08:41 [info] 17:08:41 +1 [base] LobbyBaseController destroyed:
TaskJournalScreenController
16:08:41 [info] 17:08:41 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:41 [info] 17:08:41 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
16:08:41 [info] 17:08:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:41 [info] 17:08:41 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:08:41 [info] 17:08:41 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:41 [info] 17:08:41 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:08:41 [info] 17:08:41 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:08:41 [info] 17:08:41 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:41 [info] 17:08:41 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:08:41 [info] 17:08:41 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: PUSH , control:
ButtonDecorator -> event: PUSH , control: ContentHolder
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: PULL , control:
ButtonDecorator -> event: PULL , control: ContentHolder
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
ButtonDecorator -> event: ON_TOUCH , control: ContentHolder
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryButton -> event: ON_TOUCH , control: StoryBoxHolder
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: ON_TOUCH , control:
StoryBoxWidget -> event: STORY_BUTTON_PRESSED , control: ContentHolder
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: Button -> event: STORY_BUTTON_PRESSED , control: Content
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryButtonHolder0 -> event: STORY_BUTTON_PRESSED , control:
ButtonsContainer
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event: STORY_BUTTON_PRESSED
, control: StoryFragment -> event: STORY_BUTTON_PRESSED , control:
StoryButtonsHolder
16:08:42 [info] 17:08:42 +1 [prebattle] SquadController::Deactivate 2898F228
16:08:42 [info] 17:08:42 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2898F228 dialogOnScreen: 0
subscribed: 0
16:08:42 [info] 17:08:42 +1 [base] HangarController::Deactivate start
16:08:42 [info] 17:08:42 +1 [base] Controller deactivated: HangarController
16:08:42 [info] 17:08:42 +1 [base] HangarController::Deactivate end, duration 9 ms
16:08:42 [info] 17:08:42 +1 [base] Controller activated: StoryController
16:08:42 [info] 17:08:42 +1 [base] Controller activated: StoryProgressController
16:08:42 [error] 17:08:42 +1 [ui] Style sheet can not find component
UITextComponent in control Header
16:08:42 [error] 17:08:42 +1 [ui] Style sheet can not find component
UITextComponent in control Header
16:08:42 [error] 17:08:42 +1 [ui] Style sheet can not find component
UITextComponent in control Header
16:08:42 [error] 17:08:42 +1 [ui] Style sheet can not find component
UITextComponent in control Header
16:08:42 [error] 17:08:42 +1 [ui] Style sheet can not find component
UITextComponent in control Header
16:08:42 [error] 17:08:42 +1 [ui] Style sheet can not find component
UITextComponent in control Header
16:08:42 [error] 17:08:42 +1 [ui] Style sheet can not find component
UITextComponent in control Header
16:08:42 [info] 17:08:42 +1 [render] Creating DepthPrepass texture with size: 1024
x 1024
16:08:42 [info] 17:08:42 +1 [render] Setting dynamicDepthPrepass texture. Size:
1024 x 1024 old size: 1920 x 1080 arraySize: 1
16:08:42 [info] 17:08:42 +1 [ui] UIDataParams redirect event:
NEWCOMERS2020_INITIALIZED , control: NEWCOMERS2020Tree -> event:
NEWCOMERS2020_INITIALIZED , control: ContentHolder
16:08:42 [error] Can't find control by path '**/Footer/**/Blur'
16:08:43 [info] 17:08:43 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:08:43 [info] 17:08:43 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:08:49 [info] 17:08:49 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: StoryHeader
16:08:49 [info] 17:08:49 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: StoryHeader -> event: BACK_EVENT , control: HeaderHolder
16:08:49 [info] 17:08:49 +1 [ui] UIDataParams redirect event: BACK_EVENT ,
control: HeaderInfo -> event: BACK_EVENT , control: HeaderHolder
16:08:49 [info] 17:08:49 +1 [base] Processing Back event. Controller:
StoryProgressController
16:08:49 [info] 17:08:49 +1 [base] Processing Back event. Controller:
StoryController
16:08:49 [info] 17:08:49 +1 [base] Controller deactivated: StoryProgressController
16:08:49 [info] 17:08:49 +1 [base] Controller deactivated: StoryController
16:08:49 [info] 17:08:49 +1 [base] HangarController::Activate start
16:08:49 [info] 17:08:49 +1 [base] Controller activated: HangarController
16:08:49 [info] 17:08:49 +1 [base] HangarController::Activate phase 1 end, duration
1 ms
