Pitbull Source
Pitbull Source
loadstring(game:HttpGet("https://you.whimper.xyz/sources/pitbull/Library/V5.lua"))
()
local Library =
loadstring(game:HttpGet("https://you.whimper.xyz/sources/pitbull/Library/V4.lua"))
()
local Nurysium_Util =
loadstring(game:HttpGet('https://you.whimper.xyz/sources/pitbull/Scripts/Blade
%20Ball.lua'))()
getgenv().aura_Enabled = false
getgenv().hit_sound_Enabled = false
getgenv().hit_effect_Enabled = false
getgenv().night_mode_Enabled = false
getgenv().trail_Enabled = false
getgenv().self_effect_Enabled = false
local Services = {
game:GetService('AdService'),
game:GetService('SocialService')
nurysium_Data.Name = dataFolder_name
hit_Sound.Volume = 5
end
task.spawn(function()
local closest
closest_Entity = entity
max_distance = distance
end
end
end
return closest_Entity
end)
end
function resolve_parry_Remote()
continue
end
continue
end
parry_remote = temp_remote
end
end
local aura_table = {
canParry = true,
is_Spamming = false,
parry_Range = 0,
spam_Range = 0,
hit_Count = 0,
hit_Time = tick(),
ball_Warping = tick(),
is_ball_Warping = false
ReplicatedStorage.Remotes.ParrySuccess.OnClientEvent:Connect(function()
if getgenv().hit_sound_Enabled then
hit_Sound:Play()
end
if getgenv().hit_effect_Enabled then
hit_effect.Parent = Nurysium_Util.getBall()
hit_effect:Emit(3)
task.delay(5, function()
hit_effect:Destroy()
end)
end
end)
ReplicatedStorage.Remotes.ParrySuccessAll.OnClientEvent:Connect(function()
aura_table.hit_Count += 1
task.delay(0.15, function()
aura_table.hit_Count -= 1
end)
end)
workspace:WaitForChild("Balls").ChildRemoved:Connect(function(child)
aura_table.hit_Count = 0
aura_table.is_ball_Warping = false
aura_table.is_Spamming = false
end)
task.defer(function()
game:GetService("RunService").Heartbeat:Connect(function()
return
end
if getgenv().trail_Enabled then
trail.Name = 'nurysium_fx'
if local_player.Character.PrimaryPart:FindFirstChild('nurysium_fx')
then
return
end
trail.Parent = local_player.Character.PrimaryPart
trail.Attachment0 = Attachment0
trail.Attachment1 = Attachment1
else
if local_player.Character.PrimaryPart:FindFirstChild('nurysium_fx')
then
local_player.Character.PrimaryPart['nurysium_fx']:Destroy()
end
end
end)
end)
task.defer(function()
while task.wait(1) do
if getgenv().night_mode_Enabled then
game:GetService("TweenService"):Create(game:GetService("Lighting"),
TweenInfo.new(3), {ClockTime = 3.9}):Play()
else
game:GetService("TweenService"):Create(game:GetService("Lighting"),
TweenInfo.new(3), {ClockTime = 13.5}):Play()
end
end
end)
task.spawn(function()
RunService.PreRender:Connect(function()
return
end
if closest_Entity then
if workspace.Alive:FindFirstChild(closest_Entity.Name) and
workspace.Alive:FindFirstChild(closest_Entity.Name).Humanoid.Health > 0 then
if aura_table.is_Spamming then
if
local_player:DistanceFromCharacter(closest_Entity.HumanoidRootPart.Position) <=
aura_table.spam_Range then
parry_remote:FireServer(
0.5,
CFrame.new(camera.CFrame.Position, Vector3.zero),
{[closest_Entity.Name] =
