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User Options

The document outlines various gameplay settings and configurations for a game, including autosave options, AI logging levels, and multiplayer settings. It also details interface preferences such as clock format, chat text size, and game history logging. Additionally, it includes tutorial prompts and visibility settings for different game features and expansions.

Uploaded by

yake1114
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
13 views6 pages

User Options

The document outlines various gameplay settings and configurations for a game, including autosave options, AI logging levels, and multiplayer settings. It also details interface preferences such as clock format, chat text size, and game history logging. Additionally, it includes tutorial prompts and visibility settings for different game features and expansions.

Uploaded by

yake1114
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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;Altering this number will cause the app to overwrite this file with defaults

Version 1

[Gameplay]
;Number of autosaves to keep
AutoSaveKeepCount 3

;Number of turns between autosaves


AutoSaveFrequency 2

;Whether or not to automatically end a turn when no more actions are available. (0
= off)
AutoEndTurn 0

;Whether or not to treat city range attacks as a turn blocking notification. (0 =


not turn blocking)
CityRangeAttackTurnBlocking 1

;Game history logging level, 0 = off


GameHistoryLogLevel 0

;Sequential Game history logging level, 0 = off


GameHistorySequentialLogLevel 0

;Skips movement animations, 0 = off


QuickMovement 0

;Skips combat animations, 0 = off


QuickCombat 0

;Enables always-on screen edge scrolling, 0 = off


EdgePan 0

;Forces the Production Panel to open in queue mode, 0 = off


AutoProdQueue 0

;Log all AI systems, 0 = off


AI_MasterLogging 1

;AI city build plot analysis logging level, 0 = off


AICityBuildPlotLog 0

;AI settlement analysis logging level (very large), 0 = off


AISettlementEvaluationLog 0

;AI diplomatic action logging level, 0 = off


AiDiplomaticActionLog 0

;AI operation evaluation logging level, 0 = off


AIOperationEvalLog 0

;Game Era Moments Log, 0=Top moments only, 1=All moments


GameEraMomentsLog 0

;Game Effects logging level, 0 = off, 1 = Minimal, 2 = Normal, Detailed = 3,


Diagnostic = 4
GameEffectsLogLevel 0

;Profile logging enabled, 0 = off, 1 = on


ProfileEnabled 0

;Depth of profiling, -1 = all


ProfileDepth -1

;If an AI player's processing time exceeds the time in seconds, keep the turn's
autosave, 0 = off
ProfileSaveIfPlayerTimeExceeds 0.000000

;Removes the 'One More Turn' option after achieving a victory.


DisableOneMoreTurn 0

;if the plot tooltip follows the mouse cursor (0 = off)


PlotToolTipFollowsMouse 1

;Look at the local player's combat on their turn. (0 = off, 1 = move camera, 2 =
move and zoom camera
LookAtPlayerTurnCombat 2

;Look at the local player's combat when not their turn. (0 = off, 1 = move camera,
2 = move and zoom camera
LookAtPlayerOffTurnCombat 1

;The zoom level to use for player turn combat, 0.0 to 1.0
LookAtPlayerTurnCombatZoomLevel 0.230000

;The zoom level to use for player turn combat, 0.0 to 1.0
LookAtPlayerOffTurnCombatZoomLevel 0.500000

;Does the selection auto cycle to the next available unit? (0 = no, 1 = yes)
AutoUnitCycle 1

;How the unit cycle determines the next closest unit to cycle to. 0 = Last closest,
1 = Closest of last two.
UnitCycleProximityType 0

[Tutorial]
;Experience level of player for tutorial prompts.
TutorialLevel 0

;Set to 1 if the user has chosen a tutorial level


HasChosenTutorialLevel 0

;Automatically set to 1 after the user has seen the XP1 features screen at least
once.
HasSeenXP1FeaturesScreen 0

;Automatically set to 1 after the user has seen the XP2 features screen at least
once.
HasSeenXP2FeaturesScreen 0

;Set to 1 after the user has opted to no longer show the screen.
HideXP1FeaturesScreen 0

;Set to 1 after the user has opted to no longer show the screen.
HideXP2FeaturesScreen 0

;Automatically set to 1 after the user has seen the CivRoyale How to Play screen at
least once.
HasSeenCivRoyaleIntro 0

;Automatically set to 1 after the user has seen the Pirates How to Play screen at
least once.
HasSeenPiratesIntro 0

[Multiplayer]
;Player name used during local network games.
LANPlayerName 神魔勿犯

;Automatically download community made additional content when it is required to


join a multiplayer game.
AutoModDownload 0

;URL to send a simple, no-payload WebHook for Play By Cloud turn changes. See
TurnWebHookFrequency for frequency setting.
TurnWebHookURL

;
LobbyZone

;Frequency of Play By Cloud turn change WebHooks. (0 = Send on local player's turn,
1 = Send on every player's turn.)
TurnWebHookFrequency 0

[Logging]
;Enable network message logging
NetMessageLogs 1

[Gameplay]
;
Difficulty 0

;
Era 0

;
Attack 1

;
MiniMapZoom 0

;Set to 1 to see the path a unit will traverse.


