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Lilian Emberwyn - Backstory v8.6

Lilian Emberwyn, born in a brothel, discovers her magical abilities while growing up under her mother's care. After her mother's death, she escapes to find freedom and power as an artifact seeker, forming a bond with a creature named Rio. However, during a contract to retrieve a powerful artifact, she becomes trapped and witnesses her companions' demise, facing her worst fear of being caged once again.

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0% found this document useful (0 votes)
16 views2 pages

Lilian Emberwyn - Backstory v8.6

Lilian Emberwyn, born in a brothel, discovers her magical abilities while growing up under her mother's care. After her mother's death, she escapes to find freedom and power as an artifact seeker, forming a bond with a creature named Rio. However, during a contract to retrieve a powerful artifact, she becomes trapped and witnesses her companions' demise, facing her worst fear of being caged once again.

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tanzz888
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We take content rights seriously. If you suspect this is your content, claim it here.
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Lilian Emberwyn was born in the back rooms of the Moonpetal House— a small brothel

tucked between two crumbling warehouses in the working quarter of the city of Karah— on
the night of Autumn Equinox. Her mother, a beautiful human woman, Serisa worked in one of
the cheaper brothels in the rich city. She was a stubborn women with a spine of steel and
although she was far too kind for this type of life, she was also too clever to not know that
leaving was never an option. She loved her daughter fiercely and tried to protect her from
unfairness of the world as much as she could. Lilian’s father was never in the picture and
whenever asked about him, Serisa would become silent. When looking at Lilian however,
there was no denying that her father was anything, but human.

Lilian's innate magic showed young—as flickering lights in the dark, doors and windows
snapping open or shut. However, the strangest were the voices. From her earliest memories,
Lilian heard whispers of voices in her head she swore weren’t hers. Sometimes out of thin air
she knew a name or spoke a sentence that she heard as a faint whisper that left the other
person shocked, other times she’d answer questions people hadn’t asked aloud. Her mother
hushed her and told her to never let anyone see, because in a place like that, strange things
were dangerous. So Lilian played along, she learnt to keep her magic hidden, although the
whispers in brothel still spread. In the meantime Serisa taught her how to smile without
promise and use her looks to her advantage. However magic like that could never be fully
contained.

When Serisa took gravely ill and passed away shortly after with a whisper of a smile and one
last squeeze of her daughter’s hand — Lilian left the city at the age of 17 before it could trap
her. She found work with the Dusklight Caravan, a traveling circus of misfits, performers and
wanderers who asked few questions and welcomed anyone who pulled their weight. They
gave her a tent and a new name: Madame Ember. She worked as a fortune teller, painting
herself in mystery, telling stories with practiced hands and smoky candles, tarot, bone dice
and crystal balls. It was mostly trickery—cold reads, fake visions, charm. But sometimes the
things she said landed, like she was digging them out of a well too deep to see. For a while the
act worked, she performed and felt a freedom she never came close to before. But the
performances started becoming too real, when she concentrated too hard, the whispers of the
voices were starting to be too clear, too loud. There was power within her—but she didn’t
understand it. It shifted under her skin, restless, wanting to be free. Lilian started wanting
more. One morning, she packed her things and left without a warning, walking away from all
that was familiar to her, with a clear goal in her mind.

Lilian spent the next several years on the road, not as a performer again, but as a humble
seeker. She visited libraries, if a chance occurred met with scholars and magic users. She
studied any magic she could find—not for knowledge, but to understand the limits of what
she wasn’t. Slowly her understanding of her own magic grew and the more she used it, the
more she understood: her magic made her powerful. And power is freedom. Obviously it’s
not safety or wealth, but the something way more important: ability to choose, to move, to not
be caged by anyone ever again (like her mother was…).
Now, Lilian finds work as an artifact seeker. She dives into forgotten places, lost temples,
ancient vaults, cursed relics—because the things locked away or lost are often powerful and
speak to her in the same way her magic does. She seeks whispers of power, objects with
voices, and tools that let her be the one in control, always free. Mostly it’s been a lonely life,
not that she ever complained. However, one day on the road, she found a small flybitt under a
tree. It looked lost, hungry, it came to her easily with no fear in its eyes. She fed it and
somehow later a bond between them formed and it never left, becoming her trusty companion
named by her Rio, with its spot on her arm or around her neck. So far Lilian always fulfilled
her contracts, always gave back the artifacts, however, there’s one thing clear to her, if she
ever encounters an artifact which power entices her enough, she will claim it for herself, no
matter what her task is. Because power is her freedom and Lilian will not let anyone stand in
the way.

Last contract she took was given to her by the marines to find a very specific artifact. Lilian
with the company of a human wizard Ambrose (a calculating man, always focused on task at
hand) and an elven scholar Lynn (far too chatty) found the aforementioned artifact, which was
not an easiest task. They sent a messenger to the marines and were waiting for the transport,
but Lilian felt something strange coming from the artifact. Curious about it’s power, she went
to grab it before any of her companions could stop her. When she touched the artifact, she felt
a surge of power and when she opened her eyes, she found herself stuck, as if she was looking
at the outside world through an invisible barrier and cannot speak, cannot get out. She saw
Amborse and Lynn touch the artifact and just being obliterated by its sheer power. Last thing
Lilian saw were the marines putting the artifact in the box without touching it and after that
they closed it, leaving her to live through her worst nightmare, being caged.

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