SF Dump
SF Dump
MAX_VIRT_DISPLAY_DIM=4096 RUNNING_WITHOUT_SYNC_FRAMEWORK=0
NUM_FRAMEBUFFER_SURFACE_BUFFERS=3]
Wide-Color information:
Device has wide color built-in display: 1
Device uses color management: 1
DisplayColorSetting: Unmanaged
Display 4630947232161729153 color modes:
ColorMode::NATIVE (0)
ColorMode::SRGB (7)
ColorMode::DISPLAY_P3 (9)
Current color mode: ColorMode::NATIVE (0)
Scheduler:
+ Touch timer: off
+ Content detection: off LayerHistory{size=146, active=0}
Displays (1 entries)
mDisplaysCount: 1
mBuiltInDisplayCount: 1
mActiveDisplay: Display 4630947232161729153 (internal, primary, "")
Display 4630947232161729153 (internal, primary, "")
deviceProductInfo={name="", manufacturerPnpId=QCM, productId=1,
manufactureWeek=27, manufactureYear=2006, relativeAddress=[]}
powerMode=On
activeModeId=0
displayModes=
{id=0, hwcId=0, resolution=1080x2400, refreshRate=60.00 Hz,
dpi=391.89x393.29, group=0}
displayManagerPolicy={defaultModeId=0, allowGroupSwitching=false,
primaryRange=[0.00 Hz, 60.00 Hz], appRequestRange=[0.00 Hz, 60.00 Hz]}
supportsFrameRateOverrideByContent=false
idleTimer=off (platform)
4 Layers
- Output Layer 0xb40000762df35800(Letterbox - left#30397)
Region visibleRegion (this=0xb40000762df35818, count=1)
[ 0, 0, 93, 1080]
Region visibleNonTransparentRegion (this=0xb40000762df35880, count=1)
[ 0, 0, 93, 1080]
Region coveredRegion (this=0xb40000762df358e8, count=1)
[ 0, 0, 0, 0]
Region output visibleRegion (this=0xb40000762df35950, count=1)
[ 0, 0, 1080, 93]
Region shadowRegion (this=0xb40000762df359b8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb40000762df35a50, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=true displayFrame=[0 0 1080
93] sourceCrop=[0.000000 0.000000 0.000000 0.000000] bufferTransform=ROT_90 (4)
dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb40000762df35b00, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb40000762df35b68, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x0823b1 composition=SOLID_COLOR (3)
- Output Layer
0xb40000763731ec00(SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0(BL
AST)#30902)
Region visibleRegion (this=0xb40000763731ec18, count=1)
[ 93, 0, 2400, 1080]
Region visibleNonTransparentRegion (this=0xb40000763731ec80, count=1)
[ 93, 0, 2400, 1080]
Region coveredRegion (this=0xb40000763731ece8, count=1)
[ 93, 0, 2400, 1080]
Region output visibleRegion (this=0xb40000763731ed50, count=1)
[ 0, 93, 1080, 2400]
Region shadowRegion (this=0xb40000763731edb8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb40000763731ee50, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=true displayFrame=[0 93 1080
2400] sourceCrop=[0.000000 0.000000 720.000000 1536.000000] bufferTransform=0 (0)
dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb40000763731ef00, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb40000763731ef68, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x0823b5 composition=DEVICE (2)
- Output Layer
0xb40000762df63e00(jp.konami.pesam/com.epicgames.ue4.GameActivity$_6832#30898)
Region visibleRegion (this=0xb40000762df63e18, count=1)
[ 93, 0, 2400, 1080]
Region visibleNonTransparentRegion (this=0xb40000762df63e80, count=1)
[ 93, 0, 2400, 1080]
Region coveredRegion (this=0xb40000762df63ee8, count=1)
[2350, 0, 2400, 1080]
Region output visibleRegion (this=0xb40000762df63f50, count=1)
[ 0, 93, 1080, 2400]
Region shadowRegion (this=0xb40000762df63fb8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb40000762df64050, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=true displayFrame=[0 93 1080
2400] sourceCrop=[0.000000 0.000000 810.000000 1730.000000] bufferTransform=0 (0)
dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb40000762df64100, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb40000762df64168, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x0823b2 composition=DEVICE (2)
- Output Layer 0xb40000762e52d800(ScreenDecorOverlayBottom$_2775#30914)
Region visibleRegion (this=0xb40000762e52d818, count=1)
[2350, 0, 2400, 1080]
Region visibleNonTransparentRegion (this=0xb40000762e52d880, count=1)
[2350, 0, 2400, 1080]
Region coveredRegion (this=0xb40000762e52d8e8, count=1)
[ 0, 0, 0, 0]
Region output visibleRegion (this=0xb40000762e52d950, count=1)
[ 0, 2350, 1080, 2400]