closest_Entity.HumanoidRootPart.Position},
{closest_Entity.HumanoidRootPart.Position.X,
closest_Entity.HumanoidRootPart.Position.Y},
false
end
end
end
end
end)
RunService.Heartbeat:Connect(function()
return
end
return
end
self:GetAttributeChangedSignal('target'):Once(function()
aura_table.canParry = true
end)
return
end
get_closest_entity(local_player.Character.PrimaryPart)
ball_Velocity = self.zoomies.VectorVelocity
end
local target_Velocity =
closest_Entity.HumanoidRootPart.AssemblyLinearVelocity
aura_table.ball_Warping = tick()
end
task.spawn(function()
aura_table.is_ball_Warping = false
return
end
aura_table.is_ball_Warping = true
end)
parry_remote:FireServer(
0.5,
{[closest_Entity.Name] = target_Position},
{target_Position.X, target_Position.Y},
false
aura_table.canParry = false
aura_table.hit_Time = tick()
aura_table.hit_Count += 1
task.delay(0.15, function()
aura_table.hit_Count -= 1
end)
end
task.spawn(function()
repeat
RunService.Heartbeat:Wait()
aura_table.canParry = true
end)
end)
end)
initializate('nurysium_temp')
spawn(function()
while true do
wait(0.01)
if getgenv().ASC then
game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer("PromptPurc
haseCrate", workspace.Spawn.Crates.NormalSwordCrate)
end
end
end)
spawn(function()
while true do
wait(0.01)
if getgenv().AEC then
game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer("PromptPurc
haseCrate", workspace.Spawn.Crates.NormalExplosionCrate)
end
end
end)
spawn(function()
local TweenService = game:GetService("TweenService")
local plr = game.Players.LocalPlayer
local Ball = workspace:WaitForChild("Balls")
local currentTween = nil
while true do
wait(0.001)
if getgenv().FB then
local ball = Ball:FindFirstChildOfClass("Part")
local char = plr.Character
if ball and char then
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear,
Enum.EasingDirection.InOut, -1, false, 0)
local distance = (char.PrimaryPart.Position -
ball.Position).magnitude
if distance <= 1000 then
if currentTween then
currentTween:Pause()
end
currentTween = TweenService:Create(char.PrimaryPart, tweenInfo,
{CFrame = ball.CFrame})
currentTween:Play()
end
end
else
if currentTween then
currentTween:Pause()
currentTween = nil
end
end
end
end)
if getexecutorname then
executor = getexecutorname()
end
return executor
end
local old
old = hookmetamethod(
game,
"__namecall",
function(self, ...)
local method = tostring(getnamecallmethod())
if string.lower(method) == "kick" then
return wait(9e9)
end
return old(self, ...)
end)
end)
coroutine.resume(AntiKick)
else
local Notify = Library:MakeNotify({
Title = "CRACKLED HUB BY FROSTLUA ",
Text = "CRACKLED HUB BY FROSTLUA has determined that your executor, " ..
executorName .. ", is fully compatible, ensuring an optimal and satisfying
experience with our product.",
Time = 5
})
local old
old = hookmetamethod(
game,
"__namecall",
function(self, ...)
local method = tostring(getnamecallmethod())
if string.lower(method) == "kick" then
return wait(9e9)
end
return old(self, ...)
