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The document provides a comprehensive overview of algorithm analysis, including problem types such as sorting, searching, and optimization, as well as foundational concepts like asymptotic notations and algorithm efficiency. It covers various algorithmic strategies including brute force, divide-and-conquer, dynamic programming, and greedy algorithms, along with their respective complexities. Additionally, it discusses the limitations of algorithms, particularly in relation to P, NP, and NP-complete problems, and suggests coping mechanisms like backtracking and approximation algorithms.
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Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views22 pages

Document

The document provides a comprehensive overview of algorithm analysis, including problem types such as sorting, searching, and optimization, as well as foundational concepts like asymptotic notations and algorithm efficiency. It covers various algorithmic strategies including brute force, divide-and-conquer, dynamic programming, and greedy algorithms, along with their respective complexities. Additionally, it discusses the limitations of algorithms, particularly in relation to P, NP, and NP-complete problems, and suggests coping mechanisms like backtracking and approximation algorithms.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 22

Great!

I will provide notes for each section briefly, and then we can
expand as needed.

### **UNIT I: Introduction & Fundamentals of Algorithm Analysis**

#### **1. Introduction to Algorithmic Problem Solving:**

- **Algorithm**: A step-by-step procedure for solving a problem.

- **Important Problem Types**:

- **Sorting**: Ordering data (e.g., bubble sort, merge sort).

- **Searching**: Finding elements (e.g., binary search).

- **Graph Problems**: Pathfinding, traversal (e.g., DFS, BFS).

- **Optimization**: Maximizing or minimizing certain values (e.g.,


knapsack problem).

#### **2. Fundamentals of Analysis of Algorithms:**

- **Analysis Framework**:

- Studying algorithm efficiency (time, space).

- Worst-case, best-case, average-case analysis.

- **Asymptotic Notations**:

- **Big-O (O)**: Upper bound of the growth rate.

- **Big Omega (Ω)**: Lower bound.

- **Theta (Θ)**: Tight bound (both upper and lower).

- **Types of Analysis**:

- **Empirical Analysis**: Running experiments and collecting data.

- **Mathematical Analysis**: Using mathematical methods to prove time


and space efficiency.

#### **3. Brute Force Algorithms:**


- **Selection Sort**: O(n²) sorting algorithm, repeatedly finding the
minimum element.

- **Bubble Sort**: O(n²) sorting, repeatedly swapping adjacent elements.

- **Sequential Search**: O(n) search in unsorted lists.

- **Exhaustive Search**: Solving problems by checking every possible


option (brute force).

---

### **UNIT II: Divide-and-Conquer, Decrease-and-Conquer, Transform-


and-Conquer**

#### **1. Divide-and-Conquer**:

- **Merge Sort**: Recursively splitting the array and merging sorted parts.
Time: O(n log n).

- **Quick Sort**: Partitioning the array around a pivot, recursive sorting.


Time: O(n log n) (average).

- **Binary Search**: Searching in a sorted array by dividing the search


space. Time: O(log n).

#### **2. Decrease-and-Conquer**:

- **Insertion Sort**: Inserting each element into its correct position. Time:
O(n²).

- **DFS (Depth-First Search)**: Recursively exploring branches of a


graph/tree.

- **BFS (Breadth-First Search)**: Exploring layer by layer.

- **Topological Sorting**: Ordering nodes in a Directed Acyclic Graph


(DAG).

#### **3. Transform-and-Conquer**:

- **Balanced Search Trees**: Trees like AVL and Red-Black trees with
height balancing. Time: O(log n).
- **Heaps**: Binary heaps for efficient priority queue operations. Time:
O(log n) for insertions.

- **Heap Sort**: Sorting using the heap data structure. Time: O(n log n).

---

### **UNIT III: Dynamic Programming and Greedy Algorithms**

#### **1. Dynamic Programming (DP)**:

- **Warshall’s Algorithm**: For finding transitive closure of a graph.

- **Floyd’s Algorithm**: All-pairs shortest paths algorithm. Time: O(n³).

- **Optimal Binary Search Trees**: Arranging search keys for minimal


average search cost.

- **0/1 Knapsack Problem**: DP solution to select items with maximum


value under weight constraint.

#### **2. Greedy Algorithms**:

- **Prim’s Algorithm**: Minimum Spanning Tree (MST) algorithm. Time: O(E


log V).

- **Kruskal’s Algorithm**: MST by selecting edges in increasing order of


weight.

- **Dijkstra’s Algorithm**: Shortest path from a source to all vertices.