Region shadowRegion (this=0xb40000762e52d9b8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb40000762e52da50, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 2350
1080 2400] sourceCrop=[0.000000 0.000000 1080.000000 50.000000] bufferTransform=0
(0) dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb40000762e52db00, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb40000762e52db68, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x0823b8 composition=DEVICE (2)
------------RE-----------------
EGL implementation : 1.5 Android META-EGL
EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps
EGL_ANDROID_get_native_client_buffer EGL_ANDROID_presentation_time
EGL_EXT_surface_CTA861_3_metadata EGL_EXT_surface_SMPTE2086_metadata
EGL_KHR_get_all_proc_addresses EGL_KHR_swap_buffers_with_damage
EGL_EXT_gl_colorspace_scrgb EGL_EXT_gl_colorspace_scrgb_linear
EGL_EXT_gl_colorspace_display_p3_linear EGL_EXT_gl_colorspace_display_p3
EGL_EXT_gl_colorspace_display_p3_passthrough EGL_EXT_gl_colorspace_bt2020_linear
EGL_EXT_gl_colorspace_bt2020_pq EGL_ANDROID_image_native_buffer
EGL_ANDROID_native_fence_sync EGL_ANDROID_recordable
EGL_EXT_create_context_robustness EGL_EXT_image_gl_colorspace
EGL_EXT_pixel_format_float EGL_EXT_protected_content EGL_EXT_yuv_surface
EGL_IMG_context_priority EGL_KHR_create_context EGL_KHR_create_context_no_error
EGL_KHR_fence_sync EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image
EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base
EGL_KHR_lock_surface EGL_KHR_mutable_render_buffer EGL_KHR_no_config_context
EGL_KHR_partial_update EGL_KHR_reusable_sync EGL_KHR_surfaceless_context
EGL_KHR_wait_sync
GLES: Qualcomm, Adreno (TM) 640, OpenGL ES 3.2 [email protected] (GIT@3dad7f8ed7,
I593c16c433, 1633080534) (Date:10/01/21)
GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float
GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture
GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc
GL_OES_texture_npot GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_3D
GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test
GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture
GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float
GL_OES_texture_float_linear GL_OES_texture_half_float
GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_texture_sRGB_decode GL_EXT_texture_format_sRGB_override
GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader
GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks
GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp
GL_EXT_EGL_image_external_wrap_modes GL_EXT_multisampled_render_to_texture
GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation
GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5
GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch
GL_ARM_shader_framebuffer_fetch_depth_stencil
GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading
GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering
GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box
GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query
GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16
GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview
GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker
GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture
GL_EXT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params
GL_EXT_clip_cull_distance GL_EXT_protected_textures
GL_EXT_shader_non_constant_global_initializers GL_QCOM_texture_foveated
GL_QCOM_texture_foveated_subsampled_layout
GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate
GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_EGL_image_array
GL_NV_shader_noperspective_interpolation GL_KHR_robust_buffer_access_behavior
GL_EXT_EGL_image_storage GL_EXT_blend_func_extended GL_EXT_clip_control
GL_OES_texture_view GL_EXT_fragment_invocation_density GL_QCOM_motion_estimation
GL_QCOM_validate_shader_binary GL_QCOM_YUV_texture_gather
RenderEngine supports protected context: 1
RenderEngine is in protected context: 0
RenderEngine shaders cached since last dump/primeCache: 0
Skia CPU Caches: 0 bytes, 0.00 bytes (0.00 bytes is purgeable)
Skia's GPU Caches: 36025604 bytes, 34.36 MB (34.31 MB is purgeable)
Texture/RenderBuffer: 34.31 MB (45 entries)
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RenderEngine tracked buffers: 20
Dumping buffer ids...
