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GTO Advanced

The document provides advanced strategies for poker players, emphasizing the importance of balancing bluffing and value ranges to maximize expected value (EV). It outlines principles for constructing ranges based on bet sizing, adjusting strategies according to board texture, and utilizing blockers effectively. Additionally, it discusses the significance of slow playing and bluff catching in various scenarios, particularly in high-stakes games like Spin&Go tournaments.

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Paulo Martins
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100% found this document useful (1 vote)
84 views10 pages

GTO Advanced

The document provides advanced strategies for poker players, emphasizing the importance of balancing bluffing and value ranges to maximize expected value (EV). It outlines principles for constructing ranges based on bet sizing, adjusting strategies according to board texture, and utilizing blockers effectively. Additionally, it discusses the significance of slow playing and bluff catching in various scenarios, particularly in high-stakes games like Spin&Go tournaments.

Uploaded by

Paulo Martins
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Only for Elite (don't use it on lower stakes - you will harm yourself)

"The most important is to be like a fish in water with your range (be able to add some bluffs in
every line (at least 5%) and increase or decrease it whenever you want with understanding how it
affects everything). "Be like fish in water with non-GTO strategy EV" > "25% solid GTO
strategy + 75% total mess in the head EV."
FocusIre - One of world best Spin&Go players

It's worth acknowledging a few general rules which you can use in many different situations
instead of checking all spots in detail. This will help you to more or less adjust your strategy in
common spots and let you not to be far away from this whole mysterious "GTO" :)

All the information here is based on my experience with solvers. I might be simplifying some
stuff or simply be mistaken after a small sample size. If you have more detailed info - let me
know!

General
Principle rules:

 Having a bluffing range maximizes EV of our value range. Having a value range
maximizes EV of our bluffing range. If someone folds too much to our bets - our value
range isn't paid off, but our bluffs earn more. And the opposite. If someone calls too
much, our bluffs EV goes down, and we lose chips with them, but the value range earns
more and covers SB loses. That way, no matter if our opponent calls too little, too much,
or optimal - we won't lose chips.
 GTO often make EV0 or even EV- plays with some hands. At the same time, these hands
make our opponent more likely to pay off our value range, which covers the bottom range
loss.
 What does it mean to balance the range? To have both bluffs and value in a range to
make our opponents impossible to exploit us.
 Vs. Medium and better regs, it's worth applying a few simplifications to make our range
more balanced and mixed. We should only do that if we didn't spot a room for adjustment
and exploiting.

Constructing the range based on sizings

 Bet value accordingly to its strength - and randomize or exploit bluffs.

 The ultimate (GTO+EXPLOIT) goal is to use different sizings to see if our


opponent's reaction is optimal/balanced. If not - it gives us room for exploiting.
First, bet big with good hands(TP+), bet small with medium hands(MP) to see
with what hands do they call vs. different sizings.
 You can start with mixing bluffs - every air hand - 50% bet 50% sizing, 50% bet
100%. And watch where does someone call light than subtract bluffs from this
sizing.

Adjusting sizings to board texture


 The more draws on board - the more frequently we bet, and we use mainly medium
sizings. The reason is we want to add more value range like medium pair to balance it
with more possible draws.
 If the board is paired or super dry - usually, our sizing will be polarized as we don't have
a thin value range. We either have total bluff, TP, or trips.
 Value bets often pick turn sizing to set 1:1 SPR OTR.

Bluffing opportunity

 Frequencies of bluffs depend on sizings we use. GTO constructs frequencies in a way not
to allow our opponent to exploit us by over or under folding. We pick sizing that will
make our opponent's decision break even.

 If we bet pot size bet - it gives 2:1 ODDS for our opponent. It means that he needs
to win vs. our range at least 33% of the time to make at least a breakeven call. It
means that our range should contain 33% of bluffs in 100% sizing to allow our
opponent bluff catch and keep unexploitable frequencies. SImilarly to smaller
sizings

 30% of bluffs in our range when betting 75% sizing


 25% of bluffs in our range when betting 50% sizing
 20% of bluffs in our range when betting 33% sizing
 16% of bluffs in our range when betting 25% sizing

Bluffing with bottom range

 In spins, we often play at wide ranges, so we have lots of air combos. But sometimes all
or most of our bottom range hit the board. For example, HU BB calls the Cbet on AKQ
flop. J comes OTT, and the river is a blank. Now From the theory point of view - if we
want to valuebet our straight on the river - our range needs to be balanced. So we need to
have enough bluffs to allow our opponent to call frequently enough with 2pairs or TP to
not be exploited by our bluffs. Now how to have bluffs if we don't have any air cards in
our range? We turn bottom pairs into a bluff. The EV of betting there isn't as important as
the fact that these bluffs should move our opponent to call our value bets with straights
which earn way more than the difference between betting and checking for our bottom
pair that we decided to bluff.