Time: O(V²) or O(E log V) with a priority queue.

---

### **UNIT IV: Limitations of Algorithms**

#### **1. Limitations of Algorithm Power**:

- **Decision Trees**: Tree structure representing decisions to classify or


compute results.
- **P, NP, and NP-Complete Problems**:

- **P**: Problems solvable in polynomial time.

- **NP**: Problems verifiable in polynomial time.

- **NP-Complete**: Hardest problems in NP, no known polynomial


solution.

#### **2. Coping with Limitations**:

- **Backtracking**:

- **n-Queens Problem**: Placing n queens on an n×n chessboard so no


two queens attack each other.

- **Hamiltonian Circuit Problem**: Finding a circuit visiting each vertex


once.

- **Subset Sum Problem**: Finding a subset of numbers that sum to a


given value.

- **Branch-and-Bound**:

- Used for optimization problems like the **Knapsack Problem**.

- **Travelling Salesperson Problem (TSP)**: Finding the shortest route


visiting all cities.

- **Approximation Algorithms**:

- Algorithms for NP-hard problems that provide near-optimal solutions in


polynomial time.

---

### **Text and Reference Books**:

1. **Main Textbook**:

- **Introduction to Design & Analysis of Algorithms** by Anany Levitin.

2. **Reference Books**:

- **Introduction to Algorithms** by Cormen, Leiserson, Rivest, and Stein.


- **The Design and Analysis of Computer Algorithms** by Aho, Hopcroft
& Ullman.

- **Fundamentals of Algorithmics** by Brassard & Bratley.

---

These are summaries for each topic mentioned. Would you like me to
expand on any of these sections with more detailed explanations or
examples? Great! I will provide notes for each section briefly, and then we
can expand as needed.

### **UNIT I: Introduction & Fundamentals of Algorithm Analysis**

#### **1. Introduction to Algorithmic Problem Solving:**

- **Algorithm**: A step-by-step procedure for solving a problem.

- **Important Problem Types**:

- **Sorting**: Ordering data (e.g., bubble sort, merge sort).

- **Searching**: Finding elements (e.g., binary search).

- **Graph Problems**: Pathfinding, traversal (e.g., DFS, BFS).

- **Optimization**: Maximizing or minimizing certain values (e.g.,


knapsack problem).

#### **2. Fundamentals of Analysis of Algorithms:**

- **Analysis Framework**:

- Studying algorithm efficiency (time, space).

- Worst-case, best-case, average-case analysis.

- **Asymptotic Notations**:

- **Big-O (O)**: Upper bound of the growth rate.

- **Big Omega (Ω)**: Lower bound.

- **Theta (Θ)**: Tight bound (both upper and lower).


- **Types of Analysis**:

- **Empirical Analysis**: Running experiments and collecting data.

- **Mathematical Analysis**: Using mathematical methods to prove time


and space efficiency.

#### **3. Brute Force Algorithms:**

- **Selection Sort**: O(n²) sorting algorithm, repeatedly finding the


minimum element.

- **Bubble Sort**: O(n²) sorting, repeatedly swapping adjacent elements.

- **Sequential Search**: O(n) search in unsorted lists.

- **Exhaustive Search**: Solving problems by checking every possible


option (brute force).

---

### **UNIT II: Divide-and-Conquer, Decrease-and-Conquer, Transform-


and-Conquer**

#### **1. Divide-and-Conquer**:

- **Merge Sort**: Recursively splitting the array and merging sorted parts.
Time: O(n log n).

- **Quick Sort**: Partitioning the array around a pivot, recursive sorting.


Time: O(n log n) (average).

- **Binary Search**: Searching in a sorted array by dividing the search


space. Time: O(log n).

#### **2. Decrease-and-Conquer**:

- **Insertion Sort**: Inserting each element into its correct position. Time:
O(n²).

- **DFS (Depth-First Search)**: Recursively exploring branches of a


graph/tree.
- **BFS (Breadth-First Search)**: Exploring layer by layer.

- **Topological Sorting**: Ordering nodes in a Directed Acyclic Graph


(DAG).

#### **3. Transform-and-Conquer**:

- **Balanced Search Trees**: Trees like AVL and Red-Black trees with
height balancing. Time: O(log n).

- **Heaps**: Binary heaps for efficient priority queue operations. Time:


O(log n) for insertions.

- **Heap Sort**: Sorting using the heap data structure. Time: O(n log n).