16:08:49 [info] 17:08:49 +1 [base] HangarController::Activate phase 2 end, duration
0 ms
16:08:49 [info] 17:08:49 +1 [base] HangarController::Activate phase 3 end, duration
0 ms
16:08:49 [info] 17:08:49 +1 [base] HangarController::Activate phase 4 end, duration
1 ms
16:08:49 [info] 17:08:49 +1 [base] HangarController::Activate phase 5 end, duration
0 ms
16:08:49 [info] 17:08:49 +1 [base] HangarController::Activate end, duration 3 ms
16:08:49 [info] 17:08:49 +1 [prebattle] SquadController::Activate 2898F228
16:08:49 [info] 17:08:49 +1 [base] LobbyBaseController destroyed: StoryController
16:08:49 [info] 17:08:49 +1 [base] LobbyBaseController destroyed:
StoryProgressController
16:08:49 [info] 17:08:49 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:49 [info] 17:08:49 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 1024 x 1024 arraySize: 1
16:08:49 [info] 17:08:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:49 [info] 17:08:49 +1 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
16:08:49 [info] 17:08:49 +1 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: Promotion0 -> event: StopFullPiggyEffects ,
control: Promotions
16:08:49 [info] 17:08:49 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:08:49 [info] 17:08:49 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:08:49 [info] 17:08:49 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:49 [info] 17:08:49 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:08:49 [info] 17:08:49 +1 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:AMX38 -> event: INIT_STARTED_INDEX_LOCAL , control:
PlayerTanks
16:08:51 [info] 17:08:51 +1 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
16:08:51 [info] 17:08:51 +1 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
16:08:54 [info] 17:08:54 +1 [base] Processing Back event. Controller:
HangarController
16:08:54 [info] 17:08:54 +1 [base] Dialog activated: ConfirmationDialog
16:08:54 [info] 17:08:54 +1 [render] Creating DepthPrepass texture with size: 512
x 256
16:08:54 [info] 17:08:54 +1 [render] Setting dynamicDepthPrepass texture. Size:
512 x 256 old size: 1920 x 1080 arraySize: 1
16:08:54 [info] 17:08:54 +1 [render] Creating DepthPrepass texture with size: 1920
x 1080
16:08:54 [info] 17:08:54 +1 [render] Setting dynamicDepthPrepass texture. Size:
1920 x 1080 old size: 512 x 256 arraySize: 1
16:08:55 [info] 17:08:55 +1 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_ACTION , control: ButtonAccept
16:08:56 [info] 17:08:56 +1 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: InfoTextDialog -> event: CONFIRMATION , control: ConfirmationDialog
16:08:56 [info] 17:08:56 +1 [base] Dialog deactivated: ConfirmationDialog
16:08:56 [info] EngineBackend::HandleAppTerminate: triggeredBySystem=0
16:08:56 [info] EngineBackend::HandleAppTerminate: triggeredBySystem=1
16:08:56 [info] Window::HandleVisibilityChanged: become hidden
16:08:56 [info] GameCore::OnBackground
16:08:56 [info] 17:08:56 +1 [chat] WGXmppClientPrivate::disconnect
16:08:56 [error] disconnected by user request
16:08:56 [info] 17:08:56 +1 [chat] XChatInstance::ReleaseGlooxResources
16:08:56 [info] 17:08:56 +1 [chat] XmppConnector::Disconnect
16:08:56 [info] Window::HandleWindowDestroyed: enter
16:08:56 [info] EngineBackend::OnWindowDestroyed: enter
16:08:56 [info] GameCore::OnWindowDestroyed
16:08:56 [info] AccountGameLogic::onBecomeNonPlayer() 285998
16:08:56 [info] 17:08:56 +1 [prebattle] SquadController::Deactivate 2898F228
16:08:56 [info] 17:08:56 +1 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 2898F228 dialogOnScreen: 0
subscribed: 0
16:08:56 [info] 17:08:56 +1 [base] HangarController::Deactivate start
16:08:56 [info] 17:08:56 +1 [base] Controller deactivated: HangarController
16:08:56 [info] 17:08:56 +1 [base] HangarController::Deactivate end, duration 0 ms
16:08:56 [info] 17:08:56 +1 [prebattle] PrebattleRequester::SetRequestsProvider
3232BAB8
16:08:56 [info] 17:08:56 +1 [base] LobbyBaseController destroyed: HangarController
16:08:56 [info] 17:08:56 +1 [prebattle] SquadController::~SquadController 2898F228
16:08:56 [info] 17:08:56 +1 [prebattle] PrebattleRequester::SetClientPrebattle
16:08:56 [info] 17:08:56 +1 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
16:08:56 [warning] can't set presence for offline client
16:08:56 [info] 17:08:56 +1 [chat] WGXmppClientPrivate::disconnect
16:08:56 [info] 17:08:56 +1 [base] Controller deactivated: SessionController
16:08:56 [info] 17:08:56 +1 [chat] XChatInstance::ReleaseGlooxResources
16:08:56 [info] 17:08:56 +1 [chat] WGXmppClientPrivate::disconnect
16:08:56 [info] 17:08:56 +1 [chat] WGXmppClientPrivate::disconnect
16:08:56 [info] HeavyResourceValidationChecker: CANCELLED