Facing a bet or raise

 If we face a 100% bet - to not allow our opponent bluff freely (in the long run) with this
sizing, we need to continue (raise or call) with 50% of our range. Similarly vs. smaller
sizings

 vs. 75% sizing - we need to continue 57% of our range


 vs 50% sizing - 67%
 vs 25% sizing - 80%

The misconception of THE TOP RANGE


 Taking into account rules, we already acknowledge - depends on sizing we face, we
should continue different %part of our range not to be exploited. And here's the trick.

 Take into account our opponents' range. If he doesn't have enough bluffs in his
range (so he isn't balanced) we can EXPLOIT BY FOLDING.
 Is your turn/river range constructed well? Balanced strategies often can continue a
lot vs. river bets not only because they call a lot with weak hands, but also
because they slow play many draws or weak pairs - so generally our range is way
stronger than the exploitative range (bet all value on the flop)
 Continuation range shouldn't be only calling - but also raising - we can easily turn
into a bluff some hands.

Blockers

 Often we care about blockers as these are helpful for bluff catching or bluffing when we
block potential value hands from our opponent's range.
 The best bluffing combos:

 Paired board

 Top 2 high cards (bottom calling range for our opponent)

 Straight possible board

 Blocker to straight

 Flush possible board

 Blocker to flush

 Often we add bottom pair to bluff raise turn or river as at the same time we block
two pairs.
 We can use this strategy for barrelling or raising both on turns and rivers

 vs. del. We use sizings 5x (MNR) or 8x (LP)


 vs. PR we use 3,5x sizing

 Reverse blockers - when bluffing, we don't want to block hands that we want to fold. F.e.
AK6 - 9 - we want to barrel non Q/J/T hands. Most frequently we will use draws from the
turn - but if there aren't too many of these we prefer using either total air like 23o, or if
the turn opens a flush draw - we use off suited hands that block backdoor flush draws -
8d4x ob the AsKc6d 9d
 On straight possible boards, as there are lots of 1 hole card draws, we use the worst
straight draw kickers as our bluffs. f.e. AKQ - we use Tx as a triple barrel bluff combo.
 On completed+ boards when we decide should we jam or valuebet with smaller sizings
(for balance) our flushes on the river, we should take into consideration our blockers.
 If we have a flush with a card that could be used by our opponent as a bluff raise,
we should move all-in as our opponent has less bluffing combos. For example:

 Flush+straight blocker - 7s or 8s on 6s8s9s 2x 2x


 A/Khigh flush

 If we have a flush without significant blockers, we should use smaller valuebet sizings.
 If we have air cards with a card that blocks both flushes and straight, we use it as big
sizings (often overbet all-in) bluff. If we have worse blockers, we use smaller sizings.

Slow playing

 Most frequent hand to slow play is:

 TPWK - as often we don't have three streets of value by triple barreling nor by
X/R &B
 Two bottom pairs - vs. PR, vs. 2barrel, and when we have PR T and R
opportunity. While blocking bottom two pairs, we block our opponent's
showdown value range that will check back any street frequently - so our
opponent's range has either 3rd/2nd pair or total air cards - and these will bet
often.
 CB opportunity, Face CBet - top 2 kicker flush draws with two overs - these cards
we can easily call even vs. turn overbets. Additionally, on the flop with a flush
draw while having top flush draws - our opponent has less high backdoor flush
draws - so his range is weaker. These are our balancing combos.

 On paired boards to slowplay, we should use combinations with the highest kickers
(A/K/Q). By blocking these showdown value hands, our opponent's range is weaker, and
we will face more bets - Additionally, we have clear x/r all-in as we maximize value from
worse trips.

Bluff catching

On the completed board, we fold the bottom two pairs vs. river x/r all-in. Medium pair is a better
bluff catch vs. x/r than bottom two pairs because we don't block BP, which is standard bluff
raising combo.