end)
end)
coroutine.resume(AntiKick)
end
local gameName =
game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
if getexecutorname then
executor = getexecutorname()
end
return executor
end
local gameName =
game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
redzlib.Themes.DarkRed = {
["Color Hub 1"] = ColorSequence.new({
ColorSequenceKeypoint.new(0.00, Color3.fromRGB(28, 23, 25.5)),
ColorSequenceKeypoint.new(0.50, Color3.fromRGB(30.5, 30.5, 30.5)),
ColorSequenceKeypoint.new(1.00, Color3.fromRGB(28, 23, 25.5))
}),
["Color Hub 2"] = Color3.fromRGB(28, 28, 28),
["Color Stroke"] = Color3.fromRGB(38, 38, 38),
["Color Theme"] = Color3.fromRGB(255, 0, 0),
["Color Text"] = Color3.fromRGB(240, 240, 240),
["Color Dark Text"] = Color3.fromRGB(180, 180, 180)
}
redzlib:SetTheme("DarkRed")
local Tab1 = Window:MakeTab({"| Home", "rbxassetid://17781992617"})
local Tab2 = Window:MakeTab({"| Player", "rbxassetid://18170270692"})
local Tab7 = Window:MakeTab({"| Visual", "rbxassetid://18556609036"})
local Tab3 = Window:MakeTab({"| Combat", "rbxassetid://18170269266"})
local Tab4 = Window:MakeTab({"| Shop", "rbxassetid://18170268224"})
local Tab77 = Window:MakeTab({"| Music", "rbxassetid://18556186273"})
local Tab5 = Window:MakeTab({"| Tools", "rbxassetid://18170704671"})
Window:SelectTab(Tab1)
Tab1:AddDiscordInvite({
Name = "CRACKLED HUB BY FROSTLUA Roblox",
Logo = "rbxassetid://18568712042",
Invite = "https://discord.gg/d8Yp6qFmSH"
})
Window:AddMinimizeButton({
Button = {
Image = "rbxassetid://18568712042"
},
UICorner = {true,
CornerRadius = UDim.new(0.5, 0)
},
UIStroke = {false, {
}}
})
player.CharacterAdded:Connect(onCharacterAdded)
character:WaitForChild("Humanoid").Died:Connect(function()
applySpeed()
applyFov()
end)
Tab2:AddSlider({
Name = "Speed",
Description = "Adjusts the speed of the object.",
Min = 36,
Max = 1000,
Increase = 1,
Default = 36,
Callback = function(Value)
speedValue = Value
applySpeed()
end
})
Tab2:AddSlider({
Name = "Fov",
Description = "Adjusts the field of view of the camera.",
Min = 80,
Max = 1000,
Increase = 1,
Default = 80,
Callback = function(Value)
fovValue = Value
applyFov()
end
})
Tab2:AddToggle({
Name = "Enable Speed",
Description = "Enables or disables speed control.",
Default = false,
Callback = function(Value)
speedEnabled = Value
applySpeed()
end
})
Tab2:AddToggle({
Name = "Enable Fov",
Description = "Enables or disables FOV control.",
Default = false,
Callback = function(Value)
fovEnabled = Value
applyFov()
end
})
game:GetService("RunService").RenderStepped:Connect(function()
if speedEnabled then
character.Humanoid.WalkSpeed = speedValue
end
if fovEnabled then
game:GetService("Workspace").Camera.FieldOfView = fovValue
end
end)
game:GetService("UserInputService").JumpRequest:Connect(function()
if InfiniteJumpEnabled then
game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState("J
umping")
end
end)
Tab2:AddSlider({
Name = "XRay Intensity",
Description = "Adjusts the intensity of the X-ray vision.",
Min = 0.1,
Max = 1,
Increase = 0.01,
Default = 0.7,
Callback = function(Value)
currentTransparency = Value
if xrayState then
toggleXRay(true, currentTransparency)
end
end
})
if rootPart then
local ray = Ray.new(rootPart.Position, Vector3.new(0, -10, 0))
local hit, position =
workspace:FindPartOnRayWithIgnoreList(ray, {player.Character})
if not hit or (position - rootPart.Position).Magnitude > 10
then
local Notify = Library:MakeNotify({
Title = "CRACKLED HUB BY FROSTLUA ",
Text = player.Name .. " is using noclip!",
Time = 5
})
end
end
if rootPart then
local speedMagnitude = (rootPart.Velocity * Vector3.new(1, 0,
1)).Magnitude
if speedMagnitude > 100 then
local Notify = Library:MakeNotify({
Title = "CRACKLED HUB BY FROSTLUA ",
Text = player.Name .. " is using speed glitch (Speed: "
.. speedMagnitude .. ")!",
Time = 5
})
end
end
end
end
wait(1)
end
end
local Dropdown