---

### **UNIT III: Dynamic Programming and Greedy Algorithms**

#### **1. Dynamic Programming (DP)**:

- **Warshall’s Algorithm**: For finding transitive closure of a graph.

- **Floyd’s Algorithm**: All-pairs shortest paths algorithm. Time: O(n³).

- **Optimal Binary Search Trees**: Arranging search keys for minimal


average search cost.

- **0/1 Knapsack Problem**: DP solution to select items with maximum


value under weight constraint.

#### **2. Greedy Algorithms**:

- **Prim’s Algorithm**: Minimum Spanning Tree (MST) algorithm. Time: O(E


log V).

- **Kruskal’s Algorithm**: MST by selecting edges in increasing order of


weight.

- **Dijkstra’s Algorithm**: Shortest path from a source to all vertices.


Time: O(V²) or O(E log V) with a priority queue.

---
### **UNIT IV: Limitations of Algorithms**

#### **1. Limitations of Algorithm Power**:

- **Decision Trees**: Tree structure representing decisions to classify or


compute results.

- **P, NP, and NP-Complete Problems**:

- **P**: Problems solvable in polynomial time.

- **NP**: Problems verifiable in polynomial time.

- **NP-Complete**: Hardest problems in NP, no known polynomial


solution.

#### **2. Coping with Limitations**:

- **Backtracking**:

- **n-Queens Problem**: Placing n queens on an n×n chessboard so no


two queens attack each other.

- **Hamiltonian Circuit Problem**: Finding a circuit visiting each vertex


once.

- **Subset Sum Problem**: Finding a subset of numbers that sum to a


given value.

- **Branch-and-Bound**:

- Used for optimization problems like the **Knapsack Problem**.

- **Travelling Salesperson Problem (TSP)**: Finding the shortest route


visiting all cities.

- **Approximation Algorithms**:

- Algorithms for NP-hard problems that provide near-optimal solutions in


polynomial time.

---
### **Text and Reference Books**:

1. **Main Textbook**:

- **Introduction to Design & Analysis of Algorithms** by Anany Levitin.

2. **Reference Books**:

- **Introduction to Algorithms** by Cormen, Leiserson, Rivest, and Stein.

- **The Design and Analysis of Computer Algorithms** by Aho, Hopcroft


& Ullman.

- **Fundamentals of Algorithmics** by Brassard & Bratley.

---

These are summaries for each topic mentioned. Would you like me to
expand on any of these sections with more detailed explanations or
examples? Great! I will provide notes for each section briefly, and then we
can expand as needed.

### **UNIT I: Introduction & Fundamentals of Algorithm Analysis**

#### **1. Introduction to Algorithmic Problem Solving:**

- **Algorithm**: A step-by-step procedure for solving a problem.

- **Important Problem Types**:

- **Sorting**: Ordering data (e.g., bubble sort, merge sort).

- **Searching**: Finding elements (e.g., binary search).

- **Graph Problems**: Pathfinding, traversal (e.g., DFS, BFS).

- **Optimization**: Maximizing or minimizing certain values (e.g.,


knapsack problem).

#### **2. Fundamentals of Analysis of Algorithms:**

- **Analysis Framework**:

- Studying algorithm efficiency (time, space).


- Worst-case, best-case, average-case analysis.

- **Asymptotic Notations**:

- **Big-O (O)**: Upper bound of the growth rate.

- **Big Omega (Ω)**: Lower bound.

- **Theta (Θ)**: Tight bound (both upper and lower).

- **Types of Analysis**:

- **Empirical Analysis**: Running experiments and collecting data.

- **Mathematical Analysis**: Using mathematical methods to prove time


and space efficiency.

#### **3. Brute Force Algorithms:**

- **Selection Sort**: O(n²) sorting algorithm, repeatedly finding the


minimum element.

- **Bubble Sort**: O(n²) sorting, repeatedly swapping adjacent elements.

- **Sequential Search**: O(n) search in unsorted lists.

- **Exhaustive Search**: Solving problems by checking every possible


option (brute force).

---

### **UNIT II: Divide-and-Conquer, Decrease-and-Conquer, Transform-


and-Conquer**

#### **1. Divide-and-Conquer**:

- **Merge Sort**: Recursively splitting the array and merging sorted parts.
Time: O(n log n).

- **Quick Sort**: Partitioning the array around a pivot, recursive sorting.


Time: O(n log n) (average).
- **Binary Search**: Searching in a sorted array by dividing the search
space. Time: O(log n).

#### **2. Decrease-and-Conquer**:

- **Insertion Sort**: Inserting each element into its correct position. Time:
O(n²).