MovementPathOn 1

;
AllPathsOn 0

;
ClipCursor 1

;
AutoDeselect 0

;
PlayVignettes 1

;
ShowMapGrid 1
;
ShowMapResources 1

;
ShowMapYields 0

;
ShowMapLabelsDeserts 0

;
ShowMapLabelsMountainRanges 0

;
ShowMapLabelsNationalParks 1

;
ShowMapLabelsNaturalWonders 1

;
ShowMapLabelsRivers 1

;
ShowMapLabelsVolcanoes 1

;
ShowMapLabelsLakes 0

;
ShowMapLabelsOceans 1

;
ShowMapLabelsSeas 1

;Set to 1 to start games in strategic view.


StartInStrategicView 0

;Modifies how fast the camera moves to the target location during 'look-at' events.
CameraLookAtTimeScale 1.000000

[Interface]
;In-Game Clock format (0 for 12-hour, 1 for 24-hour)
ClockFormat 0

;If stats should be shown below the leaders' portraits in the HUD ribbon.
RibbonStats 0

;The amount of time, in seconds, before displaying the plot tooltip.


PlotTooltipDelay 0.200000

;The size of the text in the chat box.


ChatTextValue 12

;Sort type for Save Game list, 1 = By Last Modified, 2 = Alphabetical


SaveGameBrowseSortDefault 1

;Sort type for World Builder Map list, 1 = By Last Modified, 2 = Alphabetical
WorldBuilderMapBrowseSortDefault 1
;Play reveal animation whenever a pride moment is unlocked.
PlayHistoricMomentAnimation 1

;Has the user seen the PlayByCloud lobby? Displays new-game-mode indicator if they
have not looked at it yet.
SeenPlayByCloudLobby 0

;List of PlayByCloud games that we have seen completed. Used by the UI. Do not
alter!
PlayByCloudSeenCompleted

;Display unset PlayByCloud notifications reminder popup.


PlayByCloudNotifyRemind 1

;What happens after a PlayByCloud turn is committed? 0 = Ask Me, 1 = Do Nothing, 2


= Exit to Main Menu
PlayByCloudEndTurnBehavior 0

;What happens after a client has readied up in a PlayByCloud game? 0 = Ask Me, 1 =
Stay in Staging Room, 2 = Exit to Lobby
PlayByCloudClientReadyBehavior 0

;Determine the speed multiplier for mouse wheel scrolling.


ScrollSpeed 1.500000

;Determine the auto scrolling speed for scrolling text.


ScrollTextSpeed 0.250000

;EXPERIMENTAL! Force font rendering at a point size beyond what was authored.
FontSizeIncrease 0

;Last version the user accepted the copyright notice.


CopyrightAccept 1.2.14 (226347)

;Replaces the drag functionality of DragControls with click to drag behavior, 0 =


off
ReplaceDragWithClick 0

;Has the user seen the Unified PC Play lobby? Displays new-game-mode indicator if
they have not seen it yet.
SeenCrossPlayMultiplayer 0

;Has the user seen the Vikings DLC in the menu yet? Displays new-game-mode
indicator if they have not looked at it yet.
SeenVikingsDLC 0

;Has the user seen the Poland DLC in the menu yet? Displays new-game-mode
indicator if they have not looked at it yet.
SeenPolandDLC 0

;Has the user seen the Australia DLC in the menu yet? Displays new-game-mode
indicator if they have not looked at it yet.
SeenAustraliaDLC 0

;Has the user seen the Persia DLC in the menu yet? Displays new-game-mode
indicator if they have not looked at it yet.
SeenPersiaDLC 0

;Has the user seen the Nubia DLC in the menu yet? Displays new-game-mode indicator
if they have not looked at it yet.
SeenNubiaDLC 0

;Has the user seen the Khmer DLC in the menu yet? Displays new-game-mode indicator
if they have not looked at it yet.
SeenKhmerDLC 0

;Has the user seen the Multiplayer Shared DLC in the menu yet? Displays new-game-
mode indicator if they have not looked at it yet.
SeenMultiplayerSharedDLC 0

;Has the user seen the Rise and Fall DLC in the menu yet? Displays new-game-mode
indicator if they have not looked at it yet.
SeenRiseAndFallDLC 0

;Has the user seen the Gathering Storm DLC in the menu yet? Displays new-game-mode
indicator if they have not looked at it yet.
SeenGatheringStormDLC 0

;Has the user seen the Expansion Bundle DLC in the menu yet? Displays new-game-
mode indicator if they have not looked at it yet.
SeenExpansionBundleDLC 0

;Has the user seen the Expansion Bundle Upsell Popup yet? If not then show it!
SeenExpansionBundleUpsellPopup 0

;Has the user seen the Frontier Pass Upsell Popup yet? If not then show it!
SeenFrontierPassUpsellPopup 0

;Layout Override Value (0 for none, 1 for force Phone, 2 for force Tablet).
LayoutOverride 1

[Gameplay]
;The friction coefficient for camera inertia in the world view.
InertiaFriction 0.950000

;The speed at which touch zoom happens in the world view.


TouchZoomSpeed 1.000000

[Interface]
;Level for Unit Confirmation Prompts (2 for all, 1 for combat only or 0 for none).
UnitConfirmationLevel 1

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