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RenderEngine AHB/BackendTexture cache size: 20
Dumping buffer ids...
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Skia's GPU Protected Caches: 0 bytes, 0.00 bytes (0.00 bytes is purgeable)
Skia's Protected Wrapped Objects:
ClientCache state:
Cache owner: 0xb4000076223c6e00
ID: 29343216566297, size: 810x1730
ID: 29343216566296, size: 720x1536
ID: 29343216566295, size: 720x1536
ID: 29343216566294, size: 720x1536
Cache owner: 0xb40000762e4eb900
Cache owner: 0xb40000762e5119a0
Cache owner: 0xb400007637363000
Cache owner: 0xb400007637364f40
ID: 11918534263365, size: 1080x50
ID: 11918534263364, size: 1080x50
ID: 11918534263363, size: 1080x50
ID: 11918534263357, size: 126x2400
ID: 11918534263356, size: 63x2400
ID: 11918534263355, size: 126x2400
ID: 11918534263349, size: 1080x189
ID: 11918534263358, size: 63x2400
ID: 11918534246430, size: 1234x2400
Cache owner: 0xb400007637365260
ID: 6811818132038, size: 142x142
ID: 6811818132180, size: 142x142
Cache owner: 0xb400007637c891c0
Cache owner: 0xb400007642412fa0
Cache owner: 0xb400007642414300
Cache owner: 0xb400007642414580
Cache owner: 0xb400007642414800
Cache owner: 0xb400007642414bc0
Cache owner: 0xb400007642415ac0
Region undefinedRegion (this=0xb4000076440b75d8, count=1)
[ 0, 0, 0, 0]
orientation=ROTATION_90, isPoweredOn=1
transaction-flags : 00000010
gpu_to_cpu_unsupported : 0
refresh-rate : 60.00 Hz
x-dpi : 391.89
y-dpi : 393.29
transaction time: 0.000000 us
Tracing state: disabled
number of entries: 0 (0.00MB / 0.00MB) duration: 0ms
Planner is disabled
h/w composer state:
h/w composer enabled
------------HWC----------------
HWC2 display_id: 0
layer: 9137 z: 0 composition: SolidColor/SolidColor alpha: 255 format:
ARGB_8888 dataspace:0x00000000 transform: 0/0/0 buffer_id: 0x0
layer: 9141 z: 1 composition: Device/Device alpha: 255 format:
RGBX_8888_UBWC dataspace:0x00000000 transform: 0/0/0 buffer_id: 0xb4000078b5863540
layer: 9138 z: 2 composition: Device/Device alpha: 255 format:
RGBA_8888_UBWC dataspace:0x00000000 transform: 0/0/0 buffer_id: 0xb4000078b58635b0
layer: 9144 z: 3 composition: Device/Device alpha: 255 format:
RGBA_8888_UBWC dataspace:0x00000000 transform: 0/0/0 buffer_id: 0xb4000078b5863b60
----------Color Modes---------
color modes supported:
mode: 0 RIs { 0 dynamic_range [ 0 ] }
mode: 7 RIs { 0 dynamic_range [ 0 ] 1 dynamic_range [ 0 ] }
mode: 9 RIs { 0 dynamic_range [ 0 ] 260 dynamic_range [ 0 ] 261 dynamic_range [ 0 ]
262 dynamic_range [ 0 ] 263 dynamic_range [ 0 ] 264 dynamic_range [ 0 ] }
current mode: 0
current render_intent: 0
current dynamic_range: SDR
current transform:
1.00 0.00 0.00 0.00
0.00 1.00 0.00 0.00
0.00 0.00 1.00 0.00
0.00 0.00 0.00 1.00
------------SDM----------------
device type:0
state: 1 vsync on: 0 max. mixer stages: 11
num configs: 1 active config index: 0
Display Attributes:
Mode:Command Primary:true DynFPS:false