Preflop

 Vs. Regular ISO or 3Bet sizings, we should flat call pocket pairs.

 Pretty non-intuitive move. Pockets pair play badly postflop. Why call them?
Because we care how do we play VS OPPONENTS RANGE, not only what's our
rate of the playability. And when we think more in-depth about our opponent's
range - with pocket pairs, we stand very well vs. the light isolations. Additionally,
vs. ISO/3B value range, our range stands poorly as we either flip or opponent
dominates us with his high pocket pairs - so moving all-in with pocket pairs pre-
flop isn't a value move - as vs. calling range we have less than 50% equity.
 GTO often recommends making lots of breakeven preflop moves like 3B all-in with K6
or A2. This bluffing range isn't used to construct value in this particular hand — the fact
of having a few light 3B combos guides our opponents to call wider vs. our 3bets. And
even though often the light 3bet doesn't make money - or even loses a bit - it affects our
overall range win-rate as the opponent pays off our top range more frequently. So we can
name moves like light 3bet or break-even triple barrels as investments. But to get the
money from the investment, we need a few factors.

 We need to invest in good reg. If our opponent doesn't adjust his range based on
our stats but only on some charts - we don't need to balance our range to widen
someone's calling range.
 We need time as only the future moves of our opponent will pay us off. If we
make these GTO investments vs. rare opponents, we won't reach the investment
long-run
 The investment is worth doing only if our future game simulation is terrible - in
other words - if there's no fish at the table. Because instead of investing with
breakeven high variance triple barrel/call down or 3bet - we can fold and play
additional hands vs. fish, which will be more profitable.

HU SB

CBet Opportunity
On the image, you can see how the HU SB AND HU BB frequencies look like in GTO. Let's
look at some common factors that help us to balance the range.

AIR

 Hand strength

 Blockers to backdoors

 Ks7h2d
 6h8s = BET
 2 clubs = CHECK

 Here we want to block backdoors as it makes our opponent have less cards
with equity to x/r or x/c.

 Top 3 high cards

 As a simple rule that applies to most of the structures is to check back with
the top 3 high cards. The reason is - by Cbeting, we will get rid of worse
hands, and better high cards (usually top 2) will call us. Instead, we can go
to the showdown with our best highest cards. With 2nd highest cards, we
can either go to the showdown if it has a high kicker or del del bluff our
opponent from his top high cards and high cards as high as ours but with
better kickers. And with 3rd high card del&bet to fold top 2 high cards
while attacking more capped range.

 Backdoor flush draws

 Top 3 high cards

 Good backdoor- CHECK

 We prefer checking to realize more equity and


allow weaker backdoors to see the turn and catch
dominated draw more frequently

 Weak backdoor 4th or lower high card - BET

 Weak/Medium backdoor flush draws GTO use for


AGRESSIVE MOVES - Raise, CBet, 3Bet - not for calling
raises/bets
 Weak backdoors allow us to barrel freely many turns when
we improve - at the same time, we don't block high
backdoors that are going to call flop frequently.
 Additionally, our backdoor equity isn't super high, and we
have great reverse implied odds - so we don't mind
bet/folding flop vs. raise

 We have Higher Pot equity and blockers to X/R


range (backdoors/flush draws)
 We if the turn/river completes we can bluff as we
have blockers to flush

 Often we use these to balance our increased value sizing


range. We use mOC+BDSD as these catch lots of turn
draws.
 Best combinations are low-end backdoor straight draws
like 4/5 on 67x with an OC or mOC

 Board structure

 Draw heavy

 Our bluffing range is our draws.


 Additionally, our bet air bluff range will be low (non-top two high cards)
OC with double (straight draw and flush draw) backdoors blockers, f.e.
Js/7s/9h on Ts8s5h.
 First of all, we have great blockers that make our opponent have less
draws/backdoors - which drops his fold vs. CBet and raise.
 With those, we have many turns to 2/3barrel as we block flushes/straights.
 As on draw heavy boards our CBet frequency is low we increase the
sizing

 Dry

 we use the worst cards that don't block any flop draws not to have reverse
blockers to barrel the turn.

 Monotone

 Our best triple barrel combo is total air cards as we don't block flush
draws.