- **DFS (Depth-First Search)**: Recursively exploring branches of a


graph/tree.

- **BFS (Breadth-First Search)**: Exploring layer by layer.

- **Topological Sorting**: Ordering nodes in a Directed Acyclic Graph


(DAG).

#### **3. Transform-and-Conquer**:

- **Balanced Search Trees**: Trees like AVL and Red-Black trees with
height balancing. Time: O(log n).

- **Heaps**: Binary heaps for efficient priority queue operations. Time:


O(log n) for insertions.

- **Heap Sort**: Sorting using the heap data structure. Time: O(n log n).

---

### **UNIT III: Dynamic Programming and Greedy Algorithms**

#### **1. Dynamic Programming (DP)**:

- **Warshall’s Algorithm**: For finding transitive closure of a graph.

- **Floyd’s Algorithm**: All-pairs shortest paths algorithm. Time: O(n³).

- **Optimal Binary Search Trees**: Arranging search keys for minimal


average search cost.

- **0/1 Knapsack Problem**: DP solution to select items with maximum


value under weight constraint.

#### **2. Greedy Algorithms**:


- **Prim’s Algorithm**: Minimum Spanning Tree (MST) algorithm. Time: O(E
log V).

- **Kruskal’s Algorithm**: MST by selecting edges in increasing order of


weight.

- **Dijkstra’s Algorithm**: Shortest path from a source to all vertices.


Time: O(V²) or O(E log V) with a priority queue.

---

### **UNIT IV: Limitations of Algorithms**

#### **1. Limitations of Algorithm Power**:

- **Decision Trees**: Tree structure representing decisions to classify or


compute results.

- **P, NP, and NP-Complete Problems**:

- **P**: Problems solvable in polynomial time.

- **NP**: Problems verifiable in polynomial time.

- **NP-Complete**: Hardest problems in NP, no known polynomial


solution.

#### **2. Coping with Limitations**:

- **Backtracking**:

- **n-Queens Problem**: Placing n queens on an n×n chessboard so no


two queens attack each other.

- **Hamiltonian Circuit Problem**: Finding a circuit visiting each vertex


once.

- **Subset Sum Problem**: Finding a subset of numbers that sum to a


given value.

- **Branch-and-Bound**:

- Used for optimization problems like the **Knapsack Problem**.


- **Travelling Salesperson Problem (TSP)**: Finding the shortest route
visiting all cities.

- **Approximation Algorithms**:

- Algorithms for NP-hard problems that provide near-optimal solutions in


polynomial time.

---

### **Text and Reference Books**:

1. **Main Textbook**:

- **Introduction to Design & Analysis of Algorithms** by Anany Levitin.

2. **Reference Books**:

- **Introduction to Algorithms** by Cormen, Leiserson, Rivest, and Stein.

- **The Design and Analysis of Computer Algorithms** by Aho, Hopcroft


& Ullman.

- **Fundamentals of Algorithmics** by Brassard & Bratley.

---

These are summaries for each topic mentioned. Would you like me to
expand on any of these sections with more detailed explanations or
examples? Great! I will provide notes for each section briefly, and then we
can expand as needed.

### **UNIT I: Introduction & Fundamentals of Algorithm Analysis**

#### **1. Introduction to Algorithmic Problem Solving:**

- **Algorithm**: A step-by-step procedure for solving a problem.

- **Important Problem Types**:

- **Sorting**: Ordering data (e.g., bubble sort, merge sort).


- **Searching**: Finding elements (e.g., binary search).

- **Graph Problems**: Pathfinding, traversal (e.g., DFS, BFS).

- **Optimization**: Maximizing or minimizing certain values (e.g.,


knapsack problem).

#### **2. Fundamentals of Analysis of Algorithms:**

- **Analysis Framework**:

- Studying algorithm efficiency (time, space).

- Worst-case, best-case, average-case analysis.

- **Asymptotic Notations**:

- **Big-O (O)**: Upper bound of the growth rate.

- **Big Omega (Ω)**: Lower bound.

- **Theta (Θ)**: Tight bound (both upper and lower).

- **Types of Analysis**:

- **Empirical Analysis**: Running experiments and collecting data.

- **Mathematical Analysis**: Using mathematical methods to prove time


and space efficiency.

#### **3. Brute Force Algorithms:**

- **Selection Sort**: O(n²) sorting algorithm, repeatedly finding the


minimum element.

- **Bubble Sort**: O(n²) sorting, repeatedly swapping adjacent elements.

