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Structures

Structures in C++ are user-defined data types that allow the grouping of items of different data types under a single name, improving code organization and readability. They can be created using the 'struct' keyword, and members can be accessed using the dot operator. Additionally, structures can be initialized and used in arrays, providing flexibility in managing complex data.

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0% found this document useful (0 votes)
10 views4 pages

Structures

Structures in C++ are user-defined data types that allow the grouping of items of different data types under a single name, improving code organization and readability. They can be created using the 'struct' keyword, and members can be accessed using the dot operator. Additionally, structures can be initialized and used in arrays, providing flexibility in managing complex data.

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Structures in C++

 We often come around situations where we need to store a group of data whether of similar data types
or non-similar data types. We have seen Arrays in C++ which are used to store set of data of similar data
types at contiguous memory locations.
 Unlike Arrays, Structures in C++ are user defined data types which are used to store group of items of
non-similar data types.
 A structure is a collection of variables of different data types and member functions under a single name.
 For e.g. – Suppose you want to store some information about a person: their first_name, last_name, age,
and salary. You can easily create different variables—first_name, last_name, age, salary—to store this
information separately. However, in the future, you might want to store information about multiple
people. Now, you'd need to create different variables for each information per person: first_name1,
last_name1, age1, salary1, first_name2, last_name2, age2, salary2, … You can visualize how big and
messy the code would look. Additionally, as there is no relation between the variables (information), it
would be a daunting task to manage. A better approach is to have a collection of all related information
under a single name, such as Person and use it for every individual. Now, the code looks much cleaner,
more readable, and efficient as well. This collection of all related information under a single name Person
is a structure.

 Definition –
A structure is a user-defined data type in C/C++. A structure creates a data type that can be used to group
items of possibly different types into a single type. The C++ Course covers how to define and use
structures effectively in C++, helping you manage complex data efficiently.

 How to create a structure?


o The ‘struct’ keyword is used to create a structure. The general syntax to create a structure is as
shown below:
struct structureName

member1;

member2;

member3;

……………………

……………………

memberN;

};
 How to declare structure variables?
o A structure variable can either be declared with structure declaration or as a separate declaration
like basic types.
// Method – 1  A variable declaration with structure declaration.
struct Point
{
int x, y;
} p1; // The variable p1 is declared with 'Point'

// Method – 2  A variable declaration like basic data types


struct Point
{
int x, y;
};
int main()
{
struct Point p1; // The variable p1 is declared like a normal variable
}

 How to initialize structure members?


o Structure members cannot be initialized with declaration. For example, the following C program
fails in compilation.
struct Point
{
int x = 0; // COMPILER ERROR: cannot initialize members here
int y = 0; // COMPILER ERROR: cannot initialize members here
};

o The reason for above error is simple, when a datatype is declared, no memory is allocated for it.
Memory is allocated only when variables are created.
o Structure members can be initialized with declaration in C++. For Example, the following C++
program Executes Successfully without throwing any Error.

// In C++ We can Initialize the Variables with Declaration in Structure.


#include <iostream>
using namespace std;
struct Point
{
int x;
int y;
};
int main()
{
struct Point p1;
// Accessing members of point p1
// Initializing the value of x = 10 & y = 20;
p1.x = 10;
p1.y = 20;
cout << "x = " << p1.x << ", y = " << p1.y<<endl;
return 0;
}

o Structure members can be initialized using curly braces ‘{}’. For example, following is a valid
initialization.
struct Point
{
int x, y;
};
int main()
{
// A valid initialization. member x gets value 0 and y
// gets value 1. The order of declaration is followed.
struct Point p1 = { 0, 1 };
cout << "x = " << p1.x << ", y = " << p1.y<<endl;
return 0;
}

 How to access structure elements?


o Structure members are accessed using dot (.) operator.
#include <iostream>
using namespace std;
struct Point
{
int x, y;
};
int main()
{
struct Point p1 = { 0, 1 };
// Accessing members of point p1
p1.x = 20;
cout << "x = " << p1.x << ", y = " << p1.y;
return 0;
}
 What is an array of structures?
o Like other primitive data types, we can create an array of structures.
#include <iostream>
using namespace std;
struct Point
{
int x, y;
};
int main()
{
// Create an array of structures
struct Point arr[10];
// Access array members
arr[0].x = 10;
arr[0].y = 20;
cout << arr[0].x << " " << arr[0].y;
return 0;
}

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