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Log

The document contains a log of the initialization process for the Ren'Py game engine version 8.1.3 on an Android device. It details the device specifications, loading times for various components, and the rendering setup. The total time until the interface was ready was approximately 10.38 seconds.

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bindaqua7
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0% found this document useful (0 votes)
3 views2 pages

Log

The document contains a log of the initialization process for the Ren'Py game engine version 8.1.3 on an Android device. It details the device specifications, loading times for various components, and the rendering setup. The total time until the interface was ready was approximately 10.38 seconds.

Uploaded by

bindaqua7
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sat Apr 19 16:02:29 2025

Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer realme Model RMX3516


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 7.903148447224895 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.12s
Early init. took 0.12s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.dd.murmur/files/../../../../Documents/
RenPy_Saves/com.dd.murmur/game /data/user/0/com.dd.murmur/files/game
Loader init. took 0.12s
Loader init. took 0.12s
Loading error handling. took 0.51s
Loading error handling. took 0.51s
Loading script. took 3.22s
Loading script. took 3.22s
Saving to
/storage/emulated/0/Android/data/com.dd.murmur/files/../../../../Documents/
RenPy_Saves/com.dd.murmur
Loading save slot metadata. took 0.17s
Loading save slot metadata. took 0.17s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 1, 3)
- Init at 00images.rpyc:55 took 0.36857 s.
Running init code. took 0.73s
Running init code. took 0.73s
Loading analysis data. took 0.33s
Loading analysis data. took 0.33s
Analyze and compile ATL. took 0.04s
Analyze and compile ATL. took 0.04s
Reloading save slot metadata. took 0.15s
Reloading save slot metadata. took 0.15s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.54s
Initial gc. took 0.54s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.67s
Init translation took 0.67s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.58s
Load screen analysis took 0.58s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 1.63s
Prepare screens took 1.63s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.94s
Interface start. took 0.94s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2251, 987)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G57'
Version: b'OpenGL ES 3.2 v1.r34p0-01eac0.7835222d48155eaff07f9944fe4c9e83'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2344, 1080) drawable=(2344, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 10.384796857833862s.
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2251, 987) drawable=(2251, 987)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2344, 1080) drawable=(2344, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2344, 1080) drawable=(2344, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2251, 987) drawable=(2251, 987)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------

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