- **Sequential Search**: O(n) search in unsorted lists.

- **Exhaustive Search**: Solving problems by checking every possible


option (brute force).

---
### **UNIT II: Divide-and-Conquer, Decrease-and-Conquer, Transform-
and-Conquer**

#### **1. Divide-and-Conquer**:

- **Merge Sort**: Recursively splitting the array and merging sorted parts.
Time: O(n log n).

- **Quick Sort**: Partitioning the array around a pivot, recursive sorting.


Time: O(n log n) (average).

- **Binary Search**: Searching in a sorted array by dividing the search


space. Time: O(log n).

#### **2. Decrease-and-Conquer**:

- **Insertion Sort**: Inserting each element into its correct position. Time:
O(n²).

- **DFS (Depth-First Search)**: Recursively exploring branches of a


graph/tree.

- **BFS (Breadth-First Search)**: Exploring layer by layer.

- **Topological Sorting**: Ordering nodes in a Directed Acyclic Graph


(DAG).

#### **3. Transform-and-Conquer**:

- **Balanced Search Trees**: Trees like AVL and Red-Black trees with
height balancing. Time: O(log n).

- **Heaps**: Binary heaps for efficient priority queue operations. Time:


O(log n) for insertions.

- **Heap Sort**: Sorting using the heap data structure. Time: O(n log n).

---

### **UNIT III: Dynamic Programming and Greedy Algorithms**

#### **1. Dynamic Programming (DP)**:


- **Warshall’s Algorithm**: For finding transitive closure of a graph.

- **Floyd’s Algorithm**: All-pairs shortest paths algorithm. Time: O(n³).

- **Optimal Binary Search Trees**: Arranging search keys for minimal


average search cost.

- **0/1 Knapsack Problem**: DP solution to select items with maximum


value under weight constraint.

#### **2. Greedy Algorithms**:

- **Prim’s Algorithm**: Minimum Spanning Tree (MST) algorithm. Time: O(E


log V).

- **Kruskal’s Algorithm**: MST by selecting edges in increasing order of


weight.

- **Dijkstra’s Algorithm**: Shortest path from a source to all vertices.


Time: O(V²) or O(E log V) with a priority queue.

---

### **UNIT IV: Limitations of Algorithms**

#### **1. Limitations of Algorithm Power**:

- **Decision Trees**: Tree structure representing decisions to classify or


compute results.

- **P, NP, and NP-Complete Problems**:

- **P**: Problems solvable in polynomial time.

- **NP**: Problems verifiable in polynomial time.

- **NP-Complete**: Hardest problems in NP, no known polynomial


solution.

#### **2. Coping with Limitations**:

- **Backtracking**:

- **n-Queens Problem**: Placing n queens on an n×n chessboard so no


two queens attack each other.
- **Hamiltonian Circuit Problem**: Finding a circuit visiting each vertex
once.

- **Subset Sum Problem**: Finding a subset of numbers that sum to a


given value.

- **Branch-and-Bound**:

- Used for optimization problems like the **Knapsack Problem**.

- **Travelling Salesperson Problem (TSP)**: Finding the shortest route


visiting all cities.

- **Approximation Algorithms**:

- Algorithms for NP-hard problems that provide near-optimal solutions in


polynomial time.

---

### **Text and Reference Books**:

1. **Main Textbook**:

- **Introduction to Design & Analysis of Algorithms** by Anany Levitin.

2. **Reference Books**:

- **Introduction to Algorithms** by Cormen, Leiserson, Rivest, and Stein.

- **The Design and Analysis of Computer Algorithms** by Aho, Hopcroft


& Ullman.

- **Fundamentals of Algorithmics** by Brassard & Bratley.

---

These are summaries for each topic mentioned. Would you like me to
expand on any of these sections with more detailed explanations or
examples? Great! I will provide notes for each section briefly, and then we
can expand as needed.
### **UNIT I: Introduction & Fundamentals of Algorithm Analysis**

#### **1. Introduction to Algorithmic Problem Solving:**

- **Algorithm**: A step-by-step procedure for solving a problem.

- **Important Problem Types**:

- **Sorting**: Ordering data (e.g., bubble sort, merge sort).

- **Searching**: Finding elements (e.g., binary search).

- **Graph Problems**: Pathfinding, traversal (e.g., DFS, BFS).

- **Optimization**: Maximizing or minimizing certain values (e.g.,


knapsack problem).

#### **2. Fundamentals of Analysis of Algorithms:**

- **Analysis Framework**:

- Studying algorithm efficiency (time, space).