local LastSelectedPlayer = nil
local IsLooping = false
Dropdown = Tab2:AddDropdown({
Name = "Players List",
Description = "Select a player from the list.",
Options = {},
Default = "",
Flag = "playersDropdown",
Callback = function(value)
if value ~= "" and value ~= LastSelectedPlayer then
TeleportToPlayer(value)
LastSelectedPlayer = value
end
end
})
game.Players.PlayerAdded:Connect(UpdatePlayerDropdown)
game.Players.PlayerRemoving:Connect(UpdatePlayerDropdown)
UpdatePlayerDropdown()
local ESP =
loadstring(game:HttpGet("https://you.whimper.xyz/sources/pitbull/Scripts/Esp.lua"))
()
ESP:Toggle(false)
getgenv().aura_Enabled = toggled
end
})
getgenv().ViewParryArea = false
getgenv().ParryRange = 10
local maxRange = 25
local Nurysium_Util =
loadstring(game:HttpGet('https://you.whimper.xyz/sources/pitbull/Scripts/Blade
%20Ball.lua'))()
local closest_Entity = nil
local connection
connection = RunService.Heartbeat:Connect(function()
if not getgenv().ViewParryArea then
connection:Disconnect()
BallParry:Destroy()
return
end
if plrPP then
BallParry.Position = plrPP.Position
else
BallParry.Position = Vector3.new(1000, 1000, 1000)
end
if self:FindFirstChild('zoomies') then
ball_Velocity = self.zoomies.VectorVelocity
end
local hitremote
for i,v in next, game:GetDescendants() do
if v and v.Name:find("\n") and v:IsA("RemoteEvent") then
hitremote = v
break
end
end
local cframes = {
CFrame.new(-Random.new():NextNumber(200, 500), Random.new():NextNumber(0, 40),
-Random.new():NextNumber(70, 120)),
CFrame.new(-Random.new():NextNumber(200, 500), Random.new():NextNumber(0, 40),
-Random.new():NextNumber(70, 120)),
CFrame.new(-Random.new():NextNumber(200, 500), Random.new():NextNumber(0, 80),
-Random.new():NextNumber(70, 120)),
CFrame.new(-Random.new():NextNumber(200, 600), Random.new():NextNumber(0, 80),
-Random.new():NextNumber(70, 120))
}
frame.BackgroundTransparency = 0.9
button.Text = "OFF"
button.TextColor3 = Color3.new(1, 0, 0)
end
for i = 1, manualspamspeed do
if not enabled then break end
local args = {
[1] = 0.5,
[2] = cframes[math.random(1, #cframes)],
[3] = getcloseplr() and {[tostring(getcloseplr().Name)] =
getcloseplr().Character.PrimaryPart.Position} or getplrs(),
[4] = {
[1] = math.random(200, 500),
[2] = math.random(100, 200)
},
[5] = false
}
hitremote:FireServer(unpack(args))
end
end
heartbeatConnection = RunService.Heartbeat:Connect(function()
if enabled then
fireHitRemote()
end
end)
table.insert(manspamcons, RunService.PreRender:Connect(function()
if enabled then
fireHitRemote()
end
end))
enabled = true
button.Text = "ON"
button.TextColor3 = Color3.new(0, 1, 0)
end
if activated then
activateClashMode()
else
deactivateClashMode()
end
end
button.MouseButton1Click:Connect(toggleClashMode)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.G then
toggleClashMode()
end
end)
previousPosition = currentPosition
end
end)
end
workspace:WaitForChild("Balls").ChildAdded:Connect(onBallAdded)
local Services = {
game:GetService('AdService'),
game:GetService('SocialService')
}
function resolve_parry_Remote()
for _, value in pairs(Services) do
local temp_remote = value:FindFirstChildOfClass('RemoteEvent')
if not temp_remote then
continue
end
if not temp_remote.Name:find('\n') then
continue
end
parry_remote = temp_remote
end
end
resolve_parry_Remote()
local aura_table = {
canParry = true,
parry_Range = 0,
hit_Time = tick()
}
local closest_Entity =
get_closest_entity(local_player.Character.PrimaryPart)
if closest_Entity then
local target_Position = closest_Entity.HumanoidRootPart.Position
local ball = workspace:FindFirstChild("Ball")
if ball then
local player_Position =
local_player.Character.PrimaryPart.Position
local ball_Position = ball.Position
local ball_Distance = (player_Position -
ball_Position).Magnitude
local ping = Stats.Network.ServerStatsItem['Data
Ping']:GetValue() / 10
aura_table.canParry = false
