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Java 30 Day Learning Plan

The Java 30-Day Learning Plan is a structured guide for beginners to learn Java programming, divided into four weeks. It covers essential topics such as Java basics, methods, arrays, object-oriented programming, and intermediate concepts, culminating in a mini project. Suggested mini projects include a Student Management System and a Simple Banking App to reinforce learning.
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0% found this document useful (0 votes)
66 views2 pages

Java 30 Day Learning Plan

The Java 30-Day Learning Plan is a structured guide for beginners to learn Java programming, divided into four weeks. It covers essential topics such as Java basics, methods, arrays, object-oriented programming, and intermediate concepts, culminating in a mini project. Suggested mini projects include a Student Management System and a Simple Banking App to reinforce learning.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Java 30-Day Learning Plan for Beginners

Java 30-Day Learning Plan

Week 1: Java Basics (Days 1-7)


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Day 1: Install JDK & IDE, Hello World program
Day 2: Variables, Data Types (int, double, char, boolean, String)
Day 3: Input with Scanner, Output with System.out.println
Day 4: Operators: Arithmetic, Relational, Logical
Day 5: If-else, nested if, switch-case
Day 6: Loops: for, while, do-while
Day 7: Practice basic programs (odd/even, calculator, grade checker)

Week 2: Methods, Arrays & Strings (Days 8-14)


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Day 8: Functions/Methods (void, return values, parameters)
Day 9: Method Overloading
Day 10: Arrays (1D): declare, input, loop
Day 11: Array problems (sum, max, reverse)
Day 12: 2D Arrays (matrix input and output)
Day 13: Strings: creating, methods (length, charAt, equals)
Day 14: Practice with arrays and strings

Week 3: Object-Oriented Programming (Days 15-21)


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Day 15: Class and Object basics
Day 16: Constructor, this keyword
Day 17: Inheritance (superclass, subclass)
Day 18: super keyword, method overriding
Day 19: Polymorphism (overloading vs. overriding)
Day 20: Abstraction: abstract classes & interfaces
Day 21: Encapsulation: private, getter/setter, access mods

Week 4: Intermediate Concepts + Mini Project (Days 22-30)


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Day 22: Exception Handling (try-catch-finally, throw)
Day 23: File Handling (read/write text files using FileReader, FileWriter)
Day 24: Collections: ArrayList, HashMap, HashSet
Day 25: Introduction to Java GUI with Swing or JavaFX
Java 30-Day Learning Plan for Beginners

Day 26: Build Simple GUI Form (optional)


Day 27: Review OOP + Practice coding problems
Day 28: Start Mini Project (like Student Database, Calculator, etc.)
Day 29: Complete Project
Day 30: Final Review + Explore Next Steps (Java Web, Android, etc.)

Suggested Mini Projects

Suggested Mini Projects:


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- Student Management System
- Simple Banking App
- Tic Tac Toe (console or GUI)
- Quiz App

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