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Log

The document provides a detailed log of the initialization process for a Ren'Py game on an Android device, including timestamps for various stages such as loading scripts, initializing graphics, and preparing the interface. It specifies the device model, screen size, and graphics renderer information, along with performance metrics for each step. The total time taken for the interface to be ready is approximately 8.45 seconds.
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0% found this document useful (0 votes)
7 views2 pages

Log

The document provides a detailed log of the initialization process for a Ren'Py game on an Android device, including timestamps for various stages such as loading scripts, initializing graphics, and preparing the interface. It specifies the device model, screen size, and graphics renderer information, along with performance metrics for each step. The total time taken for the interface to be ready is approximately 8.45 seconds.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sat Jul 19 17:47:37 2025

Unknown platform.
Ren'Py 7.5.0.118n

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer LGE model LM-K420
Screen diagonal is 6.26620348556 inches.
Early init took 0.36s
Early init took 0.36s
Android search paths:
/storage/emulated/0/Android/data/be.questfailed/files/../../../../Documents/BE/
be.questfailed/game /data/user/0/be.questfailed/files/game
Loader init took 0.13s
Loader init took 0.13s
Loading error handling took 0.21s
Loading error handling took 0.21s
Loading script took 3.06s
Loading script took 3.06s
Saving to /storage/emulated/0/Android/data/be.questfailed/files/../../../../
Documents/BE/be.questfailed
Loading save slot metadata. took 0.25s
Loading save slot metadata. took 0.25s
Loading persistent took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (6, 99, 8)
Running init code took 0.55s
Running init code took 0.55s
Loading analysis data took 0.13s
Loading analysis data took 0.13s
Analyze and compile ATL took 0.10s
Analyze and compile ATL took 0.10s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.55s
Initial gc. took 0.55s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Creating interface object took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.48s
Init translation took 0.48s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.13s
Load screen analysis took 0.13s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.37s
Prepare screens took 0.37s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 0.93s
Interface start took 0.93s

Initializing gles renderer:


primary display bounds: (0, 0, 1600, 720)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Imagination Technologies'
Renderer: 'PowerVR Rogue GE8320'
Version: 'OpenGL ES 3.2 build 1.13@5776728'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1280, 720) physical=(1533, 720) drawable=(1533, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 8.44678497314s
Hid presplash.

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