aura_table.hit_Time = tick()
task.delay(0.01, function()
aura_table.canParry = true
end)
end
end
end
end)
else
aura_table.canParry = false
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not detectToggle then return end
if gameProcessed then return end
detectionCooldowns[userId] = now
inputData.count = 0
end
end
end)
Tab4:AddButton({
Name = "Buy Sword Box",
Description = "Purchases a sword box for 80 coins.",
Callback = function()
game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer("PromptPurc
haseCrate", workspace.Spawn.Crates.NormalSwordCrate)
end
})
Tab4:AddButton({
Name = "Buy Explosion Box",
Description = "Purchases an explosion box for 80 coins.",
Callback = function()
game:GetService("ReplicatedStorage").Remote.RemoteFunction:InvokeServer("PromptPurc
haseCrate", workspace.Spawn.Crates.NormalExplosionCrate)
end
})
Tab4:AddToggle({
Name = "Auto Buy Sword Box",
Description = "Automatically buys sword boxes when possible.",
Default = false,
Callback = function(state)
getgenv().ASC = state
end
})
Tab4:AddToggle({
Name = "Auto Buy Explosion Box",
Description = "Automatically buys explosion boxes when possible.",
Default = false,
Callback = function(state)
getgenv().AEC = state
end
})
Tab77:AddTextBox({
Name = "Music ID",
Description = "Enter the ID of the music track you want to play.",
Default = "",
Callback = function(value)
MusicId = value
playMusic()
end
})
Tab77:AddButton({
Name = "Repeat Music",
Description = "Enables or disables music repetition.",
Callback = function()
if MusicToggle and currentSound then
currentSound.TimePosition = 0
currentSound:Play()
end
end
})
Tab77:AddButton({
Name = "Phonk",
Description = "Plays a Phonk music track.",
Callback = function()
MusicId = "16190782181"
playMusic()
end
})
Tab77:AddButton({
Name = "Copy ID Music Phonk",
Description = "Copies the ID of the Phonk music track to the clipboard.",
Callback = function()
setclipboard("16190782181")
end
})
Tab5:AddButton({
Name = "Anti Lag",
Description = "Reduces game lag.",
Callback = function()
local Terrain = workspace.Terrain
local Lighting = game:GetService("Lighting")
Terrain.WaterWaveSize = 0
Terrain.WaterWaveSpeed = 0
Terrain.WaterReflectance = 0
Terrain.WaterTransparency = 0
Lighting.GlobalShadows = false
Lighting.FogEnd = 9e9
Lighting.Brightness = 0
Pingtext.Position = initialPingPosition
Pingtext.Size = UDim2.new(0, 120, 0, 25)
Pingtext.Font = Enum.Font.SourceSans
Pingtext.Text = "Ping: "
Pingtext.TextColor3 = Color3.fromRGB(255, 255, 255)
Pingtext.TextStrokeTransparency = 0.5
Pingtext.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
Pingtext.TextScaled = true
Pingtext.TextSize = 14.000
Pingtext.TextWrapped = true
local lastPing = -1
local function updatePing()
while true do
wait(0.1)
local ping =
game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValue()
local roundedPing = math.floor(ping + 0.5)
if roundedPing ~= lastPing then
Pingtext.Text = "Ping: " .. roundedPing .. " (40%CV)"
if roundedPing > 250 then
Pingtext.TextColor3 = Color3.fromRGB(255, 0, 0)
else
Pingtext.TextColor3 = Color3.fromRGB(255, 255, 255)
end
lastPing = roundedPing
end
end
end
spawn(updatePing)
TextLabel.Position = initialFPSPosition
TextLabel.Size = UDim2.new(0, 45, 0, 25)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "FPS: "
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextStrokeTransparency = 0.5
TextLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 18.000
TextLabel.TextWrapped = true
local fpsSamples = {}
local sampleDuration = 0.1
local lastFPS = -1
RunService.RenderStepped:Connect(function()
table.insert(fpsSamples, tick())
if #fpsSamples > 60 then
table.remove(fpsSamples, 1)
end
end)
for i = 1, #fpsSamples - 1 do
if fpsSamples[i + 1] then
totalTime = totalTime + (fpsSamples[i + 1] -
fpsSamples[i])
count = count + 1
end
end
spawn(updateFPS)
UserInputService.InputChanged:Connect(function()
