Paladin 1 Palkai
CLASS & LEVEL PLAYER NAME
Ren Auros
Half-Elf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 16 12 --
+2 +2 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
15
• +2 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+1 DEFENSES HIT DICE DEATH SAVES
13 SAVING THROWS INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 +0
+2
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
14 +2 Athletics STR === TOOLS ===
ABILITY SAVE DC Cook's Utensils, Smith's Tools
+0 Deception CHA
+2 History INT === LANGUAGES ===
INTELLIGENCE
P +2 Insight WIS Common, Dwarvish, Elvish
30 ft. (Walking)
+2 P +2 Intimidation CHA
+2 Investigation INT
14 P +2 Medicine WIS SPEED
+2 Nature INT PROFICIENCIES & LANGUAGES
WISDOM +0 Perception WIS
P +2 Performance CHA === ACTIONS === You have a pool of healing power that can restore
+0 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
5 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
Help, Hide, Ready, Search, Use an Object, pool, or 5 HP to either cure a disease or neutralize a
P +4 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, poison affecting the creature.
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
+1 Stealth DEX Divine Sense • 1 / Long Rest
CHARISMA As an action, you can detect good and evil. Until
+0 Survival WIS
the end of your next turn, you can sense anything
+0 affected by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 1 times per long
rest.
10
Lay on Hands Pool • 5 / Long Rest
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
10 PASSIVE WISDOM (PERCEPTION)
Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)
Lance +4 1d12+2 Piercing Martial, Reach, Special
12 PASSIVE WISDOM (INSIGHT)
Trident +4 1d6+2 Piercing Martial, Thrown, Versatile, Range (20/60)
12 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +4 3 Bludgeoning
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
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Paladin 1 Palkai
CLASS & LEVEL PLAYER NAME
Ren Auros
Half-Elf Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES ===
* Hit Points • PHB 84
* Proficiencies • PHB 84
* Divine Sense • PHB 84
As an action, you can detect good and evil. Until the
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 1 times per long
rest.
| 1 / Long Rest • 1 Action
* Lay on Hands • PHB 84
You have a pool of healing power that can restore 5
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
| Lay on Hands Pool: 5 / Long Rest • 1 Action
=== HALF-ELF RACIAL TRAITS ===
* Ability Score Increase • BR 39
* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.
* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.
* Skill Versatility • BR 39
You gain proficiency in two skills of your choice.
* Languages • BR 39
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Bag of Holding 1 15 lb. Waterskin 1 5 lb.
Spell Scroll (0 - Cantrip) 1 -- Block of Incense 2 --
SP 0 Padded 1 8 lb. Censer 1 --
Chain Mail 1 55 lb. Vestments 1 --
EP 34 Dagger 1 1 lb.
Lance 1 6 lb.
GP 54 Trident 1 4 lb.
Backpack 1 5 lb.
PP 10 Fishing Tackle 1 4 lb.
Alms Box 1 --
WEIGHT CARRIED
111 lb. Holy Symbol 1 --
ENCUMBERED Blanket 1 3 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
225 lb. Candle 10 --
PUSH/DRAG/LIFT Rations (1 day) 2 4 lb.
450 lb. Tinderbox 1 1 lb.
EQUIPMENT
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Male 24 Medium 5’8 165
GENDER AGE SIZE HEIGHT WEIGHT
Ren Auros Chaotic Neutral Histore Light brown Red White
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
The common folk love me for my kindness and
generosity.
My favor, once lost, is lost forever.
PERSONALITY TRAITS
Independence. I must prove that I can handle myself without the coddling of my
family. (Chaotic)
Family. Blood runs thicker than water. (Any)
IDEALS
My loyalty to my sovereign is
unwavering.
My loyalty to my sovereign is
BONDS
In fact, the world does revolve around
me.
I have an insatiable desire for decadent
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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