HDR Panel:true QSync:false DynBitclk:false
Left Split:1080 Right Split:0
PartialUpdate:false
FPS min:60 max:60 cur:60 TransferTime: 14000us MaxBrightness:425
Display WxH: 1080x2400 MixerWxH: 1080x2400 DPI: 391.886x393.29 LM_Split: false
vsync_period 16666666 v_back_porch: 2 v_front_porch: 16 v_pulse_width: 2
v_total: 2420 h_total: 1351 clk: 184032 Topology: 1
Current Color Mode: native
Available Color Modes:
DISPLAY_P3 3 DynamicRange: sdr ColorGamut: dcip3
PictureQuality: standard
OEM_HDR 0 DynamicRange: sdr ColorGamut: dcip3
PictureQuality: standard
OEM_HDR10P 4 DynamicRange: sdr ColorGamut: dcip3
PictureQuality: standard
OEM_HDR_1000NIT 8 DynamicRange: sdr ColorGamut: dcip3
PictureQuality: standard
OEM_HDR_AMAZON 6 DynamicRange: sdr ColorGamut: dcip3
PictureQuality: standard
OEM_HDR_NETFLIX 5 DynamicRange: sdr ColorGamut: dcip3
PictureQuality: standard
OEM_VIVID 7 DynamicRange: sdr ColorGamut: srgb
PictureQuality: enhanced
native 1 DynamicRange: sdr ColorGamut: native
sRGB 2 DynamicRange: sdr ColorGamut: srgb
PictureQuality: standard
|-----|------------|-----------|------|-------------|--------------------------|---
------------------|---------------------|----|------------|-----------|----|-----|-
---|
| Idx | Comp Type | Split | Pipe | W x H | Format |
Src Rect (L T R B) | Dst Rect (L T R B) | Z | Pipe Flags | Deci(HxV) | CS | Rng |
Tr |
|-----|------------|-----------|------|-------------|--------------------------|---
------------------|---------------------|----|------------|-----------|----|-----|-
---|
| 1 | SDE | Pipe-1 | 85 | 768 x 1536 | RGBX_8888_UBWC |
0 0 720 1536 | 0 93 1080 2400 | 0 | 0x00000001 | 0 x 0 | 1 | 0 |
1 |
| 2 | SDE | Pipe-1 | 82 | 832 x 1744 | RGBA_8888_UBWC |
0 0 810 1730 | 0 93 1080 2400 | 1 | 0x00000001 | 0 x 0 | 1 | 0 |
1 |
| 3 | SDE | Pipe-1 | 100 | 1088 x 64 | RGBA_8888_UBWC |
0 0 1080 50 | 0 2350 1080 2400 | 2 | 0x00000001 | 0 x 0 | 1 | 0 |
1 |
|-----|------------|-----------|------|-------------|--------------------------|---
------------------|---------------------|----|------------|-----------|----|-----|-
---|
SurfaceFlinger Effects:
numHwLayers=4
handle | tr | format | source crop (l,t,r,b) | visible reg
(l,t,r,b) | blur | reg | name
------------------+----+-------------+--------------------------------
+------------------------+------+-----+------
0000000000000000 | 00 | - | 0.0 0.0 93.0 1080.0 | 0 0
93 1080 | 0 | 0 | Letterbox - left#30397
0000000000000000 | 00 | - | 0.0 0.0 1730.0 810.0 | 0 0
-1 -1 | 0 | 0 | Background for
SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#30903
00001ab000000016 | 00 | RGBx_8888 | 0.0 0.0 1536.0 720.0 | 93 0
2400 1080 | 0 | 0 |
SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0(BLAST)#30902
00001ab000000019 | 00 | RGBA_8888 | 0.0 0.0 1730.0 810.0 | 93 0
2400 1080 | 0 | 0 |
jp.konami.pesam/com.epicgames.ue4.GameActivity$_6832#30898
GraphicBufferAllocator buffers:
Handle | Size | W (Stride) x H | Layers | Format | Usage |
Requestor
0xb400007642499d90 | 10200.00 KiB | 1080 (1088) x 2400 | 1 | 1 | 0x
b33 | screenshot
0xb400007642499e00 | 58.50 KiB | 376 ( 384) x 39 | 1 | 1 | 0x
303 | RegionSamplingThread
0xb400007644018a60 | 10200.00 KiB | 1080 (1088) x 2400 | 1 | 1 | 0x
1b00 | FramebufferSurface
0xb400007644018ad0 | 10200.00 KiB | 1080 (1088) x 2400 | 1 | 1 | 0x
1b00 | FramebufferSurface
0xb400007644018b40 | 10200.00 KiB | 1080 (1088) x 2400 | 1 | 1 | 0x
1b00 | FramebufferSurface
Total allocated by GraphicBufferAllocator (estimate): 40858.50 KB
Imported gralloc buffers:
+ name:screenshot, id:54610, size:10200.00KiB, w/h:1080x2400, usage: 0xb33, req
fmt:1, fourcc/mod:875708993/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:1080x2400, stride:4352 bytes, size:10444800
+ name:ViewRootImpl@6041178[ScreenDecorOverlayBottom]#1650(BLAST Consumer)1650,
id:54608, size:276.00KiB, w/h:1080x50, usage: 0x10000900, req fmt:1,
fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:1080x50, stride:4352 bytes, size:282624
+ name:ViewRootImpl@6041178[ScreenDecorOverlayBottom]#1650(BLAST Consumer)1650,
id:54607, size:276.00KiB, w/h:1080x50, usage: 0x10000900, req fmt:1,
fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:1080x50, stride:4352 bytes, size:282624
+ name:ViewRootImpl@4215920[NavigationBar0]#2(BLAST Consumer)2, id:54601,
size:1240.00KiB, w/h:126x2400, usage: 0x10000900, req fmt:1,
fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:126x2400, stride:512 bytes, size:1269760
+ name:ViewRootImpl@1d9f38d[StatusBar]#5(BLAST Consumer)5, id:54600,
size:640.00KiB, w/h:63x2400, usage: 0x10000900, req fmt:1, fourcc/mod:875708993/0,
dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:63x2400, stride:256 bytes, size:655360
+ name:ViewRootImpl@4215920[NavigationBar0]#2(BLAST Consumer)2, id:54599,
size:1240.00KiB, w/h:126x2400, usage: 0x10000900, req fmt:1,
fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:126x2400, stride:512 bytes, size:1269760
+ name:ViewRootImpl@b174c6e[GameActivity]#5(BLAST Consumer)5, id:54592,
size:5696.00KiB, w/h:810x1730, usage: 0x10000900, req fmt:1,
fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:810x1730, stride:3328 bytes, size:5832704
+ name:SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#6(BLAST
Consumer)6, id:54591, size:4632.00KiB, w/h:720x1536, usage: 0x10000900, req fmt:2,
fourcc/mod:875709016/360287970189639681, dataspace: 0x0, compressed: true
planes: R/G/B: w/h:720x1536, stride:3072 bytes, size:4743168
+ name:SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#6(BLAST
Consumer)6, id:54590, size:4632.00KiB, w/h:720x1536, usage: 0x10000900, req fmt:2,
fourcc/mod:875709016/360287970189639681, dataspace: 0x0, compressed: true
planes: R/G/B: w/h:720x1536, stride:3072 bytes, size:4743168
+ name:ViewRootImpl@ad5f64[StageCoordinatorSplitDivider]#1649(BLAST Consumer)1649,