 8high

 As usually, for barreling, we should use equity cards that don't block our
opponent's calling range. And on low boards the best is two medium cards
like- JT, J9, J8, T9, T8, 89 - these don't have showdown value, nor block
our opponents draws. Additionally, if we hit a top pair on the turn - there
aren't too many cards that our opponent could have to dominate.
 It's hard for us to hit well 8high boards -,, especially in MNR pot. As our
Cbet frequency on the eight high board is low, and we are more polarised,
we should increase the sizings. We balance it with good top pairs.
 Additionally, our air cards are low backdoors straight draws. F.e. q7, q5,
q4 j7, j5, j4 94, 93, 73 on 682 flop

 Axx

 First cards to check back on the deep stack are the top 2 kickers.

 Our main CBet range is low backdoor wheel draws and weakest
gutshots.
 The higher stack size the CBet frequency is lower as BB still has many
aces, we can't freely Cbet all ace high boards in theory.

 If the board is Boardway our frequency of CB is only 30-50%

 However, because of people ISO to many aces and overfold 10% too
much vs. Cbets - we can exploit this tendency and CBet all our air cards
from the very beginning.

Pairs

 Slow playing TPWK


 This move is suggested to be able to have enough hands that can call vs. PR&B or
turn X/R.
 If someone has low Turn or River raise (below 15%) we don't need to protect our
range by slow playing the top range (high flush draws neither)

 MP/BP

 Top 2 kickers

 GTO solutions suggest to CBet BP/MP with the best kickers. The reason
is being able to balance our range when the turn pairs bottom or medium
pair. That way we can have more trips in our range.
 If someone has low turn donk bet or turn/river x/r on paired boards - we
don't need to CBet these all the time.

 Draw

 Combodraws (BP+GS or better) are Cbeted most of the time as we want to


build the pot, and we can easily call vs. X/R.

 Axx

 We can increase the sizing with our top 5 kickers of our top pair. This is
our top range. We balance this with backdoors.
 The lower stack size, the more frequently we bet 2nd pair (even if it's Kx)
as both our opponent and we have less Ax in our ranges.

 2p

 If we ever think of increasing the sizing, we should use the bottom two
pairs as we don't block TP which is going to call our bigger bets

Draws

 General CBet frequency with draws should be around 50%.


 With good draws, it's better to XB to realize equity and protect our weak XB
range.
 With weak draws, it's worth betting because we don't block our opponent's calling
range that we will try to fold on later streets. If the board is drier, we care about
having a blocker to the draws on the flop, so our opponents have less hands to
continue vs. CBet.

 Hand Strength

 Based on BDFD (both 1HC and 2HC)

 K78
 no BDFD - 9T - CHECK

 Too weak to call vs. X/R. We can't barrel if the flush


completes.

 weak BDFD - T6 - BET

 Good enough to call vs. X/R. We can barrel if the flush


completes (or opens). We don't lose lots of equity if we got
X/R on the turn, and we need to fold.

 good BDFD - J9 - CHECK

 Too good to Bet/fold ott. Additionally, we block good


backdoors that we try folding by barreling.
 Checking good backdoor flushes is also used to bluff this
hand if the turn or river completes a flush, and we face a
bet. We balance this play by checking the best flushes.

 Top 3 high cards

 If our draw has over cards and at the same time it's top 3 kickers, it's worth
checking it on the flop.
 We can call the probe easily vs. every sizing, so it's a great way to
strengthen our XB range
 As we block top kickers, we won't get calls from high cards backdoors as
frequently
 We have additional equity with 2 OC

 Combodraws

 We always bet combo draws like 2OC+GS.


 We put the next top (but not combo) flush draws to XB.

 Board structure
 Wet flop

 We bet mainly weakest draws (without 2mOC

 Dry

 As on dry board, it's hard to have a value range. We can't bet all our
draws.

 We bet mainly GS without over cards


 With overcards, we check to be able to call probes

 Straight possible flops

 We bet the weakest gutshots with big sizing (as well as TPTK)

vs. X/R

 Paired boards

 Rainbow flop - call all Ax/Kx


 3Bet bluff

 As usually BB range is medium backdoors and HU HT games are shallow


stacked we don't need to use big sizing - 2x is enough
 We pick the best 2nd high card kicker with a low blocker to flush draw.
Generally, the bottom calling range, which is a blocker to BB's BP/MP
that should be x/r frequently with Kx kicker.

vs. ISO CB

 On straight possible flop vs. ISO CB 50% on low boards, we call 100% backdoor flush
draws, and we jam TP and 2OC+GS. We Call 2p and straights.

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