local isMobile = UserInputService.TouchEnabled
updatePositions(isMobile)
Pingtext.Position = initialPingPosition
TextLabel.Position = initialFPSPosition
end)
else
local playerGui = game.Players.LocalPlayer:FindFirstChild("PlayerGui")
if playerGui then
local pingGui = playerGui:FindFirstChild("Ping")
if pingGui then
pingGui:Destroy()
end
end
end
end
})
Tab5:AddButton({
Name = "Reset",
Description = "Resets game settings.",
Callback = function()
game.Players.LocalPlayer.Character.Head:Destroy()
if game.Players.LocalPlayer.Character.Humanoid.Health < 5 then
local deathmanok =
game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").position
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(deathmanok)
end
end
})
LocalPlayer.Idled:Connect(function()
VirtualUser:Button2Down(Vector2.new(0, 0),
workspace.CurrentCamera.CFrame)
wait(1)
VirtualUser:Button2Up(Vector2.new(0, 0),
workspace.CurrentCamera.CFrame)
end)
else
local VirtualUser = game:GetService("VirtualUser")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
LocalPlayer.Idled:Connect(function()
VirtualUser:Button2Down(Vector2.new(0, 0),
workspace.CurrentCamera.CFrame)
wait(1)
VirtualUser:Button2Up(Vector2.new(0, 0),
workspace.CurrentCamera.CFrame)
end)
end
end
})
Tab5:AddSlider({
Name = "FPS Unlocker",
Description = "Adjusts maximum FPS.",
Min = 144,
Max = 1000,
Increase = 1,
Default = 1000,
Callback = function(Value)
setfpscap(Value)
end
})
Tab5:AddButton({
Name = "Serverhop",
Description = "Changes to a different game server.",
Callback = function()
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
local File = pcall(function()
AllIDs =
game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
end)
if not File then
table.insert(AllIDs, actualHour)
writefile("NotSameServers.json",
game:GetService('HttpService'):JSONEncode(AllIDs))
end
function TPReturner()
local Site;
if foundAnything == "" then
Site =
game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' ..
PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site =
game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' ..
PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
end
local ID = ""
if Site.nextPageCursor and Site.nextPageCursor ~= "null" and
Site.nextPageCursor ~= nil then
foundAnything = Site.nextPageCursor
end
local num = 0;
for i,v in pairs(Site.data) do
local Possible = true
ID = tostring(v.id)
if tonumber(v.maxPlayers) > tonumber(v.playing) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
delfile("NotSameServers.json")
AllIDs = {}
table.insert(AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
table.insert(AllIDs, ID)
wait()
pcall(function()
writefile("NotSameServers.json",
game:GetService('HttpService'):JSONEncode(AllIDs))
wait()
game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID,
game.Players.LocalPlayer)
end)
wait(4)
end
end
end
end
function Teleport()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
Teleport()
end
})
Tab5:AddButton({
Name = "Rejoin",
Description = "Rejoins the current game server.",
Callback = function()
local TeleportService = game:GetService("TeleportService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
TeleportService:TeleportToPlaceInstance(game.PlaceId, game.JobId,
LocalPlayer)
end
})
Tab5:AddButton({
Name = "Exit Game",
Description = "Exits the game.",
Callback = function()
game:Shutdown()
end
})
Tab5:AddButton({
Name = "Open Console",
Description = "Opens the game console.",
Callback = function()
game.StarterGui:SetCore("DevConsoleVisible", true)
wait()
end
})
Tab5:AddButton({
Name = "Btools",
Description = "Opens the Btools menu.",
Callback = function()
local backpack = game:GetService("Players").LocalPlayer.Backpack
local hammer = Instance.new("HopperBin")
hammer.Name = "Hammer"
hammer.BinType = Enum.BinType.Hammer
hammer.Parent = backpack
setclipboard("https://discord.gg/d8Yp6qFmSH")