id:54593, size:824.00KiB, w/h:1080x189, usage: 0x10000900, req fmt:1,
fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:1080x189, stride:4352 bytes, size:843776
+ name:SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#6(BLAST
Consumer)6, id:54588, size:4632.00KiB, w/h:720x1536, usage: 0x10000900, req fmt:2,
fourcc/mod:875709016/360287970189639681, dataspace: 0x0, compressed: true
planes: R/G/B: w/h:720x1536, stride:3072 bytes, size:4743168
+ name:ViewRootImpl@6041178[ScreenDecorOverlayBottom]#1650(BLAST Consumer)1650,
id:54609, size:276.00KiB, w/h:1080x50, usage: 0x10000900, req fmt:1,
fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:1080x50, stride:4352 bytes, size:282624
+ name:RegionSamplingThread, id:54575, size:60.00KiB, w/h:376x39, usage: 0x303, req
fmt:1, fourcc/mod:875708993/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:376x39, stride:1536 bytes, size:61440
+ name:bbq-adapter#257(BLAST Consumer)257, id:12827, size:108.00KiB, w/h:142x142,
usage: 0x933, req fmt:1, fourcc/mod:875708993/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:142x142, stride:768 bytes, size:110592
+ name:bbq-adapter#257(BLAST Consumer)257, id:10926, size:108.00KiB, w/h:142x142,
usage: 0x933, req fmt:1, fourcc/mod:875708993/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:142x142, stride:768 bytes, size:110592
+ name:ViewRootImpl@1d9f38d[StatusBar]#5(BLAST Consumer)5, id:54602,
size:640.00KiB, w/h:63x2400, usage: 0x10000900, req fmt:1, fourcc/mod:875708993/0,
dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:63x2400, stride:256 bytes, size:655360
+ name:FramebufferSurface, id:2, size:10276.00KiB, w/h:1080x2400, usage: 0x1b00,
req fmt:1, fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:1080x2400, stride:4352 bytes, size:10522624
+ name:Wallpaper#1(BLAST Consumer)1, id:54, size:12076.00KiB, w/h:1234x2400, usage:
0x10000900, req fmt:2, fourcc/mod:875709016/360287970189639681, dataspace: 0x0,
compressed: true
planes: R/G/B: w/h:1234x2400, stride:5120 bytes, size:12365824
+ name:Wallpaper#1(BLAST Consumer)1, id:55, size:12076.00KiB, w/h:1234x2400, usage:
0x10000900, req fmt:2, fourcc/mod:875709016/360287970189639681, dataspace: 0x0,
compressed: true
planes: R/G/B: w/h:1234x2400, stride:5120 bytes, size:12365824
+ name:FramebufferSurface, id:1, size:10276.00KiB, w/h:1080x2400, usage: 0x1b00,
req fmt:1, fourcc/mod:875708993/0, dataspace: 0x0, compressed: true
planes: R/G/B/A: w/h:1080x2400, stride:4352 bytes, size:10522624
+ name:FramebufferSurface, id:3, size:10276.00KiB, w/h:1080x2400, usage: 0x1b00,
req fmt:1, fourcc/mod:875708993/0, dataspace: 0x8810000, compressed: true
planes: R/G/B/A: w/h:1080x2400, stride:4352 bytes, size:10522624
Total imported by gralloc: 90460.00KiB
FlagManager values:
demo_flag: -1
use_adpf_cpu_hint: false
use_skia_tracing: false
TimeStats miniDump:
Number of layers currently being tracked is 0
Number of layers in the stats pool is 0