- Worst-case, best-case, average-case analysis.

- **Asymptotic Notations**:

- **Big-O (O)**: Upper bound of the growth rate.

- **Big Omega (Ω)**: Lower bound.

- **Theta (Θ)**: Tight bound (both upper and lower).

- **Types of Analysis**:

- **Empirical Analysis**: Running experiments and collecting data.

- **Mathematical Analysis**: Using mathematical methods to prove time


and space efficiency.

#### **3. Brute Force Algorithms:**

- **Selection Sort**: O(n²) sorting algorithm, repeatedly finding the


minimum element.

- **Bubble Sort**: O(n²) sorting, repeatedly swapping adjacent elements.


- **Sequential Search**: O(n) search in unsorted lists.

- **Exhaustive Search**: Solving problems by checking every possible


option (brute force).

---

### **UNIT II: Divide-and-Conquer, Decrease-and-Conquer, Transform-


and-Conquer**

#### **1. Divide-and-Conquer**:

- **Merge Sort**: Recursively splitting the array and merging sorted parts.
Time: O(n log n).

- **Quick Sort**: Partitioning the array around a pivot, recursive sorting.


Time: O(n log n) (average).

- **Binary Search**: Searching in a sorted array by dividing the search


space. Time: O(log n).

#### **2. Decrease-and-Conquer**:

- **Insertion Sort**: Inserting each element into its correct position. Time:
O(n²).

- **DFS (Depth-First Search)**: Recursively exploring branches of a


graph/tree.

- **BFS (Breadth-First Search)**: Exploring layer by layer.

- **Topological Sorting**: Ordering nodes in a Directed Acyclic Graph


(DAG).

#### **3. Transform-and-Conquer**:

- **Balanced Search Trees**: Trees like AVL and Red-Black trees with
height balancing. Time: O(log n).

- **Heaps**: Binary heaps for efficient priority queue operations. Time:


O(log n) for insertions.

- **Heap Sort**: Sorting using the heap data structure. Time: O(n log n).
---

### **UNIT III: Dynamic Programming and Greedy Algorithms**

#### **1. Dynamic Programming (DP)**:

- **Warshall’s Algorithm**: For finding transitive closure of a graph.

- **Floyd’s Algorithm**: All-pairs shortest paths algorithm. Time: O(n³).

- **Optimal Binary Search Trees**: Arranging search keys for minimal


average search cost.

- **0/1 Knapsack Problem**: DP solution to select items with maximum


value under weight constraint.

#### **2. Greedy Algorithms**:

- **Prim’s Algorithm**: Minimum Spanning Tree (MST) algorithm. Time: O(E


log V).

- **Kruskal’s Algorithm**: MST by selecting edges in increasing order of


weight.

- **Dijkstra’s Algorithm**: Shortest path from a source to all vertices.


Time: O(V²) or O(E log V) with a priority queue.

---

### **UNIT IV: Limitations of Algorithms**

#### **1. Limitations of Algorithm Power**:

- **Decision Trees**: Tree structure representing decisions to classify or


compute results.

- **P, NP, and NP-Complete Problems**:

- **P**: Problems solvable in polynomial time.

- **NP**: Problems verifiable in polynomial time.


- **NP-Complete**: Hardest problems in NP, no known polynomial
solution.

#### **2. Coping with Limitations**:

- **Backtracking**:

- **n-Queens Problem**: Placing n queens on an n×n chessboard so no


two queens attack each other.

- **Hamiltonian Circuit Problem**: Finding a circuit visiting each vertex


once.

- **Subset Sum Problem**: Finding a subset of numbers that sum to a


given value.

- **Branch-and-Bound**:

- Used for optimization problems like the **Knapsack Problem**.

- **Travelling Salesperson Problem (TSP)**: Finding the shortest route


visiting all cities.

- **Approximation Algorithms**:

- Algorithms for NP-hard problems that provide near-optimal solutions in


polynomial time.

---

### **Text and Reference Books**:

1. **Main Textbook**:

- **Introduction to Design & Analysis of Algorithms** by Anany Levitin.

2. **Reference Books**:

- **Introduction to Algorithms** by Cormen, Leiserson, Rivest, and Stein.

- **The Design and Analysis of Computer Algorithms** by Aho, Hopcroft


& Ullman.

- **Fundamentals of Algorithmics** by Brassard & Bratley.


---

These are summaries for each topic mentioned. Would you like me to
expand on any of these sections with more detailed explanations or
examples?

You might also like