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Gkits Yml

The GKits configuration file is designed for the AdvancedEnchantments plugin, allowing players to access and manage GKits through a custom command. It includes settings for inventory size, sounds, preview options, and kit configurations, such as cooldowns and permissions. The document also specifies the content of each kit, including items, enchantments, and associated lore.

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0% found this document useful (0 votes)
7 views2 pages

Gkits Yml

The GKits configuration file is designed for the AdvancedEnchantments plugin, allowing players to access and manage GKits through a custom command. It includes settings for inventory size, sounds, preview options, and kit configurations, such as cooldowns and permissions. The document also specifies the content of each kit, including items, enchantments, and associated lore.

Uploaded by

gaudzcutohihi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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# GKits Configuration File

# Replication of my GKits plugin, dedicated for AdvancedEnchantments.

# Should GKits/this configuration/GKits command be enabled? [true/false]


gkits-enabled: true

inventory:
# Size of inventory
# * Determine size of GKits inventory (1 row = 9 slots, max 6 rows)
size: 3
# Name of inventory
# * Change the name of GKits inventory
name: '&6Advanced GKits'
# Custom inventory commnad
# * Create a handy command to open GKits inventory
custom-command: /gkits
sounds:
# Inventory opening sound
# * Sound is played on inventory open via comamnd
inventory-open: CLICK
# Usage of kit sound
# * Sound played upon the use of any of the available kits
kit-use: LEVEL_UP
# These are 1.8 sounds, if your server version is 1.9 or higher, please use
different sounds.
# Invalid sounds will not spam console with errors, they will just not play.
# Let players preview GKits by right-clicking on any gkit (permission:
gkit.preview)
preview:
enabled: true
inventory:
# Biggest the inventory can be, set to "AUTO" if you want inventory size to be
set depending on gkit content amount.
# (1 row = 9 slots, max 6 rows)
max-size: 4
# If there is any free slots in preview inventory, should they be filled with
selected block?
fill-blanks: true
material: STAINED_GLASS_PANE
data: 15
# ((this adds custom enchantments support, you may give random level of custom
enchantments, eg: "&fSpeed %1-3%" adding in lore))
messages:
# Placeholders available:
# * {gkit} - Name of GKit
# * {cooldown} - Cooldown of GKit
cooldown: '&eYou cannot use this kit yet, kit &6{gkit}&e is on cooldown
&7({cooldown})'
no-perm: '&eYou don''t have permissions to use &e{gkit}&6 kit.'
used-kit: '&eYou have used kit &6{gkit}.'
kits:
# Kits may have some unique configuration, here are examples:
# * you may give random level of custom enchantments, eg: "speed:%1-3%"
# * add chance for an enchantment to not be added, eg: "!25!:speed:1"; 25%
chance for the enchantment to not be added to item.
god:
slot: 0
delay: 6000
display:
no-permission:
material: STAINED_GLASS_PANE
data: 14
force-glow: false
name: '&c{gkit}'
lore:
- '&7&lSTATUS &cNot unlocked'
- '&cYou haven''t unlocked this kit yet!'
cooldown:
material: STAINED_GLASS_PANE
data: 4
name: '&e{gkit}'
force-glow: false
lore:
- '&7&lSTATUS &eON COOLDOWN'
- '&c{cooldown}&f left until you can use this gkit.'
available:
material: STAINED_GLASS_PANE
data: 5
name: '&a{gkit}'
force-glow: false
lore:
- '&7&lSTATUS &aAVAILABLE'
- '&cYou can use this kit now.'
permission: gkits.god
content:
'1':
material: DIAMOND_SWORD
data: 0
amount: 1
name: '&c&lGOD SWORD'
lore:
- '&7Sword for the greatest warriors'
advanced-enchantments:
- "!20!:vampire:%1-2%"
- "poison:%1-3%"
enchants:
- sharpness:5
- unbreaking:3
'2':
material: GOLD_HELMET
data: 0
amount: 1
name: '&6&lKING HELMET'
lore:
- '&7Helmet for kings'
advanced-enchantments:
- "glow:1"
enchants:
- protection:4
- unbreaking:3
'3':
command: 'tell %player% You can add commands as items for gkits!'

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