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App Report

The document outlines a mobile app project developed by students for registering and viewing student data using Flutter. It covers the app's objectives, key features, tools and technologies used, code highlights, challenges faced, learning outcomes, and concludes with the principles of Android development demonstrated in the project. Future improvements suggested include Firebase integration and enhancements to UI/UX.

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solo666695r
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0% found this document useful (0 votes)
3 views11 pages

App Report

The document outlines a mobile app project developed by students for registering and viewing student data using Flutter. It covers the app's objectives, key features, tools and technologies used, code highlights, challenges faced, learning outcomes, and concludes with the principles of Android development demonstrated in the project. Future improvements suggested include Firebase integration and enhancements to UI/UX.

Uploaded by

solo666695r
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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1

A MOBILE APP

STUDENTS
FOR
REGISTERING
AND
TO-DO VIEWING STUDENT'S DATA
FLUTTER MOBILE APP PROJECT
APP
By :-
HUNAR KAUR (1024031082 )
GURLEEN KAUR (1024030560 )
BISMANJOT SINGH (1024030558 )
GURNOOR SINGH ( 1024170226 )
APK ANALYSIS 2

REPORT
A TECHNICAL OVERVIEW OF :-
1. OBJECTIVES OF THE APP
2. KEY FEATURES
3. TOOLS AND TECHNOLOGIES USED
4. CODE HIGHLIGHTS
5. CHALLENGES AND SOLUTIONS
6. LEARNING OUTCOMES
7. CONCLUSION
3

OBJECTIVES OF THE APP


• Provide a mobile interface for users

• Enable login/data submission features

• Demonstrate Android app development using Kotlin

• Likely created as a student project


4

KEY FEATURES
• UI WITH ANDROIDX COMPONENTS

• MULTIPLE SCREENS (ACTIVITIES/FRAGMENTS)

• LIVEDATA FOR REAL-TIME UI UPDATES

• USER INPUT HANDLING (FORMS/LOGIN)

• RESPONSIVE DESIGN
5

TOOLS AND TECHNOLOGIES USED

• Language: Kotlin
• Framework: Android SDK + AndroidX
• UI: XML layouts + Jetpack components
• Architecture: MVVM
• Build Tool: Gradle
6
CODE HIGHLIGHTS

• MainActivity.kt for navigation and UI entry point

• ViewModel classes to manage UI state

• LiveData observers for reactive UI

• XML layouts define structure and styling


7
CHALLENGES & SOLUTIONS
Challenge :- Solutions :-

• Managing screen transitions • Used Fragments + Navigation

• Handling real-time UI updates Component

• Maintaining clean architecture • Used LiveData + ViewModel

• Adapting UI to screen sizes • Followed MVVM structure


• Designed with responsive layouts
8
LEARNING OUTCOMES

• Gained experience in Android development with


Kotlin

• Understood MVVM architecture and clean code


practices

• Worked with lifecycle-aware components

• Learned to build and design responsive UI with XML

• Used Android Studio and Gradle for building the


app
9

CONCLUSION
• THE APP DEMONSTRATES CORE ANDROID DEVELOPMENT PRINCIPLES USING KOTLIN
AND ANDROID JETPACK.

• IT FOLLOWS MODERN ARCHITECTURE (MVVM), MAKING THE CODE SCALABLE AND


MAINTAINABLE.

• THE PROJECT HIGHLIGHTS REAL-WORLD IMPLEMENTATION SKILLS LIKE NAVIGATION,


DATA BINDING, AND LIFECYCLE MANAGEMENT.

• THIS EXPERIENCE HAS PROVIDED A SOLID FOUNDATION IN BUILDING AND


UNDERSTANDING MOBILE APPLICATIONS.

• FUTURE IMPROVEMENTS CAN INCLUDE FIREBASE INTEGRATION, ERROR HANDLING, OR


UI/UX POLISH.
10
11

THANK YOU

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